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local mod = DBM:NewMod(1664, "DBM-Party-Legion", 1, 740)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20230509011041")
mod:SetCreatureID(98949)
mod:SetEncounterID(1834)
mod:SetUsedIcons(1)
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_SUCCESS 198079",
"SPELL_AURA_APPLIED 198079",
"SPELL_AURA_REMOVED 198079",
"SPELL_CAST_START 198073 198245",
-- "SPELL_PERIODIC_DAMAGE",
-- "SPELL_PERIODIC_MISSED",
"UNIT_POWER_UPDATE boss1"
)
--TODO, maye GTFO for fire on ground (and timers and other stuff for it too maybe, seems all over place though).
local warnHatefulGaze = mod:NewTargetNoFilterAnnounce(198079, 4)
local specWarnStomp = mod:NewSpecialWarningSpell(198073, nil, nil, nil, 2, 2)
local specWarnHatefulGaze = mod:NewSpecialWarningDefensive(198079, nil, nil, nil, 1, 2)
local yellHatefulGaze = mod:NewYell(198079)
local specWarnBrutalHaymakerSoon = mod:NewSpecialWarningSoon(198245, "Tank|Healer", nil, nil, 1, 2)--Face fuck soon
local specWarnBrutalHaymaker = mod:NewSpecialWarningDefensive(198245, "Tank", nil, nil, 3, 2)--Incoming face fuck
local timerStompCD = mod:NewCDTimer(17, 198073, nil, nil, nil, 2)--Next timers but delayed by other casts
local timerHatefulGazeCD = mod:NewCDTimer(25.5, 198079, nil, nil, nil, 3)--Next timers but delayed by other casts
mod:AddInfoFrameOption(198080)
mod:AddSetIconOption("SetIconOnHatefulGaze", 198079, true, false, {1})
local superWarned = false
function mod:OnCombatStart(delay)
if not self:IsNormal() then
timerHatefulGazeCD:Start(5-delay)
if self.Options.InfoFrame then
DBM.InfoFrame:SetHeader(DBM:GetSpellInfo(198080))
DBM.InfoFrame:Show(5, "reverseplayerbaddebuffbyspellid", 224188)--Must match spellID to filter other debuffs out
end
end
timerStompCD:Start(12-delay)
end
function mod:OnCombatEnd()
if self.Options.InfoFrame then
DBM.InfoFrame:Hide()
end
end
function mod:SPELL_CAST_SUCCESS(args)
local spellId = args.spellId
if spellId == 198079 then
timerHatefulGazeCD:Start()
end
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 198079 then
if args:IsPlayer() then
specWarnHatefulGaze:Show()
specWarnHatefulGaze:Play("targetyou")
yellHatefulGaze:Yell()
else
warnHatefulGaze:Show(args.destName)
end
if self.Options.SetIconOnHatefulGaze then
self:SetIcon(args.destName, 1)
end
end
end
function mod:SPELL_AURA_REMOVED(args)
local spellId = args.spellId
if spellId == 198079 and self.Options.SetIconOnHatefulGaze then
self:SetIcon(args.destName, 0)
end
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 198073 then
specWarnStomp:Show()
timerStompCD:Start()
specWarnStomp:Play("carefly")
elseif spellId == 198245 and not superWarned then--fallback, only 0.7 seconds warning vs 1.2 if power 100 works, but better than naught.
superWarned = true
specWarnBrutalHaymaker:Show()
if self:IsTank() then
specWarnBrutalHaymaker:Play("defensive")
else
specWarnBrutalHaymaker:Play("tankheal")
end
end
end
do
local warnedSoon = false
local UnitPower = UnitPower
function mod:UNIT_POWER_UPDATE(uId)
local power = UnitPower(uId)
if power >= 85 and not warnedSoon then
warnedSoon = true
specWarnBrutalHaymakerSoon:Show()
specWarnBrutalHaymakerSoon:Play("energyhigh")
elseif power < 50 and warnedSoon then
warnedSoon = false
superWarned = false
elseif power == 100 and not superWarned then--Doing here is about 0.5 seconds faster than SPELL_CAST_START, when it works.
superWarned = true
specWarnBrutalHaymaker:Show()
if self:IsTank() then
specWarnBrutalHaymaker:Play("defensive")
else
specWarnBrutalHaymaker:Play("tankheal")
end
end
end
end