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366 lines
14 KiB
366 lines
14 KiB
--------------------------------------------------------------------------------
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-- Module Declaration
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--
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local mod, CL = BigWigs:NewBoss("Vigilant Guardian", 2481, 2458)
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if not mod then return end
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mod:RegisterEnableMob(184522, 180773) -- Vigilant Custodian, Vigilant Guardian
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mod:SetEncounterID(2512)
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mod:SetRespawnTime(30)
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--------------------------------------------------------------------------------
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-- Locals
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--
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local smallAddCount = 1
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local tankAddCount = 1
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local matterDisolutionCount = 1
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local refractedBlastCount = 1
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local exposedCoreCount = 1
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local deresolutionCount = 1
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local splitResolutionCount = 1
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local pneumaticImpactCount = 1
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local shieldOnMe = false
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local timersMythic = {
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[360906] = {22, 20.0, 20.0, 33.8, 31.8, 20.0, 33.5, 20.0, 32.4, 20.0}, -- Refracted Blast
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[359610] = {47.7, 35.2, 49.9, 35.4, 38.9}, -- Deresolution
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[364881] = {48.5, 31.6, 43.9, 30.5, 30.8, 51.9}, -- Matter Disolution
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[360162] = {48.2, 31.6 , 49.9, 32.9, 31.6}, -- Split Resolution
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[360414] = {34.7, 30.4, 31.6, 50.0, 33.3, 60.8} -- Pneumatic Impact
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}
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local timers = timersMythic
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--------------------------------------------------------------------------------
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-- Localization
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--
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local L = mod:GetLocale()
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if L then
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L.sentry = "Tank Add"
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end
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--------------------------------------------------------------------------------
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-- Initialization
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--
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function mod:GetOptions()
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return {
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"stages",
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360403, -- Force Field
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360458, -- Unstable Core
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360658, -- Pre-Fabricated Sentry
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361001, -- Wave of Disintegration
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364447, -- Dissonance
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365315, -- Volatile Materium
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360906, -- Refracted Blast
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{359610, "SAY", "SAY_COUNTDOWN"}, -- Deresolution
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360412, -- Exposed Core
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{364881, "SAY", "SAY_COUNTDOWN"}, -- Matter Disolution
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360162, -- Split Resolution
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{360414, "TANK"}, -- Pneumatic Impact
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364962, -- Core Overload
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},{
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[360403] = -24374, -- Automa
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[360906] = -23875, -- Stage One: Systems Online!
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[360162] = -23877, -- Stage Two: Roll Out, then Transform
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},{
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[360458] = CL.shield, -- Force Field (Shield)
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[360658] = L.sentry, -- Pre-Fabricated Sentry (Tank Add)
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[365315] = CL.small_adds, -- Volatile Materium (Small Adds)
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}
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end
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function mod:OnBossEnable()
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-- Automa / Adds
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self:Log("SPELL_AURA_APPLIED", "ForceFieldApplied", 360403)
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self:Log("SPELL_AURA_REMOVED", "ForceFieldRemoved", 360403)
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self:Log("SPELL_AURA_APPLIED", "UnstableCoreApplied", 360458)
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self:Log("SPELL_AURA_REMOVED", "UnstableCoreRemoved", 360458)
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self:Log("SPELL_CAST_SUCCESS", "PreFabricatedSentry", 360658)
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self:Log("SPELL_CAST_START", "WaveOfDisintegration", 361001)
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self:Log("SPELL_CAST_START", "Dissonance", 364447)
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self:Log("SPELL_AURA_APPLIED", "DissonanceApplied", 364447)
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self:Log("SPELL_AURA_APPLIED_DOSE", "DissonanceApplied", 364447)
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self:Log("SPELL_CAST_SUCCESS", "VolatileMaterium", 365315)
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-- Stage One: Systems Online!
