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local mod = DBM:NewMod(2590, "DBM-Party-WarWithin", 4, 1269)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20240430055814")
mod:SetCreatureID(213217, 213216)--Brokk, Dorlita
mod:SetEncounterID(2888)
mod:SetBossHPInfoToHighest()
--mod:SetHotfixNoticeRev(20220322000000)
--mod:SetMinSyncRevision(20211203000000)
--mod.respawnTime = 29
mod.sendMainBossGUID = true
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 445541 430097 428202 428711",
"SPELL_CAST_SUCCESS 428508 428535 428120",
"SPELL_AURA_APPLIED 439577",
"SPELL_AURA_REMOVED 445541",
"SPELL_PERIODIC_DAMAGE 429999",
"SPELL_PERIODIC_MISSED 429999",
"UNIT_DIED"
-- "UNIT_SPELLCAST_SUCCEEDED boss1"
)
--TODO, watch for more tuning. timers already changed once in first weekend dungeon was up. It's also prone to spell queing issues exagerbated by interrupt timing
--[[
(ability.id = 445541 or ability.id = 430097 or ability.id = 428202 or ability.id = 428711) and type = "begincast"
or (ability.id = 428508 or ability.id = 428535 or ability.id = 428120) and type = "cast"
or type = "dungeonencounterstart" or type = "dungeonencounterend"
--]]
--General
local warnSilencedSpeaker = mod:NewTargetNoFilterAnnounce(439577, 4)
local specWarnGTFO = mod:NewSpecialWarningGTFO(429999, nil, nil, nil, 1, 8)
--Speaker Brokk
mod:AddTimerLine(DBM:EJ_GetSectionInfo(28459))
local warnVentilationOver = mod:NewEndAnnounce(445541, 1)
local specWarnActivateVentilation = mod:NewSpecialWarningDodgeCount(445541, nil, nil, nil, 2, 2)
local specWarnMoltenMetal = mod:NewSpecialWarningInterruptCount(430097, "HasInterrupt", nil, nil, 1, 2)
local specWarnScrapSong = mod:NewSpecialWarningDodgeCount(428202, nil, nil, nil, 2, 2)
--local yellSomeAbility = mod:NewYell(372107)
local timerActivateVentilationCD = mod:NewCDCountTimer(15.7, 445541, nil, nil, nil, 3)
local timerActivateVentilation = mod:NewBuffActiveTimer(9, 445541, nil, nil, nil, 5)
local timerMoltenMetalCD = mod:NewCDCountTimer(6.9, 430097, nil, "HasInterrupt", nil, 4, nil, DBM_COMMON_L.INTERRUPT_ICON)--6.9 + spell lockout time?
local timerScrapSongCD = mod:NewCDCountTimer(54.5, 428202, nil, nil, nil, 3)
--Speaker Dorlita
mod:AddTimerLine(DBM:EJ_GetSectionInfo(28461))
local warnDeconstruction = mod:NewCountAnnounce(428508, 3)
local specWarnMetalSplinters = mod:NewSpecialWarningRunCount(428535, nil, nil, nil, 4, 2)
local specWarnMoltenHammer = mod:NewSpecialWarningDefensive(428711, nil, nil, nil, 1, 2)
local specWarnLavaExpulsion = mod:NewSpecialWarningDodgeCount(428120, nil, nil, nil, 2, 2)
local timerDeconstructionCD = mod:NewCDCountTimer(52.2, 428508, nil, nil, nil, 2)
local timerMetalSplintersCD = mod:NewNextCountTimer(7, 428535, nil, nil, nil, 2, nil, DBM_COMMON_L.HEALER_ICON..DBM_COMMON_L.DEADLY_ICON)
--local timerMetalSplinters = mod:NewBuffActiveTimer(15, 428535, nil, nil, nil, 5, nil, DBM_COMMON_L.HEALER_ICON..DBM_COMMON_L.DEADLY_ICON)
local timerMoltenHammerCD = mod:NewCDCountTimer(12.1, 428711, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON)
local timerLavaExpulsionCD = mod:NewCDCountTimer(16.1, 428120, nil, nil, nil, 3)
--Brokk
mod.vb.ventilationCount = 0
mod.vb.moltenMetalCount = 0
mod.vb.cubeCount = 0
--Dorlita
mod.vb.deconstructCount = 0
mod.vb.hammerCount = 0
mod.vb.orbCount = 0
--local castsPerGUID = {}
function mod:OnCombatStart(delay)
self.vb.ventilationCount = 0
self.vb.moltenMetalCount = 0
self.vb.cubeCount = 0
self.vb.deconstructCount = 0
self.vb.hammerCount = 0
self.vb.orbCount = 0
timerMoltenMetalCD:Start(4.6-delay, 1)
timerActivateVentilationCD:Start(9.4-delay, 1)
