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-- MonkWindwalker.lua
-- June 2018
local addon, ns = ...
local Hekili = _G[ addon ]
local class = Hekili.Class
local state = Hekili.State
local GetNamePlates = C_NamePlate.GetNamePlates
local LRC = LibStub( "LibRangeCheck-2.0" )
local pow = math.pow
local PTR = ns.PTR
-- Conduits
-- [-] calculated_strikes
-- [-] coordinated_offensive (aura)
-- [-] inner_fury
-- [x] xuens_bond
if UnitClassBase( 'player' ) == 'MONK' then
local spec = Hekili:NewSpecialization( 269 )
spec:RegisterResource( Enum.PowerType.Energy, {
crackling_jade_lightning = {
aura = 'crackling_jade_lightning',
debuff = true,
last = function ()
local app = state.debuff.crackling_jade_lightning.applied
local t = state.query_time
return app + floor( ( t - app ) / state.haste ) * state.haste
end,
stop = function( x )
return x < class.abilities.crackling_jade_lightning.spendPerSec
end,
interval = function () return state.haste end,
value = function () return class.abilities.crackling_jade_lightning.spendPerSec end,
},
energizing_elixir = {
aura = "energizing_elixir",
last = function ()
local app = state.buff.energizing_elixir.applied
local t = state.query_time
return app + floor( ( t - app ) / 1.5 ) * 1.5
end,
interval = 1.5,
value = 15
}
} )
spec:RegisterResource( Enum.PowerType.Chi )
spec:RegisterResource( Enum.PowerType.Mana )
-- Talents
spec:RegisterTalents( {
eye_of_the_tiger = 23106, -- 196607
chi_wave = 19820, -- 115098
chi_burst = 20185, -- 123986
celerity = 19304, -- 115173
chi_torpedo = 19818, -- 115008
tigers_lust = 19302, -- 116841
ascension = 22098, -- 115396
fist_of_the_white_tiger = 19771, -- 261947
energizing_elixir = 22096, -- 115288
tiger_tail_sweep = 19993, -- 264348
good_karma = 23364, -- 280195
ring_of_peace = 19995, -- 116844
inner_strength = 23258, -- 261767
diffuse_magic = 20173, -- 122783
dampen_harm = 20175, -- 122278
hit_combo = 22093, -- 196740
rushing_jade_wind = 23122, -- 116847
dance_of_chiji = 22102, -- 325201
spiritual_focus = 22107, -- 280197
whirling_dragon_punch = 22105, -- 152175
serenity = 21191, -- 152173
} )
-- PvP Talents
spec:RegisterPvpTalents( {
alpha_tiger = 3734, -- 287503
disabling_reach = 3050, -- 201769
grapple_weapon = 3052, -- 233759
perpetual_paralysis = 5448, -- 357495
pressure_points = 3744, -- 345829
reverse_harm = 852, -- 342928
ride_the_wind = 77, -- 201372
tigereye_brew = 675, -- 247483
turbo_fists = 3745, -- 287681
wind_waker = 3737, -- 357633
} )
-- Auras
spec:RegisterAuras( {
bok_proc = {
id = 116768,
type = "Magic",
max_stack = 1,
},
chi_torpedo = {
id = 119085,
duration = 10,
max_stack = 2,
},
crackling_jade_lightning = {
id = 117952,
duration = 4,
max_stack = 1,
},
dance_of_chiji = {
id = 325202,
duration = 15,
max_stack = 1,
},
dampen_harm = {
id = 122278,
duration = 10,
max_stack = 1,
},
diffuse_magic = {
id = 122783,
duration = 6,
max_stack = 1,
},
disable = {
id = 116095,
duration = 15,
max_stack = 1,
},
disable_root = {
id = 116706,
duration = 8,
max_stack = 1,
},
energizing_elixir = {
id = 115288,
duration = 5,
max_stack = 1,
},
exit_strategy = {
id = 289324,
duration = 2,
max_stack = 1
},
eye_of_the_tiger = {
id = 196608,
duration = 8
},
fists_of_fury = {
id = 113656,
duration = function () return 4 * haste end,
max_stack = 1,
},
flying_serpent_kick = {
name = "Flying Serpent Kick",
duration = 2,
generate = function ()
local cast = rawget( class.abilities.flying_serpent_kick, "lastCast" ) or 0
local up = cast + 2 > query_time
local fsk = buff.flying_serpent_kick
fsk.name = "Flying Serpent Kick"
if up then
fsk.count = 1
fsk.expires = cast + 2
fsk.applied = cast
fsk.caster = "player"
return
end
fsk.count = 0
fsk.expires = 0
fsk.applied = 0
fsk.caster = "nobody"
end,
},
hit_combo = {
id = 196741,
duration = 10,
max_stack = 6,
},
inner_strength = {
id = 261769,
duration = 5,
max_stack = 5,
},
leg_sweep = {
id = 119381,
duration = 3,
max_stack = 1,
},
mark_of_the_crane = {
id = 228287,
duration = 15,
max_stack = 1,
},
mortal_wounds = {
id = 115804,
duration = 10,
max_stack = 1,
},
mystic_touch = {
id = 113746,
duration = 3600,
max_stack = 1,
},
paralysis = {
id = 115078,
duration = 60,
max_stack = 1,
},
provoke = {
id = 115546,
duration = 8,
},
ring_of_peace = {
id = 116844,
duration = 5
},
rising_sun_kick = {
id = 107428,
duration = 10,
},
rushing_jade_wind = {
id = 116847,
duration = function () return 6 * haste end,
max_stack = 1,
dot = "buff",
},
serenity = {
id = 152173,
duration = 12,
max_stack = 1,
},
spinning_crane_kick = {
id = 101546,
duration = function () return 1.5 * haste end,
max_stack = 1,
},
storm_earth_and_fire = {
id = 137639,
duration = 15,
max_stack = 1,
},
tigers_lust = {
id = 116841,
duration = 6,
max_stack = 1,
},
touch_of_death = {
id = 115080,
duration = 8
},
touch_of_karma = {
id = 125174,
duration = 10,
},
touch_of_karma_debuff = {
id = 122470,
