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-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Antoran High Command", 1712, 1997)
if not mod then return end
mod:RegisterEnableMob(122367, 122369, 122333) -- Admiral Svirax, Chief Engineer Ishkar, General Erodus
mod.engageId = 2070
mod.respawnTime = 30
--------------------------------------------------------------------------------
-- Locals
--
local fusilladeCount = 1
local assumeCommandCount = 1
local nextAssumeCommand = 0
local incomingBoss = {
[0] = mod:SpellName(-16100), -- Admiral Svirax
[1] = mod:SpellName(-16116), -- Chief Engineer Ishkar
[2] = mod:SpellName(-16118), -- General Erodus
}
--------------------------------------------------------------------------------
-- Localization
--
local L = mod:GetLocale()
if L then
L.felshieldActivated = "Felshield Activated by %s"
L.felshieldUp = "Felshield Up"
end
--------------------------------------------------------------------------------
-- Initialization
--
function mod:GetOptions()
return {
--[[ In Pod: Admiral Svirax ]] --
244625, -- Fusillade
--[[ In Pod: Chief Engineer Ishkar ]] --
245161, -- Entropic Mine
--[[ In Pod: General Erodus ]] --
245546, -- Summon Reinforcements
253039, -- Bladestorm
246505, -- Pyroblast
--[[ Out of Pod ]] --
245227, -- Assume Command
{244892, "TANK"}, -- Exploit Weakness
--[[ Stealing Power ]]--
244910, -- Felshield
244172, -- Psychic Assault
--[[ Mythic ]]--
{244737, "SAY", "SAY_COUNTDOWN", "FLASH", "PROXIMITY"}, -- Shock Grenade
},{
[244625] = CL.other:format(mod:SpellName(-16099), mod:SpellName(-16100)), -- In Pod: Admiral Svirax
[245161] = CL.other:format(mod:SpellName(-16099), mod:SpellName(-16116)), -- In Pod: Chief Engineer Ishkar
[245546] = CL.other:format(mod:SpellName(-16099), mod:SpellName(-16118)), -- In Pod: General Erodus
[245227] = mod:SpellName(-16098), -- Out of Pod
[244910] = mod:SpellName(-16125), -- Stealing Power
[244737] = "mythic",
}
end
function mod:OnBossEnable()
self:RegisterUnitEvent("UNIT_SPELLCAST_SUCCEEDED", nil, "boss1", "boss2", "boss3")
--[[ In Pod: Admiral Svirax ]] --
self:Log("SPELL_CAST_START", "Fusillade", 244625)
--[[ In Pod: General Erodus ]] --
self:Log("SPELL_CAST_START", "Pyroblast", 246505)
--[[ Out of Pod ]] --
self:Log("SPELL_CAST_START", "AssumeCommand", 245227)
self:Log("SPELL_CAST_SUCCESS", "ExploitWeakness", 244892)
self:Log("SPELL_AURA_APPLIED", "ExploitWeaknessApplied", 244892)
self:Log("SPELL_AURA_APPLIED_DOSE", "ExploitWeaknessApplied", 244892)
--[[ Stealing Power ]]--
self:Log("SPELL_CAST_SUCCESS", "FelshieldUp", 244907)
self:Log("SPELL_AURA_APPLIED", "Felshield", 244910)
self:Log("SPELL_AURA_REMOVED", "FelshieldRemoved", 244910)
self:Log("SPELL_AURA_APPLIED", "PsychicAssault", 244172)
self:Log("SPELL_AURA_APPLIED_DOSE", "PsychicAssault", 244172)
--[[ Mythic ]]--
self:Log("SPELL_CAST_START", "ShockGrenadeStart", 244722)
self:Log("SPELL_AURA_APPLIED", "ShockGrenade", 244737)
self:Log("SPELL_AURA_REMOVED", "ShockGrenadeRemoved", 244737)
--[[ Ground Effects ]]--
self:Log("SPELL_DAMAGE", "GroundEffectDamage", 253039) -- Bladestorm
self:Log("SPELL_MISSED", "GroundEffectDamage", 253039)
end
function mod:OnEngage()
fusilladeCount = 1
assumeCommandCount = 1
self:Bar(244892, 8.4) -- Sundering Claws
self:Bar(245546, 8) -- Summon Reinforcements
self:Bar(245161, 15) -- Entropic Mines
nextAssumeCommand = GetTime() + 90 -- 90s because cast time is 3s so nothing new will be cast
self:Bar(245227, 93, incomingBoss[assumeCommandCount]) -- Chief Engineer Ishkar (Assume Command Bar)
if self:Mythic() then
self:Bar(244737, 14.5) -- Shock Grenade
end
end
--------------------------------------------------------------------------------
-- Event Handlers
--
function mod:UNIT_SPELLCAST_SUCCEEDED(_, _, _, spellId)
if spellId == 245304 then -- Entropic Mines
self:MessageOld(245161, "yellow", "info")
local cooldown = 10
if nextAssumeCommand > GetTime() + cooldown then
