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9552 lines
334 KiB
9552 lines
334 KiB
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--note: this file need a major clean up especially on function creation.
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local _detalhes = _G._detalhes
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local Loc = LibStub ("AceLocale-3.0"):GetLocale ( "Details" )
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local _
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local gump = _detalhes.gump
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local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0")
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local segmentos = _detalhes.segmentos
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--lua locals
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local _math_ceil = math.ceil
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local _math_floor = math.floor
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local _math_max = math.max
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local _ipairs = ipairs
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local _pairs = pairs
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local abs = _G.abs
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local _unpack = unpack
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--api locals
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local CreateFrame = CreateFrame
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local _GetTime = GetTime
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local _GetCursorPosition = GetCursorPosition
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local _UIParent = UIParent
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local _IsAltKeyDown = IsAltKeyDown
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local _IsShiftKeyDown = IsShiftKeyDown
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local _IsControlKeyDown = IsControlKeyDown
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local modo_raid = _detalhes._detalhes_props["MODO_RAID"]
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local modo_alone = _detalhes._detalhes_props["MODO_ALONE"]
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local IsInInstance = _G.IsInInstance
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local tok_functions = _detalhes.ToKFunctions
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--constants
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local baseframe_strata = "LOW"
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local gump_fundo_backdrop = {
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bgFile = [[Interface\AddOns\Details\images\background]], tile = true, tileSize = 16,
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insets = {left = 0, right = 0, top = 0, bottom = 0}}
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function _detalhes:ScheduleUpdate (instancia)
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instancia.barraS = {nil, nil}
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instancia.update = true
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if (instancia.showing) then
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instancia.atributo = instancia.atributo or 1
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if (not instancia.showing [instancia.atributo]) then --> unknow very rare bug where showing transforms into a clean table
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instancia.showing = _detalhes.tabela_vigente
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end
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instancia.showing [instancia.atributo].need_refresh = true
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end
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end
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--> skins TCoords
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local DEFAULT_SKIN = [[Interface\AddOns\Details\images\skins\classic_skin]]
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local COORDS_LEFT_BALL = {0.15625, 0.2802734375, 0.08203125, 0.2060546875} -- 160 287 84 211
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local COORDS_LEFT_CONNECTOR = {0.294921875, 0.3017578125, 0.08203125, 0.2060546875} --302 84 309 211 (updated)
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local COORDS_LEFT_CONNECTOR_NO_ICON = {0.587890625+0.00048828125, 0.5947265625, 0.08203125, 0.2060546875} -- 602 609 x 84 211
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local COORDS_TOP_BACKGROUND = {0.15625, 0.6552734375, 0.22265625, 0.3466796875} -- 160 671 x 228 355
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local COORDS_RIGHT_BALL = {0.3154296875, 0.439453125, 0.08203125, 0.2060546875} -- 323 450 x 84 211
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local COORDS_LEFT_BALL_NO_ICON = {0.44921875, 0.5732421875, 0.08203125, 0.2060546875} -- 460 587 84 211
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local COORDS_LEFT_SIDE_BAR = {0.765625, 0.828125, 0.001953125, 0.501953125} -- 784 2 848 514 (updated)
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local COORDS_RIGHT_SIDE_BAR = {0.7001953125, 0.7626953125, 0.001953125, 0.501953125} -- --717 2 781 513
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local COORDS_BOTTOM_SIDE_BAR = {0.32861328125, 0.82666015625, 0.50537109375, 0.56494140625} -- 336 517 847 579 (updated)
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local COORDS_SLIDER_TOP = {0.00146484375, 0.03076171875, 0.00244140625, 0.03173828125} -- 1 2 32 33 -ok
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local COORDS_SLIDER_MIDDLE = {0.00146484375, 0.03076171875, 0.03955078125, 0.10009765625} -- 1 40 32 103 -ok
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local COORDS_SLIDER_DOWN = {0.00146484375, 0.03076171875, 0.10986328125, 0.13916015625} -- 1 112 32 143 -ok
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local COORDS_STRETCH = {0.0009765625, 0.03125, 0.2138671875, 0.228515625} -- 1 32 219 234
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local COORDS_RESIZE_RIGHT = {0.00146484375, 0.01513671875, 0.24560546875, 0.25927734375} -- 1 251 16 266 -ok
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local COORDS_RESIZE_LEFT = {0.02001953125, 0.03173828125, 0.24560546875, 0.25927734375} -- 20 251 33 266 -ok
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local COORDS_UNLOCK_BUTTON = {0.00146484375, 0.01513671875, 0.27197265625, 0.28564453125} -- 1 278 16 293 -ok
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local COORDS_BOTTOM_BACKGROUND = {0.15673828125, 0.65478515625, 0.35400390625, 0.47705078125} -- 160 362 671 489 -ok
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local COORDS_PIN_LEFT = {0.00146484375, 0.03076171875, 0.30126953125, 0.33056640625} -- 1 308 32 339 -ok
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local COORDS_PIN_RIGHT = {0.03564453125, 0.06494140625, 0.30126953125, 0.33056640625} -- 36 308 67 339 -ok
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local menus_backdrop = {
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edgeFile = [[Interface\Buttons\WHITE8X8]],
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edgeSize=1,
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bgFile = [[Interface\AddOns\Details\images\background]],
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tileSize=16,
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tile=true,
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insets = {top=0, right=0, left=0, bottom=0}
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}
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local menus_backdropcolor = {.2, .2, .2, 0.85}
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local menus_backdropcolor_sec = {.2, .2, .2, 0.90}
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local menus_bordercolor = {0, 0, 0, .25}
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--menus are ignoring the value set on the profile
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_detalhes.menu_backdrop_config = {
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menus_backdrop = menus_backdrop,
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menus_backdropcolor = menus_backdropcolor,
