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local _,rematch = ...
local L = rematch.localization
if GetLocale()=="zhTW" then
L["Undo"] = "復原"
L["Delete Notes"] = "刪除備註"
L["Do you want to delete notes for team %s\124r?"] = "是否要刪除團隊 %s\124r 的備註?"
L["Do you want to delete notes for pet %s%s\124r?"] = "是否要刪除寵物 %s%s\124r 的備註?"
L["Don't Ask When Deleting Notes"] = "刪除備註時不用詢問"
L["Pet Card"] = "寵物卡"
L["Damage\nTaken"] = "承受\n傷害"
L["from"] = "來自"
L["abilities"] = "能力"
L["Possible Breeds"] = "可能的品級"
L["Stats as \124cff0070ddRare\124r level 25"] = "屬性為 \124cff0070dd稀有\124r 25 級時的數值"
L["All breed data pulled from %s%s\124r"] = "所有品級資料來自 %s%s\124r"
L["No known breeds :("] = "沒有已知的品級 :("
L["When this team loads, your current leveling pet will go in this spot."] = "載入此隊伍時,會在此欄位放一隻正在練等的寵物。"
L["When this team loads, this spot will be ignored."] = "載入此隊伍時,會忽略此欄位。"
L["When this team loads, a random high level pet will go in this spot."] = "載入此隊伍時,在此欄位放一隻隨機高級寵物。"
L["The pets for this target are not recorded due to this target not being notable."] = "由於此目標不重要,因此未記錄該目標的寵物。"
L["Hold [%s] to view more about this pet."] = "按住 [%s] 查看此寵物的更多資訊。"
L["This is an opponent pet."] = "這是對手的寵物。"
L["Revoked"] = "已撤銷"
L["This pet has been revoked, which means Blizzard withdrew your ability to use this pet.\n\nThis commonly happens when a pet no longer meet a condition for ownership, such as the Core Hound Pup requiring an authenticator attached to the account."] = "此寵物已被撤銷,表示暴雪已撤銷你使用此寵物的權利。\n\n通常發生於不再滿足擁有寵物的條件時,例如小熔核犬需要帳戶有使用暴雪驗證器。"
L["Can't Summon"] = "無法召喚"
L["Expansion"] = "資料片"
L["The World of Warcraft expansion this pet is from."] = "此寵物來自的魔獸世界資料片。"
L["New Pet"] = "新寵物"
L["This pet was recently added to your collection."] = "此寵物最近已新增至你的收藏。"
L["This is the pet marker you've chosen for this pet. You can change the marker from the pet's right-click menu."] = "這是你為此寵物選取的寵物標記。你可以從寵物的右鍵選單變更標記。"
L["Slotted"] = "已放入欄位"
L["This pet is currently slotted in one of the three battle pet slots."] = "此寵物目前已放到三個戰寵欄位之一。"
L["Favorite"] = "最愛"
L["This pet is marked as a favorite from its right-click menu."] = "此寵物已從右鍵選單標示為最愛。"
L["Leveling"] = "練等"
L["This pet is in Rematch's leveling queue."] = "此寵物在 Rematch 的練等佇列中。"
L["Breed"] = "品級"
L["Determines how stats are distributed. All breed data is pulled from your installed %s%s\124r addon."] = "決定屬性如何分配。所有品級資料均來自你已安裝的 %s%s\124r 插件。"
L["Teams"] = "隊伍"
L["%s Click to find all teams that include this specific pet."] = "%s 左鍵點擊來尋找包含此特定寵物的所有隊伍。"
L["%d Teams"] = "%d 個隊伍"
L["Not Tradable"] = "不可交易"
L["This pet cannot be caged or given to others."] = "此寵物無法關進籠子或給予他人。"
L["No Trade"] = "不可交易"
L["Unique"] = "唯一"
L["Only one copy of this pet can be owned at a time."] = "一次只能擁有一個此類寵物。"
L["Strongest Vs"] = "最強 Vs"
L["These are the pet types this pet is strongest against. One or more of this pet's attack abilities will deal extra damage to these pet types."] = "這些是該寵物最強的寵物類型。該寵物的其中一個或多個攻擊技能針對這些寵物類別會造成額外傷害。"
L["vs "] = "vs "
L["Species ID"] = "物種 ID"
L["All versions of this pet share this unique identifying number."] = "此寵物的所有版本共享此獨一無二的識別碼。"
L["%s Click to search for all versions of this pet."] = "%s 左鍵點擊來搜尋此寵物的所有版本。"
L["Save As"] = "另存為"
L["Rematch"] = "寵物再戰"
L["Remove Rematch From Journal"] = "從寵物日誌中移除 Rematch"
L["Uncheck this to restore the default pet journal.\n\nYou can still use Rematch in its standlone window, accessed via key binding, /rematch command or from the Minimap button if enabled in options."] = "取消勾選可還原成遊戲預設的寵物日誌。\n你仍然可以使用 Rematch 的獨立視窗,可透過按鍵綁定、/rematch 指令或是從小地圖按鈕來使用獨立視窗 (如果有在選項中啟用小地圖按鈕的話)。"
L["You can also double-click a pet to summon or dismiss it."] = "點兩下寵物也可以召喚或解散寵物。"
L["Save As..."] = "另存為..."
L["Save the currently loaded pets to a new team."] = "將目前已載入的寵物儲存成新的隊伍。"
L["Quickly save the currently loaded pets and abilities to the loaded team."] = "將目前已載入的寵物和技能快速儲存到已載入的隊伍中。"
L["%s%d %s"] = "%s%d %s"
L["Team"] = "隊伍"
L["%s Toggle Window\n%s Load Favorite Team"] = "%s 切換顯示視窗\n%s 載入最愛隊伍"
L["Favorite Teams"] = "最愛隊伍"
L["%sNo favorite teams :("] = "%s沒有最愛隊伍 :("
L["UNIQUE_PETS"] = "唯一寵物"
L["TOTAL_PETS"] = "總計寵物"
L["Unique Pets: %s%d\124r\nTotal Pets: %s%d\124r%s"] = "唯一寵物: %s%d\124r\n總計寵物: %s%d\124r%s"
L["\n\n%s Click for details"] = "\n\n%s 點一下顯示詳細內容"
L["All pets are at full health."] = "所有寵物的生命值都是滿的。"
L["Pet Level %d %s"] = "寵物等級 %d %s"
L["%s Dismiss Pet"] = "%s 解散寵物"
L["Summon Random Pet"] = "召喚隨機寵物"
L["Random favorite pet"] = "隨機最愛寵物"
L["Random from all pets"] = "隨機所有寵物"
L["%s%s"] = "%s%s"
L["Level"] = "等級"
L["Min:"] = "最小:"
L["Max:"] = "最大:"
L["Health"] = "生命值"
L["%s %s or %s"] = "%s %s 或 %s"
L["Allow any"] = "允許任何"
L["Expected Damage Taken:"] = "預期承受傷害:"
L["Minimum Level"] = "最低等級"
L["This is the minimum level preferred for a leveling pet.\n\nLevels can be partial amounts. Level 4.33 is level 4 with 33% xp towards level 5."] = "這是練等寵物的最低首選等級。\n等級可以有部分數量。等級 4.33 是等級 4 已獲得 33% 經驗值,可升到等級 5。"
L["Maximum Level"] = "最高等級"
L["This is the maximum level preferred for a leveling pet.\n\nLevels can be partial amounts. Level 23.45 is level 23 with 45% xp towards level 24."] = "這是練等寵物的最高首選等級。\n等級可以有部分數量。等級 23.45 是等級 23,已獲得 45% 經驗值,可升到等級 24。"
L["Minimum Health"] = "最低生命值"
L["This is the minimum health preferred for a leveling pet.\n\nThe queue will prefer leveling pets with at least this much health (adjusted by expected damage taken if any chosen)."] = "這是練等寵物的最低首選生命值。\n佇列會優先選擇生命值至少達到這個值的練等寵物 (如果有預期承受傷害則會加以調整)。"
L["Maximum Health"] = "最高生命值"
L["This is the maximum health preferred for a leveling pet."] = "這是練等寵物的最高首選生命值。"
L["Allow low-health and low-level Magic or Mechanical pets to ignore the Minimum Health or Level, since their racials allow them to often survive a hit that would ordinarily kill them."] = "允許生命值低且等級低的魔法或機械寵物忽略最低生命值或等級,因為種族特技能夠讓牠們經常存活於原本會讓牠們經死亡的傷害中。"
L["Expected Damage Taken"] = "預期承受傷害"
L["The minimum health of pets can be adjusted by the type of damage they are expected to receive."] = "可根據寵物預期受到的傷害種類調整寵物的最低生命值。"
L["Damage Expected: %s"] = "預期傷害: %s"
L["Minimum Health: %d"] = "最低生命值: %d"
L[" For %s pets: \124cffffffff%d"] = " 於 %s 寵物: \124cffffffff%d"
L["Search Icons"] = "搜尋圖示"
L[" Add"] = " 新增"
L[" Delete"] = " 刪除"
L[" Up"] = " 向上"
L[" Down"] = " 向下"
L["Delete"] = "刪除"
L["Up"] = "向上"
L["Down"] = "向下"
L["Choose a group for this team"] = "為此隊伍選擇群組"
L["Group:"] = "群組:"
L["Wins:"] = "勝:"
L["Losses:"] = "敗:"
L["Draws:"] = "平手:"
L["Total Battles: %s%s"] = "總計戰鬥:%s%s"
L["None"] = ""
L["Win Rate: %d%%"] = "勝率:%d%%"
L["Include Preferences"] = "包括偏好"
L["Include Notes"] = "包括備註"
L["When teams/groups share the same name:"] = "當隊伍/群組使用相同的名稱時:"
L["Create a new copy"] = "建立新的複製版本"
L["Overwrite existing one"] = "取代已有的"
L["Won"] = ""
L["Lost"] = ""
L["Draw"] = "平手"
L["%s%d\124r Battles for %s%d\124r Teams"] = "%s%d\124r 場戰鬥 %s%d\124r 隊" -- 待確認
L["Import Teams"] = "匯入隊伍"
L["Load"] = "載入"
L["Press Ctrl+V to paste from clipboard"] = "按 Ctrl+V 從剪貼簿貼上"
L["Prioritize Breed For Imports"] = "匯入時優先考慮品級"
L["When importing teams, prefer pets that match the breed even if higher levels of other breeds are available."] = "匯入團隊時,即使其他品級的等級較高,還是優先選擇與品級相符的寵物。"
L["Only Load This Team"] = "只載入此隊伍"
L["This will only load the team and not save it.\n\nThis is for importing teams you intend to use just once. You can still save the team afterwards if you want to keep it."] = "只會載入隊伍,不儲存。\n\n這是為了匯入只打算使用一次的團隊。如果想要保留,還是可以在之後儲存該隊伍。"
L["This is not a valid team import"] = "無效的隊伍匯入"
L["Groups to import"] = "要匯入的群組"
L["Teams to import"] = "要匯入的隊伍"
L["Names already used"] = "此名稱被使用"
L["Some teams or groups have names already used"] = "有些隊伍或群組名稱已被使用"
L["This team has the same name as an existing team"] = "此隊伍與現有隊伍名稱相同"
L["Teams with existing name"] = "擁有現有名稱的隊伍"
L["Some teams have the same name as existing teams"] = "有些隊伍與現有隊伍名稱相同"
L["Save Team"] = "儲存隊伍"
L["Overwrite Team"] = "取代隊伍"
L["New Copy"] = "新的複製版本"
L["Overwrite"] = "取代"
L["Another team already has this name. Overwrite it or create a new copy?"] = "另一個隊伍已有此名稱。要取代它還是建立新的複製版本?"
L["Old %s"] = "舊的 %s"
L["New %s"] = "新的 %s"
L["Saving Loaded Team"] = "儲存已載入的隊伍"
L["Save team?"] = "儲存團隊?"
L["Pets have changed. Confirm you want to update the team with these new pets."] = "寵物已經變更,確認要使用這些新寵物來更新隊伍。"
L["Update team from this:"] = "使用下列方式更新隊伍:"
L["To this:"] = "變成這樣:"
L["Sending Team"] = "分享隊伍"
L["Not yet implemented\n\nSending teams directly to other Rematch users will be added later in the beta."] = "尚未實裝\n\n直接將隊伍傳送給其他 Rematch 使用者的功能,會在後續的 beta 版本中加入。"
L["Targets"] = "目標"
L["Preferences"] = "喜好"
L["Wins"] = ""
L["Create a new copy of this team"] = "建立此隊伍的複製版本"
L["Another team has this name."] = "另一個隊伍有此名稱。"
L["Edit Team"] = "編輯團隊"
L["Receiving Team"] = "接收團隊"
L["Name:"] = "名稱:"
L["New Team"] = "新增隊伍" -- 待確認
L["Someone sent you a group!"] = "有人分享了隊伍給你!"
