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24 lines
1.1 KiB
24 lines
1.1 KiB
local SLE, T, E, L, V, P, G = unpack(ElvUI_SLE)
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local DT = E.DataTexts
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local MANA_REGEN = MANA_REGEN
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local displayNumberString = ''
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local displayNumberStringShort = ''
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local GetManaRegen = GetManaRegen
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local function OnEvent(self, event, unit)
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local baseMR, castingMR = GetManaRegen()
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if InCombatLockdown() then
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self.text:SetFormattedText(E.db.sle.dt.regen.short and displayNumberStringShort or displayNumberString, E.db.sle.dt.regen.short and "Mp5" or MANA_REGEN, E.db.sle.dt.regen.short and E:ShortValue(castingMR*5) or castingMR*5)
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else
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self.text:SetFormattedText(E.db.sle.dt.regen.short and displayNumberStringShort or displayNumberString, E.db.sle.dt.regen.short and "Mp5" or MANA_REGEN, E.db.sle.dt.regen.short and E:ShortValue(baseMR*5) or baseMR*5)
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end
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end
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local function ValueColorUpdate(self, hex)
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displayNumberString = strjoin('', '%s: ', hex, '%.2f|r')
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displayNumberStringShort = strjoin('', '%s: ', hex, '%s|r')
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OnEvent(self)
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end
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DT:RegisterDatatext('Mana Regen', 'S&L', {'UNIT_STATS', 'UNIT_AURA', 'ACTIVE_TALENT_GROUP_CHANGED', 'PLAYER_TALENT_UPDATE'}, OnEvent, nil, nil, nil, nil, nil, nil, ValueColorUpdate)
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