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--[[
~AddOn Engine~
To load the AddOn engine inside another addon add this to the top of your file:
local E, L, V, P, G = unpack(ElvUI) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
]]
local _G = _G
local gsub, tinsert, next, type = gsub, tinsert, next, type
local tostring, tonumber, strfind, strmatch = tostring, tonumber, strfind, strmatch
local CreateFrame = CreateFrame
local GetBuildInfo = GetBuildInfo
local GetLocale = GetLocale
local GetTime = GetTime
local ReloadUI = ReloadUI
local UIParent = UIParent
local UIDropDownMenu_SetAnchor = UIDropDownMenu_SetAnchor
local DisableAddOn = C_AddOns.DisableAddOn
local GetAddOnMetadata = C_AddOns.GetAddOnMetadata
local IsAddOnLoaded = C_AddOns.IsAddOnLoaded
local IsHardcoreActive = C_GameRules and C_GameRules.IsHardcoreActive
local IsEngravingEnabled = C_Engraving and C_Engraving.IsEngravingEnabled
local C_AddOns_GetAddOnEnableState = C_AddOns.GetAddOnEnableState
local GetCVar = C_CVar.GetCVar
local SetCVar = C_CVar.SetCVar
-- GLOBALS: ElvCharacterDB, ElvPrivateDB, ElvDB, ElvCharacterData, ElvPrivateData, ElvData
local AceAddon, AceAddonMinor = _G.LibStub('AceAddon-3.0')
local CallbackHandler = _G.LibStub('CallbackHandler-1.0')
local AddOnName, Engine = ...
local E = AceAddon:NewAddon(AddOnName, 'AceConsole-3.0', 'AceEvent-3.0', 'AceTimer-3.0', 'AceHook-3.0')
E.DF = {profile = {}, global = {}}; E.privateVars = {profile = {}} -- Defaults
E.Options = {type = 'group', args = {}, childGroups = 'ElvUI_HiddenTree'}
E.callbacks = E.callbacks or CallbackHandler:New(E)
E.wowpatch, E.wowbuild, E.wowdate, E.wowtoc = GetBuildInfo()
E.locale = GetLocale()
Engine[1] = E
Engine[2] = {}
Engine[3] = E.privateVars.profile
Engine[4] = E.DF.profile
Engine[5] = E.DF.global
_G.ElvUI = Engine
E.oUF = _G.ElvUF
assert(E.oUF, 'ElvUI was unable to locate oUF.')
E.ActionBars = E:NewModule('ActionBars','AceHook-3.0','AceEvent-3.0')
E.AFK = E:NewModule('AFK','AceEvent-3.0','AceTimer-3.0')
E.Auras = E:NewModule('Auras','AceHook-3.0','AceEvent-3.0')
E.Bags = E:NewModule('Bags','AceHook-3.0','AceEvent-3.0','AceTimer-3.0')
E.Blizzard = E:NewModule('Blizzard','AceEvent-3.0','AceHook-3.0')
E.Chat = E:NewModule('Chat','AceTimer-3.0','AceHook-3.0','AceEvent-3.0')
E.DataBars = E:NewModule('DataBars','AceEvent-3.0')
E.DataTexts = E:NewModule('DataTexts','AceTimer-3.0','AceHook-3.0','AceEvent-3.0')
E.DebugTools = E:NewModule('DebugTools','AceEvent-3.0','AceHook-3.0')
E.Distributor = E:NewModule('Distributor','AceEvent-3.0','AceTimer-3.0','AceComm-3.0','AceSerializer-3.0')
E.EditorMode = E:NewModule('EditorMode','AceEvent-3.0')
E.Layout = E:NewModule('Layout','AceEvent-3.0')
E.Minimap = E:NewModule('Minimap','AceHook-3.0','AceEvent-3.0','AceTimer-3.0')
E.Misc = E:NewModule('Misc','AceEvent-3.0','AceTimer-3.0','AceHook-3.0')
E.ModuleCopy = E:NewModule('ModuleCopy','AceEvent-3.0','AceTimer-3.0','AceComm-3.0','AceSerializer-3.0')
