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-- DemonHunterVengeance.lua
-- August 2025
-- Patch 11.2
-- TODO: Support other sources of queued fragments, like sigils.
-- TODO: Improve timeliness of soul fragments
if UnitClassBase( "player" ) ~= "DEMONHUNTER" then return end
local addon, ns = ...
local Hekili = _G[ addon ]
local class, state = Hekili.Class, Hekili.State
local spec = Hekili:NewSpecialization( 581 )
---- Local function declarations for increased performance
-- Strings
local strformat = string.format
-- Tables
local insert, remove, sort, wipe = table.insert, table.remove, table.sort, table.wipe
-- Math
local abs, ceil, floor, max, sqrt = math.abs, math.ceil, math.floor, math.max, math.sqrt
-- Common WoW APIs, comment out unneeded per-spec
-- local GetSpellCastCount = C_Spell.GetSpellCastCount
-- local GetSpellInfo = C_Spell.GetSpellInfo
-- local GetSpellInfo = ns.GetUnpackedSpellInfo
local GetPlayerAuraBySpellID = C_UnitAuras.GetPlayerAuraBySpellID
-- local FindUnitBuffByID, FindUnitDebuffByID = ns.FindUnitBuffByID, ns.FindUnitDebuffByID
local IsSpellOverlayed = C_SpellActivationOverlay.IsSpellOverlayed
local IsSpellKnownOrOverridesKnown = C_SpellBook.IsSpellInSpellBook
-- local IsActiveSpell = ns.IsActiveSpell
-- Specialization-specific local functions (if any)
spec:RegisterResource( Enum.PowerType.Fury, {
-- Immolation Aura now grants 8 up front, then 2 per second
immolation_aura = {
aura = "immolation_aura",
last = function ()
local app = state.buff.immolation_aura.applied
local t = state.query_time
return app + floor( t - app )
end,
interval = 1,
value = 2
},
-- 5 fury every 2 seconds for 8 seconds
student_of_suffering = {
aura = "student_of_suffering",
last = function ()
local app = state.buff.student_of_suffering.applied
local t = state.query_time
return app + floor( t - app )
end,
interval = 2,
value = 5
},
} )
-- Talents
spec:RegisterTalents( {
-- Demon Hunter
aldrachi_design = { 90999, 391409, 1 }, -- Increases your chance to parry by $s1%
aura_of_pain = { 90933, 207347, 1 }, -- Increases the critical strike chance of Immolation Aura by $s1%
blazing_path = { 91008, 320416, 1 }, -- Infernal Strike gains an additional charge
bouncing_glaives = { 90931, 320386, 1 }, -- Throw Glaive ricochets to $s1 additional target
champion_of_the_glaive = { 90994, 429211, 1 }, -- Throw Glaive has $s1 charges and $s2 yard increased range
chaos_fragments = { 95154, 320412, 1 }, -- Each enemy stunned by Chaos Nova has a $s1% chance to generate a Lesser Soul Fragment
chaos_nova = { 90993, 179057, 1 }, -- Unleash an eruption of fel energy, dealing $s$s2 Chaos damage and stunning all nearby enemies for $s3 sec. Each enemy stunned by Chaos Nova has a $s4% chance to generate a Lesser Soul Fragment
charred_warblades = { 90948, 213010, 1 }, -- You heal for $s1% of all Fire damage you deal
collective_anguish = { 95152, 390152, 1 }, -- Fel Devastation summons an allied Havoc Demon Hunter who casts Eye Beam, dealing $s$s2 Chaos damage over $s3 sec. Deals reduced damage beyond $s4 targets
consume_magic = { 91006, 278326, 1 }, -- Consume $s1 beneficial Magic effect removing it from the target
darkness = { 91002, 196718, 1 }, -- Summons darkness around you in an $s1 yd radius, granting friendly targets a $s2% chance to avoid all damage from an attack. Lasts $s3 sec. Chance to avoid damage increased by $s4% when not in a raid
demon_muzzle = { 90928, 388111, 1 }, -- Enemies deal $s1% reduced magic damage to you for $s2 sec after being afflicted by one of your Sigils
demonic = { 91003, 213410, 1 }, -- Fel Devastation causes you to enter demon form for $s1 sec after it finishes dealing damage
disrupting_fury = { 90937, 183782, 1 }, -- Disrupt generates $s1 Fury on a successful interrupt
erratic_felheart = { 90996, 391397, 2 }, -- The cooldown of Infernal Strike is reduced by $s1%
felblade = { 95150, 232893, 1 }, -- Charge to your target and deal $s$s2 Fire damage. Fracture has a chance to reset the cooldown of Felblade. Generates $s3 Fury
felfire_haste = { 90939, 389846, 1 }, -- Infernal Strike increases your movement speed by $s1% for $s2 sec
flames_of_fury = { 90949, 389694, 2 }, -- Sigil of Flame deals $s1% increased damage and generates $s2 additional Fury per target hit
illidari_knowledge = { 90935, 389696, 1 }, -- Reduces magic damage taken by $s1%
imprison = { 91007, 217832, 1 }, -- Imprisons a demon, beast, or humanoid, incapacitating them for $s1 min. Damage may cancel the effect. Limit $s2
improved_disrupt = { 90938, 320361, 1 }, -- Increases the range of Disrupt to $s1 yds
improved_sigil_of_misery = { 90945, 320418, 1 }, -- Reduces the cooldown of Sigil of Misery by $s1 sec
infernal_armor = { 91004, 320331, 2 }, -- Immolation Aura increases your armor by $s2% and causes melee attackers to suffer $s$s3 Fire damage
internal_struggle = { 90934, 393822, 1 }, -- Increases your mastery by $s1%
live_by_the_glaive = { 95151, 428607, 1 }, -- When you parry an attack or have one of your attacks parried, restore $s1% of max health and $s2 Fury. This effect may only occur once every $s3 sec
long_night = { 91001, 389781, 1 }, -- Increases the duration of Darkness by $s1 sec
lost_in_darkness = { 90947, 389849, 1 }, -- Spectral Sight has $s1 sec reduced cooldown and no longer reduces movement speed
master_of_the_glaive = { 90994, 389763, 1 }, -- Throw Glaive has $s1 charges and snares all enemies hit by $s2% for $s3 sec
pitch_black = { 91001, 389783, 1 }, -- Reduces the cooldown of Darkness by $s1 sec
precise_sigils = { 95155, 389799, 1 }, -- All Sigils are now placed at your target's location
pursuit = { 90940, 320654, 1 }, -- Mastery increases your movement speed
quickened_sigils = { 95149, 209281, 1 }, -- All Sigils activate $s1 second faster
rush_of_chaos = { 95148, 320421, 2 }, -- Reduces the cooldown of Metamorphosis by $s1 sec
shattered_restoration = { 90950, 389824, 1 }, -- The healing of Shattered Souls is increased by $s1%
sigil_of_misery = { 90946, 207684, 1 }, -- Place a Sigil of Misery at the target location that activates after $s1 sec. Causes all enemies affected by the sigil to cower in fear, disorienting them for $s2 sec
sigil_of_spite = { 90997, 390163, 1 }, -- Place a demonic sigil at the target location that activates after $s2 sec. Detonates to deal $s$s3 Chaos damage and shatter up to $s4 Lesser Soul Fragments from enemies affected by the sigil. Deals reduced damage beyond $s5 targets
soul_rending = { 90936, 204909, 2 }, -- Leech increased by $s1%. Gain an additional $s2% leech while Metamorphosis is active
soul_sigils = { 90929, 395446, 1 }, -- Afflicting an enemy with a Sigil generates $s1 Lesser Soul Fragment
swallowed_anger = { 91005, 320313, 1 }, -- Consume Magic generates $s1 Fury when a beneficial Magic effect is successfully removed from the target
the_hunt = { 90927, 370965, 1 }, -- Charge to your target, striking them for $s$s3 Chaos damage, rooting them in place for $s4 sec and inflicting $s$s5 Chaos damage over $s6 sec to up to $s7 enemies in your path. The pursuit invigorates your soul, healing you for $s8% of the damage you deal to your Hunt target for $s9 sec
unrestrained_fury = { 90941, 320770, 1 }, -- Increases maximum Fury by $s1
vengeful_bonds = { 90930, 320635, 1 }, -- Vengeful Retreat reduces the movement speed of all nearby enemies by $s1% for $s2 sec
vengeful_retreat = { 90942, 198793, 1 }, -- Remove all snares and vault away. Nearby enemies take $s$s2 Physical damage
will_of_the_illidari = { 91000, 389695, 1 }, -- Increases maximum health by $s1%
-- Vengeance
agonizing_flames = { 90971, 207548, 1 }, -- Immolation Aura increases your movement speed by $s1% and its duration is increased by $s2%
ascending_flame = { 90960, 428603, 1 }, -- Sigil of Flame's initial damage is increased by $s1%. Multiple applications of Sigil of Flame may overlap
bulk_extraction = { 90956, 320341, 1 }, -- Demolish the spirit of all those around you, dealing $s$s2 Fire damage to nearby enemies and extracting up to $s3 Lesser Soul Fragments, drawing them to you for immediate consumption
burning_alive = { 90959, 207739, 1 }, -- Every $s1 sec, Fiery Brand spreads to one nearby enemy
burning_blood = { 90987, 390213, 1 }, -- Fire damage increased by $s1%
calcified_spikes = { 90967, 389720, 1 }, -- You take $s1% reduced damage after Demon Spikes ends, fading by $s2% per second
chains_of_anger = { 90964, 389715, 1 }, -- Increases the duration of your Sigils by $s1 sec and radius by $s2 yds
charred_flesh = { 90962, 336639, 2 }, -- Immolation Aura damage increases the duration of your Fiery Brand and Sigil of Flame by $s1 sec
cycle_of_binding = { 90963, 389718, 1 }, -- Sigil of Flame reduces the cooldown of your Sigils by $s1 sec
darkglare_boon = { 90985, 389708, 1 }, -- When Fel Devastation finishes fully channeling, it refreshes $s1-$s2% of its cooldown and refunds $s3-$s4 Fury
deflecting_spikes = { 90989, 321028, 1 }, -- Demon Spikes also increases your Parry chance by $s1% for $s2 sec
down_in_flames = { 90961, 389732, 1 }, -- Fiery Brand has $s1 sec reduced cooldown and $s2 additional charge
extended_spikes = { 90966, 389721, 1 }, -- Increases the duration of Demon Spikes by $s1 sec
fallout = { 90972, 227174, 1 }, -- Immolation Aura's initial burst has a chance to shatter Lesser Soul Fragments from enemies
feast_of_souls = { 90969, 207697, 1 }, -- Soul Cleave heals you for an additional $s1 over $s2 sec
feed_the_demon = { 90983, 218612, 1 }, -- Consuming a Soul Fragment reduces the remaining cooldown of Demon Spikes by $s1 sec
fel_devastation = { 90991, 212084, 1 }, -- Unleash the fel within you, damaging enemies directly in front of you for $s$s3 Fire damage over $s4 sec$s$s5 Causing damage also heals you for up to $s6 health
fel_flame_fortification = { 90955, 389705, 1 }, -- You take $s1% reduced magic damage while Immolation Aura is active
fiery_brand = { 90951, 204021, 1 }, -- Brand an enemy with a demonic symbol, instantly dealing $s$s3 Fire damage and $s$s4 Fire damage over $s5 sec. The enemy's damage done to you is reduced by $s6% for $s7 sec
fiery_demise = { 90958, 389220, 2 }, -- Fiery Brand also increases Fire damage you deal to the target by $s1%
focused_cleave = { 90975, 343207, 1 }, -- Soul Cleave deals $s1% increased damage to your primary target
fracture = { 90970, 263642, 1 }, -- Rapidly slash your target for $s$s2 Physical damage, and shatter $s3 Lesser Soul Fragments from them. Generates $s4 Fury
frailty = { 90990, 389958, 1 }, -- Enemies struck by Sigil of Flame are afflicted with Frailty for $s1 sec. You heal for $s2% of all damage you deal to targets with Frailty
illuminated_sigils = { 90961, 428557, 1 }, -- Sigil of Flame has $s1 sec reduced cooldown and $s2 additional charge. You have $s3% increased chance to parry attacks from enemies afflicted by your Sigil of Flame