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menus_backdropcolor_sec = menus_backdropcolor_sec,
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menus_bordercolor = menus_bordercolor,
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}
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function _detalhes:RefreshScrollBar(x) --> x = quantas barras esta sendo mostrado
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local cabe = self.rows_fit_in_window --> quantas barras cabem na janela
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if (not self.barraS[1]) then --primeira vez que as barras est�o aparecendo
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self.barraS[1] = 1 --primeira barra
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if (cabe < x) then --se a quantidade a ser mostrada for maior que o que pode ser mostrado
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self.barraS[2] = cabe -- B = o que pode ser mostrado
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else
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self.barraS[2] = x -- contr�rio B = o que esta sendo mostrado
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end
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end
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if (not self.rolagem) then
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if (x > cabe) then --> Ligar a ScrollBar
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self.rows_showing = x
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if (not self.baseframe.isStretching) then
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self:MostrarScrollBar()
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end
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self.need_rolagem = true
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self.barraS[2] = cabe --> B � o total que cabe na barra
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else --> Do contr�rio B � o total de barras
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self.rows_showing = x
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self.barraS[2] = x
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end
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else
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if (x > self.rows_showing) then --> tem mais barras mostrando agora do que na �ltima atualiza��o
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self.rows_showing = x
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local nao_mostradas = self.rows_showing - self.rows_fit_in_window
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local slider_height = nao_mostradas*self.row_height
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self.scroll.scrollMax = slider_height
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self.scroll:SetMinMaxValues(0, slider_height)
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else --> diminuiu a quantidade, acontece depois de uma coleta de lixo
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self.rows_showing = x
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local nao_mostradas = self.rows_showing - self.rows_fit_in_window
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if (nao_mostradas < 1) then --> se estiver mostrando menos do que realmente cabe n�o precisa scrollbar
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self:EsconderScrollBar()
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else
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--> contr�rio, basta atualizar o tamanho da scroll
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local slider_height = nao_mostradas*self.row_height
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self.scroll.scrollMax = slider_height
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self.scroll:SetMinMaxValues (0, slider_height)
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end
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end
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end
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if (self.update) then
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self.update = false
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self.v_barras = true
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return _detalhes:EsconderBarrasNaoUsadas (self)
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end
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end
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--> self é a janela das barras
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local function move_barras (self, elapsed)
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self._move_func.time = self._move_func.time+elapsed
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if (self._move_func.time > 0.01) then
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if (self._move_func.instancia.bgdisplay_loc == self._move_func._end) then --> se o tamanho atual � igual ao final declarado
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self:SetScript ("OnUpdate", nil)
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self._move_func = nil
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else
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self._move_func.time = 0
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self._move_func.instancia.bgdisplay_loc = self._move_func.instancia.bgdisplay_loc + self._move_func.inc --> inc � -1 ou 1 e ir� crescer ou diminuir a janela
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for index = 1, self._move_func.instancia.rows_fit_in_window do
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self._move_func.instancia.barras [index]:SetWidth (self:GetWidth()+self._move_func.instancia.bgdisplay_loc-3)
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end
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self._move_func.instancia.bgdisplay:SetPoint ("bottomright", self, "bottomright", self._move_func.instancia.bgdisplay_loc, 0)
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self._move_func.instancia.bar_mod = self._move_func.instancia.bgdisplay_loc+(-3)
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--> verifica o tamanho do text
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for i = 1, #self._move_func.instancia.barras do
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local esta_barra = self._move_func.instancia.barras [i]
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_detalhes:name_space (esta_barra)
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end
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end
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end
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end
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--> self � a inst�ncia
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function _detalhes:MoveBarrasTo (destino)
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local janela = self.baseframe
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janela._move_func = {
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window = self.baseframe,
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instancia = self,
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time = 0
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}
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if (destino > self.bgdisplay_loc) then
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janela._move_func.inc = 1
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else
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janela._move_func.inc = -1
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end
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janela._move_func._end = destino
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janela:SetScript ("OnUpdate", move_barras)
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end
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--almost deprecated
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function _detalhes:MostrarScrollBar (sem_animacao)
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if (self.rolagem) then
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return
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end
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if (not _detalhes.use_scroll) then
