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-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("High Inquisitor Whitemane", 1004, 674)
if not mod then return end
mod:RegisterEnableMob(3977, 60040) -- Whitemane, Durand
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-- Locals
--
local deaths = 0
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-- Localization
--
local L = mod:GetLocale()
if L then
L.engage_yell = "My legend begins NOW!"
L.steel = -5636 -- Flash of Steel
L.steel_icon = 115629
end
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-- Initialization
--
function mod:GetOptions()
return {
113134, -- Mass Ressurection
"steel",
"stages",
}
end
function mod:OnBossEnable()
self:Log("SPELL_CAST_START", "MassRes", 113134)
self:Log("SPELL_INTERRUPT", "MassResStopped", "*")
self:Log("SPELL_CAST_SUCCESS", "Sleep", 9256)
self:RegisterUnitEvent("UNIT_SPELLCAST_SUCCEEDED", "Steel", "boss1", "boss2")
self:RegisterEvent("INSTANCE_ENCOUNTER_ENGAGE_UNIT", "CheckBossStatus")
self:Death("Deaths", 3977, 60040)
end
function mod:OnEngage()
deaths = 0
self:MessageOld("stages", "green", nil, CL.other:format(CL.phase:format(1), self:SpellName(-5635)), false) -- Phase 1: Commander Duran
self:Bar("steel", 10.8, 115629)
end
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-- Event Handlers
--
function mod:MassRes(args)
self:MessageOld(args.spellId, "orange", "alarm")
self:Bar(args.spellId, 10)
end
function mod:MassResStopped(args)
if args.extraSpellId == 113134 then
self:StopBar(args.extraSpellName)
end
end
function mod:Sleep(args)
self:MessageOld("stages", "green", nil, CL["phase"]:format(3), args.spellId)
self:Bar("stages", 10, args.spellId)
end
function mod:Steel(_, _, _, spellId)
if spellId == 115627 then
self:MessageOld("steel", "yellow", nil, 115629)
self:CDBar("steel", 26, 115629) -- 26.x - 27.x
end
end
function mod:Deaths()
deaths = deaths + 1
if deaths == 1 then
self:MessageOld("stages", "green", nil, CL.other:format(CL.phase:format(2), self:SpellName(-5638)), false) -- Phase 2: High Inquisitor Whitemane
self:StopBar(115629)
elseif deaths == 3 then
self:Win()
end
end