last_resort = { 90979, 209258, 1 }, -- Sustaining fatal damage instead transforms you to Metamorphosis form. This may occur once every $s1 min
meteoric_strikes = { 90953, 389724, 1 }, -- Reduce the cooldown of Infernal Strike by $s1 sec
painbringer = { 90976, 207387, 2 }, -- Consuming a Soul Fragment reduces all damage you take by $s1% for $s2 sec. Multiple applications may overlap
perfectly_balanced_glaive = { 90968, 320387, 1 }, -- Reduces the cooldown of Throw Glaive by $s1 sec
retaliation = { 90952, 389729, 1 }, -- While Demon Spikes is active, melee attacks against you cause the attacker to take $s$s2 Physical damage. Generates high threat
revel_in_pain = { 90957, 343014, 1 }, -- When Fiery Brand expires on your primary target, you gain a shield that absorbs up $s1 damage for $s2 sec, based on your damage dealt to them while Fiery Brand was active
roaring_fire = { 90988, 391178, 1 }, -- Fel Devastation heals you for up to $s1% more, based on your missing health
ruinous_bulwark = { 90965, 326853, 1 }, -- Fel Devastation heals for an additional $s1%, and $s2% of its healing is converted into an absorb shield for $s3 sec
shear_fury = { 90970, 389997, 1 }, -- Shear generates $s1 additional Fury
sigil_of_chains = { 90954, 202138, 1 }, -- Place a Sigil of Chains at the target location that activates after $s1 sec. All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by $s2% for $s3 sec
sigil_of_silence = { 90988, 202137, 1 }, -- Place a Sigil of Silence at the target location that activates after $s1 sec. Silences all enemies affected by the sigil for $s2 sec
soul_barrier = { 90956, 263648, 1 }, -- Shield yourself for $s1 sec, absorbing $s2 damage. Consumes all available Soul Fragments to add $s3 to the shield per fragment
soul_carver = { 90982, 207407, 1 }, -- Carve into the soul of your target, dealing $s$s3 Fire damage and an additional $s$s4 Fire damage over $s5 sec. Immediately shatters $s6 Lesser Soul Fragments from the target and $s7 additional Lesser Soul Fragment every $s8 sec
soul_furnace = { 90974, 391165, 1 }, -- Every $s1 Soul Fragments you consume increases the damage of your next Soul Cleave or Spirit Bomb by $s2%
soulcrush = { 90980, 389985, 1 }, -- Multiple applications of Frailty may overlap. Soul Cleave applies Frailty to your primary target for $s1 sec
soulmonger = { 90973, 389711, 1 }, -- When consuming a Soul Fragment would heal you above full health it shields you instead, up to a maximum of $s1
spirit_bomb = { 90978, 247454, 1 }, -- Consume up to $s2 available Soul Fragments then explode, damaging nearby enemies for $s$s3 Fire damage per fragment consumed, and afflicting them with Frailty for $s4 sec, causing you to heal for $s5% of damage you deal to them. Deals reduced damage beyond $s6 targets
stoke_the_flames = { 90984, 393827, 1 }, -- Fel Devastation damage increased by $s1%
void_reaver = { 90977, 268175, 1 }, -- Frailty now also reduces all damage you take from afflicted targets by $s1%. Enemies struck by Soul Cleave are afflicted with Frailty for $s2 sec
volatile_flameblood = { 90986, 390808, 1 }, -- Immolation Aura generates $s1-$s2 Fury when it deals critical damage. This effect may only occur once per $s3 sec
vulnerability = { 90981, 389976, 2 }, -- Frailty now also increases all damage you deal to afflicted targets by $s1%
-- Aldrachi Reaver
aldrachi_tactics = { 94914, 442683, 1 }, -- The second enhanced ability in a pattern shatters an additional Soul Fragment
army_unto_oneself = { 94896, 442714, 1 }, -- Felblade surrounds you with a Blade Ward, reducing damage taken by $s1% for $s2 sec
art_of_the_glaive = { 94915, 442290, 1 }, -- Consuming $s2 Soul Fragments or casting The Hunt converts your next Throw Glaive into Reaver's Glaive. Reaver's Glaive: Throw a glaive enhanced with the essence of consumed souls at your target, dealing $s$s5 Physical damage and ricocheting to $s6 additional enemies. Begins a well-practiced pattern of glaivework, enhancing your next Fracture and Soul Cleave. The enhanced ability you cast first deals $s7% increased damage, and the second deals $s8% increased damage
evasive_action = { 94911, 444926, 1 }, -- Vengeful Retreat can be cast a second time within $s1 sec
fury_of_the_aldrachi = { 94898, 442718, 1 }, -- When enhanced by Reaver's Glaive, Soul Cleave casts $s1 additional glaive slashes to nearby targets. If cast after Fracture, cast $s2 slashes instead
incisive_blade = { 94895, 442492, 1 }, -- Soul Cleave deals $s1% increased damage
incorruptible_spirit = { 94896, 442736, 1 }, -- Each Soul Fragment you consume shields you for an additional $s1% of the amount healed
keen_engagement = { 94910, 442497, 1 }, -- Reaver's Glaive generates $s1 Fury
preemptive_strike = { 94910, 444997, 1 }, -- Throw Glaive deals $s$s2 Physical damage to enemies near its initial target
reavers_mark = { 94903, 442679, 1 }, -- When enhanced by Reaver's Glaive, Fracture applies Reaver's Mark, which causes the target to take $s1% increased damage for $s2 sec. Max $s3 stacks. Applies $s4 additional stack of Reaver's Mark If cast after Soul Cleave
thrill_of_the_fight = { 94919, 442686, 1 }, -- After consuming both enhancements, gain Thrill of the Fight, increasing your attack speed by $s1% for $s2 sec and your damage and healing by $s3% for $s4 sec
unhindered_assault = { 94911, 444931, 1 }, -- Vengeful Retreat resets the cooldown of Felblade
warblades_hunger = { 94906, 442502, 1 }, -- Consuming a Soul Fragment causes your next Fracture to deal $s1 additional Physical damage
wounded_quarry = { 94897, 442806, 1 }, -- Expose weaknesses in the target of your Reaver's Mark, causing your Physical damage to any enemy to also deal $s1% of the damage dealt to your marked target as Chaos, and sometimes shatter a Lesser Soul Fragment
-- Felscarred
burning_blades = { 94905, 452408, 1 }, -- Your blades burn with Fel energy, causing your Soul Cleave, Throw Glaive, and auto-attacks to deal an additional $s1% damage as Fire over $s2 sec
demonic_intensity = { 94901, 452415, 1 }, -- Activating Metamorphosis greatly empowers Fel Devastation, Immolation Aura, and Sigil of Flame$s$s2 Demonsurge damage is increased by $s3% for each time it previously triggered while your demon form is active
demonsurge = { 94917, 452402, 1 }, -- Metamorphosis now also greatly empowers Soul Cleave and Spirit Bomb. While demon form is active, the first cast of each empowered ability induces a Demonsurge, causing you to explode with Fel energy, dealing $s$s2 Fire damage to nearby enemies. Deals reduced damage beyond $s3 targets
enduring_torment = { 94916, 452410, 1 }, -- The effects of your demon form persist outside of it in a weakened state, increasing maximum health by $s1% and Armor by $s2%
flamebound = { 94902, 452413, 1 }, -- Immolation Aura has $s1 yd increased radius and $s2% increased critical strike damage bonus
focused_hatred = { 94918, 452405, 1 }, -- Demonsurge deals $s1% increased damage when it strikes a single target. Each additional target reduces this bonus by $s2%
improved_soul_rending = { 94899, 452407, 1 }, -- Leech granted by Soul Rending increased by $s1% and an additional $s2% while Metamorphosis is active
monster_rising = { 94909, 452414, 1 }, -- Agility increased by $s1% while not in demon form
pursuit_of_angriness = { 94913, 452404, 1 }, -- Movement speed increased by $s1% per $s2 Fury
set_fire_to_the_pain = { 94899, 452406, 1 }, -- $s2% of all non-Fire damage taken is instead taken as Fire damage over $s3 sec$s$s4 Fire damage taken reduced by $s5%
student_of_suffering = { 94902, 452412, 1 }, -- Sigil of Flame applies Student of Suffering to you, increasing Mastery by $s1% and granting $s2 Fury every $s3 sec, for $s4 sec
untethered_fury = { 94904, 452411, 1 }, -- Maximum Fury increased by $s1
violent_transformation = { 94912, 452409, 1 }, -- When you activate Metamorphosis, the cooldowns of your Sigil of Flame and Fel Devastation are immediately reset
wave_of_debilitation = { 94913, 452403, 1 }, -- Chaos Nova slows enemies by $s1% and reduces attack and cast speed by $s2% for $s3 sec after its stun fades
} )
-- PvP Talents
spec:RegisterPvpTalents( {
blood_moon = 5434, -- (355995) Consume Magic now affects all enemies within $s1 yards of the target and generates a Lesser Soul Fragment. Each effect consumed has a $s2% chance to upgrade to a Greater Soul
cleansed_by_flame = 814, -- (205625) Immolation Aura dispels a magical effect on you when cast
cover_of_darkness = 5520, -- (357419) The radius of Darkness is increased by $s1 yds, and its duration by $s2 sec
demonic_trample = 3423, -- (205629) Transform to demon form, moving at $s2% increased speed for $s3 sec, knocking down all enemies in your path and dealing $s$s4 Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Shares charges with Infernal Strike
detainment = 3430, -- (205596) Imprison's PvP duration is increased by $s1 sec, and targets become immune to damage and healing while imprisoned
everlasting_hunt = 815, -- (205626) Dealing damage increases your movement speed by $s1% for $s2 sec
glimpse = 5522, -- (354489) Vengeful Retreat provides immunity to loss of control effects, and reduces damage taken by $s1% until you land
illidans_grasp = 819, -- (205630) You strangle the target with demonic magic, stunning them in place and dealing $s$s2 Shadow damage over $s3 sec while the target is grasped. Can move while channeling. Use Illidan's Grasp again to toss the target to a location within $s4 yards
jagged_spikes = 816, -- (205627) While Demon Spikes is active, melee attacks against you cause Physical damage equal to $s1% of the damage taken back to the attacker
lay_in_wait = 5716, -- (1235091) Sigil of Misery has $s1 charges and now lays in wait for up to $s2 sec at your selected location until an enemy approaches
rain_from_above = 5521, -- (206803) You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below
reverse_magic = 3429, -- (205604) Removes all harmful magical effects from yourself and all nearby allies within $s1 yards, and sends them back to their original caster if possible
sigil_mastery = 1948, -- (211489) Reduces the cooldown of your Sigils by an additional $s1%
tormentor = 1220, -- (207029) You focus the assault on this target, increasing their damage taken by $s1% for $s2 sec. Each unique player that attacks the target increases the damage taken by an additional $s3%, stacking up to $s4 times. Your melee attacks refresh the duration of Focused Assault
unending_hatred = 3727, -- (213480) Taking damage causes you to gain Fury based on the damage dealt
} )
-- Auras
spec:RegisterAuras( {
-- $w1 Soul Fragments consumed. At $?a212612[$442290s1~][$442290s2~], Reaver's Glaive is available to cast.
