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205 lines
8.8 KiB
205 lines
8.8 KiB
local mod = DBM:NewMod(2391, "DBM-Party-Shadowlands", 1, 1182)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20240817092309")
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mod:SetCreatureID(163157)--162692?
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mod:SetEncounterID(2388)
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mod:SetHotfixNoticeRev(20240817000000)
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--mod:SetMinSyncRevision(20211203000000)
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mod:SetUsedIcons(1, 2, 3, 4, 5, 6, 7, 8)
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mod:RegisterCombat("combat")
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mod:RegisterEventsInCombat(
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"SPELL_AURA_APPLIED 320012",
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"SPELL_CAST_START 322493 321247 320170 333488 328667",
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"SPELL_CAST_SUCCESS 321226 320012",
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"SPELL_SUMMON 333627",
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"UNIT_DIED"
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-- "SPELL_PERIODIC_DAMAGE",
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-- "SPELL_PERIODIC_MISSED",
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-- "UNIT_SPELLCAST_SUCCEEDED boss1"
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)
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--[[
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(ability.id = 321247 or ability.id = 333488) and type = "begincast"
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or (ability.id = 321226 or ability.id = 320012) and type = "cast"
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or type = "dungeonencounterstart" or type = "dungeonencounterend"
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or (ability.id = 322493 or ability.id = 320170 or ability.id = 328667) and type = "begincast"
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--]]
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--TODO, analyze more data and use corrective timers that account for shadow school lockout from interupts?
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local specWarnLandoftheDead = mod:NewSpecialWarningSwitchCount(321226, "-Healer", nil, nil, 1, 2)
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local specWarnFinalHarvest = mod:NewSpecialWarningDodgeCount(321247, nil, nil, nil, 2, 2)
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local specWarnNecroticBreath = mod:NewSpecialWarningDodgeCount(333493, nil, nil, nil, 2, 2)
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--local yellNecroticBreath = mod:NewYell(333493)
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local specWarnNecroticBolt = mod:NewSpecialWarningInterrupt(320170, false, nil, 2, 1, 2)--Every 5 seconds, so off by default
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local specWarnUnholyFrenzy = mod:NewSpecialWarningDispel(320012, "RemoveEnrage", nil, nil, 1, 2)
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local specWarnUnholyFrenzyTank = mod:NewSpecialWarningDefensive(320012, nil, nil, nil, 1, 2)
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--Reanimated Mage
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local specWarnFrostboltVolley = mod:NewSpecialWarningInterruptCount(322493, "HasInterrupt", nil, nil, 1, 2)--Mythic and above, normal/heroic uses regular frostbolts
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--local specWarnGTFO = mod:NewSpecialWarningGTFO(257274, nil, nil, nil, 1, 8)
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--All bosses timers are 40 but often spell queued behind other spells. You'll often see them be in median of 40-48.4 range (so 44)
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--Even updating timers for spell queuing is not 100% cause the problem is Mostly necrotic bolt (which may even incur spell lockouts and push timers back even more)
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local timerLandoftheDeadCD = mod:NewCDCountTimer(40, 321226, nil, nil, nil, 1, nil, DBM_COMMON_L.DAMAGE_ICON)--40-48.4
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local timerFinalHarvestCD = mod:NewCDCountTimer(40, 321247, nil, nil, nil, 2)--40-48.4
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local timerNecroticBreathCD = mod:NewCDCountTimer(40, 333493, nil, nil, nil, 3)--40-48.4
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local timerUnholyFrenzyCD = mod:NewCDCountTimer(40, 320012, nil, nil, nil, 5, nil, DBM_COMMON_L.ENRAGE_ICON..DBM_COMMON_L.TANK_ICON)--40-48.4
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local timerFrostboltVolleyCD = mod:NewCDNPTimer(18.1, 322493, nil, nil, nil, 4, nil, DBM_CORE_L.INTERRUPT_ICON)--40-48.4
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mod:AddSetIconOption("SetIconOnAdds", 321226, true, 5, {1, 2, 3, 4, 5, 6, 7, 8})
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mod.vb.deadCount = 0
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mod.vb.harvestCount = 0
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mod.vb.breathCount = 0
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mod.vb.frenzyCount = 0
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mod.vb.volleyCount = 0
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local addUsedMarks = {}
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local castsPerGUID = {}
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function mod:OnCombatStart(delay)
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self.vb.deadCount = 0
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self.vb.harvestCount = 0
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self.vb.breathCount = 0
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self.vb.frenzyCount = 0
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self.vb.volleyCount = 0
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table.wipe(addUsedMarks)
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table.wipe(castsPerGUID)
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--Even initial timers can variate due to spell lockouts on necrotic bolt, which then in turn can set pacing of spell queuing rest of fight
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--Fortunately mods corrective code should mostly handle it within a ~2.5 second margin of error instead of full 8-9 seconds
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timerUnholyFrenzyCD:Start(6-delay, 1)--SUCCESS
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timerLandoftheDeadCD:Start(8.6-delay, 1)--SUCCESS
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timerNecroticBreathCD:Start(29.3-delay, 1)
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timerFinalHarvestCD:Start(38.6-delay, 1)
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end
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 322493 or spellId == 328667 then
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self.vb.volleyCount = self.vb.volleyCount + 1
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if spellId == 328667 then--Adds casting it
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castsPerGUID[args.sourceGUID] = (castsPerGUID[args.sourceGUID] or 0) + 1
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timerFrostboltVolleyCD:Start(18.1, args.sourceGUID)
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end
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if self:CheckInterruptFilter(args.sourceGUID, false, true) then
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specWarnFrostboltVolley:Show(args.sourceName, castsPerGUID[args.sourceGUID] or self.vb.volleyCount)
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specWarnFrostboltVolley:Play("kickcast")
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end
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elseif spellId == 320170 and self:CheckInterruptFilter(args.sourceGUID, false, true) then
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specWarnNecroticBolt:Show(args.sourceName)
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specWarnNecroticBolt:Play("kickcast")
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elseif spellId == 321247 then
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self.vb.harvestCount = self.vb.harvestCount + 1
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specWarnFinalHarvest:Show(self.vb.harvestCount)
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specWarnFinalHarvest:Play("watchstep")
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timerFinalHarvestCD:Start(nil, self.vb.harvestCount+1)
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--if time remaining on unholy is < 10.9, it's extended by this every time
