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--------------------------------------------------------------------------------
-- TODO List:
-- - TouchOfCorruption doesnt stack on normal. Do we need warnings for that?
-- - SummonNightmareHorror cd
--------------------------------------------------------------------------------
-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Il'gynoth", 1520, 1738)
if not mod then return end
mod:RegisterEnableMob(105906, 105393, 105304) -- Eye of Il'gynoth, Il'gynoth, Dominator Tentacle
mod.engageId = 1873
mod.respawnTime = 30
--------------------------------------------------------------------------------
-- Locals
--
local mobCollector = {}
local phase = 1 -- 1 = Outside, 2 = Boss, 3 = Outside, 4 = Boss
local deathglareMarked = {} -- save GUIDs of marked mobs
local deathglareMarks = { [6] = true, [5] = true, [4] = true, [3] = true } -- available marks to use
local deathBlossomCount = 1
local phaseStartTime = 0
local spawnData = {
[1] = { -- Outside Phase 1
[-13190] = { -- Deathglare Tentacle, Mind Flay (208697) SPELL_CAST_START
{ 26.5, 1}, -- 1x
{ 88.0, 2}, -- 2x
{183.0, 1}, -- 1x
},
[-13191] = { -- Corruptor Tentacle, Spew Corruption (208929) SPELL_CAST_START
{ 82.0, 2}, -- 2x
},
},
[3] = { -- Outside Phase 2, time after Stuff of Nightmares (209915) applied
[-13190] = { -- Deathglare Tentacle, Mind Flay (208697) SPELL_CAST_START
{ 21.5, 2}, -- 2x
{116.5, 2}, -- 2x
},
[-13191] = { -- Corruptor Tentacle, Spew Corruption (208929) SPELL_CAST_START
{ 45.0, 3}, -- 3x
{140.0, 2}, -- 2x
{175.0, 4}, -- 4x
},
}
}
local spawnDataMythic = {
[1] = { -- Outside Phase 1
[-13190] = { -- Deathglare Tentacle, Mind Flay (208697) SPELL_CAST_START
{ 21.5, 1}, -- 1x
{ 96.5, 2}, -- 2x
{181.5, 1}, -- 1x
{251.0, 1}, -- 1x
},
[-13191] = { -- Corruptor Tentacle, Spew Corruption (208929) SPELL_CAST_START
{ 90.0, 2}, -- 2x
{185.0, 2}, -- 2x
{235.0, 1}, -- 1x
{280.0, 2}, -- 2x
{300.0, 3}, -- 3x
},
},
[3] = { -- Outside Phase 2, time after Stuff of Nightmares (209915) applied
[-13190] = { -- Deathglare Tentacle, Mind Flay (208697) SPELL_CAST_START
{ 21.5, 1}, -- 1x
{ 26.5, 1}, -- 1x
{116.5, 2}, -- 2x
{231.5, 2}, -- 2x
{251.5, 1}, -- 1x
},
[-13191] = { -- Corruptor Tentacle, Spew Corruption (208929) SPELL_CAST_START
{ 45.0, 2}, -- 2x
{120.0, 2}, -- 2x
{235.0, 2}, -- 2x
{300.0, 4}, -- 4x
},
}
}
local nextCorruptorText = "" -- used to stop the bars
local nextDeathglareText = "" -- used to stop the bars
local blobsRemaining = 20
local blobsMissed = 0
--------------------------------------------------------------------------------
-- Localization
--
local L = mod:GetLocale()
if L then
L.forces = -13187
L.forces_icon = "spell_nature_dryaddispelmagic" -- some weird icon, only used in options
L.nightmare_horror = -13188 -- Nightmare Horror
L.nightmare_horror_icon = 209387 -- Seeping Corruption icon
L.corruptor_tentacle = -13191 -- Corruptor Tentacle
