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908 lines
37 KiB
908 lines
37 KiB
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--local pointer to details object
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local Details = _G.Details
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local debugmode = false --print debug lines
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local verbosemode = false --auto open the chart panel
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local _
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local addonName, Details222 = ...
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local Loc = _G.LibStub("AceLocale-3.0"):GetLocale( "Details" )
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--constants
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local CONST_USE_PLAYER_EDPS = false
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--Generate damage chart for mythic dungeon runs
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--[=[
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The chart table needs to be stored saparated from the combat
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Should the chart data be volatile?
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--]=]
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local mythicDungeonCharts = Details:CreateEventListener()
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_G.DetailsMythicDungeonChartHandler = mythicDungeonCharts
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--DetailsMythicDungeonChartHandler.ChartTable.Players["playername"].ChartData = {max_value = 0}
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function mythicDungeonCharts:Debug(...)
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if (debugmode or verbosemode) then
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print("Details! DungeonCharts: ", ...)
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end
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end
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local addPlayerDamage = function(unitName, unitRealm)
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--get the combatlog name
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local CLName
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if (unitRealm and unitRealm ~= "") then
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CLName = unitName .. "-" .. unitRealm
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else
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CLName = unitName
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end
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--get the player data
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local playerData = mythicDungeonCharts.ChartTable.Players[CLName]
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--if this is the first tick for the player, ignore the damage done on this tick
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--this is done to prevent a tick tick with all the damage the player did on the previous segment
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local bIsFirstTick = false
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--check if the player data doesn't exists
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if (not playerData) then
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playerData = {
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Name = unitName,
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ChartData = {max_value = 0},
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Class = select(2, UnitClass(CLName)),
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--spec zero for now, need to retrive later during combat
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Spec = 0,
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--last damage to calc difference
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LastDamage = 0,
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--if started a new combat, need to reset the lastdamage
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LastCombatID = -1,
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}
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mythicDungeonCharts.ChartTable.Players[CLName] = playerData
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bIsFirstTick = true
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end
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--get the current combat
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local currentCombat = Details:GetCombat(DETAILS_SEGMENTID_CURRENT)
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if (currentCombat) then
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local isOverallSegment = false
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local mythicDungeonInfo = currentCombat.is_mythic_dungeon
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if (mythicDungeonInfo) then
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if (mythicDungeonInfo.TrashOverallSegment or mythicDungeonInfo.OverallSegment) then
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isOverallSegment = true
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end
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end
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if (not isOverallSegment) then
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--check if the combat has changed
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local segmentId = currentCombat.combat_id
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if (segmentId ~= playerData.LastCombatID) then
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playerData.LastDamage = 0
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playerData.LastCombatID = segmentId
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--mythicDungeonCharts:Debug("Combat changed for player", CLName)
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end
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local actorTable = currentCombat:GetActor(DETAILS_ATTRIBUTE_DAMAGE, CLName)
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if (actorTable) then
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--update the player spec
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playerData.Spec = actorTable.spec
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if (bIsFirstTick) then
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--ignore previous damage
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playerData.LastDamage = actorTable.total
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end
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--get the damage done
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local damageDone = actorTable.total
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--check which data is used, dps or damage done
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if (CONST_USE_PLAYER_EDPS) then
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local eDps = damageDone / currentCombat:GetCombatTime()
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--add the damage to the chart table
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table.insert(playerData.ChartData, eDps)
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--mythicDungeonCharts:Debug("Added dps for " , CLName, ":", eDps)
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if (eDps > playerData.ChartData.max_value) then
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playerData.ChartData.max_value = eDps
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end
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else
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--calc the difference and add to the table
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local damageDiff = floor(damageDone - playerData.LastDamage)
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playerData.LastDamage = damageDone
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--add the damage to the chart table
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table.insert(playerData.ChartData, damageDiff)
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--mythicDungeonCharts:Debug("Added damage for " , CLName, ":", damageDiff)
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if (damageDiff > playerData.ChartData.max_value) then
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playerData.ChartData.max_value = damageDiff
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end
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end
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else
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--player still didn't made anything on this combat, so just add zero
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table.insert(playerData.ChartData, 0)
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end
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end
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end
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end
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local tickerCallback = function(tickerObject)
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--check if is inside the dungeon
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local inInstance = IsInInstance()
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if (not inInstance) then
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mythicDungeonCharts:OnEndMythicDungeon()
