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93 lines
2.8 KiB
93 lines
2.8 KiB
local mod = DBM:NewMod("ArtifactImpossibleFoe", "DBM-Challenges", 3)
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local L = mod:GetLocalizedStrings()
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mod.statTypes = "normal,timewalker"
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mod:SetRevision("20211226023423")
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mod:SetCreatureID(115638)
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mod.soloChallenge = true
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mod:RegisterCombat("combat")
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mod:RegisterEventsInCombat(
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"SPELL_AURA_APPLIED 243113",
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"SPELL_AURA_REMOVED 243113",
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"UNIT_DIED",
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"UNIT_SPELLCAST_SUCCEEDED boss1",
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"CHAT_MSG_RAID_BOSS_EMOTE"
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)
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--Notes:
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--NEW VOICE: attackshield
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--TODO, fix shield absorb, auto calculation doesn't work do to scaling tech. UnitAura detects invalid absorb amount
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local specWarnImpServants = mod:NewSpecialWarningSwitch(235140, nil, nil, nil, 1, 2)--Agatha's Vengeance spellId used for now
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local specWarnDarkFury = mod:NewSpecialWarningSwitch(243111, nil, nil, nil, 1, 7)
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local specWarnDarkFuryKick = mod:NewSpecialWarningInterrupt(243111, nil, nil, nil, 1, 2)
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local timerImpServantsCD = mod:NewCDTimer(45, 235140, nil, nil, nil, 1)
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local timerDarkFuryCD = mod:NewCDTimer(51.1, 243111, nil, nil, nil, 5, nil, nil, nil, 1, 4)
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mod:AddInfoFrameOption(243113, true)
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mod.vb.phase = 1
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function mod:OnCombatStart(delay)
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self.vb.phase = 1
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timerImpServantsCD:Start(11-delay)--14 in one log, 11 in another
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timerDarkFuryCD:Start(50-delay)
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end
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function mod:OnCombatEnd()
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if self.Options.InfoFrame then
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DBM.InfoFrame:Hide()
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end
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end
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 243113 then
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specWarnDarkFury:Show()
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specWarnDarkFury:Play("attackshield")
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if self.vb.phase == 2 then
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timerDarkFuryCD:Start(68)
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else
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timerDarkFuryCD:Start()
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end
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if self.Options.InfoFrame then
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DBM.InfoFrame:SetHeader(args.spellName)
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DBM.InfoFrame:Show(2, "enemyabsorb", args.spellName)
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end
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end
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end
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function mod:SPELL_AURA_REMOVED(args)
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local spellId = args.spellId
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if spellId == 243113 then
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specWarnDarkFuryKick:Show(args.sourceName)
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specWarnDarkFuryKick:Play("kickcast")
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if self.Options.InfoFrame then
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DBM.InfoFrame:Hide()
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end
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end
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end
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function mod:UNIT_DIED(args)
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if args.destGUID == UnitGUID("player") then--Solo scenario, a player death is a wipe
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DBM:EndCombat(self, true)
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end
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end
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function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
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if spellId == 242987 then--Translocate
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if self.vb.phase == 1 then
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self.vb.phase = 2
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end
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end
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end
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--"<53.75 21:03:46> [CHAT_MSG_MONSTER_EMOTE] |TInterface\\Icons\\spell_shaman_earthquake:20|t%s readies itself to charge!#Jormog the Behemoth###Kylistà##0#0##0#12#nil#0#false#false#false#false", -- [133]
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function mod:CHAT_MSG_RAID_BOSS_EMOTE(msg)
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if msg:find(L.impServants) or msg == L.impServants then
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specWarnImpServants:Show()
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specWarnImpServants:Play("bigmob")
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timerImpServantsCD:Start()
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end
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end
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