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local _detalhes = _G._detalhes
local Loc = LibStub("AceLocale-3.0"):GetLocale ( "Details" )
local _
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Profiles:
--return the current profile name
function _detalhes:GetCurrentProfileName()
--check is have a profile name
if (_detalhes_database.active_profile == "") then -- or not _detalhes_database.active_profile
local character_key = UnitName ("player") .. "-" .. GetRealmName()
_detalhes_database.active_profile = character_key
end
--end
return _detalhes_database.active_profile
end
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Profiles:
--create a new profile
function _detalhes:CreateProfile (name)
if (not name or type(name) ~= "string" or name == "") then
return false
end
--check if already exists
if (_detalhes_global.__profiles [name]) then
return false
end
--copy the default table
local new_profile = Details.CopyTable(_detalhes.default_profile)
new_profile.instances = {}
--add to global container
_detalhes_global.__profiles [name] = new_profile
--end
return new_profile
end
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Profiles:
--return the list os all profiles
function _detalhes:GetProfileList()
--build the table
local t = {}
for name, profile in pairs(_detalhes_global.__profiles) do
t [#t + 1] = name
end
--end
return t
end
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Profiles:
--delete a profile
function _detalhes:EraseProfile (profile_name)
--erase profile table
_detalhes_global.__profiles [profile_name] = nil
if (_detalhes_database.active_profile == profile_name) then
local character_key = UnitName ("player") .. "-" .. GetRealmName()
local my_profile = _detalhes:GetProfile (character_key)
if (my_profile) then
_detalhes:ApplyProfile (character_key, true)
else
local profile = _detalhes:CreateProfile (character_key)
_detalhes:ApplyProfile (character_key, true)
end
end
--end
return true
end
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Profiles:
--return the profile table requested
function _detalhes:GetProfile (name, create)
--get the profile, create and return
if (not name) then
name = _detalhes:GetCurrentProfileName()
end
local profile = _detalhes_global.__profiles [name]
if (not profile and not create) then
return false
elseif (not profile and create) then
profile = _detalhes:CreateProfile (name)
end
--end
return profile
end
function _detalhes:SetProfileCProp (name, cprop, value)
if (not name) then
name = _detalhes:GetCurrentProfileName()
end
local profile = _detalhes:GetProfile (name, false)
if (profile) then
if (type(value) == "table") then
rawset (profile, cprop, Details.CopyTable(value))
else
rawset (profile, cprop, value)
end
else
return
end
end
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Profiles:
--reset the profile
function _detalhes:ResetProfile (profile_name)
--get the profile
local profile = _detalhes:GetProfile (profile_name, true)
if (not profile) then
return false
end
--reset all already created instances
for index, instance in _detalhes:ListInstances() do
if (not instance.baseframe) then
instance:AtivarInstancia()
end
instance.skin = ""
instance:ChangeSkin (_detalhes.default_skin_to_use)
end
for index, instance in pairs(_detalhes.unused_instances) do
if (not instance.baseframe) then
instance:AtivarInstancia()
end
instance.skin = ""
instance:ChangeSkin(_detalhes.default_skin_to_use)
end
--reset the profile
table.wipe(profile.instances)
--export first instance
local instance = _detalhes:GetInstance(1)
local exported = instance:ExportSkin()
exported.__was_opened = instance:IsEnabled()
exported.__pos = Details.CopyTable(instance:GetPosition())
exported.__locked = instance.isLocked
exported.__snap = {}
exported.__snapH = false
exported.__snapV = false
profile.instances [1] = exported
instance.horizontalSnap = false
instance.verticalSnap = false
instance.snap = {}
_detalhes:ApplyProfile (profile_name, true)
--end
return true
end
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Profiles:
--return the profile table requested
function _detalhes:CreatePanicWarning()
_detalhes.instance_load_failed = CreateFrame("frame", "DetailsPanicWarningFrame", UIParent,"BackdropTemplate")
_detalhes.instance_load_failed:SetHeight(80)
--tinsert(UISpecialFrames, "DetailsPanicWarningFrame")
_detalhes.instance_load_failed.text = _detalhes.instance_load_failed:CreateFontString(nil, "overlay", "GameFontNormal")
_detalhes.instance_load_failed.text:SetPoint("center", _detalhes.instance_load_failed, "center")
_detalhes.instance_load_failed.text:SetTextColor(1, 0.6, 0)
_detalhes.instance_load_failed:SetBackdrop({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
_detalhes.instance_load_failed:SetBackdropColor(1, 0, 0, 0.2)
_detalhes.instance_load_failed:SetPoint("topleft", UIParent, "topleft", 0, -250)
_detalhes.instance_load_failed:SetPoint("topright", UIParent, "topright", 0, -250)
end
local safe_load = function(func, param1, ...)
local okey, errortext = pcall(func, param1, ...)
if (not okey) then
if (not _detalhes.instance_load_failed) then
_detalhes:CreatePanicWarning()
end
_detalhes.do_not_save_skins = true
_detalhes.instance_load_failed.text:SetText("Failed to load a Details! window.\n/reload or reboot the game client may fix the problem.\nIf the problem persist, try /details reinstall.\nError: " .. errortext .. "")
end
return okey
end
function _detalhes:ApplyProfile (profile_name, nosave, is_copy)
--get the profile
local profile = _detalhes:GetProfile (profile_name, true)
--if the profile doesn't exist, just quit
if (not profile) then
_detalhes:Msg("Profile Not Found.")
