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1120 lines
40 KiB
1120 lines
40 KiB
-- WarriorProtection.lua
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-- June 2018
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local addon, ns = ...
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local Hekili = _G[ addon ]
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local class = Hekili.Class
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local state = Hekili.State
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local FindUnitBuffByID = ns.FindUnitBuffByID
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-- Conduits
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-- [x] unnerving_focus
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-- [x] show_of_force
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-- Prot Endurance
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-- [-] brutal_vitality
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if UnitClassBase( 'player' ) == 'WARRIOR' then
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local spec = Hekili:NewSpecialization( 73 )
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spec:RegisterResource( Enum.PowerType.Rage, {
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mainhand_fury = {
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swing = "mainhand",
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last = function ()
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local swing = state.swings.mainhand
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local t = state.query_time
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return swing + floor( ( t - swing ) / state.swings.mainhand_speed ) * state.swings.mainhand_speed
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end,
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interval = "mainhand_speed",
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stop = function () return state.time == 0 or state.swings.mainhand == 0 end,
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value = function ()
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return ( state.talent.war_machine.enabled and 1.5 or 1 ) * 2
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end
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},
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conquerors_banner = {
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aura = "conquerors_banner",
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last = function ()
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local app = state.buff.conquerors_banner.applied
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local t = state.query_time
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return app + floor( t - app )
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end,
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interval = 1,
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value = 4,
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},
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} )
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-- Talents
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spec:RegisterTalents( {
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war_machine = 15760, -- 316733
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punish = 15759, -- 275334
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devastator = 15774, -- 236279
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double_time = 19676, -- 103827
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rumbling_earth = 22629, -- 275339
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storm_bolt = 22409, -- 107570
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best_served_cold = 22378, -- 202560
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booming_voice = 22626, -- 202743
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dragon_roar = 23260, -- 118000
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crackling_thunder = 23096, -- 203201
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bounding_stride = 22627, -- 202163
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menace = 22488, -- 275338
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never_surrender = 22384, -- 202561
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indomitable = 22631, -- 202095
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impending_victory = 22800, -- 202168
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into_the_fray = 22395, -- 202603
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unstoppable_force = 22544, -- 275336
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ravager = 22401, -- 228920
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anger_management = 23455, -- 152278
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heavy_repercussions = 22406, -- 203177
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bolster = 23099, -- 280001
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} )
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-- PvP Talents
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spec:RegisterPvpTalents( {
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bodyguard = 168, -- 213871
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demolition = 5374, -- 329033
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disarm = 24, -- 236077
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dragon_charge = 831, -- 206572
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morale_killer = 171, -- 199023
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oppressor = 845, -- 205800
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rebound = 833, -- 213915
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shield_bash = 173, -- 198912
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sword_and_board = 167, -- 199127
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thunderstruck = 175, -- 199045
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warbringer = 5432, -- 356353
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warpath = 178, -- 199086
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} )
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-- Auras
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spec:RegisterAuras( {
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avatar = {
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id = 107574,
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duration = 20,
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max_stack = 1,
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},
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battle_shout = {
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id = 6673,
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duration = 3600,
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max_stack = 1,
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shared = "player", -- check for anyone's buff on the player.