L["Leveling Preferences"] = "練等偏好"
L["Leveling preferences override which pets are picked first in the leveling queue. All criteria are optional."] = "練等偏好會取代在練等佇列中首先選擇的寵物。所有的標準都是選填。"
L["Battles Won By This Team"] = "該隊伍的勝利場次"
L["Unnamed Pets"] = "未命名的寵物"
L["-- Collected pets that still have their original name.\n\nreturn petInfo.isOwned and not petInfo.customName"] = "-- 收集的寵物,仍使用其原始名稱。\n\nreturn petInfo.isOwned and not petInfo.customName"
L["Partially Leveled"] = "部份升級"
L["-- Pets that have earned some xp in battle.\n\nreturn petInfo.xp and petInfo.xp>0"] = "-- 在戰鬥中獲得過經驗值的寵物。\n\nreturn petInfo.xp and petInfo.xp>0"
L["Pets Without Rares"] = "沒有稀有種的寵物"
L["-- Collected battle pets that have no rare version.\n\nif not rares then\n rares = {}\n for petID in AllPetIDs() do\n if select(5,C_PetJournal.GetPetStats(petID))==4 then\n rares[C_PetJournal.GetPetInfoByPetID(petID)]=true\n end\n end\nend\n\nif petInfo.canBattle and petInfo.isOwned and not rares[speciesID] then\n return true\nend"] = "-- 已收集的戰鬥寵物,沒有稀有版本。\n\nif not rares then\n rares = {}\n for petID in AllPetIDs() do\n if select(5,C_PetJournal.GetPetStats(petID))==4 then\n rares[C_PetJournal.GetPetInfoByPetID(petID)]=true\n end\n end\nend\n\nif petInfo.canBattle and petInfo.isOwned and not rares[speciesID] then\n return true\nend"
L["Polished Pet Charms"] = "拋光寵物護符"
L["-- Pets with Polished Pet Charms in their source.\n\nreturn (petInfo.sourceText or \"\"):match(\"item:163036\") and true"] = "-- 在他們的來源中有拋光的寵物護符的寵物。\n\nreturn (petInfo.sourceText or \"\"):match(\"item:163036\") and true"
L["Script Filter"] = "腳本過濾"
L["Test"] = "測試"
L["New Script Filter"] = "新增腳本過濾"
L["Script Name:"] = "腳本名稱:"
L["Script filters create custom filters with Lua code.\nSee /docs/scriptfilters.txt for more information."] = "腳本過濾方式使用 Lua 程式碼建立客製化過濾方式。\n請參閱 /docs/scriptfilters.txt 以取得更多資訊。"
L["Delete Script Filter"] = "刪除腳本過濾"
L["\nAre you sure you want to delete the script filter named %s%s\124r?\n\n"] = "\n是否確定要刪除名為 %s%s\124r 的腳本過濾?\n\n"
L["Script Filter Error"] = "腳本過濾錯誤"
L["%sThe script filter just loaded has the following error and will not be used:"] = "%s剛剛載入的腳本過濾發生下列錯誤,因此無法使用: "
L["line "] = "行號 " -- 待確認
L["Unique Pets In the Journal"] = "日誌中的唯一寵物"
L["Total Collected Pets"] = "總共已收集的寵物"
L["Unique Collected Pets"] = "唯一收集的寵物"
L["Pets Not Collected"] = "未收集的寵物"
L["Percent Collected"] = "收集百分比"
L["Max Level Pets"] = "最高等級寵物"
L["Average Pet Level"] = "寵物平均等級"
L["Rare Quality Pets"] = "稀有品質寵物"
L["Pets In Teams"] = "隊伍中的寵物"
L["Pet Collection"] = "寵物收藏"
L["Team with the most wins (%s%d\124r)"] = "獲勝場次最多的隊伍 (%s%d\124r)"
L["Total"] = "總共"
L["Pets Collected"] = "已收集的寵物"
L["Pets At Max Level"] = "已達最高等級的寵物"
L["Duplicate Collected Pets"] = "重複收集的寵物"
L["Average Battle Pet Level"] = "平均戰寵等級"
L["There are %s%d\124r unique pets in the journal"] = "日誌中有 %s%d\124r 隻唯一寵物"
L["You've collected %s%.1f%%\124r of them"] = "你已收集 %s%.1f%%\124r 隻寵物"
L["Unknown"] = "未知"
L["Leveling Pet"] = "練等的寵物"
L["Ignored Pet"] = "忽略的寵物"
L["Random %s"] = "隨機%s"
L["Random Pet"] = "隨機寵物"
L["Empty Pet Slot"] = "空的寵物欄位"
L["Not Notable"] = "不重要"
L["Menagerie"] = "寵物園" -- 待確認
L["Garrison"] = "要塞"
L["Beasts of Fable"] = "野獸物語" -- 待確認
L["No Target"] = "沒有對手"
L["%s (npc id %d)"] = "%s(npc id %d)"
L["TAB_PETS"] = "寵物"
L["TAB_TEAMS"] = "隊伍"
L["TAB_TARGETS"] = "對手"
L["TAB_QUEUE"] = "佇列"
L["TAB_OPTIONS"] = "選項"
L["Rematch can't be summoned during combat. Try again later"] = "戰鬥中無法打開 Rematch,請稍後再試"
L["Use Rematch In Journal"] = "在日誌中使用 Rematch"
L["Check this to restore Rematch to the journal.\n\nYou can always use Rematch in its standalone window, accessed via key binding, /rematch command or from the Minimap button if enabled in options."] = "勾選時會將 Rematch 還原成日誌。\n\n永遠都可以在獨立視窗中使用 Rematch,可透過按鍵綁定、/rematch 指令或在選項中啟用的小地圖按鈕來打開獨立視窗。"
L["Toggle Rematch"] = "切換 Rematch"
L["Rematch Team Notes"] = "Rematch 隊伍備註"
L["Journal Is Locked"] = "日誌已鎖定"
L["Wrong Faction"] = "陣營錯誤"
L["Wrong Covenant"] = "誓盟錯誤"
L["\124cffff2020Retrieving data..."] = "\124cffff2020擷取資料中……"
L["Random Team"] = "隨機隊伍"
L["Reset Everything"] = "全部重置"
L["Reset everything?"] = "是否要重置所有內容?"
L["This will wipe all settings, teams, queue, etc (absolutely everything), and then reload the UI to start Rematch from scratch."] = "這將會清除所有設定、隊伍、佇列等 (幾乎是全部的內容),然後重新載入介面以從頭開始全新的 Rematch。"
L["Warning: This cannot be undone!"] = "警告: 此操作無法復原!"
L["Delete All Teams"] = "刪除所有隊伍"
L["Delete all teams?"] = "是否要刪除所有隊伍?"
L["This will wipe all teams and groups.\n\nAre you sure you want to %sDELETE\124r all teams and groups permanently?"] = "這將會清除所有隊伍和群組。是否確定要永遠%s刪除\124r所有隊伍和群組?"
L["Usage: Target an npc to create data for, enter a pet battle, and once in battle with opponent pets displayed, enter:\n\124cffffffff/rematch targetdata"] = "用法: 選擇要建立資料的 npc、進入寵物對戰,在對手寵物出現時輸入:\n\124cffffffff/rematch targetdata"
L["The team named \"%s\" can't be found."] = "找不到名為 \"%s\" 的隊伍。"
L["Put Leveling Pet Here"] = "將練等寵物放此處"
L["Stop Leveling This Slot"] = "停止升級此欄位"
L["Put Random Pet Here"] = "將隨機寵物放此處"
L["Stop Randomizing This Slot"] = "停止隨機化此欄位"
L["Ignore This Slot"] = "忽略此欄位"
L["Stop Ignoring This Slot"] = "停止忽略此欄位"
L["Any Type"] = "任意類型"
L["Set Notes"] = "設定備註"
L["Find Similar"] = "尋找相似"
L["Find Teams"] = "尋找隊伍"
L["Battle Pet Slot %d"] = "戰寵欄位 %d"
L["Print TeamID"] = "顯示 TeamID"
L["In addition to the filters in this menu, you can further refine the pet list with the search box. Some search examples:\n\nPets: %sBlack Tabby\124r\nZones: %sSilithus\124r\nAbilities: %sSandstorm\124r\nText in abilities: %sBleed\124r\nLevels: %slevel=21-23\124r\nStats: %sspeed>300\124r\n\nSearches in \"quotes\" will limit results to only complete matches.\n\nSearch results will be sorted by relevance unless the option %sDon't Sort By Relevance\124r is checked in the Options tab."] = "除了此選單中的過濾方式外,還可以透過搜尋框進一步找出寵物清單。這裡是幾個搜尋範例:\n\n寵物: %sBlack Tabby\124r\n區域: %sSilithus\124r\n能力: %sSandstorm\124r\n能力文字: %sBleed\124r\n等級: %slevel=21-23\124r\n屬性: %sspeed>300\124r\n\n\"引號\" 搜尋會將結果限制為完全相符。\n\n搜尋結果將依相關性排序,除非在選項標籤中勾選%s不依相關性排序\124r。"
L["In filter menus, checkbox groups assume if nothing is checked you want to view all choices.\n\nYou can also:\n\n%s[Shift]+Click\124r to check all except the box clicked.\n\n%s[Alt]+Click\124r to uncheck all except the box clicked."] = "在過濾選單中,若未勾選任何選項,則假設你要檢視所有選項。\n\n你也可以: \n\n%s[Shift]+左鍵\124r 來勾選除了所點選的選項以外的所有選項。\n\n%s[Alt]+左鍵\124r 來取消勾選除了所點選的選項以外的所有選項。"
L["Only Favorites"] = "只有最愛"
L["Strong Vs"] = "強力 Vs"
L["Tough Vs"] = "抗性 Vs"
L["Pet Marker"] = "寵物標記"
L["Script"] = "腳本"
L["Favorite Filters"] = "最愛的過濾方式"
L["Export Pets"] = "匯出寵物"
L["Help"] = "說明"
L["Pet Filter"] = "寵物過濾方式"
L["Reset All"] = "全部重設"
L["Checkbox Groups"] = "核取方塊群組"
L["Low Level (1-7)"] = "低等級 (1-7)"
L["Mid Level (8-14)"] = "中等級 (8-14)"
L["High Level (15-24)"] = "高等級 (15-24)"
L["Max Level (25)"] = "最高等級 (25)"
L["Without Any 25s"] = "不含任何 25 等級"
L["Moveset Not At 25"] = "招數組不在 25"
L["All breed data is pulled from your installed %s%s\124r addon.\n\nThe breed \"New\" means the pet has no breed data. Keep your breed addon up to date to ensure it has the most recent breed data."] = "所有品級資料都會從已安裝的 %s%s\124r 插件取得。品級 \"新的\" 表示寵物沒有品級資料。請維持品級插件為最新版本,以確保擁有最新品級資料。"
L["Not Leveling"] = "未在練等"
L["Tradable"] = "可交易"
L["Can Battle"] = "可戰鬥"
L["Can't Battle"] = "無法戰鬥"
L["One Copy"] = "一個"
L["Two+ Copies"] = "兩個以上"
L["Three+ Copies"] = "三個以上"
L["In A Team"] = "在隊伍中"
L["Not In A Team"] = "不在隊伍中"
L["Unique Moveset"] = "獨一無二招數組"
L["Shared Moveset"] = "共用招數組"
L["Current Zone"] = "目前區域"
L["Hidden Pets"] = "隱藏寵物"
L["Has Notes"] = "有備註"
L["Then Sort By"] = "然後根據下列條件排序"
L["Reverse Sort"] = "反向排序"
L["Favorites First"] = "最愛優先"
L["You can filter to a specific range of stats too. For example, search for:\n\n%shealth>500\124r\nor\n%sspeed=200-300\124r\n\nThe sort order is not ordinarily reset when filters are reset. The option %sReset Sort With Filters\124r in the Options tab will reset the sort when you reset the filters."] = "你也可以依照特定範圍的數值來過濾。例如,搜尋: \n\n%shealth>500\124r\nor\n%sspeed=200-300\124r\n\n一般而言,套用過濾方式後不會重設排序。而選項索引標籤中的選項 %s依照過濾方式重設排序\124r,會在重設過濾方式後重設排列順序。"
L["Finally Sort By"] = "最後根據下列條件排序"
L["Save Favorite Filter"] = "儲存喜愛的過濾方式"
L["Save this Favorite Filter?"] = "是否要儲存此喜愛的過濾方式?"
L["Filters: %s%s\124r\n\nEnter a new name for this Favorite Filter:"] = "過濾方式: %s%s\124r\n\n輸入此喜愛的過濾方式的新名稱:"
L["Filters: %s%s\124r\n\nEnter a name for this new Favorite Filter:"] = "過濾方式: %s%s\124r\n\n輸入此新的喜愛的過濾方式的名稱:"
L["Delete Favorite Filter"] = "刪除喜愛的過濾方式"
L["\nAre you sure you want to delete the filter named %s%s\124r?\n\nFilters: %s%s\n\n"] = "\n是否確定要刪除名為 %s%s\124r 的過濾方式?\n\n過濾方式: %s%s\n\n"
L["Press Ctrl+C to copy to clipboard\n\n%sThese are pets currently listed. Adjust the filters to limit which to include."] = "按下 Ctrl+C 複製到剪貼簿\n\n%s這些是目前列出的寵物。調整過濾方式以限制要包含的項目。"
L["Export Simple Pet List"] = "匯出簡單的寵物清單"
L["Rename Pet Marker"] = "重新命名寵物標記"
L["Enter a new name"] = "輸入新名稱"
L["Script Filters"] = "腳本過濾方式"
L["New Script"] = "新腳本"
L["Script filters are a way to create new pet filters with Lua code.\n\nSome knowledge of Lua is helpful to create them. See docs/scriptfilters.txt for more information."] = "腳本過濾方式是一種使用 Lua 程式碼來建立新的寵物過濾的方法。\n\n懂得一些 Lua 語法會有幫助。請參閱 docs/scriptfilters.txt 以取得更多資訊。"
L["Save Filter"] = "儲存過濾方式"
L["A filter must be active before it can be saved."] = "必須先啟用過濾方式,才能儲存。"
L["Total Pets: %d"] = "寵物總數:%d"
L["Distinct Pets: %d"] = "相異寵物:%d"
L["Species Name,Custom Name,Type,Collected,Favorite,Level,Rarity"] = "物種名稱,自訂名稱,類型,收集,最愛,等級,稀有度"
L[",Breed"] = ",品級"
L["Find Moveset"] = "尋找招數組"
L["Slotted pets can't be released."] = "無法釋放在欄位中的寵物。"
L["You can rename Pet Markers from the Filter menu. Move the mouse over a Pet Marker in the Filter menu and click the gear button to rename."] = "可以從過濾方式選單重新命名寵物標記。將滑鼠移到過濾方式選單中的寵物標記,然後按齒輪按鈕來重新命名。"
L["Pet name too long.\nMaximum 16 characters."] = "寵物名字太長了。\n最多可輸入 16 個字元。"
L["Invalid name.\nNo numbers allowed."] = "無效的名字。\n不允許有數字。"
L["Hide Pet"] = "隱藏寵物"
L["Hide this pet?"] = "是否要隱藏此寵物?"