return false
end
profile.ocd_tracker = nil --moved to local character saved
--always save the previous profile, except if nosave flag is up
if (not nosave) then
--salva o profile ativo no momento
_detalhes:SaveProfile()
end
--update profile keys before go
for key, value in pairs(_detalhes.default_profile) do
--the entire key doesn't exist
if (profile [key] == nil) then
if (type(value) == "table") then
profile [key] = Details.CopyTable(_detalhes.default_profile [key])
else
profile [key] = value
end
--the key exist and is a table, check for missing values on sub tables
elseif (type(value) == "table") then
--deploy only copy non existing data
_detalhes.table.deploy(profile [key], value)
end
end
--apply the profile values
for key, _ in pairs(_detalhes.default_profile) do
local value = profile [key]
if (type(value) == "table") then
if (key == "class_specs_coords") then
value = Details.CopyTable(_detalhes.default_profile.class_specs_coords)
end
local ctable = Details.CopyTable(value)
_detalhes [key] = ctable
else
_detalhes [key] = value
end
end
--set the current profile
if (not is_copy) then
_detalhes.active_profile = profile_name
_detalhes_database.active_profile = profile_name
end
--apply the skin
--first save the local instance configs
_detalhes:SaveLocalInstanceConfig()
local saved_skins = profile.instances
local instance_limit = _detalhes.instances_amount
--then close all opened instances
for index, instance in _detalhes:ListInstances() do
if (not getmetatable(instance)) then
instance.iniciada = false
setmetatable(instance, _detalhes)
end
if (instance:IsStarted()) then
if (instance:IsEnabled()) then
instance:ShutDown()
end
end
end
--check if there is a skin saved or this is a empty profile
if (#saved_skins == 0) then
local instance1 = _detalhes:GetInstance(1)
if (not instance1) then
instance1 = _detalhes:CreateInstance (1)
end
--apply default config on this instance (flat skin texture was 'ResetInstanceConfig' running).
instance1.modo = 2
instance1:ResetInstanceConfig()
instance1.skin = "no skin"
instance1:ChangeSkin (_detalhes.default_skin_to_use)
--release the snap and lock
instance1:LoadLocalInstanceConfig()
instance1.snap = {}
instance1.horizontalSnap = nil
instance1.verticalSnap = nil
instance1:LockInstance (false)
if (#_detalhes.tabela_instancias > 1) then
for i = #_detalhes.tabela_instancias, 2, -1 do
_detalhes.tabela_instancias [i].modo = 2
_detalhes.unused_instances [i] = _detalhes.tabela_instancias [i]
_detalhes.tabela_instancias [i] = nil
end
end
else
--load skins
local instances_loaded = 0
for index, skin in ipairs(saved_skins) do
if (instance_limit < index) then
break
end
--get the instance
local instance = _detalhes:GetInstance(index)
if (not instance) then
--create a instance without creating its frames (not initializing)
instance = _detalhes:CreateDisabledInstance (index, skin)
end
--copy skin
for key, value in pairs(skin) do
if (type(value) == "table") then
instance [key] = Details.CopyTable(value)
else
instance [key] = value
end
end
--apply default values if some key is missing
instance:LoadInstanceConfig()
--reset basic config
instance.snap = {}
instance.horizontalSnap = nil
instance.verticalSnap = nil
instance:LockInstance (false)
--load data saved for this character only
instance:LoadLocalInstanceConfig()
if (skin.__was_opened) then
if (not safe_load (_detalhes.AtivarInstancia, instance, nil, true)) then
return
end
else
instance.ativa = false
end
instance.modo = instance.modo or 2
--load data saved again
instance:LoadLocalInstanceConfig()
--check window positioning
if (_detalhes.profile_save_pos) then
--print("is profile save pos", skin.__pos.normal.x, skin.__pos.normal.y)
if (skin.__pos) then
instance.posicao = Details.CopyTable(skin.__pos)
else
if (not instance.posicao) then
print("|cFFFF2222Details!: Position for a window wasn't found! Moving it to the center of the screen.|r\nType '/details exitlog' to check for errors.")
instance.posicao = {normal = {x = 1, y = 1, w = 300, h = 200}, solo = {}}
elseif (not instance.posicao.normal) then
print("|cFFFF2222Details!: Normal position for a window wasn't found! Moving it to the center of the screen.|r\nType '/details exitlog' to check for errors.")
instance.posicao.normal = {x = 1, y = 1, w = 300, h = 200}
end
end
instance.isLocked = skin.__locked
instance.snap = Details.CopyTable(skin.__snap) or {}
instance.horizontalSnap = skin.__snapH
instance.verticalSnap = skin.__snapV
else
if (not instance.posicao) then
instance.posicao = {normal = {x = 1, y = 1, w = 300, h = 200}, solo = {}}
elseif (not instance.posicao.normal) then
instance.posicao.normal = {x = 1, y = 1, w = 300, h = 200}
end
end
--open the instance
if (instance:IsEnabled()) then
if (not instance.baseframe) then
instance:AtivarInstancia()
end
instance:LockInstance (instance.isLocked)
--tinsert(_detalhes.resize_debug, #_detalhes.resize_debug+1, "libwindow X (427): " .. (instance.libwindow.x or 0))
instance:RestoreMainWindowPosition()
instance:ReajustaGump()
--instance:SaveMainWindowPosition()
instance:ChangeSkin()
else
instance.skin = skin.skin
end
instances_loaded = instances_loaded + 1
end
--move unused instances for unused container
if (#_detalhes.tabela_instancias > instances_loaded) then
for i = #_detalhes.tabela_instancias, instances_loaded+1, -1 do
_detalhes.unused_instances [i] = _detalhes.tabela_instancias [i]
_detalhes.tabela_instancias [i] = nil
end
end
--check all snaps for invalid entries
for i = 1, instances_loaded do