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},
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berserker_rage = {
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id = 18499,
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duration = 6,
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type = "",
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max_stack = 1,
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},
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bounding_stride = {
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id = 202164,
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duration = 3,
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max_stack = 1,
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},
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charge = {
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id = 105771,
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duration = 1,
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max_stack = 1,
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},
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challenging_shout = {
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id = 1161,
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duration = 6,
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max_stack = 1,
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},
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deep_wounds = {
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id = 115767,
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duration = 19.5,
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max_stack = 1,
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},
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demoralizing_shout = {
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id = 1160,
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duration = 8,
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max_stack = 1,
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},
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devastator = {
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id = 236279,
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},
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dragon_roar = {
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id = 118000,
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duration = 6,
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max_stack = 1,
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},
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hamstring = {
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id = 1715,
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duration = 15,
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max_stack = 1,
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},
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ignore_pain = {
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id = 190456,
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duration = 12,
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max_stack = 1,
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},
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intimidating_shout = {
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id = 5246,
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duration = 8,
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max_stack = 1,
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},
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into_the_fray = {
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id = 202602,
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duration = 3600,
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max_stack = 3,
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},
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last_stand = {
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id = 12975,
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duration = 15,
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max_stack = 1,
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},
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punish = {
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id = 275335,
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duration = 9,
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max_stack = 3,
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},
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rallying_cry = {
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id = 97463,
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duration = function () return 10 * ( 1 + conduit.inspiring_presence.mod * 0.01 ) end,
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max_stack = 1,
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},
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ravager = {
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id = 228920,
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duration = 12,
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max_stack = 1,
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},
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revenge = {
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id = 5302,
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duration = 6,
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max_stack = 1,
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},
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shield_block = {
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id = 132404,
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duration = 6,
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max_stack = 1,
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},
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shield_wall = {
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id = 871,
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duration = 8,
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max_stack = 1,
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},
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shockwave = {
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id = 132168,
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duration = 2,
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max_stack = 1,
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},
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spell_reflection = {
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id = 23920,
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duration = function () return legendary.misshapen_mirror.enabled and 8 or 5 end,
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max_stack = 1,
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},
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storm_bolt = {
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id = 132169,
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duration = 4,
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max_stack = 1,
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},
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taunt = {
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id = 355,
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duration = 3,
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max_stack = 1,
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},
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thunder_clap = {
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id = 6343,
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duration = 10,
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max_stack = 1,
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},
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vanguard = {
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id = 71,
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},
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-- Azerite Powers
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bastion_of_might = {
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id = 287379,
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duration = 20,
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max_stack = 1,
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},
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intimidating_presence = {
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id = 288644,
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duration = 12,
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max_stack = 1,
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},
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} )
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local gloryRage = 0
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spec:RegisterStateExpr( "glory_rage", function ()
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return gloryRage
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end )
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local rageSpent = 0
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spec:RegisterStateExpr( "rage_spent", function ()
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return rageSpent
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end )
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local outburstRage = 0
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spec:RegisterStateExpr( "outburst_rage", function ()
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return outburstRage
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end )
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local RAGE = Enum.PowerType.Rage
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local lastRage = -1
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spec:RegisterUnitEvent( "UNIT_POWER_FREQUENT", "player", nil, function( event, unit, powerType )
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if powerType == "RAGE" then
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local current = UnitPower( "player", RAGE )
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if current < lastRage then
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if state.legendary.glory.enabled and FindUnitBuffByID( "player", 324143 ) then
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gloryRage = ( gloryRage + lastRage - current ) % 20 -- Glory.
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end
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if state.talent.anger_management.enabled then
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rageSpent = ( rageSpent + lastRage - current ) % 10 -- Anger Management
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end
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if state.set_bonus.tier28_2pc > 0 then
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outburstRage = ( outburstRage + lastRage - current ) % 30 -- Outburst.
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end
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end
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lastRage = current
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end
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end )
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-- model rage expenditure reducing CDs...
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spec:RegisterHook( "spend", function( amt, resource )
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if resource == "rage" and amt > 0 then
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if talent.anger_management.enabled then
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rage_spent = rage_spent + amt
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local secs = floor( rage_spent / 10 )
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rage_spent = rage_spent % 10
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cooldown.avatar.expires = cooldown.avatar.expires - secs
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reduceCooldown( "shield_wall", secs )
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-- cooldown.last_stand.expires = cooldown.last_stand.expires - secs
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-- cooldown.demoralizing_shout.expires = cooldown.demoralizing_shout.expires - secs
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end
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if legendary.glory.enabled and buff.conquerors_banner.up then
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glory_rage = glory_rage + amt
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local reduction = floor( glory_rage / 10 ) * 0.5
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glory_rage = glory_rage % 10
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buff.conquerors_banner.expires = buff.conquerors_banner.expires + reduction
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end
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if set_bonus.tier28_2pc > 0 then
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outburst_rage = outburst_rage + amt
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local stacks = floor( outburst_rage / 30 )
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outburst_rage = outburst_rage % 30
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if stacks > 0 then
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addStack( "seeing_red", nil, stacks )
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end
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end
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end
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end )
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-- Tier 28
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spec:RegisterSetBonuses( "tier28_2pc", 364002, "tier28_4pc", 364639 )
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-- 2-Set - Outburst - Consuming 30 rage grants a stack of Seeing Red, which transforms at 8 stacks into Outburst, causing your next Shield Slam or Thunder Clap to be 200% more effective and grant Ignore Pain.