L["Are you sure you want to hide all versions of %s%s\124r?\n\n%sHidden pets will not show up in the pet list or searches. You can view or unhide these pets from the 'Other' pet filter."] = "是否確定要隱藏所有版本的%s%s\124r?\n\n%s隱藏的寵物不會出現在寵物列表或搜尋結果。你可以從 '其他' 寵物過濾方式中查看或取消隱藏這些寵物。"
L["Don't Ask When Hiding Pets"] = "隱藏寵物時不用詢問"
L["Release this pet?"] = "是否釋放此寵物?"
L["Once released, this pet is gone forever!"] = "釋放後,此寵物將會永遠消失!"
L["This pet is used in teams! "] = "已有隊伍使用此寵物! "
L["Cage this pet?"] = "是否將此寵物放入籠子?"
L["Don't Ask When Caging Pets"] = "將寵物放入籠子時不用詢問"
L["This pet is used in teams!"] = "已有隊伍使用此寵物!"
L["Show Pet"] = "顯示寵物"
L["Injured pets cannot be caged."] = "受傷的寵物無法放入籠子。"
L["Slotted pets cannot be caged."] = "欄位中的寵物無法放入籠子。"
L["Remove from Leveling Queue"] = "從練等佇列中移除"
L["Add to Leveling Queue"] = "新增至練等佇列"
L["Sort by:"] = "依下列方式排序:"
L["Ascending Level"] = "依等級遞增"
L["Median Level"] = "依等級中位數"
L["Descending Level"] = "依等級遞減"
L["In Teams First"] = "隊伍中的寵物優先"
L["Rares First"] = "稀有度高的寵物優先"
L["Active Sort"] = "啟用排序"
L["The queue will automatically order pets by the sort criteria in the menu options above. The order of pets may automatically change as they gain xp or get added/removed from the queue.\n\nYou cannot manually change the order of pets and still keep the queue actively sorted."] = "佇列會自動依據上方選單中的排序準則來排列寵物。當寵物獲得經驗值,或新寵物新增/移除佇列後,寵物順序就會自動更改。\n手動更改寵物順序時,將無法讓佇列保持主動排序的狀態。"
L["Pause Preferences"] = "暫停偏好"
L["Suspend all criteria from default, team and group preferences.\n\nWhile preferences are paused, the top-most pet in the queue will be chosen if it can be loaded."] = "暫停所有來自預設、隊伍與群組的偏好準則。\n偏好暫停期間,會優先選擇佇列中可供載入的最前面的寵物。"
L["Fill Queue"] = "排入佇列"
L["Fill the leveling queue with one of each version of a pet that can level from the filtered pet list, that you don't have a level 25 copy or one in the queue already."] = "用一隻可以從已過濾的寵物清單中升級,且目前並未擁有 25 等級版本,或佇列中的寵物來排入寵物練等佇列。"
L["Fill Queue More"] = "更多排入佇列"
L["Fill the leveling queue with one of each version of a pet that can level from the filtered pet list, regardless whether you have any at level 25 or one in the queue already."] = "用一隻可以從已過濾的寵物清單中升級的寵物來排入寵物練等佇列,無論目前是否擁有 25 等級版本,或佇列中已有一隻。"
L["Empty Queue"] = "清空佇列"
L["Remove all pets from the leveling queue."] = "從練等佇列中移除所有寵物。"
L["Export Queue"] = "匯出佇列"
L["Export all pets in the leveling queue for later importing.\n\n%sNote\124r: Rematch will make a best guess what to import, but there's no guarantee the exact same pets will import, especially after they've leveled. This works best without many duplicates."] = "匯出寵物練等佇列中的所有寵物以供之後匯入。\n\n%s注意\124r: Rematch 會盡量猜測要匯入的寵物,但並不能保證一定能匯入完全相同的寵物,特別是升級後的寵物,會盡量避免重複的情況。"
L["Import Queue"] = "匯入佇列"
L["Import pets to the queue that have been previously exported.\n\n%sNote\124r: Rematch will make a best guess what to import, but there's no guarantee the exact same pets will import, especially after they've leveled. This works best without many duplicates."] = "匯入之前已匯出的寵物到佇列中。\n\n%s注意\124r: Rematch 會盡量猜測要匯入的寵物,但並不能保證一定能匯入完全相同的寵物,特別是升級後的寵物,會盡量避免重複的情況。"
L["This is the leveling queue. Drag pets you want to level here.\n\nRight click any of the three battle pet slots and choose 'Put Leveling Pet Here' to mark it as a leveling slot you want controlled by the queue.\n\nWhile a leveling slot is active, the queue will fill the slot with the top-most pet in the queue. When this pet reaches level 25 (gratz!) it will leave the queue and the next pet in the queue will take its place.\n\nTeams saved with a leveling slot will reserve that slot for future leveling pets."] = "此為寵物練等佇列。將你想要升級的寵物拖曳到此處。\n\n點右鍵選擇三個戰鬥寵物欄位的其中一個,然後選取 '將練等寵物放此處' ,把它標記為一個你希望由佇列控制的練等欄位。\n\n當練等欄位啟動時,佇列就會用佇列最前面的寵物排入欄位。當此寵物到達 25 等級之後 (恭喜!),它就會離開佇列,而佇列中的下一隻寵物就會取而代之。\n儲存有練等欄位的隊伍時,將會保留該欄位以供之後升級寵物使用。"
L["Move To Top Of Queue"] = "移至佇列最前面"
L["Move Pet In Queue"] = "移動佇列中的寵物"
L["Move To End Of Queue"] = "移至佇列最後面"
L["Empty queue?"] = "是否要清空佇列?"
L["Are you sure you want to remove all pets from the leveling queue?"] = "是否確定要從練等佇列中移除所有寵物?"
L["Add these pets to the queue?"] = "是否要將這些寵物新增至佇列?"
L["More"] = "更多"
L["This will add %s%s\124r pets to the leveling queue."] = "這樣做會將 %s%s\124r 隻寵物加入到練等佇列中。"
L["Don't Ask When Filling Queue"] = "排入佇列時不用詢問"
L["This is a lot of pets. You can be more selective by filtering pets."] = "這是很多寵物。你可以用篩選寵物的方式來更具選擇性。"
L["Active Sort Enabled"] = "啟用主動排序"
L["Turn off Active Sort and move pet?"] = "是否要關閉主動排序並移動寵物?"
L["%s is already in the queue and Active Sort is enabled."] = "%s 已經在佇列中,且已啟用主動排序。"
L["The queue controls the order of pets while it's actively sorted.\n\nTo move this pet within the queue, Active Sort needs to be turned off."] = "當佇列是主動排序的狀態時,會控制寵物的順序。\n\n若要在佇列內移動此寵物,請先關閉主動排序。"
L["Don't Ask To Stop Active Sort"] = "停止主動排序時不用詢問"
L["Remove From Queue"] = "從佇列移除"
L["Remove %s from the leveling queue?"] = "是否要將 %s 從練等佇列中移除?"
L["Don't Ask For Queue Removal"] = "從佇列中移除時不用詢問"
L["Import"] = "匯入"
L["This is not a valid queue import"] = "這不是有效的佇列匯入"
L["Pets to add to queue"] = "要加入到佇列的寵物"
L["Pets already in queue"] = "已經在佇列中的寵物"
L["Pets that can't level"] = "無法升級的寵物"
L["Invalid pets"] = "無效的寵物"
L["Edit Target"] = "編輯對手"
L["Load Random Pets"] = "載入隨機寵物"
L["Load Team"] = "載入隊伍"
L["These are the teams saved for %s."] = "以下是為 %s 儲存的隊伍。"
L["The topmost team is the preferred team to load when you interact with this target."] = "與此對手互動時,最上方的隊伍是優先載入的隊伍。"
L["No teams :("] = "沒有隊伍 :("
L["Create Group"] = "建立群組"
L["Edit Group"] = "編輯群組"
L["Move Group"] = "移動群組"
L["Delete Group"] = "刪除群組"
L["Export Group"] = "匯出群組"
L["Unload Team"] = "取消載入隊伍"
L["Move Team"] = "移動隊伍"
L["Load Target"] = "載入對手"
L["Share"] = "分享"
L["Delete Team"] = "刪除隊伍"
L["Plain Text"] = "純文字"
L["Export Team"] = "匯出隊伍"
L["Send Team"] = "傳送隊伍"
L["Sending teams is disabled due to Disabling Sharing in options.\n\nYou can still export and import teams, however."] = "由於在選項中停用分享,因此傳送隊伍被停用。\n\n但仍然可以匯出和匯入隊伍。"
L["Create New Group"] = "建立新群組"
L["Team Herder"] = "隊伍管理員"
L["Backup All Teams"] = "備份所有隊伍"
L["New Group"] = "新群組"
L["Group"] = "群組"
L["Icon"] = "圖示"
L["Group Name:"] = "群組名稱:"
L["Sort:"] = "排序:"
L["By Name"] = "依名稱"
L["Sort By Name"] = "依名稱排序"
L["Sort teams in this group alphabetically."] = "依字母順序對此群組中的隊伍進行排序。"
L["By Wins"] = "依勝利次數"
L["Sort By Wins"] = "依勝利次數排序"
L["Sort teams in this group by how many times the team has won, if win records are tracked."] = "如果已追蹤勝利次數,請依隊伍在該群組中的勝利次數排序隊伍。"
L["Custom Sort"] = "自訂排序"
L["Sort teams in this group manually. New teams to this group are added to the end."] = "手動排序此群組中的隊伍。新加入此群組的團隊會被加入到最後面。"
L["Show Tab For This Group"] = "顯示此隊伍的標籤頁"
L["Up to %d groups can be chosen to display as tabs along the right side of the Rematch window.\n\n%s%d of %d\124r possible tabs are shown."] = "最多可選擇 %d 個隊伍在 Rematch 視窗的右側顯示標籤頁。\n\n%s已顯示了 %d 個標籤頁,最多可顯示 %d 個。"
L["\n\nYou will need to hide another group's tab before you can show a tab for this group."] = "\n\n需要先隱藏另一個隊伍的標籤頁才能顯示此隊伍的標籤頁。"
L["Groups are categories you create for organizing your teams. Unlimited groups can be made but only %d can be shown as tabs."] = "群組是幫隊伍建立分類用的。可以建立無限個群組,但僅能顯示 %d 個群組標籤頁。"
L["Leveling preferences choose which pets are picked first in the leveling queue. All criteria are optional."] = "練等偏好可讓你選擇要在練等佇列中優先選取哪隻寵物。所有的條件皆為選填。"
L["Group Leveling Preferences"] = "群組練等偏好"
L["Delete this group?"] = "是否要要刪除此群組?"