local instance = _detalhes:GetInstance(i)
local previous_instance_id = _detalhes:GetInstance(i-1) and _detalhes:GetInstance(i-1):GetId() or 0
local next_instance_id = _detalhes:GetInstance(i+1) and _detalhes:GetInstance(i+1):GetId() or 0
for snap_side, instance_id in pairs(instance.snap) do
if (instance_id < 1) then --invalid instance
instance.snap [snap_side] = nil
elseif (instance_id ~= previous_instance_id and instance_id ~= next_instance_id) then --no match
instance.snap [snap_side] = nil
end
end
end
--auto realign windows
if (not _detalhes.initializing) then
for _, instance in _detalhes:ListInstances() do
if (instance:IsEnabled()) then
_detalhes.move_janela_func(instance.baseframe, true, instance)
_detalhes.move_janela_func(instance.baseframe, false, instance)
end
end
else
--is in startup
for _, instance in _detalhes:ListInstances() do
for side, id in pairs(instance.snap) do
local window = _detalhes.tabela_instancias [id]
if (not window.ativa) then
instance.snap [side] = nil
if ((side == 1 or side == 3) and (not instance.snap [1] and not instance.snap [3])) then
instance.horizontalSnap = false
elseif ((side == 2 or side == 4) and (not instance.snap [2] and not instance.snap [4])) then
instance.verticalSnap = false
end
end
end
if (not instance:IsEnabled()) then
for side, id in pairs(instance.snap) do
instance.snap [side] = nil
end
instance.horizontalSnap = false
instance.verticalSnap = false
end
end
end
end
--check instance amount
_detalhes.opened_windows = 0
for index = 1, _detalhes.instances_amount do
local instance = _detalhes.tabela_instancias [index]
if (instance and instance.ativa) then
_detalhes.opened_windows = _detalhes.opened_windows + 1
end
end
--update tooltip settings
_detalhes:SetTooltipBackdrop()
--update player detail window
_detalhes:ApplyPDWSkin()
--update the numerical system
_detalhes:SelectNumericalSystem()
--refresh the update interval
_detalhes:RefreshUpdater()
--refresh animation functions
_detalhes:RefreshAnimationFunctions()
--refresh broadcaster tools
_detalhes:LoadFramesForBroadcastTools()
--change the rogue spec combat icon to outlaw depending on the game version
Details:HandleRogueCombatSpecIconByGameVersion()
if (_detalhes.initializing) then
_detalhes.profile_loaded = true
end
return true
end
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--Profiles:
--return the profile table requested
function _detalhes:SaveProfile (saveas)
--get the current profile
local profile_name
if (saveas) then
profile_name = saveas
else
profile_name = _detalhes:GetCurrentProfileName()
end
local profile = _detalhes:GetProfile (profile_name, true)
--save default keys
for key, _ in pairs(_detalhes.default_profile) do
local current_value = _detalhes [key]
if (type(current_value) == "table") then
local ctable = Details.CopyTable(current_value)
profile [key] = ctable
else
profile [key] = current_value
end
end
--save skins
if (not _detalhes.do_not_save_skins) then
table.wipe(profile.instances)
for index, instance in ipairs(_detalhes.tabela_instancias) do
local exported = instance:ExportSkin()
exported.__was_opened = instance:IsEnabled()
exported.__pos = Details.CopyTable(instance:GetPosition())
exported.__locked = instance.isLocked
exported.__snap = Details.CopyTable(instance.snap)
exported.__snapH = instance.horizontalSnap
exported.__snapV = instance.verticalSnap
profile.instances[index] = exported
end
end
_detalhes.do_not_save_skins = nil
_detalhes:SaveLocalInstanceConfig()
return profile
end
local default_profile = {
--spec coords, reset with: /run Details.class_specs_coords = nil
class_specs_coords = {
[577] = {128/512, 192/512, 256/512, 320/512}, --havoc demon hunter
[581] = {192/512, 256/512, 256/512, 320/512}, --vengeance demon hunter
[250] = {0, 64/512, 0, 64/512}, --blood dk
[251] = {64/512, 128/512, 0, 64/512}, --frost dk
[252] = {128/512, 192/512, 0, 64/512}, --unholy dk
[102] = {192/512, 256/512, 0, 64/512}, -- druid balance
[103] = {256/512, 320/512, 0, 64/512}, -- druid feral
[104] = {320/512, 384/512, 0, 64/512}, -- druid guardian
[105] = {384/512, 448/512, 0, 64/512}, -- druid resto
[253] = {448/512, 512/512, 0, 64/512}, -- hunter bm
[254] = {0, 64/512, 64/512, 128/512}, --hunter marks
[255] = {64/512, 128/512, 64/512, 128/512}, --hunter survivor
[62] = {(128/512) + 0.001953125, 192/512, 64/512, 128/512}, --mage arcane
[63] = {192/512, 256/512, 64/512, 128/512}, --mage fire
[64] = {256/512, 320/512, 64/512, 128/512}, --mage frost
[268] = {320/512, 384/512, 64/512, 128/512}, --monk bm
[269] = {448/512, 512/512, 64/512, 128/512}, --monk ww
[270] = {384/512, 448/512, 64/512, 128/512}, --monk mw
[65] = {0, 64/512, 128/512, 192/512}, --paladin holy
[66] = {64/512, 128/512, 128/512, 192/512}, --paladin protect
[70] = {(128/512) + 0.001953125, 192/512, 128/512, 192/512}, --paladin ret
[256] = {192/512, 256/512, 128/512, 192/512}, --priest disc
[257] = {256/512, 320/512, 128/512, 192/512}, --priest holy
[258] = {(320/512) + (0.001953125 * 4), 384/512, 128/512, 192/512}, --priest shadow
[259] = {384/512, 448/512, 128/512, 192/512}, --rogue assassination
[260] = {448/512, 512/512, 128/512, 192/512}, --rogue combat
[261] = {0, 64/512, 192/512, 256/512}, --rogue sub
[262] = {64/512, 128/512, 192/512, 256/512}, --shaman elemental
[263] = {128/512, 192/512, 192/512, 256/512}, --shamel enhancement
[264] = {192/512, 256/512, 192/512, 256/512}, --shaman resto
[265] = {256/512, 320/512, 192/512, 256/512}, --warlock aff
[266] = {320/512, 384/512, 192/512, 256/512}, --warlock demo
