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350 lines
10 KiB
350 lines
10 KiB
local function formatDetails (window, guild, level, race, class)
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if(guild ~= "") then
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guild = "<" .. guild .. "> ";
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end
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local shorted = false;
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-- Abbreviate, if abbreviations exist
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if (WIM_FlatPanel_Abbreviations) then
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if (WIM_FlatPanel_Abbreviations["race"][race]) then
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race = WIM_FlatPanel_Abbreviations["race"][race];
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shorted = true;
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end
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if (WIM_FlatPanel_Abbreviations["class"][class]) then
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class = WIM_FlatPanel_Abbreviations["class"][class];
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shorted = true;
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end
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end
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if (shorted) then
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return "|cffffffff" .. guild .. level .. " " .. race .. "/" .. class .. "|r";
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else
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return "|cffffffff" .. guild .. level .. " " .. race .. " " .. class .. "|r";
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end
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end
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local imageDir = "Interface\\AddOns\\WIM_FlatPanel\\images\\";
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local defaultSkin = "default";
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local defaultSkinDir = imageDir .. defaultSkin .. "\\";
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local defaultTextures = {
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["icons\\scroll_up"] = {
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disabled = ""
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},
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["icons\\scroll_down"] = {
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disabled = ""
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},
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["icons\\prev"] = {
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disabled = ""
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},
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["icons\\next"] = {
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disabled = ""
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},
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["buttons"] = "",
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};
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local function getTexture (name, state, textures, skinDir, isDefault)
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if (textures and textures[name]) then
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if (type(textures[name]) == "table" and state and textures[name][state]) then
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if (type(textures[name][state]) == "string") then
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if (textures[name][state] == "") then
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return "";
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else
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return skinDir .. textures[name][state];
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end
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else
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return skinDir .. name .. "_" .. state;
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end
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elseif (type(textures[name]) == "string") then
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if (textures[name] == "") then
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return "";
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else
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return skinDir .. textures[name];
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end
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else
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return skinDir .. name;
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end
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elseif (not isDefault) then
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return getTexture(name, state, defaultTextures, defaultSkinDir, true);
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else
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return defaultSkinDir .. name;
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end
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end
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local function getSkin (name, dir, textures)
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local skin = imageDir .. dir .. "\\";
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return {
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title = name,
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version = "2.2",
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author = "Riimu",
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website = "http://www.riimu.net",
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message_window = {
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texture = getTexture("message_window", "default", textures, skin),
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min_width = 150,
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min_height = 173,
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backdrop = {
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top_left = {
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width = 48,
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height = 48,
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offset = {0, 0},
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texture_coord = {0, 0, 0, 3/8, 3/8, 0, 3/8, 3/8}
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},
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top_right = {
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width = 48,
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height = 48,
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offset = {0, 0},
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texture_coord = {5/8, 0, 5/8, 3/8, 1, 0, 1, 3/8}
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},
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bottom_left = {
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width = 48,
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height = 48,
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offset = {0, 0},
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texture_coord = {0, 5/8, 0, 1, 3/8, 5/8, 3/8, 1}
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},
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bottom_right = {
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width = 48,
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height = 48,
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offset = {0, 0},
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texture_coord = {5/8, 5/8, 5/8, 1, 1, 5/8, 1, 1}
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},
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top = {
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tile = false,
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texture_coord = {3/8, 0, 3/8, 3/8, 5/8, 0, 5/8, 3/8}
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},
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bottom = {
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tile = false,
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texture_coord = {3/8, 5/8, 3/8, 1, 5/8, 5/8, 5/8, 1}
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},
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left = {
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tile = false,
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texture_coord = {0, 3/8, 0, 5/8, 3/8, 3/8, 3/8, 5/8}
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},
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right = {
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tile = false,
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texture_coord = {5/8, 3/8, 5/8, 5/8, 1, 3/8, 1, 5/8}
