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local E, L, V, P, G = unpack(ElvUI)
local AB = E:GetModule('ActionBars')
local _G = _G
local pairs = pairs
local unpack = unpack
local tinsert = tinsert
local CreateFrame = CreateFrame
local GetBindingKey = GetBindingKey
local hooksecurefunc = hooksecurefunc
local InCombatLockdown = InCombatLockdown
local ActionButton_UpdateCooldown = ActionButton_UpdateCooldown
local ExtraActionBarHolder, ZoneAbilityHolder
local ExtraButtons = {}
function AB:ExtraButtons_BossStyle(frame)
local button = frame.button
if button and not button.IsSkinned then
AB:StyleButton(button, true) -- registers cooldown too
ActionButton_UpdateCooldown(button) -- the cooldown is already fired sometimes?
button.icon:SetDrawLayer('ARTWORK', -1)
button:SetTemplate()
button.holder = ExtraActionBarHolder
button:HookScript('OnEnter', AB.ExtraButtons_OnEnter)
button:HookScript('OnLeave', AB.ExtraButtons_OnLeave)
button.HotKey:SetText(GetBindingKey(button.commandName))
AB:FixKeybindText(button)
AB:ExtraButtons_BossAlpha(button)
tinsert(ExtraButtons, button)
button.IsSkinned = true
end
end
function AB:ExtraButtons_ZoneStyle()
local zoneAlpha = AB:ExtraButtons_ZoneAlpha()
for spellButton in self.SpellButtonContainer:EnumerateActive() do
if spellButton then
spellButton:SetAlpha(zoneAlpha)
if not spellButton.IsSkinned then
spellButton.NormalTexture:SetAlpha(0)
spellButton:StyleButton()
spellButton:SetTemplate()
spellButton.Icon:SetDrawLayer('ARTWORK', -1)
spellButton.Icon:SetTexCoord(unpack(E.TexCoords))
spellButton.Icon:SetInside()
spellButton.holder = ZoneAbilityHolder
spellButton:HookScript('OnEnter', AB.ExtraButtons_OnEnter)
spellButton:HookScript('OnLeave', AB.ExtraButtons_OnLeave)
if spellButton.Cooldown then
E:RegisterCooldown(spellButton.Cooldown, 'actionbar')
spellButton.Cooldown:SetInside(spellButton)
end
spellButton.IsSkinned = true
end
end
end
end
function AB:ExtraButtons_BossAlpha(button)
local bossAlpha = E.db.actionbar.extraActionButton.alpha
button:SetAlpha(bossAlpha)
if button.style then
button.style:SetAlpha(not E.db.actionbar.extraActionButton.clean and bossAlpha or 0)
end
end
function AB:ExtraButtons_ZoneAlpha()
local zoneAlpha = E.db.actionbar.zoneActionButton.alpha
_G.ZoneAbilityFrame.Style:SetAlpha(not E.db.actionbar.zoneActionButton.clean and zoneAlpha or 0)
return zoneAlpha
end
function AB:ExtraButtons_OnEnter()
if self.holder and self.holder:GetParent() == AB.fadeParent and not AB.fadeParent.mouseLock then
E:UIFrameFadeIn(AB.fadeParent, 0.2, AB.fadeParent:GetAlpha(), 1)
end
if self.buttonType == 'EXTRAACTIONBUTTON' then
AB:BindUpdate(self)
end
end
function AB:ExtraButtons_OnLeave()
if self.holder and self.holder:GetParent() == AB.fadeParent and not AB.fadeParent.mouseLock then
E:UIFrameFadeOut(AB.fadeParent, 0.2, AB.fadeParent:GetAlpha(), 1 - AB.db.globalFadeAlpha)
end
end
function AB:ExtraButtons_GlobalFade()
ExtraActionBarHolder:SetParent(E.db.actionbar.extraActionButton.inheritGlobalFade and AB.fadeParent or E.UIParent)
ZoneAbilityHolder:SetParent(E.db.actionbar.zoneActionButton.inheritGlobalFade and AB.fadeParent or E.UIParent)
end
function AB:ExtraButtons_UpdateAlpha()
if not E.private.actionbar.enable then return end
for _, button in pairs(ExtraButtons) do
AB:ExtraButtons_BossAlpha(button)
end
local zoneAlpha = AB:ExtraButtons_ZoneAlpha()
for button in _G.ZoneAbilityFrame.SpellButtonContainer:EnumerateActive() do