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return
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end
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--check if still running the dungeon
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if (not mythicDungeonCharts.ChartTable or not mythicDungeonCharts.ChartTable.Running) then
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tickerObject:Cancel()
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return
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end
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--tick damage
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local totalPlayers = GetNumGroupMembers()
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for i = 1, totalPlayers-1 do
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local unitName, unitRealm = UnitFullName ("party" .. i)
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if (unitName) then
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addPlayerDamage(unitName, unitRealm)
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end
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end
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addPlayerDamage(UnitFullName("player"))
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end
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function mythicDungeonCharts:OnBossDefeated()
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local currentCombat = Details:GetCurrentCombat()
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local segmentType = currentCombat:GetCombatType()
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local bossInfo = currentCombat:GetBossInfo()
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local mythicLevel = C_ChallengeMode and C_ChallengeMode.GetActiveKeystoneInfo()
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if (mythicLevel and mythicLevel > 0) then
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if (mythicDungeonCharts.ChartTable and mythicDungeonCharts.ChartTable.Running and bossInfo) then
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local copiedBossInfo = Details:GetFramework().table.copy({}, bossInfo)
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table.insert(mythicDungeonCharts.ChartTable.BossDefeated, {time() - mythicDungeonCharts.ChartTable.StartTime, copiedBossInfo, currentCombat:GetCombatTime()})
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mythicDungeonCharts:Debug("Boss defeated, time saved", currentCombat:GetCombatTime())
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else
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if (mythicDungeonCharts.ChartTable and mythicDungeonCharts.ChartTable.EndTime ~= -1) then
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local now = time()
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--check if the dungeon just ended
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if (mythicDungeonCharts.ChartTable.EndTime + 2 >= now) then
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if (bossInfo) then
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local copiedBossInfo = Details:GetFramework().table.copy({}, bossInfo)
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table.insert(mythicDungeonCharts.ChartTable.BossDefeated, {time() - mythicDungeonCharts.ChartTable.StartTime, copiedBossInfo, currentCombat:GetCombatTime()})
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mythicDungeonCharts:Debug("Boss defeated, time saved, but used time aproximation:", mythicDungeonCharts.ChartTable.EndTime + 2, now, currentCombat:GetCombatTime())
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end
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end
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else
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mythicDungeonCharts:Debug("Boss defeated, but no chart capture is running")
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end
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end
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else
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mythicDungeonCharts:Debug("Boss defeated, but isn't a mythic dungeon boss fight")
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end
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end
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function mythicDungeonCharts:OnStartMythicDungeon()
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if (not Details.mythic_plus.show_damage_graphic) then
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mythicDungeonCharts:Debug("Dungeon started, no capturing mythic dungeon chart data, disabled on profile")
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if (verbosemode) then
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mythicDungeonCharts:Debug("OnStartMythicDungeon() not allowed")
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end
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return
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else
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mythicDungeonCharts:Debug("Dungeon started, new capture started")
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end
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mythicDungeonCharts.ChartTable = {
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Running = true,
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Players = {},
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ElapsedTime = 0,
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StartTime = time(),
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EndTime = -1,
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DungeonName = "",
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--store when each boss got defeated in comparison with the StartTime
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BossDefeated = {},
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}
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mythicDungeonCharts.ChartTable.Ticker = C_Timer.NewTicker(1, tickerCallback)
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--save the chart for development
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if (debugmode) then
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Details.mythic_plus.last_mythicrun_chart = mythicDungeonCharts.ChartTable
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end
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if (verbosemode) then
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mythicDungeonCharts:Debug("OnStartMythicDungeon() success")
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end
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end
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function mythicDungeonCharts:OnEndMythicDungeon()
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if (mythicDungeonCharts.ChartTable and mythicDungeonCharts.ChartTable.Running) then
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--stop capturinfg
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mythicDungeonCharts.ChartTable.Running = false
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mythicDungeonCharts.ChartTable.ElapsedTime = time() - mythicDungeonCharts.ChartTable.StartTime
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mythicDungeonCharts.ChartTable.EndTime = time()
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mythicDungeonCharts.ChartTable.Ticker:Cancel()
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local name, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceMapID, instanceGroupSize = GetInstanceInfo()
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mythicDungeonCharts.ChartTable.DungeonName = name
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--check if is inside the dungeon
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--many players just leave the dungeon in order the re-enter and start the run again, the chart window is showing in these cases data to an imcomplete run.
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local isInsideDungeon = IsInInstance()
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if (not isInsideDungeon) then
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mythicDungeonCharts:Debug("OnEndMythicDungeon() player wasn't inside the dungeon.")
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return
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end
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mythicDungeonCharts:Debug("Dungeon ended successfully, chart data capture stopped, scheduling to open the window.")
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--the run is valid, schedule to open the chart window
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Details.mythic_plus.delay_to_show_graphic = 5
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C_Timer.After(Details.mythic_plus.delay_to_show_graphic or 5, mythicDungeonCharts.ShowReadyPanel)
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if (verbosemode) then
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mythicDungeonCharts:Debug("OnEndMythicDungeon() success!")
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end
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else
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mythicDungeonCharts:Debug("Dungeon ended, no chart data was running")
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if (verbosemode) then
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mythicDungeonCharts:Debug("OnEndMythicDungeon() fail")
