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219 lines
7.7 KiB
219 lines
7.7 KiB
local mod = DBM:NewMod("d285", "DBM-WorldEvents", 1)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20240216003824")
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if mod:IsRetail() then--10.1.7 fight rework
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mod:SetZone(1004)
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mod:SetCreatureID(207438)
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mod:SetEncounterID(2725)
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mod:RegisterCombat("combat")
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mod:RegisterEvents(
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"GOSSIP_SHOW"
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)
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mod:RegisterEventsInCombat(
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"SPELL_CAST_START 415262 423626 414844 415047",
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"SPELL_AURA_APPLIED 423623",
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"SPELL_DAMAGE 415329",
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"SPELL_MISSED 415329"
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)
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--TODO, better detection of curse activation on player and additional warnings for effects
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local warnVineMarch = mod:NewSpellAnnounce(415047, 3)
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local specWarnHotHead = mod:NewSpecialWarningYou(423626, nil, nil, nil, 1, 2)
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local specWarnInsidiousCackle = mod:NewSpecialWarningMoveAway(415262, nil, nil, nil, 1, 2)
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local specWarnPumpkinBreath = mod:NewSpecialWarningDodgeCount(414844, nil, nil, nil, 2, 2)
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local specWarnGTFO = mod:NewSpecialWarningGTFO(415329, nil, nil, nil, 1, 8)
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local timerHotHeadCD = mod:NewCDCountTimer(49, 423626, nil, nil, nil, 3)
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local timerInsidiousCackleCD = mod:NewCDCountTimer(41.4, 415262, nil, nil, nil, 2)
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local timerPumpkinBreathCD = mod:NewCDCountTimer(41.4, 414844, nil, nil, nil, 3)
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local timerVineMarchCD = mod:NewCDCountTimer(41.4, 415047, nil, nil, nil, 1)
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mod:AddBoolOption("AGCurses", false)
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mod:AddBoolOption("AGBoss", false)
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mod.vb.cackleCount = 0
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mod.vb.breathCount = 0
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mod.vb.vineCount = 0
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mod.vb.hotCount = 0
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local allTimers = {
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--Insidious Cackle
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[415262] = {35.3, 54.6, 46.0, 46.2},
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--35.3, 54.6, 55.8, 46.2
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--Pumpkin Breath
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[414844] = {6.1, 41.3, 54.6, 55.8},
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--Vine March
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[415047] = {20.6, 42.5, 42.5, 54.6},--It's a holiday boss, only effort i'll use here is to use lowest variation
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--20.6, 54.6, 42.5, 54.6
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--20.7, 42.5, 55.8 (when hot headead is 77, vine march 2 is 42 and 3rd one is later instead
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--Hot Head
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[423626] = {61.9, 70.4}--Sometimes 77 for first. might still have a checkpoint/dps check to be 62
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}
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function mod:OnCombatStart(delay)
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self.vb.cackleCount = 0
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self.vb.breathCount = 0
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self.vb.vineCount = 0
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self.vb.hotCount = 0
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timerPumpkinBreathCD:Start(6-delay, 1)
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timerVineMarchCD:Start(20-delay, 1)
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timerInsidiousCackleCD:Start(35-delay, 1)
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timerHotHeadCD:Start(62, 1)
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end
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 415262 then
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self.vb.cackleCount = self.vb.cackleCount + 1
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specWarnInsidiousCackle:Show(self.vb.cackleCount)
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specWarnInsidiousCackle:Play("scatter")
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local timer = self:GetFromTimersTable(allTimers, false, false, spellId, self.vb.cackleCount+1) or 46
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if timer then
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timerInsidiousCackleCD:Start(timer, self.vb.cackleCount+1)
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end
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elseif spellId == 414844 then
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self.vb.breathCount = self.vb.breathCount + 1
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specWarnPumpkinBreath:Show(self.vb.breathCount)
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specWarnPumpkinBreath:Play("breathsoon")
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local timer = self:GetFromTimersTable(allTimers, false, false, spellId, self.vb.breathCount+1) or 41.3
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if timer then
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timerPumpkinBreathCD:Start(timer, self.vb.breathCount+1)
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end
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elseif spellId == 423626 then
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self.vb.hotCount = self.vb.hotCount + 1
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local timer = self:GetFromTimersTable(allTimers, false, false, spellId, self.vb.hotCount+1) or 70.4
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if timer then
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timerHotHeadCD:Start(timer, self.vb.hotCount+1)
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end
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elseif spellId == 415047 then
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self.vb.vineCount = self.vb.vineCount + 1
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warnVineMarch:Show(self.vb.vineCount)
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local timer = self:GetFromTimersTable(allTimers, false, false, spellId, self.vb.vineCount+1) or 42.5
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if timer then
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timerVineMarchCD:Start(timer, self.vb.vineCount+1)
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end
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end
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end
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 423623 then
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if args:IsPlayer() then
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specWarnHotHead:Show()
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specWarnHotHead:Play("keepmove")
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end
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end
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end
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function mod:SPELL_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
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if spellId == 415329 and destGUID == UnitGUID("player") and self:AntiSpam(3, 1) then
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specWarnGTFO:Show(spellName)
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specWarnGTFO:Play("watchfeet")
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end
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end
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mod.SPELL_MISSED = mod.SPELL_DAMAGE
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function mod:GOSSIP_SHOW()
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if self.Options.AGCurses then
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--Embers, Delusions, Shadows, Thorns, All at once (center one)
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self:SelectMatchingGossip(true, 110383, 110379, 110372, 110377, 111387)
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end
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if self.Options.AGBoss then
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self:SelectMatchingGossip(true, 36316)
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end
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end
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else--OG fight, for classic (when world events are reunified that is
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mod:SetZone(189)
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mod:SetCreatureID(23682, 23775)
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--mod:SetModelID(22351)--Model doesn't work/render for some reason.