art_of_the_glaive = {
id = 444661,
duration = 30.0,
max_stack = 30,
},
-- Damage taken reduced by $s1%.
blade_ward = {
id = 442715,
duration = 5.0,
max_stack = 1,
},
-- Versatility increased by $w1%.
-- https://wowhead.com/beta/spell=355894
blind_faith = {
id = 355894,
duration = 20,
max_stack = 1
},
-- Taking $w1 Chaos damage every $t1 seconds. Damage taken from $@auracaster's Immolation Aura increased by $s2%.
-- https://wowhead.com/beta/spell=391191
burning_wound = {
id = 391191,
duration = 15,
tick_time = 3,
max_stack = 1
},
calcified_spikes = {
id = 391171,
duration = 12,
max_stack = 1
},
-- https://www.wowhead.com/spell=1490
chaos_brand = {
id = 1490,
duration = 3600,
max_stack = 1,
},
-- Talent: Stunned.
-- https://wowhead.com/beta/spell=179057
chaos_nova = {
id = 179057,
duration = 2,
type = "Magic",
max_stack = 1
},
-- Talent:
-- https://wowhead.com/beta/spell=196718
darkness = {
id = 196718,
duration = function() return ( talent.long_night.enabled and 11 or 8 ) + ( talent.cover_of_darkness.enabled and 2 or 0 ) end,
max_stack = 1
},
demon_soul = {
id = 347765,
duration = 15,
max_stack = 1,
},
-- Armor increased by ${$W2*$AGI/100}.$?s321028[ Parry chance increased by $w1%.][]
-- https://wowhead.com/beta/spell=203819
demon_spikes = {
id = 203819,
duration = function() return 8 + talent.extended_spikes.rank end,
max_stack = 1
},
-- https://www.wowhead.com/spell=452416
-- Demonsurge Damage of your next Demonsurge is increased by 10%.
demonsurge = {
id = 452416,
duration = 12,
max_stack = 6,
},
-- Fake buffs for demonsurge damage procs
demonsurge_hardcast = {},
demonsurge_consuming_fire = {},
demonsurge_fel_desolation = {},
demonsurge_sigil_of_doom = {},
demonsurge_soul_sunder = {},
demonsurge_spirit_burst = {},
-- Vengeful Retreat may be cast again.
evasive_action = {
id = 444929,
duration = 3.0,
max_stack = 1,
},
feast_of_souls = {
id = 207693,
duration = 6,
max_stack = 1
},
-- Talent:
-- https://wowhead.com/beta/spell=212084
fel_devastation = {
id = 212084,
duration = 2,
tick_time = 0.2,
max_stack = 1
},
fel_flame_fortification = {
id = 393009,
duration = function () return class.auras.immolation_aura.duration end,
max_stack = 1
},
-- Talent: Movement speed increased by $w1%.
-- https://wowhead.com/beta/spell=389847
felfire_haste = {
id = 389847,
duration = 8,
max_stack = 1
},
-- Talent: Branded, taking $w3 Fire damage every $t3 sec, and dealing $204021s1% less damage to $@auracaster$?s389220[ and taking $w2% more Fire damage from them][].
-- https://wowhead.com/beta/spell=207744
fiery_brand = {
id = 207771,
duration = 12,
type = "Magic",
max_stack = 1,
copy = "fiery_brand_dot"
},
-- Talent: Battling a demon from the Theater of Pain...
-- https://wowhead.com/beta/spell=391430
fodder_to_the_flame = {
id = 391430,
duration = 25,
max_stack = 1,
copy = 329554
},
-- Talent: $@auracaster is healed for $w1% of all damage they deal to you.$?$w3!=0[ Dealing $w3% reduced damage to $@auracaster.][]$?$w4!=0[ Suffering $w4% increased damage from $@auracaster.][]
-- https://wowhead.com/beta/spell=247456
frailty = {
id = 247456,
duration = 5,
tick_time = 1,
type = "Magic",
max_stack = 1
},
glaive_flurry = {
id = 442435,
duration = 30,
max_stack = 1
},
-- Falling speed reduced.
-- https://wowhead.com/beta/spell=131347
glide = {
id = 131347,
duration = 3600,
max_stack = 1
},
-- Burning nearby enemies for $258922s1 $@spelldesc395020 damage every $t1 sec.$?a207548[ Movement speed increased by $w4%.][]$?a320331[ Armor increased by $w5%. Attackers suffer $@spelldesc395020 damage.][]
-- https://wowhead.com/beta/spell=258920
immolation_aura = {
id = 258920,
duration = function () return talent.agonizing_flames.enabled and 9 or 6 end,
tick_time = 1,
max_stack = 1
},
-- Talent: Incapacitated.
-- https://wowhead.com/beta/spell=217832
imprison = {
id = 217832,
duration = 60,
mechanic = "sap",
type = "Magic",
max_stack = 1
},
-- Talent: Movement speed reduced by $s1%.
-- https://wowhead.com/beta/spell=213405
master_of_the_glaive = {
id = 213405,
duration = 6,
mechanic = "snare",
max_stack = 1
},
-- Maximum health increased by $w2%. Armor increased by $w8%. $?s235893[Versatility increased by $w5%. ][]$?s263642[Fracture][Shear] generates $w4 additional Fury and one additional Lesser Soul Fragment.
-- https://wowhead.com/beta/spell=187827
metamorphosis = {
id = 187827,
duration = 15,
max_stack = 1,
-- This copy is for SIMC compatability while avoiding managing a virtual buff
copy = "demonsurge_demonic"
},
-- Stunned.
-- https://wowhead.com/beta/spell=200166
metamorphosis_stun = {
id = 200166,
duration = 3,
type = "Magic",
max_stack = 1
},
-- Dazed.
-- https://wowhead.com/beta/spell=247121
metamorphosis_daze = {
id = 247121,
duration = 3,
type = "Magic",
max_stack = 1
},
-- Agility increased by $w1%.
monster_rising = {
id = 452550,
duration = 3600,
max_stack = 1
},
painbringer = {
id = 212988,
duration = 6,
max_stack = 30
},
-- $w3
pursuit_of_angriness = {
id = 452404,
duration = 0.0,
tick_time = 1.0,
max_stack = 1,
},
reavers_glaive = {
},
reavers_mark = {
id = 442624,
duration = 20,
max_stack = function() return set_bonus.tww3 >=4 and 2 or 1 end
},
rending_strike = {
id = 442442,
duration = 30,
max_stack = 1
},
ruinous_bulwark = {
id = 326863,
duration = 10,
max_stack = 1
},
-- Taking $w1 Fire damage every $t1 sec.
set_fire_to_the_pain = {
id = 453286,
duration = 6.0,
tick_time = 1.0,
max_stack = 1,
},
-- Talent: Movement slowed by $s1%.
-- https://wowhead.com/beta/spell=204843
sigil_of_chains = {
id = 204843,
duration = function () return 6 + ( 2 * talent.chains_of_anger.rank ) end,
type = "Magic",
max_stack = 1
},
sigil_of_doom = {
id = 462030,
duration = 8,
max_stack = 1
},
sigil_of_doom_active = {
id = 452490,
duration = 2,
max_stack = 1
},
-- Talent: Sigil of Flame is active.
-- https://wowhead.com/beta/spell=204596
sigil_of_flame_active = {
id = 204596,
duration = 2,
max_stack = 1,
copy = 389810
},
-- Talent: Suffering $w2 $@spelldesc395020 damage every $t2 sec.
-- https://wowhead.com/beta/spell=204598
sigil_of_flame = {
id = 204598,
duration = function () return 6 + ( 2 * talent.chains_of_anger.rank ) end,
type = "Magic",
max_stack = 1
},
-- Talent: Disoriented.
-- https://wowhead.com/beta/spell=207685
sigil_of_misery_debuff = {
id = 207685,
duration = function () return 15 + ( 2 * talent.chains_of_anger.rank ) end,
mechanic = "flee",
type = "Magic",
max_stack = 1
},
-- Talent: Silenced.