L["Also delete teams in this group"] = "同時也要刪除此群組中的隊伍"
L["All teams in this group will be deleted. %sThis cannot be undone!\124r"] = "此群組中的所有隊伍都會被刪除。%s無法復原!\124r"
L["%sAre you sure you want to %sdelete\124r this team? This cannot be undone."] = "%s是否確定要%s刪除\124r這個隊伍? 此動作無法復原。"
L["Don't Ask When Deleting Teams"] = "刪除隊伍時不用詢問"
L["Export Teams"] = "匯出隊伍"
L["Hide Tab"] = "隱藏標籤頁"
L["Show Tab"] = "顯示標籤頁"
L["%s%d of %d\124r tabs are currently shown.\n\nBefore the tab for this group can be shown, another one needs to be hidden."] = "%s目前共顯示了 %d 個標籤頁,最多 %d 個。\n\n需要先隱藏另一個隊伍的標籤頁才能顯示此隊伍的標籤頁。"
L["Remove Favorite"] = "移除最愛"
L["Set Favorite"] = "設為最愛"
L["Done"] = "完成"
L["Pick a group to move teams to:"] = "選擇要將隊伍移動到哪個群組:"
L["While this window is on screen, click a team in the team list to move it to this group:"] = "當此視窗顯示在畫面上時,點一下隊伍清單中的隊伍,將其移至此群組:"
L["When the cursor changes to a \124TInterface\\Cursor\\Crosshairs:16\124t over a team, click to move the team to the selected group."] = "當游標指向隊伍時變成 \124TInterface\\Cursor\\Crosshairs:16\124t,點一下可將隊伍移至選取的群組。"
L["No targets :("] = "沒有對手 :("
L["Load a set of random high level pets. If the recent target's pets are known, random pets are preferred if they are strong vs and tough vs the opponent pets."] = "載入一組隨機高等級寵物。如果最近對手的寵物已知,則優先選擇強力且對手寵物具有抗性的隨機寵物。"
L["Add or remove teams from this target, or change the order of teams for this target."] = "新增或移除此對手的隊伍,或變更此對手隊伍的順序。"
L["Save New Team"] = "儲存新團隊"
L["Create a new team for this target with the currently loaded pets."] = "使用目前載入的寵物為此對手建立一個新隊伍。"
L["Load the team saved to this target."] = "載入已儲存至此對手的隊伍。"
L["Save"] = "儲存"
L["Counter to %s"] = "反制 %s"
L["When this team loads, a pet from the leveling queue will go in this spot."] = "載入此隊伍時,練等佇列中的寵物會放入這個位置。"
L["Ignored Slot"] = "忽略的空欄位"
L["All Options"] = "所有選項"
L["Interaction Options"] = "互動選項"
L["On Target"] = "在對手時"
L["On Mouseover"] = "滑鼠指向時"
L["On Soft Interact"] = "在軟互動中"
L["Always Interact"] = "總是互動"
L["The default behavior is to perform the target or mouseover interaction once until you interact with another NPC with a saved team. Check this to always interact with NPCs that have a saved team not already loaded."] = "預設行為是在你與另一個擁有已儲存隊伍的 NPC 互動之前,選為目標或滑鼠指向過一次。勾選此選項可讓你總是與擁有尚未載入已儲存隊伍的 NPC 進行互動。"
L["Prefer Uninjured Teams"] = "偏好未受傷的隊伍"
L["When you interact with an NPC that has more than one team saved to it, choose the team with no injured pets instead of the topmost team for the target. On Prompt To Load and Show Minimized Window options where you can choose which team to load, start with the healthiest team."] = "當你與一個已儲存多個隊伍的 NPC 互動時,為對手選擇沒有受傷寵物的隊伍,而非最上方的隊伍。在提示載入及顯示最小化視窗的選項中,你可以選擇要載入哪個隊伍,從最健康的隊伍開始。"
L["Show Window After Loading"] = "載入後顯示視窗"
L["When a team is loaded from an interaction (target or mouseover) and the Rematch window is not on screen, summon the standalone Rematch window."] = "當從互動 (選為目標或滑鼠指向) 載入隊伍,且 Rematch 視窗沒有顯示在畫面上時,會打開獨立的 Rematch 視窗。"
L["Only When Any Pets Injured"] = "僅在任何寵物受傷時"
L["If a team is loaded but no pets are injured, don't summon the Rematch window."] = "如果載入了隊伍但沒有寵物受傷,則不要打開 Rematch 視窗。"
L["Standalone Window Options"] = "獨立視窗選項"
L["Anchor To"] = "對齊到"
L["Tab Anchor"] = "標籤頁對齊點"
L["Use Custom Scale"] = "使用自訂比例"
L["Keep Window On Screen"] = "讓視窗顯示在畫面中"
L["Don't hide the standalone window when the ESCape key is pressed or most other times it would hide, such as going to the game menu."] = "按下 ESC 鍵或其他會隱藏視窗的情況 (例如打開遊戲選單) 時,不要隱藏獨立視窗。"
L["Even For Pet Battles"] = "即使在寵物對戰"
L["Keep the standalone window on the screen even when you enter pet battles."] = "即使進入寵物對戰,也要保持獨立視窗在螢幕上顯示。"
L["Even Across Sessions"] = "即使在不同階段"
L["If the standalone window was on screen when logging out, automatically summon it on next login."] = "如果登出時獨立視窗顯示在螢幕上,下次登入時會自動打開。"
L["Don't Minimize With ESC Key"] = "ESC 鍵不會最小化"
L["Don't minimize the standalone window when the ESCape key (or game menu key) is pressed."] = "按下 ESC 鍵 (或遊戲選單按鍵) 時,不要將獨立視窗最小化。"
L["Don't Minimize With Panel Tabs"] = "面板標籤頁不會最小化"
L["Don't let the Pets, Teams, Queue or Options tabs minimize the standalone window."] = "不要讓寵物、隊伍、佇列或選項標籤頁將獨立視窗最小化。"
L["Lower Window Behind UI"] = "將視窗移至使用者介面後方"
L["Push the standalone window back behind other parts of the UI so other parts of the UI can appear ontop."] = "將獨立視窗移至使用者介面的後方,讓使用者介面的其他部分可以顯示在前面。"
L["Show Pets Tab While Minimized"] = "最小化時顯示寵物標籤頁"
L["When the window has a Pets tab and is minimized, drop the Targets tab and keep the Pets tab visible."] = "當視窗有寵物標籤頁並且最小化時,取消對手標籤頁並保持顯示寵物標籤頁。"
L["Show Window After Battle"] = "對戰後顯示視窗"
L["Show the standalone Rematch window after leaving a pet battle."] = "離開寵物對戰後,顯示獨立的 Rematch 視窗。"
L["But Not After PVP Battle"] = "但不會在 PvP 對戰後顯示"
L["Since pets don't remain injured in PVP battles, don't show the window when leaving a PVP battle."] = "由於寵物在 PvP 對戰中不會保持受傷狀態,因此在離開 PvP 對戰後不會顯示視窗。"
L["Appearance Options"] = "外觀選項"
L["Compact Pet List"] = "精簡寵物清單"
L["Display more pets in the pet list by using a more compact view of each pet."] = "每隻寵物排列的更緊密,以便在寵物清單中顯示更多寵物。"
L["Compact Team List"] = "精簡隊伍清單"
L["Display more teams in the team list by using a more compact view of each team."] = "每個隊伍排列的更緊密,以便在隊伍清單中顯示更多隊伍。"
L["Compact Target List"] = "精簡對手清單"
L["Display more targets in the target list by using a more compact view of each target."] = "每個對手排列的更緊密,以便在對手清單中顯示更多對手。"
L["Compact Queue List"] = "精簡佇列清單"
L["Display more pets in the queue by using a more compact view of each pet."] = "每隻寵物排列的更緊密,以便在佇列中顯示更多寵物。"
L["Hide Level At Max Level"] = "滿等時隱藏等級"
L["If a pet is level 25, don't show its level on the pet icon."] = "如果寵物等級為 25,則不要在寵物圖示上顯示等級。"
L["Hide Rarity Borders"] = "隱藏稀有度邊框"
L["Don't color the icon border for pets you own in the same color as its rarity."] = "你擁有的寵物圖示邊框不要顯示稀有度顏色。"
L["Show Ability Numbers"] = "顯示技能編號"
L["In the ability flyout, show the numbers 1 and 2 to help with the common notation such as \"Pet Name 122\" to know which abilities to use."] = "在技能彈出視窗中,顯示數字 1 和 2 作為常用記號,例如 \"寵物名稱 122\",以便瞭解要使用哪些技能。"
L["On Loaded Abilities Too"] = "也顯示在已載入技能上"
L["In addition to the flyouts, show the numbers 1 and 2 on loaded abilities."] = "除了彈出視窗外,在已載入的技能上也顯示數字 1 和 2。"
L["Color Pet Names By Rarity"] = "寵物名稱顯示稀有度顏色"
L["Make the names of pets you own the same color as its rarity. Blue for rare, green for uncommon, etc."] = "你擁有的寵物的名稱顏色與其稀有度相同。藍色代表稀有,綠色代表不常見,依此類推。"
L["Color Team Names By Group"] = "隊伍名稱顯示群組顏色"
L["Make team names colored the same as the colors you've chosen for the groups they belong to."] = "讓隊伍名稱的顏色與你為其所屬群組選擇的顏色相同。"
L["Color Targets By Expansion"] = "對手顯示資料片顏色"
L["Make notable target names colored after the expansion the target is from."] = "重要對手的名字顯示與來源資料片相同的顏色。"
L["Behavior Options"] = "行為選項"
L["Card Speed"] = "卡片速度"
L["Choose how quickly you prefer the pet card and notes to be shown when you mouseover a pet or notes button."] = "選擇滑鼠指向寵物或備註按鈕時,顯示寵物圖卡和備註的速度。"
L["Tooltip Speed"] = "浮動提示資訊速度"
L["Collapse Lists With ESC Key"] = "使用 ESC 鍵收合清單"
L["When the ESCape key (or game menu key) is pressed, collapse any expanded list--such as this options list, teams or targets."] = "按下 ESC 鍵 (或遊戲選單按鍵) 時,收合所有已展開的清單,例如此選項清單、隊伍或對手。"
L["Toolbar Options"] = "工具列選項"
L["Reverse Toolbar Buttons"] = "反向排列工具列按鈕"
L["Reverse the order of the toolbar buttons (Revive Battle Pets, Battle Pet Bandages, Safari Hat, etc)."] = "反轉工具列按鍵的順序 (復活戰寵、戰寵繃帶、狩旅團之帽...等)。"
L["Hide On Toolbar Right Click"] = "右鍵點擊工具列時隱藏"
L["When a toolbar button is used with a right click, dismiss the Rematch window after performing its action."] = "使用右鍵點擊某個工具列按鈕來使用時,在執行其動作後關閉 Rematch 視窗。"
L["Safari Hat Reminder"] = "狩旅團之帽提醒"
L["When a pet is laoded below max level, draw attention to the Safari Hat button, including summoning the window if it's not on screen."] = "當寵物載入時的等級低於最高等級,將注意力轉移到狩旅團之帽按鈕,如果視窗不在畫面上就顯示出來。"
L["Display Unique Pets Total"] = "顯示唯一寵物總數"
L["Instead of Total Pets in the collections button at the topleft, display a total of Unique Pets."] = "在左上方的收藏按鈕中,顯示唯一寵物總數,而不是寵物總數。"
L["Pet Filter Options"] = "寵物過濾選項"
L["Use Level In Strong Vs Filter"] = "\"強力 Vs\" 過濾方式中使用等級"
L["When doing a Strong Vs filter, take the level of the pet into account. If a pet is not high enough level to use a Strong Vs ability, do not list the pet.\n\n\124cffffffffNote:\124r A Strong Vs filter is sometimes useful for identifying pets you want to level or capture. This option will hide those pets while the Strong Vs filter is active."] = "在進行 \"強大於\" 過濾時,將寵物的等級納入考量。如果寵物等級太低而無法使用 \"強大於\" 技能,則將該寵物從清單中移除。\n\n\124cffffffff注意:\124r 有時候使用 \"強大於\" 過濾方式很有用,可以識別出你想升級或捕捉的寵物。在 \"強大於\" 過濾方式啟用時,這個選項將會隱藏這些寵物。"
L["Reset Filters On Login"] = "登入時重設過濾方式"
L["When logging in, start with all pets listed and no filters active."] = "登入時,將所有寵物列出,並且沒有任何過濾方式處於啟用狀態。"
L["Reset Sort With Filters"] = "使用過濾方式時重置排序"
L["When clearing filters, also reset the sort back to the default: Sort by Name, Favorites First."] = "清除過濾方式時,也會將排序方式重置回預設值: 依名稱排序,最愛優先。"
L["Don't Reset Search With Filters"] = "使用過濾方式時不要重置搜尋"
L["When manually clearing filters, don't clear the search box too.\n\nSome actions, such as logging in or Find Similar, will always clear search regardless of this setting."] = "手動清除過濾方式時,也不要清除搜尋方塊。\n\n某些動作,例如登入或 \"尋找相似\" 一定會清除搜尋,與此設定無關。"
L["Sort By Chosen Name"] = "依選擇的名稱排序"
L["When pets are sorted by name, sort them by the name given with the Rename option instead of their original name."] = "當寵物依名稱排序時,依據 \"重新命名\" 選項指定的寵物名稱排序,而非原始名稱。"
L["Sort New Pets To Top"] = "將新寵物排在最上面"
L["When you learn new pets, temporarily sort them to the top of the pet list until you next close Rematch or choose Reset All from the filter menu."] = "學會新的寵物之後,會暫時將他們排序至寵物清單的最上面,直到下次關閉 Rematch,或是從過濾方式選單選擇 \"全部重置\""
