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1854 lines
82 KiB
1854 lines
82 KiB
---------------------------------------------------------------------------------
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--
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-- Prat - A framework for World of Warcraft chat mods
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--
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-- Copyright (C) 2006-2018 Prat Development Team
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--
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-- This program is free software; you can redistribute it and/or
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-- modify it under the terms of the GNU General Public License
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-- as published by the Free Software Foundation; either version 2
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-- of the License, or (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License
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-- along with this program; if not, write to:
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--
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-- Free Software Foundation, Inc.,
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-- 51 Franklin Street, Fifth Floor,
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-- Boston, MA 02110-1301, USA.
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--
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--
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-------------------------------------------------------------------------------
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Prat:AddModuleToLoad(function()
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local PRAT_MODULE = Prat:RequestModuleName("PlayerNames")
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if PRAT_MODULE == nil then
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return
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end
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local module = Prat:NewModule(PRAT_MODULE, "AceHook-3.0", "AceEvent-3.0", "AceTimer-3.0")
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-- define localized strings
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local PL = module.PL
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--[==[@debug@
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PL:AddLocale(PRAT_MODULE, "enUS", {
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["PlayerNames"] = true,
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["Player name formating options."] = true,
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["Brackets"] = true,
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["Square"] = true,
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["Angled"] = true,
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["None"] = true,
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["Class"] = true,
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["Random"] = true,
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["Reset Settings"] = true,
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["No additional coloring"] = true,
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["Restore default settings, and delete stored character data."] = true,
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["Sets style of brackets to use around player names."] = true,
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["Unknown Use Common Color"] = true,
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["Toggle using a common color for unknown player names."] = true,
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["Unknown Common Color"] = true,
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["Set common color of unknown player names."] = true,
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["Enable TabComplete"] = true,
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["Toggle tab completion of player names."] = true,
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["Show Level"] = true,
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["Toggle level showing."] = true,
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["Level Color Mode"] = true,
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["Use Player Color"] = true,
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["Use Channel Color"] = true,
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["Color by Level Difference"] = true,
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["How to color other player's level."] = true,
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["Show Group"] = true,
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["Toggle raid group showing."] = true,
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["Show Raid Target Icon"] = true,
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["Toggle showing the raid target icon which is currently on the player."] = true,
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["Use toon name for RealID"] = true,
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-- In the high-cpu pullout
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["coloreverywhere_name"] = "Color Names Everywhere",
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["coloreverywhere_desc"] = "Color player names if they appear in the text of the chat message",
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["hoverhilight_name"] = "Hover Hilighting",
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["hoverhilight_desc"] = "Hilight chat lines from a specific player when hovering over thier playerlink",
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["realidcolor_name"] = "RealID Coloring",
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["realidcolor_desc"] = "RealID Name Coloring",
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["Keep Info"] = true,
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["Keep Lots Of Info"] = true,
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["Keep player information between session for all players except cross-server players"] = true,
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["Keep player information between session, but limit it to friends and guild members."] = true,
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["Player Color Mode"] = true,
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["How to color player's name."] = true,
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["Unknown Common Color From TasteTheNaimbow"] = true,
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["Let TasteTheNaimbow set the common color for unknown player names."] = true,
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["Brackets Common Color"] = true,
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["Sets common color of brackets to use around player names."] = true,
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["Brackets Use Common Color"] = true,
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["Toggle using a common color for brackets around player names."] = true,
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["linkifycommon_name"] = "Linkify Common Messages",
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["linkifycommon_desc"] = "Linkify Common Messages",
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msg_stored_data_cleared = "Stored Player Data Cleared",
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["tabcomplete_name"] = "Possible Names",
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["Tab completion : "] = true,
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["Too many matches (%d possible)"] = true,
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["Actively Query Player Info"] = true,
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["Query the server for all player names we do not know. Note: This happpens pretty slowly, and this data is not saved."] = true,
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bnetclienticon_name = "Show BNet Client Icon",
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bnetclienticon_desc = "Show an icon indicating which game or client the Battle.Net friend is using"
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})
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--@end-debug@]==]
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-- These Localizations are auto-generated. To help with localization
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-- please go to http://www.wowace.com/projects/prat-3-0/localization/
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--@non-debug@
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do
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local L
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L = {
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["PlayerNames"] = {
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["Actively Query Player Info"] = true,
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["Angled"] = true,
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["bnetclienticon_desc"] = "Show an icon indicating which game or client the Battle.Net friend is using",
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["bnetclienticon_name"] = "Show BNet Client Icon",
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["Brackets"] = true,
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["Brackets Common Color"] = true,
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["Brackets Use Common Color"] = true,
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["Class"] = true,
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["Color by Level Difference"] = true,
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["coloreverywhere_desc"] = "Color player names if they appear in the text of the chat message",
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["coloreverywhere_name"] = "Color Names Everywhere",
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["Enable Alt-Invite"] = true,
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["Enable Invite Links"] = true,
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["Enable TabComplete"] = true,
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["hoverhilight_desc"] = "Hilight chat lines from a specific player when hovering over thier playerlink",
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["hoverhilight_name"] = "Hover Hilighting",
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["How to color other player's level."] = true,
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["How to color player's name."] = true,
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["Keep Info"] = true,
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["Keep Lots Of Info"] = true,
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["Keep player information between session for all players except cross-server players"] = true,
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["Keep player information between session, but limit it to friends and guild members."] = true,
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["Let TasteTheNaimbow set the common color for unknown player names."] = true,
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["Level Color Mode"] = true,
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["linkifycommon_desc"] = "Linkify Common Messages",
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["linkifycommon_name"] = "Linkify Common Messages",
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["msg_stored_data_cleared"] = "Stored Player Data Cleared",
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["No additional coloring"] = true,
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["None"] = true,
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["Player Color Mode"] = true,
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["Player name formating options."] = true,
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["PlayerNames"] = true,
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["Prat_Playernames: Stored Player Data Cleared"] = true,
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["Query the server for all player names we do not know. Note: This happpens pretty slowly, and this data is not saved."] = true,
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["Random"] = true,
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["realidcolor_desc"] = "RealID Name Coloring",
