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159 lines
18 KiB
159 lines
18 KiB
actions.precombat+=/arcane_intellect
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actions.precombat+=/arcane_familiar
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actions.precombat+=/conjure_mana_gem
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## actions.precombat+=/variable,name=aoe_target_count,op=reset,default=3
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## actions.precombat+=/variable,name=conserve_mana,op=set,value=0
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actions.precombat+=/variable,name=opener_min_mana,op=setif,condition=talent.arcane_harmony,value=225000,value_else=200000
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# Variable used to swap rotation from using totm on the last stack of Spark or the 1st or 2nd
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actions.precombat+=/variable,name=totm_on_last_spark_stack,op=set,value=!set_bonus.tier30_4pc
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# Variable indicates use of a trinket that boosts stats during burst
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actions.precombat+=/variable,name=steroid_trinket_equipped,op=set,value=equipped.gladiators_badge|equipped.irideus_fragment|equipped.erupting_spear_fragment|equipped.spoils_of_neltharus|equipped.tome_of_unstable_power|equipped.timebreaching_talon|equipped.horn_of_valor
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# Variable indicates double on use trinkets with Talon/Irideus
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actions.precombat+=/variable,name=talon_double_on_use,op=set,value=equipped.timebreaching_talon&equipped.irideus_fragment
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actions.precombat+=/mirror_image
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# Edited to avoid wasting Evocation between small pulls if Arcane Surge isn't even ready. This also accounts for toggles.
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actions.precombat+=/arcane_blast,if=!talent.siphon_storm|cooldown.arcane_surge.remains>15
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actions.precombat+=/evocation,if=talent.siphon_storm
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# Executed every time the actor is available.
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actions=counterspell
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actions+=/potion,if=cooldown.arcane_surge.ready
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# This is a backup measure in case you fail to pre-evocate with Siphon Storm.
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actions+=/evocation,if=talent.siphon_storm&time<10&cooldown.arcane_surge.remains<5
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actions+=/time_warp,if=talent.temporal_warp&debuff.sated.up&(cooldown.arcane_surge.ready|boss&fight_remains<=40|buff.arcane_surge.up&fight_remains<=80)
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actions+=/lights_judgment,if=buff.arcane_surge.down&debuff.touch_of_the_magi.down&active_enemies>=2
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actions+=/bag_of_tricks,if=buff.arcane_surge.down&debuff.touch_of_the_magi.down
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# Zerking gets used after surge outside of double lust, but after touch with double lust
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actions+=/berserking,if=(prev_gcd.1.arcane_surge&!(buff.temporal_warp.up&buff.bloodlust.up))|(buff.arcane_surge.up&debuff.touch_of_the_magi.up)
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actions+=/blood_fury,if=prev_gcd.1.arcane_surge
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actions+=/fireblood,if=prev_gcd.1.arcane_surge
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actions+=/ancestral_call,if=prev_gcd.1.arcane_surge
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### PI/Summer after Radiant Spark when cooldowns are coming up, Autumn after Touch of the Magi cd starts
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## actions+=/invoke_external_buff,name=power_infusion,if=((!talent.radiant_spark&prev_gcd.1.arcane_surge)|(talent.radiant_spark&prev_gcd.1.radiant_spark&cooldown.arcane_surge.remains<=(gcd.max*3)))
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## actions+=/invoke_external_buff,name=blessing_of_summer,if=(!talent.radiant_spark&prev_gcd.1.arcane_surge)|(talent.radiant_spark&prev_gcd.1.radiant_spark&cooldown.arcane_surge.remains<=(gcd.max*3))
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## actions+=/invoke_external_buff,name=blessing_of_autumn,if=cooldown.touch_of_the_magi.remains>5
