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100 lines
4.5 KiB
100 lines
4.5 KiB
if GetLocale() ~= "ptBR" then return end
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if not DBM_COMMON_L then DBM_COMMON_L = {} end
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local CL = DBM_COMMON_L
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--General
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CL.NONE = "Nenhum"
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CL.RANDOM = "Aleatório"
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CL.UNKNOWN = "Desconhecido"--UNKNOWN which is "Unknown" (does u vs U matter?)
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CL.NEXT = "Próximo %s"
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CL.COOLDOWN = "%s CD"
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CL.INCOMING = "%s a caminho"
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CL.INTERMISSION = "Intervalo"--No blizz global for this, and will probably be used in most end tier fights with intermission phases
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CL.NO_DEBUFF = "Não %s"--For use in places like info frame where you put "Not Spellname"
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CL.ALLY = "Aliado"--Such as "Move to Ally"
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CL.ALLIES = "Aliados"--Such as "Move to Allies"
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CL.TANK = "Tanque"--Such as "Move to Tank"
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CL.CLEAR = "Limpar"
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CL.SAFE = "Seguro"
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CL.NOTSAFE = "Não seguro"
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CL.SEASONAL = "Sazonal"--Used for option headers to label options that apply to seasonal mechanics (Such as season of mastery on classic era)
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CL.FULLENERGY = "Energia cheia"
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--Movements/Places
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CL.UP = "Cima"
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CL.DOWN = "Baixo"
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CL.LEFT = "Esquerda"
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CL.RIGHT = "Direita"
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CL.CENTER = "Meio"
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CL.BOTH = "Ambos"
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CL.BEHIND = "Atrás"
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CL.BACK = "De trás"--Back as in back of the room, not back as in body part
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CL.SIDE = "Lado"--Side as in move to the side
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CL.TOP = "Topo"
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CL.BOTTOM = "Fundo"
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CL.MIDDLE = "Meio"
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CL.FRONT = "A frente"
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CL.EAST = "Leste"
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CL.WEST = "Oeste"
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CL.NORTH = "Norte"
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CL.SOUTH = "Sul"
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CL.NORTHEAST = "Nordeste"
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CL.SOUTHEAST = "Sudeste"
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CL.SOUTHWEST = "Sudoeste"
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CL.NORTHWEST = "Noroeste"
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CL.SHIELD = "Escudo"--Usually auto localized but kept around in case it needs to be used in a place that's not auto localized such as MoveTo or Use alert
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CL.PILLAR = "Pilar"
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CL.SHELTER = "Abrigar"
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CL.EDGE = "Borda da sala"
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CL.FAR_AWAY = "Longe"
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CL.PIT = "Buraco"--Pit, as in hole in ground
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CL.TOTEM = "Totem"
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CL.TOTEMS = "Totens"
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CL.HORIZONTAL = "Horizontal"
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CL.VERTICAL = "Vertical"
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--Mechanics
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CL.BOMB = "Bomba"--Usually auto localized but kept around in case it needs to be used in a place that's not auto localized such as MoveTo or Use alert
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CL.BOMBS = "Bombas"--Usually auto localized but kept around in case it needs to be used in a place that's not auto localized such as MoveTo or Use alert
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CL.ORB = "Orbe"--Usually auto localized but kept around in case it needs to be used in a place that's not auto localized such as MoveTo or Use alert
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CL.ORBS = "Orbes"--Doesn't have a direct auto localize so has to be manually localized, unlike non plural version
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CL.RING = "Anel"
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CL.RINGS = "Anéis "
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CL.CHEST = "Cofre"--As in Treasure 'Chest'. Not Chest as in body part.
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CL.ADD = "Add"--A fight Add as in "boss spawned extra adds"
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CL.ADDS = "Adds"
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CL.ADDCOUNT = "Add %s"
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CL.BIG_ADD = "Add grande"
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CL.BOSS = "Chefe"
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CL.ENEMIES = "Inimigos"
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CL.BREAK_LOS = "Quebrar campo de visão"
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CL.RESTORE_LOS = "Manter campo de visão"
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CL.BOSSTOGETHER = "Chefes juntos"
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CL.BOSSAPART = "Chefes separados"
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CL.MINDCONTROL = "Controle mental"
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CL.TANKCOMBO = "Combo de tanque"
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CL.AOEDAMAGE = "Dano em área"
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CL.GROUPSOAK = "Absorção"
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CL.GROUPSOAKS = "Absorções"
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CL.HEALABSORB = "Absorção de cura"
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CL.HEALABSORBS = "Absorções de cura"
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CL.DODGES = "Esquivas"
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CL.POOL = "Poça"
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CL.POOLS = "Poças"
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CL.DEBUFFS = "Penalidade"
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CL.DISPELS = "Dissipações"
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CL.PUSHBACK = "Repulsão"
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CL.FRONTAL = "Frontal"
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CL.LASER = "Laser"
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CL.LASERS = "Lasers"
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CL.RIFT = "Fenda"--Often has auto localized alternatives, but still translated for BW aura matching when needed
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CL.RIFTS = "Fendas"--Often has auto localized alternatives, but still translated for BW aura matching when needed
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CL.TRAPS = "Armadilhas"--Doesn't have a direct auto localize so has to be manually localized, unlike non plural version
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CL.ROOTS = "Enraizamento"
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CL.MARK = "Marca"--As in short text for all the encounter mechanics that start or end in "Mark"
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CL.MARKS = "Marcas"--Plural of above
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CL.CURSE = "Maldição"
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CL.CURSES = "Maldições"
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CL.SWIRLS = "Redemoinhos"--Plural of Swirl
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