duration = 10,
},
transcendence = {
id = 101643,
duration = 900,
},
transcendence_transfer = {
id = 119996,
},
whirling_dragon_punch = {
id = 196742,
duration = function () return action.rising_sun_kick.cooldown end,
max_stack = 1,
},
windwalking = {
id = 166646,
duration = 3600,
max_stack = 1,
},
zen_flight = {
id = 125883,
duration = 3600,
max_stack = 1,
},
zen_pilgrimage = {
id = 126892,
},
-- PvP Talents
alpha_tiger = {
id = 287504,
duration = 8,
max_stack = 1,
},
fortifying_brew = {
id = 201318,
duration = 15,
max_stack = 1,
},
grapple_weapon = {
id = 233759,
duration = 6,
max_stack = 1,
},
heavyhanded_strikes = {
id = 201787,
duration = 2,
max_stack = 1,
},
ride_the_wind = {
id = 201447,
duration = 3600,
max_stack = 1,
},
tigereye_brew_stack = {
id = 248646,
duration = 120,
max_stack = 20,
},
tigereye_brew = {
id = 247483,
duration = 20,
max_stack = 1
},
wind_waker = {
id = 290500,
duration = 4,
max_stack = 1,
},
-- Azerite Powers
dance_of_chiji_azerite = {
id = 286587,
duration = 15,
max_stack = 1
},
fury_of_xuen = {
id = 287062,
duration = 20,
max_stack = 67,
},
fury_of_xuen_haste = {
id = 287063,
duration = 8,
max_stack = 1,
},
recently_challenged = {
id = 290512,
duration = 30,
max_stack = 1
},
sunrise_technique = {
id = 273298,
duration = 15,
max_stack = 1
},
-- Legendaries
invokers_delight = {
id = 338321,
duration = 15,
max_stack = 1
},
pressure_point = {
id = 337482,
duration = 5,
max_stack = 1,
generate = function( t, auraType )
local lastCast, castTime = action.fists_of_fury.lastCast, action.fists_of_fury.cast
if query_time - lastCast < castTime + 5 then
t.count = 1
t.expires = lastCast + castTime + 5
t.applied = lastCast + castTime
t.caster = "player"
return
end
t.count = 0
t.expires = 0
t.applied = 0
t.caster = "nobody"
end,
},
-- Jade Ignition
chi_energy = {
id = 337571,
duration = 45,
max_stack = 30
},
the_emperors_capacitor = {
id = 337291,
duration = 3600,
max_stack = 20,
},
} )
-- Tier 28
spec:RegisterSetBonuses( "tier28_2pc", 364418, "tier28_4pc", 363734 )
-- 2-Set - Fists of Primordium - Increases Fists of Fury damage by 40%.
-- 4-Set - Primordial Potential - After 10 offensive abilities, your next 3 offensive abilities deal an additional 22% damage.
spec:RegisterAuras( {
primordial_potential = {
id = 363911,
duration = 10,
max_stack = 10
},
primordial_power = {
id = 363924,
duration = 10,
max_stack = 3
}
} )
spec:RegisterGear( 'tier19', 138325, 138328, 138331, 138334, 138337, 138367 )
spec:RegisterGear( 'tier20', 147154, 147156, 147152, 147151, 147153, 147155 )
spec:RegisterGear( 'tier21', 152145, 152147, 152143, 152142, 152144, 152146 )
spec:RegisterGear( 'class', 139731, 139732, 139733, 139734, 139735, 139736, 139737, 139738 )
spec:RegisterGear( 'cenedril_reflector_of_hatred', 137019 )
spec:RegisterGear( 'cinidaria_the_symbiote', 133976 )
spec:RegisterGear( 'drinking_horn_cover', 137097 )
spec:RegisterGear( 'firestone_walkers', 137027 )
spec:RegisterGear( 'fundamental_observation', 137063 )
spec:RegisterGear( 'gai_plins_soothing_sash', 137079 )
spec:RegisterGear( 'hidden_masters_forbidden_touch', 137057 )
spec:RegisterGear( 'jewel_of_the_lost_abbey', 137044 )
spec:RegisterGear( 'katsuos_eclipse', 137029 )
spec:RegisterGear( 'march_of_the_legion', 137220 )
spec:RegisterGear( 'prydaz_xavarics_magnum_opus', 132444 )
spec:RegisterGear( 'salsalabims_lost_tunic', 137016 )
spec:RegisterGear( 'sephuzs_secret', 132452 )
spec:RegisterGear( 'the_emperors_capacitor', 144239 )
spec:RegisterGear( 'soul_of_the_grandmaster', 151643 )
spec:RegisterGear( 'stormstouts_last_gasp', 151788 )
spec:RegisterGear( 'the_wind_blows', 151811 )
spec:RegisterStateTable( "combos", {
blackout_kick = true,
chi_burst = true,
chi_wave = true,
crackling_jade_lightning = true,
expel_harm = true,
faeline_stomp = true,
fist_of_the_white_tiger = true,
fists_of_fury = true,
flying_serpent_kick = true,
rising_sun_kick = true,
spinning_crane_kick = true,
tiger_palm = true,
touch_of_death = true,
whirling_dragon_punch = true
} )
local prev_combo, actual_combo, virtual_combo
spec:RegisterStateExpr( "last_combo", function () return virtual_combo or actual_combo end )
spec:RegisterStateExpr( "combo_break", function ()
return this_action == virtual_combo and combos[ virtual_combo ]
end )
spec:RegisterStateExpr( "combo_strike", function ()
return not combos[ this_action ] or this_action ~= virtual_combo
end )
local application_events = {
SPELL_AURA_APPLIED = true,
SPELL_AURA_APPLIED_DOSE = true,
SPELL_AURA_REFRESH = true,
}
local removal_events = {
SPELL_AURA_REMOVED = true,
SPELL_AURA_BROKEN = true,
SPELL_AURA_BROKEN_SPELL = true,
}
local death_events = {
UNIT_DIED = true,
UNIT_DESTROYED = true,
UNIT_DISSIPATES = true,
PARTY_KILL = true,
SPELL_INSTAKILL = true,
}
local bonedust_brew_applied = {}
local bonedust_brew_expires = {}
-- If a Tiger Palm missed, pretend we never cast it.