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["realidcolor_name"] = "RealID Coloring",
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["Reset Settings"] = true,
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["Restore default settings, and delete stored character data."] = true,
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["Set common color of unknown player names."] = true,
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["Sets common color of brackets to use around player names."] = true,
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["Sets style of brackets to use around player names."] = true,
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["Show Group"] = true,
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["Show Level"] = true,
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["Show Raid Target Icon"] = true,
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["Square"] = true,
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["Tab completion : "] = true,
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["tabcomplete_name"] = "Possible Names",
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["Toggle group invites by alt-clicking hyperlinked keywords like 'invite'."] = true,
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["Toggle group invites by alt-clicking on player name."] = true,
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["Toggle level showing."] = true,
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["Toggle raid group showing."] = true,
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["Toggle showing the raid target icon which is currently on the player."] = true,
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["Toggle tab completion of player names."] = true,
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["Toggle using a common color for brackets around player names."] = true,
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["Toggle using a common color for unknown player names."] = true,
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["Too many matches (%d possible)"] = true,
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["Unknown Common Color"] = true,
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["Unknown Common Color From TasteTheNaimbow"] = true,
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["Unknown Use Common Color"] = true,
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["Use Channel Color"] = true,
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["Use Player Color"] = true,
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["Use toon name for RealID"] = true,
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}
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}
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PL:AddLocale(PRAT_MODULE, "enUS",L)
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L = {
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["PlayerNames"] = {
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["Actively Query Player Info"] = "Interroger activement les joueurs",
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["Angled"] = "Chevrons",
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--[[Translation missing --]]
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["bnetclienticon_desc"] = "Show an icon indicating which game or client the Battle.Net friend is using",
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--[[Translation missing --]]
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["bnetclienticon_name"] = "Show BNet Client Icon",
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["Brackets"] = "Crochets",
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["Brackets Common Color"] = "Couleur des crochets",
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["Brackets Use Common Color"] = "Couleur des crochets",
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["Class"] = "Classe du joueur",
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["Color by Level Difference"] = "Différence de niveau",
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["coloreverywhere_desc"] = "Colorier le nom des joueurs si ils apparaissent dans le texte des messages.",
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["coloreverywhere_name"] = "Couleur partout",
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["Enable Alt-Invite"] = "Invitation avec Alt",
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["Enable Invite Links"] = "Liens d'invitation",
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["Enable TabComplete"] = "Complétion avec Tab",
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["hoverhilight_desc"] = "Mettre en surbrillance les lignes de chat d'un joueur spécifique quand la souris survole un lien vers ce joueur",
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["hoverhilight_name"] = "Surbrillance de noms survolés",
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["How to color other player's level."] = "Définit la couleur du niveau des autres joueurs.",
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["How to color player's name."] = "Définit la couleur du nom des joueurs.",
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["Keep Info"] = "Garder les info.",
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["Keep Lots Of Info"] = "Garder beaucoup d'info.",
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["Keep player information between session for all players except cross-server players"] = "Garder les informations sur tous les joueurs entre les sessions sauf pour les joueurs inter-serveurs.",
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["Keep player information between session, but limit it to friends and guild members."] = "Garder les informations sur les joueurs entre les sessions, mais seulement pour les amis et membres de la guilde.",
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["Let TasteTheNaimbow set the common color for unknown player names."] = "Laisser TasteTheNaimbow définir la couleur des joueurs inconnus.",
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["Level Color Mode"] = "Couleur des niveaux",
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--[[Translation missing --]]
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["linkifycommon_desc"] = "Linkify Common Messages",
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--[[Translation missing --]]
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["linkifycommon_name"] = "Linkify Common Messages",
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--[[Translation missing --]]
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["msg_stored_data_cleared"] = "Stored Player Data Cleared",
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["No additional coloring"] = "Pas de couleur",
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["None"] = "Aucun",
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["Player Color Mode"] = "Couleur des joueurs",
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["Player name formating options."] = "Options de formatage pour les noms des joueurs.",
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["PlayerNames"] = "Nom des joueurs",
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["Prat_Playernames: Stored Player Data Cleared"] = "Prat_Playernames: Informations des joueurs réinitialisées.",
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["Query the server for all player names we do not know. Note: This happpens pretty slowly, and this data is not saved."] = "Interroge le serveur pour tous les noms de joueurs que nous ne connaissons pas. Note : Cela peut être très lent, et les informations ne sont pas sauvegardées.",
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["Random"] = "Aléatoire",
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["realidcolor_desc"] = "Couleur des noms RealID.",
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["realidcolor_name"] = "Couleur RealID",
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["Reset Settings"] = "Réinitialiser",
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["Restore default settings, and delete stored character data."] = "Remets les options par défaut, et supprime toutes les informations enregistrées sur les joueurs.",
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["Set common color of unknown player names."] = "Définit la couleur pour les noms de joueurs inconnus.",
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["Sets common color of brackets to use around player names."] = "Définit la couleur des crochets autour du noms des joueurs.",
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["Sets style of brackets to use around player names."] = "Définit le style des crochets autour du nom des joueurs.",
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["Show Group"] = "Montrer le groupe",
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["Show Level"] = "Montrer le niveau",
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["Show Raid Target Icon"] = "Montrer l'icône de raid",
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["Square"] = "Crochets",
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["Tab completion : "] = "Auto-complétion :",
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["tabcomplete_name"] = "Noms possibles",
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["Toggle group invites by alt-clicking hyperlinked keywords like 'invite'."] = "Active/Désactive l'invitation de groupe en faisant Alt+clic sur des mots-clé hyperliens comme 'inviter'.",
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["Toggle group invites by alt-clicking on player name."] = "Active/Désactive l'invitation de groupe en faisant Alt+clic sur le nom d'un joueur.",
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["Toggle level showing."] = "Active/Désactive l'affichage du niveau.",
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["Toggle raid group showing."] = "Active/Désactive l'affichage du groupe de raid.",
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["Toggle showing the raid target icon which is currently on the player."] = "Active/Désactive l'affichage de l'icône de raid qui est sur le joueur.",
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["Toggle tab completion of player names."] = "Active/Désactive l'auto-complétion du nom des joueurs.",
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["Toggle using a common color for brackets around player names."] = "Active/Désactive l'utilisation d'une couleur commune pour les crochets autour du nom des joueurs.",
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["Toggle using a common color for unknown player names."] = "Active/Désactive l'utilisation d'une couleur commune pour les joueurs inconnus.",
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["Too many matches (%d possible)"] = "Trop de résultats (%d possibles)",
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["Unknown Common Color"] = "Couleur pour inconnu",
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--[[Translation missing --]]
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["Unknown Common Color From TasteTheNaimbow"] = "Unknown Common Color From TasteTheNaimbow",
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["Unknown Use Common Color"] = "Couleur pour inconnu",
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["Use Channel Color"] = "Couleur du canal",
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["Use Player Color"] = "Couleur du joueur",
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--[[Translation missing --]]
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["Use toon name for RealID"] = "Use toon name for RealID",
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}
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}
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PL:AddLocale(PRAT_MODULE, "frFR",L)
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L = {
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["PlayerNames"] = {
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["Actively Query Player Info"] = "Spielerinformationen aktiv abfragen",
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["Angled"] = "Abgewinkelt",
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["bnetclienticon_desc"] = "Zeigt ein Symbol an, das angibt, welches Spiel oder welchen Client der Battle.Net-Freund verwendet",
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["bnetclienticon_name"] = "BNet-Client Symbol anzeigen",
