You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
150 lines
4.7 KiB
150 lines
4.7 KiB
if not WeakAuras.IsLibsOK() then return end
|
|
local AddonName, OptionsPrivate = ...
|
|
|
|
local Type, Version = "WeakAurasNewButton", 25
|
|
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
|
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
|
|
|
local function Hide_Tooltip()
|
|
GameTooltip:Hide();
|
|
end
|
|
|
|
local function Show_Tooltip(owner, line1, line2)
|
|
GameTooltip:SetOwner(owner, "ANCHOR_NONE");
|
|
GameTooltip:SetPoint("LEFT", owner, "RIGHT");
|
|
GameTooltip:ClearLines();
|
|
GameTooltip:AddLine(line1);
|
|
GameTooltip:AddLine(line2, 1, 1, 1, 1);
|
|
GameTooltip:Show();
|
|
end
|
|
|
|
--[[-----------------------------------------------------------------------------
|
|
Methods
|
|
-------------------------------------------------------------------------------]]
|
|
local methods = {
|
|
["OnAcquire"] = function(self)
|
|
self:SetWidth(570);
|
|
self:SetHeight(40);
|
|
end,
|
|
["SetTitle"] = function(self, title)
|
|
self.title:SetText(title);
|
|
end,
|
|
["GetTitle"] = function(self)
|
|
return self.title:GetText();
|
|
end,
|
|
["SetDescription"] = function(self, desc)
|
|
self.frame.description = desc;
|
|
self.description:SetText(desc);
|
|
end,
|
|
["SetClick"] = function(self, func)
|
|
self.frame:SetScript("OnClick", func);
|
|
end,
|
|
["SetIcon"] = function(self, icon)
|
|
if(type(icon) == "string" or type(icon) == "number") then
|
|
self.icon:SetTexture(icon);
|
|
self.icon:Show();
|
|
if(self.iconRegion and self.iconRegion.Hide) then
|
|
self.iconRegion:Hide();
|
|
end
|
|
self.iconRegion = nil
|
|
else
|
|
self.iconRegion = icon;
|
|
icon:SetAllPoints(self.icon);
|
|
icon:SetParent(self.frame);
|
|
icon:Show()
|
|
self.icon:Hide();
|
|
end
|
|
end,
|
|
["SetThumbnail"] = function(self, regionType, data)
|
|
local regionData = OptionsPrivate.Private.regionOptions[regionType]
|
|
if regionData and regionData.acquireThumbnail then
|
|
local thumbnail = regionData.acquireThumbnail(self.frame, data)
|
|
self:SetIcon(thumbnail)
|
|
self.thumbnail = thumbnail
|
|
self.thumbnailType = regionType
|
|
end
|
|
end,
|
|
["ReleaseThumbnail"] = function(self)
|
|
if self.thumbnail then
|
|
local regionData = OptionsPrivate.Private.regionOptions[self.thumbnailType]
|
|
if regionData and regionData.releaseThumbnail then
|
|
regionData.releaseThumbnail(self.thumbnail)
|
|
end
|
|
end
|
|
self.thumbnail = nil
|
|
self.thumbnailType = nil
|
|
end,
|
|
["OnRelease"] = function(self)
|
|
self:ReleaseThumbnail()
|
|
if(self.iconRegion and self.iconRegion.Hide) then
|
|
self.iconRegion:Hide();
|
|
end
|
|
self.iconRegion = nil
|
|
self.icon:Hide();
|
|
self.frame:UnlockHighlight();
|
|
end
|
|
}
|
|
|
|
--[[-----------------------------------------------------------------------------
|
|
Constructor
|
|
-------------------------------------------------------------------------------]]
|
|
|
|
local function Constructor()
|
|
local name = "WeakAurasDisplayButton"..AceGUI:GetNextWidgetNum(Type);
|
|
local button = CreateFrame("Button", name, UIParent, "OptionsListButtonTemplate");
|
|
button:SetHeight(40);
|
|
button:SetWidth(380);
|
|
button.dgroup = nil;
|
|
|
|
local background = button:CreateTexture(nil, "BACKGROUND");
|
|
button.background = background;
|
|
background:SetTexture("Interface\\BUTTONS\\UI-Listbox-Highlight2.blp");
|
|
background:SetBlendMode("ADD");
|
|
background:SetVertexColor(0.5, 0.5, 0.5, 0.25);
|
|
background:SetAllPoints(button);
|
|
|
|
local icon = button:CreateTexture(nil, "OVERLAY");
|
|
button.icon = icon;
|
|
icon:SetWidth(40);
|
|
icon:SetHeight(40);
|
|
icon:SetPoint("LEFT", button, "LEFT");
|
|
|
|
local title = button:CreateFontString(nil, "OVERLAY", "GameFontNormalLarge");
|
|
button.title = title;
|
|
title:SetHeight(14);
|
|
title:SetJustifyH("LEFT");
|
|
title:SetPoint("TOP", button, "TOP", 0, -5);
|
|
title:SetPoint("LEFT", icon, "RIGHT", 2, 0);
|
|
title:SetPoint("RIGHT", button, "RIGHT");
|
|
|
|
local description = button:CreateFontString(nil, "OVERLAY", "GameFontHighlight");
|
|
button.description = description;
|
|
description:SetHeight(14);
|
|
description:SetJustifyH("LEFT");
|
|
description:SetPoint("BOTTOM", button, "BOTTOM", 0, 2);
|
|
description:SetPoint("LEFT", icon, "RIGHT", 2, 0);
|
|
description:SetPoint("RIGHT", button, "RIGHT");
|
|
|
|
|
|
button.description = "";
|
|
|
|
button:SetScript("OnEnter", function() Show_Tooltip(button, title:GetText(), button.description) end);
|
|
button:SetScript("OnLeave", Hide_Tooltip);
|
|
|
|
|
|
local widget = {
|
|
frame = button,
|
|
title = title,
|
|
icon = icon,
|
|
description = description,
|
|
background = background,
|
|
type = Type
|
|
}
|
|
for method, func in pairs(methods) do
|
|
widget[method] = func
|
|
end
|
|
|
|
return AceGUI:RegisterAsWidget(widget)
|
|
end
|
|
|
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
|
|