-- Use RegisterEvent since we're looking outside the state table.
spec:RegisterCombatLogEvent( function( _, subtype, _, sourceGUID, sourceName, _, _, destGUID, destName, destFlags, _, spellID, spellName )
if sourceGUID == state.GUID then
local ability = class.abilities[ spellID ] and class.abilities[ spellID ].key
if not ability then return end
if ability == "tiger_palm" and subtype == "SPELL_MISSED" and not state.talent.hit_combo.enabled then
if ns.castsAll[1] == "tiger_palm" then ns.castsAll[1] = "none" end
if ns.castsAll[2] == "tiger_palm" then ns.castsAll[2] = "none" end
if ns.castsOn[1] == "tiger_palm" then ns.castsOn[1] = "none" end
actual_combo = "none"
Hekili:ForceUpdate( "WW_MISSED" )
elseif subtype == "SPELL_CAST_SUCCESS" and state.combos[ ability ] then
prev_combo = actual_combo
actual_combo = ability
elseif subtype == "SPELL_DAMAGE" and spellID == 148187 then
-- track the last tick.
state.buff.rushing_jade_wind.last_tick = GetTime()
-- Track Bonedust Brew applications.
elseif spellID == 325216 then
if application_events[ subtype ] then
bonedust_brew_applied[ destGUID ] = GetTime()
bonedust_brew_expires[ destGUID ] = nil
elseif removal_events[ subtype ] then
bonedust_brew_expires[ destGUID ] = nil
bonedust_brew_expires[ destGUID ] = nil
end
end
elseif death_events[ subtype ] then
bonedust_brew_applied[ destGUID ] = nil
bonedust_brew_expires[ destGUID ] = nil
end
end )
local tier28_offensive_abilities = {
blackout_kick = 1,
breath_of_fire = 1,
chi_burst = 1,
chi_wave = 1,
crackling_jade_lightning = 1,
faeline_stomp = 1,
fist_of_the_white_tiger = 1,
fists_of_fury = 1,
flying_serpent_kick = 1,
keg_smash = 1,
rising_sun_kick = 1,
rushing_jade_wind = 1,
spinning_crane_kick = 1,
tiger_palm = 1,
whirling_dragon_punch = 1,
}
local chiSpent = 0
spec:RegisterHook( "spend", function( amt, resource )
if resource == "chi" and amt > 0 then
if talent.spiritual_focus.enabled then
chiSpent = chiSpent + amt
cooldown.storm_earth_and_fire.expires = max( 0, cooldown.storm_earth_and_fire.expires - floor( chiSpent / 2 ) )
chiSpent = chiSpent % 2
end
if legendary.last_emperors_capacitor.enabled then
addStack( "the_emperors_capacitor", nil, 1 )
end
end
end )
local noop = function () end
local reverse_harm_target
-- New Bonedust Brew Stuff
local checker = LRC:GetHarmMaxChecker( 8 )
local valid_brews = {}
local function ValidateBonedustBrews()
local now = state.now
checker = checker or LRC:GetHarmMaxChecker( 8 )
table.wipe( valid_brews )
for _, plate in ipairs( GetNamePlates() ) do
local unit = plate.namePlateUnitToken
if unit and UnitCanAttack( "player", unit ) and ( UnitIsPVP( "player" ) or not UnitIsPlayer( unit ) ) and checker( unit ) then
local guid = UnitGUID( unit )
valid_brews[ guid ] = 0
if bonedust_brew_applied[ guid ] then
if not bonedust_brew_expires[ guid ] then
-- We haven't scraped the aura for the duration yet.
local found, _, _, _, _, expires = AuraUtil.FindAuraByName( class.auras.bonedust_brew_debuff.name, unit, "HARMFUL|PLAYER" )
if found then
bonedust_brew_expires[ guid ] = expires
valid_brews[ guid ] = expires
end
else
if bonedust_brew_expires[ guid ] > now then
valid_brews[ guid ] = bonedust_brew_expires[ guid ]
end
end
end
end
end
end
local GatherBonedustInfo = setfenv( function()
local targets, bonedusts, aggregate, longest = 0, 0, 0, 0
for _, expires in pairs( valid_brews ) do
targets = targets + 1
local remains = max( 0, expires - query_time )
if remains > 0 then
bonedusts = bonedusts + 1
aggregate = aggregate + remains
longest = max( longest, remains )
end
end
return targets, bonedusts, aggregate, longest
end, state )
local bdbActions = {}
local SetAction = setfenv( function( name, damage, execution_time, net_chi, net_energy, mastery, p, capped )
local a = bdbActions[ name ] or {}
capped = capped or false
a.damage = damage
a.execution_time = execution_time
a.net_chi = net_chi
a.net_energy = ( capped and net_energy ) or ( net_energy + energy.regen * execution_time )
a.idps = damage / execution_time
a.cps = net_chi / execution_time
a.eps = a.net_energy / execution_time
a.rdps = a.idps + 0.5 * mastery * a.cps + 0.02 * mastery * ( 1 + p ) * a.eps
bdbActions[ name ] = a
return a
end, state )
local lastBonedustZoneTime = 0
local lastBonedustZoneValue = 0
-- Returns cap_energy, tp_fill, bok, break_mastery.
local GetBonedustZoneInfo = setfenv( function()
if query_time == lastBonedustZoneTime then
return lastBonedustZoneValue
end
local targets, bonedusts, aggregate = GatherBonedustInfo()
lastBonedustZoneTime = query_time
if targets < 2 or bonedusts < 1 then
-- Orange
lastBonedustZoneValue = 0
return 0
end
if aggregate > 0 then
local length = 60
local blp = 0.2
local bb_rate = 1.5 + blp
-- Bone Marrow Hops
if conduit.bone_marrow_hops.rank > 0 then
length = length - 2.5 - ( 2.5 * bb_rate )
end
-- Brewmaster Keg Smash
if spec.brewmaster then
length = length - ( 60 / length * 8 ) -- 2 Keg Smashes for a hard Cast
length = length - bb_rate * 4 -- 1 Keg Smash per bountiful minimum (safe)
end
-- Decyphered Urh
if buff.decrypted_urh_cypher.up then
length = length - ( buff.decrypted_urh_cypher.remains * 2 )
end
end
-- Math below is credit to Tostad0ra, ported to Lua/WoW by Jeremals (https://wago.io/2rN0fBudK).