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-- 4-Set - Outburst - Avatar increases your damage dealt by an additional 10% and decreases damage taken by 10%.
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spec:RegisterAuras( {
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seeing_red = {
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id = 364006,
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duration = 30,
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max_stack = 8,
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},
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outburst = {
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id = 364010,
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duration = 30,
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max_stack = 1
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},
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outburst_buff = {
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id = 364641,
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duration = function () return class.auras.avatar.duration end,
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max_stack = 1,
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}
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})
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spec:RegisterGear( 'tier20', 147187, 147188, 147189, 147190, 147191, 147192 )
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spec:RegisterGear( 'tier21', 152178, 152179, 152180, 152181, 152182, 152183 )
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spec:RegisterGear( "ararats_bloodmirror", 151822 )
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spec:RegisterGear( "archavons_heavy_hand", 137060 )
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spec:RegisterGear( "ayalas_stone_heart", 137052 )
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spec:RegisterAura( "stone_heart", { id = 225947,
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duration = 10
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} )
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spec:RegisterGear( "ceannar_charger", 137088 )
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spec:RegisterGear( "destiny_driver", 137018 )
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spec:RegisterGear( "kakushans_stormscale_gauntlets", 137108 )
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spec:RegisterGear( "kazzalax_fujiedas_fury", 137053 )
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spec:RegisterAura( "fujiedas_fury", {
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id = 207776,
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duration = 10,
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max_stack = 4
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} )
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spec:RegisterGear( "mannoroths_bloodletting_manacles", 137107 )
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spec:RegisterGear( "najentuss_vertebrae", 137087 )
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spec:RegisterGear( "soul_of_the_battlelord", 151650 )
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spec:RegisterGear( "the_great_storms_eye", 151823 )
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spec:RegisterAura( "tornados_eye", {
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id = 248142,
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duration = 6,
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max_stack = 6
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} )
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spec:RegisterGear( "the_walls_fell", 137054 )
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spec:RegisterGear( "thundergods_vigor", 137089 )
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spec:RegisterGear( "timeless_stratagem", 143728 )
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spec:RegisterGear( "valarjar_berserkers", 151824 )
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spec:RegisterGear( "weight_of_the_earth", 137077 ) -- NYI.
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-- Abilities
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spec:RegisterAbilities( {
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avatar = {
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id = 107574,
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cast = 0,