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self:Log("SPELL_CAST_SUCCESS", "RefractedBlast", 360906)
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self:Log("SPELL_AURA_APPLIED", "DeresolutionApplied", 359610)
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self:Log("SPELL_CAST_START", "ExposedCore", 360412)
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self:Log("SPELL_AURA_APPLIED", "ExposedCoreApplied", 360412)
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self:Log("SPELL_AURA_REMOVED", "ExposedCoreRemoved", 360412)
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-- Stage Two: Roll Out, then Transform
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self:Log("SPELL_AURA_REMOVED", "AncientDefensesRemoved", 360879)
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self:Log("SPELL_CAST_SUCCESS", "FracturedCore", 364843) -- for mythic stage 2
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self:Log("SPELL_CAST_START", "SplitResolution", 360162)
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self:Log("SPELL_CAST_SUCCESS", "MatterDisolution", 364881)
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self:Log("SPELL_AURA_APPLIED", "MatterDisolutionApplied", 364881)
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self:Log("SPELL_AURA_REMOVED", "MatterDisolutionRemoved", 364881)
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self:Log("SPELL_CAST_START", "PneumaticImpact", 360414)
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self:Log("SPELL_CAST_SUCCESS", "CoreOverload", 364962)
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end
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function mod:OnEngage()
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timers = timersMythic
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self:SetStage(1)
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refractedBlastCount = 1
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smallAddCount= 1
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tankAddCount = 1
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exposedCoreCount = 1
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deresolutionCount = 1
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pneumaticImpactCount = 1
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shieldOnMe = false
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self:Bar(365315, 5, CL.count:format(CL.small_adds, smallAddCount)) -- Volatile Materium
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self:Bar(360906, self:Mythic() and 22.5 or 16, CL.count:format(self:SpellName(360906), refractedBlastCount)) -- Refracted Blast
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self:Bar(359610, self:Mythic() and 47 or 37.8, CL.count:format(self:SpellName(359610), deresolutionCount)) -- Deresolution
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self:Bar(360658, self:Mythic() and 66 or 52, CL.count:format(L.sentry, tankAddCount)) -- Pre-Fabricated Sentry
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self:Bar(360412, self:Mythic() and 108 or 90, CL.count:format(self:SpellName(360412), exposedCoreCount)) -- Exposed Core
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if self:Mythic() then
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self:Bar(364881, timers[364881][matterDisolutionCount], CL.count:format(self:SpellName(364881), matterDisolutionCount)) -- Matter Dissolution
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self:Bar(360162, timers[360162][splitResolutionCount], CL.count:format(self:SpellName(360162), splitResolutionCount)) -- Split Resolution
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self:Bar(360414, timers[360414][pneumaticImpactCount]) -- Pneumatic Impact
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end
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end
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--------------------------------------------------------------------------------
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-- Event Handlers
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--
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function mod:ForceFieldApplied(args)
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if self:Me(args.destGUID) then
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shieldOnMe = true
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self:Message(args.spellId, "green", CL.you:format(CL.shield))
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self:PlaySound(args.spellId, "info")
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end
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end
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function mod:ForceFieldRemoved(args)
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if self:Me(args.destGUID) then
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shieldOnMe = false
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self:Message(args.spellId, "cyan", CL.removed:format(CL.shield))
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end
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end
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function mod:UnstableCoreApplied(args)
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if self:Me(args.destGUID) then
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self:Message(args.spellId, "red", CL.you:format(args.spellName))
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self:PlaySound(args.spellId, "warning")
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end
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end
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function mod:UnstableCoreRemoved(args)
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if self:Me(args.destGUID) then
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self:Message(args.spellId, "cyan", CL.removed:format(args.spellName))
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end
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end
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function mod:PreFabricatedSentry(args)
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self:StopBar(CL.count:format(L.sentry, tankAddCount))
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self:Message(args.spellId, "yellow", CL.count:format(L.sentry, tankAddCount))
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self:PlaySound(args.spellId, "alert")
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tankAddCount = tankAddCount + 1
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self:Bar(args.spellId, self:Mythic() and 87.5 or 80, CL.count:format(L.sentry, tankAddCount))
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end
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do
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local prev = 0
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function mod:WaveOfDisintegration(args)
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local t = GetTime()
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if t-prev > 2 then
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prev = t
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self:Message(args.spellId, "orange")
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self:PlaySound(args.spellId, "alert")
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end
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end
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end
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do
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local prev = 0
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function mod:Dissonance(args)
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local t = GetTime()