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["Brackets"] = "Klammern",
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["Brackets Common Color"] = "Standardfarbe der Klammern",
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["Brackets Use Common Color"] = "Klammern verwenden die Standardfarbe",
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["Class"] = "Klasse",
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["Color by Level Difference"] = "Farbe nach Stufenunterschied",
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["coloreverywhere_desc"] = "Spielernamen einfärben, wenn diese im Text einer Chat-Mitteilung auftreten.",
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["coloreverywhere_name"] = "Namen überall einfärben",
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["Enable Alt-Invite"] = "Alternative Einladung aktivieren",
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["Enable Invite Links"] = "Einladungs-Links aktivieren",
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["Enable TabComplete"] = "TabComplete aktivieren",
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["hoverhilight_desc"] = "Chat-Zeilen eines bestimmten Spielers hervorheben, wenn die Maus über den Spielerlink gelegt wird.",
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["hoverhilight_name"] = "Schwebendes Hervorheben",
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["How to color other player's level."] = "Wie die Stufen anderer Spieler eingefärbt werden sollen.",
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["How to color player's name."] = "Wie die Namen der Spieler eingefärbt werden sollen.",
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["Keep Info"] = "Informationen merken",
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["Keep Lots Of Info"] = "Viele Informationen speichern",
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["Keep player information between session for all players except cross-server players"] = "Spielerinformationen aller Spieler außer Spielern anderer Server zwischen Sitzungen merken.",
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["Keep player information between session, but limit it to friends and guild members."] = "Spielerinformationen zwischen Sitzungen speichern, aber schränke dies ein auf Freunde und Gildenmitglieder.",
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["Let TasteTheNaimbow set the common color for unknown player names."] = "Lasse TasteTheNaimbow die übliche Farbe für unbekannte Spielernamen einstellen.",
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["Level Color Mode"] = "Stufenfarbe-Modus",
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["linkifycommon_desc"] = "Allgemeine Mitteilungen in Links umwandeln",
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["linkifycommon_name"] = "Allgemeine Mitteilungen in Links umwandeln",
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["msg_stored_data_cleared"] = "Gespeicherte Spielerdaten gelöscht",
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["No additional coloring"] = "Keine zusätzliche Einfärbung",
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["None"] = "Keine",
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["Player Color Mode"] = "Spieler Farbmodus",
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["Player name formating options."] = "Formatierungsoptionen für Spielernamen.",
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["PlayerNames"] = "Spielernamen",
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["Prat_Playernames: Stored Player Data Cleared"] = "Prat_Playernames: Gespeicherte Spielerdaten gelöscht",
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["Query the server for all player names we do not know. Note: This happpens pretty slowly, and this data is not saved."] = "Alle uns unbekannten Spielernamen beim Server abfragen. Merke: dies passiert ziemlich langsam und diese Daten sind nicht gespeichert.",
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["Random"] = "Zufällig",
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["realidcolor_desc"] = "RealID-Namenseinfärbung",
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["realidcolor_name"] = "RealID-Einfärbung",
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["Reset Settings"] = "Einstellungen zurücksetzen",
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["Restore default settings, and delete stored character data."] = "Standardeinstellungen wiederherstellen und gespeicherte Charakterdaten löschen.",
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["Set common color of unknown player names."] = "Allgemein übliche Farbe bei unbekannten Spielernamen einstellen.",
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["Sets common color of brackets to use around player names."] = "Allgemein übliche Farbe der Klammern bei Spielernamen einstellen.",
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["Sets style of brackets to use around player names."] = "Stil der Klammern bei Spielernamen einstellen.",
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["Show Group"] = "Gruppe anzeigen",
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["Show Level"] = "Stufe anzeigen",
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["Show Raid Target Icon"] = "Zielmarkierungssymbol anzeigen",
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["Square"] = "Quadrat",
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["Tab completion : "] = "Tab-Ergänzung:",
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["tabcomplete_name"] = "Mögliche Namen",
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["Toggle group invites by alt-clicking hyperlinked keywords like 'invite'."] = "Gruppeneinladungen umschalten, indem Hyperlinks von Stichworten wie \"invite\" bei gleichzeitigem Drücken der Alt-Taste angeklickt werden.",
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["Toggle group invites by alt-clicking on player name."] = "Gruppeneinladungen umschalten, indem Spielernamen bei gleichzeitigem Drücken der Alt-Taste angeklickt werden.",
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["Toggle level showing."] = "Stufenanzeige umschalten.",
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["Toggle raid group showing."] = "Schlachtzugsgruppenanzeige umschalten.",
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["Toggle showing the raid target icon which is currently on the player."] = "Anzeige von Schlachtzugsziel-Symbol, welches gegenwärtig dem Spieler zugewiesen ist, umschalten.",
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["Toggle tab completion of player names."] = "Tag-Ergänzung von Spielernamen umschalten.",
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["Toggle using a common color for brackets around player names."] = "Die Verwendung der allgemein üblichen Farbe für Klammern bei Spielernamen umschalten.",
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["Toggle using a common color for unknown player names."] = "Die Verwendung der allgemein üblichen Farbe für unbekannte Spielernamen umschalten.",
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["Too many matches (%d possible)"] = "Zu viele Entsprechungen (%d möglich)",
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["Unknown Common Color"] = "Unbekannte übliche Farbe",
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["Unknown Common Color From TasteTheNaimbow"] = "Unbekannte übliche Farbe von TasteTheNaimbow",
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["Unknown Use Common Color"] = "Unbekannt - übliche Farbe verwenden",
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["Use Channel Color"] = "Kanalfarbe verwenden",
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["Use Player Color"] = "Spielerfarbe verwenden",
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["Use toon name for RealID"] = "Charakternamen statt RealID verwenden",
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}
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}
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PL:AddLocale(PRAT_MODULE, "deDE",L)
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L = {
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["PlayerNames"] = {
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["Actively Query Player Info"] = "적극적인 플레이어 정보 요청",
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["Angled"] = "<플레이어>",
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["bnetclienticon_desc"] = "Battle.Net 친구가 사용중인 게임 또는 클라이언트를 나타내는 아이콘 표시",
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["bnetclienticon_name"] = "베틀넷 클라이언트 아이콘 표시",
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["Brackets"] = "괄호 선택",
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["Brackets Common Color"] = "괄호 색상",
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["Brackets Use Common Color"] = "괄호에 색상 사용",
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["Class"] = "직업",
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["Color by Level Difference"] = "레벨 차이에 의한 색상",
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["coloreverywhere_desc"] = "대화 메시지에 나타나는 플레이어 이름에 색상 적용",
|
|
["coloreverywhere_name"] = "모든 곳의 이름에 색상 사용",
|
|
["Enable Alt-Invite"] = "Alt-초대 켜기",
|
|
["Enable Invite Links"] = "초대 링크 켜기",
|
|
["Enable TabComplete"] = "탭 완성 켜기",
|
|
["hoverhilight_desc"] = "플레이어 링크에 마우스를 올리면 특정 플레이어의 대화 내용을 강조합니다",
|
|
["hoverhilight_name"] = "마우스 오버 강조",
|
|
["How to color other player's level."] = "다른 플레이어의 레벨 색상화 방법을 설정합니다.",
|
|
["How to color player's name."] = "플레이어의 이름 색상화 방법을 설정합니다.",
|
|
["Keep Info"] = "친구/길드원 정보 저장",
|
|
["Keep Lots Of Info"] = "모든 플레이어 정보 저장",
|
|
["Keep player information between session for all players except cross-server players"] = "다른 서버를 제외한 모든 플레이어의 정보를 세션 간 유지합니다",
|
|
["Keep player information between session, but limit it to friends and guild members."] = "친구와 길드원의 정보를 세션 간 유지합니다",
|
|
["Let TasteTheNaimbow set the common color for unknown player names."] = "알 수 없는 플레이어 이름에 대한 색상으로 TasteTheNaimBow 애드온의 설정을 사용합니다.",
|
|
["Level Color Mode"] = "레벨 색상 설정",
|
|
["linkifycommon_desc"] = "일반 메시지 링크",
|
|
["linkifycommon_name"] = "일반 메시지 링크",
|
|
["msg_stored_data_cleared"] = "저장된 플레이어 데이터가 지워짐",
|
|
["No additional coloring"] = "사용 안함",
|
|
["None"] = "안함",
|
|
["Player Color Mode"] = "플레이어 색상 설정",
|
|
["Player name formating options."] = "플레이어 이름 형식화 설정입니다.",
|
|
["PlayerNames"] = "플레이어 이름",
|
|
["Prat_Playernames: Stored Player Data Cleared"] = "Prat_Playernames: 저장된 플레이어 정보 초기화",
|
|
["Query the server for all player names we do not know. Note: This happpens pretty slowly, and this data is not saved."] = "모르는 모든 플레이어 이름 정보를 서버에 요청합니다. 주의: 작동 시 느려질 수 있으며, 수집된 정보들은 저장되지 않습니다.",
|
|
["Random"] = "무작위",
|
|
["realidcolor_desc"] = "실명ID 이름에 색을 입힙니다",
|
|
["realidcolor_name"] = "실명ID 색 입히기",
|
|
["Reset Settings"] = "설정 초기화",
|
|
["Restore default settings, and delete stored character data."] = "기본 설정을 복구하고 저장된 캐릭터 설정을 지웁니다.",
|
|
["Set common color of unknown player names."] = "알 수 없는 플레이어 이름의 색상을 설정합니다.",
|
|
["Sets common color of brackets to use around player names."] = "플레이어 이름 주위에 사용할 괄호의 색상을 설정합니다.",
|
|
["Sets style of brackets to use around player names."] = "플레이어 이름 주위에 사용할 괄호의 모양을 설정합니다.",
|
|
["Show Group"] = "그룹 표시",
|
|
["Show Level"] = "레벨 표시",
|
|
["Show Raid Target Icon"] = "전술 아이콘 표시",
|
|
["Square"] = "사각형",
|
|
["Tab completion : "] = "탭 완성 :",
|
|
["tabcomplete_name"] = "가능한 이름",
|
|
["Toggle group invites by alt-clicking hyperlinked keywords like 'invite'."] = "'초대' 같은 링크된 단어를 Alt-클릭하여 초대합니다.",
|
|
["Toggle group invites by alt-clicking on player name."] = "플레이어 이름을 Alt-클릭하여 초대합니다.",
|
|
["Toggle level showing."] = "레벨을 표시합니다.",
|
|
["Toggle raid group showing."] = "공격대 파티를 표시합니다.",
|
|
["Toggle showing the raid target icon which is currently on the player."] = "플레이어에게 지정된 전술 아이콘을 표시합니다.",
|
|
["Toggle tab completion of player names."] = "플레이어 이름의 탭 완성을 켭니다.",
|
|
["Toggle using a common color for brackets around player names."] = "플레이어 이름 주위 괄호에 색상을 입힙니다.",
|
|
["Toggle using a common color for unknown player names."] = "알 수 없는 플레이어 이름에 색상을 입힙니다.",
|
|
["Too many matches (%d possible)"] = "너무 많은 일치 (%d 가능)",
|
|
["Unknown Common Color"] = "알 수 없는 색상",
|
|
["Unknown Common Color From TasteTheNaimbow"] = "알 수 없는 이름에 TasteTheNaimbow 색상 사용",
|
|
["Unknown Use Common Color"] = "알 수 없는 이름에 색상 사용",
|
|
["Use Channel Color"] = "채널 색상 사용",
|
|
["Use Player Color"] = "플레이어 색상 사용",
|
|
["Use toon name for RealID"] = "실명ID에 별명 사용",
|
|
}
|
|
}
|
|
|
|
|
|
