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local mod = DBM:NewMod("d285", "DBM-WorldEvents", 1)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20240216003824")
if mod:IsRetail() then--10.1.7 fight rework
mod:SetZone(1004)
mod:SetCreatureID(207438)
mod:SetEncounterID(2725)
mod:RegisterCombat("combat")
mod:RegisterEvents(
"GOSSIP_SHOW"
)
mod:RegisterEventsInCombat(
"SPELL_CAST_START 415262 423626 414844 415047",
"SPELL_AURA_APPLIED 423623",
"SPELL_DAMAGE 415329",
"SPELL_MISSED 415329"
)
--TODO, better detection of curse activation on player and additional warnings for effects
local warnVineMarch = mod:NewSpellAnnounce(415047, 3)
local specWarnHotHead = mod:NewSpecialWarningYou(423626, nil, nil, nil, 1, 2)
local specWarnInsidiousCackle = mod:NewSpecialWarningMoveAway(415262, nil, nil, nil, 1, 2)
local specWarnPumpkinBreath = mod:NewSpecialWarningDodgeCount(414844, nil, nil, nil, 2, 2)
local specWarnGTFO = mod:NewSpecialWarningGTFO(415329, nil, nil, nil, 1, 8)
local timerHotHeadCD = mod:NewCDCountTimer(49, 423626, nil, nil, nil, 3)
local timerInsidiousCackleCD = mod:NewCDCountTimer(41.4, 415262, nil, nil, nil, 2)
local timerPumpkinBreathCD = mod:NewCDCountTimer(41.4, 414844, nil, nil, nil, 3)
local timerVineMarchCD = mod:NewCDCountTimer(41.4, 415047, nil, nil, nil, 1)
mod:AddBoolOption("AGCurses", false)
mod:AddBoolOption("AGBoss", false)
mod.vb.cackleCount = 0
mod.vb.breathCount = 0
mod.vb.vineCount = 0
mod.vb.hotCount = 0
local allTimers = {
--Insidious Cackle
[415262] = {35.3, 54.6, 46.0, 46.2},
--35.3, 54.6, 55.8, 46.2
--Pumpkin Breath
[414844] = {6.1, 41.3, 54.6, 55.8},
--Vine March
[415047] = {20.6, 42.5, 42.5, 54.6},--It's a holiday boss, only effort i'll use here is to use lowest variation
--20.6, 54.6, 42.5, 54.6
--20.7, 42.5, 55.8 (when hot headead is 77, vine march 2 is 42 and 3rd one is later instead
--Hot Head
[423626] = {61.9, 70.4}--Sometimes 77 for first. might still have a checkpoint/dps check to be 62
}
function mod:OnCombatStart(delay)
self.vb.cackleCount = 0
self.vb.breathCount = 0
self.vb.vineCount = 0
self.vb.hotCount = 0
timerPumpkinBreathCD:Start(6-delay, 1)
timerVineMarchCD:Start(20-delay, 1)
timerInsidiousCackleCD:Start(35-delay, 1)
timerHotHeadCD:Start(62, 1)
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 415262 then
self.vb.cackleCount = self.vb.cackleCount + 1
specWarnInsidiousCackle:Show(self.vb.cackleCount)
specWarnInsidiousCackle:Play("scatter")
local timer = self:GetFromTimersTable(allTimers, false, false, spellId, self.vb.cackleCount+1) or 46
if timer then
timerInsidiousCackleCD:Start(timer, self.vb.cackleCount+1)
end
elseif spellId == 414844 then
self.vb.breathCount = self.vb.breathCount + 1
specWarnPumpkinBreath:Show(self.vb.breathCount)
specWarnPumpkinBreath:Play("breathsoon")
local timer = self:GetFromTimersTable(allTimers, false, false, spellId, self.vb.breathCount+1) or 41.3
if timer then
timerPumpkinBreathCD:Start(timer, self.vb.breathCount+1)
end
elseif spellId == 423626 then
self.vb.hotCount = self.vb.hotCount + 1
local timer = self:GetFromTimersTable(allTimers, false, false, spellId, self.vb.hotCount+1) or 70.4
if timer then
timerHotHeadCD:Start(timer, self.vb.hotCount+1)
end
elseif spellId == 415047 then
self.vb.vineCount = self.vb.vineCount + 1
warnVineMarch:Show(self.vb.vineCount)
local timer = self:GetFromTimersTable(allTimers, false, false, spellId, self.vb.vineCount+1) or 42.5
if timer then
timerVineMarchCD:Start(timer, self.vb.vineCount+1)
end
end
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 423623 then
if args:IsPlayer() then
specWarnHotHead:Show()
specWarnHotHead:Play("keepmove")
end
end
end
function mod:SPELL_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
if spellId == 415329 and destGUID == UnitGUID("player") and self:AntiSpam(3, 1) then
specWarnGTFO:Show(spellName)
specWarnGTFO:Play("watchfeet")
end
end
mod.SPELL_MISSED = mod.SPELL_DAMAGE
function mod:GOSSIP_SHOW()
if self.Options.AGCurses then
--Embers, Delusions, Shadows, Thorns, All at once (center one)
self:SelectMatchingGossip(true, 110383, 110379, 110372, 110377, 111387)
end
if self.Options.AGBoss then
self:SelectMatchingGossip(true, 36316)
end
end
else--OG fight, for classic (when world events are reunified that is
mod:SetZone(189)
mod:SetCreatureID(23682, 23775)
--mod:SetModelID(22351)--Model doesn't work/render for some reason.