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end
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end
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end
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mythicDungeonCharts:RegisterEvent("COMBAT_MYTHICDUNGEON_START", "OnStartMythicDungeon")
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mythicDungeonCharts:RegisterEvent("COMBAT_MYTHICDUNGEON_END", "OnEndMythicDungeon")
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mythicDungeonCharts:RegisterEvent("COMBAT_BOSS_DEFEATED", "OnBossDefeated")
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-- /run _G.DetailsMythicDungeonChartHandler.ShowChart(); DetailsMythicDungeonChartFrame.ShowChartFrame()
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-- /run _G.DetailsMythicDungeonChartHandler.ShowReadyPanel()
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--show a small panel telling the chart is ready to show
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function mythicDungeonCharts.ShowReadyPanel()
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--check if is enabled
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if (not Details.mythic_plus.show_damage_graphic) then
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return
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end
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--create the panel
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if (not mythicDungeonCharts.ReadyFrame) then
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mythicDungeonCharts.ReadyFrame = CreateFrame("frame", "DetailsMythicDungeonReadyFrame", UIParent, "BackdropTemplate")
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local readyFrame = mythicDungeonCharts.ReadyFrame
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readyFrame:SetSize(255, 80)
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readyFrame:SetPoint("center", UIParent, "center", 300, 0)
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readyFrame:SetFrameStrata("LOW")
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readyFrame:EnableMouse(true)
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readyFrame:SetMovable(true)
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DetailsFramework:ApplyStandardBackdrop(readyFrame)
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DetailsFramework:CreateTitleBar (readyFrame, "Details! Damage Graphic for M+")
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readyFrame:Hide()
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--register to libwindow
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local LibWindow = LibStub("LibWindow-1.1")
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LibWindow.RegisterConfig(readyFrame, Details.mythic_plus.mythicrun_chart_frame_ready)
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LibWindow.RestorePosition(readyFrame)
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LibWindow.MakeDraggable(readyFrame)
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LibWindow.SavePosition(readyFrame)
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--show button
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readyFrame.ShowButton = DetailsFramework:CreateButton(readyFrame, function() mythicDungeonCharts.ShowChart(); readyFrame:Hide() end, 80, 20, Loc ["STRING_SLASH_SHOW"])
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readyFrame.ShowButton:SetTemplate(DetailsFramework:GetTemplate("button", "DETAILS_PLUGIN_BUTTON_TEMPLATE"))
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readyFrame.ShowButton:SetPoint("topright", readyFrame, "topright", -5, -30)
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--discart button
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readyFrame.DiscartButton = DetailsFramework:CreateButton(readyFrame, function() readyFrame:Hide() end, 80, 20, Loc ["STRING_DISCARD"])
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readyFrame.DiscartButton:SetTemplate(DetailsFramework:GetTemplate("button", "DETAILS_PLUGIN_BUTTON_TEMPLATE"))
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readyFrame.DiscartButton:SetPoint("right", readyFrame.ShowButton, "left", -5, 0)
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--disable feature check box (dont show this again)
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local on_switch_enable = function(self, _, value)
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Details.mythic_plus.show_damage_graphic = not value
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end
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local notAgainSwitch, notAgainLabel = DetailsFramework:CreateSwitch(readyFrame, on_switch_enable, not Details.mythic_plus.show_damage_graphic, _, _, _, _, _, _, _, _, _, Loc ["STRING_MINITUTORIAL_BOOKMARK4"], DetailsFramework:GetTemplate("switch", "OPTIONS_CHECKBOX_BRIGHT_TEMPLATE"), "GameFontHighlightLeft")
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notAgainSwitch:ClearAllPoints()
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notAgainLabel:SetPoint("left", notAgainSwitch, "right", 2, 0)
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notAgainSwitch:SetPoint("bottomleft", readyFrame, "bottomleft", 5, 5)
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notAgainSwitch:SetAsCheckBox()
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end
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mythicDungeonCharts.ReadyFrame:Show()
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end
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function mythicDungeonCharts.ShowChart()
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if (not mythicDungeonCharts.Frame) then
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mythicDungeonCharts.Frame = CreateFrame("frame", "DetailsMythicDungeonChartFrame", UIParent, "BackdropTemplate")
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local dungeonChartFrame = mythicDungeonCharts.Frame
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dungeonChartFrame:SetSize(1200, 620)
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dungeonChartFrame:SetPoint("center", UIParent, "center", 0, 0)
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dungeonChartFrame:SetFrameStrata("LOW")
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dungeonChartFrame:EnableMouse(true)
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dungeonChartFrame:SetMovable(true)
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DetailsFramework:ApplyStandardBackdrop(dungeonChartFrame)
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--minimized frame
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mythicDungeonCharts.FrameMinimized = CreateFrame("frame", "DetailsMythicDungeonChartFrameminimized", UIParent, "BackdropTemplate")
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local fMinimized = mythicDungeonCharts.FrameMinimized
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fMinimized:SetSize(160, 24)
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fMinimized:SetPoint("center", UIParent, "center", 0, 0)
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fMinimized:SetFrameStrata("LOW")
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fMinimized:EnableMouse(true)
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fMinimized:SetMovable(true)
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fMinimized:Hide()
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DetailsFramework:ApplyStandardBackdrop(fMinimized)
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dungeonChartFrame.IsMinimized = false
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--titlebar
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local titlebar = CreateFrame("frame", nil, dungeonChartFrame, "BackdropTemplate")
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titlebar:SetPoint("topleft", dungeonChartFrame, "topleft", 2, -3)
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titlebar:SetPoint("topright", dungeonChartFrame, "topright", -2, -3)
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titlebar:SetHeight(20)
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titlebar:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
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titlebar:SetBackdropColor(.5, .5, .5, 1)
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titlebar:SetBackdropBorderColor(0, 0, 0, 1)
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--title
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local titleLabel = Details.gump:NewLabel(titlebar, titlebar, nil, "titulo", "Plugins", "GameFontHighlightLeft", 12, {227/255, 186/255, 4/255})
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titleLabel:SetPoint("center", titlebar , "center")
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titleLabel:SetPoint("top", titlebar , "top", 0, -5)
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dungeonChartFrame.TitleText = titleLabel
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--titlebar when minimized
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local titlebarMinimized = CreateFrame("frame", nil, fMinimized, "BackdropTemplate")
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titlebarMinimized:SetPoint("topleft", fMinimized, "topleft", 2, -3)
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titlebarMinimized:SetPoint("topright", fMinimized, "topright", -2, -3)
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titlebarMinimized:SetHeight(20)