timerScrapSongCD:Start(19-delay, 1)
--
timerMoltenHammerCD:Start(7-delay, 1)
timerLavaExpulsionCD:Start(12.1-delay, 1)
timerDeconstructionCD:Start(51-delay, 1)--Used to be 47, seems retuned already
end
--function mod:OnCombatEnd()
--end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 445541 then
self.vb.ventilationCount = self.vb.ventilationCount + 1
specWarnActivateVentilation:Show(self.vb.ventilationCount)
specWarnActivateVentilation:Play("watchstep")
timerActivateVentilationCD:Start(15.7, self.vb.ventilationCount+1)
timerActivateVentilation:Start()--3 + 6
elseif spellId == 430097 then
if self.vb.moltenMetalCount == 2 then self.vb.moltenMetalCount = 0 end
self.vb.moltenMetalCount = self.vb.moltenMetalCount + 1
local kickCount = self.vb.moltenMetalCount
specWarnMoltenMetal:Show(args.sourceName, kickCount)
timerMoltenMetalCD:Start(nil, self.vb.moltenMetalCount+1)
if kickCount == 1 then
specWarnMoltenMetal:Play("kick1r")
elseif kickCount == 2 then
specWarnMoltenMetal:Play("kick2r")
end
elseif spellId == 428202 then
self.vb.cubeCount = self.vb.cubeCount + 1
specWarnScrapSong:Show(self.vb.cubeCount)
specWarnScrapSong:Play("runtoedge")--Or shockwave?
timerScrapSongCD:Start(nil, self.vb.cubeCount+1)
--These timers restart
timerMoltenMetalCD:Restart(7.3, self.vb.moltenMetalCount+1)
timerActivateVentilationCD:Restart(23.2, self.vb.ventilationCount+1)
elseif spellId == 428711 then
self.vb.hammerCount = self.vb.hammerCount + 1
if self:IsTanking("player", nil, nil, true, args.sourceGUID) then
specWarnMoltenHammer:Show()
specWarnMoltenHammer:Play("defensive")
end
timerMoltenHammerCD:Start(nil, self.vb.hammerCount+1)
end
end
function mod:SPELL_CAST_SUCCESS(args)
local spellId = args.spellId
if spellId == 428508 then
self.vb.deconstructCount = self.vb.deconstructCount + 1
warnDeconstruction:Show(self.vb.deconstructCount)
--timerDeconstructionCD:Start(nil, self.vb.deconstructCount+1)--Maybe move this somewhere else
timerMetalSplintersCD:Start(nil, self.vb.deconstructCount)--1 + 6
--This resets bosses other two abilities
timerMoltenHammerCD:Restart(13, self.vb.hammerCount+1)
timerLavaExpulsionCD:Restart(19, self.vb.orbCount+1)
elseif spellId == 428535 then
specWarnMetalSplinters:Show(self.vb.deconstructCount)
specWarnMetalSplinters:Play("justrun")
-- timerMetalSplinters:Start()
elseif spellId == 428120 then
self.vb.orbCount = self.vb.orbCount + 1
specWarnLavaExpulsion:Show(self.vb.orbCount)
specWarnLavaExpulsion:Play("watchorb")
timerLavaExpulsionCD:Start(nil, self.vb.orbCount+1)
end
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 439577 then
warnSilencedSpeaker:Show(args.destName)
end
end
--mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED
function mod:SPELL_AURA_REMOVED(args)
local spellId = args.spellId
if spellId == 445541 then
warnVentilationOver:Show()
timerActivateVentilation:Stop()
end
end
function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
if spellId == 429999 and destGUID == UnitGUID("player") and self:AntiSpam(3, 2) then
specWarnGTFO:Show(spellName)
specWarnGTFO:Play("watchfeet")
end
end
mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
function mod:UNIT_DIED(args)
local cid = self:GetCIDFromGUID(args.destGUID)
if cid == 213217 then--Brokk
timerActivateVentilationCD:Stop()
timerMoltenMetalCD:Stop()
timerScrapSongCD:Stop()
elseif cid == 213216 then--Dorlita
timerDeconstructionCD:Stop()
timerMoltenHammerCD:Stop()
timerLavaExpulsionCD:Stop()
timerMetalSplintersCD:Stop()
-- timerMetalSplinters:Stop()
end
end
--[[
function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
if spellId == 74859 then
end
end
--]]