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self.baseframe:EnableMouseWheel (true)
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self.scroll:Enable()
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self.scroll:SetValue (0)
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self.rolagem = true
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return
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end
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local main = self.baseframe
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local mover_para = self.largura_scroll*-1
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if (not sem_animacao and _detalhes.animate_scroll) then
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self:MoveBarrasTo (mover_para)
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else
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--> set size of rows
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for index = 1, self.rows_fit_in_window do
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self.barras[index]:SetWidth (self.baseframe:GetWidth()+mover_para -3) --> -3 distance between row end and scroll start
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end
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--> move the semi-background to the left (which moves the scroll)
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self.bgdisplay:SetPoint ("bottomright", self.baseframe, "bottomright", mover_para, 0)
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self.bar_mod = mover_para + (-3)
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self.bgdisplay_loc = mover_para
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--> cancel movement if any
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if (self.baseframe:GetScript ("OnUpdate") and self.baseframe:GetScript ("OnUpdate") == move_barras) then
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self.baseframe:SetScript ("OnUpdate", nil)
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end
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end
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local nao_mostradas = self.rows_showing - self.rows_fit_in_window
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local slider_height = nao_mostradas*self.row_height
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self.scroll.scrollMax = slider_height
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self.scroll:SetMinMaxValues (0, slider_height)
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self.rolagem = true
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self.scroll:Enable()
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main:EnableMouseWheel (true)
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self.scroll:SetValue (0) --> set value pode chamar o atualizador
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self.baseframe.button_down:Enable()
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main.resize_direita:SetPoint ("bottomright", main, "bottomright", self.largura_scroll*-1, 0)
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if (main.isLocked) then
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main.lock_button:SetPoint ("bottomright", main, "bottomright", self.largura_scroll*-1, 0)
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end
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end
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--almost deprecated
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function _detalhes:EsconderScrollBar (sem_animacao, force)
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if (not self.rolagem) then
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return
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end
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if (not _detalhes.use_scroll and not force) then
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self.scroll:Disable()
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self.baseframe:EnableMouseWheel (false)
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self.rolagem = false
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return
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end
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local main = self.baseframe
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if (not sem_animacao and _detalhes.animate_scroll) then
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self:MoveBarrasTo (self.row_info.space.right + 3) -->
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else
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for index = 1, self.rows_fit_in_window do
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self.barras [index]:SetWidth (self.baseframe:GetWidth() - 5) --> -5 space between row end and window right border
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end
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self.bgdisplay:SetPoint ("bottomright", self.baseframe, "bottomright", 0, 0) -- voltar o background na poci��o inicial
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self.bar_mod = 0 -- zera o bar mod, uma vez que as barras v�o estar na pocis�o inicial
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self.bgdisplay_loc = -2
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if (self.baseframe:GetScript ("OnUpdate") and self.baseframe:GetScript ("OnUpdate") == move_barras) then
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self.baseframe:SetScript ("OnUpdate", nil)
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end
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end
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self.rolagem = false
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self.scroll:Disable()
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main:EnableMouseWheel (false)
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main.resize_direita:SetPoint ("bottomright", main, "bottomright", 0, 0)
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if (main.isLocked) then
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main.lock_button:SetPoint ("bottomright", main, "bottomright", 0, 0)
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end
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end
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local function OnLeaveMainWindow (instancia, self)
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instancia.is_interacting = false
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instancia:SetMenuAlpha (nil, nil, nil, nil, true)
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instancia:SetAutoHideMenu (nil, nil, true)
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instancia:RefreshAttributeTextSize()
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if (instancia.modo ~= _detalhes._detalhes_props["MODO_ALONE"] and not instancia.baseframe.isLocked) then
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--> resizes, lock and ungroup buttons
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if (not _detalhes.disable_lock_ungroup_buttons) then
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instancia.baseframe.resize_direita:SetAlpha (0)
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instancia.baseframe.resize_esquerda:SetAlpha (0)
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instancia.baseframe.lock_button:SetAlpha (0)
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instancia.break_snap_button:SetAlpha (0)
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end
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--> stretch button
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Details.FadeHandler.Fader (instancia.baseframe.button_stretch, "ALPHA", 0)
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elseif (instancia.modo ~= _detalhes._detalhes_props["MODO_ALONE"] and instancia.baseframe.isLocked) then
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--> resizes, lock and ungroup buttons
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if (not _detalhes.disable_lock_ungroup_buttons) then
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instancia.baseframe.lock_button:SetAlpha (0)
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instancia.break_snap_button:SetAlpha (0)
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end