E.NamePlates = E:NewModule('NamePlates','AceHook-3.0','AceEvent-3.0','AceTimer-3.0')
E.PluginInstaller = E:NewModule('PluginInstaller')
E.PrivateAuras = E:NewModule('PrivateAuras')
E.RaidUtility = E:NewModule('RaidUtility','AceEvent-3.0')
E.Skins = E:NewModule('Skins','AceTimer-3.0','AceHook-3.0','AceEvent-3.0')
E.Tooltip = E:NewModule('Tooltip','AceTimer-3.0','AceHook-3.0','AceEvent-3.0')
E.TotemTracker = E:NewModule('TotemTracker','AceEvent-3.0')
E.UnitFrames = E:NewModule('UnitFrames','AceTimer-3.0','AceEvent-3.0','AceHook-3.0')
E.WorldMap = E:NewModule('WorldMap','AceHook-3.0','AceEvent-3.0','AceTimer-3.0')
E.InfoColor = '|cff1784d1' -- blue
E.InfoColor2 = '|cff9b9b9b' -- silver
E.twoPixelsPlease = false -- changing this option is not supported! :P
-- Expansions
E.TBC = WOW_PROJECT_ID == WOW_PROJECT_BURNING_CRUSADE_CLASSIC -- not used
E.Cata = WOW_PROJECT_ID == WOW_PROJECT_CATACLYSM_CLASSIC
E.Wrath = WOW_PROJECT_ID == WOW_PROJECT_WRATH_CLASSIC
E.Retail = WOW_PROJECT_ID == WOW_PROJECT_MAINLINE
E.Classic = WOW_PROJECT_ID == WOW_PROJECT_CLASSIC
E.ClassicHC = IsHardcoreActive and IsHardcoreActive()
E.ClassicSOD = IsEngravingEnabled and IsEngravingEnabled()
-- Item Qualitiy stuff, also used by MerathilisUI
E.QualityColors = CopyTable(_G.BAG_ITEM_QUALITY_COLORS)
E.QualityColors[-1] = {r = 0, g = 0, b = 0}
E.QualityColors[Enum.ItemQuality.Poor] = {r = .61, g = .61, b = .61}
E.QualityColors[Enum.ItemQuality.Common or Enum.ItemQuality.Standard] = {r = 0, g = 0, b = 0}
do
function E:AddonCompartmentFunc()
E:ToggleOptions()
end
_G.ElvUI_AddonCompartmentFunc = E.AddonCompartmentFunc
end
do -- this is different from E.locale because we need to convert for ace locale files
local convert = { enGB = 'enUS', esES = 'esMX', itIT = 'enUS' }
local gameLocale = convert[E.locale] or E.locale or 'enUS'
function E:GetLocale()
return gameLocale
end
end
function E:ParseVersionString(addon)
local version = GetAddOnMetadata(addon, 'Version')
if strfind(version, 'project%-version') then
return 13.71, '13.71-git', nil, true
else
local release, extra = strmatch(version, '^v?([%d.]+)(.*)')
return tonumber(release), release..extra, extra ~= ''
end
end
do
E.Libs = { version = E:ParseVersionString('ElvUI_Libraries') }
E.LibsMinor = {}
function E:AddLib(name, major, minor)
if not name then return end
-- in this case: `major` is the lib table and `minor` is the minor version
if type(major) == 'table' and type(minor) == 'number' then
E.Libs[name], E.LibsMinor[name] = major, minor
else -- in this case: `major` is the lib name and `minor` is the silent switch
E.Libs[name], E.LibsMinor[name] = _G.LibStub(major, minor)
end
end
E:AddLib('AceAddon', AceAddon, AceAddonMinor)
E:AddLib('AceDB', 'AceDB-3.0')
E:AddLib('ACH', 'LibAceConfigHelper')
E:AddLib('EP', 'LibElvUIPlugin-1.0')
E:AddLib('LSM', 'LibSharedMedia-3.0')
E:AddLib('ACL', 'AceLocale-3.0-ElvUI')
E:AddLib('LAB', 'LibActionButton-1.0-ElvUI')