-- https://wowhead.com/beta/spell=204490
sigil_of_silence = {
id = 204490,
duration = function () return 4 + ( 2 * talent.chains_of_anger.rank ) end,
type = "Magic",
max_stack = 1
},
-- Talent: Absorbs $w1 damage.
-- https://wowhead.com/beta/spell=263648
soul_barrier = {
id = 263648,
duration = 15,
type = "Magic",
max_stack = 1
},
-- Talent: Suffering $s1 Fire damage every $t1 sec.
-- TODO: Trigger more Lesser Soul Fragments...
-- https://wowhead.com/beta/spell=207407
soul_carver = {
id = 207407,
duration = 3,
tick_time = 1,
max_stack = 1
},
-- Consume to heal for $210042s1% of your maximum health.
-- https://wowhead.com/beta/spell=203795
soul_fragment = {
id = 203795,
duration = 20,
max_stack = 5
},
soul_fragments = {
id = 203981,
duration = 3600,
max_stack = 5,
},
-- Talent: $w1 Soul Fragments consumed. At $u, the damage of your next Soul Cleave is increased by $391172s1%.
-- https://wowhead.com/beta/spell=391166
soul_furnace_stack = {
id = 391166,
duration = 30,
max_stack = 9,
copy = 339424
},
soul_furnace = {
id = 391172,
duration = 30,
max_stack = 1,
copy = "soul_furnace_damage_amp"
},
-- Suffering $w1 Chaos damage every $t1 sec.
-- https://wowhead.com/beta/spell=390181
soulrend = {
id = 390181,
duration = 6,
tick_time = 2,
max_stack = 1
},
-- Can see invisible and stealthed enemies. Can see enemies and treasures through physical barriers.
-- https://wowhead.com/beta/spell=188501
spectral_sight = {
id = 188501,
duration = 10,
max_stack = 1
},
-- Talent:
-- https://wowhead.com/beta/spell=247454
spirit_bomb = {
id = 247454,
duration = 1.5,
max_stack = 1
},
spirit_of_the_darkness_flame = {
id = 337542,
duration = 3600,
max_stack = 15
},
-- Mastery increased by ${$w1*$mas}.1%. ; Generating $453236s1 Fury every $t2 sec.
student_of_suffering = {
id = 453239,
duration = 6,
max_stack = 1
},
-- Talent: Suffering $w1 $@spelldesc395042 damage every $t1 sec.
-- https://wowhead.com/beta/spell=345335
the_hunt_dot = {
id = 370969,
duration = 6,
tick_time = 2,
type = "Magic",
max_stack = 1,
copy = 345335
},
-- Talent: Marked by the Demon Hunter, converting $?c1[$345422s1%][$345422s2%] of the damage done to healing.
-- https://wowhead.com/beta/spell=370966
the_hunt = {
id = 370966,
duration = 30,
max_stack = 1,
copy = 323802
},
the_hunt_root = {
id = 370970,
duration = 1.5,
max_stack = 1,
copy = 323996
},
-- Attack Speed increased by $w1%
thrill_of_the_fight = {
id = 442695,
duration = 20.0,
max_stack = 1,
copy = "thrill_of_the_fight_attack_speed"
},
thrill_of_the_fight_damage = {
id = 1227062,
duration = 10,
max_stack = 1
},
-- Taunted.
-- https://wowhead.com/beta/spell=185245
torment = {
id = 185245,
duration = 3,
max_stack = 1
},
-- Talent: Movement speed reduced by $s1%.
-- https://wowhead.com/beta/spell=198813
vengeful_retreat = {
id = 198813,
duration = 3,
max_stack = 1
},
void_reaver = {
id = 268178,
duration = 12,
max_stack = 1,
},
-- Your next $?a212612[Chaos Strike]?s263642[Fracture][Shear] will deal $442507s1 additional Physical damage.
warblades_hunger = {
id = 442503,
duration = 30.0,
max_stack = 1,
},
-- PvP Talents
demonic_trample = {
id = 205629,
duration = 3,
max_stack = 1,
},
everlasting_hunt = {
id = 208769,
duration = 3,
max_stack = 1,
},
focused_assault = { -- Tormentor.
id = 206891,
duration = 6,
max_stack = 5,
},
illidans_grasp = {
id = 205630,
duration = 6,
type = "Magic",
max_stack = 1,
},
} )
spec:RegisterGear({
-- The War Within
tww3 = {
items = { 237691, 237689, 237694, 237692, 237690 },
auras = {
-- Fel-Scarred
-- Vengeance
demon_soul = {
id = 1238675,
duration = 15,
max_stack = 1
},
}
},
tww2 = {
items = { 229316, 229314, 229319, 229317, 229315 }
},
-- Dragonflight
tier31 = {
items = { 207261, 207262, 207263, 207264, 207266, 217228, 217230, 217226, 217227, 217229 },
auras = {
fiery_resolve = {
id = 425653,
duration = 8,
max_stack = 5
}
}
},
tier30 = {
items = { 202527, 202525, 202524, 202523, 202522 },
auras = {
fires_of_fel = {
id = 409645,
duration = 6,
max_stack = 1
},
recrimination = {
id = 409877,
duration = 30,
max_stack = 1
}
}
},
tier29 = {
items = { 200345, 200347, 200342, 200344, 200346 },
auras = {
decrepit_souls = {
id = 394958,
duration = 8,
max_stack = 1
}
}
},
-- Legacy Tier Sets
tier21 = { items = { 152121, 152123, 152119, 152118, 152120, 152122 } },
tier20 = { items = { 147130, 147132, 147128, 147127, 147129, 147131 } },
tier19 = { items = { 138375, 138376, 138377, 138378, 138379, 138380 } },
-- Class Hall
class = { items = { 139715, 139716, 139717, 139718, 139719, 139720, 139721, 139722 } },
-- Notable Trinkets
convergence_of_fates = { items = { 140806 } }
} )
-- Local table for real fragment storage (accessible by combat log)
local true_inactive_fragments = {}
-- To support SimC soul_fragments expressions
spec:RegisterStateTable( "soul_fragments", setmetatable( {
activation_delay = 1.25, -- Maxiumum delay before fragments become active
virtual_fragments = {}, -- Virtual table
reset = setfenv( function()
soul_fragments.active = buff.soul_fragments.stack or 0
soul_fragments.inactive = #true_inactive_fragments
end, state ),
queueFragments = setfenv( function( count, timeStamp, extraTime )
-- Add individual fragments to REAL table (for combat log events)
count = count or 1
extraTime = extraTime or 0
timeStamp = timeStamp + soul_fragments.activation_delay + extraTime
for i = 1, count do
insert( true_inactive_fragments, timeStamp )
timeStamp = timeStamp + 0.05 -- ensure unique timestamps
end
end, state ),
activateFragment = setfenv( function()
-- Activate a fragment from REAL storage (convert inactive to active)
if #true_inactive_fragments > 0 then
local earliest_index = 1
local earliest_time = true_inactive_fragments[1]
for i = 2, #true_inactive_fragments do
if true_inactive_fragments[i] < earliest_time then
earliest_time = true_inactive_fragments[i]
earliest_index = i
end
end
remove( true_inactive_fragments, earliest_index )
addStack( "soul_fragments" )
end
end, state ),
purgeQueued = setfenv( function()
wipe( true_inactive_fragments )
soul_fragments.virtual_fragments = {}
end, state ),
consumeFragments = setfenv( function( amt )
if talent.soul_furnace.enabled then
local overflow = buff.soul_furnace_stack.stack + amt
if overflow >= 10 then
applyBuff( "soul_furnace" )
overflow = overflow - 10
if overflow > 0 then -- stacks carry over past 10 to start a new stack
applyBuff( "soul_furnace_stack", nil, overflow )
end
else
addStack( "soul_furnace_stack", nil, amt )
end
end
-- Reaver Tree
if talent.art_of_the_glaive.enabled then
addStack( "art_of_the_glaive", nil, amt )
if buff.art_of_the_glaive.stack == 20 then
removeBuff( "art_of_the_glaive" )
applyBuff( "reavers_glaive" )
end
end
if talent.warblades_hunger.enabled then
addStack( "warblades_hunger", nil, amt )
end
gainChargeTime( "demon_spikes", ( 0.35 * talent.feed_the_demon.rank * amt ) )
buff.soul_fragments.count = max( 0, buff.soul_fragments.stack - amt )
end, state ),
}, {
__index = function( t, k )
if k == "total" then
return ( rawget( t, "active" ) or 0 ) + ( rawget( t, "inactive" ) or 0 )
elseif k == "active" then
return rawget( t, "active" ) or 0
elseif k == "inactive" then
return rawget( t, "inactive" ) or 0
elseif k == "time_to_next" then
-- Find the earliest activation time from real fragments
local earliest_time = nil
local current_time = query_time
for i, activation_time in ipairs( true_inactive_fragments ) do
-- Convert real time to simulation time
local sim_activation_time = activation_time - GetTime() + current_time
if sim_activation_time > current_time then
if not earliest_time or sim_activation_time < earliest_time then
earliest_time = sim_activation_time
end
end
end
return earliest_time and ( earliest_time - current_time ) or 0
end
return 0
end
} ) )
spec:RegisterStateExpr( "last_infernal_strike", function ()
return action.infernal_strike.lastCast
end )
spec:RegisterStateExpr( "activation_time", function()
return talent.quickened_sigils.enabled and 1 or 2
end )
-- Variable to track the total bonus timed earned on fiery brand from immolation aura.