mod:SetReCombatTime(10)
mod:RegisterCombat("combat")
--mod:RegisterEvents(
-- "CHAT_MSG_SAY"
--)
mod:RegisterEventsInCombat(
"SPELL_AURA_APPLIED 42380 42514",
"UNIT_SPELLCAST_SUCCEEDED target focus",
"CHAT_MSG_MONSTER_SAY",
"UNIT_DIED"
)
local warnConflag = mod:NewTargetAnnounce(42380, 3)
local warnSquashSoul = mod:NewTargetAnnounce(42514, 2, nil, false, 2)
local warnPhase = mod:NewAnnounce("WarnPhase", 2, "136116")
local warnHorsemanSoldiers = mod:NewAnnounce("warnHorsemanSoldiers", 2, 97133)
local warnHorsemanHead = mod:NewAnnounce("warnHorsemanHead", 3)
--local timerCombatStart = mod:NewCombatTimer(17)--rollplay for first pull
local timerConflag = mod:NewTargetTimer(4, 42380, nil, "Healer", nil, 3)
local timerSquashSoul = mod:NewTargetTimer(15, 42514, nil, false, 2, 3)
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 42380 then -- Conflagration
warnConflag:Show(args.destName)
timerConflag:Start(args.destName)
elseif spellId == 42514 then -- Squash Soul
warnSquashSoul:Show(args.destName)
timerSquashSoul:Start(args.destName)
end
end
function mod:UNIT_SPELLCAST_SUCCEEDED(_, _, spellId)
-- "<48.6> Headless Horseman:Possible Target<Omegal>:target:Headless Horseman Climax - Command, Head Repositions::0:42410", -- [35]
if spellId == 42410 then
self:SendSync("HeadRepositions")
-- "<23.0> Headless Horseman:Possible Target<nil>:target:Headless Horseman Climax, Body Stage 1::0:42547", -- [1]
elseif spellId == 42547 then
self:SendSync("BodyStage1")
-- "<49.0> Headless Horseman:Possible Target<Omegal>:target:Headless Horseman Climax, Body Stage 2::0:42548", -- [7]
elseif spellId == 42548 then
self:SendSync("BodyStage2")
-- "<70.6> Headless Horseman:Possible Target<Omegal>:target:Headless Horseman Climax, Body Stage 3::0:42549", -- [13]
elseif spellId == 42549 then
self:SendSync("BodyStage3")
end
end
--Use syncing since these unit events require "target" or "focus" to detect.
--At least someone in group should be targeting this stuff and sync it to those that aren't (like a healer)
function mod:OnSync(event)
if not self:IsInCombat() then return end
if event == "HeadRepositions" then
warnHorsemanHead:Show()
elseif event == "BodyStage1" then
warnPhase:Show(1)
elseif event == "BodyStage2" then
warnPhase:Show(2)
elseif event == "BodyStage3" then
warnPhase:Show(3)
end
end
function mod:CHAT_MSG_MONSTER_SAY(msg)
if msg == L.HorsemanSoldiers and self:AntiSpam(5, 1) then -- Warning for adds spawning. No CLEU or UNIT event for it.
warnHorsemanSoldiers:Show()
end
end
--[[
function mod:CHAT_MSG_SAY(msg)
if msg == L.HorsemanSummon and self:AntiSpam(5) then -- Summoned
timerCombatStart:Start()
end
end--]]
function mod:UNIT_DIED(args)
if self:GetCIDFromGUID(args.destGUID) == 23775 then
DBM:EndCombat(self)
end
end
end