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if timerUnholyFrenzyCD:GetRemaining(self.vb.frenzyCount+1) < 10.9 then
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local elapsed, total = timerUnholyFrenzyCD:GetTime(self.vb.frenzyCount+1)
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local extend = 10.9 - (total-elapsed)
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DBM:Debug("timerUnholyFrenzyCD extended by: "..extend, 2)
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timerUnholyFrenzyCD:Update(elapsed, total+extend, self.vb.frenzyCount+1)
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end
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elseif spellId == 333488 then
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self.vb.breathCount = self.vb.breathCount + 1
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specWarnNecroticBreath:Show(self.vb.breathCount)
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specWarnNecroticBreath:Play("breathsoon")
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timerNecroticBreathCD:Start(nil, self.vb.breathCount+1)
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--if time remaining on final harvest is < 9.2, it's extended by this every time (this one variates more, 9.2 to 11.7 likely to a necrotic bolt spell lockout)
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if timerFinalHarvestCD:GetRemaining(self.vb.harvestCount+1) < 9.2 then
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local elapsed, total = timerFinalHarvestCD:GetTime(self.vb.harvestCount+1)
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local extend = 9.2 - (total-elapsed)
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DBM:Debug("timerFinalHarvestCD extended by: "..extend, 2)
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timerFinalHarvestCD:Update(elapsed, total+extend, self.vb.harvestCount+1)
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end
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end
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end
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function mod:SPELL_CAST_SUCCESS(args)
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local spellId = args.spellId
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if spellId == 321226 then
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self.vb.deadCount = self.vb.deadCount + 1
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specWarnLandoftheDead:Show(self.vb.deadCount)
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specWarnLandoftheDead:Play("killmob")
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timerLandoftheDeadCD:Start(nil, self.vb.deadCount+1)
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--if remaining time on necrotic breath is < 17.5, it's extended by this every time (this one variates more, 17.5 to 20.9 likely to a necrotic bolt spell lockout)
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if timerNecroticBreathCD:GetRemaining(self.vb.breathCount+1) < 17.5 then
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local elapsed, total = timerNecroticBreathCD:GetTime(self.vb.breathCount+1)
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local extend = 17.5 - (total-elapsed)
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DBM:Debug("timerNecroticBreathCD extended by: "..extend, 2)
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timerNecroticBreathCD:Update(elapsed, total+extend, self.vb.breathCount+1)
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end
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elseif spellId == 320012 then
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self.vb.frenzyCount = self.vb.frenzyCount + 1
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timerUnholyFrenzyCD:Start(nil, self.vb.frenzyCount+1)
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--if remainig time on land of the dead is < 2.4, it's extended by this every time (this one variates more, 2.4 to 5 likely to a necrotic bolt spell lockout)
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if timerLandoftheDeadCD:GetRemaining(self.vb.deadCount+1) < 2.4 then
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local elapsed, total = timerLandoftheDeadCD:GetTime(self.vb.deadCount+1)
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local extend = 2.4 - (total-elapsed)
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DBM:Debug("timerLandoftheDeadCD extended by: "..extend, 2)
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timerLandoftheDeadCD:Update(elapsed, total+extend, self.vb.deadCount+1)
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end
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end
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end
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function mod:SPELL_SUMMON(args)
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local spellId = args.spellId
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if spellId == 333627 then
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local cid = self:GetCIDFromGUID(args.destGUID)
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if cid == 164414 then--Auto mark mages
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if self.Options.SetIconOnAdds then
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for i = 8, 1, -1 do--8-7 confirmed, rest are just in case
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if not addUsedMarks[i] then
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addUsedMarks[i] = args.destGUID
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self:ScanForMobs(args.destGUID, 2, i, 1, nil, 12, "SetIconOnAdds")
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break
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end
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end
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end
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end
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end
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end
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 320012 then
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if self.Options.SpecWarn320012dispel then
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specWarnUnholyFrenzy:Show(args.destName)
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specWarnUnholyFrenzy:Play("enrage")
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else
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if self:IsTanking("player", nil, nil, true, args.destGUID) then
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specWarnUnholyFrenzyTank:Show()
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specWarnUnholyFrenzyTank:Play("defensive")
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end
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end
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end
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end
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function mod:UNIT_DIED(args)
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local cid = self:GetCIDFromGUID(args.destGUID)
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if cid == 164414 then
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timerFrostboltVolleyCD:Stop(args.destGUID)
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for i = 8, 1, -1 do
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if addUsedMarks[i] == args.destGUID then
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addUsedMarks[i] = nil
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return
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end
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end
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end
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end
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--[[
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function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
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if spellId == 309991 and destGUID == UnitGUID("player") and self:AntiSpam(2, 2) then
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specWarnGTFO:Show(spellName)
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specWarnGTFO:Play("watchfeet")
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end
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end
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mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
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function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
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if spellId == 257453 then
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end
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end
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--]]
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