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Details.FadeHandler.Fader (instancia.baseframe.button_stretch, "ALPHA", 0)
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end
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end
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_detalhes.OnLeaveMainWindow = OnLeaveMainWindow
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local function OnEnterMainWindow (instancia, self)
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instancia.is_interacting = true
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instancia:SetMenuAlpha (nil, nil, nil, nil, true)
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instancia:SetAutoHideMenu (nil, nil, true)
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instancia:RefreshAttributeTextSize()
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if (not instancia.last_interaction or instancia.last_interaction < _detalhes._tempo) then
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instancia.last_interaction = _detalhes._tempo or time()
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end
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if (instancia.baseframe:GetFrameLevel() > instancia.rowframe:GetFrameLevel()) then
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instancia.rowframe:SetFrameLevel (instancia.baseframe:GetFrameLevel())
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end
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if (instancia.modo ~= _detalhes._detalhes_props["MODO_ALONE"] and not instancia.baseframe.isLocked) then
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--> resize, lock and ungroup buttons
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if (not _detalhes.disable_lock_ungroup_buttons) then
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instancia.baseframe.resize_direita:SetAlpha (1)
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instancia.baseframe.resize_esquerda:SetAlpha (1)
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instancia.baseframe.lock_button:SetAlpha (1)
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--> ungroup
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for _, instancia_id in _pairs (instancia.snap) do
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if (instancia_id) then
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instancia.break_snap_button:SetAlpha (1)
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break
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end
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end
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end
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--> stretch button
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if (not _detalhes.disable_stretch_button) then
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Details.FadeHandler.Fader (instancia.baseframe.button_stretch, "ALPHA", 0.4)
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end
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elseif (instancia.modo ~= _detalhes._detalhes_props["MODO_ALONE"] and instancia.baseframe.isLocked) then
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if (not _detalhes.disable_lock_ungroup_buttons) then
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instancia.baseframe.lock_button:SetAlpha (1)
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--> ungroup
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for _, instancia_id in _pairs (instancia.snap) do
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if (instancia_id) then
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instancia.break_snap_button:Show()
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instancia.break_snap_button:SetAlpha (1)
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break
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end
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end
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end
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if (not _detalhes.disable_stretch_button) then
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Details.FadeHandler.Fader (instancia.baseframe.button_stretch, "ALPHA", 0.4)
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end
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end
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end
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_detalhes.OnEnterMainWindow = OnEnterMainWindow
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local function VPL (instancia, esta_instancia)
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--> conferir esquerda
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if (instancia.ponto4.x-0.5 < esta_instancia.ponto1.x) then --> a janela esta a esquerda
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if (instancia.ponto4.x+20 > esta_instancia.ponto1.x) then --> a janela esta a menos de 20 pixels de dist�ncia
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if (instancia.ponto4.y < esta_instancia.ponto1.y + 100 and instancia.ponto4.y > esta_instancia.ponto1.y - 100) then --> a janela esta a +20 ou -20 pixels de dist�ncia na vertical
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return 1
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end
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end
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end
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return nil
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end
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local function VPB (instancia, esta_instancia)
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--> conferir baixo
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if (instancia.ponto1.y+(20 * instancia.window_scale) < esta_instancia.ponto2.y - (16 * esta_instancia.window_scale)) then --> a janela esta em baixo
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if (instancia.ponto1.x > esta_instancia.ponto2.x-100 and instancia.ponto1.x < esta_instancia.ponto2.x+100) then --> a janela esta a 20 pixels de dist�ncia para a esquerda ou para a direita
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if (instancia.ponto1.y+(20 * instancia.window_scale) > esta_instancia.ponto2.y - (36 * esta_instancia.window_scale)) then --> esta a 20 pixels de dist�ncia
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return 2
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end
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end
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end
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return nil
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end
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local function VPR (instancia, esta_instancia)
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--> conferir lateral direita
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if (instancia.ponto2.x+0.5 > esta_instancia.ponto3.x) then --> a janela esta a direita
|
|
if (instancia.ponto2.x-20 < esta_instancia.ponto3.x) then --> a janela esta a menos de 20 pixels de dist�ncia
|
|
if (instancia.ponto2.y < esta_instancia.ponto3.y + 100 and instancia.ponto2.y > esta_instancia.ponto3.y - 100) then --> a janela esta a +20 ou -20 pixels de dist�ncia na vertical
|
|
return 3
|
|
end
|
|
end
|
|
end
|
|
return nil
|
|
end
|
|
|
|
local function VPT (instancia, esta_instancia)
|
|
--> conferir cima
|
|
if (instancia.ponto3.y - (16 * instancia.window_scale) > esta_instancia.ponto4.y + (20 * esta_instancia.window_scale)) then --> a janela esta em cima
|
|
if (instancia.ponto3.x > esta_instancia.ponto4.x-100 and instancia.ponto3.x < esta_instancia.ponto4.x+100) then --> a janela esta a 20 pixels de dist�ncia para a esquerda ou para a direita
|
|
if (esta_instancia.ponto4.y+(40 * esta_instancia.window_scale) > instancia.ponto3.y - (16 * instancia.window_scale)) then
|
|
return 4
|
|
end
|
|
end
|
|
end
|
|
return nil
|
|
end
|
|
|
|
_detalhes.VPT, _detalhes.VPR, _detalhes.VPB, _detalhes.VPL = VPT, VPR, VPB, VPL
|
|
|
|
local color_red = {1, 0.2, 0.2}
|
|
local color_green = {0.2, 1, 0.2}
|
|
local pixels_per_arrow = 50
|
|
|
|
local show_instance_ids = function()
|
|
|
|
for id, instance in _detalhes:ListInstances() do
|
|
if (instance:IsEnabled()) then
|
|
local id_texture1 = instance.baseframe.id_texture1
|
|
if (not id_texture1) then
|
|
--instancia.
