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local _, Cell = ...
local L = Cell.L
local F = Cell.funcs
local P = Cell.pixelPerfectFuncs
local Serializer = LibStub:GetLibrary("LibSerialize")
local LibDeflate = LibStub:GetLibrary("LibDeflate")
local deflateConfig = {level = 9}
local isImport, imported, exported = false, nil, ""
local importExportFrame, importBtn, title, textArea, includeNicknamesCB, includeCharacterCB
local function DoImport()
-- raid debuffs
for instanceID in pairs(imported["raidDebuffs"]) do
if not Cell.snippetVars.loadedDebuffs[instanceID] then
imported["raidDebuffs"][instanceID] = nil
end
end
-- deal with invalid
if Cell.isRetail then
imported["appearance"]["useLibHealComm"] = false
elseif Cell.isVanilla or Cell.isWrath or Cell.isCata then
imported["quickCast"] = nil
imported["quickAssist"] = nil
imported["appearance"]["healAbsorb"][1] = false
end
-- indicators
local builtInFound = {}
for _, layout in pairs(imported["layouts"]) do
for i = #layout["indicators"], 1, -1 do
if layout["indicators"][i]["type"] == "built-in" then -- remove unsupported built-in
local indicatorName = layout["indicators"][i]["indicatorName"]
builtInFound[indicatorName] = true
if not Cell.defaults.indicatorIndices[indicatorName] then
tremove(layout["indicators"], i)
end
else -- remove invalid spells from custom indicators
F:FilterInvalidSpells(layout["indicators"][i]["auras"])
end
end
end
-- add missing indicators
if F:Getn(builtInFound) ~= Cell.defaults.builtIns then
for indicatorName, index in pairs(Cell.defaults.indicatorIndices) do
if not builtInFound[indicatorName] then
for _, layout in pairs(imported["layouts"]) do
tinsert(layout["indicators"], index, Cell.defaults.layout.indicators[index])
end
end
end
end
-- click-castings
local clickCastings
if imported["clickCastings"] then
if Cell.isRetail then -- RETAIL -> RETAIL
clickCastings = imported["clickCastings"]
else -- RETAIL -> WRATH
clickCastings = nil
end
imported["clickCastings"] = nil
elseif imported["characterDB"] and imported["characterDB"]["clickCastings"] then
if (Cell.isVanilla or Cell.isWrath or Cell.isCata) and imported["characterDB"]["clickCastings"]["class"] == Cell.vars.playerClass then -- WRATH -> WRATH, same class
clickCastings = imported["characterDB"]["clickCastings"]
if Cell.isVanilla then -- no dual spec system
clickCastings["useCommon"] = true
end
else -- WRATH -> RETAIL
clickCastings = nil
end
imported["characterDB"]["clickCastings"] = nil
end
-- layout auto switch
local layoutAutoSwitch
if imported["layoutAutoSwitch"] then
if Cell.isRetail then -- RETAIL -> RETAIL
layoutAutoSwitch = imported["layoutAutoSwitch"]
else -- RETAIL -> WRATH
layoutAutoSwitch = nil
end
imported["layoutAutoSwitch"] = nil
elseif imported["characterDB"] and imported["characterDB"]["layoutAutoSwitch"] then
if Cell.isVanilla or Cell.isWrath or Cell.isCata then -- WRATH -> WRATH
layoutAutoSwitch = imported["characterDB"]["layoutAutoSwitch"]
else -- CLASSIC -> RETAIL
layoutAutoSwitch = nil
end
imported["characterDB"]["layoutAutoSwitch"] = nil
end
-- remove characterDB
imported["characterDB"] = nil
-- remove invalid spells
F:FilterInvalidSpells(imported["debuffBlacklist"])
F:FilterInvalidSpells(imported["bigDebuffs"])
F:FilterInvalidSpells(imported["actions"])
F:FilterInvalidSpells(imported["customDefensives"])
F:FilterInvalidSpells(imported["customExternals"])
F:FilterInvalidSpells(imported["targetedSpellsList"])
-- F:FilterInvalidSpells(imported["cleuAuras"])
-- disable autorun
for i = 1, #imported["snippets"] do
imported["snippets"][i]["autorun"] = false
end
-- texplore(imported)
--! overwrite
CellDB = imported
if Cell.isRetail then
CellDB["clickCastings"] = clickCastings
CellDB["layoutAutoSwitch"] = layoutAutoSwitch
else
CellCharacterDB["clickCastings"] = clickCastings
CellCharacterDB["layoutAutoSwitch"] = layoutAutoSwitch
CellCharacterDB["revise"] = imported["revise"]
end
ReloadUI()
end
local function GetExportString(includeNicknames, includeCharacter)
local prefix = "!CELL:"..Cell.versionNum..":ALL!"