[267] = {384/512, 448/512, 192/512, 256/512}, --warlock destro
[71] = {448/512, 512/512, 192/512, 256/512}, --warrior arms
[72] = {0, 64/512, 256/512, 320/512}, --warrior fury
[73] = {64/512, 128/512, 256/512, 320/512}, --warrior protect
[1467] = {256/512, 320/512, 256/512, 320/512}, -- Devastation
[1468] = {320/512, 384/512, 256/512, 320/512}, -- Preservation
},
--class icons and colors
class_icons_small = [[Interface\AddOns\Details\images\classes_small]],
class_coords = {
["DEMONHUNTER"] = {
0.73828126 / 2, -- [1]
1 / 2, -- [2]
0.5 / 2, -- [3]
0.75 / 2, -- [4]
},
["HUNTER"] = {
0, -- [1]
0.25 / 2, -- [2]
0.25 / 2, -- [3]
0.5 / 2, -- [4]
},
["WARRIOR"] = {
0, -- [1]
0.25 / 2, -- [2]
0, -- [3]
0.25 / 2, -- [4]
},
["ROGUE"] = {
0.49609375 / 2, -- [1]
0.7421875 / 2, -- [2]
0, -- [3]
0.25 / 2, -- [4]
},
["MAGE"] = {
0.25 / 2, -- [1]
0.49609375 / 2, -- [2]
0, -- [3]
0.25 / 2, -- [4]
},
["PET"] = {
0.25 / 2, -- [1]
0.49609375 / 2, -- [2]
0.75 / 2, -- [3]
1 / 2, -- [4]
},
["DRUID"] = {
0.7421875 / 2, -- [1]
0.98828125 / 2, -- [2]
0, -- [3]
0.25 / 2, -- [4]
},
["MONK"] = {
0.5 / 2, -- [1]
0.73828125 / 2, -- [2]
0.5 / 2, -- [3]
0.75 / 2, -- [4]
},
["DEATHKNIGHT"] = {
0.25 / 2, -- [1]
0.5 / 2, -- [2]
0.5 / 2, -- [3]
0.75 / 2, -- [4]
},
["UNKNOW"] = {
0.5 / 2, -- [1]
0.75 / 2, -- [2]
0.75 / 2, -- [3]
1 / 2, -- [4]
},
["PRIEST"] = {
0.49609375 / 2, -- [1]
0.7421875 / 2, -- [2]
0.25 / 2, -- [3]
0.5 / 2, -- [4]
},
["UNGROUPPLAYER"] = {
0.5 / 2, -- [1]
0.75 / 2, -- [2]
0.75 / 2, -- [3]
1 / 2, -- [4]
},
["Alliance"] = {
0.49609375 / 2, -- [1]
0.742187 / 25, -- [2]
0.75 / 2, -- [3]
1 / 2, -- [4]
},
["WARLOCK"] = {
0.7421875 / 2, -- [1]
0.98828125 / 2, -- [2]
0.25 / 2, -- [3]
0.5 / 2, -- [4]
},
["ENEMY"] = {
0, -- [1]
0.25 / 2, -- [2]
0.75 / 2, -- [3]
1 / 2, -- [4]
},
["Horde"] = {
0.7421875 / 2, -- [1]
0.98828125 / 2, -- [2]
0.75 / 2, -- [3]
1 / 2, -- [4]
},
["PALADIN"] = {
0, -- [1]
0.25 / 2, -- [2]
0.5 / 2, -- [3]
0.75 / 2, -- [4]
},
["MONSTER"] = {
0, -- [1]
0.25 / 2, -- [2]
0.75 / 2, -- [3]
1 / 2, -- [4]
},
["SHAMAN"] = {
0.25 / 2, -- [1]
0.49609375 / 2, -- [2]
0.25 / 2, -- [3]
0.5 / 2, -- [4]
},
["EVOKER"] = {
0.50390625, -- [1]
0.625, -- [2]
0, -- [3]
0.125, -- [4]
},
},
class_colors = {
["DEMONHUNTER"] = {
0.64,
0.19,
0.79,
},
["HUNTER"] = {
0.67, -- [1]
0.83, -- [2]
0.45, -- [3]
},
["WARRIOR"] = {
0.78, -- [1]
0.61, -- [2]
0.43, -- [3]
},
["PALADIN"] = {
0.96, -- [1]
0.55, -- [2]
0.73, -- [3]
},
["SHAMAN"] = {
0, -- [1]
0.44, -- [2]
0.87, -- [3]
},
["MAGE"] = {
0.41, -- [1]
0.8, -- [2]
0.94, -- [3]
},
["ROGUE"] = {
1, -- [1]
0.96, -- [2]
0.41, -- [3]
},
["UNKNOW"] = {
0.2, -- [1]
0.2, -- [2]
0.2, -- [3]
},
["PRIEST"] = {
1, -- [1]
1, -- [2]
1, -- [3]
},
["WARLOCK"] = {
0.58, -- [1]
0.51, -- [2]
0.79, -- [3]
},
["UNGROUPPLAYER"] = {
0.4, -- [1]
0.4, -- [2]
0.4, -- [3]
},
["ENEMY"] = {
0.94117, -- [1]
0, -- [2]
0.0196, -- [3]
1, -- [4]
},
["version"] = 1,
["PET"] = {
0.3, -- [1]
0.4, -- [2]
0.5, -- [3]
},
["DRUID"] = {
1, -- [1]
0.49, -- [2]
0.04, -- [3]
},
["MONK"] = {
0, -- [1]
1, -- [2]
0.59, -- [3]
},
["DEATHKNIGHT"] = {
0.77, -- [1]
0.12, -- [2]
0.23, -- [3]
},
["ARENA_GREEN"] = {
0.686, -- [1]
0.372, -- [2]
0.905, -- [3]
},
["ARENA_YELLOW"] = {
1, -- [1]
1, -- [2]
0.25, -- [3]
},
["NEUTRAL"] = {
1, -- [1]
1, -- [2]
0, -- [3]
},
["SELF"] = {
0.89019, -- [1]
0.32156, -- [2]
0.89019, -- [3]
},
["EVOKER"] = {
--0.31764705882353, -- [1]
--0.24313725490196, -- [2]
--0.91372549019608, -- [3]
0.2000,
0.4980,
0.5764,
},
},
death_log_colors = {
damage = "red",
heal = "green",
friendlyfire = "darkorange",
cooldown = "yellow",
debuff = "purple",
},
fade_speed = 0.15,
use_self_color = false,
--minimap
minimap = {hide = false, radius = 160, minimapPos = 220, onclick_what_todo = 1, text_type = 1, text_format = 3},
data_broker_text = "",
--hotcorner
hotcorner_topleft = {hide = false},
--PvP
only_pvp_frags = false,
color_by_arena_team = true,
show_arena_role_icon = false, --deprecated: this has been moved to instance settings 05.06.22 (tercio)
--window settings
max_window_size = {width = 480, height = 450},
new_window_size = {width = 310, height = 158},
window_clamp = {-8, 0, 21, -14},
disable_window_groups = false,
disable_reset_button = false,
disable_lock_ungroup_buttons = false,
disable_stretch_from_toolbar = false,
disable_stretch_button = false,
disable_alldisplays_window = false,
damage_taken_everything = false,
--info window
player_details_window = {
skin = "ElvUI",
bar_texture = "Skyline",
scale = 1,
},
options_window = {
scale = 1,
},
--segments
segments_amount = 40,
segments_amount_to_save = 40,
segments_panic_mode = false,
segments_auto_erase = 1,
--instances
instances_amount = 5,
instances_segments_locked = true,
instances_disable_bar_highlight = false,
instances_menu_click_to_open = false,
instances_no_libwindow = false,
instances_suppress_trash = 0,
--if clear ungroup characters when logout
clear_ungrouped = true,
--if clear graphic data when logout
clear_graphic = true,
--item level tracker
track_item_level = false,
--text settings
font_sizes = {menus = 10},
font_faces = {menus = "Friz Quadrata TT"},
ps_abbreviation = 3,
total_abbreviation = 2,
numerical_system = 1,
numerical_system_symbols = "auto",
--performance
use_row_animations = true,
--default animation speed - % per second
animation_speed = 33,
--percent to trigger fast speed - if the percent is hiogher than this it will increase the speed
animation_speed_triggertravel = 5,