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},
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background = {
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tile = false,
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texture_coord = {3/8, 3/8, 3/8, 5/8, 5/8, 3/8, 5/8, 5/8}
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}
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},
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widgets = {
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class_icon = {
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texture = getTexture("class_icons", "default", textures, skin),
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width = 16,
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height = 16,
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points = {
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{"TOPLEFT", "window", "TOPLEFT", 1, -1}
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},
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is_round = false,
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warrior = { 0, 0, 0, .25, .25, 0, .25, .25},
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paladin = {.25, 0, .25, .25, .50, 0, .50, .25},
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hunter = {.50, 0, .50, .25, .75, 0, .75, .25},
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rogue = {.75, 0, .75, .25, 1, 0, 1, .25},
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priest = { 0, .25, 0, .50, .25, .25, .25, .50},
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deathknight = {.25, .25, .25, .50, .50, .25, .50, .50},
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shaman = {.50, .25, .50, .50, .75, .25, .75, .50},
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mage = {.75, .25, .75, .50, 1, .25, 1, .50},
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warlock = { 0, .50, 0, .75, .25, .50, .25, .75},
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monk = {.25, .50, .25, .75, .50, .50, .50, .75},
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druid = {.50, .50, .50, .75, .75, .50, .75, .75},
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demonhunter = {.75, .50, .75, .75, 1, .50, 1, .75},
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gm = { 0, .75, 0, 1, .25, .75, .25, 1},
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blank = {.25, .75, .25, 1, .50, .75, .50, 1},
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},
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from = {
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points = {
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{"TOPLEFT", "window", "TOPLEFT", 20, -3}
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},
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font = "SystemFont_Small",
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font_color = "ffffff",
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font_height = 11,
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font_flags = "",
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use_class_color = true
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},
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char_info = {
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format = formatDetails,
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points = {
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{"TOPRIGHT", "window", "TOPRIGHT", -20, -3}
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},
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font = "SystemFont_Small",
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font_color = "ffffff",
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font_height = 11
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},
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close = {
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state_hide = {
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NormalTexture = getTexture("icons\\hide", "normal", textures, skin),
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PushedTexture = getTexture("icons\\hide", "pushed", textures, skin),
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HighlightTexture = getTexture("icons\\hide", "highlight", textures, skin),
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HighlightAlphaMode = "ADD"
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},
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state_close = {
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NormalTexture = getTexture("icons\\close", "normal", textures, skin),
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PushedTexture = getTexture("icons\\close", "pushed", textures, skin),
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HighlightTexture = getTexture("icons\\close", "highlight", textures, skin),
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HighlightAlphaMode = "ADD"
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},
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width = 16,
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height = 16,
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points = {
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{"TOPRIGHT", "window", "TOPRIGHT", -1, -1}
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}
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},
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history = {
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NormalTexture = getTexture("icons\\history", "normal", textures, skin),
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PushedTexture = getTexture("icons\\history", "pushed", textures, skin),
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HighlightTexture = getTexture("icons\\history", "highlight", textures, skin),
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HighlightAlphaMode = "ADD",
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width = 16,
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height = 16,
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points = {
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{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -1, 36}
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}
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},
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w2w = {
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NormalTexture = getTexture("icons\\w2w", "normal", textures, skin),
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PushedTexture = getTexture("icons\\w2w", "pushed", textures, skin),
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HighlightTexture = getTexture("icons\\w2w", "highlight", textures, skin),
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HighlightAlphaMode = "ADD",
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width = 16,
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height = 16,
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points = {
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{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -1, 53}
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}
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},
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chatting = {
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NormalTexture = getTexture("icons\\chatting", "normal", textures, skin),
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PushedTexture = getTexture("icons\\chatting", "pushed", textures, skin),
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width = 16,
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height = 16,
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points = {
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{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -18, 18}
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}
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},
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scroll_up = {
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NormalTexture = getTexture("icons\\scroll_up", "normal", textures, skin),
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PushedTexture = getTexture("icons\\scroll_up", "pushed", textures, skin),
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HighlightTexture = getTexture("icons\\scroll_up", "highlight", textures, skin),
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DisabledTexture = getTexture("icons\\scroll_up", "disabled", textures, skin),
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HighlightAlphaMode = "ADD",
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width = 16,
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height = 16,
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points = {
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{"TOPRIGHT", "window", "TOPRIGHT", -1, -18}