PL:AddLocale(PRAT_MODULE, "koKR",L)
|
|
|
|
|
|
|
|
L = {
|
|
["PlayerNames"] = {
|
|
--[[Translation missing --]]
|
|
["Actively Query Player Info"] = "Actively Query Player Info",
|
|
--[[Translation missing --]]
|
|
["Angled"] = "Angled",
|
|
--[[Translation missing --]]
|
|
["bnetclienticon_desc"] = "Show an icon indicating which game or client the Battle.Net friend is using",
|
|
--[[Translation missing --]]
|
|
["bnetclienticon_name"] = "Show BNet Client Icon",
|
|
--[[Translation missing --]]
|
|
["Brackets"] = "Brackets",
|
|
--[[Translation missing --]]
|
|
["Brackets Common Color"] = "Brackets Common Color",
|
|
--[[Translation missing --]]
|
|
["Brackets Use Common Color"] = "Brackets Use Common Color",
|
|
--[[Translation missing --]]
|
|
["Class"] = "Class",
|
|
--[[Translation missing --]]
|
|
["Color by Level Difference"] = "Color by Level Difference",
|
|
--[[Translation missing --]]
|
|
["coloreverywhere_desc"] = "Color player names if they appear in the text of the chat message",
|
|
--[[Translation missing --]]
|
|
["coloreverywhere_name"] = "Color Names Everywhere",
|
|
--[[Translation missing --]]
|
|
["Enable Alt-Invite"] = "Enable Alt-Invite",
|
|
--[[Translation missing --]]
|
|
["Enable Invite Links"] = "Enable Invite Links",
|
|
--[[Translation missing --]]
|
|
["Enable TabComplete"] = "Enable TabComplete",
|
|
--[[Translation missing --]]
|
|
["hoverhilight_desc"] = "Hilight chat lines from a specific player when hovering over thier playerlink",
|
|
--[[Translation missing --]]
|
|
["hoverhilight_name"] = "Hover Hilighting",
|
|
--[[Translation missing --]]
|
|
["How to color other player's level."] = "How to color other player's level.",
|
|
--[[Translation missing --]]
|
|
["How to color player's name."] = "How to color player's name.",
|
|
--[[Translation missing --]]
|
|
["Keep Info"] = "Keep Info",
|
|
--[[Translation missing --]]
|
|
["Keep Lots Of Info"] = "Keep Lots Of Info",
|
|
--[[Translation missing --]]
|
|
["Keep player information between session for all players except cross-server players"] = "Keep player information between session for all players except cross-server players",
|
|
--[[Translation missing --]]
|
|
["Keep player information between session, but limit it to friends and guild members."] = "Keep player information between session, but limit it to friends and guild members.",
|
|
--[[Translation missing --]]
|
|
["Let TasteTheNaimbow set the common color for unknown player names."] = "Let TasteTheNaimbow set the common color for unknown player names.",
|
|
--[[Translation missing --]]
|
|
["Level Color Mode"] = "Level Color Mode",
|
|
--[[Translation missing --]]
|
|
["linkifycommon_desc"] = "Linkify Common Messages",
|
|
--[[Translation missing --]]
|
|
["linkifycommon_name"] = "Linkify Common Messages",
|
|
--[[Translation missing --]]
|
|
["msg_stored_data_cleared"] = "Stored Player Data Cleared",
|
|
--[[Translation missing --]]
|
|
["No additional coloring"] = "No additional coloring",
|
|
--[[Translation missing --]]
|
|
["None"] = "None",
|
|
--[[Translation missing --]]
|
|
["Player Color Mode"] = "Player Color Mode",
|
|
--[[Translation missing --]]
|
|
["Player name formating options."] = "Player name formating options.",
|
|
--[[Translation missing --]]
|
|
["PlayerNames"] = "PlayerNames",
|
|
--[[Translation missing --]]
|
|
["Prat_Playernames: Stored Player Data Cleared"] = "Prat_Playernames: Stored Player Data Cleared",
|
|
--[[Translation missing --]]
|
|
["Query the server for all player names we do not know. Note: This happpens pretty slowly, and this data is not saved."] = "Query the server for all player names we do not know. Note: This happpens pretty slowly, and this data is not saved.",
|
|
--[[Translation missing --]]
|
|
["Random"] = "Random",
|
|
--[[Translation missing --]]
|
|
["realidcolor_desc"] = "RealID Name Coloring",
|
|
--[[Translation missing --]]
|
|
["realidcolor_name"] = "RealID Coloring",
|
|
--[[Translation missing --]]
|
|
["Reset Settings"] = "Reset Settings",
|
|
--[[Translation missing --]]
|
|
["Restore default settings, and delete stored character data."] = "Restore default settings, and delete stored character data.",
|
|
--[[Translation missing --]]
|
|
["Set common color of unknown player names."] = "Set common color of unknown player names.",
|
|
--[[Translation missing --]]
|
|
["Sets common color of brackets to use around player names."] = "Sets common color of brackets to use around player names.",
|
|
--[[Translation missing --]]
|
|
["Sets style of brackets to use around player names."] = "Sets style of brackets to use around player names.",
|
|
--[[Translation missing --]]
|
|
["Show Group"] = "Show Group",
|
|
--[[Translation missing --]]
|
|
["Show Level"] = "Show Level",
|
|
--[[Translation missing --]]
|
|
["Show Raid Target Icon"] = "Show Raid Target Icon",
|
|
--[[Translation missing --]]
|
|
["Square"] = "Square",
|
|
--[[Translation missing --]]
|
|
["Tab completion : "] = "Tab completion : ",
|
|
--[[Translation missing --]]
|
|
["tabcomplete_name"] = "Possible Names",
|
|
--[[Translation missing --]]
|
|
["Toggle group invites by alt-clicking hyperlinked keywords like 'invite'."] = "Toggle group invites by alt-clicking hyperlinked keywords like 'invite'.",
|
|
--[[Translation missing --]]
|
|
["Toggle group invites by alt-clicking on player name."] = "Toggle group invites by alt-clicking on player name.",
|
|
--[[Translation missing --]]
|
|
["Toggle level showing."] = "Toggle level showing.",
|
|
--[[Translation missing --]]
|
|
["Toggle raid group showing."] = "Toggle raid group showing.",
|
|
--[[Translation missing --]]
|
|
["Toggle showing the raid target icon which is currently on the player."] = "Toggle showing the raid target icon which is currently on the player.",
|
|
--[[Translation missing --]]
|
|
["Toggle tab completion of player names."] = "Toggle tab completion of player names.",
|
|
--[[Translation missing --]]
|
|
["Toggle using a common color for brackets around player names."] = "Toggle using a common color for brackets around player names.",
|
|
--[[Translation missing --]]
|
|
["Toggle using a common color for unknown player names."] = "Toggle using a common color for unknown player names.",
|
|
--[[Translation missing --]]
|
|
["Too many matches (%d possible)"] = "Too many matches (%d possible)",
|
|
--[[Translation missing --]]
|
|
["Unknown Common Color"] = "Unknown Common Color",
|
|
--[[Translation missing --]]
|
|
["Unknown Common Color From TasteTheNaimbow"] = "Unknown Common Color From TasteTheNaimbow",
|
|
--[[Translation missing --]]
|
|
["Unknown Use Common Color"] = "Unknown Use Common Color",
|
|
--[[Translation missing --]]
|
|
["Use Channel Color"] = "Use Channel Color",
|
|
--[[Translation missing --]]
|
|
["Use Player Color"] = "Use Player Color",
|
|
--[[Translation missing --]]
|
|
["Use toon name for RealID"] = "Use toon name for RealID",
|
|
}
|
|
}
|
|
|
|
|
|
PL:AddLocale(PRAT_MODULE, "esMX",L)
|
|
|
|
|
|
|
|
L = {
|
|
["PlayerNames"] = {
|
|
["Actively Query Player Info"] = "Активный запрос инфы о игроке",
|
|
["Angled"] = "Треугольные",
|
|
["bnetclienticon_desc"] = "Показывать значок, указывающий, какую игру или клиент использует ваш друг в Battle.Net",
|
|
["bnetclienticon_name"] = "Показать иконку клиента BNet",
|
|
["Brackets"] = "Скобки",
|
|
["Brackets Common Color"] = "Основной цвет скобок",
|
|
["Brackets Use Common Color"] = "Скобки общего цвета",
|
|
["Class"] = "Класс",
|
|
["Color by Level Difference"] = "Окрашивание по отличию в уровне",
|
|
["coloreverywhere_desc"] = "Окраска текст сообщения в цвет имени игрока, если цвет задан",
|
|
["coloreverywhere_name"] = "Цвет имени везде",
|
|
["Enable Alt-Invite"] = "Включить приглашение с кнопкой Alt",
|
|
["Enable Invite Links"] = "Включить приглашение по ссылкам",
|
|
["Enable TabComplete"] = "Включить TabComplete",
|
|
["hoverhilight_desc"] = "Подсвечивает строки чата от определенных игроков при наведении мышкой на их никнейм.",
|
|
["hoverhilight_name"] = "Подсветка при наведении мышкой",
|
|
["How to color other player's level."] = "Как окрашивать уповень игрока.",
|
|
["How to color player's name."] = "Как окрашивать имя игрока.",
|
|
["Keep Info"] = "Хранить информацию",
|
|
["Keep Lots Of Info"] = "Хранить большое количество информации",
|
|
["Keep player information between session for all players except cross-server players"] = "Хранить информацию о всех собеседниках между сессиями за исключением игроков с других серверов",
|
|
["Keep player information between session, but limit it to friends and guild members."] = "Хранить информацию о собеседниках между сессиями, но ограничить этот список только друзьями и членами гильдии.",
|
|
["Let TasteTheNaimbow set the common color for unknown player names."] = "Позволить TasteTheNaimbow установить общий цветдля неизвестных играков.",
|
|
["Level Color Mode"] = "Режим окрашивания уровня",
|
|
["linkifycommon_desc"] = "Общие сообщения с сылками",
|
|
["linkifycommon_name"] = "Общие сообщения с сылками",
|
|
["msg_stored_data_cleared"] = "Сохраненные данные игрока очищены",
|
|
["No additional coloring"] = "Отключить дополнительное цвето-выделение",
|
|
["None"] = "Нет",
|
|
["Player Color Mode"] = "Режим цвета игрока",
|
|
["Player name formating options."] = "Настройки форматирования имени собеседника.",
|
|
["PlayerNames"] = "Имя игрока",
|
|
["Prat_Playernames: Stored Player Data Cleared"] = "Prat_Playernames: Информация о собеседниках очищена",
|
|
["Query the server for all player names we do not know. Note: This happpens pretty slowly, and this data is not saved."] = "Запрос сервера для всех неизвестных играков. Заметка: Это происходит дастаточно медленно, и их данные не сохраняются.",
|
|
["Random"] = "Случайно",
|
|
["realidcolor_desc"] = "Окрашивание имен RealID",
|
|
["realidcolor_name"] = "RealID Цвет",
|
|
["Reset Settings"] = "Сброс настроек",
|
|
["Restore default settings, and delete stored character data."] = "Восстановить настройки по умолчанию и удалить сохраненную информацию о собеседниках.",
|
|
["Set common color of unknown player names."] = "Выбор цвета, которым будут окрашены неизвестные игроки.",
|
|
["Sets common color of brackets to use around player names."] = "Установить цвет скобок, окружающих имя игрока.",
|
|
["Sets style of brackets to use around player names."] = "Установить стиль скобок вокруг имени собеседника.",
|
|
["Show Group"] = "Показывать группу",
|
|
["Show Level"] = "Показывать уровень",
|
|
["Show Raid Target Icon"] = "Показать иконку цели рейда",
|
|
["Square"] = "Квадратные",
|
|
["Tab completion : "] = "Завершение закладки : ",
|
|
["tabcomplete_name"] = "Возможные имена",
|
|
["Toggle group invites by alt-clicking hyperlinked keywords like 'invite'."] = "Вкл/выкл приглашение в группу с помощью alt+клик по ключевому слову типа: 'инвайт'.",
|
|
["Toggle group invites by alt-clicking on player name."] = "Включить режим, в котором можно пригласить игрока в группу щелкнув по его имени с нажатой клавишей Alt.",
|
|
["Toggle level showing."] = "Вкл/выкл отображения уровня собеседника.",
|
|
["Toggle raid group showing."] = "Вкл/выкл отображения рейдовой группы.",
|
|
["Toggle showing the raid target icon which is currently on the player."] = "Вкл/Выкл отображение иконки цели рейда которой помечен игрок.",
|
|
["Toggle tab completion of player names."] = "Вкл/выкл завершение закладки именами играка.",
|
|
["Toggle using a common color for brackets around player names."] = "Включить окрашивание скобок вокруг имени игрока общим, выбранным цветом.",
|
|
["Toggle using a common color for unknown player names."] = "Включить окрашивание имен всех неизвестных собеседников в общий цвет.",
|
|
["Too many matches (%d possible)"] = "За много совпадение (%d возможных)",
|
|
["Unknown Common Color"] = "Общий цвет неизвестных",
|
|
["Unknown Common Color From TasteTheNaimbow"] = "Общая окраска неизвестных из TasteTheNaimbow",
|
|
["Unknown Use Common Color"] = "Общий цвет для неизвестных",
|
|
["Use Channel Color"] = "Использовать цвет канала",
|
|
["Use Player Color"] = "Использовать цвет игрока",
|
|
["Use toon name for RealID"] = "Использовать имя персонажа вместо RealID",
|
|
}
|
|
}
|
|
|
|
|
|
PL:AddLocale(PRAT_MODULE, "ruRU",L)
|
|
|
|
|
|
|
|
L = {
|
|
["PlayerNames"] = {
|
|
["Actively Query Player Info"] = "活跃的查询玩家信息",
|
|
["Angled"] = "折角",
|
|
--[[Translation missing --]]
|
|
["bnetclienticon_desc"] = "Show an icon indicating which game or client the Battle.Net friend is using",
|
|
--[[Translation missing --]]
|
|
["bnetclienticon_name"] = "Show BNet Client Icon",
|
|
["Brackets"] = "括号",
|
|
["Brackets Common Color"] = "同一颜色括号",
|
|
["Brackets Use Common Color"] = "使用同一颜色括号",
|
|
["Class"] = "职业",
|
|