local bonus_time_from_immo_aura = 0
-- Variable to track the GUID of the initial target
local initial_fiery_brand_guid = ""
local sigilList = {
sigil_of_flame = { 204596, 389810, 452490, 469991 },
sigil_of_misery = { 207684, 389813 },
sigil_of_spite = { 390163, 389815 },
sigil_of_silence = { 202137, 389809 },
sigil_of_chains = { 202138, 389807 }
}
local DemonsurgeHardcast = false
spec:RegisterHook( "COMBAT_LOG_EVENT_UNFILTERED", function( _ , subtype, _, sourceGUID, sourceName, _, _, destGUID, destName, destFlags, _, spellID, spellName )
if sourceGUID ~= GUID then return end
if spellID == 187827 and state.talent.demonic_intensity.enabled then
if subtype == "SPELL_CAST_SUCCESS" then
DemonsurgeHardcast = true
elseif subtype == "SPELL_AURA_REMOVED" then
DemonsurgeHardcast = false
end
end
if state.talent.charred_flesh.enabled and subtype == "SPELL_DAMAGE" and spellID == 258922 and destGUID == initial_fiery_brand_guid then
bonus_time_from_immo_aura = bonus_time_from_immo_aura + ( 0.25 * state.talent.charred_flesh.rank )
elseif subtype == "SPELL_CAST_SUCCESS" then
if state.talent.charred_flesh.enabled and spellID == 204021 then
bonus_time_from_immo_aura = 0
initial_fiery_brand_guid = destGUID
end
if spellID == 204255 then
soul_fragments.activateFragment()
elseif spellID == 263642 then
-- Fracture: Generate 2-3 frags
local timeStamp = GetTime()
local metaActive = GetPlayerAuraBySpellID( 187827 )
local frags = 2 + ( metaActive and 1 or 0 )
soul_fragments.queueFragments( frags, timeStamp )
elseif spellID == 203782 then
-- Shear: Generate 1-2 frags
local timeStamp = GetTime()
local metaActive = GetPlayerAuraBySpellID( 187827 )
local frags = 1 + ( metaActive and 1 or 0 )
soul_fragments.queueFragments( frags, timeStamp )
end
-- Sigils: Generate 1 frag
local foundSigil = false
for _, spellIDs in pairs( sigilList ) do
for _, id in ipairs( spellIDs ) do
if spellID == id then
foundSigil = true
break
end
end
if foundSigil then break end
end
if foundSigil then
local timeStamp = GetTime()
-- Pass in sigil activation time as additional delay to the spawning
soul_fragments.queueFragments( 1, timeStamp, state.activation_time )
end
-- We consumed or generated a fragment for real, so let's purge the inactive queue.
elseif spellID == 203981 and soul_fragments.inactive > 0 and ( subtype == "SPELL_AURA_APPLIED" or subtype == "SPELL_AURA_APPLIED_DOSE" ) then
soul_fragments.inactive = max( 0, soul_fragments.inactive - 1 )
end
end, false )
-- Abilities that may trigger Demonsurge.
local demonsurge = {
demonic = { "soul_sunder", "spirit_burst" },
hardcast = { "consuming_fire", "fel_desolation", "sigil_of_doom" },
}
-- Map old demonsurge names to current ability names due to SimC APL
local demonsurge_spell_map = {
soul_sunder = "soul_cleave",
spirit_burst = "spirit_bomb",
fel_desolation = "fel_devastation",
sigil_of_doom = "sigil_of_flame"
}
spec:RegisterHook( "reset_precast", function ()
-- Call the reset function to sync with real game state and process activations
soul_fragments.reset()
-- Debug snapshot for soul_fragments
if Hekili.ActiveDebug then
local real_times = {}
for i, activation_time in ipairs( true_inactive_fragments ) do
insert( real_times, strformat( "%.2fs", activation_time - GetTime() ) )
end
local real_str = #real_times > 0 and table.concat( real_times, ", " ) or "none"
Hekili:Debug( "Soul Fragments - Active: %d, Inactive: %d, Total: %d, Buff Stack: %d, Next: %.2fs, Real: [%s]",
soul_fragments.active or 0,
soul_fragments.inactive or 0,
soul_fragments.total or 0,
buff.soul_fragments.stack or 0,
soul_fragments.time_to_next or 0,
real_str
)
end
if buff.demonic_trample.up then
setCooldown( "global_cooldown", max( cooldown.global_cooldown.remains, buff.demonic_trample.remains ) )
end
if buff.illidans_grasp.up then
setCooldown( "illidans_grasp", 0 )
end
if IsSpellKnownOrOverridesKnown( 442294 ) or IsSpellOverlayed( 442294 ) then
applyBuff( "reavers_glaive" )
if Hekili.ActiveDebug then Hekili:Debug( "Applied Reaver's Glaive." ) end
end
if talent.demonsurge.enabled and buff.metamorphosis.up then
local metaRemains = buff.metamorphosis.remains
for _, name in ipairs( demonsurge.demonic ) do
local ability_name = demonsurge_spell_map[name] or name
if class.abilities[ ability_name ] and IsSpellOverlayed( class.abilities[ ability_name ].id ) then
applyBuff( "demonsurge_" .. name, metaRemains )
end
end
if DemonsurgeHardcast then
applyBuff( "demonsurge_hardcast", metaRemains )
for _, name in ipairs( demonsurge.hardcast ) do
local ability_name = demonsurge_spell_map[name] or name
if class.abilities[ ability_name ] and IsSpellOverlayed( class.abilities[ ability_name ].id ) then
applyBuff( "demonsurge_" .. name, metaRemains )
end
end
end
if Hekili.ActiveDebug then
Hekili:Debug( "Demonsurge status:\n" ..
" - Hardcast " .. ( buff.demonsurge_hardcast.up and "ACTIVE" or "INACTIVE" ) .. "\n" ..
" - Demonic " .. ( buff.demonsurge_demonic.up and "ACTIVE" or "INACTIVE" ) .. "\n" ..
" - Consuming Fire " .. ( buff.demonsurge_consuming_fire.up and "ACTIVE" or "INACTIVE" ) .. "\n" ..
" - Fel Desolation " .. ( buff.demonsurge_fel_desolation.up and "ACTIVE" or "INACTIVE" ) .. "\n" ..
" - Sigil of Doom " .. ( buff.demonsurge_sigil_of_doom.up and "ACTIVE" or "INACTIVE" ) .. "\n" ..
" - Soul Sunder " .. ( buff.demonsurge_soul_sunder.up and "ACTIVE" or "INACTIVE" ) .. "\n" ..
" - Spirit Burst " .. ( buff.demonsurge_spirit_burst.up and "ACTIVE" or "INACTIVE" ) )
end
end
fiery_brand_dot_primary_expires = nil
fury_spent = nil
end )
spec:RegisterHook( "spend", function( amt, resource )
if set_bonus.tier31_4pc == 0 or amt < 0 or resource ~= "fury" then return end
fury_spent = fury_spent + amt
if fury_spent > 40 then
reduceCooldown( "sigil_of_flame", floor( fury_spent / 40 ) )
fury_spent = fury_spent % 40
end
end )
-- approach that actually calculated time remaining of fiery_brand via combat log. last modified 1/27/2023.
spec:RegisterStateExpr( "fiery_brand_dot_primary_expires", function()
return action.fiery_brand.lastCast + bonus_time_from_immo_aura + class.auras.fiery_brand.duration
end )
spec:RegisterStateExpr( "fiery_brand_dot_primary_remains", function()
return max( 0, fiery_brand_dot_primary_expires - query_time )
end )
spec:RegisterStateExpr( "fiery_brand_dot_primary_ticking", function()
return fiery_brand_dot_primary_remains > 0
end )
local furySpent = 0
local FURY = Enum.PowerType.Fury
local lastFury = -1
spec:RegisterUnitEvent( "UNIT_POWER_FREQUENT", "player", nil, function( event, unit, powerType )
if powerType == "FURY" and state.set_bonus.tier31_4pc > 0 then
local current = UnitPower( "player", FURY )
if current < lastFury - 3 then
furySpent = ( furySpent + lastFury - current )
end
lastFury = current
end
end )
spec:RegisterStateExpr( "fury_spent", function ()
if set_bonus.tier31_4pc == 0 then return 0 end
return furySpent
end )
local TriggerDemonic = setfenv( function()
local demonicExtension = 7
if buff.metamorphosis.up then
buff.metamorphosis.expires = buff.metamorphosis.expires + demonicExtension
-- Fel-Scarred
if talent.demonsurge.enabled then
local metaExpires = buff.metamorphosis.expires
for _, name in ipairs( demonsurge.demonic ) do
local aura = buff[ "demonsurge_" .. name ]
if aura.up then aura.expires = metaExpires end
end
if talent.demonic_intensity.enabled and buff.demonsurge_hardcast.up then
buff.demonsurge_hardcast.expires = metaExpires
for _, name in ipairs( demonsurge.hardcast ) do
local aura = buff[ "demonsurge_" .. name ]
if aura.up then aura.expires = metaExpires end
end
if set_bonus.tww3 >= 4 then
addStack( "demonsurge" )
applyBuff( "demon_soul" )
end
end
end
else
applyBuff( "metamorphosis", demonicExtension )
if talent.inner_demon.enabled then applyBuff( "inner_demon" ) end
-- Fel-Scarred
if talent.demonsurge.enabled then
local metaRemains = buff.metamorphosis.remains
for _, name in ipairs( demonsurge.demonic ) do
applyBuff( "demonsurge_" .. name, metaRemains )
end
end
end
end, state )
-- Abilities
spec:RegisterAbilities( {
-- Talent: Demolish the spirit of all those around you, dealing $s1 Fire damage to nearby enemies and extracting up to $s2 Lesser Soul Fragments, drawing them to you for immediate consumption.
bulk_extraction = {
id = 320341,
cast = 0,
cooldown = 60,
gcd = "spell",
school = "fire",
talent = "bulk_extraction",
startsCombat = true,
texture = 136194,
toggle = "cooldowns",
handler = function ()
end,
},
-- Talent: Unleash an eruption of fel energy, dealing $s2 Chaos damage and stunning all nearby enemies for $d.$?s320412[ Each enemy stunned by Chaos Nova has a $s3% chance to generate a Lesser Soul Fragment.][]
chaos_nova = {
id = 179057,
cast = 0,
cooldown = 45,
gcd = "spell",
school = "chromatic",
spend = 25,
spendType = "fury",
talent = "chaos_nova",
startsCombat = true,
texture = 135795,
handler = function ()
applyDebuff( "target", "chaos_nova" )
end,
},
-- Talent: Consume $m1 beneficial Magic effect removing it from the target$?s320313[ and granting you $s2 Fury][].
consume_magic = {
id = 278326,
cast = 0,
cooldown = 10,
gcd = "spell",
school = "chromatic",
talent = "consume_magic",
startsCombat = false,
toggle = "interrupts",
buff = "dispellable_magic",
handler = function ()
removeBuff( "dispellable_magic" )
if talent.swallowed_anger.enabled then gain( 20, "fury" ) end
end,
},
-- Summons darkness around you in a$?a357419[ 12 yd][n 8 yd] radius, granting friendly targets a $209426s2% chance to avoid all damage from an attack. Lasts $d.; Chance to avoid damage increased by $s3% when not in a raid.
