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261 lines
8.2 KiB
261 lines
8.2 KiB
--------------------------------------------------------------------------------
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-- Module Declaration
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--
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local mod, CL = BigWigs:NewBoss("Antoran High Command", 1712, 1997)
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if not mod then return end
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mod:RegisterEnableMob(122367, 122369, 122333) -- Admiral Svirax, Chief Engineer Ishkar, General Erodus
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mod.engageId = 2070
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mod.respawnTime = 30
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--------------------------------------------------------------------------------
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-- Locals
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--
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local fusilladeCount = 1
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local assumeCommandCount = 1
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local nextAssumeCommand = 0
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local incomingBoss = {
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[0] = mod:SpellName(-16100), -- Admiral Svirax
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[1] = mod:SpellName(-16116), -- Chief Engineer Ishkar
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[2] = mod:SpellName(-16118), -- General Erodus
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}
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--------------------------------------------------------------------------------
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-- Localization
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--
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local L = mod:GetLocale()
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if L then
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L.felshieldActivated = "Felshield Activated by %s"
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L.felshieldUp = "Felshield Up"
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end
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--------------------------------------------------------------------------------
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-- Initialization
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--
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function mod:GetOptions()
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return {
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--[[ In Pod: Admiral Svirax ]] --
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244625, -- Fusillade
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--[[ In Pod: Chief Engineer Ishkar ]] --
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245161, -- Entropic Mine
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--[[ In Pod: General Erodus ]] --
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245546, -- Summon Reinforcements
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253039, -- Bladestorm
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246505, -- Pyroblast
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--[[ Out of Pod ]] --
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245227, -- Assume Command
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{244892, "TANK"}, -- Exploit Weakness
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--[[ Stealing Power ]]--
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244910, -- Felshield
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244172, -- Psychic Assault
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--[[ Mythic ]]--
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{244737, "SAY", "SAY_COUNTDOWN", "FLASH", "PROXIMITY"}, -- Shock Grenade
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},{
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[244625] = CL.other:format(mod:SpellName(-16099), mod:SpellName(-16100)), -- In Pod: Admiral Svirax
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[245161] = CL.other:format(mod:SpellName(-16099), mod:SpellName(-16116)), -- In Pod: Chief Engineer Ishkar
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[245546] = CL.other:format(mod:SpellName(-16099), mod:SpellName(-16118)), -- In Pod: General Erodus
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[245227] = mod:SpellName(-16098), -- Out of Pod
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[244910] = mod:SpellName(-16125), -- Stealing Power
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[244737] = "mythic",
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}
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end
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function mod:OnBossEnable()
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self:RegisterUnitEvent("UNIT_SPELLCAST_SUCCEEDED", nil, "boss1", "boss2", "boss3")
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--[[ In Pod: Admiral Svirax ]] --
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self:Log("SPELL_CAST_START", "Fusillade", 244625)
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--[[ In Pod: General Erodus ]] --
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self:Log("SPELL_CAST_START", "Pyroblast", 246505)
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--[[ Out of Pod ]] --
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self:Log("SPELL_CAST_START", "AssumeCommand", 245227)
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self:Log("SPELL_CAST_SUCCESS", "ExploitWeakness", 244892)
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self:Log("SPELL_AURA_APPLIED", "ExploitWeaknessApplied", 244892)
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self:Log("SPELL_AURA_APPLIED_DOSE", "ExploitWeaknessApplied", 244892)
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--[[ Stealing Power ]]--
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self:Log("SPELL_CAST_SUCCESS", "FelshieldUp", 244907)
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self:Log("SPELL_AURA_APPLIED", "Felshield", 244910)
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self:Log("SPELL_AURA_REMOVED", "FelshieldRemoved", 244910)
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self:Log("SPELL_AURA_APPLIED", "PsychicAssault", 244172)
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self:Log("SPELL_AURA_APPLIED_DOSE", "PsychicAssault", 244172)
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--[[ Mythic ]]--
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self:Log("SPELL_CAST_START", "ShockGrenadeStart", 244722)
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self:Log("SPELL_AURA_APPLIED", "ShockGrenade", 244737)
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self:Log("SPELL_AURA_REMOVED", "ShockGrenadeRemoved", 244737)
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--[[ Ground Effects ]]--
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self:Log("SPELL_DAMAGE", "GroundEffectDamage", 253039) -- Bladestorm
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self:Log("SPELL_MISSED", "GroundEffectDamage", 253039)
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end
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function mod:OnEngage()
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fusilladeCount = 1
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assumeCommandCount = 1
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self:Bar(244892, 8.4) -- Sundering Claws
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self:Bar(245546, 8) -- Summon Reinforcements
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self:Bar(245161, 15) -- Entropic Mines
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nextAssumeCommand = GetTime() + 90 -- 90s because cast time is 3s so nothing new will be cast
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self:Bar(245227, 93, incomingBoss[assumeCommandCount]) -- Chief Engineer Ishkar (Assume Command Bar)
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if self:Mythic() then
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self:Bar(244737, 14.5) -- Shock Grenade
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end
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end
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--------------------------------------------------------------------------------
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-- Event Handlers
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--
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function mod:UNIT_SPELLCAST_SUCCEEDED(_, _, _, spellId)
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if spellId == 245304 then -- Entropic Mines
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self:MessageOld(245161, "yellow", "info")
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local cooldown = 10
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if nextAssumeCommand > GetTime() + cooldown then
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self:Bar(245161, cooldown)
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end
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elseif spellId == 245546 then -- Summon Reinforcements
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self:MessageOld(245546, "red", "alarm")
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local cooldown = 35