["Color by Level Difference"] = "彩色的等级差别",
|
|
["coloreverywhere_desc"] = "彩色显示聊天信息中出现的玩家姓名",
|
|
["coloreverywhere_name"] = "彩色显示姓名在所有地方",
|
|
["Enable Alt-Invite"] = "启用Alt-邀请",
|
|
["Enable Invite Links"] = "启用邀请链接",
|
|
["Enable TabComplete"] = "启用Tab键补全",
|
|
["hoverhilight_desc"] = "当悬停在玩家链接上时高亮该玩家的聊天语句",
|
|
["hoverhilight_name"] = "悬停高亮",
|
|
["How to color other player's level."] = "如何着色其他玩家的等级",
|
|
["How to color player's name."] = "如何着色玩家的名称",
|
|
["Keep Info"] = "保持信息",
|
|
["Keep Lots Of Info"] = "保持大量的信息",
|
|
["Keep player information between session for all players except cross-server players"] = "为除跨服玩家外的所有玩家在会话间保持玩家信息",
|
|
["Keep player information between session, but limit it to friends and guild members."] = "在会话间保持玩家信息,但仅限于朋友和公会成员",
|
|
["Let TasteTheNaimbow set the common color for unknown player names."] = "让TasteTheNaimbow(插件)为未知玩家名称设置公共颜色",
|
|
["Level Color Mode"] = "等级着色模式",
|
|
["linkifycommon_desc"] = "自助链接公共信息",
|
|
["linkifycommon_name"] = "自助链接公共信息",
|
|
--[[Translation missing --]]
|
|
["msg_stored_data_cleared"] = "Stored Player Data Cleared",
|
|
["No additional coloring"] = "无额外着色",
|
|
["None"] = "无",
|
|
["Player Color Mode"] = "玩家着色模式",
|
|
["Player name formating options."] = "玩家名称格式选项",
|
|
["PlayerNames"] = "玩家名称",
|
|
["Prat_Playernames: Stored Player Data Cleared"] = "Prat_玩家名称: 玩家数据存储已清除",
|
|
["Query the server for all player names we do not know. Note: This happpens pretty slowly, and this data is not saved."] = "为所有未知玩家查询服务器,注意:这将非常缓慢,并且数据不会被存储",
|
|
["Random"] = "随机",
|
|
["realidcolor_desc"] = "实名名字颜色",
|
|
["realidcolor_name"] = "实名颜色",
|
|
["Reset Settings"] = "重置设置",
|
|
["Restore default settings, and delete stored character data."] = "恢复默认设置并删除已存角色数据",
|
|
["Set common color of unknown player names."] = "设置未知玩家名称共有颜色",
|
|
["Sets common color of brackets to use around player names."] = "设置用来围绕玩家名称的括号颜色",
|
|
["Sets style of brackets to use around player names."] = "设置用来围绕玩家名称的括号类型",
|
|
["Show Group"] = "显示团队",
|
|
["Show Level"] = "显示等级",
|
|
["Show Raid Target Icon"] = "显示团队目标图标",
|
|
["Square"] = "直角",
|
|
["Tab completion : "] = "Tab键补全",
|
|
["tabcomplete_name"] = "可能的名称",
|
|
["Toggle group invites by alt-clicking hyperlinked keywords like 'invite'."] = "组队邀请用alt-点击超链接的关键词如'邀请'",
|
|
["Toggle group invites by alt-clicking on player name."] = "组队邀请用alt-点击玩家名称",
|
|
["Toggle level showing."] = "等级显示",
|
|
["Toggle raid group showing."] = "团队分组显示",
|
|
["Toggle showing the raid target icon which is currently on the player."] = "显示当前玩家的团队目标图标",
|
|
["Toggle tab completion of player names."] = "Tab键补全玩家姓名",
|
|
["Toggle using a common color for brackets around player names."] = "为括号内玩家姓名使用公共颜色",
|
|
["Toggle using a common color for unknown player names."] = "为位置未知玩家名称使用公共颜色",
|
|
["Too many matches (%d possible)"] = "太多的匹配 (%d可能的)",
|
|
["Unknown Common Color"] = "未知公共颜色",
|
|
["Unknown Common Color From TasteTheNaimbow"] = "未知公共颜色自TasteTheNaimbow",
|
|
["Unknown Use Common Color"] = "未知使用公共颜色",
|
|
["Use Channel Color"] = "使用频道颜色",
|
|
["Use Player Color"] = "使用玩家颜色",
|
|
["Use toon name for RealID"] = "使用角色名代替战网ID",
|
|
}
|
|
}
|
|
|
|
|
|
PL:AddLocale(PRAT_MODULE, "zhCN",L)
|
|
|
|
|
|
|
|
L = {
|
|
["PlayerNames"] = {
|
|
["Actively Query Player Info"] = "Pedir Información de Jugador Activamente",
|
|
["Angled"] = "Angulo",
|
|
--[[Translation missing --]]
|
|
["bnetclienticon_desc"] = "Show an icon indicating which game or client the Battle.Net friend is using",
|
|
--[[Translation missing --]]
|
|
["bnetclienticon_name"] = "Show BNet Client Icon",
|
|
["Brackets"] = "Corchetes",
|
|
["Brackets Common Color"] = "Color Común Corchetes",
|
|
["Brackets Use Common Color"] = "Utilizar Color Común Corchetes",
|
|
["Class"] = "Clase",
|
|
["Color by Level Difference"] = "Color por Diferencia de Nivel",
|
|
["coloreverywhere_desc"] = "Colorear nombres de jugadores si ellos aparecen en el texto de los mensajes del chat.",
|
|
["coloreverywhere_name"] = "Colorear Nombres Siempre",
|
|
["Enable Alt-Invite"] = "Habilitar Alt-Invitar",
|
|
["Enable Invite Links"] = "Habilitar Enlaces Invitar",
|
|
["Enable TabComplete"] = "Habilitar Ficha completa",
|
|
["hoverhilight_desc"] = "Resaltar líneas de chat de un jugador al situarse sobre su enlace de jugador",
|
|
--[[Translation missing --]]
|
|
["hoverhilight_name"] = "Hover Hilighting",
|
|
["How to color other player's level."] = "Cómo el color de otro jugador de nivel.",
|
|
["How to color player's name."] = "Cómo el color de nombre del jugador.",
|
|
["Keep Info"] = "Mantener Información",
|
|
["Keep Lots Of Info"] = "Mantener Mucha Información",
|
|
["Keep player information between session for all players except cross-server players"] = "Mantiene información de jugadores entre sesiones para todos los jugadores excepto entre servidores",
|
|
["Keep player information between session, but limit it to friends and guild members."] = "Mantiene información de jugadores entre sesiones, pero lo limita a amigos y miembros de la hermandad.",
|
|
["Let TasteTheNaimbow set the common color for unknown player names."] = "Deje a TasteTheNaimbow establecer el color común para nombres de jugador desconocidos.",
|
|
["Level Color Mode"] = "Modo Color por Nivel",
|
|
["linkifycommon_desc"] = "Linkify Common Messages",
|
|
["linkifycommon_name"] = "Enlazar Mensajes Comunes",
|
|
--[[Translation missing --]]
|
|
["msg_stored_data_cleared"] = "Stored Player Data Cleared",
|
|
["No additional coloring"] = "Sin color adicional",
|
|
["None"] = "Ninguno",
|
|
["Player Color Mode"] = "Modo Color del Jugador",
|
|
["Player name formating options."] = "Opciones de formato del nombre de jugador.",
|
|
["PlayerNames"] = "Nombre del Jugador",
|
|
["Prat_Playernames: Stored Player Data Cleared"] = "Prat_Playernames: Limpiados los Datos de Jugador Guardados",
|
|
["Query the server for all player names we do not know. Note: This happpens pretty slowly, and this data is not saved."] = "Consulta el servidor para todos los nombres de jugador que desconocemos. Nota: esto sucede muy lentamente, y estos datos no se guardan.",
|
|
["Random"] = "Aleatorio",
|
|
--[[Translation missing --]]
|
|
["realidcolor_desc"] = "RealID Name Coloring",
|
|
--[[Translation missing --]]
|
|
["realidcolor_name"] = "RealID Coloring",
|
|
["Reset Settings"] = "Restablecer Ajustes",
|
|
["Restore default settings, and delete stored character data."] = "Restablece ajustes por defecto, y eliminar información del jugador guardada.",
|
|
["Set common color of unknown player names."] = "Establece el color común para los nombres de jugadores desconocidos.",
|
|
["Sets common color of brackets to use around player names."] = "Establece el color común de los corchetes a utilizar en torno a los nombres de jugador.",
|
|
["Sets style of brackets to use around player names."] = "Establece el estilo de los corchetes a utilizar en torno a los nombres de jugador.",
|
|
["Show Group"] = "Mostrar Grupo",
|
|
["Show Level"] = "Mostrar Nivel",
|
|
["Show Raid Target Icon"] = "Mostrar Icono Objetivo Banda",
|
|
["Square"] = "Cuadrado",
|
|
["Tab completion : "] = "Finalización de Pestaña : ",
|
|
["tabcomplete_name"] = "Nombres Posibles",
|
|
--[[Translation missing --]]
|
|
["Toggle group invites by alt-clicking hyperlinked keywords like 'invite'."] = "Toggle group invites by alt-clicking hyperlinked keywords like 'invite'.",
|
|
["Toggle group invites by alt-clicking on player name."] = "Activa invitar a grupo al hacer alt-click en el nombre del jugador.",
|
|
["Toggle level showing."] = "Alterna mostrar nivel.",
|
|
["Toggle raid group showing."] = "Alterna mostrar grupo de raid.",
|
|
["Toggle showing the raid target icon which is currently on the player."] = "Altterna mostrar el icono de objetivo de banda que está en el jugador.",
|
|
["Toggle tab completion of player names."] = "Alterna la finalización de la pestaña de nombres de jugador.",
|
|
["Toggle using a common color for brackets around player names."] = "Alterna utilizar un color común de corchetes en torno a los nombres de jugador.",
|
|
["Toggle using a common color for unknown player names."] = "Alterna el utilizar un color común para los nombres de jugadores desconocidos.",
|
|
["Too many matches (%d possible)"] = "Demasiadas coincidencias (%d posibles)",
|
|
["Unknown Common Color"] = "Color Común Desconocido",
|
|
["Unknown Common Color From TasteTheNaimbow"] = "Color Común Desconocido de TasteTheNaimbow",
|
|
["Unknown Use Common Color"] = "Desconocido Color de Uso Común",
|
|
["Use Channel Color"] = "Utilizar Color Canal",
|
|
["Use Player Color"] = "Utilizar Color Jugador",
|
|
--[[Translation missing --]]
|
|
["Use toon name for RealID"] = "Use toon name for RealID",
|
|
}
|
|
}
|
|
|
|
|
|
PL:AddLocale(PRAT_MODULE, "esES",L)
|
|
|
|
|
|
|
|
L = {
|
|
["PlayerNames"] = {
|
|
["Actively Query Player Info"] = "主動查詢玩家資訊",
|
|
["Angled"] = "角",
|
|
--[[Translation missing --]]
|
|
["bnetclienticon_desc"] = "Show an icon indicating which game or client the Battle.Net friend is using",
|
|
--[[Translation missing --]]
|
|
["bnetclienticon_name"] = "Show BNet Client Icon",
|
|
["Brackets"] = "括號",
|
|
["Brackets Common Color"] = "括號通用色彩",
|
|
["Brackets Use Common Color"] = "括號使用的通用色彩",
|
|
["Class"] = "職業",
|
|
["Color by Level Difference"] = "等級差異色彩",
|
|
["coloreverywhere_desc"] = "當玩家名稱出現在聊天訊息文字中時,為其上色。",
|
|
["coloreverywhere_name"] = "顏色名字到處",
|
|
["Enable Alt-Invite"] = "啟用 Alt 按鍵邀請",
|
|
["Enable Invite Links"] = "啟用邀請連結",
|
|
["Enable TabComplete"] = "啟用 TabComplete",
|
|
--[[Translation missing --]]
|
|
["hoverhilight_desc"] = "Hilight chat lines from a specific player when hovering over thier playerlink",
|
|
["hoverhilight_name"] = "滑鼠懸停高亮",
|
|
["How to color other player's level."] = "如何為玩家等級著色",
|
|
["How to color player's name."] = "如何為玩家名稱著色",
|
|
["Keep Info"] = "保存資訊",
|
|
["Keep Lots Of Info"] = "保存大量資訊",
|
|
["Keep player information between session for all players except cross-server players"] = "保存此階段所有玩家資訊,除了跨伺服器人物。",
|
|
["Keep player information between session, but limit it to friends and guild members."] = "保存此階段玩家資訊,但限制為好友以及公會成員。",
|
|
--[[Translation missing --]]
|
|
["Let TasteTheNaimbow set the common color for unknown player names."] = "Let TasteTheNaimbow set the common color for unknown player names.",
|
|
["Level Color Mode"] = "等級色彩模式",
|
|
["linkifycommon_desc"] = "製作連結共同的訊息",
|
|
["linkifycommon_name"] = "製作連結共同的訊息",
|
|
--[[Translation missing --]]
|
|
["msg_stored_data_cleared"] = "Stored Player Data Cleared",
|
|
["No additional coloring"] = "無額外著色",
|
|
["None"] = "無",
|
|
["Player Color Mode"] = "玩家色彩模式",
|
|
["Player name formating options."] = "玩家名稱格式化選項。",
|
|
["PlayerNames"] = "玩家名稱",
|
|
["Prat_Playernames: Stored Player Data Cleared"] = "Prat_Playernames:已清除儲存的玩家資料",
|
|
["Query the server for all player names we do not know. Note: This happpens pretty slowly, and this data is not saved."] = "查詢所有此伺服器我們不知道的角色名稱。備註:這個程序相當緩慢且並不會儲存此資料。",
|
|
["Random"] = "隨機",
|
|
["realidcolor_desc"] = "RealID 名稱著色",
|
|
["realidcolor_name"] = "RealID 著色",
|
|
["Reset Settings"] = "重置設定",
|
|
["Restore default settings, and delete stored character data."] = "恢復至預設值且刪除儲存的角色資料。",
|
|
["Set common color of unknown player names."] = "設定未知角色的顯示色彩",
|
|
["Sets common color of brackets to use around player names."] = "設定用來圍繞玩家名稱的括號顏色。",
|
|
["Sets style of brackets to use around player names."] = "設定用來圍繞玩家名稱的括號類型。",
|
|
["Show Group"] = "顯示隊伍編號",
|
|
["Show Level"] = "顯示等級",
|
|
["Show Raid Target Icon"] = "顯示團隊標記",
|
|
["Square"] = "方框",
|
|
["Tab completion : "] = "標籤完成:",
|
|
["tabcomplete_name"] = "可能的名稱 ",
|
|
--[[Translation missing --]]
|
|
["Toggle group invites by alt-clicking hyperlinked keywords like 'invite'."] = "Toggle group invites by alt-clicking hyperlinked keywords like 'invite'.",
|
|
["Toggle group invites by alt-clicking on player name."] = "組隊邀請用alt-點擊玩家名稱。",
|
|
["Toggle level showing."] = "切換等級顯示。",
|
|
["Toggle raid group showing."] = "切換團隊組隊顯示。",
|
|
["Toggle showing the raid target icon which is currently on the player."] = "顯示當前玩家的團隊目標圖標",
|
|
["Toggle tab completion of player names."] = "切換玩家名稱的標籤完成。",
|
|
["Toggle using a common color for brackets around player names."] = "選擇是否為玩家名稱外的括號使用一個通用顏色",
|
|
["Toggle using a common color for unknown player names."] = "切換未知玩家以一般色彩顯示",
|
|
["Too many matches (%d possible)"] = "太多符合 (可能 %d)",
|
|
["Unknown Common Color"] = "未知的文字通用顏色",
|
|
["Unknown Common Color From TasteTheNaimbow"] = "來自TasteTheNaimbow 的未知的文字通用顏色",
|
|
["Unknown Use Common Color"] = "未知的文字使用通用顏色",
|
|
["Use Channel Color"] = "使用頻道文字顏色",
|
|
["Use Player Color"] = "使用腳色名稱文字色彩",
|
|
--[[Translation missing --]]
|
|
["Use toon name for RealID"] = "Use toon name for RealID",