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cooldown = function () return ( essence.vision_of_perfection.enabled and 0.87 or 1 ) * 90 end,
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gcd = "off",
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spend = function () return ( level > 51 and -40 or -30 ) * ( 1 + conduit.unnerving_focus.mod * 0.01 ) end,
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spendType = "rage",
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toggle = "cooldowns",
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startsCombat = false,
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texture = 613534,
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handler = function ()
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applyBuff( "avatar" )
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if azerite.bastion_of_might.enabled then
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applyBuff( "bastion_of_might" )
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applyBuff( "ignore_pain" )
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end
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if set_bonus.tier28_4pc > 0 then
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applyBuff( "outburst" )
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applyBuff( "outburst_buff" )
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end
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end,
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},
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battle_shout = {
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id = 6673,
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cast = 0,
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cooldown = 15,
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gcd = "spell",
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essential = true,
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startsCombat = false,
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texture = 132333,
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nobuff = "battle_shout",
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handler = function ()
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applyBuff( "battle_shout" )
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end,
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},
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berserker_rage = {
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id = 18499,
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cast = 0,
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cooldown = 60,
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gcd = "off",
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defensive = true,
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startsCombat = false,
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texture = 136009,
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handler = function ()
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applyBuff( "berserker_rage" )
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end,
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},
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challenging_shout = {
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id = 1161,
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cast = 0,
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cooldown = 240,
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gcd = "off",
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toggle = "cooldowns",
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startsCombat = true,
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texture = 132091,
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handler = function ()
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applyDebuff( "target", "challenging_shout" )
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active_dot.challenging_shout = active_enemies
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end,
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},
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charge = {
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id = 100,
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cast = 0,
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cooldown = 20,