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titlebarMinimized:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]], tileSize = 64, tile = true})
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titlebarMinimized:SetBackdropColor(.5, .5, .5, 1)
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titlebarMinimized:SetBackdropBorderColor(0, 0, 0, 1)
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--title
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local titleLabelMinimized = Details.gump:NewLabel(titlebarMinimized, titlebarMinimized, nil, "titulo", "Dungeon Run Chart", "GameFontHighlightLeft", 10, {227/255, 186/255, 4/255})
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titleLabelMinimized:SetPoint("left", titlebarMinimized , "left", 4, 0)
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--titleLabelMinimized:SetPoint("top", titlebarMinimized , "top", 0, -5)
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dungeonChartFrame.TitleTextMinimized = titleLabelMinimized
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table.insert(UISpecialFrames, "DetailsMythicDungeonChartFrame")
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--register to libwindow
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local LibWindow = LibStub("LibWindow-1.1")
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LibWindow.RegisterConfig(dungeonChartFrame, Details.mythic_plus.mythicrun_chart_frame)
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LibWindow.RestorePosition(dungeonChartFrame)
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LibWindow.MakeDraggable(dungeonChartFrame)
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LibWindow.SavePosition(dungeonChartFrame)
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LibWindow.RegisterConfig(fMinimized, Details.mythic_plus.mythicrun_chart_frame_minimized)
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LibWindow.RestorePosition(fMinimized)
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LibWindow.MakeDraggable(fMinimized)
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LibWindow.SavePosition(fMinimized)
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dungeonChartFrame.ChartFrame = Details:GetFramework():CreateChartPanel(dungeonChartFrame, 1200, 600, "DetailsMythicDungeonChartGraphicFrame")
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dungeonChartFrame.ChartFrame:SetPoint("topleft", dungeonChartFrame, "topleft", 5, -20)
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dungeonChartFrame.ChartFrame.FrameInUse = {}
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dungeonChartFrame.ChartFrame.FrameFree = {}
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dungeonChartFrame.ChartFrame.TextureID = 1
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dungeonChartFrame.ChartFrame.ShowHeader = true
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dungeonChartFrame.ChartFrame.HeaderOnlyIndicator = true
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dungeonChartFrame.ChartFrame.HeaderShowOverlays = false
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dungeonChartFrame.ChartFrame.Graphic.DrawLine = mythicDungeonCharts.CustomDrawLine
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dungeonChartFrame.ChartFrame:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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dungeonChartFrame.ChartFrame:SetBackdropColor(0, 0, 0, 0.0)
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dungeonChartFrame.ChartFrame:SetBackdropBorderColor(0, 0, 0, 0)
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dungeonChartFrame.ChartFrame:EnableMouse(false)
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dungeonChartFrame.ChartFrame.CloseButton:Hide()
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dungeonChartFrame.BossWidgetsFrame = CreateFrame("frame", "$parentBossFrames", dungeonChartFrame, "BackdropTemplate")
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dungeonChartFrame.BossWidgetsFrame:SetFrameLevel(dungeonChartFrame:GetFrameLevel()+10)
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dungeonChartFrame.BossWidgetsFrame.Widgets = {}
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dungeonChartFrame.BossWidgetsFrame.GraphPin = dungeonChartFrame.BossWidgetsFrame:CreateTexture(nil, "overlay")
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dungeonChartFrame.BossWidgetsFrame.GraphPin:SetTexture([[Interface\BUTTONS\UI-RadioButton]])
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dungeonChartFrame.BossWidgetsFrame.GraphPin:SetTexCoord(17/64, 32/64, 0, 1)
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dungeonChartFrame.BossWidgetsFrame.GraphPin:SetSize(16, 16)
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dungeonChartFrame.BossWidgetsFrame.GraphPinGlow = dungeonChartFrame.BossWidgetsFrame:CreateTexture(nil, "artwork")
|
|
dungeonChartFrame.BossWidgetsFrame.GraphPinGlow:SetTexture([[Interface\Calendar\EventNotificationGlow]])
|
|
dungeonChartFrame.BossWidgetsFrame.GraphPinGlow:SetTexCoord(0, 1, 0, 1)
|
|
dungeonChartFrame.BossWidgetsFrame.GraphPinGlow:SetSize(14, 14)
|
|
dungeonChartFrame.BossWidgetsFrame.GraphPinGlow:SetBlendMode("ADD")
|
|
dungeonChartFrame.BossWidgetsFrame.GraphPinGlow:SetPoint("center", dungeonChartFrame.BossWidgetsFrame.GraphPin, "center", 0, 0)
|
|
|
|
dungeonChartFrame:Hide()
|
|
|
|
function dungeonChartFrame.ShowChartFrame()
|
|
if (dungeonChartFrame.IsMinimized) then
|
|
dungeonChartFrame.IsMinimized = false
|
|
fMinimized:Hide()
|
|
dungeonChartFrame:Show()
|
|
else
|
|
dungeonChartFrame:Show()
|
|
end
|
|
end
|
|
|
|
local closeButton = CreateFrame("button", "$parentCloseButton", dungeonChartFrame, "UIPanelCloseButton")
|
|
closeButton:GetNormalTexture():SetDesaturated(true)
|
|
closeButton:SetWidth(24)
|
|
closeButton:SetHeight(24)
|
|
closeButton:SetPoint("topright", dungeonChartFrame, "topright", 0, -1)
|
|
closeButton:SetFrameLevel(dungeonChartFrame:GetFrameLevel()+16)
|
|
|
|
local minimizeButton = CreateFrame("button", "$parentCloseButton", dungeonChartFrame, "UIPanelCloseButton")
|
|
minimizeButton:GetNormalTexture():SetDesaturated(true)
|
|
minimizeButton:SetWidth(24)
|
|
minimizeButton:SetHeight(24)
|
|
minimizeButton:SetPoint("right", closeButton, "left", 2, 0)
|
|
minimizeButton:SetFrameLevel(dungeonChartFrame:GetFrameLevel()+16)
|
|
minimizeButton:SetNormalTexture([[Interface\BUTTONS\UI-Panel-HideButton-Up]])
|
|
minimizeButton:SetPushedTexture([[Interface\BUTTONS\UI-Panel-HideButton-Down]])
|
|
minimizeButton:SetHighlightTexture([[Interface\BUTTONS\UI-Panel-MinimizeButton-Highlight]])
|
|
|
|
local closeButtonWhenMinimized = CreateFrame("button", "$parentCloseButton", fMinimized, "UIPanelCloseButton")
|
|
closeButtonWhenMinimized:GetNormalTexture():SetDesaturated(true)
|
|
closeButtonWhenMinimized:SetWidth(24)
|
|
closeButtonWhenMinimized:SetHeight(24)
|
|
closeButtonWhenMinimized:SetPoint("topright", fMinimized, "topright", 0, -1)
|
|
closeButtonWhenMinimized:SetFrameLevel(fMinimized:GetFrameLevel()+16)
|
|
|
|
local minimizeButtonWhenMinimized = CreateFrame("button", "$parentCloseButton", fMinimized, "UIPanelCloseButton")
|
|
minimizeButtonWhenMinimized:GetNormalTexture():SetDesaturated(true)
|
|
minimizeButtonWhenMinimized:SetWidth(24)
|
|
minimizeButtonWhenMinimized:SetHeight(24)
|
|
minimizeButtonWhenMinimized:SetPoint("right", closeButtonWhenMinimized, "left", 2, 0)
|
|
minimizeButtonWhenMinimized:SetFrameLevel(fMinimized:GetFrameLevel()+16)
|
|
minimizeButtonWhenMinimized:SetNormalTexture([[Interface\BUTTONS\UI-Panel-HideButton-Up]])
|
|
minimizeButtonWhenMinimized:SetPushedTexture([[Interface\BUTTONS\UI-Panel-HideButton-Down]])
|
|
minimizeButtonWhenMinimized:SetHighlightTexture([[Interface\BUTTONS\UI-Panel-MinimizeButton-Highlight]])
|
|
|
|
closeButtonWhenMinimized:SetScript("OnClick", function()
|
|
dungeonChartFrame.IsMinimized = false
|
|
fMinimized:Hide()
|
|
minimizeButtonWhenMinimized:SetNormalTexture([[Interface\BUTTONS\UI-Panel-HideButton-Up]])
|
|
minimizeButtonWhenMinimized:SetPushedTexture([[Interface\BUTTONS\UI-Panel-HideButton-Down]])
|
|
end)
|
|
|
|
--replace the default click function
|
|
local minimize_func = function(self)
|
|
if (dungeonChartFrame.IsMinimized) then
|
|
dungeonChartFrame.IsMinimized = false
|
|
fMinimized:Hide()
|
|
dungeonChartFrame:Show()
|
|
minimizeButtonWhenMinimized:SetNormalTexture([[Interface\BUTTONS\UI-Panel-HideButton-Up]])
|
|
minimizeButtonWhenMinimized:SetPushedTexture([[Interface\BUTTONS\UI-Panel-HideButton-Down]])
|
|
else
|
|
dungeonChartFrame.IsMinimized = true
|
|
dungeonChartFrame:Hide()
|
|
fMinimized:Show()
|
|
minimizeButtonWhenMinimized:SetNormalTexture([[Interface\BUTTONS\UI-Panel-CollapseButton-Up]])
|
|
minimizeButtonWhenMinimized:SetPushedTexture([[Interface\BUTTONS\UI-Panel-CollapseButton-Up]])
|
|
end
|
|
end
|
|
|
|
minimizeButton:SetScript("OnClick", minimize_func)
|
|
minimizeButtonWhenMinimized:SetScript("OnClick", minimize_func)
|
|
|
|
--enabled box
|
|
-- /run _G.DetailsMythicDungeonChartHandler.ShowChart(); DetailsMythicDungeonChartFrame.ShowChartFrame()
|
|
local on_switch_enable = function(_, _, state)
|
|
Details.mythic_plus.show_damage_graphic = state
|
|
end
|
|
local enabledSwitch, enabledLabel = Details.gump:CreateSwitch(dungeonChartFrame, on_switch_enable, Details.mythic_plus.show_damage_graphic, _, _, _, _, _, _, _, _, _, "Enabled", Details.gump:GetTemplate("switch", "OPTIONS_CHECKBOX_BRIGHT_TEMPLATE"), "GameFontHighlightLeft")
|
|
enabledSwitch:SetAsCheckBox()
|
|
enabledSwitch.tooltip = "Show this chart at the end of a mythic dungeon run.\n\nIf disabled, you can reactivate it again at the options panel > streamer settings."