|
|
}
|
|
}
|
|
|
|
|
|
PL:AddLocale(PRAT_MODULE, "zhTW",L)
|
|
|
|
|
|
end
|
|
--@end-non-debug@
|
|
|
|
module.Classes = {}
|
|
module.Levels = {}
|
|
module.Subgroups = {}
|
|
|
|
local NOP = function(self) return end
|
|
|
|
module.OnPlayerDataChanged = NOP
|
|
|
|
|
|
Prat:SetModuleDefaults(module.name, {
|
|
realm = {
|
|
classes = {},
|
|
levels = {}
|
|
},
|
|
profile = {
|
|
on = true,
|
|
brackets = "Square",
|
|
tabcomplete = true,
|
|
tabcompletelimit = 20,
|
|
level = true,
|
|
levelcolor = "DIFFICULTY",
|
|
subgroup = true,
|
|
showtargeticon = false,
|
|
keep = false,
|
|
keeplots = false,
|
|
colormode = "CLASS",
|
|
realidcolor = "CLASS",
|
|
realidname = false,
|
|
coloreverywhere = true,
|
|
usecommoncolor = true,
|
|
bracketscommoncolor = true,
|
|
linkifycommon = true,
|
|
bnetclienticon = true,
|
|
bracketscolor = {
|
|
r = 0.85,
|
|
g = 0.85,
|
|
b = 0.85,
|
|
a = 1.0
|
|
},
|
|
useTTN = true,
|
|
usewho = false,
|
|
color = {
|
|
r = 0.65,
|
|
g = 0.65,
|
|
b = 0.65,
|
|
a = 1.0
|
|
},
|
|
}
|
|
})
|
|
|
|
|
|
Prat:SetModuleInit(module,
|
|
function(self)
|
|
-- Right click - who
|
|
|
|
-- UnitPopupButtons["WHOIS"] = {
|
|
-- text = "Who Is?",
|
|
-- func = function()
|
|
-- local dropdownFrame = UIDROPDOWNMENU_INIT_MENU
|
|
-- local name = dropdownFrame.name
|
|
--
|
|
-- if name then
|
|
-- SendWho(name)
|
|
-- end
|
|
-- end
|
|
-- }
|
|
-- tinsert(UnitPopupMenus["FRIEND"], #UnitPopupMenus["FRIEND"] - 1, "WHOIS");
|
|
|
|
--Prat:RegisterDropdownButton("WHOIS")
|
|
end)
|
|
|
|
module.pluginopts = {}
|
|
|
|
Prat:SetModuleOptions(module, {
|
|
name = PL["PlayerNames"],
|
|
desc = PL["Player name formating options."],
|
|
type = "group",
|
|
plugins = module.pluginopts,
|
|
args = {
|
|
brackets = {
|
|
name = PL["Brackets"],
|
|
desc = PL["Sets style of brackets to use around player names."],
|
|
type = "select",
|
|
order = 110,
|
|
values = { ["Square"] = PL["Square"], ["Angled"] = PL["Angled"], ["None"] = PL["None"] }
|
|
},
|
|
bracketscommoncolor = {
|
|
name = PL["Brackets Use Common Color"],
|
|
desc = PL["Toggle using a common color for brackets around player names."],
|
|
type = "toggle",
|
|
order = 111,
|
|
},
|
|
bracketscolor = {
|
|
name = PL["Brackets Common Color"],
|
|
desc = PL["Sets common color of brackets to use around player names."],
|
|
type = "color",
|
|
order = 112,
|
|
get = "GetColorValue",
|
|
set = "SetColorValue",
|
|
disabled = function(info) return not info.handler.db.profile.bracketscommoncolor end,
|
|
},
|
|
usecommoncolor = {
|
|
name = PL["Unknown Use Common Color"],
|
|
desc = PL["Toggle using a common color for unknown player names."],
|
|
type = "toggle",
|
|
order = 120,
|
|
},
|
|
color = {
|
|
name = PL["Unknown Common Color"],
|
|
desc = PL["Set common color of unknown player names."],
|
|
type = "color",
|
|
order = 121,
|
|
get = "GetColorValue",
|
|
set = "SetColorValue",
|
|
disabled = function(info) if not info.handler.db.profile.usecommoncolor then return true else return false
|
|
end
|
|
end,
|
|
},
|
|
useTTN = {
|
|
name = PL["Unknown Common Color From TasteTheNaimbow"],
|
|
desc = PL["Let TasteTheNaimbow set the common color for unknown player names."],
|
|
type = "toggle",
|
|
order = 122,
|
|
hidden = function(info) if TasteTheNaimbow_Loaded then return false else return true end end,
|
|
disabled = function(info) if not info.handler.db.profile.usecommoncolor then return true else return false
|
|
end
|
|
end,
|
|
},
|
|
colormode = {
|
|
name = PL["Player Color Mode"],
|
|
desc = PL["How to color player's name."],
|
|
type = "select",
|
|
order = 130,
|
|
values = { ["RANDOM"] = PL["Random"], ["CLASS"] = PL["Class"], ["NONE"] = PL["None"] }
|
|
},
|
|
realidcolor = {
|
|
name = PL["realidcolor_name"],
|
|
desc = PL["realidcolor_desc"],
|
|
type = "select",
|
|
order = 135,
|
|
values = { ["RANDOM"] = PL["Random"], ["CLASS"] = PL["Class"], ["NONE"] = PL["None"] }
|
|
},
|
|
realidname = {
|
|
name = PL["Use toon name for RealID"],
|
|
desc = PL["Use toon name for RealID"],
|
|
type = "toggle",
|
|
order = 136,
|
|
},
|
|
bnetclienticon = {
|
|
name = PL.bnetclienticon_name,
|
|
desc = PL.bnetclienticon_desc,
|
|
type = "toggle",
|
|
order = 137,
|
|
},
|
|
levelcolor = {
|
|
name = PL["Level Color Mode"],
|
|
desc = PL["How to color other player's level."],
|
|
type = "select",
|
|
order = 131,
|
|
values = {
|
|
["PLAYER"] = PL["Use Player Color"],
|
|
["CHANNEL"] = PL["Use Channel Color"],
|
|
["DIFFICULTY"] = PL["Color by Level Difference"],
|
|
["NONE"] = PL["No additional coloring"]
|
|
}
|
|
},
|
|
level = {
|
|
name = PL["Show Level"],
|
|
desc = PL["Toggle level showing."],
|
|
type = "toggle",
|
|
order = 140,
|
|
},
|
|
subgroup = {
|
|
name = PL["Show Group"],
|
|
desc = PL["Toggle raid group showing."],
|
|
type = "toggle",
|
|
order = 141,
|
|
},
|
|
showtargeticon = {
|
|
name = PL["Show Raid Target Icon"],
|
|
desc = PL["Toggle showing the raid target icon which is currently on the player."],
|
|
type = "toggle",
|
|
order = 142,
|
|
},
|
|
tabcomplete = {
|
|
name = PL["Enable TabComplete"],
|
|
desc = PL["Toggle tab completion of player names."],
|
|
type = "toggle",
|
|
order = 150,
|
|
get = function(info) return info.handler.db.profile.tabcomplete end,
|
|
set = function(info, v) info.handler.db.profile.tabcomplete = v; info.handler:TabComplete(v) end
|
|
},
|
|
keep = {
|
|
name = PL["Keep Info"],
|
|
desc = PL["Keep player information between session, but limit it to friends and guild members."],
|
|
type = "toggle",
|
|
order = 200,
|
|
},
|
|
keeplots = {
|
|
name = PL["Keep Lots Of Info"],
|
|
desc = PL["Keep player information between session for all players except cross-server players"],
|
|
type = "toggle",
|
|
order = 201,
|
|
disabled = function(info) return not info.handler.db.profile.keep end,
|
|
},
|
|
usewho = {
|
|
name = PL["Actively Query Player Info"],
|
|
desc = PL["Query the server for all player names we do not know. Note: This happpens pretty slowly, and this data is not saved."],
|
|
type = "toggle",
|
|
order = 202,
|
|
hidden = function(info)
|
|
if LibStub:GetLibrary("LibWho-2.0", true) then
|
|
return false
|
|
end
|
|
|
|
if GetAddOnInfo("LibWho-2.0") then
|
|
return false
|
|
end
|
|
|
|
return true
|
|
end
|
|
},
|
|
reset = {
|
|
name = PL["Reset Settings"],
|
|
desc = PL["Restore default settings, and delete stored character data."],
|
|
type = "execute",
|
|
order = 250,
|
|
func = "resetStoredData"
|
|
},
|
|
}
|
|
})
|
|
|
|
function module:OnValueChanged(info, b)
|
|
local field = info[#info]
|
|
if field == "altinvite" or field == "linkinvite" then
|
|
self:SetAltInvite()
|
|
elseif field == "usewho" then
|
|
if b and not LibStub:GetLibrary("LibWho-2.0", true) then
|
|
LoadAddOn("LibWho-2.0")
|
|
end
|
|
self.wholib = b and LibStub:GetLibrary("LibWho-2.0", true)
|
|
self:updateAll()
|
|
elseif field == "coloreverywhere" then
|
|
self:OnPlayerDataChanged(b and UnitName("player") or nil)
|
|
end
|
|
end
|
|
|
|
local mt_GuildClass = {}
|
|
|
|
|
|
function module:OnModuleEnable()
|
|
Prat.RegisterChatEvent(self, "Prat_FrameMessage")
|
|
Prat.RegisterChatEvent(self, "Prat_Ready")
|
|
|
|
Prat.RegisterMessageItem("PREPLAYERDELIM", "PLAYER", "before")
|
|
Prat.RegisterMessageItem("POSTPLAYERDELIM", "Ss", "after")
|
|
|
|
Prat.RegisterMessageItem("PLAYERTARGETICON", "Ss", "after")
|
|
|
|
Prat.EnableProcessingForEvent("CHAT_MSG_GUILD_ACHIEVEMENT")
|
|
Prat.EnableProcessingForEvent("CHAT_MSG_ACHIEVEMENT")
|
|
|
|
Prat.RegisterMessageItem("PLAYERLEVEL", "PREPLAYERDELIM", "before")
|
|
Prat.RegisterMessageItem("PLAYERGROUP", "POSTPLAYERDELIM", "after")
|
|
|
|
Prat.RegisterMessageItem("PLAYERCLIENTICON", "PLAYERLEVEL", "before")
|
|
|
|
self:RegisterEvent("FRIENDLIST_UPDATE", "updateFriends")
|
|
self:RegisterEvent("GUILD_ROSTER_UPDATE", "updateGuild")
|
|
self:RegisterEvent("GROUP_ROSTER_UPDATE", "updateGroup")
|
|
self:RegisterEvent("PLAYER_LEVEL_UP", "updatePlayerLevel")
|
|
self:RegisterEvent("PLAYER_TARGET_CHANGED", "updateTarget")
|
|
self:RegisterEvent("UPDATE_MOUSEOVER_UNIT", "updateMouseOver")
|
|
self:RegisterEvent("WHO_LIST_UPDATE", "updateWho")
|
|
self:RegisterEvent("CHAT_MSG_SYSTEM", "updateWho") -- for short /who command
|
|
|
|
self:RegisterEvent("PLAYER_LEAVING_WORLD", "EmptyDataCache")
|
|
|
|
if self.db.profile.usewho then
|
|
if not LibStub:GetLibrary("LibWho-2.0", true) then
|
|
LoadAddOn("LibWho-2.0")
|
|
end
|
|
self.wholib = LibStub:GetLibrary("LibWho-2.0", true)
|
|
end
|
|
|
|
self:updatePlayer()
|
|
self.NEEDS_INIT = true
|
|
|
|
if IsInGuild() then
|
|
self.GuildRoster()
|
|
end
|
|
|
|
self:TabComplete(self.db.profile.tabcomplete)
|
|
end
|
|
|
|
function module:OnModuleDisable()
|
|
self:TabComplete(false)
|
|
self:UnregisterAllEvents()
|
|
Prat.UnregisterAllChatEvents(self)
|
|
end
|
|
|
|
|
|
function module:Prat_Ready()
|
|
self:updateAll()
|
|
end
|
|
|
|
local cache = {
|
|
module.Levels,
|
|
module.Classes,
|
|
module.Subgroups
|
|
}
|
|
|
|
|
|
function module:EmptyDataCache(force)
|
|
for k, v in pairs(cache) do
|
|
wipe(v)
|
|
end
|
|
|
|
self:updatePlayer()
|
|
self.NEEDS_INIT = true
|
|
self:OnPlayerDataChanged()
|
|
end
|
|
|
|
--[[------------------------------------------------
|
|
Fill Functions
|
|
------------------------------------------------]] --
|
|
|
|
-- Use C_FriendList.GetNumWhoResults instead
|
|
local GetNumWhoResults = C_FriendList.GetNumWhoResults;
|
|
|
|
-- Use C_FriendList.GetWhoInfo instead
|
|
local function GetWhoInfo(index)
|
|
local info = C_FriendList.GetWhoInfo(index);
|
|
return info.fullName,
|
|
info.fullGuildName,
|
|
info.level,
|
|
info.raceStr,
|
|
info.classStr,
|
|
info.area,
|
|
info.filename,
|
|
info.gender;
|
|
end
|
|
|
|
-- Use C_FriendList.SendWho instead
|
|
local SendWho = C_FriendList.SendWho;
|
|
|
|
local function GetNumFriends()
|
|
return C_FriendList.GetNumFriends(),
|
|
C_FriendList.GetNumOnlineFriends();
|
|
end
|
|
|
|
-- Use C_FriendList.GetFriendInfo or C_FriendList.GetFriendInfoByIndex instead
|
|
local function GetFriendInfo(friend)
|
|
local info;
|
|
if type(friend) == "number" then
|
|
info = C_FriendList.GetFriendInfoByIndex(friend);
|
|
elseif type(friend) == "string" then
|
|
info = C_FriendList.GetFriendInfo(friend);
|
|
end
|
|
|
|
if info then
|
|
local chatFlag = "";
|
|
if info.dnd then
|
|
chatFlag = CHAT_FLAG_DND;
|
|
elseif info.afk then
|
|
chatFlag = CHAT_FLAG_AFK;
|
|
end
|
|
return info.name,
|
|
info.level,
|
|
info.className,
|
|
info.area,
|
|
info.connected,
|
|
chatFlag,
|
|
info.notes,
|
|
info.referAFriend,
|
|
info.guid;
|
|
end
|
|
end
|
|
|
|
local GetToonInfoByBnetID
|
|
if Prat.IsClassic then
|
|
GetToonInfoByBnetID = function(bnetAccountID)
|
|
if not bnetAccountID then return end
|
|
|
|
local _, _, _, _, _, gameAccountID = BNGetFriendInfoByID(bnetAccountID)
|
|
if gameAccountID then
|
|
local _, toonName, client, realmName, _, faction, race, class, _, zoneName, level, gameText,
|
|
broadcastText, broadcastTime = BNGetGameAccountInfo(gameAccountID)
|
|
-- Pre-8.2.5 API returns empty strings if friend is online on non-WoW client
|
|
-- We return only non-empty strings for consistency with other "no data" situations
|
|
if toonName ~= "" then
|
|
return toonName, level, class
|
|
end
|
|
end
|
|
end
|
|
else
|
|
GetToonInfoByBnetID = function(bnetAccountID)
|
|
if not bnetAccountID then return end
|
|
|
|
local accountInfo = C_BattleNet.GetAccountInfoByID(bnetAccountID)
|
|
if accountInfo then
|
|
return accountInfo.gameAccountInfo.characterName,
|
|
accountInfo.gameAccountInfo.characterLevel,
|
|
accountInfo.gameAccountInfo.className
|
|
end
|
|
end
|
|
end
|
|
|
|
local GetBnetClientByID
|
|
if Prat.IsClassic then
|
|
GetBnetClientByID = function(bnetAccountID)
|
|
if not bnetAccountID then return end
|
|
|
|
local _, _, _, _, _, gameAccountID = BNGetFriendInfoByID(bnetAccountID)
|
|
if gameAccountID then
|
|
local _, toonName, client, realmName, _, faction, race, class, _, zoneName, level, gameText,
|
|
broadcastText, broadcastTime = BNGetGameAccountInfo(gameAccountID)
|
|
-- Pre-8.2.5 API returns empty strings if friend is online on non-WoW client
|
|
-- We return only non-empty strings for consistency with other "no data" situations
|
|
if client ~= "" then
|
|
return client
|
|
end
|
|
end
|
|
end
|
|
else
|
|
GetBnetClientByID = function(bnetAccountID)
|
|
if not bnetAccountID then return end
|
|
|
|
local accountInfo = C_BattleNet.GetAccountInfoByID(bnetAccountID)
|
|
if accountInfo then
|
|
return accountInfo.gameAccountInfo.clientProgram
|
|
end
|
|
end
|
|
end
|
|
|
|
-- This function is a wrapper for the Blizzard GuildRoster function, to account for the differences between Retail and Classic
|
|
function module:GuildRoster(...)