E:AddLib('LDB', 'LibDataBroker-1.1')
E:AddLib('SimpleSticky', 'LibSimpleSticky-1.0')
E:AddLib('RangeCheck', 'LibRangeCheck-3.0-ElvUI')
E:AddLib('CustomGlow', 'LibCustomGlow-1.0')
E:AddLib('Deflate', 'LibDeflate')
E:AddLib('Masque', 'Masque', true)
E:AddLib('Translit', 'LibTranslit-1.0')
E:AddLib('Dispel', 'LibDispel-1.0')
-- libraries used for options
E:AddLib('AceGUI', 'AceGUI-3.0')
E:AddLib('AceConfig', 'AceConfig-3.0-ElvUI')
E:AddLib('AceConfigDialog', 'AceConfigDialog-3.0-ElvUI')
E:AddLib('AceConfigRegistry', 'AceConfigRegistry-3.0-ElvUI')
E:AddLib('AceDBOptions', 'AceDBOptions-3.0')
if E.Retail or E.Cata or E.ClassicSOD then
E:AddLib('DualSpec', 'LibDualSpec-1.0')
end
if not E.Retail then
E:AddLib('LCS', 'LibClassicSpecs-ElvUI')
end
-- backwards compatible for plugins
E.LSM = E.Libs.LSM
E.UnitFrames.LSM = E.Libs.LSM
E.Masque = E.Libs.Masque
end
do -- expand LibCustomGlow for button handling
local LCG, frames, proc = E.Libs.CustomGlow, {}, { xOffset = 3, yOffset = 3 }
function LCG.ShowOverlayGlow(button, custom)
local db = custom or E.db.general.customGlow
local glow = LCG.startList[db.style]
if glow then -- TODO: frameLevel isnt actually used yet
local color = db.useColor and ((custom and custom.color) or E.media.customGlowColor)
if db.style == 'Proc Glow' then -- this uses an options table
proc.color = color
proc.duration = db.duration
proc.startAnim = db.startAnimation
proc.frameLevel = db.frameLevel
glow(button, proc)
else
local pixel, cast = db.style == 'Pixel Glow', db.style == 'Autocast Shine'
local arg3, arg4, arg6, arg9, arg11
if pixel or cast then arg3, arg4 = db.lines, db.speed else arg3 = db.speed end
if pixel then arg6, arg11 = db.size, db.frameLevel elseif cast then arg9 = db.frameLevel end
glow(button, color, arg3, arg4, nil, arg6, nil, nil, arg9, nil, arg11)
end
frames[button] = true
end
end
function LCG.HideOverlayGlow(button, style)
local glow = LCG.stopList[style or E.db.general.customGlow.style]
if glow then
glow(button)
frames[button] = nil
end
end
function E:StopAllCustomGlows()
for button in next, frames do
LCG.HideOverlayGlow(button)
end
end
end
do
local a,b,c = '','([%(%)%.%%%+%-%*%?%[%^%$])','%%%1'
function E:EscapeString(s) return gsub(s,b,c) end
local d = {'|[TA].-|[ta]','|c[fF][fF]%x%x%x%x%x%x','|r','^%s+','%s+$'}
function E:StripString(s, ignoreTextures)
for i = ignoreTextures and 2 or 1, #d do s = gsub(s,d[i],a) end
return s
end
end
do
local alwaysDisable = {
'ElvUI_AuraBarsMovers',
'ElvUI_CastBarOverlay',
'ElvUI_CustomTags',
'ElvUI_CustomTweaks',
'ElvUI_DTBars2',
'ElvUI_EverySecondCounts',
'ElvUI_ExtraActionBars',
'ElvUI_ExtraDataTexts',
'ElvUI_QuestXP',
'ElvUI_UnitFramePlugin',
'ElvUI_VisualAuraTimers',
'ElvUI_SecondsToBuff',
'ElvUI_BuffHighlight',
}
if not IsAddOnLoaded('ShadowedUnitFrames') then
tinsert(alwaysDisable, 'kExtraBossFrames')
end
for _, addon in next, alwaysDisable do
DisableAddOn(addon)
end
end
function E:SetCVar(cvar, value, ...)
