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-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Unbound Abomination", 1841, 2158)
if not mod then return end
mod:RegisterEnableMob(133007, 134419) -- Unbound Abomination, Titan Keeper Hezrel
mod.engageId = 2123
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-- Locals
--
local putridBloodList = {}
local visageRemaining = 6
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-- Initialization
--
function mod:GetOptions()
return {
"stages",
{269301, "INFOBOX"}, -- Putrid Blood
269843, -- Vile Expulsion
{269310, "SAY", "ICON", "PROXIMITY"}, -- Cleansing Light
}
end
function mod:OnBossEnable()
self:Log("SPELL_CAST_START", "VileExpulsion", 269843)
self:Log("SPELL_CAST_START", "CleansingLight", 269310)
self:Log("SPELL_CAST_SUCCESS", "CleansingLightSuccess", 269310)
self:Log("SPELL_AURA_APPLIED", "PutridBloodApplied", 269301)
self:Log("SPELL_AURA_APPLIED_DOSE", "PutridBloodAppliedDose", 269301)
self:Log("SPELL_AURA_REMOVED", "PutridBloodRemoved", 269301)
self:Death("VisageDeath", 137103)
end
function mod:OnEngage()
putridBloodList = {}
visageRemaining = 6
self:Bar(269843, 8.5) -- Vile Expulsion
self:Bar(269310, 18) -- Cleansing Light
end
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-- Event Handlers
--
function mod:VileExpulsion(args)
self:Message(args.spellId, "red")
self:PlaySound(args.spellId, "warning", "watchwave")
self:Bar(args.spellId, 15.5)
end
do
local startTime = 0
local function printTarget(self, player, guid)
self:TargetMessage(269310, "green", player)
self:PlaySound(269310, "long", "runin", player)
local elapsed = GetTime() - startTime -- Subtract time spent scanning for the target
self:TargetBar(269310, 5 - elapsed, player)
self:SecondaryIcon(269310, player)
if self:Me(guid) then
self:Say(269310)
self:OpenProximity(269310, 10, nil, true)
else
self:OpenProximity(269310, 10, player, true)
end
end
function mod:CleansingLight(args)
self:GetBossTarget(printTarget, 0.4, args.sourceGUID)
self:Bar(args.spellId, 26)
startTime = GetTime()
end
function mod:CleansingLightSuccess(args)
self:SecondaryIcon(args.spellId)
self:CloseProximity(args.spellId)
end
end
function mod:PutridBloodApplied(args)
if not next(putridBloodList) then
self:OpenInfo(args.spellId, args.spellName)
end
putridBloodList[args.destName] = 1
self:SetInfoByTable(args.spellId, putridBloodList)
end
function mod:PutridBloodAppliedDose(args)
putridBloodList[args.destName] = args.amount
self:SetInfoByTable(args.spellId, putridBloodList)
-- 1 stack is applied every 8 seconds
if self:Me(args.destGUID) and args.amount >= 4 and args.amount % 2 == 0 then
self:StackMessage(args.spellId, args.destName, args.amount, "orange")
if args.amount < 9 then
self:PlaySound(args.spellId, "alarm")
else
self:PlaySound(args.spellId, "warning")
end
end
end
function mod:PutridBloodRemoved(args)
putridBloodList[args.destName] = nil
if not next(putridBloodList) then
self:CloseInfo(args.spellId)
else
self:SetInfoByTable(args.spellId, putridBloodList)
end
end
function mod:VisageDeath()
visageRemaining = visageRemaining - 1
self:Message("stages", "cyan", CL.add_remaining:format(visageRemaining), false)
self:PlaySound("stages", "info")
end