|
|
if Prat.IsRetail then
|
|
return C_GuildInfo.GuildRoster(...)
|
|
else
|
|
return GuildRoster(...)
|
|
end
|
|
end
|
|
|
|
|
|
|
|
--[[------------------------------------------------
|
|
Core Functions
|
|
------------------------------------------------]] --
|
|
function module:GetDescription()
|
|
return PL["Player name formating options."]
|
|
end
|
|
|
|
function module:updateAll()
|
|
self:updatePlayer()
|
|
|
|
self:updateGroup()
|
|
|
|
self:updateFriends()
|
|
|
|
self.NEEDS_INIT = nil
|
|
|
|
self:updateGuild(self.db.profile.keeplots)
|
|
end
|
|
|
|
|
|
function module:updateGF()
|
|
if IsInGuild() then self.GuildRoster() end
|
|
self:updateFriends()
|
|
if GetNumBattlefieldScores() > 0 then
|
|
self:updateBG()
|
|
end
|
|
self:updateWho()
|
|
self:updateGuild()
|
|
end
|
|
|
|
function module:updatePlayer()
|
|
local PlayerClass = select(2, UnitClass("player"))
|
|
local Name, Server = UnitName("player")
|
|
self:addName(Name, Server, PlayerClass, UnitLevel("player"), nil, "PLAYER")
|
|
end
|
|
|
|
function module:updatePlayerLevel(event, level, hp, mp, talentPoints, str, agi, sta, int, spi)
|
|
local PlayerClass = select(2, UnitClass("player"))
|
|
local Name, Server = UnitName("player")
|
|
self:addName(Name, Server, PlayerClass, level, nil, "PLAYER")
|
|
end
|
|
|
|
|
|
function module:updateFriends()
|
|
local Name, Class, Level
|
|
for i = 1, GetNumFriends() do
|
|
Name, Level, Class = GetFriendInfo(i) -- name, level, class, area, connected, status
|
|
self:addName(Name, nil, Class, Level, nil, "FRIEND")
|
|
end
|
|
end
|
|
|
|
|
|
|
|
function module:updateGuild()
|
|
if IsInGuild() then
|
|
self.GuildRoster()
|
|
|
|
local Name, Class, Level, _
|
|
for i = 1, GetNumGuildMembers(true) do
|
|
Name, _, _, Level, _, _, _, _, _, _, Class = GetGuildRosterInfo(i)
|
|
|
|
local plr, svr = Name:match("([^%-]+)%-?(.*)")
|
|
|
|
self:addName(plr, nil, Class, Level, nil, "GUILD")
|
|
self:addName(plr, svr, Class, Level, nil, "GUILD")
|
|
end
|
|
end
|
|
end
|
|
|
|
function module:updateRaid()
|
|
-- self:Debug("updateRaid -->")
|
|
local Name, Class, SubGroup, Level, Server, rank
|
|
local _, zone, online, isDead, role, isML
|
|
for k, v in pairs(self.Subgroups) do
|
|
self.Subgroups[k] = nil
|
|
end
|
|
|
|
for i = 1, GetNumGroupMembers() do
|
|
_, rank, SubGroup, Level, _, Class, zone, online, isDead, role, isML = GetRaidRosterInfo(i)
|
|
Name, Server = UnitName("raid" .. i)
|
|
self:addName(Name, Server, Class, Level, SubGroup, "RAID")
|
|
end
|
|
end
|
|
|
|
function module:updateParty()
|
|
local Class, Unit, Name, Server, _
|
|
for i = 1, GetNumSubgroupMembers() do
|
|
Unit = "party" .. i
|
|
_, Class = UnitClass(Unit)
|
|
Name, Server = UnitName(Unit)
|
|
self:addName(Name, Server, Class, UnitLevel(Unit), nil, "PARTY")
|
|
end
|
|
end
|
|
|
|
function module:updateGroup()
|
|
if IsInRaid() then
|
|
self:updateRaid()
|
|
elseif IsInGroup() then
|
|
self:updateParty()
|
|
end
|
|
end
|
|
|
|
function module:updateTarget()
|
|
local Class, Name, Server
|
|
if not UnitIsPlayer("target") or not UnitIsFriend("player", "target") then
|
|
return
|
|
end
|
|
Class = select(2, UnitClass("target"))
|
|
Name, Server = UnitName("target")
|
|
self:addName(Name, Server, Class, UnitLevel("target"), nil, "TARGET")
|
|
end
|
|
|
|
function module:updateMouseOver(event)
|
|
local Class, Name, Server
|
|
if not UnitIsPlayer("mouseover") or not UnitIsFriend("player", "mouseover") then
|
|
return
|
|
end
|
|
Class = select(2, UnitClass("mouseover"))
|
|
Name, Server = UnitName("mouseover")
|
|
self:addName(Name, Server, Class, UnitLevel("mouseover"), nil, "MOUSE")
|
|
end
|
|
|
|
|
|
function module:updateWho()
|
|
if self.wholib then return end
|
|
|
|
local Name, Class, Level, Server, _
|
|
for i = 1, GetNumWhoResults() do
|
|
Name, _, Level, _, _, _, Class = GetWhoInfo(i)
|
|
self:addName(Name, Server, Class, Level, nil, "WHO")
|
|
end
|
|
end
|
|
|
|
function module:updateBG()
|
|
for i = 1, GetNumBattlefieldScores() do
|
|
local name, killingBlows, honorKills, deaths, honorGained, faction, rank, race, class, filename, damageDone,
|
|
healingDone = GetBattlefieldScore(i);
|
|
|
|
if name then
|
|
local plr, svr = name:match("([^%-]+)%-?(.*)")
|
|
self:addName(plr, svr, class, nil, nil, "BATTLEFIELD")
|
|
self:addName(plr, nil, class, nil, nil, "BATTLEFIELD")
|
|
end
|
|
end
|
|
self:updateGroup()
|
|
end
|
|
|
|
|
|
function module:resetStoredData()
|
|
self.db.realm.classes = {}
|
|
self.db.realm.levels = {}
|
|
|
|
self:EmptyDataCache(true)
|
|
|
|
self:Output(PL.msg_stored_data_cleared)
|
|
end
|
|
|
|
--
|
|
-- Coloring Functions
|
|
--
|
|
local CLR = Prat.CLR
|
|
function CLR:Bracket(text) return self:Colorize(module:GetBracketCLR(), text) end
|
|
|
|
function CLR:Common(text) return self:Colorize(module:GetCommonCLR(), text) end
|
|
|
|
function CLR:Random(text, seed) return self:Colorize(module:GetRandomCLR(seed), text) end
|
|
|
|
function CLR:Class(text, class) return self:Colorize(module:GetClassColor(class), text) end
|
|
|
|
local colorFunc = GetQuestDifficultyColor or GetDifficultyColor
|
|
function CLR:Level(text, level, name, class, mode)
|
|
local mode = mode or module.db.profile.levelcolor
|
|
if mode and type(level) == "number" and level > 0 then
|
|
if mode == "DIFFICULTY" then
|
|
local diff = colorFunc(level)
|
|
return self:Colorize(CLR:GetHexColor(CLR:Desaturate(diff)), text)
|
|
elseif mode == "PLAYER" then
|
|
return self:Player(text, name, class)
|
|
end
|
|
end
|
|
|
|
return text
|
|
end
|
|
|
|
function CLR:Player(text, name, class)
|
|
return self:Colorize(module:GetPlayerCLR(name, class), text)
|
|
end
|
|
|
|
local servernames
|
|
|
|
function module:addName(Name, Server, Class, Level, SubGroup, Source)
|
|
if Name then
|
|
local nosave
|
|
Source = Source or "UNKNOWN"
|
|
|
|
-- Messy negations, but this says dont save data from
|
|
-- sources other than guild or friends unless you enable
|
|
-- the keeplots option
|
|
if Source ~= "GUILD" and Source ~= "FRIEND" and Source ~= "PLAYER" then
|
|
nosave = not self.db.profile.keeplots
|
|
end
|
|
|
|
if Server and Server:len() > 0 then
|
|
nosave = true
|
|
servernames = servernames or Prat.Addon:GetModule("ServerNames", true)
|
|
|
|
if servernames then
|
|
servernames:GetServerKey(Server)
|
|
end
|
|
end
|
|
|
|
|
|
Name = Name .. (Server and Server:len() > 0 and ("-" .. Server) or "")
|
|
|
|
local changed
|
|
if Level and Level > 0 then
|
|
self.Levels[Name:lower()] = Level
|
|
if ((not nosave) and self.db.profile.keep) then
|
|
self.db.realm.levels[Name:lower()] = Level
|
|
else -- Update it if it exists
|
|
if self.db.realm.levels[Name:lower()] then
|
|
self.db.realm.levels[Name:lower()] = Level
|
|
end
|
|
end
|
|
|
|
changed = true
|
|
end
|
|
if Class and Class ~= UNKNOWN then
|
|
self.Classes[Name:lower()] = Class
|
|
if ((not nosave) and self.db.profile.keep) then self.db.realm.classes[Name:lower()] = Class end
|
|
|
|
changed = true
|
|
end
|
|
if SubGroup then
|
|
module.Subgroups[Name:lower()] = SubGroup
|
|
|
|
changed = true
|
|
end
|
|
|
|
if changed then
|
|
self:OnPlayerDataChanged(Name)
|
|
end
|
|
end
|
|
end
|
|
|
|
function module:getClass(player)
|
|
return self.Classes[player:lower()] or self.db.realm.classes[player:lower()] or self.db.realm.classes[player]
|
|
end
|
|
|
|
function module:getLevel(player)
|
|
return self.Levels[player:lower()] or self.db.realm.levels[player:lower()] or self.db.realm.levels[player]
|
|
end
|
|
|
|
function module:getSubgroup(player)
|
|
return self.Subgroups[player:lower()]
|
|
end
|
|
|
|
function module:GetData(player, frame)
|
|
local class = self:getClass(player)
|
|
local level = self:getLevel(player)
|
|
|
|
if level == 0 then level = nil end
|
|
if class == UNKNOWN then class = nil end
|
|
|
|
if self.wholib and not (class and level) then
|
|
local user, cachetime = self.wholib:UserInfo(player, { timeout = 20 })
|
|
|
|
if user then
|
|
level = user.Level or level
|
|
class = user.NoLocaleClass or user.Class or class