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gcd = "off",
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spend = function () return -20 * ( 1 + conduit.unnerving_focus.mod * 0.01 ) end,
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spendType = "rage",
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startsCombat = true,
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texture = 132337,
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usable = function () return target.minR > 7, "requires 8 yard range or more" end,
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handler = function ()
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applyDebuff( "target", "charge" )
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if legendary.reprisal.enabled then
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applyBuff( "shield_block", 4 )
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applyBuff( "revenge" )
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gain( 20, "rage" )
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end
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end,
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},
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demoralizing_shout = {
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id = 1160,
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cast = 0,
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cooldown = 45,
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gcd = "spell",
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spend = function () return ( talent.booming_voice.enabled and -40 or 0 ) * ( 1 + conduit.unnerving_focus.mod * 0.01 ) end,
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spendType = "rage",
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startsCombat = true,
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texture = 132366,
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-- toggle = "defensives", -- should probably be a defensive...
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handler = function ()
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applyDebuff( "target", "demoralizing_shout" )
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active_dot.demoralizing_shout = max( active_dot.demoralizing_shout, active_enemies )
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end,
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},
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devastate = {
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id = 20243,
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cast = 0,
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cooldown = 0,
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gcd = "spell",
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startsCombat = true,
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texture = 135291,
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notalent = "devastator",
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handler = function ()
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applyDebuff( "target", "deep_wounds" )
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end,
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},
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dragon_roar = {
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id = 118000,
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cast = 0,
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cooldown = 35,
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gcd = "spell",
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spend = function () return -20 * ( 1 + conduit.unnerving_focus.mod * 0.01 ) end,
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spendType = "rage",
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startsCombat = true,
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texture = 642418,
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talent = "dragon_roar",
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range = 12,
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handler = function ()
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applyDebuff( "target", "dragon_roar" )
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active_dot.dragon_roar = max( active_dot.dragon_roar, active_enemies )
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end,