local valstr = ((type(value) == 'boolean') and (value and '1' or '0')) or tostring(value)
if GetCVar(cvar) ~= valstr then
SetCVar(cvar, valstr, ...)
end
end
function E:GetAddOnEnableState(addon, character)
return C_AddOns_GetAddOnEnableState(addon, character)
end
function E:IsAddOnEnabled(addon)
return E:GetAddOnEnableState(addon, E.myname) == 2
end
function E:SetEasyMenuAnchor(menu, frame)
local point = E:GetScreenQuadrant(frame)
local bottom = point and strfind(point, 'BOTTOM')
local left = point and strfind(point, 'LEFT')
local anchor1 = (bottom and left and 'BOTTOMLEFT') or (bottom and 'BOTTOMRIGHT') or (left and 'TOPLEFT') or 'TOPRIGHT'
local anchor2 = (bottom and left and 'TOPLEFT') or (bottom and 'TOPRIGHT') or (left and 'BOTTOMLEFT') or 'BOTTOMRIGHT'
UIDropDownMenu_SetAnchor(menu, 0, 0, anchor1, frame, anchor2)
end
function E:ResetProfile()
E:StaggeredUpdateAll()
end
function E:OnProfileReset()
E:StaticPopup_Show('RESET_PROFILE_PROMPT')
end
function E:ResetPrivateProfile()
ReloadUI()
end
function E:OnPrivateProfileReset()
E:StaticPopup_Show('RESET_PRIVATE_PROFILE_PROMPT')
end
function E:OnEnable()
E:Initialize()
end
function E:OnInitialize()
if not ElvCharacterDB then
ElvCharacterDB = {}
end
ElvCharacterData = nil --Depreciated
ElvPrivateData = nil --Depreciated
ElvData = nil --Depreciated
E.db = E:CopyTable({}, E.DF.profile)
E.global = E:CopyTable({}, E.DF.global)
E.private = E:CopyTable({}, E.privateVars.profile)
if ElvDB then
if ElvDB.global then
E:CopyTable(E.global, ElvDB.global)
end
local key = ElvDB.profileKeys and ElvDB.profileKeys[E.mynameRealm]
if key and ElvDB.profiles and ElvDB.profiles[key] then
E:CopyTable(E.db, ElvDB.profiles[key])
end
end
if ElvPrivateDB then
local key = ElvPrivateDB.profileKeys and ElvPrivateDB.profileKeys[E.mynameRealm]
if key and ElvPrivateDB.profiles and ElvPrivateDB.profiles[key] then
E:CopyTable(E.private, ElvPrivateDB.profiles[key])
end
end
E.SpellBookTooltip = CreateFrame('GameTooltip', 'ElvUI_SpellBookTooltip', UIParent, 'GameTooltipTemplate')
E.ConfigTooltip = CreateFrame('GameTooltip', 'ElvUI_ConfigTooltip', UIParent, 'GameTooltipTemplate')
E.ScanTooltip = CreateFrame('GameTooltip', 'ElvUI_ScanTooltip', UIParent, 'GameTooltipTemplate')
E.EasyMenu = CreateFrame('Frame', 'ElvUI_EasyMenu', UIParent, 'UIDropDownMenuTemplate')
E.PixelMode = E.twoPixelsPlease or E.private.general.pixelPerfect -- keep this over `UIScale`
E.Border = (E.PixelMode and not E.twoPixelsPlease) and 1 or 2
E.Spacing = E.PixelMode and 0 or 1
E.loadedtime = GetTime()
E:UIMult()
E:UpdateMedia()
E:InitializeInitialModules()
if E.private.general.minimap.enable then
E.Minimap:SetGetMinimapShape() -- This is just to support for other mods, keep below UIMult
end
if E:IsAddOnEnabled('Tukui') then
E:StaticPopup_Show('TUKUI_ELVUI_INCOMPATIBLE')
end
end