L["Hide Non-Battle Pets"] = "隱藏無法戰鬥的寵物"
L["Only list pets that can battle. Do not list pets like balloons, squires and other companion pets that cannot battle."] = "只列出可以戰鬥的寵物。不會列出像氣球、侍從與其他無法戰鬥的同伴寵物。"
L["Allow Hidden Pets"] = "允許隱藏寵物"
L["Allow the ability to hide specific pet species in the pet list with a 'Hide Pet' in the list's right-click menu.\n\nYou can view pets you've hidden from the Other -> Hidden Pets filter."] = "允許使用清單的右鍵選單中的 \"隱藏寵物\",在寵物清單中隱藏特定寵物的種類。\n\n你可以從 \"其他 -> 隱藏寵物\" 過濾方式中查看已隱藏的寵物。"
L["When exporting pets from the Export Pets filter menu item, only export a list of pets without details."] = "\"匯出寵物\" 過濾方式選單項目匯出寵物時,只匯出沒有詳細資料的寵物清單。"
L["Don't Sort By Relevance"] = "不要依關聯性排序"
L["When searching for pets by name, don't sort the results by relevance.\n\nWhen sorted by relevance, pets with the search term in their name are listed first, followed by term in notes, then abilities."] = "依據名稱搜尋寵物時,不要依照關聯性排序結果。\n\n依關聯性排序時,名稱中包含搜尋條件的寵物會優先列出,其次是備註中的條件,然後才是技能。"
L["Breed Options"] = "品級選項"
L["Breed Source"] = "品級來源"
L["Breed Format"] = "品級格式"
L["Pet Card Options"] = "寵物卡選項"
L["Card Background"] = "卡片背景"
L["Flip Modifier Key"] = "翻面輔助鍵"
L["Don't Flip On Mouseover"] = "滑鼠指向時不翻面"
L["When you mouseover the pet icon or type icon at the top of the pet card, don't flip to the back of the card. Instead, flip the card only by clicking the pet or type icon at the top of the pet card; or by the flip modifier key if defined."] = "當游標移到寵物卡上方的寵物圖示或類型圖示時,不要將卡片翻轉到背面。相反地,只能藉由點一下寵物卡上方或類型圖示來翻轉卡片;如果已設定好,也可透過翻面輔助鍵鍵。"
L["Allow Pet Cards To Be Pinned"] = "允許釘選寵物卡"
L["When dragging a pet card to another part of the screen, pin the card so all future pet cards display in the same spot, until the pet card is moved again or the unpin button is clicked."] = "將寵物卡拖曳到畫面其他位置時,釘選卡片,使所有之後的寵物卡顯示在同個位置,直到寵物卡再次被移動,或者按了一下取消釘選按鈕。"
L["Always Show Health Bar"] = "總是顯示生命條"
L["On the pet card, always display the health bar if a pet can battle and has health. While unchecked, the health bar is only displayed for injured pets."] = "在寵物卡上,如果寵物可以戰鬥並且具有生命值,就會總是顯示生命條。取消勾選時,只有受傷的寵物會顯示生命條。"
L["Always Show HP/XP Bar Text"] = "總是顯示生命/經驗條文字"
L["On the pet card health and experience bars, keep the status text always visible instead of requiring a mouseover to view."] = "在寵物卡的生命與經驗條中,讓狀態文字永遠保持顯示,而不要需要滑鼠移過去才顯示。"
L["Always Hide Possible Breeds"] = "總是隱藏可能的品級"
L["When the pet card is not minimized, rather than list possible breeds across the bottom of the pet card, always put the list of possible breeds in the tooltip of the pet's breed stat button.\n\nNote: For uncollected pets that don't have a breed, this means possible breeds will not be visible."] = "當寵物卡沒有最小化時,會在寵物卡的底部列出可能的品級,而不會在寵物品級數值按鍵的浮動提示資訊中列出。\n\n注意:尚未收集、沒有品級的寵物,將不會顯示可能的品級。"
L["Always Use Collected Stat"] = "總是使用已收集統計"
L["When the pet card is not minimized, rather than list collected versions of a pet across the bottom of the pet card, use a collected button alongside other stats to display collected totals. Mouseover of the button will display the list of collected versions of the pet."] = "當寵物卡沒有最小化時,會在寵物卡的底部列出已收集的寵物版本,而不會在其他數值旁使用一個已收集按鈕顯示已收集總數。移動滑鼠游標至按鈕上會顯示已收集寵物版本的清單。"
L["Show Expansion On Front"] = "在正面顯示資料片"
L["Instead of displaying the expansion the pet is from on the back of the pet card, display it on the front alongside other stats."] = "不要在寵物卡牌背面顯示寵物來自哪部資料片,而要顯示在正面,與其他資料一起。"
L["Show Strongest Vs Stat"] = "顯示最強 Vs 屬性"
L["On the pet card display the top three pet types the pet is strongest against, based on its abilities."] = "在寵物卡上顯示出寵物根據其能力最強的前三種對抗寵物類型。"
L["Show Species IDs Stat"] = "顯示物種 ID"
L["Display the numerical speciesID as a stat on pet cards."] = "在寵物卡上顯示 speciesID 數值。"
L["Alternate Lore Font"] = "替換圖鑑字體"
L["Use a more modern-looking font for lore text on the back of the pet card."] = "寵物卡背面使用外觀更現代的字體來呈現圖鑑文字。"
L["Use Pet Cards In Battle"] = "對戰中使用寵物卡"
L["Use the pet card on the unit frames during a pet battle instead of the default tooltip."] = "在寵物對戰中,在單位框架上使用寵物卡,而非預設的浮動提示資訊。"
L["Use Pet Cards For Links"] = "聊天連結使用寵物卡"
L["Use the pet card when viewing a link of a pet someone else sent you instead of the default link."] = "當查看別人傳送給你的寵物連結時,使用寵物卡,而非預設的連結。"
L["Notes Options"] = "備註選項"
L["Keep Notes On Screen"] = "保持備註顯示在畫面上"
L["Don't hide notes when changing tabs or closing Rematch."] = "切換標籤頁或關閉 Rematch 時,不隱藏備註。"
L["Even When Escape Pressed"] = "即使按下 ESC 鍵時也是"
L["Also don't hide notes when ESCape key is pressed."] = "按下 ESC 鍵時,也不隱藏備註。"
L["Show Notes When Teams Load"] = "隊伍載入時顯示備註"
L["When a team with notes is loaded, display the notes for the team."] = "載入含有備註的隊伍時,顯示隊伍的備註。"
L["Show Notes In Battle"] = "對戰中顯示備註"
L["If the loaded team has notes, display and lock the notes when you enter a pet battle."] = "如果載入的隊伍有備註,進入寵物對戰時顯示並鎖定備註。"
L["Only Once Per Team"] = "每隊僅一次"
L["Only display notes automatically the first time entering battle, until another team is loaded."] = "僅在第一次進入對戰時自動顯示備註,直到載入其他隊伍。"
L["Notes Size"] = "備註大小"
L["Ability Tooltip Options"] = "技能浮動提示資訊選項"
L["Ability Background"] = "技能背景"
L["Show Ability IDs"] = "顯示技能 ID"
L["Show the ability ID for the ability being viewed in the ability tooltip."] = "在技能浮動提示資訊中顯示正在檢視技能的技能 ID。"
L["Team Options"] = "隊伍選項"
L["Load Healthiest Pets"] = "載入最健康的寵物"
L["When a team loads, if any pet is injured or dead and there's another version with more health \124cffffffffand identical stats\124r, load the healthier version.\n\nPets in the leveling queue are exempt from this option.\n\n\124cffffffffNote:\124r This is only when a team loads. It will not automatically swap in healthier pets when you leave battle."] = "載入隊伍時,如果有任何寵物受傷或死亡,且有另一個血量更多\124cffffffff且屬性相同的\124r版本,則載入更健康的版本。\n\n練等佇列中的寵物不受此選項限制。\n\n\124cffffffff注意:\124r 僅適用於載入隊伍時,離開戰鬥時不會自動換入更健康的寵物。"
L["Allow Any Version"] = "允許任何版本"
L["Instead of choosing only the healthiest pet with identical stats, choose the healthiest version of the pet regardless of stats."] = "不要只選擇屬性相同的寵物中血量最健康者,而是選擇血量最健康者,無關屬性。"
L["After Battles Or Heals Too"] = "對戰或治療後也是"
L["Also load healthiest pets after leaving a pet battle or using Revive Battle Pets or Battle Pet Bandage."] = "在離開寵物對戰或使用 \"復活戰寵\"\"戰寵繃帶\" 後,也會載入最健康的寵物。"
L["Always Show Team Tabs"] = "總是顯示隊伍標籤頁"
L["Show team tabs along the right side of the window even if you're not on the team panel."] = "即使不在隊伍面板,也會在視窗的右側顯示隊伍標籤頁。"
L["Display Where Teams Dragged"] = "顯示隊伍拖曳到的位置"
L["When a team is dragged to another group, print in the chat window where the team was moved to."] = "當一個隊伍被拖曳到另一個隊伍時,在聊天視窗中顯示該隊伍被移到哪裡。"
L["Enable Dragging To Move Teams"] = "啟用拖曳移動隊伍"
L["Allow moving teams or groups by dragging them. When this is unchecked you can still move a team or group from its right-click menu."] = "允許通過拖曳來移動隊伍或群組。取消選取此項時,仍然可以從右鍵選單移動隊伍或群組。"
L["Require Click To Drag Teams"] = "需要點擊才能拖曳隊伍"
L["When dragging teams or groups to move them, release of the mouse button at the end of the drag will not move the team or group. A separate click is needed."] = "拖曳隊伍或群組移動時,在拖曳結束時放開滑鼠按鈕並不會移動隊伍或群組,需要額外點擊一下。"
L["Prioritize Breed On Import"] = "匯入時優先考慮品級"
L["When importing or receiving teams, fill the team with the best matched breed as the first priority instead of the highest level."] = "在匯入或接收隊伍時,優先以最匹配的品級來填入隊伍,而不是最高等級。"
L["Remember Import Override"] = "記住匯入取代選項"
L["Rather than resetting to 'Create a new copy' everytime a team is imported and another team shares the same name, remember the last-chosen option without resetting."] = "每次匯入隊伍時,如果另一個隊伍具有相同名稱,不要重設為 \"建立新的複製版本\",而是記住上次選擇的選項而不重設。"
L["Random Pet Options"] = "隨機寵物選項"
L["Random Pet Rules"] = "隨機寵物規則"
L["Pick Aggressive Counters"] = "選擇具攻擊性的對策"
L["When using a Load Random Pets button for random pets to counter a target, prefer pets with more Strong attacks over pets that are Tough vs opponent attacks."] = "使用 \"載入隨機寵物\" 按鈕來隨機選擇寵物以對抗對手時,相較於在對手攻擊中強韌的寵物,優先選擇具有更多強力攻擊的寵物。"
L["Random Abilities Too"] = "隨機技能也是"
L["For random pets, choose random abilities too."] = "對於隨機寵物,也選擇隨機技能。"
L["Warn For Pets Below Max Level"] = "寵物等級未滿等時警告"
L["Show a warning dialog when a random pet is chosen below level 25. (This is recommended if you're doing Family Familiar achievements with random pets.)\n\nWhen possible, random pets will be from a pool of your max-level pets. However, depending on your collected pets and the other random pet options you've chosen, the random pool may include pets not at max level."] = "選擇隨機寵物的等級若低於 25 級時,顯示警告對話框。(建議在隨機寵物完成 Family Familiar 成就時使用。)\n\n可能的話,隨機寵物會來自你的滿等寵物。但是依據你所有的寵物和其他隨機寵物選項,隨機池可能包括非滿等寵物。"
L["Team Win Record Options"] = "隊伍獲勝記錄選項"
L["Hide Win Record Text"] = "隱藏獲勝記錄文字"
L["Hide the win record displayed to the right of each team.\n\nYou can still manually edit a team's win record from its right-click menu and automatic tracking (if enabled) will continue if win records are hidden."] = "隱藏顯示於各隊伍右側的獲勝記錄。\n\n仍可以從隊伍右鍵選單中手動編輯隊伍的獲勝記錄,如果啟用了自動追蹤,則在隱藏獲勝記錄時會繼續啟用。"
L["Auto Track Win Record"] = "自動追蹤獲勝記錄"
L["At the end of each battle, automatically record whether the loaded team won or lost.\n\nForfeits always count as a loss.\n\nYou can still manually update a team's win record at any time from its right-click menu."] = "在每次戰鬥結束時,自動記錄已載入隊伍是否獲勝或戰敗。\n\n放棄對戰會以戰敗計算。\n\n你仍可以從隊伍右鍵選單中手動隨時更新隊伍的獲勝記錄。"
L["For PVP Battles Only"] = "僅限 PVP 對戰"
L["Automatically track whether the loaded team won or lost only in a PVP battle and never for a PVE battle."] = "僅在 PVP 對戰中自動追蹤已載入隊伍是否獲勝或戰敗,不包含 PVE 對戰。"
L["Display Win-Loss Instead"] = "改為顯示勝敗"
