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107 lines
2.8 KiB
107 lines
2.8 KiB
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--------------------------------------------------------------------------------
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-- Module Declaration
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--
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local mod, CL = BigWigs:NewBoss("Sporecaller Zancha", 1841, 2130)
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if not mod then return end
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mod:RegisterEnableMob(131383)
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mod.engageId = 2112
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mod.respawnTime = 30
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--------------------------------------------------------------------------------
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-- Initialization
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--
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function mod:GetOptions()
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return {
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259732, -- Festering Harvest
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259830, -- Boundless Rot
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272457, -- Shockwave
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{259718, "SAY", "SAY_COUNTDOWN", "FLASH"}, -- Upheaval
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273285, -- Volatile Pods
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}, {
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[259732] = "general",
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[273285] = "heroic",
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}
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end
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function mod:OnBossEnable()
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self:Log("SPELL_CAST_START", "FesteringHarvest", 259732)
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self:Log("SPELL_CAST_SUCCESS", "BoundlessRot", 259830)
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self:Log("SPELL_CAST_START", "Shockwave", 272457)
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self:Log("SPELL_AURA_APPLIED", "Upheaval", 259718)
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self:Log("SPELL_AURA_REMOVED", "UpheavalRemoved", 259718)
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-- Heroic+
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self:Log("SPELL_CAST_SUCCESS", "VolatilePods", 273285)
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end
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function mod:OnEngage()
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self:Bar(272457, 10.5) -- Shockwave
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self:ScheduleTimer("Bar", 10.5, 272457, 14) -- Second Shockwave, 24.5 sec total
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self:Bar(259718, 16) -- Upheaval
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self:Bar(259732, 45) -- Festering Harvest
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if not self:Normal() then
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self:Bar(273285, 46) -- Volatile Pods
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end
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end
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--------------------------------------------------------------------------------
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-- Event Handlers
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--
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function mod:FesteringHarvest(args)
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self:Message(args.spellId, "red")
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self:PlaySound(args.spellId, "alarm")
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self:Bar(args.spellId, 51)
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self:Bar(259718, 15) -- Upheaval
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self:Bar(272457, 24.3) -- Shockwave
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self:ScheduleTimer("Bar", 24.3, 272457, 20.6) -- Second Shockwave, 44.9 sec total
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end
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function mod:BoundlessRot(args)
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self:Message(args.spellId, "cyan")
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self:PlaySound(args.spellId, "info", "watchstep")
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end
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function mod:Shockwave(args)
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self:Message(args.spellId, "purple")
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self:PlaySound(args.spellId, "alert")
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end
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do
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local playerList = mod:NewTargetList()
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function mod:Upheaval(args)
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playerList[#playerList+1] = args.destName
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if #playerList == 1 then
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self:Bar(args.spellId, 20)
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end
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if self:Me(args.destGUID) then
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self:PlaySound(args.spellId, "warning", "runout")
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self:Say(args.spellId)
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self:Flash(args.spellId)
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self:SayCountdown(args.spellId, 6)
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end
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self:TargetsMessage(args.spellId, "orange", playerList, 2)
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end
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end
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function mod:UpheavalRemoved(args)
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if self:Me(args.destGUID) then
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self:CancelSayCountdown(args.spellId)
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end
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end
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do
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local prev = 0
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function mod:VolatilePods(args)
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local t = args.time
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if t-prev > 2 then
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prev = t
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self:Message(args.spellId, "yellow")
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self:PlaySound(args.spellId, "long")
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self:CDBar(args.spellId, 25)
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end
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end
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end
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