darkness = {
id = 196718,
cast = 0,
cooldown = function() return talent.pitch_black.enabled and 180 or 300 end,
gcd = "spell",
school = "physical",
talent = "darkness",
startsCombat = false,
texture = 1305154,
toggle = "defensives",
handler = function ()
last_darkness = query_time
applyBuff( "darkness" )
end,
},
-- Surge with fel power, increasing your Armor by ${$203819s2*$AGI/100}$?s321028[, and your Parry chance by $203819s1%, for $203819d][].
demon_spikes = {
id = 203720,
cast = 0,
charges = 2,
cooldown = 20,
recharge = 20,
hasteCD = true,
icd = 1.5,
gcd = "off",
school = "physical",
startsCombat = false,
toggle = "defensives",
defensive = true,
handler = function ()
if talent.calcified_spikes.enabled and buff.demon_spikes.up then applyBuff( "calcified_spikes" ) end
applyBuff( "demon_spikes", buff.demon_spikes.remains + buff.demon_spikes.duration )
end,
},
demonic_trample = {
id = 205629,
cast = 0,
charges = 2,
cooldown = 12,
recharge = 12,
gcd = "spell",
icd = 0.8,
pvptalent = "demonic_trample",
nobuff = "demonic_trample",
startsCombat = false,
texture = 134294,
nodebuff = "rooted",
handler = function ()
spendCharges( "infernal_strike", 1 )
setCooldown( "global_cooldown", 3 )
applyBuff( "demonic_trample" )
end,
},
-- Interrupts the enemy's spellcasting and locks them from that school of magic for $d.|cFFFFFFFF$?s183782[ Generates $218903s1 Fury on a successful interrupt.][]|r
disrupt = {
id = 183752,
cast = 0,
cooldown = 15,
gcd = "off",
school = "chromatic",
startsCombat = true,
toggle = "interrupts",
interrupt = true,
debuff = "casting",
readyTime = state.timeToInterrupt,
handler = function ()
if talent.disrupting_fury.enabled then gain( 30, "fury" ) end
interrupt()
end,
},
-- Talent: Unleash the fel within you, damaging enemies directly in front of you for ${$212105s1*(2/$t1)} Fire damage over $d.$?s320639[ Causing damage also heals you for up to ${$212106s1*(2/$t1)} health.][]
fel_devastation = {
id = function() return buff.demonsurge_hardcast.up and 452486 or 212084 end,
cast = 2,
channeled = true,
cooldown = 40,
fixedCast = true,
gcd = "spell",
school = "fire",
spend = 50,
spendType = "fury",
talent = "fel_devastation",
startsCombat = true,
texture = function() return buff.demonsurge_hardcast.up and 135798 or 1450143 end,
start = function ()
if buff.demonsurge_fel_desolation.up then
removeBuff( "demonsurge_fel_desolation" )
if talent.demonic_intensity.enabled then addStack( "demonsurge" ) end
end
applyBuff( "fel_devastation" )
if talent.demonic.enabled then TriggerDemonic() end
end,
finish = function ()
if talent.darkglare_boon.enabled then
gain( 15, "fury" )
reduceCooldown( "fel_devastation", 6 )
end
if talent.ruinous_bulwark.enabled then applyBuff( "ruinous_bulwark" ) end
end,
bind = "fel_desolation",
copy = { 452486, 212084 }
},
-- Talent: Charge to your target and deal $213243sw2 $@spelldesc395020 damage. $?s203513[Shear has a chance to reset the cooldown of Felblade. |cFFFFFFFFGenerates $213243s3 Fury.|r]?a203555[Demon Blades has a chance to reset the cooldown of Felblade. |cFFFFFFFFGenerates $213243s3 Fury.|r][Demon's Bite has a chance to reset the cooldown of Felblade. |cFFFFFFFFGenerates $213243s3 Fury.|r]
felblade = {
id = 232893,
cast = 0,
cooldown = 15,
hasteCD = true,
gcd = "spell",
school = "physical",
spend = -40,
spendType = "fury",
talent = "felblade",
startsCombat = true,
nodebuff = "rooted",
handler = function ()
setDistance( 5 )
end,
},
-- Talent: Brand an enemy with a demonic symbol, instantly dealing $sw2 Fire damage$?s320962[ and ${$207771s3*$207744d} Fire damage over $207744d][]. The enemy's damage done to you is reduced by $s1% for $207744d.
fiery_brand = {
id = 204021,
cast = 0,
charges = function() return talent.down_in_flames.enabled and 2 or nil end,
cooldown = function() return ( talent.down_in_flames.enabled and 48 or 60 ) + ( conduit.fel_defender.mod * 0.001 ) end,
recharge = function() return talent.down_in_flames.enabled and ( 48 + ( conduit.fel_defender.mod * 0.001 ) ) or nil end,
gcd = "spell",
school = "fire",
talent = "fiery_brand",
startsCombat = true,
readyTime = function ()
if ( settings.brand_charges or 1 ) == 0 then return end
return ( ( 1 + ( settings.brand_charges or 1 ) ) - cooldown.fiery_brand.charges_fractional ) * cooldown.fiery_brand.recharge
end,
handler = function ()
applyDebuff( "target", "fiery_brand_dot" )
fiery_brand_dot_primary_expires = query_time + class.auras.fiery_brand.duration
removeBuff( "spirit_of_the_darkness_flame" )
if talent.charred_flesh.enabled then applyBuff( "charred_flesh" ) end
end,
},
illidans_grasp = {
id = function () return debuff.illidans_grasp.up and 208173 or 205630 end,
known = 205630,
cast = 0,
channeled = true,
cooldown = function () return buff.illidans_grasp.up and ( 54 + buff.illidans_grasp.remains ) or 0 end,
gcd = "off",
pvptalent = "illidans_grasp",
aura = "illidans_grasp",
breakable = true,
startsCombat = true,
texture = function () return buff.illidans_grasp.up and 252175 or 1380367 end,
start = function ()
if buff.illidans_grasp.up then removeBuff( "illidans_grasp" )
else applyBuff( "illidans_grasp" ) end
end,
copy = { 205630, 208173 }
},
-- Engulf yourself in flames, $?a320364 [instantly causing $258921s1 $@spelldesc395020 damage to enemies within $258921A1 yards and ][]radiating ${$258922s1*$d} $@spelldesc395020 damage over $d.$?s320374[ |cFFFFFFFFGenerates $<havocTalentFury> Fury over $d.|r][]$?(s212612 & !s320374)[ |cFFFFFFFFGenerates $<havocFury> Fury.|r][]$?s212613[ |cFFFFFFFFGenerates $<vengeFury> Fury over $d.|r][]
immolation_aura = {
id = function() return buff.demonsurge_hardcast.up and 452487 or 258920 end,
flash = { 452487, 258920 },
cast = 0,
cooldown = 15,
hasteCD = true,
gcd = "spell",
school = "fire",
texture = function() return buff.demonsurge_hardcast.up and 135794 or 1344649 end,
-- nobuff = "demonsurge_hardcast",
spend = -8,
spendType = "fury",
startsCombat = true,
handler = function ()
applyBuff( "immolation_aura" )
if legendary.fel_flame_fortification.enabled then applyBuff( "fel_flame_fortification" ) end
if pvptalent.cleansed_by_flame.enabled then
removeDebuff( "player", "reversible_magic" )
end
if talent.fallout.enabled then
addStack( "soul_fragments", nil, active_enemies < 3 and 1 or 2 )
end
-- Fel-Scarred
if buff.demonsurge_consuming_fire.up then
removeBuff( "demonsurge_consuming_fire" )
if talent.demonic_intensity.enabled then addStack( "demonsurge" ) end
end
end,
tick = function ()
if talent.charred_flesh.enabled then
if debuff.fiery_brand.up then applyDebuff( "target", debuff.fiery_brand.remains + 0.25 * talent.charred_flesh.rank ) end
if debuff.sigil_of_flame.up then applyDebuff( "target", debuff.sigil_of_flame.remains + 0.25 * talent.charred_flesh.rank ) end
end
end,
bind = "consuming_fire",
copy = "consuming_fire"
},
--[[consuming_fire = {
id = 452487,
known = 258920,
cast = 0,
cooldown = 15,
hasteCD = true,
gcd = "spell",
school = "fire",
texture = 135794,
spend = -8,
spendType = "fury",
startsCombat = true,
talent = "demonic_intensity",
buff = "demonsurge_hardcast",
handler = function ()
applyBuff( "immolation_aura" )
if legendary.fel_flame_fortification.enabled then applyBuff( "fel_flame_fortification" ) end
if pvptalent.cleansed_by_flame.enabled then
removeDebuff( "player", "reversible_magic" )
end
if talent.fallout.enabled then
addStack( "soul_fragments", nil, active_enemies < 3 and 1 or 2 )
end
if buff.demonsurge_consuming_fire.up then
removeBuff( "demonsurge_consuming_fire" )
if talent.demonic_intensity.enabled then addStack( "demonsurge" ) end
end
end,
bind = "immolation_aura",
},--]]
-- Talent: Imprisons a demon, beast, or humanoid, incapacitating them for $d. Damage will cancel the effect. Limit 1.
imprison = {
id = 217832,
cast = 0,
cooldown = function () return pvptalent.detainment.enabled and 60 or 45 end,
gcd = "spell",
school = "shadow",
talent = "imprison",
startsCombat = false,
handler = function ()
applyDebuff( "target", "imprison" )
end,
},
-- Leap through the air toward a targeted location, dealing $189112s1 Fire damage to all enemies within $189112a1 yards.
infernal_strike = {
id = 189110,
cast = 0,
charges = function() return talent.blazing_path.enabled and 2 or nil end,
cooldown = function() return ( 20 - ( 10 * talent.meteoric_strikes.rank ) ) * ( 1 - 0.1 * talent.erratic_felheart.rank ) end,
recharge = function() return talent.blazing_path.enabled and ( 20 - ( 10 * talent.meteoric_strikes.rank ) ) * ( 1 - 0.1 * talent.erratic_felheart.rank ) or nil end,
gcd = "off",
school = "physical",
icd = function () return gcd.max + 0.1 end,
startsCombat = false,
nodebuff = "rooted",
readyTime = function ()
if ( settings.infernal_charges or 1 ) == 0 then return end
return ( ( 1 + ( settings.infernal_charges or 1 ) ) - cooldown.infernal_strike.charges_fractional ) * cooldown.infernal_strike.recharge
end,
handler = function ()
setDistance( 5 )
spendCharges( "demonic_trample", 1 )
if talent.felfire_haste.enabled or conduit.felfire_haste.enabled then applyBuff( "felfire_haste" ) end
end,
},
-- Transform to demon form for $d, increasing current and maximum health by $s2% and Armor by $s8%$?s235893[. Versatility increased by $s5%][]$?s321067[. While transformed, Shear and Fracture generate one additional Lesser Soul Fragment][]$?s321068[ and $s4 additional Fury][].