L["Instead of displaying the win percentage of a team to the right of the team list, display the total number of wins and losses in the format win-loss.\n\nTeam tabs that are sorted by win record will sort by total wins also."] = "將隊伍勝利比分顯示在隊伍清單的右方,改成以勝敗形式顯示勝場與敗場的總數。\n\n依勝敗記錄排序的隊伍標籤頁也會依照勝場總數排序。"
L["Leveling Queue Options"] = "練等佇列選項"
L["Show Extra Preferences Button"] = "顯示額外偏好按鈕"
L["When a leveling slot is loaded, show a preferences button above the loadout panel where pets are slotted, in addition to the one always shown at the top of the queue panel."] = "已載入練等欄位時,在寵物欄位面板上方顯示偏好按鈕,除了始終顯示在佇列面板頂部的那個按鈕之外。"
L["Sort Queue By Pet Name Too"] = "也要依寵物名稱排序佇列"
L["When the queue is sorted, sort pets by name also. Otherwise, pets will try to stay in the order they were added to the queue or moved."] = "排序佇列時,也要依寵物名稱排序。否則,寵物將會依加入佇列或移動順序來排序。 "
L["Hide Leveling Pet Toast"] = "隱藏練等寵物通知"
L["Don't display the popup 'toast' when a new pet is automatically loaded from the leveling queue."] = "練等佇列自動載入新寵物時,不顯示彈出式通知。"
L["Add Fill Queue More Option"] = "新增排入佇列更多選項"
L["In addition to a 'More' button added to the Fill Queue dialog, add a Fill Queue More option to the Queue menu."] = "在加入 \"排入佇列\" 選項對話框中加入 \"更多\" 按鈕,再於佇列選單中加入 \"排入佇列更多選項\""
L["Prefer Living Pets"] = "偏好活著的寵物"
L["When loading pets from the queue, skip dead pets and load living ones first."] = "從佇列載入寵物時,略過已經死亡的寵物,並優先載入活著的寵物。"
L["And At Full Health"] = "且生命值全滿"
L["Also prefer uninjured pets when loading pets from the queue."] = "從佇列載入寵物時,也偏好未受傷的寵物。"
L["Double Click To Send To Top"] = "點兩下傳送到最上面"
L["When a pet in the queue panel is double clicked, send it to the top of the queue instead of summoning it."] = "在佇列面板中點兩下寵物時,將牠傳送到佇列最上面,而不是召喚寵物。"
L["Add Imported Pets To Queue"] = "匯入的寵物加至佇列"
L["When importing a team, automatically add any chosen pets to the leveling queue if they're below level 25."] = "匯入隊伍時,自動將任何已選取的寵物加入練等佇列 (如果等級低於25級)。"
L["Automatically Level New Pets"] = "自動升級新寵物"
L["When you capture or learn a pet that can level, automatically add it to the leveling queue."] = "捕捉或獲得可升級的寵物時,自動將牠加入練等佇列。"
L["Only Pets Without One At 25"] = "只限尚未 25 級的寵物"
L["Only automatically add pets to the queue when you don't have a version already at 25 or in the queue."] = "僅在尚未擁有25級或佇列中沒有該寵物版本時,才自動將寵物加入佇列。"
L["Only Rare Pets"] = "只限稀有寵物"
L["Only automatically add rare pets to the leveling queue."] = "僅自動將稀有寵物加入練等佇列。"
L["Random Pet When Queue Empty"] = "佇列為空時選擇隨機寵物"
L["When the queue is empty and a team loads with leveling slots, load a random high-level pet in the leveling slots."] = "當佇列為空且某隊伍載入包含練等欄位時,載入隨機的高等級寵物至練等欄位。"
L["Confirmation Options"] = "確認選項"
L["Don't ask for confirmation when hiding a pet.\n\nYou can view hidden pets in the 'Other' pet filter."] = "隱藏寵物時,不詢問是否確認。\n\n可以在 \"其他\" 寵物過濾方式中檢視隱藏寵物。"
L["If the pet doesn't belong to any teams, don't ask for confirmation when putting a pet in a cage."] = "若寵物不屬於任何隊伍,將寵物放入籠中時,不詢問是否確認。"
L["Don't ask for confirmation when deleting a team."] = "刪除隊伍時,不詢問是否確認。"
L["Don't ask for confirmation when deleting notes from a pet or team."] = "從寵物或隊伍中刪除備註時,不詢問是否確認。"
L["Don't ask for confirmation when filling the queue from the Queue menu."] = "從佇列選單排入佇列時,不詢問是否確認。"
L["Don't ask to stop the Active Sort in the queue when moving a pet within the queue while it's enabled. Always turn off active sort."] = "已啟用時,在佇列中移動寵物而停止佇列中的主動排序時,不詢問是否確認。總是關閉主動排序。"
L["Don't ask for confirmation when removing a pet from the leveling queue."] = "從練等佇列中移除寵物時,不詢問是否確認。"
L["Don't Warn About Missing Pets"] = "不警告寵物遺失"
L["Don't display a popup when a team loads and a pet within the team can't be found."] = "載入隊伍且隊伍中找不到寵物時,不顯示彈出式通知。"
L["Don't Remind About Backups"] = "不提醒備份"
L["Don't show a popup offering to backup teams every once in a while. Generally, the popup appears sometime after the number of teams increases by 50."] = "一段時間後,不顯示提供備份隊伍的彈出式通知。通常,彈出式通知會在隊伍數量增加 50 之後某個時間點出現。"
L["Miscellaneous Options"] = "其他選項"
L["Use Default Journal"] = "使用預設的寵物日誌"
L["Turn off Rematch integration with the default pet journal.\n\nYou can still use Rematch in its standalone window, accessed via key binding, /rematch command or from the Minimap button if enabled in options."] = "關閉 Rematch 與預設寵物日誌的整合。\n\n仍然可以使用 Rematch 的獨立視窗,透過按鍵綁定、/rematch 指令,如果在選項中啟用了的話,也可以透過小地圖按鈕來使用。";
L["Keep Companion"] = "保持夥伴";
L["After a team is loaded, summon back the companion that was at your side before the load; or dismiss the pet if you had none summoned."] = "載入隊伍後,召回載入隊伍前留在你身邊的小夥伴;若沒有召喚任何寵物,則解除召喚寵物。";
L["Use Minimap Button"] = "使用小地圖按鈕";
L["Place a button on the minimap to toggle Rematch and load favorite teams."] = "在小地圖上顯示按鈕以便切換 Rematch 並載入最愛隊伍。";
L["No Summon On Double Click"] = "點兩下不進行召喚";
L["Do nothing when pets within Rematch are double-clicked. The normal behavior of double click throughout Rematch is to summon or dismiss the pet."] = "在 Rematch 中點兩下寵物時,不執行任何動作。在 Rematch 中點兩下的正常行為是召喚或解除召喚寵物。";
L["Disable Sharing"] = "停用分享";
L["Disable the Send button and also block any incoming pets sent by others. Import and Export still work."] = "停用 \"傳送\" 按鈕,同時也會封鎖其他玩家傳送過來的所有寵物。匯入和匯出功能仍可運作。";
L["Help Options"] = "說明選項";
L["Hide Extra Help"] = "隱藏額外說明";
L["Hide the informational \"Help\" items found in many menus and on the pet card."] = "隱藏在許多選單和寵物卡上的資訊性 \"說明\" 項目。";
L["Hide Descriptive Tooltips"] = "隱藏描述性浮動提示資訊";
L["Hide tooltips that describe what a button does."] = "隱藏描述按鈕功能的浮動提示資訊。";
L["Hide Toolbar Tooltips"] = "隱藏工具列浮動提示資訊";
L["Hide tooltips for the toolbar buttons."] = "隱藏工具列按鈕的浮動提示資訊。";
L["Hide Option Tooltips"] = "隱藏選項浮動提示資訊";
L["Hide tooltips for options like the one you're reading now."] = "隱藏像你現在正在閱讀的選項的浮動提示資訊。";
L["Hide Truncated Tooltips"] = "隱藏被截斷的浮動提示資訊";
L["Hide tooltips for team or target names when they're truncated (such as Sully \"The Pickle\" McL... instead of Sully \"The Pickle\" McLeary)."] = "隱藏隊伍或對手名稱被截斷的浮動提示資訊 (例如 Sully \"The Pickle\" McL... 而不是 Sully \"The Pickle\" McLeary)。";
L["About Rematch"] = "關於 Rematch";
L["Version "] = "版本 "
L["Search Options"] = "搜尋選項"
L["The standalone window can be scaled from 50% to 200% of its normal size:"] = "獨立視窗可以縮放至 50% 到 200% 的正常大小:"
L["When the standalone window is minimized or maximized, use the chosen corner/edge as the anchor."] = "獨立視窗最小或最大化時,將選擇的角落/邊緣作為對齊點。"
L["Panel Tabs"] = "面板標籤頁"
L["Choose which corner of the standalone Rematch window to anchor panel tabs such as Pets, Teams, Targets, etc.\n\nNote: Choosing a new anchor for the whole window will change the tabs anchor to match. You can change this tabs anchor again anytime."] = "選擇獨立的 Rematch 視窗的哪個角落要對齊面板標籤頁,例如寵物、隊伍、對手等。\n\n注意: 選擇整個視窗的新對齊點將會改變標籤頁的對齊點以相對應。隨時都可以再次變更此標籤頁的對齊點。"
L["Choose how quickly you prefer the tooltips (including pet ability tooltips) to be shown."] = "選擇你希望浮動提示資訊 (包含寵物技能浮動提示資訊) 的顯示速度。"
L["Tooltip Speed:"] = "浮動提示資訊速度:"
L["Slow"] = ""
L["Slow Mouseover"] = "慢速滑鼠指向"
L["Wait three quarters of a second for the tooltip to appear when you mouseover a button with a tooltip."] = "滑鼠移到具有浮動提示資訊按鈕時,延遲 3/4 秒後再出現浮動提示資訊。"
L["Normal"] = "正常"
L["Normal Mouseover"] = "正常滑鼠指向"
L["Wait a quarter of a second for the tooltip to appear when you mouseover a button with a tooltip."] = "滑鼠移到具有浮動提示資訊按鈕時,延遲 1/4 秒後再出現浮動提示資訊。"
L["Fast"] = ""
L["Fast Mouseover"] = "快速滑鼠指向"
L["Immediately show the tooltip when you mouseover a button with a tooltip."] = "滑鼠移到具有浮動提示資訊的按鈕時,立即顯示浮動提示資訊。"
L["Card Speed:"] = "卡片速度:"
L["Wait three quarters of a second for the pet card or notes to appear when you mouseover a pet or notes button."] = "滑鼠移到寵物或備註按鈕時,延遲 3/4 秒後再顯示寵物卡或備註。"
L["Wait a quarter of a second for the pet card or notes to appear when you mouseover a pet or notes button."] = "滑鼠移到寵物或備註按鈕時,延遲 1/4 秒後再顯示寵物卡或備註。"
L["Immediately show the pet card or notes when you mouseover a pet or notes button."] = "滑鼠移到寵物或備註按鈕時,立即顯示寵物卡或備註。"
L["On Click"] = "點擊"
L["Only show the pet card or notes when you click a pet or notes button."] = "僅在點擊寵物或備註按鈕時顯示寵物卡片或備註。"
L["The modifier key that will flip the pet card over. Regardless of this setting, you can flip the pet card over by mouseover of the pet's icon at the top of the card."] = "寵物卡翻面用的輔助鍵。無論此設定為何,都可以透過滑鼠移到卡片頂端的寵物圖示來翻轉寵物卡。"
L["The artwork displayed in the background on the front of pet cards."] = "顯示在寵物卡正面背景的美術圖案。"
L["Expansion Art"] = "資料片美術圖案"
L["Portrait Art"] = "肖像美術圖案"
L["Icon Art"] = "圖示美術圖案"
L["Type Art"] = "類型美術圖案"
L["The artwork displayed in the background of ability tooltips."] = "能力浮動提示資訊的背景顯示的美術圖案。"
L["Rules to apply when loading a random pet. The more strict rules will limit the pool of random pets to choose from.\n\nNote: When a team loads with random pets in all three slots, 'Lenient' rules are used regardless of this setting."] = "加載隨機寵物時套用的規則。更嚴格的規則會限制要選擇的隨機寵物池。\n\n注意: 當隊伍在所有三個欄位都載入隨機寵物時,不論此設定,均採用 \"寬鬆\" 規則。"
L["Strict"] = "嚴格"
L["Scrict Rules"] = "嚴格規則"
L["When a random pet is chosen, never pick pets saved in a team and never pick injured pets."] = "選擇隨機寵物時,絕不挑選已有隊伍的寵物,也絕不選擇受傷寵物。"
L["Normal Rules"] = "正常規則"
L["When a random pet is chosen, prefer pets not saved in a team and prefer uninjured pets."] = "選擇隨機寵物時,優先選擇沒有隊伍的寵物,優先選擇未受傷的寵物。"
L["Lenient"] = "寬鬆"
L["Lenient Rules"] = "寬鬆規則"
L["When a random pet is chosen, allow pets saved in a team and prefer uninjured pets."] = "選擇隨機寵物時,允許選擇已有隊伍的寵物,並優先選擇未受傷的寵物。"
L["Which enabled addon you want to use to supply breed data."] = "選擇要使用哪個已載入的插件所提供的品級資料。"
L["No breed information will be shown if this is selected. Rematch does not maintain its own breed data."] = "如果選取此選項,則不會顯示品級資訊。Rematch 沒有自己的品級資料。"
L["How breeds should display."] = "品級的顯示方式。"
L["Letters"] = "字母"
L["Numbers"] = "數字"
L["Icons"] = "圖示"
L["Interact On Target"] = "與對手互動"
