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101 lines
4.6 KiB
101 lines
4.6 KiB
<Ui>
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<Button name="SoulshapeListButtonTemplate" motionScriptsWhileDisabled="true" virtual="true">
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<Size x="208" y="46"/>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture atlas="PetList-ButtonBackground" parentKey="background"/>
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</Layer>
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<Layer level="BORDER">
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<Texture parentKey="icon">
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<Size x="38" y="38"/>
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<Anchors>
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<Anchor point="LEFT" x="-42" y="0"/>
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</Anchors>
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</Texture>
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</Layer>
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<Layer level="ARTWORK" textureSubLevel="-1">
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<Texture parentKey="iconBorder" file="Interface\Common\WhiteIconFrame" hidden="true">
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<Anchors>
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<Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeKey="$parent.icon"/>
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<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" relativeKey="$parent.icon"/>
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</Anchors>
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</Texture>
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</Layer>
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<Layer level="OVERLAY" textureSubLevel="2">
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<FontString parentKey="name" inherits="GameFontNormal" justifyH="LEFT">
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<Size x="208" y="25"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeKey="$parent.icon" x="10" y="-5"/>
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</Anchors>
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</FontString>
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</Layer>
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<Layer level="OVERLAY" textureSubLevel="1">
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<Texture parentKey="selectedTexture" atlas="PetList-ButtonSelect" hidden="true"/>
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</Layer>
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<Layer level="ARTWORK" textureSubLevel="0">
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<Texture parentKey="critterIcon" file="Interface\PetBattles\PetIcon-Critter" hidden="true">
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<Anchors>
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<Anchor point="BOTTOMRIGHT" x="-1" y="1"/>
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</Anchors>
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<Size x="90" y="44"/>
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<TexCoords left="0.00781250" right="0.71093750" top="0.74609375" bottom="0.91796875"/>
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</Texture>
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</Layer>
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</Layers>
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<Frames>
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<Button parentKey="untrackableAddButton" motionScriptsWhileDisabled="true" hidden="true">
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<Size x="24" y="24"/>
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<NormalTexture atlas="Garr_Building-AddFollowerPlus" alpha="0.8">
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<Size x="24" y="24"/>
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<Anchors>
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<Anchor point="CENTER" relativeKey="$parent" x="0" y="0" />
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</Anchors>
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</NormalTexture>
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-2" y="-2" />
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</Anchors>
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<Scripts>
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<OnEnter>
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SoulshapeCollectionPanel:ShowUntrackableTooltip(self)
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</OnEnter>
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<OnClick>
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SoulshapeCollectionPanel:AddUntrackableToCollection(self)
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</OnClick>
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<OnLeave>
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GameTooltip:Hide()
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</OnLeave>
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</Scripts>
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</Button>
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</Frames>
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<HighlightTexture atlas="PetList-ButtonHighlight"/>
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<Scripts>
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<OnClick>
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SoulshapeCollectionPanel:OnButtonClick(self, button);
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</OnClick>
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</Scripts>
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</Button>
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<Button name="SoulshapeJournalPinTemplate" hidden="true" enableMouse="true" mixin="SoulshapeJournalPinMixin" virtual="true">
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<Size x="50" y="49"/>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture parentKey="Background">
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<Size x="32" y="32"/>
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<Anchors>
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<Anchor point="CENTER" x="0" y="0"/>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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<NormalTexture file="Interface\EncounterJournal\UI-EncounterJournalTextures">
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<TexCoords left="0.84960938" right="0.97070313" top="0.42871094" bottom="0.48828125"/>
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</NormalTexture>
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<PushedTexture file="Interface\EncounterJournal\UI-EncounterJournalTextures">
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<TexCoords left="0.77734375" right="0.89843750" top="0.26953125" bottom="0.32910156"/>
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</PushedTexture>
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<HighlightTexture file="Interface\EncounterJournal\UI-EncounterJournalTextures">
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<TexCoords left="0.68945313" right="0.81054688" top="0.33300781" bottom="0.39257813"/>
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</HighlightTexture>
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</Button>
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</Ui>
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