|
|
instance.baseframe.id_texture1 = instance.floatingframe:CreateTexture (nil, "overlay")
|
|
instance.baseframe.id_texture2 = instance.floatingframe:CreateTexture (nil, "overlay")
|
|
instance.baseframe.id_texture1:SetTexture ([[Interface\Timer\BigTimerNumbers]])
|
|
instance.baseframe.id_texture2:SetTexture ([[Interface\Timer\BigTimerNumbers]])
|
|
end
|
|
|
|
local h = instance.baseframe:GetHeight() * 0.80
|
|
instance.baseframe.id_texture1:SetSize (h, h)
|
|
instance.baseframe.id_texture2:SetSize (h, h)
|
|
|
|
local id = instance:GetId()
|
|
|
|
local first, second = _math_floor (id/10), _math_floor (id%10)
|
|
|
|
if (id >= 10) then
|
|
instance.baseframe.id_texture1:SetPoint ("center", instance.baseframe, "center", -h/2/2, 0)
|
|
instance.baseframe.id_texture2:SetPoint ("left", instance.baseframe.id_texture1, "right", -h/2, 0)
|
|
|
|
first = first + 1
|
|
local line = _math_ceil (first / 4)
|
|
local x = ( first - ( (line-1) * 4 ) ) / 4
|
|
local l, r, t, b = x-0.25, x, 0.33 * (line-1), 0.33 * line
|
|
instance.baseframe.id_texture1:SetTexCoord (l, r, t, b)
|
|
|
|
second = second + 1
|
|
local line = _math_ceil (second / 4)
|
|
local x = ( second - ( (line-1) * 4 ) ) / 4
|
|
local l, r, t, b = x-0.25, x, 0.33 * (line-1), 0.33 * line
|
|
instance.baseframe.id_texture2:SetTexCoord (l, r, t, b)
|
|
|
|
instance.baseframe.id_texture1:Show()
|
|
instance.baseframe.id_texture2:Show()
|
|
else
|
|
instance.baseframe.id_texture1:SetPoint ("center", instance.baseframe, "center")
|
|
|
|
second = second + 1
|
|
local line = _math_ceil (second / 4)
|
|
local x = ( second - ( (line-1) * 4 ) ) / 4
|
|
local l, r, t, b = x-0.25, x, 0.33 * (line-1), 0.33 * line
|
|
instance.baseframe.id_texture1:SetTexCoord (l, r, t, b)
|
|
|
|
instance.baseframe.id_texture1:Show()
|
|
instance.baseframe.id_texture2:Hide()
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local update_line = function (self, target_frame)
|
|
local target_instance_PosX, target_instance_PosY = target_frame.instance:GetPositionOnScreen()
|
|
local moving_instance_PosX, moving_instance_PosY = self.instance:GetPositionOnScreen()
|
|
|
|
target_instance_PosX = target_instance_PosX or 0
|
|
target_instance_PosY = target_instance_PosY or 0
|
|
moving_instance_PosX = moving_instance_PosX or 0
|
|
moving_instance_PosY = moving_instance_PosY or 0
|
|
|
|
local dX = target_instance_PosX - moving_instance_PosX
|
|
local dY = target_instance_PosY - moving_instance_PosY
|
|
local distance = (dX^2 + dY^2) ^ 0.5
|
|
local angle = atan2(dY, dX)
|
|
|
|
local guide_balls = _detalhes.guide_balls
|
|
if (not guide_balls) then
|
|
_detalhes.guide_balls = {}
|
|
guide_balls = _detalhes.guide_balls
|
|
end
|
|
|
|
for index, ball in ipairs (guide_balls) do
|
|
ball:Hide()
|
|
end
|
|
|
|
self.instance:AtualizaPontos()
|
|
target_frame.instance:AtualizaPontos()
|
|
|
|
local color = color_red
|
|
local _R, _T, _L, _B = VPL (self.instance, target_frame.instance), VPB (self.instance, target_frame.instance), VPR (self.instance, target_frame.instance), VPT (self.instance, target_frame.instance)
|
|
if (_R or _T or _L or _B) then
|
|
color = color_green
|
|
end
|
|
|
|
for i = 0, (distance/pixels_per_arrow) do
|
|
local x = distance - (i * pixels_per_arrow)
|
|
x = x * cos(angle)
|
|
local y = distance - (i * pixels_per_arrow)
|
|
y = y * sin(angle)
|
|
|
|
local ball = guide_balls [i]
|
|
if (not ball) then
|
|
ball = _detalhes.overlay_frame:CreateTexture (nil, "Overlay")
|
|