self:Bar(245161, cooldown)
end
elseif spellId == 245546 then -- Summon Reinforcements
self:MessageOld(245546, "red", "alarm")
local cooldown = 35
if nextAssumeCommand > GetTime() + cooldown then
self:Bar(245546, cooldown)
end
end
end
function mod:AssumeCommand(args)
self:MessageOld(args.spellId, "cyan", "long", CL.incoming:format(incomingBoss[assumeCommandCount % 3]))
if assumeCommandCount % 3 == 1 then -- Chief Engineer Ishkar
self:StopBar(245161) -- Entropic Mines
self:Bar(244625, 15.8, CL.count:format(self:SpellName(244625), fusilladeCount)) -- Fusillade
self:Bar(245546, 16.1) -- Summon Reinforcements
elseif assumeCommandCount % 3 == 2 then -- General Erodus
self:StopBar(245546) -- Summon Reinforcements
self:Bar(245161, 8.0) -- Entropic Mines
self:Bar(244625, 16.1, CL.count:format(self:SpellName(244625), fusilladeCount)) -- Fusillade
else -- Admiral Svirax
self:StopBar(CL.count:format(self:SpellName(244625), fusilladeCount)) -- Fusillade
self:Bar(245546, 11) -- Summon Reinforcements
self:Bar(245161, 18.0) -- Entropic Mines
end
self:CDBar(244892, 8.5) -- Sundering Claws
if self:Mythic() then
self:Bar(244737, 5) -- Shock Grenade
end
assumeCommandCount = assumeCommandCount + 1
nextAssumeCommand = GetTime() + 90 -- 90s because cast time is 3s so nothing new will be cast
self:Bar(args.spellId, 93, incomingBoss[assumeCommandCount % 3])
end
function mod:ExploitWeakness(args)
local cooldown = 8.5
if nextAssumeCommand > GetTime() + cooldown then
self:Bar(args.spellId, cooldown)
end
end
function mod:ExploitWeaknessApplied(args)
local amount = args.amount or 1
self:StackMessage(args.spellId, args.destName, amount, "purple", amount > 1 and "warning") -- Swap on 2
end
function mod:Pyroblast(args)
self:MessageOld(args.spellId, "orange", "alert")
end
function mod:Fusillade(args)
self:MessageOld(args.spellId, "orange", "warning", CL.count:format(self:SpellName(244625), fusilladeCount))
self:CastBar(args.spellId, 5, CL.count:format(self:SpellName(244625), fusilladeCount))
fusilladeCount = fusilladeCount + 1
local cooldown = 30
if nextAssumeCommand > GetTime() + cooldown then
self:CDBar(args.spellId, cooldown, CL.count:format(self:SpellName(244625), fusilladeCount))
end
end
function mod:ShockGrenadeStart(args)
self:MessageOld(244737, "yellow", nil, CL.incoming:format(args.spellName))
local cooldown = 14.5
if nextAssumeCommand > GetTime() + cooldown then
self:Bar(244737, cooldown)
end
end
function mod:ShockGrenade(args)
if self:Me(args.destGUID) then
self:Say(args.spellId)
self:Flash(args.spellId)
self:OpenProximity(args.spellId, 10)
self:SayCountdown(args.spellId, 5)
self:PlaySound(args.spellId, "warning")
self:PersonalMessage(args.spellId)
end
end
function mod:ShockGrenadeRemoved(args)
if self:Me(args.destGUID) then
self:CancelSayCountdown(args.spellId)
self:CloseProximity(args.spellId)
end
end
do
local prev = ""
function mod:FelshieldUp(args)
if args.destGUID ~= prev then
prev = args.destGUID
self:MessageOld(244910, "green", nil, L.felshieldActivated:format(self:ColorName(args.sourceName)))
self:Bar(244910, 10, L.felshieldUp)
end
end
end
function mod:Felshield(args)
if self:Me(args.destGUID) then
self:MessageOld(args.spellId, "green", "info", CL.you:format(args.spellName))
end
end
function mod:FelshieldRemoved(args)
if self:Me(args.destGUID) then
self:MessageOld(args.spellId, "blue", nil, CL.removed:format(args.spellName))
end
end
function mod:PsychicAssault(args)
if self:Me(args.destGUID) then
local amount = args.amount or 1
if (amount > 10 and amount % 5 == 0) or (amount > 20 and amount % 2 == 0) then
self:StackMessage(args.spellId, args.destName, amount, "blue", amount > 15 and "warning")
end
end
end
do
local prev = 0
function mod:GroundEffectDamage(args)
local t = GetTime()
if self:Me(args.destGUID) and t-prev > 1.5 then
prev = t
self:PlaySound(args.spellId, "alert")
self:PersonalMessage(args.spellId, "underyou")
end
end
end