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mod:SetReCombatTime(10)
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mod:RegisterCombat("combat")
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--mod:RegisterEvents(
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-- "CHAT_MSG_SAY"
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--)
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mod:RegisterEventsInCombat(
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"SPELL_AURA_APPLIED 42380 42514",
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"UNIT_SPELLCAST_SUCCEEDED target focus",
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"CHAT_MSG_MONSTER_SAY",
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"UNIT_DIED"
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)
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local warnConflag = mod:NewTargetAnnounce(42380, 3)
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local warnSquashSoul = mod:NewTargetAnnounce(42514, 2, nil, false, 2)
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local warnPhase = mod:NewAnnounce("WarnPhase", 2, "136116")
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local warnHorsemanSoldiers = mod:NewAnnounce("warnHorsemanSoldiers", 2, 97133)
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local warnHorsemanHead = mod:NewAnnounce("warnHorsemanHead", 3)
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--local timerCombatStart = mod:NewCombatTimer(17)--rollplay for first pull
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local timerConflag = mod:NewTargetTimer(4, 42380, nil, "Healer", nil, 3)
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local timerSquashSoul = mod:NewTargetTimer(15, 42514, nil, false, 2, 3)
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 42380 then -- Conflagration
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warnConflag:Show(args.destName)
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timerConflag:Start(args.destName)
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elseif spellId == 42514 then -- Squash Soul
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warnSquashSoul:Show(args.destName)
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timerSquashSoul:Start(args.destName)
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end
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end
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function mod:UNIT_SPELLCAST_SUCCEEDED(_, _, spellId)
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-- "<48.6> Headless Horseman:Possible Target<Omegal>:target:Headless Horseman Climax - Command, Head Repositions::0:42410", -- [35]
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if spellId == 42410 then
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self:SendSync("HeadRepositions")
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-- "<23.0> Headless Horseman:Possible Target<nil>:target:Headless Horseman Climax, Body Stage 1::0:42547", -- [1]
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elseif spellId == 42547 then
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self:SendSync("BodyStage1")
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-- "<49.0> Headless Horseman:Possible Target<Omegal>:target:Headless Horseman Climax, Body Stage 2::0:42548", -- [7]
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elseif spellId == 42548 then
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self:SendSync("BodyStage2")
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-- "<70.6> Headless Horseman:Possible Target<Omegal>:target:Headless Horseman Climax, Body Stage 3::0:42549", -- [13]
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elseif spellId == 42549 then
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self:SendSync("BodyStage3")
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end
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end
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--Use syncing since these unit events require "target" or "focus" to detect.
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--At least someone in group should be targeting this stuff and sync it to those that aren't (like a healer)
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function mod:OnSync(event)
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if not self:IsInCombat() then return end
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if event == "HeadRepositions" then
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warnHorsemanHead:Show()
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elseif event == "BodyStage1" then
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warnPhase:Show(1)
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elseif event == "BodyStage2" then
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warnPhase:Show(2)
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elseif event == "BodyStage3" then
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warnPhase:Show(3)
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end
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end
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function mod:CHAT_MSG_MONSTER_SAY(msg)
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if msg == L.HorsemanSoldiers and self:AntiSpam(5, 1) then -- Warning for adds spawning. No CLEU or UNIT event for it.
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warnHorsemanSoldiers:Show()
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end
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end
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--[[
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function mod:CHAT_MSG_SAY(msg)
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if msg == L.HorsemanSummon and self:AntiSpam(5) then -- Summoned
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timerCombatStart:Start()
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end
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end--]]
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function mod:UNIT_DIED(args)
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if self:GetCIDFromGUID(args.destGUID) == 23775 then
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DBM:EndCombat(self)
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end
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end
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end
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