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local mod = DBM:NewMod(2492, "DBM-Party-Dragonflight", 6, 1203)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20240507051555")
mod:SetCreatureID(186644)
mod:SetEncounterID(2582)
mod:SetUsedIcons(1, 2, 3)
mod:SetHotfixNoticeRev(20221127000000)
--mod:SetMinSyncRevision(20211203000000)
--mod.respawnTime = 29
mod.sendMainBossGUID = true
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 374364 374567 386660 374789",
"SPELL_CAST_SUCCESS 374720",
"SPELL_AURA_APPLIED 374567",
"SPELL_AURA_REMOVED 374567"
)
--TODO, verify number of players affected by explosive eruption
--TODO, who does Errupting Fissure target? verify target scan
--[[
(ability.id = 374364 or ability.id = 374567 or ability.id = 386660 or ability.id = 374789) and type = "begincast"
or ability.id = 374720 and type = "cast"
or type = "dungeonencounterstart" or type = "dungeonencounterend"
--]]
local warnLeylineSprouts = mod:NewCountAnnounce(374364, 3)
local warnExplosiveEruption = mod:NewTargetNoFilterAnnounce(374567, 4)
local specWarnExplosiveEruption = mod:NewSpecialWarningYouPos(374567, nil, nil, nil, 1, 2)
local yellExplosiveEruption = mod:NewShortPosYell(374567)
local yellExplosiveEruptionFades = mod:NewIconFadesYell(374567)
local specWarnConsumingStomp = mod:NewSpecialWarningCount(374720, nil, nil, nil, 2, 2)
local specWarnEruptingFissure = mod:NewSpecialWarningDodgeCount(386660, nil, nil, nil, 2, 2)
local yellEruptingFissure = mod:NewYell(386660)
local specWarnInfusedStrike = mod:NewSpecialWarningDefensive(374789, nil, nil, nil, 1, 2)
local timerLeylineSproutsCD = mod:NewCDCountTimer(47.4, 374364, nil, nil, nil, 3)
local timerExplosiveEruptionCD = mod:NewCDCountTimer(47.4, 374567, nil, nil, nil, 3)
local timerConsumingStompCD = mod:NewCDCountTimer(47.4, 374720, nil, nil, nil, 2, nil, DBM_COMMON_L.DEADLY_ICON)
local timerEruptingFissureCD = mod:NewCDCountTimer(47.4, 386660, nil, nil, nil, 3)
local timerInfusedStrikeCD = mod:NewCDCountTimer(47.4, 374789, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON)
mod:AddSetIconOption("SetIconOnExplosiveEruption", 374567, true, 0, {1, 2, 3})
mod.vb.DebuffIcon = 1
mod.vb.leylineCount = 0
mod.vb.explosiveCount = 0
mod.vb.stompCount = 0
mod.vb.fissureCount = 0
mod.vb.strikeCount = 0
function mod:EruptionTarget(targetname)
if not targetname then return end
if targetname == UnitName("player") then
yellEruptingFissure:Yell()
end
end
function mod:OnCombatStart(delay)
self.vb.DebuffIcon = 1
self.vb.leylineCount = 0
self.vb.explosiveCount = 0
self.vb.stompCount = 0
self.vb.fissureCount = 0
self.vb.strikeCount = 0
timerLeylineSproutsCD:Start(3.2-delay, 1)
timerInfusedStrikeCD:Start(10.1-delay, 1)
timerEruptingFissureCD:Start(20.2-delay, 1)
timerExplosiveEruptionCD:Start(30.1-delay, 1)
timerConsumingStompCD:Start(45.3-delay, 1)
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 374364 then
self.vb.leylineCount = self.vb.leylineCount + 1
warnLeylineSprouts:Show(self.vb.leylineCount)
timerLeylineSproutsCD:Start(nil, self.vb.leylineCount+1)
elseif spellId == 374567 then
self.vb.DebuffIcon = 1
self.vb.explosiveCount = self.vb.explosiveCount + 1
timerExplosiveEruptionCD:Start(nil, self.vb.explosiveCount+1)
elseif spellId == 386660 then
self.vb.fissureCount = self.vb.fissureCount + 1
self:ScheduleMethod(0.2, "BossTargetScanner", args.sourceGUID, "EruptionTarget", 0.1, 8, true)
specWarnEruptingFissure:Show(self.vb.fissureCount)
specWarnEruptingFissure:Play("shockwave")
timerEruptingFissureCD:Start(nil, self.vb.fissureCount+1)
elseif spellId == 374789 then
self.vb.strikeCount = self.vb.strikeCount + 1
if self:IsTanking("player", "boss1", nil, true) then
specWarnInfusedStrike:Show()
specWarnInfusedStrike:Play("defensive")
end
timerInfusedStrikeCD:Start(nil, self.vb.strikeCount+1)
end
end
function mod:SPELL_CAST_SUCCESS(args)
local spellId = args.spellId
if spellId == 374720 then
self.vb.stompCount = self.vb.stompCount + 1
specWarnConsumingStomp:Show(self.vb.stompCount )
specWarnConsumingStomp:Play("aesoon")
timerConsumingStompCD:Start(nil, self.vb.stompCount+1)
end
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 374567 then
local icon = self.vb.DebuffIcon
if self.Options.SetIconOnExplosiveEruption then
self:SetIcon(args.destName, icon)
end
if args:IsPlayer() then
specWarnExplosiveEruption:Show(self:IconNumToTexture(icon))
specWarnExplosiveEruption:Play("mm"..icon)
yellExplosiveEruption:Yell(icon, icon)
yellExplosiveEruptionFades:Countdown(spellId, nil, icon)
else
warnExplosiveEruption:CombinedShow(0.5, args.destName)
end
self.vb.DebuffIcon = self.vb.DebuffIcon + 1
end
end
function mod:SPELL_AURA_REMOVED(args)
local spellId = args.spellId
if spellId == 374567 then
if self.Options.SetIconOnExplosiveEruption then
self:SetIcon(args.destName, 0)
end
end
end