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<Ui>
<Button name="SoulshapeListButtonTemplate" motionScriptsWhileDisabled="true" virtual="true">
<Size x="208" y="46"/>
<Layers>
<Layer level="BACKGROUND">
<Texture atlas="PetList-ButtonBackground" parentKey="background"/>
</Layer>
<Layer level="BORDER">
<Texture parentKey="icon">
<Size x="38" y="38"/>
<Anchors>
<Anchor point="LEFT" x="-42" y="0"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK" textureSubLevel="-1">
<Texture parentKey="iconBorder" file="Interface\Common\WhiteIconFrame" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeKey="$parent.icon"/>
<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" relativeKey="$parent.icon"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY" textureSubLevel="2">
<FontString parentKey="name" inherits="GameFontNormal" justifyH="LEFT">
<Size x="208" y="25"/>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeKey="$parent.icon" x="10" y="-5"/>
</Anchors>
</FontString>
</Layer>
<Layer level="OVERLAY" textureSubLevel="1">
<Texture parentKey="selectedTexture" atlas="PetList-ButtonSelect" hidden="true"/>
</Layer>
<Layer level="ARTWORK" textureSubLevel="0">
<Texture parentKey="critterIcon" file="Interface\PetBattles\PetIcon-Critter" hidden="true">
<Anchors>
<Anchor point="BOTTOMRIGHT" x="-1" y="1"/>
</Anchors>
<Size x="90" y="44"/>
<TexCoords left="0.00781250" right="0.71093750" top="0.74609375" bottom="0.91796875"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Button parentKey="untrackableAddButton" motionScriptsWhileDisabled="true" hidden="true">
<Size x="24" y="24"/>
<NormalTexture atlas="Garr_Building-AddFollowerPlus" alpha="0.8">
<Size x="24" y="24"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent" x="0" y="0" />
</Anchors>
</NormalTexture>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-2" y="-2" />
</Anchors>
<Scripts>
<OnEnter>
SoulshapeCollectionPanel:ShowUntrackableTooltip(self)
</OnEnter>
<OnClick>
SoulshapeCollectionPanel:AddUntrackableToCollection(self)
</OnClick>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
</Scripts>
</Button>
</Frames>
<HighlightTexture atlas="PetList-ButtonHighlight"/>
<Scripts>
<OnClick>
SoulshapeCollectionPanel:OnButtonClick(self, button);
</OnClick>
</Scripts>
</Button>
<Button name="SoulshapeJournalPinTemplate" hidden="true" enableMouse="true" mixin="SoulshapeJournalPinMixin" virtual="true">
<Size x="50" y="49"/>
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="Background">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<NormalTexture file="Interface\EncounterJournal\UI-EncounterJournalTextures">
<TexCoords left="0.84960938" right="0.97070313" top="0.42871094" bottom="0.48828125"/>
</NormalTexture>
<PushedTexture file="Interface\EncounterJournal\UI-EncounterJournalTextures">
<TexCoords left="0.77734375" right="0.89843750" top="0.26953125" bottom="0.32910156"/>
</PushedTexture>
<HighlightTexture file="Interface\EncounterJournal\UI-EncounterJournalTextures">
<TexCoords left="0.68945313" right="0.81054688" top="0.33300781" bottom="0.39257813"/>
</HighlightTexture>
</Button>
</Ui>