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local _, private = ...
local isRetail = WOW_PROJECT_ID == (WOW_PROJECT_MAINLINE or 1)
local module = private:NewModule("DevTools")
function module:OnModuleLoad()
self:OnDebugToggle()
end
do
--Debug Mode
local eventsRegistered = false
local UnitName, UnitExists = UnitName, UnitExists
function module:UNIT_TARGETABLE_CHANGED(uId)
local transcriptor = _G["Transcriptor"]
if DBM.Options.DebugLevel > 2 or (transcriptor and transcriptor:IsLogging()) then
local active = UnitExists(uId) and "true" or "false"
self:Debug("UNIT_TARGETABLE_CHANGED event fired for "..UnitName(uId)..". Active: "..active)
end
end
function module:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
local spellName = DBM:GetSpellInfo(spellId)
self:Debug("UNIT_SPELLCAST_SUCCEEDED fired: "..UnitName(uId).."'s "..spellName.."("..spellId..")", 3)
end
--Spammy events that core doesn't otherwise need are now dynamically registered/unregistered based on whether or not user is actually debugging
function module:OnDebugToggle()
if DBM.Options.DebugMode and not eventsRegistered then
eventsRegistered = true
if isRetail then
self:RegisterShortTermEvents("UNIT_SPELLCAST_SUCCEEDED boss1 boss2 boss3 boss4 boss5", "UNIT_TARGETABLE_CHANGED")
else--No Boss unit Ids in classic, register backups
self:RegisterShortTermEvents("UNIT_SPELLCAST_SUCCEEDED target focus", "UNIT_TARGETABLE_CHANGED")
end
elseif not DBM.Options.DebugMode and eventsRegistered then
eventsRegistered = false
self:UnregisterShortTermEvents()
end
end
function module:Debug(text, level)
--But we still want to generate callbacks for level 1 and 2 events
if DBM.Options.DebugLevel == 3 or (level or 1) < 3 then--Cap debug level to 2 for trannscriptor unless user specifically specifies 3
DBM:FireEvent("DBM_Debug", text, level)
end
if not DBM.Options or not DBM.Options.DebugMode then return end
if (level or 1) <= DBM.Options.DebugLevel then
local frame = _G[tostring(DBM.Options.ChatFrame)]
frame = frame and frame:IsShown() and frame or DEFAULT_CHAT_FRAME
frame:AddMessage("|cffff7d0aDBM Debug:|r "..text, 1, 1, 1)
end
end
end
do
--To speed up creating new mods.
local EJ_SetDifficulty, EJ_GetEncounterInfoByIndex = EJ_SetDifficulty, EJ_GetEncounterInfoByIndex
function module:FindDungeonMapIDs(low, peak, contains)
local start = low or 1
local range = peak or 4000
DBM:AddMsg("-----------------")
for i = start, range do
local dungeon = GetRealZoneText(i)
if dungeon and dungeon ~= "" then
if not contains or contains and dungeon:find(contains) then
DBM:AddMsg(i..": "..dungeon)
end
end
end
end
function module:FindInstanceIDs(low, peak, contains)
local start = low or 1
local range = peak or 3000
DBM:AddMsg("-----------------")
for i = start, range do
local instance = EJ_GetInstanceInfo(i)
if instance then
if not contains or contains and instance:find(contains) then
DBM:AddMsg(i..": "..instance)
end
end
end
end
function module:FindScenarioIDs(low, peak, contains)
local start = low or 1
local range = peak or 3000
DBM:AddMsg("-----------------")
for i = start, range do
local instance = DBM:GetDungeonInfo(i)
if instance and (not contains or contains and instance:find(contains)) then
DBM:AddMsg(i..": "..instance)
end
end
end
--/run DBM:FindEncounterIDs(1192)--Shadowlands
--/run DBM:FindEncounterIDs(1178, 23)--Dungeon Template (mythic difficulty)
--/run DBM:FindEncounterIDs(237, 1)--Classic Dungeons need diff 1 specified
--/run DBM:FindDungeonMapIDs(1, 500)--Find Classic Dungeon Map IDs
--/run DBM:FindInstanceIDs(1, 300)--Find Classic Dungeon Journal IDs
function module:FindEncounterIDs(instanceID, diff)
if not instanceID then
DBM:AddMsg("Error: Function requires instanceID be provided")
end
if not isRetail then
DBM:AddMsg("Error: There is no Dungeon Journal in classic")
end
if not diff then diff = 14 end--Default to "normal" in 6.0+ if diff arg not given.
EJ_SetDifficulty(diff)--Make sure it's set to right difficulty or it'll ignore mobs (ie ra-den if it's not set to heroic). Use user specified one as primary, with curernt zone difficulty as fallback
DBM:AddMsg("-----------------")
for i=1, 25 do
local name, _, encounterID = EJ_GetEncounterInfoByIndex(i, instanceID)
if name then
DBM:AddMsg(encounterID..": "..name)
end
end
end
end
--Taint the script that disables /run /dump, etc
--ScriptsDisallowedForBeta = function() return false end