-- https://colab.research.google.com/drive/1IlNnwzigBG_xa0VdXhiofvuy-mgJAhGa?usp=sharing
local mastery = 1 + stat.mastery_value
local haste = 1 + stat.haste
-- Locally defined variables that may change.
local eps = 0.2 -- Delay when chaining SCKs
local tiger_palm_AP = 0.41804714952
local sck_AP = 0.8481600000000001
local coordinated_offensive_bonus = 1
if conduit.coordinated_offensive.rank > 0 then
coordinated_offensive_bonus = 1 + 0.085 + ( 0.009 * ( conduit.coordinated_offensive.rank - 1 ) )
end
local calculated_strikes_bonus = 0.16
if conduit.calculated_strikes.rank > 0 then
calculated_strikes_bonus = 0.16 + 0.1 + ( 0.01 * ( conduit.calculated_strikes.rank - 1 ) )
end
local bone_marrow_hops_bonus = 0
if conduit.bone_marrow_hops.rank > 0 then
bone_marrow_hops_bonus = 0.4 + ( 0.04 * ( conduit.bone_marrow_hops.rank - 1 ) )
end
-- sqrt scaling
local N_effective_targets_above = 5 * pow( ( targets / 5 ), 0.5 )
local N_effective_targets_below = targets
local N_effective_targets = min( N_effective_targets_below, N_effective_targets_above )
local mark_stacks = spinning_crane_kick.count
local mark_bonus_per_target = 0.18 + calculated_strikes_bonus
local mark_bonus = mark_bonus_per_target * mark_stacks
local mark_multiplier = 1 + mark_bonus
local p = tiger_palm_AP / ( ( N_effective_targets * sck_AP * mark_multiplier ) - ( 1.1 / 1.676 * 0.81 / 2.5 * 1.5 ) )
local amp = 1 + stat.versatility_atk_mod
if buff.invoke_xuen.up then
amp = amp * 1.1
end
if buff.storm_earth_and_fire.up then
amp = amp * 1.35 * ( 2 * coordinated_offensive_bonus + 1 ) / 3
end
amp = amp * ( 1 + ( 0.5 * 0.4 * ( bonedusts / targets ) * ( 1 + bone_marrow_hops_bonus ) ) )
local TP_SCK = SetAction( "TP_SCK", amp * mastery * ( 1 + p ), 2, 1, -50, mastery, p )
local rSCK_cap = SetAction( "rSCK_cap", amp, 1.5 / haste + eps, -1, 0, mastery, p, true )
local rSCK_unc = SetAction( "rSCK_unc", amp, 1.5 / haste + eps, -1, 0, mastery, p )
if rSCK_unc.rdps > TP_SCK.rdps then
local regen = 2 * energy.regen
local N_oc_expr = ( 1 - 2 * regen ) / ( 1.5 + haste * eps ) / ( regen / haste )
local w_oc_expr = 1 / ( 1 + N_oc_expr )
local rdps_nocap = w_oc_expr * TP_SCK.rdps + ( 1 - w_oc_expr ) * rSCK_unc.rdps
-- Purple
if rSCK_cap.rdps > rdps_nocap then
lastBonedustZoneValue = 4
return 4
end
-- Red
lastBonedustZoneValue = 3
return 3
end
-- Blue
if rSCK_unc.idps < TP_SCK.idps then
lastBonedustZoneValue = 1
return 1
end
-- Green
lastBonedustZoneValue = 2
return 2
end, state )
spec:RegisterHook( "runHandler", function( key, noStart )
if combos[ key ] then
if last_combo == key then removeBuff( "hit_combo" )
else
if talent.hit_combo.enabled then addStack( "hit_combo", 10, 1 ) end
if azerite.fury_of_xuen.enabled then addStack( "fury_of_xuen", nil, 1 ) end
if conduit.xuens_bond.enabled and cooldown.invoke_xuen.remains > 0 then reduceCooldown( "invoke_xuen", 0.1 ) end
end
virtual_combo = key
end
if set_bonus.tier28_4pc > 0 and tier28_offensive_abilities[ key ] then
if buff.primordial_power.up then
removeStack( "primordial_power" )
else
addStack( "primordial_potential", nil, 1 )
if buff.primordial_potential.stack > 9 then
removeBuff( "primordial_potential" )
applyBuff( "primordial_power", nil, 3 )
end
end
end
lastBonedustZoneTime = 0
end )
spec:RegisterStateExpr( "cap_energy", function()
return GetBonedustZoneInfo() == 4
end )
spec:RegisterStateExpr( "tp_fill", function()
return GetBonedustZoneInfo() < 3
end )
spec:RegisterStateExpr( "no_bok", function()
return GetBonedustZoneInfo() > 0
end )
spec:RegisterStateExpr( "break_mastery", function()
return GetBonedustZoneInfo() > 1
end )
spec:RegisterHook( "reset_precast", function ()
chiSpent = 0
if actual_combo == "tiger_palm" and chi.current < 2 and now - action.tiger_palm.lastCast > 0.2 then
actual_combo = "none"
end
if buff.rushing_jade_wind.up then setCooldown( "rushing_jade_wind", 0 ) end
if buff.casting.up and buff.casting.v1 == action.spinning_crane_kick.id then
removeBuff( "casting" )
-- Spinning Crane Kick buff should be up.
end
spinning_crane_kick.count = nil
virtual_combo = actual_combo or "no_action"
reverse_harm_target = nil
if not IsUsableSpell( 322109 ) then setCooldown( "touch_of_death", action.touch_of_death.cooldown ) end
if buff.weapons_of_order_ww.up then
state:QueueAuraExpiration( "weapons_of_order_ww", noop, buff.weapons_of_order_ww.expires )
end
-- BDB Logic.
if covenant.necrolord then
ValidateBonedustBrews()
lastBonedustZoneTime = 0
end
end )
spec:RegisterHook( "advance", function()
lastBonedustZoneTime = 0
end )
spec:RegisterHook( "IsUsable", function( spell )
-- Allow repeats to happen if your chi has decayed to 0.