L.corruptor_tentacle_icon = 208929 -- Spew Corruption icon
L.deathglare_tentacle = -13190 -- Deathglare Tentacle
L.deathglare_tentacle_icon = 208697 -- Mind Flay icon
L.shriveled_eyestalk = -13570 -- Shriveled Eyestalk
L.shriveled_eyestalk_icon = 208697 -- Mind Flay icon
L.remaining = "Remaining"
L.missed = "Missed"
end
--------------------------------------------------------------------------------
-- Initialization
--
local tentacleMarker = mod:AddMarkerOption(false, "npc", 6, L.deathglare_tentacle, 6, 5, 4, 3) -- Deathglare Tentacle
function mod:GetOptions()
return {
"infobox",
{"stages", "COUNTDOWN"},
223121, -- Final Torpor
212886, -- Nightmare Corruption
--[[ Stage One ]]--
"forces",
-- Dominator Tentacle
{208689, "SAY", "FLASH"}, -- Ground Slam
{215234, "TANK"}, -- Nightmarish Fury
-- Nightmare Ichor
210099, -- Fixate
209469, -- Touch of Corruption
-- Nightmare Horror
"nightmare_horror", -- Nightmare Horror
{210984, "TANK_HEALER"}, -- Eye of Fate
-- Corruptor Tentacle
{208929, "SAY", "FLASH"}, -- Spew Corruption
-- Deathglare Tentacle
208697, -- Mind Flay
tentacleMarker,
--[[ Stage Two ]]--
{215128, "SAY", "SAY_COUNTDOWN", "FLASH", "PROXIMITY"}, -- Cursed Blood
--[[ Mythic ]]--
218415, -- Death Blossom
"shriveled_eyestalk",
},{
["infobox"] = "general",
["forces"] = -13184, -- Stage One
[208689] = -13189, -- Dominator Tentacle
[210099] = -13186, -- Nightmare Ichor
["nightmare_horror"] = -13188, -- Nightmare Horror (this looks like shit)
[208929] = -13191, -- Corruptor Tentacle
[208697] = -13190, -- Deathglare Tentacle
[215128] = -13192, -- Stage Two
[218415] = "mythic",
}
end
function mod:OnBossEnable()
--[[ Stage One ]]--
self:Log("SPELL_AURA_APPLIED", "NightmareCorruption", 212886)
self:Log("SPELL_ABSORBED", "NightmareCorruption", 212886)
self:Log("SPELL_MISSED", "NightmareCorruption", 212886)
self:Log("SPELL_PERIODIC_DAMAGE", "NightmareCorruption", 212886)
-- Dominator Tentacle
self:RegisterEvent("RAID_BOSS_WHISPER")
self:Log("SPELL_CAST_START", "GroundSlam", 208689)
self:Log("SPELL_AURA_APPLIED", "NightmarishFury", 215234)
self:Log("SPELL_CAST_SUCCESS", "EyeDamageCast", 209471) -- Nightmare Explosion
self:Log("SPELL_DAMAGE", "EyeDamage", 210048) -- Nightmare Explosion, only hits the Eye
-- Nightmare Ichor
self:Log("SPELL_AURA_APPLIED", "Fixate", 210099)
self:Log("SPELL_AURA_APPLIED_DOSE", "TouchOfCorruption", 209469)
-- Nightmare Horror
self:Log("SPELL_AURA_APPLIED", "SummonNightmareHorror", 209387) -- Seeping Corruption, buffed on spawn
self:Log("SPELL_AURA_APPLIED", "EyeOfFate", 210984)
self:Log("SPELL_AURA_APPLIED_DOSE", "EyeOfFate", 210984)
self:Log("SPELL_CAST_SUCCESS", "EyeOfFateCast", 210984)
-- Corruptor Tentacle
self:Log("SPELL_CAST_START", "CorruptorTentacleSpawn", 208929) -- They start casting Spew Corruption instantly
self:Log("SPELL_CAST_SUCCESS", "SpewCorruption", 208929)
-- Deathglare Tentacle
