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-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Mephistroth", 1677, 1878)
if not mod then return end
mod:RegisterEnableMob(116944)
mod.engageId = 2039
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-- Locals
--
local phase = 1
local timeLost = 0
local upheavalWarned = {}
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-- Localization
--
local L = mod:GetLocale("enUS", true)
if L then
L.custom_on_time_lost = "Time lost during Shadow Fade"
L.custom_on_time_lost_desc = "Show the time lost during Shadow Fade on the bar in |cffff0000red|r."
L.custom_on_time_lost_icon = "ability_racial_timeismoney"
L.time_lost = "%s |cffff0000(+%ds)|r"
end
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-- Initialization
--
function mod:GetOptions()
return {
233155, -- Carrion Swarm
{233196, "SAY", "FLASH"}, -- Demonic Upheaval
{234817, "PROXIMITY"}, -- Dark Solitude
233206, -- Shadow Fade
"custom_on_time_lost",
},{
[233155] = -14949,
[233206] = -14950,
}
end
function mod:OnBossEnable()
self:RegisterUnitEvent("UNIT_SPELLCAST_SUCCEEDED", nil, "boss1", "boss2")
self:Log("SPELL_CAST_START", "CarrionSwarm", 233155)
self:Log("SPELL_CAST_START", "DemonicUpheaval", 233196)
self:RegisterEvent("UNIT_AURA") -- Demonic Upheaval debuff tracking
self:Log("SPELL_CAST_START", "DarkSolitude", 234817)
self:Log("SPELL_AURA_APPLIED", "ShadowFade", 233206)
self:Log("SPELL_AURA_REMOVED", "ShadowFadeRemoved", 233206)
end
function mod:OnEngage()
phase = 1
timeLost = 0
upheavalWarned = {}
self:OpenProximity(234817, 8) -- Dark Solitude
self:Bar(233196, 3.5) -- Demonic Upheaval
self:Bar(234817, 7.1) -- Dark Solitude
self:Bar(233155, 18.1) -- Carrion Swarm
self:Bar(233206, 44.2) -- Shadow Fade
end
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-- Event Handlers
--
function mod:UNIT_SPELLCAST_SUCCEEDED(_, _, _, spellId)
if spellId == 234283 and phase == 2 then -- Expel Shadows
self:MessageOld(233206, "yellow", "warning", 234283)
local timeLeft = 0
if timeLost == 0 or not self:GetOption("custom_on_time_lost") then
timeLeft = self:BarTimeLeft(233206) -- Shadow Fade
else
timeLeft = self:BarTimeLeft(L.time_lost:format(self:SpellName(233206), timeLost)) -- Shadow Fade
end
self:StopBar(233206) -- Shadow Fade
self:StopBar(L.time_lost:format(self:SpellName(233206), timeLost)) -- Shadow Fade (-xs)
local newTime = timeLeft + 7.5
timeLost = timeLost + 7.5
if self:GetOption("custom_on_time_lost") then
self:Bar(233206, newTime <= 30 and newTime or 30, L.time_lost:format(self:SpellName(233206), timeLost)) -- Takes 30s to go from 0-300 UNIT_POWER, max 30s bar.
else
self:Bar(233206, newTime <= 30 and newTime or 30, self:SpellName(233206))
end
end
end
function mod:CarrionSwarm(args)
self:MessageOld(args.spellId, "yellow", "alarm")
if self:BarTimeLeft(233206) > 18.2 then -- Shadow Fade
self:Bar(args.spellId, 19.8)
end
end
function mod:DemonicUpheaval(args)
self:MessageOld(args.spellId, "yellow", "alert", CL.incoming:format(args.spellName))
if self:BarTimeLeft(233206) > 31.9 then -- Shadow Fade
self:Bar(args.spellId, 31.9)
end
end
do
local list, guid = mod:NewTargetList(), nil
function mod:UNIT_AURA(_, unit)
local name = self:UnitDebuff(unit, 233963) -- Demonic Upheaval Debuff Id
local n = self:UnitName(unit)
if upheavalWarned[n] and not name then
upheavalWarned[n] = nil
elseif name and not upheavalWarned[n] then
guid = self:UnitGUID(n)
list[#list+1] = n
if #list == 1 then
self:ScheduleTimer("TargetMessageOld", 1, 233196, list, "red", "warning", 233963) -- Travel time
end
if self:Me(guid) then
self:Say(233196)
self:Flash(233196)
end
upheavalWarned[n] = true
end
end
end
function mod:DarkSolitude(args)
self:MessageOld(args.spellId, "yellow", "alarm")
if self:BarTimeLeft(233206) > 8.5 then -- Shadow Fade
self:CDBar(args.spellId, 8.5)
end
end
function mod:ShadowFade(args)
phase = 2
timeLost = 0
self:CloseProximity(234817) -- Dark Solitude
self:MessageOld(args.spellId, "green", "long")
self:Bar(args.spellId, 34)
end
function mod:ShadowFadeRemoved(args)
phase = 1
self:OpenProximity(234817, 8) -- Dark Solitude
self:MessageOld(args.spellId, "green", "long", CL.removed:format(args.spellName))
self:Bar(args.spellId, 79.3)
self:Bar(233196, 3.5) -- Demonic Upheaval
self:Bar(234817, 7.1) -- Dark Solitude
self:Bar(233155, 18.1) -- Carrion Swarm
end