if talent.hit_combo.enabled and buff.hit_combo.up and ( spell ~= "tiger_palm" or chi.current > 0 ) and last_combo == spell then
return false, "would break hit_combo"
end
end )
spec:RegisterStateTable( "spinning_crane_kick", setmetatable( { onReset = function( self ) self.count = nil end },
{ __index = function( t, k )
if k == 'count' then
t[ k ] = max( GetSpellCount( action.spinning_crane_kick.id ), active_dot.mark_of_the_crane )
return t[ k ]
end
end } ) )
spec:RegisterStateExpr( "alpha_tiger_ready", function ()
if not pvptalent.alpha_tiger.enabled then
return false
elseif debuff.recently_challenged.down then
return true
elseif cycle then return
active_dot.recently_challenged < active_enemies
end
return false
end )
spec:RegisterStateExpr( "alpha_tiger_ready_in", function ()
if not pvptalent.alpha_tiger.enabled then return 3600 end
if active_dot.recently_challenged < active_enemies then return 0 end
return debuff.recently_challenged.remains
end )
spec:RegisterStateFunction( "weapons_of_order", function( c )
if c and c > 0 then
return buff.weapons_of_order_ww.up and ( c - 1 ) or c
end
return c
end )
spec:RegisterPet( "xuen_the_white_tiger", 63508, "invoke_xuen", 24 )
-- Abilities
spec:RegisterAbilities( {
blackout_kick = {
id = 100784,
cast = 0,
cooldown = 0,
gcd = "spell",
spend = function ()
if buff.serenity.up or buff.bok_proc.up then return 0 end
return weapons_of_order( 1 )
end,
spendType = "chi",
startsCombat = true,
texture = 574575,
cycle = 'mark_of_the_crane',
handler = function ()
if buff.bok_proc.up and buff.serenity.down then
removeBuff( "bok_proc" )
if set_bonus.tier21_4pc > 0 then gain( 1, "chi" ) end
end
cooldown.rising_sun_kick.expires = max( 0, cooldown.rising_sun_kick.expires - ( buff.weapons_of_order.up and 2 or 1 ) )
cooldown.fists_of_fury.expires = max( 0, cooldown.fists_of_fury.expires - ( buff.weapons_of_order.up and 2 or 1 ) )
if talent.eye_of_the_tiger.enabled then applyDebuff( "target", "eye_of_the_tiger" ) end
applyDebuff( "target", "mark_of_the_crane", 15 )
end,
},
chi_burst = {
id = 123986,
cast = function () return 1 * haste end,
cooldown = 30,
gcd = "spell",
startsCombat = true,
texture = 135734,
talent = "chi_burst",
handler = function ()
gain( min( 2, active_enemies ), "chi" )
end,
},
chi_torpedo = {
id = 115008,
cast = 0,
charges = function () return legendary.roll_out.enabled and 3 or 2 end,
cooldown = 20,
recharge = 20,
gcd = "spell",
startsCombat = false,
texture = 607849,
talent = "chi_torpedo",
handler = function ()
applyBuff( "chi_torpedo" )
end,
},
chi_wave = {
id = 115098,
cast = 0,
cooldown = 15,
gcd = "spell",
startsCombat = true,
texture = 606541,
talent = "chi_wave",
handler = function ()
end,
},
crackling_jade_lightning = {
id = 117952,
cast = 4,
channeled = true,
breakable = true,
cooldown = 0,
gcd = "spell",
spend = function () return 20 * ( 1 - ( buff.the_emperors_capacitor.stack * 0.05 ) ) end,
spendPerSec = function () return 20 * ( 1 - ( buff.the_emperors_capacitor.stack * 0.05 ) ) end,
spendType = "energy",
startsCombat = true,
texture = 606542,
start = function ()
applyDebuff( "target", "crackling_jade_lightning" )
end,
finish = function ()
removeBuff( "the_emperors_capacitor" )
end
},
dampen_harm = {
id = 122278,
cast = 0,
cooldown = 120,
gcd = "spell",
startsCombat = false,
texture = 620827,
talent = "dampen_harm",
handler = function ()
applyBuff( "dampen_harm" )
end,
},
detox = {
id = 218164,
cast = 0,
charges = 1,
cooldown = 8,
recharge = 8,
gcd = "spell",
spend = 20,
spendType = "energy",
startsCombat = false,
texture = 460692,
usable = function () return debuff.dispellable_poison.up or debuff.dispellable_disease.up end,
handler = function ()
removeDebuff( "player", "dispellable_poison" )
removeDebuff( "player", "dispellable_disease" )
end,nm
},
diffuse_magic = {
id = 122783,
cast = 0,
cooldown = 90,
gcd = "spell",
toggle = "defensives",
startsCombat = true,
texture = 775460,
buff = "dispellable_magic",
handler = function ()
removeBuff( "dispellable_magic" )
end,
},
disable = {
id = 116095,
cast = 0,
cooldown = 0,
gcd = "spell",
spend = 0,
spendType = "energy",
startsCombat = true,
texture = 132316,
handler = function ()
if not debuff.disable.up then applyDebuff( "target", "disable" )
else applyDebuff( "target", "disable_root" ) end
end,
},
energizing_elixir = {
id = 115288,
cast = 0,
cooldown = 60,
gcd = "off",
-- toggle = "cooldowns",
startsCombat = true,
texture = 608938,
talent = "energizing_elixir",
handler = function ()
gain( 2, "chi" )
applyBuff( "energizing_elixir" )
end,
},
expel_harm = {
id = 322101,
cast = 0,
cooldown = 15,
gcd = "spell",
spend = 15,
spendType = "energy",
startsCombat = true,
texture = 627486,
handler = function ()
gain( ( healing_sphere.count * stat.attack_power ) + stat.spell_power * ( 1 + stat.versatility_atk_mod ), "health" )
removeBuff( "gift_of_the_ox" )
healing_sphere.count = 0
gain( pvptalent.reverse_harm.enabled and 2 or 1, "chi" )
end,
},
fist_of_the_white_tiger = {
id = 261947,
cast = 0,
cooldown = 30,
gcd = "spell",
spend = 40,
spendType = "energy",
startsCombat = true,
texture = 2065583,
talent = "fist_of_the_white_tiger",
handler = function ()
gain( 3, "chi" )
end,
},
fists_of_fury = {
id = 113656,
cast = 4,
channeled = true,
cooldown = function ()
local x = 24 * haste
if buff.serenity.up then x = max( 0, x - ( buff.serenity.remains / 2 ) ) end
return x
end,
gcd = "spell",
spend = function ()
if buff.serenity.up then return 0 end
return weapons_of_order( 3 )
end,
spendType = "chi",
startsCombat = true,
texture = 627606,
cycle = "mark_of_the_crane",
aura = "mark_of_the_crane",
tick_time = function () return haste end,
start = function ()
if buff.fury_of_xuen.stack >= 50 then
applyBuff( "fury_of_xuen_haste" )
summonPet( "xuen", 8 )
removeBuff( "fury_of_xuen" )
end
if talent.whirling_dragon_punch.enabled and cooldown.rising_sun_kick.remains > 0 then
applyBuff( "whirling_dragon_punch", min( cooldown.fists_of_fury.remains, cooldown.rising_sun_kick.remains ) )
end
if pvptalent.turbo_fists.enabled then
applyDebuff( "target", "heavyhanded_strikes", action.fists_of_fury.cast_time + 2 )
end
if legendary.pressure_release.enabled then
-- TODO: How much to generate? Do we need to queue it? Special buff generator?