L["Choose the action to take when you target an NPC with a saved team that's not already loaded."] = "選擇當你選取為目標的 NPC,有已儲存的隊伍尚未載入時,要採取的行動。"
L["On Target:"] = "選為目標時:"
L["Do Nothing"] = "不採取任何行動"
L["When targeting an NPC with a saved team not already loaded, do nothing."] = "當選為目標的 NPC 有已儲存的隊伍尚未載入時,不採取任何行動。"
L["Prompt To Load"] = "提示載入"
L["When targeting an NPC with a saved team not already loaded, show a prompt to load the save team."] = "當選為目標的 NPC 有已儲存的隊伍尚未載入時,提示你載入隊伍。"
L["Show Window"] = "顯示視窗"
L["When targeting an NPC with a saved team not already loaded, show the standalone Rematch window."] = "當選為目標的 NPC 有已儲存的隊伍尚未載入時,顯示獨立的 Rematch 視窗。"
L["Auto Load"] = "自動載入"
L["When targeting an NPC with a saved team not already loaded, automatically load the saved team.\n\n%sWarning\124r: If you target with right click and immediately enter battle, it may be too late to load a team. %sAuto Load is not recommended for On Target.\124r Use On Mouseover for Auto Load instead."] = "當選為目標的 NPC 有已儲存的隊伍尚未載入時,自動載入該隊伍。\n\n%s警告\124r: 如果使用右鍵選為目標並立刻進入戰鬥,那麼可能來不及載入隊伍。%s不建議將 \"選為目標時\" 設為自動載入\124r,而是改用滑鼠指向來設為自動載入。"
L["Interact On Soft Interact"] = "軟互動時的互動"
L["Choose the action to take when you soft interact with an NPC with a saved team that's not already loaded.\n\n%sNote\124r: This option is only available if SoftTargetInteract cvar is fully enabled (3). It will be hidden otherwise."] = "選擇當你軟互動的 NPC,有已儲存的隊伍尚未載入時,要採取的行動。\n\n%s注意\124r: 此選項僅在 CVar 遊戲參數 SoftTargetInteract 完整啟用 (3) 時可用,否則將會被隱藏。"
L["On Soft Interact:"] = "軟互動時:"
L["When soft interactiong with an NPC with a saved team not already loaded, do nothing."] = "當軟互動的 NPC 有已儲存的隊伍尚未載入時,不採取任何行動。"
L["When soft interacting with an NPC with a saved team not already loaded, show a prompt to load the save team."] = "當軟互動的 NPC 有已儲存的隊伍尚未載入時,提示你載入隊伍。"
L["When soft interacting with an NPC with a saved team not already loaded, show the standalone Rematch window."] = "當軟互動的 NPC 有已儲存的隊伍尚未載入時,顯示獨立的 Rematch 視窗。"
L["When soft interacting with an NPC with a saved team not already loaded, automatically load the saved team."] = "當軟互動的 NPC 有已儲存的隊伍尚未載入時,自動載入該隊伍。"
L["Interact On Mouseover"] = "滑鼠指向時"
L["Choose the action to take when the mouse moves over an NPC with a saved team that's not already loaded."] = "選擇當你用滑鼠指向的 NPC,有已儲存的隊伍尚未載入時,要採取的行動。"
L["On Mouseover:"] = "滑鼠指向時:"
L["When the mouse moves over an NPC with a saved team not already loaded, do nothing."] = "當滑鼠指向的 NPC 有已儲存的隊伍尚未載入時,不採取任何行動。"
L["When the mouse moves over an NPC with a saved team not already loaded, show a prompt to load the save team."] = "當滑鼠指向的 NPC 有已儲存的隊伍尚未載入時,提示你載入隊伍。"
L["When the mouse moves over an NPC with a saved team not already loaded, show the standalone Rematch window."] = "當滑鼠指向的 NPC 有已儲存的隊伍尚未載入時,顯示獨立的 Rematch 視窗。"
L["When the mouse moves over an NPC with a saved team not already loaded, automatically load the saved team."] = "當滑鼠指向的 NPC 有已儲存的隊伍尚未載入時,自動載入該隊伍。"
L["Choose the size of the text in the pet and team notes."] = "選擇寵物和隊伍備註的文字大小。"
L["Small"] = ""
L["Medium"] = ""
L["Large"] = ""
L["Adjust the relative size of the standalone Rematch window by changing its scale."] = "通過改變比例來調整 Rematch 獨立視窗的相對大小。"
L["Search Pets"] = "搜尋寵物"
L["Max Level Filter"] = "最高等級過濾"
L["%s Level 25 pets\n%s Level 25 \124cff2090fdrare\124r pets"] = "%s 等級 25 的寵物\n%s 等級 25 的\124cff2090fd稀有\124r寵物"
L["Pets: %s%d"] = "寵物: %s%d"
L["Filters: %s%s"] = "過濾: %s%s"
L["Queue"] = "佇列"
L["Leveling Pets: %s%d"] = "練等寵物: %s%d"
L["Active Sort: %s %s%s"] = "目前排序: %s %s%s"
L["Search Targets"] = "搜尋對手"
L["No recent targets"] = "沒有近期的對手"
L["Search Teams"] = "搜尋隊伍"
L["No favorite teams"] = "沒有最愛隊伍"
L["No ungrouped teams"] = "沒有未分組的隊伍"
L["No teams in this group"] = "此群組中沒有隊伍"
L["Load this team?"] = "是否要載入這個隊伍?"
L["This target"] = "此對手"
L["%s has a saved team"] = "%s 有已儲存的隊伍"
L["Pets are missing"] = "遺失寵物"
L["Low level random pet"] = "低等級隨機寵物"
L["Pets are missing in the team just loaded."] = "剛載入的隊伍有遺失寵物。"
L["A low level random pet just loaded."] = "剛載入低等級隨機寵物。"
L["Current Leveling Preferences"] = "目前練等偏好"
L["Current"] = "目前"
L["Default"] = "預設"
L["Combined team, group and default preferences"] = "合併的隊伍、群組和預設偏好"
L["Loaded Team's Group Preferences"] = "已載入隊伍的群組偏好"
L["No saved team loaded"] = "沒有載入已儲存的隊伍"
L["Group preferences are saved to the loaded team's group and override default preferences."] = "群組偏好儲存在已載入隊伍的群組中,並會取代預設偏好。"
L["Loaded Team Preferences"] = "已載入隊伍偏好"
L["Team preferences are saved to the loaded team and override default and group preferences."] = "隊伍偏好儲存在已載入隊伍中,並會取代預設和群組偏好。"
L["Default Preferences"] = "預設偏好"
L["Base preferences regardless of team loaded"] = "無關載入隊伍的基本偏好"
L["Default preferences are always active (unless paused) regardless of team loaded."] = "無關載入的隊伍,總是啟用預設偏好 (除非暫停)。"
L["Leveling preferences choose which pets are picked first in the leveling queue.\n\n"] = "練等偏好會選擇在練等佇列中優先選取哪些寵物。\n\n"
L["Current Preferences:"] = "目前偏好:"
L["Minimum level"] = "最低等級"
L["Maximum level"] = "最高等級"
L["Minimum health"] = "最小生命值"
L[" Allow any %s or %s\n"] = " 允許任何 %s 或 %s\n"
L[" Expected damage taken: %s\n"] = " 預期承受傷害: %s\n"
L["Maximum health"] = "最大生命值"
L["None\n"] = "\n"
L["Pause"] = "暫停"
L["\n%sPreferences are currently paused. \124rRight-click this button to resume preferences.\n"] = "\n%s目前已暫停偏好。\124r右鍵點此按鈕恢復偏好。\n"
L["Resume"] = "恢復"
L["\n%s %sEdit Preferences\n%s %s Preferences"] = "\n%s %s編輯偏好\n%s %s 偏好"
L["%s has also been added to your leveling queue!"] = "也已將 %s 新增到練等佇列!"
L["Send"] = "傳送"
L["Enter the name of an online Rematch user:"] = "輸入線上的 Rematch 使用者的名稱:"
L["Send To:"] = "傳送給:"
L["Sending, please wait..."] = "傳送中,請稍候..."
L["Incoming Rematch Team"] = "即將接收的 Rematch 隊伍"
L["Someone"] = "某人"
L["%s%s has sent you a team!"] = "%s%s 已向你傳送隊伍!"
L["No response. This player is not online or doesn't have Rematch enabled."] = "沒有回應。此玩家不在線上或未使用 Rematch。"
L["Team successfully sent!"] = "已成功送出隊伍!"
L["They're busy. Try again later."] = "他們很忙,請稍候再試。"
L["They're in combat. Try again later."] = "他們正在戰鬥中,請稍後再試。"
L["They have team sharing disabled."] = "他們已停用隊伍分享。"
L["There was an error. Try again later."] = "發生錯誤,請稍後再試。"
L["any"] = "任何"
L["at least %d health"] = "至少 %d 生命值"
L["allow low-level Magic or Mechanical pets"] = "允許低等級的魔法或機械寵物"
L["expect %s damage"] = "預期 %s 傷害"
L["at most %d health"] = "最多 %d 生命值"
L["at least level %.f"] = "至少 %.f 等級"
L["at most level %.f"] = "最多 %.f 等級"
L["%s has been added to your leveling queue!"] = "%s 已加入練等佇列!"
L["Backup Teams"] = "備份隊伍"
L["You have %s%d\124r Rematch teams.\n\nWould you like to back them up now?"] = "你有 %s%d\124r 個 Rematch 隊伍。\n\n是否要現在備份它們?"
L["Choosing Yes will export all teams to copy and paste in an email to yourself or someplace safe.\n\nYou can also do this at any time from the Teams button at the top of the Teams panel of Rematch."] = "選擇是將會匯出所有隊伍,可以複製及貼上到電子郵件或安全的地方。\n你也可以在任何時間從 Rematch 的隊伍面板最上方的隊伍按鈕執行此動作。"
L["Now leveling:"] = "目前正在練等:"
L["Rematch's leveling queue is empty"] = "Rematch 的練等佇列是空的"
L["All done leveling pets!"] = "所有寵物都已練等完畢!"
L["Stats"] = "屬性"
L["Favorites"] = "最愛"
L["Types"] = "類型"
L["Sources"] = "來源"
L["Similar"] = "相似"
L["Moveset"] = "招式組"
L["Sort"] = "排序"
L["Battle"] = "對戰"
L["Quantity"] = "數量"
L["Notes"] = "備註"
L["Hidden"] = "隱藏"
L["Zone"] = "區域"
L["Ungrouped Teams"] = "未分組隊伍"
L["This pet cannot level.\n\nIt can't be added to the leveling queue."] = "此寵物無法升級。\n無法加入到練等佇列中。"
L["Vs"] = "Vs"
L["\124TInterface\\WorldMap\\Gear_64Grey:16:16:0:0:64:64:8:56:6:57\124t %sAbility ID: %d"] = "\124TInterface\\WorldMap\\Gear_64Grey:16:16:0:0:64:64:8:56:6:57\124t %s技能 ID: %d"
L["Please Wait..."] = "請稍候..."
L["Find Pets With This Ability"] = "尋找有此技能的寵物"
L["Start Leveling"] = "開始練等"
L["Are you sure you want to delete the group %s and all teams within it?"] = "是否確定要刪除群組 %s 和裡面的所有隊伍?"
L["Are you sure you want to delete the group %s? All of its teams will be moved to the %s group."] = "是否確定要刪除群組 %s? 裡面的所有隊伍將會轉移到 %s 群組。"
L["When you interact with an NPC that has more than one team saved to it, choose the team with no injured pets instead of the topmost team for the target. On Prompt To Load and Show Window options where you can choose which team to load before loading, start with the healthiest team."] = "當你與儲存有多個隊伍的 NPC 互動時,為對手選擇沒有受傷寵物的隊伍,而非最上方的隊伍。在提示載入及顯示視窗選項中,可以在載入前選擇要載入哪個隊伍,從最健康的隊伍開始。"
L["Prefer Minimized Window"] = "偏好最小化視窗"
L["When the window is automatically summoned such as from an Interact Option or Safari Hat Reminder, summon the window in minimized mode."] = "自動打開視窗時,例如來自互動選項或狩旅團之帽的提醒,請以最小化模式顯示視窗。"
L["Always Use Pet Satchel"] = "始終使用寵物背包"
L["Rather than displaying all toolbar buttons in larger views of the addon, always use the Pet Satchel button to cycle through infrequently used toolbar buttons."] = "不要在插件的較大檢視中顯示所有工具列按鈕,而是始終使用寵物背包按鈕來循環切換不常用的工具列按鈕。"
L["Hide Breed In Lists"] = "隱藏清單中的品級"
L["Hide the breeds displayed in lists. Breeds will still be visible in pet cards."] = "隱藏清單中所顯示的品級,寵物卡中仍可看見品級。"
L["Hide Breed In Pet Slots"] = "隱藏寵物欄位的品級"
L["Hide the breeds displayed on pet slots. Breeds will still be visible in pet cards."] = "隱藏寵物欄位中所顯示的品級。寵物卡中仍可看見品級。"
L["Press Ctrl+C to copy to clipboard"] = "按 Ctrl+C 複製到剪貼簿"
L["Hide the informational \"Help\" items found in menus, pet cards, dialogs and elsewhere."] = "隱藏在選單、寵物卡、對話框和別處中找到的資訊性 \"說明\" 項目。"
L["All Options Troubleshoot Export Reset"] = "所有選項 疑難排解 匯出 重置"
L["Export Options"] = "匯出選項"
L["This is intended to help troubleshoot issues.\n\nMany options interact with other options. When reporting a problem this can help recreate the issue."] = "這個的目的是在幫助解決問題。\n\n許多選項與其他選項有關聯。在報告問題時,這個可以幫助重現問題。"
L["Reset Options"] = "重設選項"
L["Restore all options to default?"] = "是否要恢復所有選項為預設值?"