local db = F:Copy(CellDB)
if not includeNicknames then
db["nicknames"] = nil
end
if includeCharacter then
db["characterDB"] = F:Copy(CellCharacterDB)
end
local str = Serializer:Serialize(db) -- serialize
str = LibDeflate:CompressDeflate(str, deflateConfig) -- compress
str = LibDeflate:EncodeForPrint(str) -- encode
return prefix..str
end
local function CreateImportExportFrame()
importExportFrame = CreateFrame("Frame", "CellOptionsFrame_ImportExport", Cell.frames.aboutTab, "BackdropTemplate")
importExportFrame:Hide()
Cell:StylizeFrame(importExportFrame, nil, Cell:GetAccentColorTable())
importExportFrame:EnableMouse(true)
importExportFrame:SetFrameLevel(Cell.frames.aboutTab:GetFrameLevel() + 50)
P:Size(importExportFrame, 430, 170)
importExportFrame:SetPoint("BOTTOMLEFT", P:Scale(1), 27)
if not Cell.frames.aboutTab.mask then
Cell:CreateMask(Cell.frames.aboutTab, nil, {1, -1, -1, 1})
Cell.frames.aboutTab.mask:Hide()
end
-- close
local closeBtn = Cell:CreateButton(importExportFrame, "×", "red", {18, 18}, false, false, "CELL_FONT_SPECIAL", "CELL_FONT_SPECIAL")
closeBtn:SetPoint("TOPRIGHT", P:Scale(-5), P:Scale(-1))
closeBtn:SetScript("OnClick", function() importExportFrame:Hide() end)
-- import
importBtn = Cell:CreateButton(importExportFrame, L["Import"], "green", {57, 18})
importBtn:Hide()
importBtn:SetPoint("TOPRIGHT", closeBtn, "TOPLEFT", P:Scale(1), 0)
importBtn:SetScript("OnClick", function()
-- lower frame level
importExportFrame:SetFrameLevel(Cell.frames.aboutTab:GetFrameLevel() + 20)
local text = "|cFFFF7070"..L["All Cell settings will be overwritten!"].."|r\n"..
"|cFFB7B7B7"..L["Autorun will be disabled for all code snippets"].."|r\n"..