end
end,
tick = function ()
if legendary.jade_ignition.enabled then
addStack( "jade_ignition", nil, active_enemies )
end
end,
finish = function ()
if legendary.xuens_battlegear.enabled then applyBuff( "pressure_point" ) end
end,
},
fortifying_brew = {
id = 243435,
cast = 0,
cooldown = 180,
gcd = "off",
toggle = "defensives",
startsCombat = false,
texture = 1616072,
handler = function ()
applyBuff( "fortifying_brew" )
if conduit.fortifying_ingredients.enabled then applyBuff( "fortifying_ingredients" ) end
end,
},
flying_serpent_kick = {
id = 101545,
cast = 0,
cooldown = function () return level > 53 and 20 or 25 end,
gcd = "spell",
startsCombat = true,
texture = 606545,
handler = function ()
if buff.flying_serpent_kick.up then
removeBuff( "flying_serpent_kick" )
else
applyBuff( "flying_serpent_kick" )
setCooldown( "global_cooldown", 2 )
end
end,
},
grapple_weapon = {
id = 233759,
cast = 0,
cooldown = 45,
gcd = "spell",
pvptalent = "grapple_weapon",
startsCombat = true,
texture = 132343,
handler = function ()
applyDebuff( "target", "grapple_weapon" )
end,
},
invoke_xuen = {
id = 123904,
cast = 0,
cooldown = 120,
gcd = "spell",
toggle = "cooldowns",
startsCombat = true,
texture = 620832,
handler = function ()
summonPet( "xuen_the_white_tiger", 24 )
applyBuff( "invoke_xuen" )
if legendary.invokers_delight.enabled then
if buff.invokers_delight.down then stat.haste = stat.haste + 0.33 end
applyBuff( "invokers_delight" )
end
end,
auras = {
invoke_xuen = {
id = 123904,
duration = 24,
max_stack = 1,
hidden = true,
}
},
copy = "invoke_xuen_the_white_tiger"
},
leg_sweep = {
id = 119381,
cast = 0,
cooldown = 60,
gcd = "spell",
startsCombat = true,
texture = 642414,
handler = function ()
applyDebuff( "target", "leg_sweep" )
active_dot.leg_sweep = active_enemies
if conduit.dizzying_tumble.enabled then applyDebuff( "target", "dizzying_tumble" ) end
end,
},
paralysis = {
id = 115078,
cast = 0,
cooldown = function () return level > 55 and 30 or 45 end,
gcd = "spell",
spend = 0,
spendType = "energy",
startsCombat = false,
texture = 629534,
handler = function ()
applyDebuff( "target", "paralysis", 60 )
end,
},
provoke = {
id = 115546,
cast = 0,
cooldown = 8,
gcd = "spell",
startsCombat = true,
texture = 620830,
handler = function ()
applyDebuff( "target", "provoke", 8 )
end,
},
resuscitate = {
id = 115178,
cast = 10,
cooldown = 0,
gcd = "spell",
spend = 0.01,
spendType = "mana",
startsCombat = true,
texture = 132132,
handler = function ()
end,
},
reverse_harm = {
id = 287771,
cast = 0,
cooldown = 10,
gcd = "spell",
spend = 40,
spendType = "energy",
pvptalent = function ()
if essence.conflict_and_strife.major then return end
return "reverse_harm"
end,
startsCombat = true,
texture = 627486,
indicator = function ()
local caption = class.abilities.reverse_harm.caption
if caption and caption ~= UnitName( "player" ) then return "cycle" end
end,
caption = function ()
if not group or not settings.optimize_reverse_harm then return end
if reverse_harm_target then return reverse_harm_target end
local targetName, dmg = UnitName( "player "), -1
if raid then
for i = 1, 5 do
local unit = "raid" .. i
if UnitExists( unit ) and UnitIsFriend( "player", unit ) then
local h, m = UnitHealth( unit ), UnitHealthMax( unit )
local deficit = min( m - h, m * 0.08 )
if deficit > dmg then
targetName = i < 5 and UnitName( "target" ) or nil
dmg = deficit
end
end
end
elseif group then
for i = 1, 5 do
local unit = i < 5 and ( "party" .. i ) or "player"
if UnitExists( unit ) and UnitIsFriend( "player", unit ) then
local h, m = UnitHealth( unit ), UnitHealthMax( unit )
local deficit = min( m - h, m * 0.08 )
if deficit > dmg then
targetName = not UnitIsUnit( "player", unit ) and UnitName( unit ) or nil
dmg = deficit
end
end
end
end
-- Consider using LibGetFrame to highlight a raid frame.
