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if not WeakAuras.IsLibsOK() then return end
local Type, Version = "WeakAurasTwoColumnDropdown", 6
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
local secondLevelMt = {} -- Tag for our tables
local function CreateSecondLevelTable()
local t = {}
setmetatable(t, secondLevelMt)
return t
end
local function IsSecondLevelTable(t)
return getmetatable(t) == secondLevelMt
end
local function CompareValues(a, b)
if type(a) == "table" and type(b) == "table" then
for ak, av in pairs(a) do
if b[ak] ~= av then
return false
end
end
for bk, bv in pairs(b) do
if a[bk] ~= bv then
return false
end
end
return true
else
return a == b
end
end
local methods = {
["DoLayout"] = function(self, mode)
self.mode = mode
if mode == "one" then
self.firstDropdown.frame:Show()
self.secondDropDown.frame:Hide()
self.firstDropdown.frame:SetAllPoints(self.frame)
else
local halfWidth = self.frame:GetWidth() / 2
self.firstDropdown.frame:Show()
self.secondDropDown.frame:Show()
self.firstDropdown.frame:ClearAllPoints()
self.firstDropdown.frame:SetPoint("TOPLEFT", self.frame)
self.firstDropdown.frame:SetPoint("BOTTOMRIGHT", self.frame, "BOTTOMLEFT", halfWidth, 0)
self.secondDropDown.frame:SetPoint("TOPLEFT", self.frame, halfWidth, 0)
self.secondDropDown.frame:SetPoint("BOTTOMRIGHT", self.frame, "BOTTOMRIGHT")
end
end,
["OnAcquire"] = function(widget)
local firstDropdown = AceGUI:Create("Dropdown")
local secondDropDown = AceGUI:Create("Dropdown")
firstDropdown:SetParent(widget)
secondDropDown:SetParent(widget)
firstDropdown:SetPulloutWidth(200)
secondDropDown:SetLabel(" ")
secondDropDown:SetPulloutWidth(200)
secondDropDown.userdata.defaultSelection = {}
widget.firstDropdown = firstDropdown
widget.secondDropDown = secondDropDown
local OnFirstDropdownValueChanged = function(self, event, value)
local displayName = widget.userdata.firstList[value]
local treeValue = widget.userdata.tree[displayName]
if IsSecondLevelTable(treeValue) then
local oldValue
if widget.userdata.secondList then
local v = widget.secondDropDown:GetValue()
if v then
oldValue = widget.userdata.secondList[v]
end
end
local secondList = {}
for displayName, _ in pairs(treeValue) do
tinsert(secondList, displayName)
end
table.sort(secondList)
local oldValueIndex = tIndexOf(secondList, oldValue)
widget.userdata.secondList = secondList
widget.secondDropDown:SetList(secondList)
widget:DoLayout("two")
if (oldValueIndex) then
widget.secondDropDown:SetValue(oldValueIndex)
local v = widget:GetValue()
if (v) then
widget:Fire("OnValueChanged", v)
end
else
local default = widget.secondDropDown.userdata.defaultSelection[displayName]
if default then
local index = tIndexOf(secondList, default)
widget.secondDropDown:SetValue(index)
local v = widget:GetValue()
if (v) then
widget:Fire("OnValueChanged", v)
end
else
widget.secondDropDown:SetValue()
end
end
else
widget.userdata.secondList = nil
widget:DoLayout("one")
widget:Fire("OnValueChanged", treeValue)
end
end
firstDropdown.OnFirstDropdownValueChanged = OnFirstDropdownValueChanged
local OnSecondDropdownValueChanged = function(self, event, value)
widget:Fire("OnValueChanged", widget:GetValue())
end
firstDropdown:SetCallback("OnValueChanged", OnFirstDropdownValueChanged)
secondDropDown:SetCallback("OnValueChanged", OnSecondDropdownValueChanged)
local function FireOnEnter(self, event)
widget:Fire("OnEnter")
end
local function FireOnLeave(self, event)
widget:Fire("OnLeave")
end
firstDropdown:SetCallback("OnEnter", FireOnEnter)
firstDropdown:SetCallback("OnLeave", FireOnLeave)
secondDropDown:SetCallback("OnEnter", FireOnEnter)
secondDropDown:SetCallback("OnLeave", FireOnLeave)
widget:DoLayout("two")
end,
["OnRelease"] = function(self)
self.firstDropdown:SetCallback("OnValueChanged", nil)
self.secondDropDown:SetCallback("OnValueChanged", nil)
self.firstDropdown:SetCallback("OnEnter", nil)
self.firstDropdown:SetCallback("OnLeave", nil)
self.secondDropDown:SetCallback("OnEnter", nil)
self.secondDropDown:SetCallback("OnLeave", nil)
AceGUI:Release(self.firstDropdown)
AceGUI:Release(self.secondDropDown)
self.firstDropdown = nil
self.secondDropDown = nil
end,
["SetLabel"] = function(self, ...)
self.firstDropdown:SetLabel(...)
end,
["SetValue"] = function(self, value)
for displayName, treeValue in pairs(self.userdata.tree) do
if CompareValues(treeValue, value) then
self:DoLayout("one")
self.firstDropdown:SetValue(tIndexOf(self.userdata.firstList, displayName))
return
elseif IsSecondLevelTable(treeValue) then
for displayName2, key in pairs(treeValue) do
if CompareValues(key, value) then
self:DoLayout("two")
local index = tIndexOf(self.userdata.firstList, displayName);
self.firstDropdown:SetValue(index)
self.firstDropdown:OnFirstDropdownValueChanged("", index)
self.secondDropDown:SetValue(tIndexOf(self.userdata.secondList, displayName2))
return
end
end
end
end
self:DoLayout("one")
self.firstDropdown:SetValue(nil)
end,
["GetValue"] = function(self)
local displayName1 = self.userdata.firstList[self.firstDropdown:GetValue()]
local treeValue = self.userdata.tree[displayName1]
if not treeValue then
return nil
end
if not IsSecondLevelTable(treeValue) then
return treeValue
end
local displayName2 = self.userdata.secondList[self.secondDropDown:GetValue()]
treeValue = treeValue[displayName2]
if not treeValue then
return nil
end
return treeValue
end,
["SetList"] = function(self, list, order, itemType)
local tree = {}
for key, displayName in pairs(list) do
if type(displayName) == "table" then
local base = displayName[1]
local suffix = displayName[2]
tree[base] = tree[base] or CreateSecondLevelTable()
tree[base][suffix] = key
if displayName[3] == true then
self.secondDropDown.userdata.defaultSelection[base] = suffix
end
else
tree[displayName] = key
end
end
self.userdata.tree = tree
local firstList = {}
for displayName, _ in pairs(tree) do
tinsert(firstList, displayName)
end
table.sort(firstList)
self.userdata.firstList = firstList
self.firstDropdown:SetList(firstList, order, itemType)
end,
["OnWidthSet"] = function(self)
self:DoLayout(self.mode)
end
}
local function Constructor()
local frame = CreateFrame("Frame", nil, UIParent)
frame:SetHeight(50)
frame:SetWidth(50)
local content = CreateFrame("Frame", nil, frame)
content:SetPoint("TOPLEFT", 0, 0)
content:SetPoint("BOTTOMRIGHT", 0, 0)
local widget = {
frame = frame,
content = content,
type = Type
}
for method, func in pairs(methods) do
widget[method] = func
end
return AceGUI:RegisterAsWidget(widget)
end
AceGUI:RegisterWidgetType(Type, Constructor, Version)