self:Log("SPELL_CAST_START", "MindFlay", 208697) -- Also used for spawn messages
self:Death("DeathglareDeath", 105322)
--[[ Stage Two ]]--
self:Log("SPELL_AURA_APPLIED", "StuffOfNightmares", 209915)
self:Log("SPELL_AURA_REMOVED", "StuffOfNightmaresRemoved", 209915)
self:Log("SPELL_CAST_START", "DarkReconstitution", 210781)
self:Log("SPELL_CAST_START", "FinalTorpor", 223121)
self:Log("SPELL_AURA_APPLIED", "CursedBlood", 215128)
self:Log("SPELL_AURA_REMOVED", "CursedBloodRemoved", 215128)
--[[ Mythic ]]--
self:Log("SPELL_CAST_START", "DeathBlossom", 218415)
self:Log("SPELL_CAST_SUCCESS", "DeathBlossomSuccess", 218415)
end
function mod:OnEngage()
mobCollector = {}
phase = 1
deathBlossomCount = 1
blobsRemaining = self:LFR() and 15 or self:Mythic() and 22 or 20
blobsMissed = 0
self:CDBar(208689, 11.5) -- Ground Slam
self:CDBar("nightmare_horror", self:Mythic() and 80 or 65, L.nightmare_horror, L.nightmare_horror_icon) -- Summon Nightmare Horror
self:OpenInfo("infobox", self:SpellName(-13186)) -- Nightmare Ichor
self:SetInfo("infobox", 1, L.remaining)
self:SetInfo("infobox", 2, blobsRemaining)
self:SetInfo("infobox", 3, L.missed)
self:SetInfo("infobox", 4, blobsMissed)
if self:Mythic() then
self:Bar(218415, 60) -- Death Blossom
end
phaseStartTime = GetTime()
self:StartSpawnTimer(-13190, 1) -- Deathglare Tentacle
self:StartSpawnTimer(-13191, 1) -- Corruptor Tentacle
deathglareMarked = {}
if self:GetOption(tentacleMarker) then
deathglareMarks = { [6] = true, [5] = true, [4] = true, [3] = true }
self:RegisterTargetEvents("DeathglareMark")
end
end
--------------------------------------------------------------------------------
-- Event Handlers
--
function mod:StartSpawnTimer(addType, count)
if phase == 2 or phase == 4 then return end -- No spawns in boss phase
local data = self:Mythic() and spawnDataMythic or spawnData
local info = data and data[phase][addType][count]
if not info then
-- all out of spawn data
return
end
local time, numSpawns = unpack(info)
local length = floor(time - (GetTime() - phaseStartTime))
if addType == -13190 then
nextDeathglareText = CL.count:format(self:SpellName(addType), numSpawns)
self:Bar("forces", length, nextDeathglareText, L.deathglare_tentacle_icon)
else
nextCorruptorText = CL.count:format(self:SpellName(addType), numSpawns)
self:Bar("forces", length, nextCorruptorText, L.corruptor_tentacle_icon)
end
self:ScheduleTimer("StartSpawnTimer", length, addType, count+1)
end
function mod:DeathglareMark(event, unit, guid)
if self:MobId(guid) == 105322 and not deathglareMarked[guid] then
local icon = next(deathglareMarks)
if icon then -- At least one icon unused
self:CustomIcon(false, unit, icon)
deathglareMarks[icon] = nil -- Mark is no longer available
deathglareMarked[guid] = icon -- Save the tentacle we marked and the icon we marked it with
end
end
end
function mod:DeathglareDeath(args)
if deathglareMarked[args.destGUID] then -- Did we mark the Tentacle?