|
|
enabledLabel:SetPoint("right", minimizeButton, "left", -22, 0)
|
|
enabledSwitch:SetSize(16, 16)
|
|
Details.gump:SetFontColor(enabledLabel, "gray")
|
|
enabledSwitch.checked_texture:SetVertexColor(.75, .75, .75)
|
|
|
|
local leftDivisorLine = dungeonChartFrame.BossWidgetsFrame:CreateTexture(nil, "overlay")
|
|
leftDivisorLine:SetSize(2, dungeonChartFrame.ChartFrame.Graphic:GetHeight())
|
|
leftDivisorLine:SetColorTexture(1, 1, 1, 1)
|
|
leftDivisorLine:SetPoint("bottomleft", dungeonChartFrame.ChartFrame.Graphic.TextFrame, "bottomleft", -2, 0)
|
|
|
|
local bottomDivisorLine = dungeonChartFrame.BossWidgetsFrame:CreateTexture(nil, "overlay")
|
|
bottomDivisorLine:SetSize(dungeonChartFrame.ChartFrame.Graphic:GetWidth(), 2)
|
|
bottomDivisorLine:SetColorTexture(1, 1, 1, 1)
|
|
bottomDivisorLine:SetPoint("bottomleft", dungeonChartFrame.ChartFrame.Graphic.TextFrame, "bottomleft", 0, 0)
|
|
|
|
dungeonChartFrame.ChartFrame.Graphic:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
|
dungeonChartFrame.ChartFrame.Graphic:SetBackdropColor(.5, .50, .50, 0.8)
|
|
dungeonChartFrame.ChartFrame.Graphic:SetBackdropBorderColor(0, 0, 0, 0.5)
|
|
|
|
function dungeonChartFrame.ChartFrame.RefreshBossTimeline(self, bossTable, elapsedTime)
|
|
for i, bossTable in ipairs(mythicDungeonCharts.ChartTable.BossDefeated) do
|
|
local bossWidget = dungeonChartFrame.BossWidgetsFrame.Widgets [i]
|
|
|
|
if (not bossWidget) then
|
|
local newBossWidget = CreateFrame("frame", "$parentBossWidget" .. i, dungeonChartFrame.BossWidgetsFrame, "BackdropTemplate")
|
|
newBossWidget:SetSize(64, 32)
|
|
newBossWidget:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
|
newBossWidget:SetBackdropColor(0, 0, 0, 0.1)
|
|
newBossWidget:SetBackdropBorderColor(0, 0, 0, 0)
|
|
|
|
local bossAvatar = Details:GetFramework():CreateImage(newBossWidget, "", 64, 32, "border")
|
|
bossAvatar:SetPoint("bottomleft", newBossWidget, "bottomleft", 0, 0)
|
|
newBossWidget.AvatarTexture = bossAvatar
|
|
|
|
local verticalLine = Details:GetFramework():CreateImage(newBossWidget, "", 1, dungeonChartFrame.ChartFrame.Graphic:GetHeight(), "overlay")
|
|
verticalLine:SetColorTexture(1, 1, 1, 0.3)
|
|
verticalLine:SetPoint("bottomleft", newBossWidget, "bottomright", 0, 0)
|
|
|
|
local timeText = Details:GetFramework():CreateLabel(newBossWidget)
|
|
timeText:SetPoint("bottomright", newBossWidget, "bottomright", 0, 0)
|
|
newBossWidget.TimeText = timeText
|
|
|
|
local timeBackground = Details:GetFramework():CreateImage(newBossWidget, "", 30, 12, "artwork")
|
|
timeBackground:SetColorTexture(0, 0, 0, 0.5)
|
|
timeBackground:SetPoint("topleft", timeText, "topleft", -2, 2)
|
|
timeBackground:SetPoint("bottomright", timeText, "bottomright", 2, 0)
|
|
|
|
dungeonChartFrame.BossWidgetsFrame.Widgets [i] = newBossWidget
|
|
bossWidget = newBossWidget
|
|
end
|
|
|
|
local chartLength = dungeonChartFrame.ChartFrame.Graphic:GetWidth()
|
|
local secondsPerPixel = chartLength / elapsedTime
|
|
local xPosition = bossTable[1] * secondsPerPixel
|
|
|
|
bossWidget:SetPoint("bottomright", dungeonChartFrame.ChartFrame.Graphic, "bottomleft", xPosition, 0)
|
|
|
|
bossWidget.TimeText:SetText(Details:GetFramework():IntegerToTimer(bossTable[1]))
|
|
|
|
if (bossTable[2].bossimage) then
|
|
bossWidget.AvatarTexture:SetTexture(bossTable[2].bossimage)
|
|
else
|
|
local bossAvatar = Details:GetBossPortrait(nil, nil, bossTable[2].name, bossTable[2].ej_instance_id)
|
|
bossWidget.AvatarTexture:SetTexture(bossAvatar)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
mythicDungeonCharts.Frame.ChartFrame:Reset()
|
|
|
|
if (not mythicDungeonCharts.ChartTable) then
|
|
if (debugmode) then
|
|
--development
|
|
if (Details.mythic_plus.last_mythicrun_chart) then
|
|
--load the last mythic dungeon run chart
|
|
local t = {}
|
|
Details:GetFramework().table.copy(t, Details.mythic_plus.last_mythicrun_chart)
|
|
mythicDungeonCharts.ChartTable = t
|
|
mythicDungeonCharts:Debug("no valid data, saved data loaded")
|
|
|
|
else
|
|
mythicDungeonCharts:Debug("no valid data and no saved data, canceling")
|
|