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},
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execute = {
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id = 163201,
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noOverride = 317485,
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cast = 0,
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cooldown = 6,
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gcd = "spell",
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spend = 20,
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spendType = "rage",
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startsCombat = true,
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texture = 135358,
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usable = function () return target.health_pct < 20, "requires target below 20% HP" end,
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|
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handler = function ()
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|
if rage.current > 0 then
|
|
local amt = min( 20, rage.current )
|
|
spend( amt, "rage" )
|
|
|
|
amt = ( amt + 20 ) * 0.2
|
|
gain( amt, "rage" )
|
|
|
|
return
|
|
end
|
|
|
|
gain( 4, "rage" )
|
|
end,
|
|
},
|
|
|
|
|
|
heroic_leap = {
|
|
id = 6544,
|
|
cast = 0,
|
|
cooldown = function () return talent.bounding_stride.enabled and 30 or 45 end,
|
|
charges = function () return legendary.leaper.enabled and 3 or nil end,
|
|
recharge = function () return legendary.leaper.enabled and ( talent.bounding_stride.enabled and 30 or 45 ) or nil end,
|
|
gcd = "off",
|
|
|
|
startsCombat = true,
|
|
texture = 236171,
|
|
|
|
handler = function ()
|
|
setDistance( 5 )
|
|
setCooldown( "taunt", 0 )
|
|
|
|
if talent.bounding_stride.enabled then applyBuff( "bounding_stride" ) end
|
|
end,
|
|
},
|
|
|
|
|
|
heroic_throw = {
|
|
id = 57755,
|
|
cast = 0,
|
|
cooldown = 0,
|
|
gcd = "spell",
|
|
|
|
startsCombat = true,
|
|
texture = 132453,
|
|
|
|
handler = function ()
|
|
end,
|
|
},
|
|
|
|
|
|
ignore_pain = {
|
|
id = 190456,
|
|
cast = 0,
|
|
cooldown = 1,
|
|
gcd = "off",
|
|
|
|
spend = 40,
|
|
spendType = "rage",
|
|
|
|
startsCombat = false,
|
|
texture = 1377132,
|
|
|
|
toggle = "defensives",
|
|
|
|
readyTime = function ()
|
|
if settings.overlap_ignore_pain then return end
|
|
|
|
if buff.ignore_pain.up and buff.ignore_pain.v1 > 0.3 * stat.attack_power * 3.5 * ( 1 + stat.versatility_atk_mod / 100 ) then
|
|
return buff.ignore_pain.remains - gcd.max
|
|
end
|
|
|
|
return 0
|
|
end,
|
|
|
|
handler = function ()
|
|
applyBuff( "ignore_pain" )
|
|
end,
|
|
},
|
|
|
|
|
|
impending_victory = {
|
|
id = 202168,
|
|
cast = 0,
|
|
cooldown = 30,
|
|
gcd = "spell",
|
|
|
|
spend = 10,
|
|
spendType = "rage",
|
|
|
|
startsCombat = true,
|
|
texture = 589768,
|
|
|
|
talent = "impending_victory",
|
|
|
|
handler = function ()
|
|
gain( health.max * 0.2, "health" )
|
|
if conduit.indelible_victory.enabled then applyBuff( "indelible_victory" ) end
|
|
end,
|
|
},
|
|
|
|
|
|
intervene = {
|
|
id = 3411,
|
|
cast = 0,
|
|
cooldown = 30,
|
|
gcd = "off",
|
|
|
|
startsCombat = true,
|
|
texture = 132365,
|
|
|
|
handler = function ()
|
|
if legendary.reprisal.enabled then
|
|
applyBuff( "shield_block", 4 )
|
|
applyBuff( "revenge" )
|
|
gain( 20, "rage" )
|
|
end
|
|
end,
|
|
},
|
|
|
|
|
|
intimidating_shout = {
|
|
id = function () return talent.menace.enabled and 316593 or 5246 end,
|
|
cast = 0,
|
|
cooldown = 90,
|
|
gcd = "spell",
|
|
|
|
toggle = "cooldowns",
|
|
|
|
startsCombat = true,
|
|
texture = 132154,
|
|
|
|
handler = function ()
|
|
applyDebuff( "target", "intimidating_shout" )
|
|
active_dot.intimidating_shout = max( active_dot.intimidating_shout, active_enemies )
|
|
if azerite.intimidating_presence.enabled then applyDebuff( "target", "intimidating_presence" ) end
|
|
end,
|
|
|
|
copy = { 316593, 5246 }
|
|
},
|
|
|
|
|
|
last_stand = {
|
|
id = 12975,
|
|
cast = 0,
|
|
cooldown = function () return talent.bolster.enabled and 120 or 180 end,
|
|
gcd = "off",
|
|
|
|
toggle = "defensives",
|
|
defensive = true,
|
|
|
|
startsCombat = true,
|
|
texture = 135871,
|
|
|
|
handler = function ()
|
|
applyBuff( "last_stand" )
|
|
|
|
if talent.bolster.enabled then
|
|
applyBuff( "shield_block", buff.last_stand.duration )
|
|
end
|
|
|
|
if conduit.unnerving_focus.enabled then applyBuff( "unnerving_focus" ) end
|
|
end,
|
|
|
|
auras = {
|
|
-- Conduit
|
|
unnerving_focus = {
|
|
id = 337155,
|
|