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}
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},
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scroll_down = {
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NormalTexture = getTexture("icons\\scroll_down", "normal", textures, skin),
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PushedTexture = getTexture("icons\\scroll_down", "pushed", textures, skin),
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HighlightTexture = getTexture("icons\\scroll_down", "highlight", textures, skin),
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DisabledTexture = getTexture("icons\\scroll_down", "disabled", textures, skin),
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HighlightAlphaMode = "ADD",
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width = 16,
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height = 16,
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points = {
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{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -1, 18}
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}
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},
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chat_display = {
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points = {
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{"TOPLEFT", "window", "TOPLEFT", 2, -20},
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{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -20, 20}
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},
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font = "FriendsFont_UserText",
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font_height = 12,
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font_flags = "",
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},
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msg_box = {
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font = "FriendsFont_UserText",
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font_height = 14,
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font_color = {1,1,1},
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points = {
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{"TOPLEFT", "window", "BOTTOMLEFT", 1, 17},
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{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -1, 1}
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},
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},
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resize = {
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NormalTexture = getTexture("icons\\resize", "normal", textures, skin),
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width = 16,
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height = 16,
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points = {
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{"BOTTOMLEFT", "window", "BOTTOMRIGHT", 0, 1}
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}
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},
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shortcuts = {
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stack = "DOWN",
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spacing = 1,
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points = {
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{"TOPLEFT", "window", "TOPRIGHT", -17, -36},
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{"BOTTOMRIGHT", "window", "TOPRIGHT", -1, -103}
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},
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buttons = {
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NormalTexture = getTexture("buttons", "normal", textures, skin),
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PushedTexture = getTexture("buttons", "pushed", textures, skin),
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HighlightTexture = getTexture("buttons", "highlight", textures, skin),
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HighlightAlphaMode = "ADD",
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icons = {
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location = getTexture("icons\\location", "default", textures, skin),
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invite = getTexture("icons\\invite", "default", textures, skin),
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friend = getTexture("icons\\friend", "default", textures, skin),
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ignore = getTexture("icons\\ignore", "default", textures, skin),
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}
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}
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}
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},
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},
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tab_strip = {
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textures = {
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tab = {
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NormalTexture = getTexture("tab", "normal", textures, skin),
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PushedTexture = getTexture("tab", "pushed", textures, skin),
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HighlightTexture = getTexture("tab", "highlight", textures, skin),
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HighlightAlphaMode = "ADD"
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},
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prev = {
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NormalTexture = getTexture("icons\\prev", "normal", textures, skin),
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PushedTexture = getTexture("icons\\prev", "pushed", textures, skin),
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HighlightTexture = getTexture("icons\\prev", "highlight", textures, skin),
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DisabledTexture = getTexture("icons\\prev", "disabled", textures, skin),
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HighlightAlphaMode = "ADD",
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height = 16,
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width = 16,
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},
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next = {
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NormalTexture = getTexture("icons\\next", "normal", textures, skin),
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PushedTexture = getTexture("icons\\next", "pushed", textures, skin),
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HighlightTexture = getTexture("icons\\next", "highlight", textures, skin),
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DisabledTexture = getTexture("icons\\next", "disabled", textures, skin),
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HighlightAlphaMode = "ADD",
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height = 16,
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width = 16,
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},
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},
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height = 20,
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points = {
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{"BOTTOMLEFT", "window", "TOPLEFT", 16, 2},
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{"BOTTOMRIGHT", "window", "TOPRIGHT", -16, 2}
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},
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text = {
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font = "SystemFont_Small",
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font_color = {1, 1, 1},
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font_height = 11,
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font_flags = ""
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},
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vertical = false,
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},
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};
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end
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----------------------------------------------------------
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-- Register Skin --
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----------------------------------------------------------
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WIM.RegisterSkin(getSkin("Flat Panel", "default"));
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WIM.RegisterSkin(getSkin("Flat Panel - Grey", "grey", { message_window = true }));
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