mythicDungeonCharts.Frame:Hide()
|
|
return
|
|
end
|
|
|
|
else
|
|
mythicDungeonCharts.Frame:Hide()
|
|
mythicDungeonCharts:Debug("no data found, canceling")
|
|
|
|
if (verbosemode) then
|
|
mythicDungeonCharts:Debug("mythicDungeonCharts.ShowChart() failed: no chart table")
|
|
end
|
|
return
|
|
end
|
|
end
|
|
|
|
local charts = mythicDungeonCharts.ChartTable.Players
|
|
local classDuplicated = {}
|
|
|
|
mythicDungeonCharts.PlayerGraphIndex = {}
|
|
|
|
for playerName, playerTable in pairs(charts) do
|
|
local chartData = playerTable.ChartData
|
|
local lineName = playerTable.Name
|
|
|
|
classDuplicated[playerTable.Class] = (classDuplicated[playerTable.Class] or 0) + 1
|
|
|
|
local lineColor
|
|
if (playerTable.Class) then
|
|
local classColor = mythicDungeonCharts.ClassColors[playerTable.Class .. classDuplicated[playerTable.Class]]
|
|
if (classColor) then
|
|
lineColor = {classColor.r, classColor.g, classColor.b}
|
|
else
|
|
lineColor = {1, 1, 1}
|
|
end
|
|
else
|
|
lineColor = {1, 1, 1}
|
|
end
|
|
|
|
local combatTime = mythicDungeonCharts.ChartTable.ElapsedTime
|
|
local texture = "line"
|
|
|
|
--lowess smooth
|
|
--chartData = mythicDungeonCharts.LowessSmoothing (chartData, 75)
|
|
chartData = mythicDungeonCharts.Frame.ChartFrame:CalcLowessSmoothing(chartData, 75)
|
|
|
|
local maxValue = 0
|
|
for i = 1, #chartData do
|
|
if (chartData [i] > maxValue) then
|
|
maxValue = chartData[i]
|
|
end
|
|
end
|
|
chartData.max_value = maxValue
|
|
|
|
mythicDungeonCharts.Frame.ChartFrame:AddLine(chartData, lineColor, lineName, combatTime, texture, "SMA")
|
|
table.insert(mythicDungeonCharts.PlayerGraphIndex, playerName)
|
|
end
|
|
|
|
mythicDungeonCharts.Frame.ChartFrame:RefreshBossTimeline(mythicDungeonCharts.ChartTable.BossDefeated, mythicDungeonCharts.ChartTable.ElapsedTime)
|
|
|
|
--generate boss time table
|
|
local bossTimeTable = {}
|
|
for i, bossTable in ipairs(mythicDungeonCharts.ChartTable.BossDefeated) do
|
|
local combatTime = bossTable [3] or math.random(10, 30)
|
|
|
|
table.insert(bossTimeTable, bossTable[1])
|
|
table.insert(bossTimeTable, bossTable[1] - combatTime)
|
|
end
|
|
|
|
mythicDungeonCharts.Frame.ChartFrame:AddOverlay(bossTimeTable, {1, 1, 1, 0.05}, "Show Boss", "")
|
|
|
|
--local phrase = " Average Dps (under development)\npress Escape to hide, Details! Alpha Build." .. _detalhes.build_counter .. "." .. _detalhes.realversion
|
|
local phrase = "Details!: Average Dps for "
|
|
|
|
mythicDungeonCharts.Frame.ChartFrame:SetTitle("")
|
|
Details:GetFramework():SetFontSize(mythicDungeonCharts.Frame.ChartFrame.chart_title, 14)
|
|
|
|
mythicDungeonCharts.Frame.TitleText:SetText(mythicDungeonCharts.ChartTable.DungeonName and phrase .. mythicDungeonCharts.ChartTable.DungeonName or phrase)
|
|
|
|
mythicDungeonCharts.Frame.ShowChartFrame()
|
|
|
|
if (verbosemode) then
|
|
mythicDungeonCharts:Debug("mythicDungeonCharts.ShowChart() success")
|
|
end
|
|
end
|
|
|
|
local showID = 0
|
|
local HideTooltip = function(ticker)
|
|
if (showID == ticker.ShowID) then
|
|
GameCooltip2:Hide()
|
|
mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPin:Hide()
|
|
mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPinGlow:Hide()
|
|
end
|
|
end
|
|
|
|
local PixelFrameOnEnter = function(self)
|
|
local playerName = self.PlayerName
|
|
--get the percent from the pixel height relative to the chart window
|
|
local dps = self.Height / mythicDungeonCharts.Frame.ChartFrame:GetHeight()
|
|
--multiply the max dps with the percent
|
|
dps = mythicDungeonCharts.Frame.ChartFrame.Graphic.max_value * dps
|
|
|
|
mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPin:SetPoint("center", self, "center", 0, 0)
|
|
mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPin:Show()
|
|
mythicDungeonCharts.Frame.BossWidgetsFrame.GraphPinGlow:Show()
|
|
|
|
GameCooltip2:Preset(2)
|
|
GameCooltip2:SetOption("FixedWidth", 100)
|
|
GameCooltip2:SetOption("TextSize", 10)
|
|
local onlyName = Details:GetOnlyName(playerName)
|
|
GameCooltip2:AddLine(onlyName)
|
|
|
|
