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local E, L, V, P, G = unpack(ElvUI)
--Global Settings
G.general = {
UIScale = 0.64,
locale = E:GetLocale(),
eyefinity = false,
ultrawide = false,
smallerWorldMap = true,
allowDistributor = false,
smallerWorldMapScale = 0.9,
fadeMapWhenMoving = true,
mapAlphaWhenMoving = 0.2,
fadeMapDuration = 0.2,
WorldMapCoordinates = {
enable = true,
position = 'BOTTOMLEFT',
xOffset = 0,
yOffset = 0
},
AceGUI = {
width = 1024,
height = 768
},
disableTutorialButtons = true,
commandBarSetting = 'ENABLED_RESIZEPARENT'
}
G.classtimer = {}
G.chat = {
classColorMentionExcludedNames = {}
}
G.bags = {
ignoredItems = {}
}
G.datatexts = {
customPanels = {},
customCurrencies = {},
settings = {
Agility = { Label = '', NoLabel = false },
Armor = { Label = '', NoLabel = false },
Avoidance = { Label = '', NoLabel = false, decimalLength = 1 },
Bags = { textFormat = 'USED_TOTAL', Label = '', NoLabel = false },
CallToArms = { Label = '', NoLabel = false },
Combat = { TimeFull = true, NoLabel = false },
Crit = { Label = '', NoLabel = false, decimalLength = 1 },
Currencies = { goldFormat = 'BLIZZARD', goldCoins = true, displayedCurrency = 'BACKPACK', displayStyle = 'ICON', tooltipData = {}, idEnable = {}, headers = true, maxCurrency = false },
Durability = { Label = '', NoLabel = false, percThreshold = 30 },
ElvUI = { Label = '' },
Experience = { textFormat = 'CUR' },
Friends = {
Label = '', NoLabel = false,
--status
hideAFK = false,
hideDND = false,
--clients
hideWoW = false,
hideD3 = false,
hideVIPR = false,
hideWTCG = false, --Hearthstone
hideHero = false, --Heros of the Storm
hidePro = false, --Overwatch
hideS1 = false,
hideS2 = false,
hideBSAp = false, --Mobile
hideApp = false, --Launcher
},
Gold = { goldFormat = 'BLIZZARD', goldCoins = true },
Guild = { Label = '', NoLabel = false },
Haste = { Label = '', NoLabel = false, decimalLength = 1 },
Hit = { Label = '', NoLabel = false, decimalLength = 1 },
Mastery = { Label = '', NoLabel = false, decimalLength = 1 },
MovementSpeed = { Label = '', NoLabel = false, decimalLength = 1 },
QuickJoin = { Label = '', NoLabel = false },
Reputation = { textFormat = 'CUR' },
SpellPower = { school = 0 },
Speed = { Label = '', NoLabel = false, decimalLength = 1 },
Stamina = { Label = '', NoLabel = false },
Strength = { Label = '', NoLabel = false },
System = { NoLabel = false, ShowOthers = true, latency = 'WORLD' },
Time = { time24 = _G.GetCurrentRegion() ~= 1, localTime = true, flashInvite = true },
Versatility = { Label = '', NoLabel = false, decimalLength = 1 },
},
newPanelInfo = {
growth = 'HORIZONTAL',
width = 300,
height = 22,
frameStrata = 'LOW',
numPoints = 3,
frameLevel = 1,
backdrop = true,
panelTransparency = false,
mouseover = false,
border = true,
textJustify = 'CENTER',
visibility = '[petbattle] hide;show',
tooltipAnchor = 'ANCHOR_TOPLEFT',
tooltipXOffset = -17,
tooltipYOffset = 4,
fonts = {
enable = false,
font = 'PT Sans Narrow',
fontSize = 12,
fontOutline = 'OUTLINE',
}
},
}
G.nameplates = {}
G.unitframe = {
aurafilters = {},
aurawatch = {},
raidDebuffIndicator = {
instanceFilter = 'RaidDebuffs',
otherFilter = 'CCDebuffs'
},
newCustomText = {
text_format = '',
size = 10,
font = 'Homespun',
fontOutline = 'MONOCHROMEOUTLINE',
xOffset = 0,
yOffset = 0,
justifyH = 'CENTER',
attachTextTo = 'Health'
}
}
G.profileCopy = {
--Specific values
selected = 'Default',
movers = {},
--Modules
actionbar = {
general = true,
bar1 = true,
bar2 = true,
bar3 = true,
bar4 = true,
bar5 = true,
bar6 = true,
barPet = true,
stanceBar = true,
microbar = true,
extraActionButton = true,
cooldown = true
},
auras = {
general = true,
buffs = true,
debuffs = true,
cooldown = true
},
bags = {
general = true,
split = true,
vendorGrays = true,
bagBar = true,
cooldown = true
},
chat = {
general = true
},
cooldown = {
general = true,
fonts = true
},
databars = {
experience = true,
reputation = true,
honor = true,
azerite = true
},
datatexts = {
general = true,
panels = true
},
general = {
general = true,
minimap = true,
threat = true,
totems = true,
itemLevel = true,
altPowerBar = true
},
nameplates = {
general = true,
cooldown = true,
threat = true,
units = {
PLAYER = true,
TARGET = true,
FRIENDLY_PLAYER = true,
ENEMY_PLAYER = true,
FRIENDLY_NPC = true,
ENEMY_NPC = true
}
},
tooltip = {
general = true,
visibility = true,
healthBar = true
},
unitframe = {
general = true,
cooldown = true,
colors = {
general = true,
power = true,
reaction = true,
healPrediction = true,
classResources = true,
frameGlow = true,
debuffHighlight = true
},
units = {
player = true,
target = true,
targettarget = true,
targettargettarget = true,
focus = true,
focustarget = true,
pet = true,
pettarget = true,
boss = true,
arena = true,
party = true,
raid = true,
raid40 = true,
raidpet = true,
tank = true,
assist = true
}
}
}