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42 lines
1.3 KiB
42 lines
1.3 KiB
local SLE, T, E, L, V, P, G = unpack(ElvUI_SLE)
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local OH = SLE.OrderHall
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local _G = _G
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local C_Garrison = C_Garrison
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function OH:SHIPMENT_CRAFTER_INFO(event, success, shipmentCount, maxShipments, ownedShipments, plotID)
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if not _G["GarrisonCapacitiveDisplayFrame"] then return end --Just in case
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if not C_Garrison.IsPlayerInGarrison(3) then return end
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local n = _G["GarrisonCapacitiveDisplayFrame"].available or 0
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if OH.clicked or n == 0 or not OH.db.autoOrder.enable then return end
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OH.clicked = true
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local _, _, _, _, followerID = C_Garrison.GetShipmentItemInfo()
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if followerID then
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_G["GarrisonCapacitiveDisplayFrame"].CreateAllWorkOrdersButton:Click()
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else
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if OH.db.autoOrder.autoEquip then
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_G["GarrisonCapacitiveDisplayFrame"].CreateAllWorkOrdersButton:Click()
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end
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end
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end
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function OH:SHIPMENT_CRAFTER_CLOSED()
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OH.clicked = false
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end
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function OH:Initialize()
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if not SLE.initialized then return end
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if E.db.sle.orderhall then E.db.sle.orderhall = nil end
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OH.db = E.db.sle.legacy.orderhall
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OH.clicked = false
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function OH:ForUpdateAll()
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if E.db.sle.orderhall then E.db.sle.orderhall = nil end
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OH.db = E.db.sle.legacy.orderhall
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end
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self:RegisterEvent("SHIPMENT_CRAFTER_INFO")
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self:RegisterEvent("SHIPMENT_CRAFTER_CLOSED")
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end
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SLE:RegisterModule(OH:GetName())
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