reverse_harm_target = targetName
return reverse_harm_target
end,
usable = function ()
if not group and health.deficit / health.max < 0.02 then return false, "solo and health deficit is too low" end
return true
end,
handler = function ()
health.actual = min( health.max, health.current + 0.08 * health.max )
gain( 1, "chi" )
end,
},
ring_of_peace = {
id = 116844,
cast = 0,
cooldown = 45,
gcd = "spell",
startsCombat = true,
texture = 839107,
talent = "ring_of_peace",
handler = function ()
end,
},
rising_sun_kick = {
id = 107428,
cast = 0,
cooldown = function ()
local x = 10 * haste
if buff.serenity.up then x = max( 0, x - ( buff.serenity.remains / 2 ) ) end
return x
end,
gcd = "spell",
spend = function ()
if buff.serenity.up then return 0 end
return weapons_of_order( 2 )
end,
spendType = "chi",
startsCombat = true,
texture = 642415,
cycle = "mark_of_the_crane",
handler = function ()
applyDebuff( 'target', 'mark_of_the_crane' )
if talent.whirling_dragon_punch.enabled and cooldown.fists_of_fury.remains > 0 then
applyBuff( "whirling_dragon_punch", min( cooldown.fists_of_fury.remains, cooldown.rising_sun_kick.remains ) )
end
if azerite.sunrise_technique.enabled then applyDebuff( "target", "sunrise_technique" ) end
if buff.weapons_of_order.up then
applyBuff( "weapons_of_order_ww" )
state:QueueAuraExpiration( "weapons_of_order_ww", noop, buff.weapons_of_order_ww.expires )
end
end,
},
roll = {
id = 109132,
cast = 0,
charges = function ()
local n = 1 + ( talent.celerity.enabled and 1 or 0 ) + ( legendary.roll_out.enabled and 1 or 0 )
if n > 1 then return n end
return nil
end,
cooldown = function () return talent.celerity.enabled and 15 or 20 end,
recharge = function () return talent.celerity.enabled and 15 or 20 end,
gcd = "spell",
startsCombat = true,
texture = 574574,
notalent = "chi_torpedo",
handler = function ()
if azerite.exit_strategy.enabled then applyBuff( "exit_strategy" ) end
end,
},
rushing_jade_wind = {
id = 116847,
cast = 0,
cooldown = function ()
local x = 6 * haste
if buff.serenity.up then x = max( 0, x - ( buff.serenity.remains / 2 ) ) end
return x
end,
hasteCD = true,
gcd = "spell",
spend = function() return weapons_of_order( 1 ) end,
spendType = "chi",
talent = "rushing_jade_wind",
startsCombat = false,
texture = 606549,
handler = function ()
applyBuff( "rushing_jade_wind" )
end,
},
serenity = {
id = 152173,
cast = 0,
cooldown = function () return ( essence.vision_of_perfection.enabled and 0.87 or 1 ) * 90 end,
gcd = "off",
toggle = "cooldowns",
startsCombat = true,
texture = 988197,
talent = "serenity",
handler = function ()
applyBuff( "serenity" )
setCooldown( "fist_of_the_white_tiger", cooldown.fist_of_the_white_tiger.remains - ( cooldown.fist_of_the_white_tiger.remains / 2 ) )
setCooldown( "fists_of_fury", cooldown.fists_of_fury.remains - ( cooldown.fists_of_fury.remains / 2 ) )
setCooldown( "rising_sun_kick", cooldown.rising_sun_kick.remains - ( cooldown.rising_sun_kick.remains / 2 ) )
setCooldown( "rushing_jade_wind", cooldown.rushing_jade_wind.remains - ( cooldown.rushing_jade_wind.remains / 2 ) )
if conduit.coordinated_offensive.enabled then applyBuff( "coordinated_offensive" ) end
end,
},
spear_hand_strike = {
id = 116705,
cast = 0,
cooldown = 15,
gcd = "off",
startsCombat = true,
texture = 608940,
toggle = "interrupts",
debuff = "casting",
readyTime = state.timeToInterrupt,
handler = function ()
interrupt()
end,
},
spinning_crane_kick = {
id = 101546,
cast = 0,
cooldown = 0,
gcd = "spell",
spend = function () return ( buff.dance_of_chiji_azerite.up or buff.dance_of_chiji.up ) and 0 or weapons_of_order( 2 ) end,
spendType = "chi",
startsCombat = true,
texture = 606543,
usable = function ()
if settings.check_sck_range and target.outside8 then return false, "target is outside of melee range" end
return true
end,
handler = function ()
removeBuff( "dance_of_chiji" )
removeBuff( "dance_of_chiji_azerite" )
removeBuff( "chi_energy" )
applyBuff( "spinning_crane_kick" )
if debuff.bonedust_brew.up or active_dot.bonedust_brew > 0 and active_enemies > 1 then
gain( 1, "chi" )
end
end,
},
storm_earth_and_fire = {
id = 137639,
cast = 0,
charges = 2,
cooldown = function () return ( essence.vision_of_perfection.enabled and 0.85 or 1 ) * 90 end,
recharge = function () return ( essence.vision_of_perfection.enabled and 0.85 or 1 ) * 90 end,
icd = 1, -- guessing.
gcd = "off",
toggle = function ()
if settings.sef_one_charge then
if cooldown.storm_earth_and_fire.true_time_to_max_charges > gcd.max then return "cooldowns" end
return
end
return "cooldowns"
end,
startsCombat = false,
texture = 136038,
notalent = "serenity",
nobuff = "storm_earth_and_fire",
handler = function ()
applyBuff( "storm_earth_and_fire" )
end,
bind = "storm_earth_and_fire_fixate",
auras = {
-- Conduit
coordinated_offensive = {
id = 336602,
duration = 15,
max_stack = 1
}
}
},
storm_earth_and_fire_fixate = {
id = 221771,
known = 137639,
cast = 0,
cooldown = 0,
icd = 1,
gcd = "spell",
startsCombat = true,
texture = 236188,
notalent = "serenity",
buff = "storm_earth_and_fire",
usable = function ()
if buff.storm_earth_and_fire.down then return false, "spirits are not active" end
return action.storm_earth_and_fire_fixate.lastCast < action.storm_earth_and_fire.lastCast, "spirits are already fixated"
end,
bind = "storm_earth_and_fire",
},
tiger_palm = {
id = 100780,
cast = 0,
cooldown = 0,
gcd = "spell",
spend = 50,
spendType = "energy",
startsCombat = true,
texture = 606551,
cycle = function ()
if legendary.keefers_skyreach.enabled and debuff.skyreach_exhaustion.up and active_dot.skyreach_exhaustion < cycle_enemies then return "skyreach_exhaustion" end
return "mark_of_the_crane"
end,
buff = function () return prev_gcd[1].tiger_palm and buff.hit_combo.up and "hit_combo" or nil end,
handler = function ()
if talent.eye_of_the_tiger.enabled then
applyDebuff( "target", "eye_of_the_tiger" )
applyBuff( "eye_of_the_tiger" )
end
if pvptalent.alpha_tiger.enabled and debuff.recently_challenged.down then
if buff.alpha_tiger.down then
stat.haste = stat.haste + 0.10
applyBuff( "alpha_tiger" )
applyDebuff( "target", "recently_challenged" )
end
end
if legendary.keefers_skyreach.enabled and debuff.skyreach_exhaustion.down then
setDistance( 5 )
applyDebuff( "target", "keefers_skyreach" )
applyDebuff( "target", "skyreach_exhaustion" )
end
gain( 2, "chi" )
applyDebuff( "target", "mark_of_the_crane" )
end,
auras = {
-- Legendary
keefers_skyreach = {
id = 344021,
duration = 6,
max_stack = 1,
},
skyreach_exhaustion = {
id = 337341,
duration = 30,
max_stack = 1,
copy = "recently_rushing_tiger_palm"
},
}
},
tigereye_brew = {
id = 247483,
cast = 0,
cooldown = 1,
gcd = "spell",
startsCombat = false,
texture = 613399,
buff = "tigereye_brew_stack",
pvptalent = "tigereye_brew",
handler = function ()
applyBuff( "tigereye_brew", 2 * min( 10, buff.tigereye_brew_stack.stack ) )
removeStack( "tigereye_brew_stack", min( 10, buff.tigereye_brew_stack.stack ) )
end,
},
tigers_lust = {
id = 116841,
cast = 0,
cooldown = 30,
gcd = "spell",
startsCombat = false,
texture = 651727,
talent = "tigers_lust",
handler = function ()
applyBuff( "tigers_lust" )
end,
},
touch_of_death = {
id = 322109,
cast = 0,
cooldown = function () return legendary.fatal_touch.enabled and 60 or 180 end,
gcd = "spell",
toggle = "cooldowns",
startsCombat = true,
texture = 606552,
cycle = "touch_of_death",
-- Non-players can be executed as soon as their current health is below player's max health.