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# Use other trinkets in ST after surge without t30, after touch with t30, and before Surge in AOE, except Talon which is used with spark without t30, or after surge for t30
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actions+=/use_items,if=((prev_gcd.1.arcane_surge&!set_bonus.tier30_4pc)|(prev_gcd.2.arcane_surge&debuff.touch_of_the_magi.up&set_bonus.tier30_4pc))|((active_enemies>=variable.aoe_target_count)&cooldown.arcane_surge.ready&prev_gcd.1.nether_tempest)
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actions+=/use_item,name=timebreaching_talon,if=((variable.totm_on_last_spark_stack&cooldown.arcane_surge.remains<=(gcd.max*3))|(!variable.totm_on_last_spark_stack&prev_gcd.1.arcane_surge))&(!variable.talon_double_on_use|!buff.bloodlust.up)
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## actions+=/use_item,name=tinker_breath_of_neltharion,if=cooldown.arcane_surge.remains&buff.arcane_surge.down&debuff.touch_of_the_magi.down
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actions+=/use_item,name=conjured_chillglobe,if=mana.pct>65&(!variable.steroid_trinket_equipped|cooldown.arcane_surge.remains>20)
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actions+=/use_item,name=beacon_to_the_beyond,if=!variable.steroid_trinket_equipped|(cooldown.arcane_surge.remains>20&buff.arcane_surge.remains<10)
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actions+=/use_item,name=darkmoon_deck_rime,if=!variable.steroid_trinket_equipped|cooldown.arcane_surge.remains>20
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actions+=/use_item,name=darkmoon_deck_dance,if=!variable.steroid_trinket_equipped|cooldown.arcane_surge.remains>20
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actions+=/use_item,name=darkmoon_deck_inferno,if=!variable.steroid_trinket_equipped|cooldown.arcane_surge.remains>20
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actions+=/use_item,name=desperate_invokers_codex,if=!variable.steroid_trinket_equipped|cooldown.arcane_surge.remains>20
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actions+=/use_item,name=iceblood_deathsnare,if=!variable.steroid_trinket_equipped|cooldown.arcane_surge.remains>20
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## actions+=/variable,name=aoe_spark_phase,op=set,value=1,if=active_enemies>=variable.aoe_target_count&(action.arcane_orb.charges>0|buff.arcane_charge.stack>=3)&cooldown.radiant_spark.ready&cooldown.touch_of_the_magi.remains<=(gcd.max*2)
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## actions+=/variable,name=aoe_spark_phase,op=set,value=0,if=variable.aoe_spark_phase&debuff.radiant_spark_vulnerability.down&dot.radiant_spark.remains<7&cooldown.radiant_spark.remains
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## actions+=/variable,name=spark_phase,op=set,value=1,if=+actions+=/variable,name=spark_phase,op=set,value=1,if=buff.arcane_charge.stack>3&active_enemies<variable.aoe_target_count&cooldown.radiant_spark.ready&cooldown.touch_of_the_magi.remains<=(gcd.max*7)
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## actions+=/variable,name=spark_phase,op=set,value=0,if=variable.spark_phase&debuff.radiant_spark_vulnerability.down&dot.radiant_spark.remains<7&cooldown.radiant_spark.remains
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## actions+=/variable,name=opener,op=set,if=debuff.touch_of_the_magi.up&variable.opener,value=0
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actions+=/arcane_barrage,if=fight_remains<2
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# Cancel Evo if we have enough mana and don't have Siphon Storm talented or if the fight duration is running out
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actions+=/evocation,if=buff.arcane_surge.down&debuff.touch_of_the_magi.down&((mana.pct<10&cooldown.touch_of_the_magi.remains<20)|cooldown.touch_of_the_magi.remains<15)&(mana.pct<fight_remains*4),interrupt_if=mana.pct>=95&!talent.siphon_storm|(mana.pct>fight_remains*4)&!(fight_remains>10&cooldown.arcane_surge.remains<1)
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# Make a new gem if the encounter is long enough and use it after surge to recoup mana quickly
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actions+=/conjure_mana_gem,if=debuff.touch_of_the_magi.down&buff.arcane_surge.down&cooldown.arcane_surge.remains<30&cooldown.arcane_surge.true_remains<fight_remains&!mana_gem_charges
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actions+=/use_mana_gem,if=talent.cascading_power&buff.clearcasting.stack<2&buff.arcane_surge.up
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actions+=/use_mana_gem,line_cd=5,if=!talent.cascading_power&prev_gcd.1.arcane_surge
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## TODO: Revisit strict flag on these entries.