button:SetAlpha(zoneAlpha)
end
end
function AB:ExtraButtons_UpdateScale()
if not E.private.actionbar.enable then return end
AB:ExtraButtons_ZoneScale()
local scale = E.db.actionbar.extraActionButton.scale
_G.ExtraActionBarFrame:SetScale(scale)
local width, height = _G.ExtraActionBarFrame.button:GetSize()
ExtraActionBarHolder:SetSize(width * scale, height * scale)
end
function AB:ExtraButtons_ZoneScale()
if not E.private.actionbar.enable then return end
local scale = E.db.actionbar.zoneActionButton.scale
_G.ZoneAbilityFrame.Style:SetScale(scale)
_G.ZoneAbilityFrame.SpellButtonContainer:SetScale(scale)
local width, height = _G.ZoneAbilityFrame.SpellButtonContainer:GetSize()
ZoneAbilityHolder:SetSize(width * scale, height * scale)
end
function AB:ExtraButtons_Reparent()
if InCombatLockdown() then
AB.NeedsReparentExtraButtons = true
AB:RegisterEvent('PLAYER_REGEN_ENABLED')
return
end
_G.ZoneAbilityFrame:SetParent(ZoneAbilityHolder)
_G.ExtraActionBarFrame:SetParent(ExtraActionBarHolder)
end
function AB:SetupExtraButton()
local ExtraAbilityContainer = _G.ExtraAbilityContainer
local ExtraActionBarFrame = _G.ExtraActionBarFrame
local ZoneAbilityFrame = _G.ZoneAbilityFrame
ExtraActionBarHolder = CreateFrame('Frame', nil, E.UIParent)
ExtraActionBarHolder:Point('BOTTOM', E.UIParent, 'BOTTOM', -150, 300)
ZoneAbilityHolder = CreateFrame('Frame', nil, E.UIParent)
ZoneAbilityHolder:Point('BOTTOM', E.UIParent, 'BOTTOM', 150, 300)
ZoneAbilityFrame.SpellButtonContainer.holder = ZoneAbilityHolder
ZoneAbilityFrame.SpellButtonContainer:HookScript('OnEnter', AB.ExtraButtons_OnEnter)
ZoneAbilityFrame.SpellButtonContainer:HookScript('OnLeave', AB.ExtraButtons_OnLeave)
-- try to shutdown the container movement and taints
ExtraAbilityContainer.SetSize = E.noop
AB:ExtraButtons_Reparent()
ZoneAbilityFrame:ClearAllPoints()
ZoneAbilityFrame:SetAllPoints()
ZoneAbilityFrame.ignoreInLayout = true
ExtraActionBarFrame:ClearAllPoints()
ExtraActionBarFrame:SetAllPoints()
ExtraActionBarFrame.ignoreInLayout = true
hooksecurefunc(ZoneAbilityFrame.SpellButtonContainer, 'SetSize', AB.ExtraButtons_ZoneScale)
hooksecurefunc(ZoneAbilityFrame, 'UpdateDisplayedZoneAbilities', AB.ExtraButtons_ZoneStyle)
hooksecurefunc(ExtraAbilityContainer, 'AddFrame', AB.ExtraButtons_BossStyle)
hooksecurefunc(ZoneAbilityFrame, 'SetParent', function(_, parent)
if parent ~= ZoneAbilityHolder and not AB.NeedsReparentExtraButtons then
AB:ExtraButtons_Reparent()
end
end)
hooksecurefunc(ExtraActionBarFrame, 'SetParent', function(_, parent)
if parent ~= ExtraActionBarHolder and not AB.NeedsReparentExtraButtons then
AB:ExtraButtons_Reparent()
end
end)
AB:UpdateExtraButtons()
E:CreateMover(ExtraActionBarHolder, 'BossButton', L["Boss Button"], nil, nil, nil, 'ALL,ACTIONBARS', nil, 'actionbar,extraButtons,extraActionButton')
E:CreateMover(ZoneAbilityHolder, 'ZoneAbility', L["Zone Ability"], nil, nil, nil, 'ALL,ACTIONBARS', nil, 'actionbar,extraButtons,extraActionButton')
-- Spawn the mover before its available.
ZoneAbilityHolder:Size(52 * E.db.actionbar.zoneActionButton.scale)
end
function AB:UpdateExtraButtons()
AB:ExtraButtons_UpdateAlpha()
AB:ExtraButtons_UpdateScale()
AB:ExtraButtons_GlobalFade()
end
function AB:UpdateExtraBindings()
_G.ExtraActionBarFrame.db = E.db.actionbar.extraActionButton
for _, button in pairs(ExtraButtons) do
button.HotKey:SetText(GetBindingKey(button.commandName))
AB:FixKeybindText(button)
end
end