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-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Viq'Goth", 1822, 2140)
if not mod then return end
mod:RegisterEnableMob(128652) -- Viq'Goth
mod.engageId = 2100
mod.respawnTime = 30
--------------------------------------------------------------------------------
-- Locals
--
local stage = 1
local markCount = 1
local playersWithPutridWaters = {}
local engagedGripping = true
local demolisherCount = 1
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-- Localization
--
local L = mod:GetLocale()
if L then
L.demolishing = -18340 -- Demolishing Terror
L.demolishing_desc = "Warnings and timers for when the Demolishing Terror spawns."
L.demolishing_icon = "achievement_boss_yoggsaron_01"
end
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-- Initialization
--
local putridWatersMarker = mod:AddMarkerOption(false, "player", 1, 275014, 1, 2, 3, 4)
function mod:GetOptions()
return {
"stages",
{275014, "PROXIMITY", "FLASH", "SAY", "SAY_COUNTDOWN"}, -- Putrid Waters
putridWatersMarker,
270185, -- Call of the Deep
269366, -- Repair
"demolishing", -- Demolishing Terror
269266, -- Slam
270590, -- Hull Cracker
}, {
[275014] = "general",
["demolishing"] = -18340, -- Demolishing Terror
}
end
function mod:OnBossEnable()
-- The Gripping Terror can be any boss besides boss1, which is Viq'goth
self:RegisterUnitEvent("UNIT_SPELLCAST_SUCCEEDED", nil, "boss1", "boss2", "boss3", "boss4", "boss5")
self:Log("SPELL_AURA_APPLIED", "PutridWatersApplied", 275014)
self:Log("SPELL_AURA_REMOVED", "PutridWatersRemoved", 275014)
self:Log("SPELL_CAST_START", "Slam", 269266)
self:Log("SPELL_CAST_START", "RepairStart", 269366)
self:Log("SPELL_CAST_START", "HullCracker", 270590)
self:Death("GrippingTerrorDeath", 137405) -- Gripping Terror
end
function mod:OnEngage()
self:RegisterEvent("INSTANCE_ENCOUNTER_ENGAGE_UNIT")
stage = 1
markCount = 1
demolisherCount = 1
engagedGripping = true
playersWithPutridWaters = {}
self:CDBar(275014, 5) -- Putrid Waters
self:CDBar(270185, 6) -- Call of the Deep
self:Bar("demolishing", 20, CL.count:format(self:SpellName(L.demolishing), 2), L.demolishing_icon) -- Summon Demolisher
end
function mod:OnBossDisable()
playersWithPutridWaters = {}
end
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-- Event Handlers
--
function mod:UNIT_SPELLCAST_SUCCEEDED(_, _, _, spellId)
if spellId == 270183 then -- Call of the Deep
self:Message(270185, "orange")
self:PlaySound(270185, "alarm")
local timer = stage == 1 and 15 or stage == 2 and 12 or 7
self:CDBar(270185, timer)
elseif spellId == 269984 then -- Damage Boss 35%
stage = stage + 1
if stage < 4 then
engagedGripping = false
demolisherCount = 1
self:Message("stages", "green", CL.stage:format(stage), false)
self:PlaySound("stages", "long")
end
elseif spellId == 270605 then -- Summon Demolisher
demolisherCount = demolisherCount + 1
if demolisherCount <= 5 then -- Demolishers stop spawning after the fifth, but the spell is still cast
self:Message("demolishing", "yellow", CL.count:format(CL.spawned:format(self:SpellName(L.demolishing)), demolisherCount), L.demolishing_icon)
self:PlaySound("demolishing", "alert")
end
if demolisherCount <= 4 then
self:Bar("demolishing", 20, CL.count:format(self:SpellName(L.demolishing), demolisherCount+1), L.demolishing_icon)
end
end
end
function mod:INSTANCE_ENCOUNTER_ENGAGE_UNIT()
if not engagedGripping and self:GetBossId(137405) then -- Check if Gripping Terror is up
engagedGripping = true
self:Bar("demolishing", 20, CL.count:format(self:SpellName(L.demolishing), 2), L.demolishing_icon) -- Summon Demolisher
end
end
do
local isOnMe = false
local playerList, playerIcons = mod:NewTargetList(), {}
function mod:PutridWatersApplied(args)
local playerListCount = #playerList+1
playerList[playerListCount] = args.destName
playerIcons[playerListCount] = markCount
playersWithPutridWaters[#playersWithPutridWaters + 1] = args.destName
self:CustomIcon(putridWatersMarker, args.destName, markCount)
if markCount == 4 then
markCount = 1
else
markCount = markCount + 1
end
if #playerList == 1 then
self:CDBar(args.spellId, 20)
end
if self:Me(args.destGUID) then
isOnMe = true
self:OpenProximity(args.spellId, 10)
self:PlaySound(args.spellId, "warning")
self:Say(args.spellId)
self:Flash(args.spellId)
self:SayCountdown(args.spellId, 30)
elseif not isOnMe then
self:OpenProximity(args.spellId, 10, playersWithPutridWaters)
end
self:TargetsMessage(args.spellId, "yellow", playerList, 2, nil, nil, 0.6, playerIcons)
end
function mod:PutridWatersRemoved(args)
tDeleteItem(playersWithPutridWaters, args.destName)
self:CustomIcon(putridWatersMarker, args.destName)
if self:Me(args.destGUID) then
isOnMe = false
self:CancelSayCountdown(args.spellId)
end
if #playersWithPutridWaters == 0 then
self:CloseProximity(args.spellId)
elseif not isOnMe then
self:OpenProximity(args.spellId, 10, playersWithPutridWaters)
end
end
end
function mod:Slam(args)
self:Message(args.spellId, "purple")
self:PlaySound(args.spellId, "alarm")
self:CDBar(args.spellId, 8)
end
function mod:RepairStart(args)
self:Message(args.spellId, "cyan", CL.casting:format(args.spellName))
self:PlaySound(args.spellId, "info")
self:CastBar(args.spellId, 3.5)
end
function mod:HullCracker(args)
self:Message(args.spellId, "red")
self:PlaySound(args.spellId, "warning")
end
function mod:GrippingTerrorDeath(args)
self:StopBar(CL.count:format(self:SpellName(L.demolishing), demolisherCount+1))
end