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local E, L, V, P, G = unpack(ElvUI)
local S = E:GetModule('Skins')
local _G = _G
local pairs = pairs
function S:RaidInfoFrame()
if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.nonraid) then return end
local StripAllTextures = {
_G.RaidInfoFrame,
_G.RaidInfoInstanceLabel,
_G.RaidInfoIDLabel,
}
local KillTextures = {
_G.RaidInfoScrollFrameScrollBarBG,
_G.RaidInfoScrollFrameScrollBarTop,
_G.RaidInfoScrollFrameScrollBarBottom,
_G.RaidInfoScrollFrameScrollBarMiddle,
}
local buttons = {
_G.RaidFrameConvertToRaidButton,
_G.RaidFrameRaidInfoButton,
_G.RaidInfoExtendButton,
_G.RaidInfoCancelButton,
}
for _, object in pairs(StripAllTextures) do
object:StripTextures()
end
for _, texture in pairs(KillTextures) do
texture:Kill()
end
for i = 1, #buttons do
S:HandleButton(buttons[i])
end
_G.RaidInfoScrollFrame:StripTextures()
local RaidInfoFrame = _G.RaidInfoFrame
RaidInfoFrame:SetTemplate('Transparent')
RaidInfoFrame.Header:StripTextures()
S:HandleCloseButton(_G.RaidInfoCloseButton,RaidInfoFrame)
S:HandleScrollBar(_G.RaidInfoScrollFrameScrollBar)
S:HandleCheckBox(_G.RaidFrameAllAssistCheckButton)
end
S:AddCallback('RaidInfoFrame')