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# Merged two cooldown_phase entries to reduce CPU consumption.
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# Enter cooldown phase when cds are available or coming off cooldown otherwise default to rotation priority
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actions+=/call_action_list,name=cooldown_phase,if=(!variable.totm_on_last_spark_stack&(cooldown.arcane_surge.remains<=(gcd.max*(1+(talent.nether_tempest&talent.arcane_echo)))|buff.arcane_surge.up|buff.arcane_overload.up)&cooldown.evocation.remains>45&((cooldown.touch_of_the_magi.remains<gcd.max*4)|cooldown.touch_of_the_magi.remains>20)&active_enemies<variable.aoe_target_count)|(!variable.totm_on_last_spark_stack&cooldown.arcane_surge.remains>30&(cooldown.radiant_spark.ready|dot.radiant_spark.remains|debuff.radiant_spark_vulnerability.up)&(cooldown.touch_of_the_magi.remains<=(gcd.max*3)|debuff.touch_of_the_magi.up)&active_enemies<variable.aoe_target_count)
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actions+=/call_action_list,name=aoe_spark_phase,strict=1,if=talent.radiant_spark&variable.aoe_spark_phase
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actions+=/call_action_list,name=spark_phase,strict=1,if=variable.totm_on_last_spark_stack&talent.radiant_spark&variable.spark_phase
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actions+=/call_action_list,name=aoe_touch_phase,strict=1,if=debuff.touch_of_the_magi.up&active_enemies>=variable.aoe_target_count
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actions+=/call_action_list,name=touch_phase,strict=1,if=variable.totm_on_last_spark_stack&debuff.touch_of_the_magi.up&active_enemies<variable.aoe_target_count
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actions+=/call_action_list,name=aoe_rotation,strict=1,if=active_enemies>=variable.aoe_target_count
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actions+=/call_action_list,name=rotation
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actions.aoe_rotation+=/shifting_power,if=(!talent.evocation|cooldown.evocation.remains>12)&(!talent.arcane_surge|cooldown.arcane_surge.remains>12)&(!talent.touch_of_the_magi|cooldown.touch_of_the_magi.remains>12)&buff.arcane_surge.down&((!talent.charged_orb&cooldown.arcane_orb.remains>12)|(action.arcane_orb.charges=0|cooldown.arcane_orb.remains>12))
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actions.aoe_rotation+=/nether_tempest,if=(refreshable|!ticking)&buff.arcane_charge.stack=buff.arcane_charge.max_stack&buff.arcane_surge.down&(active_enemies>6|!talent.orb_barrage)
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actions.aoe_rotation+=/arcane_barrage,if=(active_enemies<=4|buff.clearcasting.up)&buff.arcane_charge.stack=3
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actions.aoe_rotation+=/arcane_orb,if=buff.arcane_charge.stack=0&cooldown.touch_of_the_magi.remains>18
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actions.aoe_rotation+=/arcane_barrage,if=buff.arcane_charge.stack=buff.arcane_charge.max_stack|mana.pct<10
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actions.aoe_rotation+=/arcane_explosion
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actions.aoe_spark_phase=cancel_buff,name=presence_of_mind,if=prev_gcd.1.arcane_blast&cooldown.arcane_surge.remains>75
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actions.aoe_spark_phase+=/touch_of_the_magi,use_off_gcd=1,if=prev_gcd.1.arcane_barrage
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actions.aoe_spark_phase+=/radiant_spark
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actions.aoe_spark_phase+=/arcane_orb,if=buff.arcane_charge.stack<3,line_cd=1
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actions.aoe_spark_phase+=/nether_tempest,if=talent.arcane_echo,line_cd=15
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actions.aoe_spark_phase+=/arcane_surge
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### Waits are used to simulate players allowing radiant spark to increment in stacks
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## actions.aoe_spark_phase+=/wait,sec=0.05,if=cooldown.arcane_surge.remains>75&prev_gcd.1.arcane_blast&!talent.presence_of_mind,line_cd=15