metamorphosis = {
id = 187827,
cast = 0,
cooldown = function() return ( 180 - ( 30 * talent.rush_of_chaos.rank) ) end,
gcd = "off",
school = "chaos",
startsCombat = false,
toggle = "cooldowns",
handler = function ()
applyBuff( "metamorphosis", buff.metamorphosis.remains + 15 )
gain( health.max * 0.4, "health" )
if talent.demonsurge.enabled then
local metaRemains = buff.metamorphosis.remains
for _, name in ipairs( demonsurge.demonic ) do
applyBuff( "demonsurge_" .. name, metaRemains )
end
if talent.violent_transformation.enabled then
setCooldown( "sigil_of_flame", 0 )
setCooldown( "fel_devastation", 0 )
end
if talent.demonic_intensity.enabled then
removeBuff( "demonsurge" )
applyBuff( "demonsurge_hardcast", metaRemains )
for _, name in ipairs( demonsurge.hardcast ) do
applyBuff( "demonsurge_" .. name, metaRemains )
end
if set_bonus.tww3 >= 4 then
addStack( "demonsurge" )
applyBuff( "demon_soul" )
end
end
end
end,
},
reverse_magic = {
id = 205604,
cast = 0,
cooldown = 60,
gcd = "spell",
-- toggle = "cooldowns",
pvptalent = "reverse_magic",
startsCombat = false,
texture = 1380372,
buff = "reversible_magic",
handler = function ()
if debuff.reversible_magic.up then removeDebuff( "player", "reversible_magic" ) end
end,
},
-- Shears an enemy for $s1 Physical damage, and shatters $?a187827[two Lesser Soul Fragments][a Lesser Soul Fragment] from your target. |cFFFFFFFFGenerates $m2 Fury.|r
shear = {
id = function() return talent.fracture.enabled and 263642 or 203782 end,
cast = 0,
cooldown = function() return talent.fracture.enabled and ( 4.5 * haste ) or 0 end,
charges = function() return talent.fracture.enabled and 2 or nil end,
recharge = function() return talent.fracture.enabled and ( 4.5 * haste ) or nil end,
gcd = "spell",
school = "physical",
spend = function () return -1 * ( 10 + ( 10 * talent.shear_fury.rank ) + ( 15 * talent.fracture.rank ) + ( buff.metamorphosis.up and 20 or 0 ) ) end,
startsCombat = true,
texture = function() return talent.fracture.enabled and 1388065 or 1344648 end,
handler = function ()
if buff.rending_strike.up then -- Reaver stuff
local cleaved = talent.fury_of_the_aldrachi.enabled and buff.glaive_flurry.down
applyDebuff( "target", "reavers_mark", nil, cleaved and ( set_bonus.tww3 >=4 and 3 or 2 ) or 1 )
removeBuff( "rending_strike" )
if talent.thrill_of_the_fight.enabled and cleaved then
applyBuff( "thrill_of_the_fight" )
applyBuff( "thrill_of_the_fight_damage" )
end
end
-- Legacy
if buff.recrimination.up then
applyDebuff( "target", "fiery_brand", 6 )
removeBuff( "recrimination" )
end
local frags = 1 + ( buff.metamorphosis.up and 1 or 0 ) + ( talent.fracture.enabled and 1 or 0 )
addStack( "soul_fragments", nil, frags )
end,
bind = "shear",
copy = { 263642, 203782 }
},
-- Talent: Place a Sigil of Chains at the target location that activates after $d. All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by $204843s1% for $204843d.
sigil_of_chains = {
id = function() return talent.precise_sigils.enabled and 389807 or 202138 end,
known = 202138,
cast = 0,
cooldown = function () return ( pvptalent.sigil_mastery.enabled and 0.75 or 1 ) * 90 end,
gcd = "spell",
school = "physical",
talent = "sigil_of_chains",
startsCombat = false,
flightTime = function() return activation_time end,
delay = function() return activation_time end,
placed = function() return query_time < action.sigil_of_chains.lastCast + activation_time end,
impact = function ()
applyDebuff( "target", "sigil_of_chains" )
end,
copy = { 202138, 389807 }
},
-- Talent: Place a Sigil of Flame at your location that activates after $d. Deals $204598s1 Fire damage, and an additional $204598o3 Fire damage over $204598d, to all enemies affected by the sigil. |CFFffffffGenerates $389787s1 Fury.|R
sigil_of_flame = {
id = function()
if buff.demonsurge_hardcast.up then
return talent.precise_sigils.enabled and 469991 or 452490
else
return talent.precise_sigils.enabled and 389810 or 204596
end
end,
known = 204596,
cast = 0,
cooldown = function() return ( pvptalent.sigil_of_mastery.enabled and 0.75 or 1 ) * 30 - ( talent.illuminated_sigils.enabled and 5 or 0 ) end,
charges = function () return talent.illuminated_sigils.enabled and 2 or 1 end,
recharge = function() return ( pvptalent.sigil_of_mastery.enabled and 0.75 or 1 ) * 30 - ( talent.illuminated_sigils.enabled and 5 or 0 ) end,
gcd = "spell",
icd = function() return 0.25 + activation_time end,
school = function() return buff.demonsurge_hardcast.up and "chaos" or "fire" end,
spend = -30,
spendType = "fury",
startsCombat = false,
texture = function() return buff.demonsurge_hardcast.up and 1121022 or 1344652 end,
flightTime = function() return activation_time end,
delay = function() return activation_time end,
placed = function() return query_time < action.sigil_of_flame.lastCast + activation_time end,
handler = function ()
if buff.demonsurge_sigil_of_doom.up then
removeBuff( "demonsurge_sigil_of_doom" )
if talent.demonic_intensity.enabled then addStack( "demonsurge" ) end
end
if talent.cycle_of_binding.enabled then
for sigil, _ in pairs( sigilList ) do
reduceCooldown( sigil, 5 )
end
end
end,
impact = function()
if buff.demonsurge_hardcast.up then
applyDebuff( "target", "sigil_of_doom" )
active_dot.sigil_of_doom = active_enemies
else
applyDebuff( "target", "sigil_of_flame" )
active_dot.sigil_of_flame = active_enemies
end
if talent.soul_sigils.enabled then addStack( "soul_fragments", nil, 1 ) end
if talent.student_of_suffering.enabled then applyBuff( "student_of_suffering" ) end
if talent.flames_of_fury.enabled then gain( talent.flames_of_fury.rank * active_enemies, "fury" ) end
if talent.frailty.enabled then
if talent.soulcrush.enabled and debuff.frailty.up then
-- Soulcrush allows for multiple applications of Frailty.
applyDebuff( "target", "frailty", nil, debuff.frailty.stack + 1 )
else
applyDebuff( "target", "frailty" )
end
active_dot.frailty = active_enemies
end
end,
bind = "sigil_of_doom",
copy = { 204596, 389810, 452490, 469991, "sigil_of_doom" }
},
-- Talent: Place a Sigil of Misery at your location that activates after $d. Causes all enemies affected by the sigil to cower in fear. Targets are disoriented for $207685d.
sigil_of_misery = {
id = function () return talent.precise_sigils.enabled and 389813 or 207684 end,
known = 207684,
cast = 0,
cooldown = function () return ( pvptalent.sigil_mastery.enabled and 0.75 or 1 ) * 120 - ( talent.improved_sigil_of_misery.enabled and 30 or 0 ) end,
gcd = "spell",
school = "physical",
talent = "sigil_of_misery",
startsCombat = false,
toggle = "interrupts",
flightTime = function() return activation_time end,
delay = function() return activation_time end,
placed = function() return query_time < action.sigil_of_misery.lastCast + activation_time end,
impact = function ()
applyDebuff( "target", "sigil_of_misery_debuff" )
end,
copy = { 207684, 389813 }
},
sigil_of_silence = {
id = function () return talent.precise_sigils.enabled and 389809 or 202137 end,
known = 202137,
cast = 0,
cooldown = function () return ( pvptalent.sigil_mastery.enabled and 0.75 or 1 ) * 60 end,
gcd = "spell",
startsCombat = true,
texture = 1418288,
toggle = "interrupts",
flightTime = function() return activation_time end,
delay = function() return activation_time end,
placed = function() return query_time < action.sigil_of_silence.lastCast + activation_time end,
usable = function () return debuff.casting.remains > activation_time end,
impact = function()
interrupt()
applyDebuff( "target", "sigil_of_silence" )
end,
copy = { 202137, 389809 },
auras = {
-- Conduit, applies after SoS expires.
demon_muzzle = {
id = 339589,
duration = 6,
max_stack = 1
}
}
},
-- Place a demonic sigil at the target location that activates after $d.; Detonates to deal $389860s1 Chaos damage and shatter up to $s3 Lesser Soul Fragments from enemies affected by the sigil. Deals reduced damage beyond $s1 targets.
sigil_of_spite = {
id = function () return talent.precise_sigils.enabled and 389815 or 390163 end,
known = 390163,
cast = 0.0,
cooldown = function () return ( pvptalent.sigil_mastery.enabled and 0.75 or 1 ) * 60 end,
gcd = "spell",
talent = "sigil_of_spite",
startsCombat = false,
flightTime = function() return activation_time end,
delay = function() return activation_time end,
placed = function() return query_time < action.sigil_of_spite.lastCast + activation_time end,
impact = function()
addStack( "soul_fragments", nil, talent.soul_sigils.enabled and 4 or 3 )
end,
copy = { 390163, 389815 }
},
-- Talent: Shield yourself for $d, absorbing $<baseAbsorb> damage. Consumes all Soul Fragments within 25 yds to add $<fragmentAbsorb> to the shield per fragment.
soul_barrier = {
id = 263648,
cast = 0,
cooldown = 30,
gcd = "spell",
school = "shadow",
talent = "soul_barrier",
startsCombat = false,
toggle = "defensives",
handler = function ()
soul_fragments.consumeFragments( buff.soul_fragments.stack )
applyBuff( "soul_barrier" )
end,
},
-- Talent: Carve into the soul of your target, dealing ${$s2+$214743s1} Fire damage and an additional $o1 Fire damage over $d. Immediately shatters $s3 Lesser Soul Fragments from the target and $s4 additional Lesser Soul Fragment every $t1 sec.