--minumim speed multiplication value
animation_speed_mintravel = 0.45,
--max speed multiplication value
animation_speed_maxtravel = 3,
animate_scroll = false,
use_scroll = false,
scroll_speed = 2,
update_speed = 0.20,
time_type = 2,
time_type_original = 2,
memory_threshold = 3,
memory_ram = 64,
remove_realm_from_name = true,
trash_concatenate = false,
trash_auto_remove = false,
world_combat_is_trash = false,
--death log
deadlog_limit = 16,
deadlog_events = 32,
--report
report_lines = 5,
report_to_who = "",
report_heal_links = false,
report_schema = 1,
deny_score_messages = false,
--colors
default_bg_color = 0.0941,
default_bg_alpha = 0.5,
--fades
row_fade_in = {"in", 0.2},
windows_fade_in = {"in", 0.2},
row_fade_out = {"out", 0.2},
windows_fade_out = {"out", 0.2},
--captures
capture_real = {
["damage"] = true,
["heal"] = true,
["energy"] = true,
["miscdata"] = true,
["aura"] = true,
["spellcast"] = true,
},
--bookmark
bookmark_text_size = 11,
--cloud capture
cloud_capture = true,
--combat
minimum_combat_time = 5, --combats with less then this in elapsed time is discarted
minimum_overall_combat_time = 10, --minimum time the combat must have to be added into the overall data
overall_flag = 0x10,
overall_clear_newboss = true,
overall_clear_newchallenge = true,
overall_clear_newtorghast = true,
overall_clear_logout = false,
overall_clear_pvp = true,
data_cleanup_logout = false,
close_shields = false,
pvp_as_group = true,
use_battleground_server_parser = false,
force_activity_time_pvp = true,
death_tooltip_width = 350,
death_tooltip_spark = false,
death_tooltip_texture = "Details Serenity",
override_spellids = true,
all_players_are_group = false,
--skins
standard_skin = false,
skin = "Minimalistic",
profile_save_pos = true,
options_group_edit = true,
chat_tab_embed = {
enabled = false,
tab_name = "",
single_window = false,
x_offset = 0,
y_offset = 0,
},
--broadcaster options
broadcaster_enabled = false,
--event tracker
event_tracker = {
frame = {
locked = false,
width = 250,
height = 300,
backdrop_color = {.16, .16, .16, .47},
show_title = true,
strata = "LOW",
},
options_frame = {},
enabled = false,
font_size = 10,
font_color = {1, 1, 1, 1},
font_shadow = "NONE",
font_face = "Friz Quadrata TT",
line_height = 16,
line_texture = "Details Serenity",
line_color = {.1, .1, .1, 0.3},
},
--current damage
realtime_dps_meter = {
frame_settings = {
locked = true,
width = 300,
height = 23,
backdrop_color = {0, 0, 0, 0.2},
show_title = true,
strata = "LOW",
--libwindow
point = "TOP",
scale = 1,
y = -110,
x = 0,
},
options_frame = {},
enabled = false,
arena_enabled = true,
mythic_dungeon_enabled = false,
font_size = 18,
font_color = {1, 1, 1, 1},
font_shadow = "NONE",
font_face = "Friz Quadrata TT",
text_offset = 2,
update_interval = 0.30,
sample_size = 3, --in seconds
},
--streamer
-- _detalhes.streamer_config.
streamer_config = {
reset_spec_cache = false,
disable_mythic_dungeon = false,
no_alerts = false,
quick_detection = false,
faster_updates = false,
use_animation_accel = true,
},
--tooltip
tooltip = {
fontface = "Friz Quadrata TT",
fontsize = 10,
fontsize_title = 10,
fontcolor = {1, 1, 1, 1},
fontcolor_right = {1, 0.7, 0, 1}, --{1, 0.9254, 0.6078, 1}
fontshadow = false,
background = {0.1960, 0.1960, 0.1960, 0.8697},
abbreviation = 2, -- 2 = ToK I Upper 5 = ToK I Lower -- was 8
maximize_method = 1,
show_amount = false,
commands = {},
header_text_color = {1, 0.9176, 0, 1}, --{1, 0.7, 0, 1}
header_statusbar = {0.3, 0.3, 0.3, 0.8, false, false, "WorldState Score"},
submenu_wallpaper = true,
anchored_to = 1,
anchor_screen_pos = {507.700, -350.500},
anchor_point = "bottom",
anchor_relative = "top",
anchor_offset = {0, 0},
border_texture = "Details BarBorder 3",
border_color = {0, 0, 0, 1},
border_size = 14,
tooltip_max_abilities = 6,
tooltip_max_targets = 2,
tooltip_max_pets = 2,
--menus_bg_coords = {331/512, 63/512, 109/512, 143/512}, --with gradient on right side
menus_bg_coords = {0.309777336120606, 0.924000015258789, 0.213000011444092, 0.279000015258789},
menus_bg_color = {.8, .8, .8, 0.2},
menus_bg_texture = [[Interface\SPELLBOOK\Spellbook-Page-1]],
icon_border_texcoord = {L = 5/64, R = 59/64, T = 5/64, B = 59/64},
icon_size = {W = 13, H = 13},
--height used on tooltips at displays such as damage taken by spell
line_height = 17,
},
}
_detalhes.default_profile = default_profile
-- aqui fica as propriedades do jogador que n�o ser�o armazenadas no profile
local default_player_data = {
coach = {
enabled = false,
welcome_panel_pos = {},
last_coach_name = false,
},
--ocd tracker test
ocd_tracker = {
enabled = false,
cooldowns = {},
pos = {},
show_conditions = {
only_in_group = true,
only_inside_instance = true,
},
show_options = false,
current_cooldowns = {},
framme_locked = false,
filters = {
["defensive-raid"] = false,
["defensive-target"] = false,
["defensive-personal"] = false,
["ofensive"] = true,
["utility"] = false,
},
width = 120,
height = 18,
lines_per_column = 12,
},
--force all fonts to have this outline
force_font_outline = "",
--current combat number
cached_specs = {},
cached_talents = {},
cached_roles = {},
last_day = date ("%d"),
combat_id = 0,
combat_counter = 0,
last_instance_id = 0,
last_instance_time = 0,
mythic_dungeon_id = 0,
mythic_dungeon_currentsaved = {
started = false,
run_id = 0,
dungeon_name = "",
dungeon_zone_id = 0,
started_at = 0,
segment_id = 0,
level = 0,
ej_id = 0,
previous_boss_killed_at = 0,
},
--nicktag cache
nick_tag_cache = {},
ignore_nicktag = false,
--plugin data