local classIcon, L, R, B, T = Details:GetClassIcon(mythicDungeonCharts.ChartTable.Players [playerName] and mythicDungeonCharts.ChartTable.Players [playerName].Class)
|
|
GameCooltip2:AddIcon (classIcon, 1, 1, 16, 16, L, R, B, T)
|
|
|
|
GameCooltip2:AddLine(Details:GetCurrentToKFunction()(nil, floor(dps)))
|
|
|
|
GameCooltip2:SetOwner(self)
|
|
GameCooltip2:Show()
|
|
showID = showID + 1
|
|
end
|
|
|
|
local PixelFrameOnLeave = function(self)
|
|
local timer = C_Timer.NewTimer(1, HideTooltip)
|
|
timer.ShowID = showID
|
|
end
|
|
|
|
local TAXIROUTE_LINEFACTOR = 128 / 126 -- Multiplying factor for texture coordinates
|
|
local TAXIROUTE_LINEFACTOR_2 = TAXIROUTE_LINEFACTOR / 2 -- Half of that
|
|
|
|
function mythicDungeonCharts:CustomDrawLine (C, sx, sy, ex, ey, w, color, layer, linetexture, graphIndex)
|
|
local relPoint = "BOTTOMLEFT"
|
|
|
|
if sx == ex then
|
|
if sy == ey then
|
|
return
|
|
else
|
|
return self:DrawVLine(C, sx, sy, ey, w, color, layer)
|
|
end
|
|
|
|
elseif sy == ey then
|
|
return self:DrawHLine(C, sx, ex, sy, w, color, layer)
|
|
end
|
|
|
|
if not C.GraphLib_Lines then
|
|
C.GraphLib_Lines = {}
|
|
C.GraphLib_Lines_Used = {}
|
|
end
|
|
|
|
local T = tremove(C.GraphLib_Lines) or C:CreateTexture(nil, "ARTWORK")
|
|
|
|
if linetexture then --this data series texture
|
|
T:SetTexture(linetexture)
|
|
|
|
elseif C.CustomLine then --overall chart texture
|
|
T:SetTexture(C.CustomLine)
|
|
|
|
else --no texture assigned, use default
|
|
T:SetTexture(TextureDirectory.."line")
|
|
end
|
|
|
|
table.insert(C.GraphLib_Lines_Used, T)
|
|
|
|
T:SetDrawLayer(layer or "ARTWORK")
|
|
|
|
T:SetVertexColor(color[1], color[2], color[3], color[4])
|
|
-- Determine dimensions and center point of line
|
|
local dx, dy = ex - sx, ey - sy
|
|
local cx, cy = (sx + ex) / 2, (sy + ey) / 2
|
|
|
|
-- Normalize direction if necessary
|
|
if (dx < 0) then
|
|
dx, dy = -dx, -dy
|
|
end
|
|
|
|
-- Calculate actual length of line
|
|
local l = sqrt((dx * dx) + (dy * dy))
|
|
|
|
-- Sin and Cosine of rotation, and combination (for later)
|
|
local s, c = -dy / l, dx / l
|
|
local sc = s * c
|
|
|
|
-- Calculate bounding box size and texture coordinates
|
|
local Bwid, Bhgt, BLx, BLy, TLx, TLy, TRx, TRy, BRx, BRy
|
|
if (dy >= 0) then
|
|
Bwid = ((l * c) - (w * s)) * TAXIROUTE_LINEFACTOR_2
|
|
Bhgt = ((w * c) - (l * s)) * TAXIROUTE_LINEFACTOR_2
|
|
BLx, BLy, BRy = (w / l) * sc, s * s, (l / w) * sc
|
|
BRx, TLx, TLy, TRx = 1 - BLy, BLy, 1 - BRy, 1 - BLx
|
|
TRy = BRx
|
|
else
|
|
Bwid = ((l * c) + (w * s)) * TAXIROUTE_LINEFACTOR_2
|
|
Bhgt = ((w * c) + (l * s)) * TAXIROUTE_LINEFACTOR_2
|
|
BLx, BLy, BRx = s * s, -(l / w) * sc, 1 + (w / l) * sc
|
|
BRy, TLx, TLy, TRy = BLx, 1 - BRx, 1 - BLx, 1 - BLy
|
|
TRx = TLy
|
|
end
|
|
|
|
-- Thanks Blizzard for adding (-)10000 as a hard-cap and throwing errors!
|
|
-- The cap was added in 3.1.0 and I think it was upped in 3.1.1
|
|
-- (way less chance to get the error)
|
|
if TLx > 10000 then TLx = 10000 elseif TLx < -10000 then TLx = -10000 end
|
|
if TLy > 10000 then TLy = 10000 elseif TLy < -10000 then TLy = -10000 end
|
|
if BLx > 10000 then BLx = 10000 elseif BLx < -10000 then BLx = -10000 end
|
|
if BLy > 10000 then BLy = 10000 elseif BLy < -10000 then BLy = -10000 end
|
|
if TRx > 10000 then TRx = 10000 elseif TRx < -10000 then TRx = -10000 end
|
|
if TRy > 10000 then TRy = 10000 elseif TRy < -10000 then TRy = -10000 end
|
|
if BRx > 10000 then BRx = 10000 elseif BRx < -10000 then BRx = -10000 end
|
|
if BRy > 10000 then BRy = 10000 elseif BRy < -10000 then BRy = -10000 end
|
|
|
|
-- Set texture coordinates and anchors
|
|
T:ClearAllPoints()
|
|
T:SetTexCoord(TLx, TLy, BLx, BLy, TRx, TRy, BRx, BRy)
|
|
T:SetPoint("BOTTOMLEFT", C, relPoint, cx - Bwid, cy - Bhgt)
|
|
T:SetPoint("TOPRIGHT", C, relPoint, cx + Bwid, cy + Bhgt)
|
|
T:Show()
|
|
|
|
local playerName = mythicDungeonCharts.PlayerGraphIndex [graphIndex]
|
|
if (mythicDungeonCharts.Frame.ChartFrame.TextureID % 3 == 0 and playerName) then
|
|
|
|
local pixelFrame = tremove(mythicDungeonCharts.Frame.ChartFrame.FrameFree)
|
|
if (not pixelFrame) then
|
|