ball:SetTexture ([[Interface\AddOns\Details\images\icons]])
|
|
ball:SetSize (16, 16)
|
|
ball:SetAlpha (0.3)
|
|
ball:SetTexCoord (410/512, 426/512, 2/512, 18/512)
|
|
tinsert (guide_balls, ball)
|
|
end
|
|
|
|
ball:ClearAllPoints()
|
|
ball:SetPoint("CENTER", self, "CENTER", x, y) --baseframse center
|
|
ball:Show()
|
|
ball:SetVertexColor (unpack (color))
|
|
end
|
|
|
|
end
|
|
|
|
local tempo_movendo, precisa_ativar, instancia_alvo, tempo_fades, nao_anexados, flash_bounce, start_draw_lines, instance_ids_shown, need_show_group_guide
|
|
|
|
local movement_onupdate = function (self, elapsed)
|
|
|
|
if (start_draw_lines and start_draw_lines > 0.95) then
|
|
update_line (self, instancia_alvo.baseframe)
|
|
elseif (start_draw_lines) then
|
|
start_draw_lines = start_draw_lines + elapsed
|
|
end
|
|
|
|
if (instance_ids_shown and instance_ids_shown > 0.95) then
|
|
show_instance_ids()
|
|
instance_ids_shown = nil
|
|
|
|
if (need_show_group_guide and not DetailsFramework.IsTimewalkWoW()) then
|
|
_detalhes.MicroButtonAlert.Text:SetText (Loc ["STRING_WINDOW1ATACH_DESC"])
|
|
_detalhes.MicroButtonAlert:SetPoint ("bottom", need_show_group_guide.baseframe, "top", 0, 30)
|
|
_detalhes.MicroButtonAlert:SetHeight (320)
|
|
_detalhes.MicroButtonAlert:Show()
|
|
|
|
need_show_group_guide = nil
|
|
end
|
|
elseif (instance_ids_shown) then
|
|
instance_ids_shown = instance_ids_shown + elapsed
|
|
end
|
|
|
|
if (tempo_movendo and tempo_movendo < 0) then
|
|
|
|
if (precisa_ativar) then --> se a inst�ncia estiver fechada
|
|
Details.FadeHandler.Fader (instancia_alvo.baseframe, "ALPHA", 0.15)
|
|
Details.FadeHandler.Fader (instancia_alvo.baseframe.cabecalho.ball, "ALPHA", 0.15)
|
|
Details.FadeHandler.Fader (instancia_alvo.baseframe.cabecalho.atributo_icon, "ALPHA", 0.15)
|
|
instancia_alvo:SaveMainWindowPosition()
|
|
instancia_alvo:RestoreMainWindowPosition()
|
|
precisa_ativar = false
|
|
|
|
elseif (tempo_fades) then
|
|
|
|
if (flash_bounce == 0) then
|
|
|
|
flash_bounce = 1
|
|
|
|
local tem_livre = false
|
|
|
|
for lado, livre in _ipairs (nao_anexados) do
|
|
if (livre) then
|
|
if (lado == 1) then
|
|
|
|
local texture = instancia_alvo.h_esquerda.texture
|
|
texture:ClearAllPoints()
|
|
|
|
if (instancia_alvo.toolbar_side == 1) then
|
|
if (instancia_alvo.show_statusbar) then
|
|
texture:SetPoint ("topright", instancia_alvo.baseframe, "topleft", 0, 20)
|
|
texture:SetPoint ("bottomright", instancia_alvo.baseframe, "bottomleft", 0, -14)
|
|
else
|
|
texture:SetPoint ("topright", instancia_alvo.baseframe, "topleft", 0, 20)
|
|
texture:SetPoint ("bottomright", instancia_alvo.baseframe, "bottomleft", 0, 0)
|
|
end
|
|
else
|
|
if (instancia_alvo.show_statusbar) then
|
|
texture:SetPoint ("topright", instancia_alvo.baseframe, "topleft", 0, 0)
|
|
texture:SetPoint ("bottomright", instancia_alvo.baseframe, "bottomleft", 0, -34)
|
|
else
|
|
texture:SetPoint ("topright", instancia_alvo.baseframe, "topleft", 0, 0)
|
|
texture:SetPoint ("bottomright", instancia_alvo.baseframe, "bottomleft", 0, -20)
|
|
end
|
|
end
|
|
|
|
instancia_alvo.h_esquerda:Flash (1, 1, 2.0, false, 0, 0)
|
|
tem_livre = true
|
|
|
|
elseif (lado == 2) then
|
|
|
|
|
|
local texture = instancia_alvo.h_baixo.texture
|
|
texture:ClearAllPoints()
|
|
|
|
if (instancia_alvo.toolbar_side == 1) then
|
|
if (instancia_alvo.show_statusbar) then
|
|
texture:SetPoint ("topleft", instancia_alvo.baseframe, "bottomleft", 0, -14)
|
|
texture:SetPoint ("topright", instancia_alvo.baseframe, "bottomright", 0, -14)