|
|
end
|
|
end
|
|
return class, level, self:getSubgroup(player)
|
|
end
|
|
|
|
function module:GetClassColor(class)
|
|
return CLR:GetHexColor(Prat.GetClassGetColor(class))
|
|
end
|
|
|
|
function module:addInfo(Name, Server)
|
|
return
|
|
end
|
|
|
|
|
|
|
|
function module:FormatPlayer(message, Name, frame, class)
|
|
if not Name or Name:len() == 0 then return end
|
|
|
|
|
|
|
|
local storedclass, level, subgroup = self:GetData(Name, frame)
|
|
if class == nil then
|
|
class = storedclass
|
|
end
|
|
|
|
-- Add level information if needed
|
|
if level and self.db.profile.level then
|
|
message.PLAYERLEVEL = CLR:Level(tostring(level), level, Name, class)
|
|
message.PREPLAYERDELIM = ":"
|
|
end
|
|
|
|
-- Add raid subgroup information if needed
|
|
if subgroup and self.db.profile.subgroup and (GetNumGroupMembers() > 0) then
|
|
message.POSTPLAYERDELIM = ":"
|
|
message.PLAYERGROUP = subgroup
|
|
end
|
|
|
|
-- Add raid target icon
|
|
if self.db.profile.showtargeticon then
|
|
local icon = UnitExists(Name) and GetRaidTargetIndex(Name)
|
|
if icon then
|
|
icon = ICON_LIST[icon]
|
|
|
|
if icon and icon:len() > 0 then
|
|
-- since you cant have icons in links end the link before the icon
|
|
message.PLAYERTARGETICON = "|h" .. icon .. "0|t"
|
|
message.Ll = ""
|
|
end
|
|
end
|
|
end
|
|
|
|
if message.PLAYERLINKDATA and (message.PLAYERLINKDATA:find("BN_") and message.PLAYER ~= UnitName("player")) then
|
|
if self.db.profile.realidcolor == "CLASS" then
|
|
local toonName, level, class = GetToonInfoByBnetID(message.PRESENCE_ID)
|
|
if toonName and self.db.profile.realidname then
|
|
message.PLAYER = toonName
|
|
if level and self.db.profile.level then
|
|
message.PLAYERLEVEL = CLR:Level(tostring(level), tonumber(level), nil, nil, "DIFFICULTY")
|
|
message.PREPLAYERDELIM = ":"
|
|
end
|
|
end
|
|
message.PLAYER = CLR:Class(message.PLAYER, class or "") -- Empty string to get default gray color
|
|
elseif self.db.profile.realidcolor == "RANDOM" then
|
|
message.PLAYER = CLR:Random(message.PLAYER, message.PLAYER:lower())
|
|
end
|
|
|
|
if self.db.profile.bnetclienticon then
|
|
local client = GetBnetClientByID(message.PRESENCE_ID)
|
|
if client then
|
|
if BNet_GetClientEmbeddedAtlas then
|
|
message.PLAYERCLIENTICON = BNet_GetClientEmbeddedAtlas(client)
|
|
else
|
|
message.PLAYERCLIENTICON = ("|T%s:%d:%d:%d:%d|t"):format(BNet_GetClientTexture(client), 14)
|
|
end
|
|
end
|
|
end
|
|
else
|
|
-- Add the player name in the proper color
|
|
message.PLAYER = CLR:Player(message.PLAYER, Name, class)
|
|
end
|
|
|
|
-- Add the correct bracket style and color
|
|
if message.pP then
|
|
local prof_brackets = self.db.profile.brackets
|
|
if prof_brackets == "Angled" then
|
|
message.pP = CLR:Bracket("<") .. message.pP
|
|
message.Pp = message.Pp .. CLR:Bracket(">")
|
|
elseif prof_brackets == "None" then
|
|
else
|
|
message.pP = CLR:Bracket("[") .. message.pP
|
|
message.Pp = message.Pp .. CLR:Bracket("]")
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
--
|
|
-- Prat Event Implementation
|
|
--
|
|
local EVENTS_FOR_RECHECK = {
|
|
["CHAT_MSG_GUILD"] = module.updateGF,
|
|
["CHAT_MSG_INSTANCE_CHAT"] = module.updateBG,
|
|
["CHAT_MSG_INSTANCE_CHAT_LEADER"] = module.updateBG,
|
|
["CHAT_MSG_SYSTEM"] = module.updateGF,
|
|
}
|
|
|
|
local EVENTS_FOR_CACHE_GUID_DATA = {
|
|
CHAT_MSG_PARTY = true,
|
|
CHAT_MSG_PARTY_LEADER = true,
|
|
CHAT_MSG_RAID = true,
|
|
CHAT_MSG_RAID_WARNING = true,
|
|
CHAT_MSG_RAID_LEADER = true,
|
|
CHAT_MSG_INSTANCE_CHAT = true,
|
|
CHAT_MSG_INSTANCE_CHAT_LEADER = true,
|
|
}
|
|
|
|
|
|
function module:MakePlayer(message, name)
|
|
if type(name) == "string" then
|
|
local plr, svr = name:match("([^%-]+)%-?(.*)")
|
|
-- self:Debug("MakePlayer", name, plr, svr)
|
|
|
|
message.lL = "|Hplayer:"
|
|
message.PLAYERLINK = name
|
|
message.LL = "|h"
|
|
message.PLAYER = plr
|
|
message.Ll = "|h"
|
|
|
|
if svr and strlen(svr) > 0 then
|
|
message.sS = "-"
|
|
message.SERVER = svr
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
function module:Prat_FrameMessage(info, message, frame, event)
|
|
local _
|
|
if self.NEEDS_INIT then
|
|
self:updateAll()
|
|
end
|
|
|
|
-- This name is used to lookup playerdata, not for display
|
|
local Name = message.PLAYERLINK or ""
|
|
message.Pp = ""
|
|
message.pP = ""
|
|
|
|
-- If there is no playerlink, then we have nothing to do
|
|
if Name:len() == 0 then
|
|
return
|
|
end
|
|
|
|
Name = Ambiguate(Name, "all")
|
|
|
|
local class, level, subgroup = self:GetData(Name)
|
|
|
|
if (class == nil) and message and message.ORG and message.ORG.GUID and message.ORG.GUID:len() > 0 and message.ORG.GUID ~= "0000000000000000" then
|
|
_, class = GetPlayerInfoByGUID(message.ORG.GUID)
|
|
|
|
if class ~= nil and EVENTS_FOR_CACHE_GUID_DATA[event] then
|
|
self:addName(Name, message.SERVER, class, level, subgroup, "GUID")
|
|
end
|
|
end
|
|
local fx = EVENTS_FOR_RECHECK[event]
|
|
if fx ~= nil and (level == nil or level == 0) then
|
|
fx(self)
|
|
end
|
|
|
|
self:FormatPlayer(message, Name, frame, class)
|
|
end
|
|
|
|
function module:GetPlayerCLR(name, class, mode)
|
|
if not mode then mode = module.db.profile.colormode end
|
|
|
|
if name and strlen(name) > 0 then
|
|
if class and mode == "CLASS" then
|
|
return self:GetClassColor(class)
|
|
elseif mode == "RANDOM" then
|
|
return self:GetRandomCLR(name)
|
|
else
|
|
return self:GetCommonCLR()
|
|
end
|
|
end
|
|
end
|
|
|
|
function module:GetBracketCLR()
|
|
if not self.db.profile.bracketscommoncolor then
|
|
return CLR.COLOR_NONE
|
|
else
|
|
local color = self.db.profile.bracketscolor
|
|
return CLR:GetHexColor(color)
|
|
end
|
|
end
|
|
|
|
function module:GetCommonCLR()
|
|
local color = CLR.COLOR_NONE
|
|
if self.db.profile.usecommoncolor then
|
|
if self.db.profile.useTTN and TasteTheNaimbow_Loaded then
|
|
color = TasteTheNaimbowExternalColor(name)
|
|
else
|
|
color = CLR:GetHexColor(self.db.profile.color)
|
|
end
|
|
end
|
|
return color
|
|
end
|
|
|
|
function module:GetRandomCLR(Name)
|
|
local hash = 17
|
|
for i = 1, string.len(Name) do
|
|
hash = hash * 37 * string.byte(Name, i);
|
|
end
|
|
|
|
local r = math.floor(math.fmod(hash / 97, 255));
|
|
local g = math.floor(math.fmod(hash / 17, 255));
|
|
local b = math.floor(math.fmod(hash / 227, 255));
|
|
|
|
if ((r * 299 + g * 587 + b * 114) / 1000) < 105 then
|
|
r = math.abs(r - 255);
|
|
g = math.abs(g - 255);
|
|
b = math.abs(b - 255);
|
|
end
|
|
|
|
return string.format("%02x%02x%02x", r, g, b)
|
|
end
|
|
|
|
|
|
function module:TabComplete(enabled)
|
|
local AceTab = LibStub("AceTab-3.0")
|
|
|
|
if enabled then
|
|
servernames = servernames or Prat.Addon:GetModule("ServerNames", true)
|
|
|
|
if not AceTab:IsTabCompletionRegistered(PL["tabcomplete_name"]) then
|
|
local foundCache = {}
|
|
AceTab:RegisterTabCompletion(PL["tabcomplete_name"], nil,
|
|
function(t, text, pos)
|
|
for name in pairs(self.Classes) do
|
|
table.insert(t, name)
|
|
end
|
|
end,
|
|
function(u, cands, ...)
|
|
local candcount = #cands
|
|
if candcount <= self.db.profile.tabcompletelimit then
|
|
local text
|
|
for key, cand in pairs(cands) do
|
|
if servernames then
|
|
local plr, svr = key:match("([^%-]+)%-?(.*)")
|
|
|
|
cand = CLR:Player(cand, plr, self:getClass(key))
|
|
|
|
if svr then
|
|
svr = servernames:FormatServer(nil, servernames:GetServerKey(svr))
|
|
cand = cand .. (svr and ("-" .. svr) or "")
|
|
end
|
|
else
|
|
cand = CLR:Player(cand, cand, self:getClass(cand))
|
|
end
|
|
|
|
|
|
text = text and (text .. ", " .. cand) or cand
|
|
end
|
|
return " " .. text
|
|
else
|
|
return " " .. PL["Too many matches (%d possible)"]:format(candcount)
|
|
end
|
|
end,
|
|
nil,
|
|
function(name)
|
|
return name:gsub(Prat.MULTIBYTE_FIRST_CHAR, string.upper, 1):match("^[^%-]+")
|
|
end)
|
|
end
|
|
else
|
|
if AceTab:IsTabCompletionRegistered(PL["tabcomplete_name"]) then
|
|
AceTab:UnregisterTabCompletion(PL["tabcomplete_name"])
|
|
end
|
|
end
|
|
end
|
|
|
|
return
|
|
end) -- Prat:AddModuleToLoad
|
|
|