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## actions.aoe_spark_phase+=/wait,sec=0.05,if=prev_gcd.1.arcane_surge,line_cd=15
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## actions.aoe_spark_phase+=/wait,sec=0.05,if=cooldown.arcane_surge.remains<75&debuff.radiant_spark_vulnerability.stack=3&!talent.presence_of_mind,line_cd=15
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actions.aoe_spark_phase+=/arcane_barrage,if=cooldown.arcane_surge.remains<75&debuff.radiant_spark_vulnerability.stack=4&!talent.orb_barrage
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actions.aoe_spark_phase+=/arcane_barrage,if=(debuff.radiant_spark_vulnerability.stack=2&cooldown.arcane_surge.remains>75)|(debuff.radiant_spark_vulnerability.stack=1&cooldown.arcane_surge.remains<75)&!talent.orb_barrage
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# Optimize orb barrage procs during spark at the cost of vulnerabilities, except at 5 or fewer targets where you arcane blast on the 3rd spark stack if its up and you have charges
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actions.aoe_spark_phase+=/arcane_barrage,if=(debuff.radiant_spark_vulnerability.stack=1|debuff.radiant_spark_vulnerability.stack=2|(debuff.radiant_spark_vulnerability.stack=3&active_enemies>5)|debuff.radiant_spark_vulnerability.stack=4)&buff.arcane_charge.stack=buff.arcane_charge.max_stack&talent.orb_barrage
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actions.aoe_spark_phase+=/presence_of_mind
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actions.aoe_spark_phase+=/arcane_blast,if=((debuff.radiant_spark_vulnerability.stack=2|debuff.radiant_spark_vulnerability.stack=3)&!talent.orb_barrage)|(debuff.radiant_spark_vulnerability.remains&talent.orb_barrage)
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actions.aoe_spark_phase+=/arcane_barrage,if=(debuff.radiant_spark_vulnerability.stack=4&buff.arcane_surge.up)|(debuff.radiant_spark_vulnerability.stack=3&buff.arcane_surge.down)&!talent.orb_barrage
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## actions.aoe_touch_phase+=/variable,name=conserve_mana,op=set,if=debuff.touch_of_the_magi.remains>9,value=1-variable.conserve_mana
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actions.aoe_touch_phase+=/arcane_barrage,if=(active_enemies<=4&buff.arcane_charge.stack=3)|buff.arcane_charge.stack=buff.arcane_charge.max_stack
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actions.aoe_touch_phase+=/arcane_orb,if=buff.arcane_charge.stack<2
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actions.aoe_touch_phase+=/arcane_explosion
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actions.cooldown_phase+=/touch_of_the_magi,use_off_gcd=1,if=prev_gcd.1.arcane_barrage
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## actions.cooldown_phase+=/variable,name=conserve_mana,op=set,if=cooldown.radiant_spark.ready,value=0+(cooldown.arcane_surge.remains<10)
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actions.cooldown_phase+=/shifting_power,if=buff.arcane_surge.down&!talent.radiant_spark
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actions.cooldown_phase+=/arcane_orb,if=cooldown.radiant_spark.ready&buff.arcane_charge.stack<buff.arcane_charge.max_stack
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actions.cooldown_phase+=/arcane_blast,if=cooldown.radiant_spark.ready&(buff.arcane_charge.stack<2|(buff.arcane_charge.stack<buff.arcane_charge.max_stack&cooldown.arcane_orb.remains>=gcd.max))
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actions.cooldown_phase+=/arcane_missiles,if=cooldown.radiant_spark.ready&buff.clearcasting.react&(talent.nether_precision&(buff.nether_precision.down|buff.nether_precision.remains<gcd.max))
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actions.cooldown_phase+=/radiant_spark
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actions.cooldown_phase+=/nether_tempest,if=talent.arcane_echo,line_cd=30
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actions.cooldown_phase+=/arcane_surge
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## actions.cooldown_phase+=/wait,sec=0.05,if=prev_gcd.1.arcane_surge,line_cd=15