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if nextAssumeCommand > GetTime() + cooldown then
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self:Bar(245546, cooldown)
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end
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end
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end
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function mod:AssumeCommand(args)
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self:MessageOld(args.spellId, "cyan", "long", CL.incoming:format(incomingBoss[assumeCommandCount % 3]))
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if assumeCommandCount % 3 == 1 then -- Chief Engineer Ishkar
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self:StopBar(245161) -- Entropic Mines
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self:Bar(244625, 15.8, CL.count:format(self:SpellName(244625), fusilladeCount)) -- Fusillade
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self:Bar(245546, 16.1) -- Summon Reinforcements
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elseif assumeCommandCount % 3 == 2 then -- General Erodus
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self:StopBar(245546) -- Summon Reinforcements
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self:Bar(245161, 8.0) -- Entropic Mines
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self:Bar(244625, 16.1, CL.count:format(self:SpellName(244625), fusilladeCount)) -- Fusillade
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else -- Admiral Svirax
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self:StopBar(CL.count:format(self:SpellName(244625), fusilladeCount)) -- Fusillade
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self:Bar(245546, 11) -- Summon Reinforcements
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self:Bar(245161, 18.0) -- Entropic Mines
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end
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self:CDBar(244892, 8.5) -- Sundering Claws
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if self:Mythic() then
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self:Bar(244737, 5) -- Shock Grenade
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end
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assumeCommandCount = assumeCommandCount + 1
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nextAssumeCommand = GetTime() + 90 -- 90s because cast time is 3s so nothing new will be cast
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self:Bar(args.spellId, 93, incomingBoss[assumeCommandCount % 3])
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end
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function mod:ExploitWeakness(args)
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local cooldown = 8.5
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if nextAssumeCommand > GetTime() + cooldown then
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self:Bar(args.spellId, cooldown)
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end
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end
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function mod:ExploitWeaknessApplied(args)
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local amount = args.amount or 1
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self:StackMessage(args.spellId, args.destName, amount, "purple", amount > 1 and "warning") -- Swap on 2
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end
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function mod:Pyroblast(args)
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self:MessageOld(args.spellId, "orange", "alert")
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end
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function mod:Fusillade(args)
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self:MessageOld(args.spellId, "orange", "warning", CL.count:format(self:SpellName(244625), fusilladeCount))
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self:CastBar(args.spellId, 5, CL.count:format(self:SpellName(244625), fusilladeCount))
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fusilladeCount = fusilladeCount + 1
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local cooldown = 30
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if nextAssumeCommand > GetTime() + cooldown then
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self:CDBar(args.spellId, cooldown, CL.count:format(self:SpellName(244625), fusilladeCount))
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end
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end
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function mod:ShockGrenadeStart(args)
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self:MessageOld(244737, "yellow", nil, CL.incoming:format(args.spellName))
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local cooldown = 14.5
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if nextAssumeCommand > GetTime() + cooldown then
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self:Bar(244737, cooldown)
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end
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end
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function mod:ShockGrenade(args)
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if self:Me(args.destGUID) then
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self:Say(args.spellId)
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self:Flash(args.spellId)
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self:OpenProximity(args.spellId, 10)
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self:SayCountdown(args.spellId, 5)
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self:PlaySound(args.spellId, "warning")
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self:PersonalMessage(args.spellId)
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end
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end
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function mod:ShockGrenadeRemoved(args)
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if self:Me(args.destGUID) then
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self:CancelSayCountdown(args.spellId)
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self:CloseProximity(args.spellId)
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end
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end
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do
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local prev = ""
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function mod:FelshieldUp(args)
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if args.destGUID ~= prev then
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prev = args.destGUID
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self:MessageOld(244910, "green", nil, L.felshieldActivated:format(self:ColorName(args.sourceName)))
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self:Bar(244910, 10, L.felshieldUp)
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end
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end
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end
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function mod:Felshield(args)
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if self:Me(args.destGUID) then
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self:MessageOld(args.spellId, "green", "info", CL.you:format(args.spellName))
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end
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end
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function mod:FelshieldRemoved(args)
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if self:Me(args.destGUID) then
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self:MessageOld(args.spellId, "blue", nil, CL.removed:format(args.spellName))
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end
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end
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function mod:PsychicAssault(args)
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if self:Me(args.destGUID) then
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local amount = args.amount or 1
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if (amount > 10 and amount % 5 == 0) or (amount > 20 and amount % 2 == 0) then
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self:StackMessage(args.spellId, args.destName, amount, "blue", amount > 15 and "warning")
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end
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end
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end
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do
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local prev = 0
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function mod:GroundEffectDamage(args)
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local t = GetTime()
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if self:Me(args.destGUID) and t-prev > 1.5 then
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prev = t
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self:PlaySound(args.spellId, "alert")
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self:PersonalMessage(args.spellId, "underyou")
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end
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end
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end
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