|
|
else
|
|
texture:SetPoint ("topleft", instancia_alvo.baseframe, "bottomleft", 0, 0)
|
|
texture:SetPoint ("topright", instancia_alvo.baseframe, "bottomright", 0, 0)
|
|
end
|
|
else
|
|
if (instancia_alvo.show_statusbar) then
|
|
texture:SetPoint ("topleft", instancia_alvo.baseframe, "bottomleft", 0, -34)
|
|
texture:SetPoint ("topright", instancia_alvo.baseframe, "bottomright", 0, -34)
|
|
else
|
|
texture:SetPoint ("topleft", instancia_alvo.baseframe, "bottomleft", 0, -20)
|
|
texture:SetPoint ("topright", instancia_alvo.baseframe, "bottomright", 0, -20)
|
|
end
|
|
end
|
|
|
|
instancia_alvo.h_baixo:Flash (1, 1, 2.0, false, 0, 0)
|
|
tem_livre = true
|
|
|
|
elseif (lado == 3) then
|
|
|
|
local texture = instancia_alvo.h_direita.texture
|
|
texture:ClearAllPoints()
|
|
|
|
if (instancia_alvo.toolbar_side == 1) then
|
|
if (instancia_alvo.show_statusbar) then
|
|
texture:SetPoint ("topleft", instancia_alvo.baseframe, "topright", 0, 20)
|
|
texture:SetPoint ("bottomleft", instancia_alvo.baseframe, "bottomright", 0, -14)
|
|
else
|
|
texture:SetPoint ("topleft", instancia_alvo.baseframe, "topright", 0, 20)
|
|
texture:SetPoint ("bottomleft", instancia_alvo.baseframe, "bottomright", 0, 0)
|
|
end
|
|
else
|
|
if (instancia_alvo.show_statusbar) then
|
|
texture:SetPoint ("topleft", instancia_alvo.baseframe, "topright", 0, 0)
|
|
texture:SetPoint ("bottomleft", instancia_alvo.baseframe, "bottomright", 0, -34)
|
|
else
|
|
texture:SetPoint ("topleft", instancia_alvo.baseframe, "topright", 0, 0)
|
|
texture:SetPoint ("bottomleft", instancia_alvo.baseframe, "bottomright", 0, -20)
|
|
end
|
|
end
|
|
|
|
instancia_alvo.h_direita:Flash (1, 1, 2.0, false, 0, 0)
|
|
tem_livre = true
|
|
|
|
elseif (lado == 4) then
|
|
|
|
local texture = instancia_alvo.h_cima.texture
|
|
texture:ClearAllPoints()
|
|
|
|
if (instancia_alvo.toolbar_side == 1) then
|
|
texture:SetPoint ("bottomleft", instancia_alvo.baseframe, "topleft", 0, 20)
|
|
texture:SetPoint ("bottomright", instancia_alvo.baseframe, "topright", 0, 20)
|
|
else
|
|
texture:SetPoint ("bottomleft", instancia_alvo.baseframe, "topleft", 0, 0)
|
|
texture:SetPoint ("bottomright", instancia_alvo.baseframe, "topright", 0, 0)
|
|
end
|
|
|
|
instancia_alvo.h_cima:Flash (1, 1, 2.0, false, 0, 0)
|
|
tem_livre = true
|
|
|
|
end
|
|
end
|
|
end
|
|
|
|
if (tem_livre) then
|
|
if (not _detalhes.snap_alert.playing) then
|
|
instancia_alvo:SnapAlert()
|
|
_detalhes.snap_alert.playing = true
|
|
|
|
if (not DetailsFramework.IsTimewalkWoW()) then
|
|
_detalhes.MicroButtonAlert.Text:SetText (string.format (Loc ["STRING_ATACH_DESC"], self.instance.meu_id, instancia_alvo.meu_id))
|
|
_detalhes.MicroButtonAlert:SetPoint ("bottom", instancia_alvo.baseframe.cabecalho.modo_selecao.widget, "top", 0, 18)
|
|
_detalhes.MicroButtonAlert:SetHeight (200)
|
|
_detalhes.MicroButtonAlert:Show()
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
tempo_movendo = 1
|
|
else
|
|
self:SetScript ("OnUpdate", nil)
|
|
tempo_movendo = 1
|
|
end
|
|
|
|
elseif (tempo_movendo) then
|
|
tempo_movendo = tempo_movendo - elapsed
|
|
end
|
|
end
|
|
|
|
local function move_janela (baseframe, iniciando, instancia, just_updating)
|
|
|
|
instancia_alvo = _detalhes.tabela_instancias [instancia.meu_id-1]
|
|
if (_detalhes.disable_window_groups) then
|
|
instancia_alvo = nil
|
|
end
|
|
|
|
if (iniciando) then
|
|
|
|
if (baseframe.isMoving) then
|
|
--> ja esta em movimento
|
|
return
|
|