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actions.cooldown_phase+=/arcane_barrage,if=prev_gcd.1.arcane_surge|prev_gcd.1.nether_tempest|prev_gcd.1.radiant_spark
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actions.cooldown_phase+=/arcane_blast,if=prev_gcd.1.arcane_barrage|prev_gcd.2.arcane_barrage|prev_gcd.3.arcane_barrage|(prev_gcd.4.arcane_barrage&cooldown.arcane_surge.remains<60)
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actions.cooldown_phase+=/presence_of_mind,if=debuff.touch_of_the_magi.remains<=gcd.max
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actions.cooldown_phase+=/arcane_blast,if=buff.presence_of_mind.up
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# Canceling missile channels as soon as blast is ready to cast
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actions.cooldown_phase+=/arcane_missiles,if=buff.nether_precision.down&buff.clearcasting.react,interrupt_if=gcd.remains=0&mana.pct>30&buff.nether_precision.up
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actions.cooldown_phase+=/arcane_blast
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actions.rotation+=/arcane_orb,if=buff.arcane_charge.stack<3&(buff.bloodlust.down|mana.pct>70|(variable.totm_on_last_spark_stack&cooldown.touch_of_the_magi.remains>30))
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actions.rotation+=/shifting_power,if=variable.totm_on_last_spark_stack&(!talent.evocation|cooldown.evocation.remains>12)&(!talent.arcane_surge|cooldown.arcane_surge.remains>12)&(!talent.touch_of_the_magi|cooldown.touch_of_the_magi.remains>12)&buff.arcane_surge.down&fight_remains>15
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actions.rotation+=/shifting_power,if=!variable.totm_on_last_spark_stack&buff.arcane_surge.down&cooldown.arcane_surge.remains>45&fight_remains>15
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actions.rotation+=/nether_tempest,if=(refreshable|!ticking)&equipped.neltharions_call_to_chaos&fight_remains>=12
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actions.rotation+=/presence_of_mind,if=buff.arcane_charge.stack<3&target.health.pct<35&talent.arcane_bombardment
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actions.rotation+=/arcane_blast,if=talent.time_anomaly&buff.arcane_surge.up&buff.arcane_surge.remains<=6
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actions.rotation+=/arcane_blast,if=buff.presence_of_mind.up&target.health.pct<35&talent.arcane_bombardment&buff.arcane_charge.stack<3
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actions.rotation+=/arcane_missiles,if=buff.clearcasting.react&buff.clearcasting.stack=buff.clearcasting.max_stack
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actions.rotation+=/nether_tempest,if=(refreshable|!ticking)&buff.arcane_charge.stack=buff.arcane_charge.max_stack&(buff.temporal_warp.up|mana.pct<10|!talent.shifting_power)&buff.arcane_surge.down&fight_remains>=12
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actions.rotation+=/arcane_barrage,if=buff.arcane_charge.stack=buff.arcane_charge.max_stack&mana.pct<50&!talent.evocation&fight_remains>20
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actions.rotation+=/arcane_barrage,if=buff.arcane_charge.stack=buff.arcane_charge.max_stack&mana.pct<70&variable.conserve_mana&buff.bloodlust.up&cooldown.touch_of_the_magi.remains>5&fight_remains>20
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actions.rotation+=/arcane_missiles,if=buff.clearcasting.react&buff.concentration.up&buff.arcane_charge.stack=buff.arcane_charge.max_stack
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actions.rotation+=/arcane_blast,if=buff.arcane_charge.stack=buff.arcane_charge.max_stack&buff.nether_precision.up
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actions.rotation+=/arcane_barrage,if=buff.arcane_charge.stack=buff.arcane_charge.max_stack&mana.pct<60&variable.conserve_mana&cooldown.touch_of_the_magi.remains>10&cooldown.evocation.remains>40&fight_remains>20
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# Canceling missile channels as soon as blast is ready to cast