-- All targets can be executed under 15%, however only at 35% damage.
usable = function ()
return target.health.pct < 15 or (target.class == "npc" and target.health_current < health.max), "requires low health target"
end,
handler = function ()
applyDebuff( "target", "touch_of_death" )
if level > 51 then applyBuff( "touch_of_death_buff" ) end
end,
auras = {
touch_of_death_buff = {
id = 344361,
duration = 8,
max_stack = 1
}
}
},
touch_of_karma = {
id = 122470,
cast = 0,
cooldown = 90,
gcd = "off",
startsCombat = true,
texture = 651728,
usable = function ()
return incoming_damage_3s >= health.max * ( settings.tok_damage or 20 ) / 100, "incoming damage not sufficient (" .. ( settings.tok_damage or 20 ) .. "% / 3 sec) to use"
end,
handler = function ()
applyBuff( "touch_of_karma" )
applyDebuff( "target", "touch_of_karma_debuff" )
end,
},
transcendence = {
id = 101643,
cast = 0,
cooldown = 10,
gcd = "spell",
startsCombat = false,
texture = 627608,
handler = function ()
end,
},
transcendence_transfer = {
id = 119996,
cast = 0,
cooldown = function () return buff.escape_from_reality.up and 0 or 45 end,
gcd = "spell",
startsCombat = false,
texture = 237585,
handler = function ()
if buff.escape_from_reality.up then removeBuff( "escape_from_reality" )
elseif legendary.escape_from_reality.enabled then
applyBuff( "escape_from_reality" )
end
end,
auras = {
escape_from_reality = {
id = 343249,
duration = 10,
max_stack = 1
}
}
},
vivify = {
id = 116670,
cast = 1.5,
cooldown = 0,
gcd = "spell",
spend = 30,
spendType = "energy",
startsCombat = false,
texture = 1360980,
handler = function ()
end,
},
whirling_dragon_punch = {
id = 152175,
cast = 0,
cooldown = 24,
gcd = "spell",
startsCombat = true,
texture = 988194,
talent = "whirling_dragon_punch",
buff = "whirling_dragon_punch",
usable = function ()
if settings.check_wdp_range and target.outside8 then return false, "target is outside of melee range" end
return true
end,
handler = function ()
end,
},
} )
spec:RegisterOptions( {
enabled = true,
aoe = 2,
cycle = true,
nameplates = true,
nameplateRange = 8,
damage = true,
damageExpiration = 8,
potion = "potion_of_spectral_agility",
package = "Windwalker",
strict = false
} )
spec:RegisterSetting( "allow_fsk", false, {
name = "Use |T606545:0|t Flying Serpent Kick",
desc = "If unchecked, |T606545:0|t Flying Serpent Kick will not be recommended (this is the same as disabling the ability via Windwalker > Abilities > Flying Serpent Kick > Disable).",
type = "toggle",
width = "full",
get = function () return not Hekili.DB.profile.specs[ 269 ].abilities.flying_serpent_kick.disabled end,
set = function ( _, val )
Hekili.DB.profile.specs[ 269 ].abilities.flying_serpent_kick.disabled = not val
end,
} )
spec:RegisterSetting( "optimize_reverse_harm", false, {
name = "Optimize |T627486:0|t Reverse Harm",
desc = "If checked, |T627486:0|t Reverse Harm's caption will show the recommended target's name.",
type = "toggle",
width = "full",
} )
spec:RegisterSetting( "sef_one_charge", false, {
name = "Reserve One |T136038:0|t Storm, Earth, and Fire Charge as CD",
desc = "If checked, |T136038:0|t when Storm, Earth, and Fire's toggle is set to Default, only one charge will be reserved for use with the Cooldowns toggle.",
type = "toggle",
width = "full",
} )
spec:RegisterSetting( "tok_damage", 1, {
name = "Required Damage for |T651728:0|t Touch of Karma",
desc = "If set above zero, |T651728:0|t Touch of Karma will only be recommended while you have taken this percentage of your maximum health in damage in the past 3 seconds.",
type = "range",
min = 0,
max = 99,
step = 0.1,
width = "full",
} )
spec:RegisterSetting( "check_wdp_range", false, {
name = "Check |T988194:0|t Whirling Dragon Punch Range",
desc = "If checked, when your target is outside of |T988194:0|t Whirling Dragon Punch's range, it will not be recommended.",
type = "toggle",
width = "full"
} )
spec:RegisterSetting( "check_sck_range", false, {
name = "Check |T606543:0|t Spinning Crane Kick Range",
desc = "If checked, when your target is outside of |T606543:0|t Spinning Crane Kick's range, it will not be recommended.",
type = "toggle",
width = "full"
} )
spec:RegisterSetting( "use_diffuse", false, {
name = "Use |T775460:0|t Diffuse Magic to Self-Dispel",
desc = function()
local t = class.abilities.diffuse_magic.toggle
if t then
local active = Hekili.DB.profile.toggles[ t ].value
return "If checked, when you have a dispellable magic debuff, |T775460:0|t Diffuse Magic can be recommended in the default Windwalker priority.\n\n" ..
"Requires " .. ( active and "|cFF00FF00" or "|cFFFF0000" ) .. t:gsub("^%l", string.upper) .. "|r Toggle"
end
return "If checked, when you have a dispellable magic debuff, |T775460:0|t Diffuse Magic can be recommended in the default Windwalker priority."
end,
type = "toggle",
width = "full"
} )
spec:RegisterPack( "Windwalker", 20220821, 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end