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if t-prev > 2 then
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prev = t
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self:Message(args.spellId, "purple")
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self:PlaySound(args.spellId, "alarm")
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end
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end
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function mod:DissonanceApplied(args)
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if self:Tank() or self:Me(args.destGUID) then
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local amount = args.amount or 1
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if amount % 2 == 1 then -- XXX Finetune
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self:NewStackMessage(args.spellId, "purple", args.destName, amount, 5)
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if self:Me(args.destGUID) then
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self:PlaySound(args.spellId, "alarm")
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end
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end
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end
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end
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end
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function mod:VolatileMaterium(args)
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self:StopBar(CL.count:format(CL.small_adds, smallAddCount))
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self:Message(args.spellId, "yellow", CL.count:format(CL.small_adds, smallAddCount))
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self:PlaySound(args.spellId, "alert")
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smallAddCount = smallAddCount + 1
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self:CDBar(args.spellId, 60, CL.count:format(CL.small_adds, smallAddCount))
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end
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function mod:RefractedBlast(args)
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self:StopBar(CL.count:format(args.spellName, refractedBlastCount))
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self:Message(args.spellId, "yellow", CL.count:format(args.spellName, refractedBlastCount))
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self:PlaySound(args.spellId, "alert")
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refractedBlastCount = refractedBlastCount + 1
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local cd = 15.8
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if self:Mythic() then
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if self:GetStage() == 1 then
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cd = timers[args.spellId][refractedBlastCount]
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end
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elseif self:GetStage() < 2 and refractedBlastCount > 3 and refractedBlastCount % 3 == 1 then -- 4, 7, 10...?
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cd = refractedBlastCount == 4 and 81.5 or 70
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end
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self:Bar(args.spellId, cd, CL.count:format(args.spellName, smallAddCount))
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end
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function mod:DeresolutionApplied(args)
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self:StopBar(CL.count:format(args.spellName, deresolutionCount))
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if self:Me(args.destGUID) then
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self:PlaySound(args.spellId, "warning")
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self:Say(args.spellId)
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self:SayCountdown(args.spellId, 5)
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else
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self:PlaySound(args.spellId, "alarm", nil, args.destName)
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end
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self:TargetMessage(args.spellId, "red", args.destName, CL.count:format(args.spellName, deresolutionCount))
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deresolutionCount = deresolutionCount + 1
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local cd = 35
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if self:Mythic() and deresolutionCount == 3 then
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cd = timers[args.spellId][deresolutionCount]
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end
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self:Bar(args.spellId, cd, CL.count:format(args.spellName, deresolutionCount))
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end
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do
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local shieldCheck = nil
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local function checkForShield()
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if not shieldOnMe and not UnitIsDead("player") then
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mod:Message(360403, "blue", CL.no:format(CL.shield))
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mod:PlaySound(360403, "warning")
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shieldCheck = mod:ScheduleTimer(checkForShield, 1)
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end
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end
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function mod:ExposedCore(args)
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self:StopBar(CL.count:format(args.spellName, exposedCoreCount))
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self:Message(args.spellId, "orange", CL.count:format(args.spellName, exposedCoreCount))
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self:PlaySound(args.spellId, "alert")
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exposedCoreCount = exposedCoreCount + 1
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self:Bar(args.spellId, self:Mythic() and 113 or 107, CL.count:format(args.spellName, exposedCoreCount))
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end
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function mod:ExposedCoreApplied(args)
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if self:Me(args.destGUID) and not shieldCheck then
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shieldCheck = mod:ScheduleTimer(checkForShield, 4)
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end
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end
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function mod:ExposedCoreRemoved(args)
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if self:Me(args.destGUID) and shieldCheck then
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self:CancelTimer(shieldCheck)
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shieldCheck = nil
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end
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end
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end
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function mod:AncientDefensesRemoved(args)
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self:StopBar(CL.count:format(self:SpellName(360412), exposedCoreCount)) -- Exposed Core
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self:StopBar(CL.count:format(self:SpellName(360906), refractedBlastCount)) -- Refracted Blast