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actions.rotation+=/arcane_missiles,if=buff.clearcasting.react&buff.nether_precision.down,interrupt_if=gcd.remains=0&buff.nether_precision.up&(mana.pct>30&cooldown.touch_of_the_magi.remains>30|mana.pct>70)
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actions.rotation+=/arcane_blast
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actions.rotation+=/arcane_barrage
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actions.spark_phase+=/nether_tempest,if=!ticking&variable.opener&buff.bloodlust.up,line_cd=45
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actions.spark_phase+=/arcane_blast,if=variable.opener&cooldown.arcane_surge.ready&buff.bloodlust.up&mana>=variable.opener_min_mana
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actions.spark_phase+=/arcane_missiles,if=variable.opener&buff.bloodlust.up&buff.clearcasting.react&buff.clearcasting.stack>=2&cooldown.radiant_spark.remains<5&buff.nether_precision.down,chain=1
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actions.spark_phase+=/arcane_missiles,if=talent.arcane_harmony&buff.arcane_harmony.stack<15&((variable.opener&buff.bloodlust.up)|buff.clearcasting.react&cooldown.radiant_spark.remains<5)&cooldown.arcane_surge.remains<30,chain=1
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actions.spark_phase+=/radiant_spark
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actions.spark_phase+=/nether_tempest,if=(prev_gcd.4.radiant_spark&cooldown.arcane_surge.remains<=execute_time)|prev_gcd.5.radiant_spark,line_cd=15
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actions.spark_phase+=/arcane_surge,if=(!talent.nether_tempest&prev_gcd.4.radiant_spark)|prev_gcd.1.nether_tempest
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actions.spark_phase+=/arcane_blast,if=cast_time>=gcd&execute_time<debuff.radiant_spark_vulnerability.remains&(!talent.arcane_bombardment|target.health.pct>=35)&(talent.nether_tempest&prev_gcd.6.radiant_spark|!talent.nether_tempest&prev_gcd.5.radiant_spark)
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### Waits are used to simulate players allowing radiant spark to increment in stacks
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## actions.spark_phase+=/wait,sec=0.05,if=(talent.nether_tempest&prev_gcd.6.radiant_spark)|(!talent.nether_tempest&prev_gcd.5.radiant_spark),line_cd=15
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actions.spark_phase+=/arcane_barrage,if=debuff.radiant_spark_vulnerability.stack=4
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actions.spark_phase+=/touch_of_the_magi,use_off_gcd=1,if=prev_gcd.1.arcane_barrage&(action.arcane_barrage.in_flight_remains<=0.2|gcd.remains<=0.2)
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actions.spark_phase+=/arcane_blast
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actions.spark_phase+=/arcane_barrage
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## actions.touch_phase+=/variable,name=conserve_mana,op=set,if=debuff.touch_of_the_magi.remains>9,value=1-variable.conserve_mana
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actions.touch_phase+=/presence_of_mind,if=debuff.touch_of_the_magi.remains<=gcd.max
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actions.touch_phase+=/arcane_blast,if=buff.presence_of_mind.up&buff.arcane_charge.stack=buff.arcane_charge.max_stack
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actions.touch_phase+=/arcane_barrage,if=(buff.arcane_harmony.up|(talent.arcane_bombardment&target.health.pct<35))&debuff.touch_of_the_magi.remains<=gcd.max
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actions.touch_phase+=/arcane_missiles,if=buff.clearcasting.stack>1&talent.conjure_mana_gem&cooldown.use_mana_gem.ready,chain=1
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actions.touch_phase+=/arcane_blast,if=buff.nether_precision.up
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actions.touch_phase+=/arcane_missiles,if=buff.clearcasting.react&(debuff.touch_of_the_magi.remains>execute_time|!talent.presence_of_mind),chain=1
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actions.touch_phase+=/arcane_blast
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actions.touch_phase+=/arcane_barrage
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