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--[[
## Interface: 11401
## Title: LibQuestXP
## Author: MrFox
## Email: gyussz@live.com
## Version: 1.0.9
## Notes: Library that re-implements GetQuestLogRewardXP for Classic WoW and provides XP reward information for all quests
]]
local MAJOR, MINOR = "LibQuestXP-1.0", 9
local LibQuestXP = LibStub:NewLibrary(MAJOR, MINOR)
if _G.WOW_PROJECT_ID == _G.WOW_PROJECT_MAINLINE then
return -- Don't load for Retail
end
if not LibQuestXP then
return -- already loaded and no upgrade necessary
end
local selectedQuestLogIndex = nil
local function hookSelectQuestLogEntry(questLogIndex)
selectedQuestLogIndex = questLogIndex
end
hooksecurefunc("SelectQuestLogEntry", hookSelectQuestLogEntry)
function LibQuestXP:GetQuestInfo(questID)
if LibQuestXPDB[questID] ~= nil then
return LibQuestXPDB[questID]['xp'], LibQuestXPDB[questID]['level']
end
return 0, nil
end
function LibQuestXP:GetAdjustedXP(xp, qLevel)
local charLevel = UnitLevel("player");
if (charLevel == 60) then
return 0;
end
local diffFactor = 2 * (qLevel - charLevel) + 20;
if (diffFactor < 1) then
diffFactor = 1;
elseif (diffFactor > 10) then
diffFactor = 10;
end
xp = xp * diffFactor / 10;
if (xp <= 100) then
xp = 5 * floor((xp + 2) / 5);
elseif (xp <= 500) then
xp = 10 * floor((xp + 5) / 10);
elseif (xp <= 1000) then
xp = 25 * floor((xp + 12) / 25);
else
xp = 50 * floor((xp + 25) / 50);
end
if C_Seasons ~= nil and C_Seasons.HasActiveSeason() and (C_Seasons.GetActiveSeason() == Enum.SeasonID.SeasonOfMastery) then
local roundFactor = 50;
if xp < 1000 then
roundFactor = 10;
end
xp = floor(xp / roundFactor + 0.5) * roundFactor * 2.0;
end
return xp;
end
function GetQuestLogRewardXP(questID)
local title, qLevel, xp, _
-- Try getting the quest from the quest log if no questID was provided
if questID == nil and selectedQuestLogIndex ~= nil then
title, qLevel, _, _, _, _, _, questID = GetQuestLogTitle(selectedQuestLogIndex)
end
-- Return 0 if quest ID is not found for some reason
if (questID == nil) then return 0 end
-- Get stored quest XP and quest level
xp, qLevel = LibQuestXP:GetQuestInfo(questID)
-- Return base XP if level information is not available
if qLevel == nil then return xp end
-- Return adjusted XP if all information are available
-- print(questID, title, xp, LibQuestXP:GetAdjustedXP(xp, qLevel)); -- Debug
return LibQuestXP:GetAdjustedXP(xp, qLevel)
end