local newFrame = CreateFrame("frame", nil, mythicDungeonCharts.Frame.ChartFrame, "BackdropTemplate")
|
|
newFrame:SetSize(1, 1)
|
|
|
|
--newFrame:SetBackdrop({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 2, tile = true})
|
|
--newFrame:SetBackdropColor(0, 0, 0, 1)
|
|
newFrame:SetScript("OnEnter", PixelFrameOnEnter)
|
|
newFrame:SetScript("OnLeave", PixelFrameOnLeave)
|
|
|
|
pixelFrame = newFrame
|
|
end
|
|
|
|
pixelFrame:SetPoint("BOTTOMLEFT", C, relPoint, cx - Bwid, cy - Bhgt)
|
|
pixelFrame:SetPoint("TOPRIGHT", C, relPoint, cx + Bwid, cy + Bhgt)
|
|
|
|
table.insert(mythicDungeonCharts.Frame.ChartFrame.FrameInUse, pixelFrame)
|
|
pixelFrame.PlayerName = playerName
|
|
pixelFrame.Height = ey
|
|
|
|
end
|
|
|
|
mythicDungeonCharts.Frame.ChartFrame.TextureID = mythicDungeonCharts.Frame.ChartFrame.TextureID + 1
|
|
return T
|
|
end
|
|
|
|
|
|
mythicDungeonCharts.ClassColors = {
|
|
["HUNTER1"] = { r = 0.67, g = 0.83, b = 0.45, colorStr = "ffabd473" },
|
|
["HUNTER2"] = { r = 0.47, g = 0.63, b = 0.25, colorStr = "ffabd473" },
|
|
["HUNTER3"] = { r = 0.27, g = 0.43, b = 0.05, colorStr = "ffabd473" },
|
|
|
|
["WARLOCK1"] = { r = 0.53, g = 0.53, b = 0.93, colorStr = "ff8788ee" },
|
|
["WARLOCK2"] = { r = 0.33, g = 0.33, b = 0.73, colorStr = "ff8788ee" },
|
|
["WARLOCK3"] = { r = 0.13, g = 0.13, b = 0.53, colorStr = "ff8788ee" },
|
|
|
|
["PRIEST1"] = { r = 1.0, g = 1.0, b = 1.0, colorStr = "ffffffff" },
|
|
["PRIEST2"] = { r = 0.8, g = 0.8, b = 0.8, colorStr = "ffffffff" },
|
|
["PRIEST3"] = { r = 0.6, g = 0.6, b = 0.6, colorStr = "ffffffff" },
|
|
|
|
["PALADIN1"] = { r = 0.96, g = 0.55, b = 0.73, colorStr = "fff58cba" },
|
|
["PALADIN2"] = { r = 0.76, g = 0.35, b = 0.53, colorStr = "fff58cba" },
|
|
["PALADIN3"] = { r = 0.56, g = 0.15, b = 0.33, colorStr = "fff58cba" },
|
|
|
|
["MAGE1"] = { r = 0.25, g = 0.78, b = 0.92, colorStr = "ff3fc7eb" },
|
|
["MAGE2"] = { r = 0.05, g = 0.58, b = 0.72, colorStr = "ff3fc7eb" },
|
|
["MAGE3"] = { r = 0.0, g = 0.38, b = 0.52, colorStr = "ff3fc7eb" },
|
|
|
|
["ROGUE1"] = { r = 1.0, g = 0.96, b = 0.41, colorStr = "fffff569" },
|
|
["ROGUE2"] = { r = 0.8, g = 0.76, b = 0.21, colorStr = "fffff569" },
|
|
["ROGUE3"] = { r = 0.6, g = 0.56, b = 0.01, colorStr = "fffff569" },
|
|
|
|
["DRUID1"] = { r = 1.0, g = 0.49, b = 0.04, colorStr = "ffff7d0a" },
|
|
["DRUID2"] = { r = 0.8, g = 0.29, b = 0.04, colorStr = "ffff7d0a" },
|
|
["DRUID3"] = { r = 0.6, g = 0.09, b = 0.04, colorStr = "ffff7d0a" },
|
|
|
|
["SHAMAN1"] = { r = 0.0, g = 0.44, b = 0.87, colorStr = "ff0070de" },
|
|
["SHAMAN2"] = { r = 0.0, g = 0.24, b = 0.67, colorStr = "ff0070de" },
|
|
["SHAMAN3"] = { r = 0.0, g = 0.04, b = 0.47, colorStr = "ff0070de" },
|
|
|
|
["WARRIOR1"] = { r = 0.78, g = 0.61, b = 0.43, colorStr = "ffc79c6e" },
|
|
["WARRIOR2"] = { r = 0.58, g = 0.41, b = 0.23, colorStr = "ffc79c6e" },
|
|
["WARRIOR3"] = { r = 0.38, g = 0.21, b = 0.03, colorStr = "ffc79c6e" },
|
|
|
|
["DEATHKNIGHT1"] = { r = 0.77, g = 0.12 , b = 0.23, colorStr = "ffc41f3b" },
|
|
["DEATHKNIGHT2"] = { r = 0.57, g = 0.02 , b = 0.03, colorStr = "ffc41f3b" },
|
|
["DEATHKNIGHT3"] = { r = 0.37, g = 0.02 , b = 0.03, colorStr = "ffc41f3b" },
|
|
|
|
["MONK1"] = { r = 0.0, g = 1.00 , b = 0.59, colorStr = "ff00ff96" },
|
|
["MONK2"] = { r = 0.0, g = 0.8 , b = 0.39, colorStr = "ff00ff96" },
|
|
["MONK3"] = { r = 0.0, g = 0.6 , b = 0.19, colorStr = "ff00ff96" },
|
|
|
|
["DEMONHUNTER1"] = { r = 0.64, g = 0.19, b = 0.79, colorStr = "ffa330c9" },
|
|
["DEMONHUNTER2"] = { r = 0.44, g = 0.09, b = 0.59, colorStr = "ffa330c9" },
|
|
["DEMONHUNTER3"] = { r = 0.24, g = 0.09, b = 0.39, colorStr = "ffa330c9" },
|
|
|
|
["EVOKER1"] = { r = 0.0, g = 1.00 , b = 0.59, colorStr = "FF205F45" },
|
|
["EVOKER2"] = { r = 0.0, g = 0.8 , b = 0.39, colorStr = "FF126442" },
|
|
["EVOKER3"] = { r = 0.0, g = 0.6 , b = 0.19, colorStr = "FF274B3C" },
|
|
};
|
|
|
|
if (debugmode) then
|
|
--C_Timer.After(1, mythicDungeonCharts.ShowChart)
|
|
end
|
|
|
|
Details222.MythicPlus = {
|
|
IsMythicPlus = function()
|
|
return C_ChallengeMode and C_ChallengeMode.GetActiveKeystoneInfo() and true or false
|
|
end,
|
|
}
|