deathglareMarks[deathglareMarked[args.destGUID]] = true -- Mark used is available again
end
end
do
local prev = 0
function mod:NightmareCorruption(args)
local t = GetTime()
if self:Me(args.destGUID) and t-prev > 1.5 then
prev = t
self:MessageOld(args.spellId, "blue", "alert", CL.you:format(args.spellName))
end
end
end
-- Dominator Tentacle
function mod:RAID_BOSS_WHISPER(_, msg)
if msg:find("208689", nil, true) then -- Ground Slam
self:MessageOld(208689, "blue", "alarm", CL.you:format(self:SpellName(208689)))
self:Flash(208689)
self:Say(208689)
end
end
function mod:GroundSlam(args)
-- Personal warning is in RAID_BOSS_WHISPER above
self:CDBar(args.spellId, 20.5)
end
do
local prev = 0
function mod:NightmarishFury(args)
local t = GetTime()
if t-prev > 1 then
prev = t
self:MessageOld(args.spellId, "orange")
self:Bar(args.spellId, 10)
end
end
end
function mod:EyeDamageCast()
if blobsRemaining > 0 then -- Don't count blobs killed after the eye dies as missed
blobsMissed = blobsMissed + 1
self:SetInfo("infobox", 4, blobsMissed)
end
end
function mod:EyeDamage()
blobsRemaining = blobsRemaining - 1
blobsMissed = blobsMissed - 1
self:SetInfo("infobox", 2, blobsRemaining)
self:SetInfo("infobox", 4, blobsMissed)
end
-- Nightmare Ichor
function mod:Fixate(args)
if self:Me(args.destGUID) then
self:TargetMessageOld(args.spellId, args.destName, "yellow", "info")
end
end
function mod:TouchOfCorruption(args)
local amount = args.amount or 1
if amount % 2 == 0 and (self:Me(args.destGUID) or (amount > 5 and self:Healer())) then
self:StackMessage(args.spellId, args.destName, amount, "red")
end
end
-- Nightmare Horror
function mod:SummonNightmareHorror()
self:MessageOld("nightmare_horror", "red", "info", CL.spawned:format(self:SpellName(L.nightmare_horror)), L.nightmare_horror_icon)
self:Bar("nightmare_horror", 220, L.nightmare_horror, L.nightmare_horror_icon) -- Summon Nightmare Horror < TODO beta timer, need live data
self:Bar(210984, 13.8) -- Eye of Fate
end
function mod:EyeOfFate(args)
local amount = args.amount or 1
self:StackMessage(args.spellId, args.destName, amount, "red", self:Tank() and amount > 1 and "warning")
end
function mod:EyeOfFateCast(args)
self:Bar(args.spellId, 10)
end
-- Corruptor Tentacle
do
local prev = 0
function mod:CorruptorTentacleSpawn(args)
if not mobCollector[args.sourceGUID] then
mobCollector[args.sourceGUID] = true
local t = GetTime()
if t-prev > 2 then
prev = t
self:MessageOld(args.spellId, "cyan", "info", CL.spawned:format(self:SpellName(L.corruptor_tentacle)), L.corruptor_tentacle_icon)
end
end
end
end
do
local list = mod:NewTargetList()
function mod:SpewCorruption(args)
list[#list+1] = args.destName
if #list == 1 then
self:ScheduleTimer("TargetMessageOld", 0.3, args.spellId, list, "orange", "alert")
end
if self:Me(args.destGUID) then
self:TargetBar(args.spellId, 10, args.destName)
self:Flash(args.spellId)
self:Say(args.spellId)
end
end
end
-- Deathglare Tentacle
do
local prev = 0
function mod:MindFlay(args)
if not mobCollector[args.sourceGUID] then
mobCollector[args.sourceGUID] = true
local t = GetTime()
if t-prev > 2 then
prev = t
if self:Mythic() and phase == 4 then
self:MessageOld("shriveled_eyestalk", "cyan", "info", CL.spawned:format(self:SpellName(L.shriveled_eyestalk)), L.shriveled_eyestalk_icon)
else
self:MessageOld(args.spellId, "cyan", "info", CL.spawned:format(self:SpellName(L.deathglare_tentacle)), L.deathglare_tentacle_icon)
end
end
end
if self:Interrupter(args.sourceGUID) then -- avoid spam