plugin_database = {},
--information about this character
character_data = {logons = 0},
--version
last_realversion = _detalhes.realversion,
last_version = "v1.0.0",
--profile
active_profile = "",
--plugins tables
SoloTablesSaved = {},
RaidTablesSaved = {},
--saved skins
savedStyles = {},
--instance config
local_instances_config = {},
--announcements
announce_deaths = {
enabled = false,
only_first = 5,
last_hits = 1,
where = 1,
},
announce_cooldowns = {
enabled = false,
channel = "RAID",
ignored_cooldowns = {},
custom = "",
},
announce_interrupts = {
enabled = false,
channel = "SAY",
whisper = "",
next = "",
custom = "",
},
announce_prepots = {
enabled = true,
reverse = false,
channel = "SELF",
},
announce_firsthit = {
enabled = true,
channel = "SELF",
},
announce_damagerecord = {
enabled = true,
channel = "SELF",
},
--benchmark
benchmark_db = {
frame = {},
},
--rank
rank_window = {
last_difficulty = 15,
last_raid = "",
},
--death panel buttons
on_death_menu = false,
}
_detalhes.default_player_data = default_player_data
local default_global_data = {
--profile pool
__profiles = {},
latest_news_saw = "",
always_use_profile = false,
always_use_profile_name = "",
always_use_profile_exception = {},
custom = {},
savedStyles = {},
savedCustomSpells = {},
savedTimeCaptures = {},
lastUpdateWarning = 0,
update_warning_timeout = 10,
report_where = "SAY",
realm_sync = true, --deprecated
spell_school_cache = {},
global_plugin_database = {},
last_changelog_size = 0,
auto_open_news_window = true,
immersion_special_units = true, --show a special unit as member of your group
immersion_unit_special_icons = true, --custom icons for specific units
immersion_pets_on_solo_play = false, --pets showing when solo play
damage_scroll_auto_open = true,
damage_scroll_position = {},
data_wipes_exp = {
["9"] = false,
["10"] = false,
["11"] = false,
["12"] = false,
["13"] = false,
["14"] = false,
},
current_exp_raid_encounters = {},
installed_skins_cache = {},
--spell category feedback
spell_category_savedtable = {},
spell_category_latest_query = 0,
spell_category_latest_save = 0,
spell_category_latest_sent = 0,
--class time played
class_time_played = {},
--keystone cache
keystone_cache = {},
--all switch settings (panel shown when right click the title bar)
all_switch_config = {
scale = 1,
font_size = 10,
},
--keystone window
keystone_frame = {
scale = 1,
position = {},
},
--aura tracker panel
aura_tracker_frame = {
position = {}, --for libwindow
scaletable = {
scale = 1
},
},
--profile by spec
profile_by_spec = {},
--displays by spec
displays_by_spec = {},
--death log
show_totalhitdamage_on_overkill = false,
--switch tables
switchSaved = {slots = 4, table = {
{["atributo"] = 1, ["sub_atributo"] = 1}, --damage done
{["atributo"] = 2, ["sub_atributo"] = 1}, --healing done
{["atributo"] = 1, ["sub_atributo"] = 6}, --enemies
{["atributo"] = 4, ["sub_atributo"] = 5}, --deaths
}},
report_pos = {1, 1},
--tutorial
tutorial = {
logons = 0,
unlock_button = 0,
version_announce = 0,
main_help_button = 0,
alert_frames = {false, false, false, false, false, false},
bookmark_tutorial = false,
ctrl_click_close_tutorial = false,
},
performance_profiles = {
["RaidFinder"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Raid15"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Raid30"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Mythic"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Battleground15"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Battleground40"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Arena"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
["Dungeon"] = {enabled = false, update_speed = 1, use_row_animations = false, damage = true, heal = true, aura = true, energy = false, miscdata = true},
},
--auras (wa auras created from the aura panel)
details_auras = {},
--ilvl
item_level_pool = {},
--latest report
latest_report_table = {},
--death recap
death_recap = {
enabled = true,
relevance_time = 7,
show_life_percent = false,
show_segments = false,
},
boss_mods_timers = {
encounter_timers_dbm = {},
encounter_timers_bw = {},
},
spell_pool = {},
encounter_spell_pool = {},
npcid_pool = {},
--aura creation frame libwindow
createauraframe = {},
--min health done on the death report
deathlog_healingdone_min = 1,
deathlog_healingdone_min_arena = 400,
--mythic plus config
mythic_plus = {
always_in_combat = false, --
merge_boss_trash = true, --
delete_trash_after_merge = true, --
--merge_boss_with_trash = false, --this won't be used
boss_dedicated_segment = true, --
make_overall_when_done = true, --
make_overall_boss_only = false, --
show_damage_graphic = true,
delay_to_show_graphic = 5,
last_mythicrun_chart = {},
mythicrun_chart_frame = {},
mythicrun_chart_frame_minimized = {},
mythicrun_chart_frame_ready = {},
},
--plugin window positions
plugin_window_pos = {},
--run code
run_code = {
["on_specchanged"] = "\n-- run when the player changes its spec",
["on_zonechanged"] = "\n-- when the player changes zone, this code will run",