duration = 15,
|
|
max_stack = 1
|
|
}
|
|
}
|
|
},
|
|
|
|
|
|
pummel = {
|
|
id = 6552,
|
|
cast = 0,
|
|
cooldown = 15,
|
|
gcd = "off",
|
|
|
|
startsCombat = true,
|
|
texture = 132938,
|
|
|
|
toggle = "interrupts",
|
|
interrupt = true,
|
|
|
|
debuff = "casting",
|
|
readyTime = state.timeToInterrupt,
|
|
|
|
handler = function ()
|
|
interrupt()
|
|
end,
|
|
},
|
|
|
|
|
|
rallying_cry = {
|
|
id = 97462,
|
|
cast = 0,
|
|
cooldown = 180,
|
|
gcd = "spell",
|
|
|
|
toggle = "defensives",
|
|
defensive = true,
|
|
|
|
startsCombat = false,
|
|
texture = 132351,
|
|
|
|
handler = function ()
|
|
applyBuff( "rallying_cry" )
|
|
gain( 0.2 * health.max, "health" )
|
|
health.max = health.max * 1.2
|
|
end,
|
|
},
|
|
|
|
|
|
ravager = {
|
|
id = 228920,
|
|
cast = 0,
|
|
cooldown = 60,
|
|
gcd = "spell",
|
|
|
|
toggle = "cooldowns",
|
|
|
|
startsCombat = false,
|
|
texture = 970854,
|
|
|
|
talent = "ravager",
|
|
|
|
handler = function ()
|
|
applyBuff( "ravager" )
|
|
end,
|
|
},
|
|
|
|
|
|
revenge = {
|
|
id = 6572,
|
|
cast = 0,
|
|
cooldown = 0,
|
|
gcd = "spell",
|
|
|
|
spend = function ()
|
|
if buff.revenge.up then return 0 end
|
|
return 20
|
|
end,
|
|
spendType = "rage",
|
|
|
|
startsCombat = true,
|
|
texture = 132353,
|
|
|
|
usable = function ()
|
|
if action.revenge.cost == 0 then return true end
|
|
if toggle.defensives and buff.ignore_pain.down and incoming_damage_5s > 0.1 * health.max then return false, "don't spend on revenge if ignore_pain is down and there is incoming damage" end
|
|
if settings.free_revenge and action.revenge.cost ~= 0 then return false, "free_revenge is checked and revenge is not free" end
|
|
|
|
return true
|
|
end,
|
|
|
|
handler = function ()
|
|
if buff.revenge.up then removeBuff( "revenge" ) end
|
|
if conduit.show_of_force.enabled then applyBuff( "show_of_force" ) end
|
|
end,
|
|
|
|
auras = {
|
|
-- Conduit
|
|
show_of_force = {
|
|
id = 339825,
|
|
duration = 12,
|
|
max_stack = 1
|
|
},
|
|
}
|
|
},
|
|
|
|
|
|
shield_block = {
|
|
id = 2565,
|
|
cast = 0,
|
|
charges = 2,
|
|
cooldown = 16,
|
|
recharge = 16,
|
|
hasteCD = true,
|
|
gcd = "off",
|
|
|
|
toggle = "defensives",
|
|
defensive = true,
|
|
|
|
spend = 30,
|
|
spendType = "rage",
|
|
|
|
startsCombat = false,
|
|
texture = 132110,
|
|
|
|
nobuff = function()
|
|
if not settings.stack_shield_block or not legendary.reprisal.enabled then return "shield_block" end
|
|
end,
|
|
|
|
handler = function ()
|
|
applyBuff( "shield_block" )
|
|
end,
|
|
},
|
|
|
|
|
|
shield_slam = {
|
|
id = 23922,
|
|
cast = 0,
|
|
cooldown = 9,
|
|
hasteCD = true,
|
|
gcd = "spell",
|
|
|
|
spend = function () return ( ( legendary.the_wall.enabled and -5 or 0 ) + ( talent.heavy_repercussions.enabled and -18 or -15 ) ) * ( 1 + conduit.unnerving_focus.mod * 0.01 ) end,
|
|
spendType = "rage",
|
|
|
|
startsCombat = true,
|
|
texture = 134951,
|
|
|
|
handler = function ()
|
|
if talent.heavy_repercussions.enabled and buff.shield_block.up then
|
|
buff.shield_block.expires = buff.shield_block.expires + 1
|
|
end
|
|
|
|
if legendary.the_wall.enabled and cooldown.shield_wall.remains > 0 then
|
|
reduceCooldown( "shield_wall", 5 )
|
|
end
|
|
|
|
if talent.punish.enabled then applyDebuff( "target", "punish" ) end
|
|
|
|
if buff.outburst.up then
|
|
applyBuff( "ignore_pain" )
|
|
removeBuff( "outburst" )
|
|
end
|
|
end,
|
|
},
|
|
|
|
|
|
shield_wall = {
|
|
id = 871,
|
|
cast = 0,
|
|
charges = function () if legendary.unbreakable_will.enabled then return 2 end end,
|
|
cooldown = function () return 240 - conduit.stalwart_guardian.mod * 0.002 end,
|
|
recharge = function () return 240 - conduit.stalwart_guardian.mod * 0.002 end,
|
|
gcd = "off",
|
|
|
|
toggle = "defensives",
|
|
defensive = true,
|
|
|
|
startsCombat = false,
|
|
texture = 132362,
|
|
|
|
handler = function ()
|
|
applyBuff( "shield_wall" )
|
|
end,
|
|
},
|
|
|
|
|
|
shockwave = {
|
|
id = 46968,
|
|
cast = 0,
|
|
cooldown = function () return ( ( talent.rumbling_earth.enabled and active_enemies >= 3 ) and 25 or 40 ) + conduit.disturb_the_peace.mod * 0.001 end,
|
|
gcd = "spell",
|
|
|
|
startsCombat = true,
|
|
texture = 236312,
|
|
|
|
toggle = "interrupts",
|
|
debuff = function () return settings.shockwave_interrupt and "casting" or nil end,
|
|
readyTime = function () return settings.shockwave_interrupt and timeToInterrupt() or nil end,
|
|
|
|
usable = function () return not target.is_boss end,
|
|
|
|
handler = function ()
|
|
applyDebuff( "target", "shockwave" )