L["|cff1Aff1AYes|r - Overwrite"].."\n".."|cffff1A1A"..L["No"].."|r - "..L["Cancel"]
local popup = Cell:CreateConfirmPopup(Cell.frames.aboutTab, 200, text, function(self)
DoImport()
end, function()
importExportFrame:Hide()
end, true)
popup:SetPoint("TOPLEFT", importExportFrame, 117, -25)
textArea.eb:ClearFocus()
end)
-- title
title = importExportFrame:CreateFontString(nil, "OVERLAY", "CELL_FONT_CLASS")
title:SetPoint("TOPLEFT", 5, -5)
-- export include nickname settings
includeNicknamesCB = Cell:CreateCheckButton(importExportFrame, L["Include Nickname Settings"], function(checked)
exported = GetExportString(checked, includeCharacterCB:GetChecked())
textArea:SetText(exported)
end)
includeNicknamesCB:SetPoint("TOPLEFT", 5, -25)
includeNicknamesCB:Hide()
-- export include character settings
includeCharacterCB = Cell:CreateCheckButton(importExportFrame, L["Include Character Settings"], function(checked)
exported = GetExportString(includeNicknamesCB:GetChecked(), checked)
textArea:SetText(exported)
end)
includeCharacterCB:SetPoint("TOPLEFT", includeNicknamesCB, "TOPRIGHT", 200, 0)
includeCharacterCB:Hide()
Cell:SetTooltips(includeCharacterCB, "ANCHOR_TOPLEFT", 0, 2, L["Click-Castings"]..", "..L["Layout Auto Switch"])
-- textArea
textArea = Cell:CreateScrollEditBox(importExportFrame, function(eb, userChanged)
if userChanged then
if isImport then
imported = nil
local text = eb:GetText()
-- check
local version, data = string.match(text, "^!CELL:(%d+):ALL!(.+)$")
version = tonumber(version)
if version and data then
if version >= Cell.MIN_VERSION and version <= Cell.versionNum then
local success
data = LibDeflate:DecodeForPrint(data) -- decode
success, data = pcall(LibDeflate.DecompressDeflate, LibDeflate, data) -- decompress
success, data = Serializer:Deserialize(data) -- deserialize
if success and data then
title:SetText(L["Import"]..": r"..version)
importBtn:SetEnabled(true)
imported = data
else
title:SetText(L["Import"]..": |cffff2222"..L["Error"])
importBtn:SetEnabled(false)
end
else -- incompatible version
title:SetText(L["Import"]..": |cffff2222"..L["Incompatible Version"])
importBtn:SetEnabled(false)
end
else
title:SetText(L["Import"]..": |cffff2222"..L["Error"])
importBtn:SetEnabled(false)
end
else
eb:SetText(exported)
eb:SetCursorPosition(0)
eb:HighlightText()
end
end
end)
Cell:StylizeFrame(textArea.scrollFrame, {0, 0, 0, 0}, Cell:GetAccentColorTable())
textArea:SetPoint("TOPLEFT", 5, -20)
textArea:SetPoint("BOTTOMRIGHT", -5, 5)
-- highlight text
textArea.eb:SetScript("OnEditFocusGained", function() textArea.eb:HighlightText() end)
textArea.eb:SetScript("OnMouseUp", function()
if not isImport then
textArea.eb:HighlightText()
end
end)
importExportFrame:SetScript("OnHide", function()
importExportFrame:Hide()
isImport = false
exported = ""
imported = nil
-- hide mask
Cell.frames.aboutTab.mask:Hide()
end)
importExportFrame:SetScript("OnShow", function()
-- raise frame level
importExportFrame:SetFrameLevel(Cell.frames.aboutTab:GetFrameLevel() + 50)
Cell.frames.aboutTab.mask:Show()
end)
end
local init
function F:ShowImportFrame()
if not init then
init = true
CreateImportExportFrame()
end
importExportFrame:Show()
isImport = true
importBtn:Show()
importBtn:SetEnabled(false)
exported = ""
title:SetText(L["Import"])
textArea:SetText("")
textArea.eb:SetFocus(true)
includeNicknamesCB:Hide()
includeCharacterCB:Hide()
textArea:SetPoint("TOPLEFT", 5, -20)
P:Height(importExportFrame, 170)
end
function F:ShowExportFrame()
if not init then
init = true
CreateImportExportFrame()
end
importExportFrame:Show()
isImport = false
importBtn:Hide()
title:SetText(L["Export"]..": "..Cell.version)
exported = GetExportString(false)
textArea:SetText(exported)
textArea.eb:SetFocus(true)
includeNicknamesCB:SetChecked(false)
includeNicknamesCB:Show()
if Cell.isVanilla or Cell.isWrath or Cell.isCata then
includeCharacterCB:SetChecked(false)
includeCharacterCB:Show()
end
textArea:SetPoint("TOPLEFT", 5, -50)
P:Height(importExportFrame, 200)
end