["on_init"] = "\n-- code to run when Details! initializes, put here code which only will run once\n-- this also will run then the profile is changed\n\n--size of the death log tooltip in the Deaths display (default 350)\nDetails.death_tooltip_width = 350;\n\n--when in arena or battleground, details! silently switch to activity time (goes back to the old setting on leaving, default true)\nDetails.force_activity_time_pvp = true;\n\n--speed of the bar animations (default 33)\nDetails.animation_speed = 33;\n\n--threshold to trigger slow or fast speed (default 0.45)\nDetails.animation_speed_mintravel = 0.45;\n\n--call to update animations\nDetails:RefreshAnimationFunctions();\n\n--max window size, does require a /reload to work (default 480 x 450)\nDetails.max_window_size.width = 480;\nDetails.max_window_size.height = 450;\n\n--use the arena team color as the class color (default true)\nDetails.color_by_arena_team = true;\n\n--how much time the update warning is shown (default 10)\nDetails.update_warning_timeout = 10;",
["on_leavecombat"] = "\n-- this code runs when the player leave combat",
["on_entercombat"] = "\n-- this code runs when the player enters in combat",
["on_groupchange"] = "\n-- this code runs when the player enter or leave a group",
},
--plater integration
plater = {
realtime_dps_enabled = false,
realtime_dps_size = 12,
realtime_dps_color = {1, 1, 0, 1},
realtime_dps_shadow = true,
realtime_dps_anchor = {side = 7, x = 0, y = 0},
--
realtime_dps_player_enabled = false,
realtime_dps_player_size = 12,
realtime_dps_player_color = {1, 1, 0, 1},
realtime_dps_player_shadow = true,
realtime_dps_player_anchor = {side = 7, x = 0, y = 0},
--
damage_taken_enabled = false,
damage_taken_size = 12,
damage_taken_color = {1, 1, 0, 1},
damage_taken_shadow = true,
damage_taken_anchor = {side = 7, x = 0, y = 0},
},
--dungeon information - can be accessed by plugins and third party mods
dungeon_data = {},
--raid information - can be accessed by plugins and third party mods
raid_data = {},
--store all npcids blacklisted by the user
npcid_ignored = {},
--store all spellids blacklisted by the user
spellid_ignored = {},
--9.0 exp (store data only used for the 9.0 expansion)
exp90temp = {
delete_damage_TCOB = true, --delete damage on the concil of blood encounter
},
}
_detalhes.default_global_data = default_global_data
function _detalhes:GetTutorialCVar(key, default)
--is disabling all popups from the streamer options
if (_detalhes.streamer_config.no_alerts) then
return true
end
local value = _detalhes.tutorial [key]
if (value == nil and default) then
_detalhes.tutorial [key] = default
value = default
end
return value
end
function _detalhes:SetTutorialCVar (key, value)
_detalhes.tutorial [key] = value
end
function _detalhes:SaveProfileSpecial()
--get the current profile
local profile_name = _detalhes:GetCurrentProfileName()
local profile = _detalhes:GetProfile (profile_name, true)
--save default keys
for key, _ in pairs(_detalhes.default_profile) do
local current_value = _detalhes_database [key] or _detalhes_global [key] or _detalhes.default_player_data [key] or _detalhes.default_global_data [key]
if (type(current_value) == "table") then
local ctable = Details.CopyTable(current_value)
profile [key] = ctable
else
profile [key] = current_value
end
end
--save skins
table.wipe(profile.instances)
if (_detalhes.tabela_instancias) then
for index, instance in ipairs(_detalhes.tabela_instancias) do
local exported = instance:ExportSkin()
profile.instances [index] = exported
end
end
--end
return profile
end
--save things for the mythic dungeon run
function _detalhes:SaveState_CurrentMythicDungeonRun (runID, zoneName, zoneID, startAt, segmentID, level, ejID, latestBossAt)
local savedTable = _detalhes.mythic_dungeon_currentsaved
savedTable.started = true
savedTable.run_id = runID
savedTable.dungeon_name = zoneName
savedTable.dungeon_zone_id = zoneID
savedTable.started_at = startAt
savedTable.segment_id = segmentID
savedTable.level = level
savedTable.ej_id = ejID
savedTable.previous_boss_killed_at = latestBossAt
end
function _detalhes:UpdateState_CurrentMythicDungeonRun (stillOngoing, segmentID, latestBossAt)
local savedTable = _detalhes.mythic_dungeon_currentsaved
if (not stillOngoing) then
savedTable.started = false
end
if (segmentID) then
savedTable.segment_id = segmentID
end
if (latestBossAt) then
savedTable.previous_boss_killed_at = latestBossAt
end
end
function _detalhes:RestoreState_CurrentMythicDungeonRun()
--no need to check for mythic+ if the user is playing on classic wow
if (DetailsFramework.IsTimewalkWoW()) then
return
end
local savedTable = _detalhes.mythic_dungeon_currentsaved
local mythicLevel = C_ChallengeMode.GetActiveKeystoneInfo()
local zoneName, _, _, _, _, _, _, currentZoneID = GetInstanceInfo()
local mapID = C_Map.GetBestMapForUnit ("player")
if (not mapID) then
--print("D! no mapID to restored mythic dungeon state.")
return
end
local ejID = 0
if (mapID) then
ejID = DetailsFramework.EncounterJournal.EJ_GetInstanceForMap (mapID) or 0
end
--is there a saved state for the dungeon?
if (savedTable.started) then
--player are within the same zone?
if (zoneName == savedTable.dungeon_name and currentZoneID == savedTable.dungeon_zone_id) then
--is there a mythic run ongoing and the level is the same as the saved state?
if (mythicLevel and mythicLevel == savedTable.level) then
--restore the state
_detalhes.MythicPlus.Started = true
_detalhes.MythicPlus.DungeonName = zoneName
_detalhes.MythicPlus.DungeonID = currentZoneID
_detalhes.MythicPlus.StartedAt = savedTable.started_at
_detalhes.MythicPlus.SegmentID = savedTable.segment_id
_detalhes.MythicPlus.Level = mythicLevel
_detalhes.MythicPlus.ejID = ejID
_detalhes.MythicPlus.PreviousBossKilledAt = savedTable.previous_boss_killed_at
_detalhes.MythicPlus.IsRestoredState = true
DetailsMythicPlusFrame.IsDoingMythicDungeon = true
print("D! (debug) mythic dungeon state restored.")