self:MessageOld(args.spellId, "yellow", "info", CL.casting:format(args.spellName))
end
end
end
--[[ Stage Two ]]--
function mod:StuffOfNightmares()
if self.isEngaged then -- Gets buffed when the boss spawns
self:MessageOld("stages", "cyan", "long", CL.stage:format(1), false)
phase = phase + 1
blobsRemaining = self:LFR() and 15 or self:Mythic() and 22 or 20
blobsMissed = 0
self:SetInfo("infobox", 2, blobsRemaining)
self:SetInfo("infobox", 4, blobsMissed)
self:Bar("nightmare_horror", 99, L.nightmare_horror, L.nightmare_horror_icon) -- Summon Nightmare Horror
phaseStartTime = GetTime()
self:StartSpawnTimer(-13190, 1) -- Deathglare Tentacle
self:StartSpawnTimer(-13191, 1) -- Corruptor Tentacle
deathBlossomCount = 1
if self:Mythic() then
self:Bar(218415, 80) -- Death Blossom
end
end
end
function mod:StuffOfNightmaresRemoved()
self:StopBar(L.nightmare_horror)
self:StopBar(nextCorruptorText)
self:StopBar(nextDeathglareText)
self:StopBar(218415) -- Death Blossom
self:MessageOld("stages", "cyan", "long", CL.stage:format(2), false)
phase = phase + 1
if self:Mythic() and phase == 4 then
self:Bar("shriveled_eyestalk", 10, L.shriveled_eyestalk, L.shriveled_eyestalk_icon)
self:ScheduleTimer("Bar", 10, "shriveled_eyestalk", 20, L.shriveled_eyestalk, L.shriveled_eyestalk_icon)
end
end
function mod:DarkReconstitution(args)
local timer = self:Mythic() and 55 or 50
self:DelayedMessage("stages", timer-10, "cyan", CL.custom_sec:format(CL.stage:format(1), 10), args.spellId, "info")
self:Bar("stages", timer, CL.stage:format(1), args.spellId) -- cast after 10s in phase (5s in Mythic)
end
function mod:FinalTorpor(args)
local timer = self:Mythic() and 55 or 90
self:DelayedMessage(args.spellId, timer-10, "cyan", CL.custom_sec:format(args.spellName, 10), args.spellId, "info")
self:Bar(args.spellId, timer) -- cast after 10s in phase (5s in Mythic)
end
do
local proxList, isOnMe, scheduled = {}, nil, nil
local function warn(self, spellId)
if not isOnMe then
self:MessageOld(spellId, "yellow", "alert")
end
scheduled = nil
end
function mod:CursedBlood(args)
if self:Me(args.destGUID) then
isOnMe = true
self:TargetMessageOld(args.spellId, args.destName, "blue", "warning")
self:Flash(args.spellId)
self:Say(args.spellId)
self:TargetBar(args.spellId, 8, args.destName)
self:OpenProximity(args.spellId, 11)
self:SayCountdown(args.spellId, 8)
end
proxList[#proxList+1] = args.destName
if not isOnMe then
self:OpenProximity(args.spellId, 11, proxList)
end
if not scheduled then
scheduled = self:ScheduleTimer(warn, 0.1, self, args.spellId)
self:CDBar(args.spellId, 15)
end
end
function mod:CursedBloodRemoved(args)
if self:Me(args.destGUID) then
isOnMe = nil
self:StopBar(args.spellName, args.destName)
self:CloseProximity(args.spellId)
self:CancelSayCountdown(args.spellId)
end
tDeleteItem(proxList, args.destName)
if not isOnMe then -- Don't change proximity if it's on you and expired on someone else
if #proxList == 0 then
self:CloseProximity(args.spellId)
else
self:OpenProximity(args.spellId, 11, proxList)
end
end
end
end
--[[ Mythic ]]--
function mod:DeathBlossom(args)
self:MessageOld(args.spellId, "orange", "alarm")
self:CastBar(args.spellId, 15)
deathBlossomCount = deathBlossomCount + 1
end
function mod:DeathBlossomSuccess(args)
self:MessageOld(args.spellId, "green", "long", CL.over:format(args.spellName))
local time = deathBlossomCount == 2 and 90 or deathBlossomCount == 3 and 20 or 0
if phase == 3 then
time = deathBlossomCount == 2 and 60 or deathBlossomCount == 3 and 100 or 0
end
if time > 0 then
self:Bar(args.spellId, time)
end
end