L["This will restore all options in Rematch to default values and reload the UI.\n\nThis includes all settings in the Options panel but does not include teams, leveling queue or notes."] = "這將恢復 Rematch 中的所有選項為預設值,並重新載入介面。\n\n包括選項面板中的所有設定,但不包括隊伍、練等隊列和備註。"
L["All Options:"] = "所有選項:"
L["Reset"] = "重置"
L["Export"] = "匯出"
L["Unique Pets: %s%d\124r\nTotal Pets: %s%d\124r\nUncollected Pets: %s%d\124r\nAverage Level: %s%.1f\124r%s"] = "唯一寵物: %s%d\124r\n總計寵物: %s%d\124r\n未收集寵物: %s%d\124r\n平均等級: %s%.1f\124r%s"
L["Teams and Groups"] = "隊伍和群組"
L["Teams can be organized into an unlimited number of collapsible groups. You can create new groups with %sCreate New Group\124r in this menu. Up to %d groups can be shown as tabs to act as bookmarks to these groups.\n\nBoth teams and groups can be rearranged with drag and drop. To easily move many teams to another group, use %sTeam Herder\124r in this menu.\n\nTeams with a %s beside their name contain at least one target.\nTeams with a %s beside their name contain a leveling preference.\nPets or targets with a %s beside their name belong to at least one team."] = "隊伍可以整理到無限數量的可收合群組中。你可以使用此選單中的 %s 建立新隊伍\124r。最多可以顯示 %d 個隊伍標籤頁,可以當作這些隊伍的書籤。隊伍和群組都可以使用拖曳移動來重新排列。要輕鬆地將多個隊伍移到另一個群組中,請使用此選單中的 %s隊伍管理員\124r。隊伍名稱旁邊帶 %s 的至少包含一個對手。隊伍名稱旁邊帶 %s 的包含練等偏好。寵物或對手名稱旁邊帶 %s 的至少屬於一個隊伍。"
L["Show Create New Group Tab"] = "顯示建立新的群組標籤頁"
L["When space permits, add a button at the bottom of team tabs to create a new group."] = "空間允許的情況下,在隊伍標籤頁的底部增加一個按鈕來建立新隊伍。"
L["Show team tabs along the right side of the window even if you're not on the teams panel."] = "即使不在隊伍面板中,也顯示視窗右側的隊伍標籤頁。"
L["Never Show Team Tabs"] = "永遠不顯示隊伍標籤頁"
L["Never show team tabs along the right side of the window even if you're on the teams panel."] = "即使在小隊面板中,也永遠不要顯示視窗右側的隊伍標籤頁。"
L["Target or pet is in a team"] = "對手或寵物在隊伍中"
L["Pet is in the leveling queue"] = "寵物在練等佇列中"
L["Team or pet has notes"] = "隊伍或寵物有備註"
L["Team has at least one target"] = "隊伍至少有一個目標"
L["Team or group has preferences"] = "隊伍或群組有偏好設定"
L["Import Options"] = "匯入選項"
L["This will reset most options, set them to values pasted here, then reload the UI. %sUse this at your own risk!\124r Tinkering with these values can cause Rematch to become unstable and require a full reset."] = "這將會重置大多數選項,將選項設為貼在這裡的值,然後重新載入介面。%s使用此功能請自行承擔風險!\124r 調整這些值可能會使 Rematch 變得不穩定,並需要進行完整重置。"
L["This will reset most options!\nThis cannot be undone!"] = "這將重置大多數選項!\n此操作無法還原!"
L["Hide Notes Button In Battle"] = "對戰中隱藏備註按鈕"
L["In the Battle UI, hide the notes \"micro\" button to show notes for the currently-loaded team. Enable this option if another addon wants to use the same space."] = "在對戰介面中,隱藏備註 \"超小\" 按鈕以顯示當前載入小隊的備註。如果其他插件要使用相同的空間,請啟用此選項。"
L["When the queue is empty and a team loads with leveling slots, put random pets that are not max level into the leveling slots."] = "當佇列是空的,並且隊伍要載入練等欄位時,將不是滿等的隨機寵物放入練等欄位中。"
L["Pick Random Max Level"] = "選擇隨機滿等"
L["When the queue is empty and a team loads with leveling slots, put random max-level pets in the leveling slots."] = "當佇列是空的,並且隊伍要載入練等欄位時,將隨機滿等寵物放入練等欄位中。"
-- Version: 5.1.0 --
L["Safari Hat"] = "狩旅團之帽"
L["Top %d Winning Teams"] = "前 %d 名勝利的隊伍"
L["Rank teams by percentage won"] = "依勝率排列隊伍"
L["Pet Types"] = "寵物類型"
L["Battles"] = "對戰"
L["Pet Tags are a way to categorize pets for any meaning you choose. You can then filter by specific tags.\n\nTo tag a pet, right-click a pet in the pet list and choose a tag from the Pet Tags menu.\n\nTo easily tag multiple pets, choose the %sPet Herder\124r option in the main Filters menu.\n\nYou can rename a tag by moving the mouse over a tag in a Pet Tags menu and clicking the %s that appears to the right of the tag's name.\n\nFor instance you can rename %s to Wild Pets To Get, tag pets you'd like to capture with a %s, and the pet card and other places will use the new name for the tag."] = "寵物標籤是一種將寵物按照你選擇的任意含義進行分類的方式。然後,可以通過特定的標籤進行過濾。\n\n要給寵物貼標籤,請在寵物清單中右鍵點擊一個寵物,然後從寵物標籤選單中選擇一個標籤。\n\n要方便地給多個寵物貼標籤,請在主過濾選單中選擇%s寵物管理員\124r選項。\n\n要重新命名標籤,將滑鼠移動到寵物標籤選單中的某個標籤上,並點一下出現在該標籤名稱右側的%s。\n\n例如,你可以將%s重新命名為 \"要捕捉的野生寵物\",使用%s標記你想要捕捉的寵物,而寵物卡片和其他地方使用不同的標籤名稱。"
L["Pet Tags"] = "寵物標籤"
L["Pet Herder"] = "寵物管理員"
L["Badge Options"] = "徽章選項"
L["Only Show Badges On Mouseover"] = "只在滑鼠指向時顯示徽章"
L["Hide all badges unless the mouse is over the pet, team or target.\n\nA badge is a non-interactive icon to the right of a list item to indicate some property such as whether it's leveling.\n\nWith this option enabled, the notes button, breed and win record are also hidden unless the mouse is over the list item."] = "除非滑鼠指向寵物、隊伍或對手上,否則隱藏所有徽章。\n\n徽章是清單項目右側的非互動圖示,用以指出某些屬性,例如牠是否正在升級。\n\n啟用此選項後,除非滑鼠移至清單項目上,否則也會隱藏筆記按鈕、品種和獲勝紀錄。"
L["Hide Team Badges %s"] = "隱藏隊伍徽章 %s"
L["Hide the %s badge on pets and targets that indicate the pet or target is saved in a team."] = "隱藏寵物和對手的 %s 徽章,表示寵物或對手已儲存在隊伍中。"
L["Hide Leveling Badges %s"] = "隱藏升級徽章 %s"
L["Hide the %s badge on pets that indicate the pet is in the leveling queue."] = "隱藏寵物的 %s 徽章,表示寵物位於練等佇列中。"
L["Hide Pet Tag Badges %s"] = "隱藏寵物標籤徽章 %s"
L["Hide the pet tag badges (such as %s %s %s etc) on pets to indicate what pet tag has been given to the pet."] = "隱藏寵物的寵物標籤徽章 (例如 %s %s %s 等),表示已給寵物哪些標籤。"
L["Hide Target Badges %s"] = "隱藏對手徽章 %s"
L["Hide the %s badge on teams that indicate the team contains a target."] = "隱藏隊伍的 %s 徽章,表示隊伍包含對手。"
L["Hide Preference Badges %s"] = "隱藏偏好徽章 %s"
L["Hide the %s badge on teams that indicate the team contains leveling preferences."] = "隱藏隊伍的 %s 徽章,表示隊伍包含練等偏好。"
L["Hide Notes Badges %s"] = "隱藏備註徽章 %s"
L["Hide the %s badge/button on pets and teams that indicate the pet or team has saved notes."] = "隱藏寵物和隊伍的 %s 徽章/按鈕,表示寵物或隊伍有儲存備註。"
L["Hide External Badges %s"] = "隱藏外部徽章 %s"
L["Try to hide any badges added to lists from an external source like a third-party addon. (Rematch has no control over what outside addons do, so some addon's badges may not hide with this option.)"] = "嘗試隱藏從外部來源 (如第三方插件) 新增至清單的徽章。(Rematch 無法控制外部插件的功能,因此有些插件的徽章可能無法使用此選項隱藏。)"
L["Larger Breed Text"] = "較大的品級文字"
L["Increase the size of breed text (such as B/B or H/P) on pet list buttons and pet slots."] = "加大寵物清單按鈕和寵物欄位上品級文字 (例如 B/B 或 H/P) 的大小。"
L["Combine Group Key"] = "組合群組按鍵"
L["Don't Ask To Remove From Queue"] = "從佇列中移除時不用詢問"
L["Combine Groups Key"] = "合併群組鍵"
L["While dragging a team group in the team list, holding this modifier key when you click another group will combine the two groups by moving all teams in the group on the cursor into the clicked group."] = "在隊伍清單中拖曳隊伍群組時,按住這個輔助鍵,然後點一下另一個群組,將會合併這兩個群組,將滑鼠指向的群組中的所有隊伍移到點一下的群組中"
L["Combine Groups"] = "合併群組"
L["Combine team groups?"] = "是否要合併隊伍群組?"
L["This will move all teams from %s to %s, leaving the %s group empty."] = "這會將 %s 中的所有隊伍移到 %s,並且保留空的群組 %s。"
L["This will move all teams from %s to %s and then delete the emptied %s group afterwards."] = "這會將 %s 中的所有隊伍移到 %s,然後刪除清空後的群組 %s。"
L["Don't Delete Empty Group"] = "不要刪除空的群組"
L["You can also selectively move many teams with the Team Herder tool from the Teams button"] = "也可以選擇使用隊伍按鈕中的隊伍管理員工具來移動多個隊伍"
L["Now click on pets in the pet list to use this action on the pets"] = "現在點一下寵物清單中的寵物,對牠們使用此動作"
L["Pick an action to use on multiple pets"] = "選擇要對多個寵物使用的動作"
L["Then click on pets in the pet list to use this action on the pets"] = "然後點一下寵物清單中的寵物,對牠們使用此動作"
L["Allow caging pets in a team"] = "允許將隊伍中的寵物放入籠子"
L["When the cursor changes to a \124TInterface\\Cursor\\Crosshairs:16\124t over a pet, click the pet to use the chosen action"] = "如果滑鼠游標在寵物上方時變成 \124TInterface\\Cursor\\Crosshairs:16\124t,請點一下寵物,使用選取的動作"
L["You don't own this pet"] = "你沒有這隻寵物"
L["Injured pets can't be caged"] = "受傷的寵物不能放入籠子"
L["Slotted pets can't be caged"] = "無法將欄位中的寵物放入籠子"
L["This pet is not tradable"] = "此寵物無法交易"
L["This pet is in a team"] = "此寵物在隊伍中"
L["This pet can't level"] = "此寵物無法升級"
L["This pet has no pet tag"] = "此寵物沒有寵物標籤"
L["Cage Pet (Without Confirmation)"] = "放入籠子 (無需確認)"
L["Set/Remove Favorite"] = "設定/移除最愛"
L["Add/Remove From Leveling Queue"] = "加入/移出練等佇列"
L["Remove Pet Tags"] = "移除寵物標籤"
L["Set/Remove Pet Tag: %s"] = "設定/移除寵物標籤: %s"
-- grey panel buttons have text defined here so localized text doesn't run off the edges of the buttons
L["FILTER"] = "過濾"
-- typebar tab in the pet panel
L["TYPEBAR_TAB_TYPE"] = "類型"
L["TYPEBAR_TAB_STRONG_VS"] = "強力 Vs"
L["TYPEBAR_TAB_TOUGH_VS"] = "抗性 Vs"
-- Version: 5.1.2 --
-- menus\teamMenu.lua
L["This is a system group that cannot be deleted."] = "此為系統群組,無法刪除。"
L["Delete Teams"] = "刪除隊伍"
L["This group has no teams."] = "此群組沒有隊伍。"
L["Delete Group Teams"] = "刪除群組隊伍"
L["There are %s%d\124r teams in the group %s."] = "有 %s%d\124r 個隊伍在群組 %s 裡面。"
L["%sAre you sure you want to %sdelete\124r these teams? This cannot be undone."] = "%s是否確定要%s刪除\124r這些隊伍? 此操作無法還原!"
-- panels\optionsList.lua
L["Mousewheel Speed"] = "滑鼠滾輪速度"
L["Choose how quickly you prefer lists to scroll when you mousewheel up or down over a list."] = "當你在選項列表上使用滑鼠滾輪向上或向下滾動時,請選擇你偏好的捲動速度。"
L["Slow Mousewheel"] = "慢速滑鼠滾輪"
L["Scroll one line at a time."] = "一次捲動一行"
L["Normal Mousewheel"] = "正常滑鼠滾輪"
L["Scroll two lines at a time."] = "一次捲動兩行"
L["Medium Mousewheel"] = "中等滑鼠滾輪"
L["Scroll roughly half a page at a time."] = "每次大約捲動半頁。"
L["Fast Mousewheel"] = "快速滑鼠滾輪"
L["Scroll nearly a whole page at a time."] = "每次將近捲動一整頁。"
L["Battle Pet Breed ID"] = "戰寵品級 ID"
L["PetTracker"] = "戰寵助手"
-- 自行加入
L["Recent Targets"] = "近期對手"
L["Bottom Left"] = "左下"
L["Bottom Center"] = "中下"
L["Bottom Right"] = "右下"
L["Top Right"] = "右上"
L["Top Center"] = "中上"
L["Top Left"] = "左上"
L["None"] = ""
end