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self:StopBar(CL.count:format(L.sentry, tankAddCount)) -- Pre-Fabricated Sentry
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self:StopBar(CL.count:format(CL.small_adds, smallAddCount)) -- Volatile Materium
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self:SetStage(2)
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self:Message("stages", "cyan", CL.stage:format(2), false)
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self:PlaySound("stages", "long")
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self:Bar(360906, 20, CL.count:format(self:SpellName(360906), refractedBlastCount)) -- Refracted Blast
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self:Bar(360162, 31.5, CL.count:format(self:SpellName(360162), splitResolutionCount)) -- Split Resolution
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self:Bar(364881, 31.5, CL.count:format(self:SpellName(364881), matterDisolutionCount)) -- Matter Dissolution
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self:Bar(360414, 31.5) -- Pneumatic Impact
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end
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function mod:FracturedCore(args)
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if self:Mythic() then
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self:StopBar(CL.count:format(self:SpellName(360412), exposedCoreCount)) -- Exposed Core
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self:StopBar(CL.count:format(self:SpellName(360906), refractedBlastCount)) -- Refracted Blast
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self:StopBar(CL.count:format(L.sentry, tankAddCount)) -- Pre-Fabricated Sentry
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self:StopBar(CL.count:format(CL.small_adds, smallAddCount)) -- Volatile Materium
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self:StopBar(CL.count:format(self:SpellName(359610), deresolutionCount)) -- Deresolution
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self:SetStage(2)
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self:Message("stages", "cyan", CL.stage:format(2), false)
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self:PlaySound("stages", "long")
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self:CDBar(360906, 6, CL.count:format(self:SpellName(360906), refractedBlastCount)) -- Refracted Blast
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self:CDBar(360162, 7.5, CL.count:format(args.spellName, splitResolutionCount)) -- Split Resolution
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self:CDBar(364881, 11.5, CL.count:format(args.spellName, matterDisolutionCount)) -- Matter Dissolution
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self:CDBar(360414, 25) -- Pneumatic Impact
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end
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end
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function mod:SplitResolution(args)
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self:StopBar(CL.count:format(args.spellName, splitResolutionCount))
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self:Message(args.spellId, "orange", CL.count:format(args.spellName, splitResolutionCount))
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self:PlaySound(args.spellId, "alarm")
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splitResolutionCount = splitResolutionCount + 1
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self:Bar(args.spellId, (self:Mythic() and self:GetStage() == 1) and timers[args.spellId][splitResolutionCount] or 31.5, CL.count:format(args.spellName, splitResolutionCount))
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end
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do
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local playerList = {}
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function mod:MatterDisolution(args)
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self:StopBar(CL.count:format(args.spellName, matterDisolutionCount))
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playerList = {}
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matterDisolutionCount = matterDisolutionCount + 1
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self:Bar(args.spellId, (self:Mythic() and self:GetStage() == 1) and timers[args.spellId][matterDisolutionCount] or 20.5, CL.count:format(args.spellName, matterDisolutionCount))
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end
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function mod:MatterDisolutionApplied(args)
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playerList[#playerList+1] = args.destName
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if self:Me(args.destGUID) then
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self:PlaySound(args.spellId, "warning")
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self:Say(args.spellId)
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local _, _, _, expires = self:UnitDebuff("player", args.spellId)
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if expires and expires > 0 then
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local timeLeft = expires - GetTime()
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self:SayCountdown(args.spellId, timeLeft)
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end
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end
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self:NewTargetsMessage(args.spellId, "yellow", playerList, nil, CL.count:format(args.spellName, matterDisolutionCount-1))
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end
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function mod:MatterDisolutionRemoved(args)
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if self:Me(args.destGUID) then
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self:CancelSayCountdown(args.spellId)
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end
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end
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end
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function mod:PneumaticImpact(args)
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self:Message(args.spellId, "purple")
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self:PlaySound(args.spellId, "alarm")
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pneumaticImpactCount = pneumaticImpactCount + 1
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self:Bar(args.spellId, (self:Mythic() and self:GetStage() == 1) and timers[args.spellId][matterDisolutionCount] or 30.4)
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end
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function mod:CoreOverload(args)
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self:StopBar(CL.count:format(self:SpellName(359610), deresolutionCount)) -- Deresolution
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self:StopBar(CL.count:format(self:SpellName(360906), refractedBlastCount)) -- Refracted Blast
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self:StopBar(CL.count:format(self:SpellName(360162), splitResolutionCount)) -- Split Resolution
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self:StopBar(CL.count:format(self:SpellName(364881), matterDisolutionCount)) -- Matter Dissolution
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self:StopBar(360414) -- Pneumatic Impact
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self:Message(args.spellId, "red")
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self:PlaySound(args.spellId, "long")
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end
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