C_Timer.After(2, function()
_detalhes:SendEvent("COMBAT_MYTHICDUNGEON_START")
end)
return
else
print("D! (debug) mythic level isn't equal.", mythicLevel, savedTable.level)
end
else
print("D! (debug) zone name or zone Id isn't the same:", zoneName, savedTable.dungeon_name, currentZoneID, savedTable.dungeon_zone_id)
end
--mythic run is over
savedTable.started = false
else
--print("D! savedTable.stated isn't true.")
end
end
--------------------------------------------------------------------------------------------------------------------------------------------
--~export ~ import ~profile
local exportProfileBlacklist = {
custom = true,
cached_specs = true,
cached_talents = true,
combat_id = true,
combat_counter = true,
mythic_dungeon_currentsaved = true,
nick_tag_cache = true,
plugin_database = true,
character_data = true,
active_profile = true,
SoloTablesSaved = true,
RaidTablesSaved = true,
savedStyles = true,
benchmark_db = true,
rank_window = true,
last_realversion = true,
last_version = true,
__profiles = true,
latest_news_saw = true,
always_use_profile = true,
always_use_profile_name = true,
always_use_profile_exception = true,
savedStyles = true,
savedTimeCaptures = true,
lastUpdateWarning = true,
spell_school_cache = true,
global_plugin_database = true,
details_auras = true,
item_level_pool = true,
latest_report_table = true,
boss_mods_timers = true,
spell_pool = true,
encounter_spell_pool = true,
npcid_pool = true,
createauraframe = true,
mythic_plus = true,
plugin_window_pos = true,
switchSaved = true,
}
--transform the current profile into a string which can be shared in the internet
function Details:ExportCurrentProfile()
--save the current profile
Details:SaveProfile()
--data saved inside the profile
local profileObject = Details:GetProfile (Details:GetCurrentProfileName())
if (not profileObject) then
Details:Msg("fail to get the current profile.")
return false
end
--data saved individual for each character
local defaultPlayerData = Details.default_player_data
local playerData = {}
--data saved for the account
local defaultGlobalData = Details.default_global_data
local globaData = {}
--fill player and global data tables
for key, _ in pairs(defaultPlayerData) do
if (not exportProfileBlacklist[key]) then
if (type(Details[key]) == "table") then
playerData [key] = DetailsFramework.table.copy({}, Details[key])
else
playerData [key] = Details[key]
end
end
end
for key, _ in pairs(defaultGlobalData) do
if (not exportProfileBlacklist[key]) then
if (type(Details[key]) == "table") then
globaData [key] = DetailsFramework.table.copy({}, Details[key])
else
globaData [key] = Details[key]
end
end
end
local exportedData = {
profile = profileObject,
playerData = playerData,
globaData = globaData,
version = 1,
}
local compressedData = Details:CompressData (exportedData, "print")
return compressedData
end
function Details:ImportProfile (profileString, newProfileName)
if (not newProfileName or type(newProfileName) ~= "string" or string.len(newProfileName) < 2) then
Details:Msg("invalid profile name or profile name is too short.") --localize-me
return
end
profileString = DetailsFramework:Trim (profileString)
local currentDataVersion = 1
local dataTable = Details:DecompressData (profileString, "print")
if (dataTable) then
local profileObject = Details:GetProfile (newProfileName, false)
if (not profileObject) then
--profile doesn't exists, create new
profileObject = Details:CreateProfile (newProfileName)
if (not profileObject) then
Details:Msg("failed to create a new profile.")--localize-me
return
end
end
local profileData, playerData, globalData, version = dataTable.profile, dataTable.playerData, dataTable.globaData, dataTable.version
if (version < currentDataVersion) then
--perform update in the sereived settings
end
--character data defaults
local defaultPlayerData = Details.default_player_data
--global data defaults
local defaultGlobalData = Details.default_global_data
--profile defaults
local defaultProfileData = Details.default_profile
--transfer player and global data tables from the profile to details object
for key, _ in pairs(defaultPlayerData) do
local importedValue = playerData[key]
if (importedValue ~= nil) then
if (type(importedValue) == "table") then
Details [key] = DetailsFramework.table.copy({}, importedValue)
else
Details [key] = importedValue
end
end
end
for key, _ in pairs(defaultGlobalData) do
local importedValue = globalData[key]
if (importedValue ~= nil) then
if (type(importedValue) == "table") then
Details [key] = DetailsFramework.table.copy({}, importedValue)
else
Details [key] = importedValue
end
end
end
--transfer data from the imported profile to the new profile object
for key, _ in pairs(defaultProfileData) do
local importedValue = profileData[key]
if (importedValue ~= nil) then
if (type(importedValue) == "table") then
profileObject [key] = DetailsFramework.table.copy({}, importedValue)
else
profileObject [key] = importedValue
end
end
end
--profile imported, set mythic dungeon to default settings
local mythicPlusSettings = Details.mythic_plus
mythicPlusSettings.always_in_combat = false
mythicPlusSettings.merge_boss_trash = true
mythicPlusSettings.delete_trash_after_merge = true
mythicPlusSettings.boss_dedicated_segment = true
mythicPlusSettings.make_overall_when_done = true
mythicPlusSettings.make_overall_boss_only = false
mythicPlusSettings.show_damage_graphic = true
mythicPlusSettings.delay_to_show_graphic = 5
mythicPlusSettings.last_mythicrun_chart = {}
mythicPlusSettings.mythicrun_chart_frame = {}
mythicPlusSettings.mythicrun_chart_frame_minimized = {}
mythicPlusSettings.mythicrun_chart_frame_ready = {}
--make the max amount of segments be 30
Details.segments_amount = 40
Details.segments_amount_to_save = 40
--transfer instance data to the new created profile
profileObject.instances = DetailsFramework.table.copy({}, profileData.instances)
Details:ApplyProfile (newProfileName)
--reset automation settings (due to user not knowing why some windows are disappearing)
for instanceId, instance in Details:ListInstances() do
DetailsFramework.table.copy(instance.hide_on_context, Details.instance_defaults.hide_on_context)
end
Details:Msg("profile successfully imported.")--localize-me
return true
else
Details:Msg("failed to decompress profile data.")--localize-me
end
end