|
|
active_dot.shockwave = max( active_dot.shockwave, active_enemies )
|
|
if not target.is_boss then interrupt() end
|
|
end,
|
|
},
|
|
|
|
|
|
spell_reflection = {
|
|
id = 23920,
|
|
cast = 0,
|
|
cooldown = 25,
|
|
gcd = "off",
|
|
|
|
defensive = true,
|
|
|
|
startsCombat = false,
|
|
texture = 132361,
|
|
|
|
toggle = "interrupts",
|
|
|
|
handler = function ()
|
|
applyBuff( "spell_reflection" )
|
|
end,
|
|
},
|
|
|
|
|
|
storm_bolt = {
|
|
id = 107570,
|
|
cast = 0,
|
|
cooldown = 30,
|
|
gcd = "spell",
|
|
|
|
startsCombat = true,
|
|
texture = 613535,
|
|
|
|
talent = "storm_bolt",
|
|
|
|
handler = function ()
|
|
applyDebuff( "target", "storm_bolt" )
|
|
end,
|
|
},
|
|
|
|
|
|
taunt = {
|
|
id = 355,
|
|
cast = 0,
|
|
cooldown = 8,
|
|
gcd = "off",
|
|
|
|
startsCombat = true,
|
|
texture = 136080,
|
|
|
|
handler = function ()
|
|
applyDebuff( "target", "taunt" )
|
|
end,
|
|
},
|
|
|
|
|
|
thunder_clap = {
|
|
id = 6343,
|
|
cast = 0,
|
|
cooldown = function () return haste * ( ( buff.avatar.up and talent.unstoppable_force.enabled ) and 3 or 6 ) end,
|
|
gcd = "spell",
|
|
|
|
spend = function () return -5 * ( 1 + conduit.unnerving_focus.mod * 0.01 ) end,
|
|
spendType = "rage",
|
|
|
|
startsCombat = true,
|
|
texture = 136105,
|
|
|
|
handler = function ()
|
|
applyDebuff( "target", "thunder_clap" )
|
|
active_dot.thunder_clap = max( active_dot.thunder_clap, active_enemies )
|
|
removeBuff( "show_of_force" )
|
|
|
|
if legendary.thunderlord.enabled and cooldown.demoralizing_shout.remains > 0 then
|
|
reduceCooldown( "demoralizing_shout", min( 3, active_enemies ) * 1.5 )
|
|
end
|
|
|
|
if buff.outburst.up then
|
|
applyBuff( "ignore_pain" )
|
|
removeBuff( "outburst" )
|
|
end
|
|
end,
|
|
},
|
|
|
|
|
|
victory_rush = {
|
|
id = 34428,
|
|
cast = 0,
|
|
cooldown = 0,
|
|
gcd = "spell",
|
|
|
|
startsCombat = true,
|
|
texture = 132342,
|
|
|
|
buff = "victorious",
|
|
|
|
handler = function ()
|
|
removeBuff( "victorious" )
|
|
gain( 0.2 * health.max, "health" )
|
|
if conduit.indelible_victory.enabled then applyBuff( "indelible_victory" ) end
|
|
end,
|
|
},
|
|
} )
|
|
|
|
|
|
spec:RegisterOptions( {
|
|
enabled = true,
|
|
|
|
aoe = 2,
|
|
|
|
nameplates = true,
|
|
nameplateRange = 8,
|
|
|
|
damage = true,
|
|
damageExpiration = 8,
|
|
|
|
potion = "potion_of_phantom_fire",
|
|
|
|
package = "Protection Warrior",
|
|
} )
|
|
|
|
|
|
spec:RegisterSetting( "free_revenge", true, {
|
|
name = "Only |T132353:0|t Revenge when Free",
|
|
desc = "If checked, the |T132353:0|t Revenge ability will only be recommended when it costs 0 Rage to use.",
|
|
type = "toggle",
|
|
width = "full"
|
|
} )
|
|
|
|
spec:RegisterSetting( "shockwave_interrupt", true, {
|
|
name = "Only |T236312:0|t Shockwave as Interrupt",
|
|
desc = "If checked, |T236312:0|t Shockwave will only be recommended when your target is casting.",
|
|
type = "toggle",
|
|
width = "full"
|
|
} )
|
|
|
|
spec:RegisterSetting( "overlap_ignore_pain", false, {
|
|
name = "Overlap |T1377132:0|t Ignore Pain",
|
|
desc = "If checked, |T1377132:0|t Ignore Pain can be recommended while it is already active. This setting may cause you to spend more Rage on mitigation.",
|
|
type = "toggle",
|
|
width = "full"
|
|
} )
|
|
|
|
spec:RegisterSetting( "stack_shield_block", false, {
|
|
name = "Stack |T132110:0|t Shield Block with Reprisal",
|
|
desc = function()
|
|
return "If checked, the addon can recommend overlapping |T132110:0|t Shield Block usage when using the Reprisal legendary.\n\n" ..
|
|
"This setting avoids leaving Shield Block at 2 charges, which wastes cooldown recovery time.\n\n" ..
|
|
( state.legendary.reprisal.enabled and "|cFF00FF00" or "|cFFFF0000" ) ..
|
|
"Requires |T236317:0|t Reprisal (legendary)|r"
|
|
end,
|
|
type = "toggle",
|
|
width = "full"
|
|
} )
|
|
|
|
spec:RegisterSetting( "heroic_charge", false, {
|
|
name = "Use Heroic Charge (|T236171:0|t + |T132337:0|t) Combo",
|
|
desc = "If checked, the default priority will check |cFFFFD100settings.heroic_charge|r to determine whether to use |T236171:0|t Heroic Leap + |T132337:0|t Charge together.\n\n" ..
|
|
"This is generally a DPS increase but the erratic movement can be disruptive to smooth gameplay.",
|
|
type = "toggle",
|
|
width = "full",
|
|
} )
|
|
|
|
|
|
spec:RegisterPack( "Protection Warrior", 20220407, 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)
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end
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