soul_carver = {
id = 207407,
cast = 0,
cooldown = 60,
gcd = "spell",
school = "fire",
talent = "soul_carver",
startsCombat = true,
handler = function ()
addStack( "soul_fragments", nil, 3 )
applyBuff( "soul_carver" )
end,
},
-- Viciously strike up to $228478s2 enemies in front of you for $228478s1 Physical damage and heal yourself for $s4. Consumes up to $s3 available Soul Fragments$?s321021[ and heals you for an additional $s5 for each Soul Fragment consumed][].
soul_cleave = {
id = function() return buff.demonsurge_demonic.up and 452436 or 228477 end,
known = 228477,
cast = 0,
cooldown = 0,
gcd = "spell",
school = "physical",
spend = 30,
spendType = "fury",
startsCombat = true,
texture = function() return buff.demonsurge_demonic.up and 1355117 or 1344653 end,
handler = function ()
removeBuff( "soul_furnace" )
if buff.demonsurge_soul_sunder.up then
removeBuff( "demonsurge_soul_sunder" )
if talent.demonic_intensity.enabled then addStack( "demonsurge" ) end
end
--
if buff.glaive_flurry.up then -- Reaver stuff
removeBuff( "glaive_flurry" )
if talent.thrill_of_the_fight.enabled and buff.rending_strike.down then
applyBuff( "thrill_of_the_fight" )
applyBuff( "thrill_of_the_fight_damage" )
end
end
if talent.feast_of_souls.enabled then applyBuff( "feast_of_souls" ) end
if talent.soulcrush.enabled then
if debuff.frailty.up then
-- Soulcrush allows for multiple applications of Frailty.
applyDebuff( "target", "frailty", 8, debuff.frailty.stack + 1 )
else
applyDebuff( "target", "frailty", 8 )
end
end
if talent.void_reaver.enabled then active_dot.frailty = true_active_enemies end
soul_fragments.consumeFragments( min( 2, buff.soul_fragments.stack ) )
if legendary.fiery_soul.enabled then reduceCooldown( "fiery_brand", 2 * min( 2, buff.soul_fragments.stack ) ) end
end,
bind = "soul_cleave",
copy = { 228477, 452436 },
},
-- Allows you to see enemies and treasures through physical barriers, as well as enemies that are stealthed and invisible. Lasts $d. Attacking or taking damage disrupts the sight.
spectral_sight = {
id = 188501,
cast = 0,
cooldown = function() return 30 - ( 5 * talent.lost_in_darkness.rank ) end,
gcd = "spell",
school = "physical",
startsCombat = false,
handler = function ()
applyBuff( "spectral_sight" )
end,
},
-- Talent: Consume up to $s2 available Soul Fragments then explode, damaging nearby enemies for $247455s1 Fire damage per fragment consumed, and afflicting them with Frailty for $247456d, causing you to heal for $247456s1% of damage you deal to them. Deals reduced damage beyond $s3 targets.
spirit_bomb = {
id = function() return talent.demonsurge.enabled and buff.metamorphosis.up and 452437 or 247454 end,
known = 247454,
cast = 0,
cooldown = 0,
gcd = "spell",
school = "fire",
spend = 40,
spendType = "fury",
talent = "spirit_bomb",
startsCombat = false,
buff = function() if soul_fragments.inactive == 0 then return "soul_fragments" end end,
handler = function ()
if buff.demonsurge_spirit_burst.up then
removeBuff( "demonsurge_spirit_burst" )
if talent.demonic_intensity.enabled then addStack( "demonsurge" ) end
end
if talent.soulcrush.enabled and debuff.frailty.up then
-- Soulcrush allows for multiple applications of Frailty.
applyDebuff( "target", "frailty", nil, debuff.frailty.stack + 1 )
else
applyDebuff( "target", "frailty" )
end
active_dot.frailty = active_enemies
removeBuff( "soul_furnace" )
soul_fragments.consumeFragments( min( 5, buff.soul_fragments.stack ) )
end,
bind = "spirit_bomb",
copy = { 247454, 452437 }
},
-- Talent / Covenant (Night Fae): Charge to your target, striking them for $370966s1 $@spelldesc395042 damage, rooting them in place for $370970d and inflicting $370969o1 $@spelldesc395042 damage over $370969d to up to $370967s2 enemies in your path. The pursuit invigorates your soul, healing you for $?c1[$370968s1%][$370968s2%] of the damage you deal to your Hunt target for $370966d.
the_hunt = {
id = function() return talent.the_hunt.enabled and 370965 or 323639 end,
cast = 1,
cooldown = function() return talent.the_hunt.enabled and 90 or 180 end,
gcd = "spell",
school = "nature",
startsCombat = true,
toggle = "cooldowns",
nodebuff = "rooted",
handler = function ()
applyDebuff( "target", "the_hunt" )
applyDebuff( "target", "the_hunt_dot" )
setDistance( 5 )
if legendary.blazing_slaughter.enabled then
applyBuff( "immolation_aura" )
applyBuff( "blazing_slaughter" )
end
-- Hero Talents
if talent.art_of_the_glaive.enabled then applyBuff( "reavers_glaive" ) end
end,
copy = { 370965, 323639 }
},
reavers_glaive = {
id = 442294,
cast = 0,
charges = function() return 1 + talent.champion_of_the_glaive.rank + talent.master_of_the_glaive.rank end,
cooldown = function() return talent.perfectly_balanced_glaive.enabled and 3 or 9 end,
recharge = function() if ( talent.champion_of_the_glaive.rank + talent.master_of_the_glaive.rank ) > 0 then
return ( talent.perfectly_balanced_glaive.enabled and 3 or 9 ) end
end,
gcd = "spell",
school = "physical",
known = 442290,
spend = function() return talent.keen_engagement.enabled and -20 or nil end,
spendType = function() return talent.keen_engagement.enabled and "fury" or nil end,
startsCombat = true,
buff = "reavers_glaive",
handler = function ()
removeBuff( "reavers_glaive" )
if talent.master_of_the_glaive.enabled then applyDebuff( "target", "master_of_the_glaive" ) end
applyBuff( "rending_strike" )
applyBuff( "glaive_flurry" )
end,
bind = "throw_glaive"
},
-- Throw a demonic glaive at the target, dealing $337819s1 Physical damage. The glaive can ricochet to $?$s320386[${$337819x1-1} additional enemies][an additional enemy] within 10 yards.
throw_glaive = {
id = 204157,
cast = 0,
charges = function() return 1 + talent.champion_of_the_glaive.rank + talent.master_of_the_glaive.rank end,
cooldown = function() return talent.perfectly_balanced_glaive.enabled and 3 or 9 end,
recharge = function() if ( talent.champion_of_the_glaive.rank + talent.master_of_the_glaive.rank ) > 0 then
return ( talent.perfectly_balanced_glaive.enabled and 3 or 9 ) end
end,
gcd = "spell",
school = "physical",
-- spend = function() return talent.furious_throws.enabled and 25 or nil end,
-- spendType = function() return talent.furious_throws.enabled and "fury" or nil end,
startsCombat = true,
nobuff = "reavers_glaive",
handler = function ()
if talent.master_of_the_glaive.enabled then applyDebuff( "target", "master_of_the_glaive" ) end
if set_bonus.tier31_4pc > 0 then reduceCooldown( "the_hunt", 2 ) end
end,
bind = "reavers_glaive"
},
-- Taunts the target to attack you.
torment = {
id = 185245,
cast = 0,
cooldown = 8,
gcd = "off",
school = "shadow",
startsCombat = false,
nopvptalent = "tormentor",
handler = function ()
applyDebuff( "target", "torment" )
end,
},
tormentor = {
id = 207029,
cast = 0,
cooldown = 20,
gcd = "spell",
startsCombat = true,
texture = 1344654,
pvptalent = "tormentor",
handler = function ()
applyDebuff( "target", "focused_assault" )
end,
},
-- Talent: Remove all snares and vault away. Nearby enemies take $198813s2 Physical damage$?s320635[ and have their movement speed reduced by $198813s1% for $198813d][].$?a203551[ |cFFFFFFFFGenerates ${($203650s1/5)*$203650d} Fury over $203650d if you damage an enemy.|r][]
vengeful_retreat = {
id = 198793,
cast = 0,
cooldown = 25,
gcd = "spell",
startsCombat = true,
nodebuff = "rooted",
talent = "vengeful_retreat",
readyTime = function ()
if settings.recommend_movement then return 0 end
return 3600
end,
handler = function ()
if talent.evasive_action.enabled and buff.evasive_action.down then
applyBuff( "evasive_action" )
setCooldown( "vengeful_retreat", 0 )
end
if talent.vengeful_bonds.enabled and action.chaos_strike.in_range then -- 20231116: and target.within8 then
applyDebuff( "target", "vengeful_retreat" )
end
if talent.unhindered_assault.enabled then setCooldown( "felblade", 0 ) end
if pvptalent.glimpse.enabled then applyBuff( "glimpse" ) end
end,
}
} )
spec:RegisterRanges( "disrupt", "fiery_brand", "torment", "throw_glaive", "the_hunt" )
spec:RegisterOptions( {
enabled = true,
aoe = 3,
cycle = false,
nameplates = true,
nameplateRange = 10,
rangeFilter = false,
damage = true,
damageExpiration = 8,
potion = "tempered_potion",
package = "Vengeance",
} )
spec:RegisterSetting( "infernal_charges", 1, {
name = strformat( "Reserve %s Charges", Hekili:GetSpellLinkWithTexture( 189110 ) ),
desc = strformat( "If set above zero, %s will not be recommended if it would leave you with fewer charges.", Hekili:GetSpellLinkWithTexture( 189110 ) ),
type = "range",
min = 0,
max = 2,
step = 0.1,
width = "full"
} )
spec:RegisterSetting( "brand_charges", 0, {
name = strformat( "Reserve %s Charges", Hekili:GetSpellLinkWithTexture( spec.abilities.fiery_brand.id ) ),
desc = strformat( "If set above zero, %s will not be recommended if it would leave you with fewer charges.", Hekili:GetSpellLinkWithTexture( spec.abilities.fiery_brand.id ) ),
type = "range",
min = 0,
max = 2,
step = 0.1,
width = "full"
} )
spec:RegisterPack( "Vengeance", 20250821, 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