end
|
|
|
|
baseframe.isMoving = true
|
|
instancia:BaseFrameSnap()
|
|
baseframe:StartMoving()
|
|
|
|
local group = instancia:GetInstanceGroup()
|
|
for _, this_instance in _ipairs (group) do
|
|
this_instance.baseframe:SetClampRectInsets (0, 0, 0, 0)
|
|
this_instance.isMoving = true
|
|
end
|
|
|
|
local _, ClampLeft, ClampRight = instancia:InstanciasHorizontais()
|
|
local _, ClampBottom, ClampTop = instancia:InstanciasVerticais()
|
|
|
|
baseframe:SetClampRectInsets (-ClampLeft, ClampRight, ClampTop, -ClampBottom)
|
|
|
|
if (instancia_alvo and (instancia_alvo.ativa or not just_updating)) then
|
|
|
|
tempo_fades = 1.0
|
|
nao_anexados = {true, true, true, true}
|
|
tempo_movendo = 1
|
|
flash_bounce = 0
|
|
instance_ids_shown = 0
|
|
start_draw_lines = 0
|
|
need_show_group_guide = nil
|
|
|
|
for lado, snap_to in _pairs (instancia_alvo.snap) do
|
|
if (snap_to == instancia.meu_id) then
|
|
start_draw_lines = false
|
|
end
|
|
end
|
|
|
|
for lado, snap_to in _pairs (instancia_alvo.snap) do
|
|
if (snap_to) then
|
|
if (snap_to == instancia.meu_id) then
|
|
tempo_fades = nil
|
|
break
|
|
end
|
|
nao_anexados [lado] = false
|
|
end
|
|
end
|
|
|
|
for lado = 1, 4 do
|
|
if (instancia_alvo.horizontalSnap and instancia.verticalSnap) then
|
|
nao_anexados [lado] = false
|
|
elseif (instancia_alvo.horizontalSnap and lado == 2) then
|
|
nao_anexados [lado] = false
|
|
elseif (instancia_alvo.horizontalSnap and lado == 4) then
|
|
nao_anexados [lado] = false
|
|
elseif (instancia_alvo.verticalSnap and lado == 1) then
|
|
nao_anexados [lado] = false
|
|
elseif (instancia_alvo.verticalSnap and lado == 3) then
|
|
nao_anexados [lado] = false
|
|
end
|
|
end
|
|
|
|
local need_start = not instancia_alvo.iniciada
|
|
precisa_ativar = not instancia_alvo.ativa
|
|
|
|
if (need_start) then --> se a inst�ncia n�o tiver sido aberta ainda
|
|
|
|
local lower_instance = _detalhes:GetLowerInstanceNumber()
|
|
|
|
instancia_alvo:RestauraJanela (instancia_alvo.meu_id, true)
|
|
if (instancia_alvo:IsSoloMode()) then
|
|
_detalhes.SoloTables:switch()
|
|
end
|
|
|
|
instancia_alvo.ativa = false
|
|
|
|
instancia_alvo:SaveMainWindowPosition()
|
|
instancia_alvo:RestoreMainWindowPosition()
|
|
|
|
Details.FadeHandler.Fader (instancia_alvo.baseframe, 1)
|
|
Details.FadeHandler.Fader (instancia_alvo.rowframe, 1)
|
|
Details.FadeHandler.Fader (instancia_alvo.baseframe.cabecalho.ball, 1)
|
|
|
|
need_start = false
|
|
end
|
|
|
|
baseframe:SetScript ("OnUpdate", movement_onupdate)
|
|
else
|
|
--> eh a instancia 1
|
|
local got_snap
|
|
for side, instance_id in _pairs (instancia.snap) do
|
|
if (instance_id) then
|
|
got_snap = true
|
|
end
|
|
end
|
|
|
|
need_show_group_guide = nil
|
|
|
|
if (not got_snap) then
|
|
need_show_group_guide = instancia
|
|
end
|
|
|
|
tempo_movendo = nil
|
|
start_draw_lines = nil
|
|
instance_ids_shown = 0
|
|
baseframe:SetScript ("OnUpdate", movement_onupdate)
|
|
end
|
|
|
|
else
|
|
|
|
baseframe:StopMovingOrSizing()
|
|
baseframe.isMoving = false
|
|
baseframe:SetScript ("OnUpdate", nil)
|
|
|
|
if (_detalhes.guide_balls) then
|
|
for index, ball in ipairs (_detalhes.guide_balls) do
|
|
ball:Hide()
|
|
end
|
|
end
|
|
|
|
for _, ins in _detalhes:ListInstances() do
|
|
if (ins.baseframe) then
|
|
ins.baseframe:SetUserPlaced (false)
|
|
if (ins.baseframe.id_texture1) then
|
|
ins.baseframe.id_texture1:Hide()
|
|
ins.baseframe.id_texture2:Hide()
|
|
end
|
|
end
|
|
end
|
|
|
|
--baseframe:SetClampRectInsets (unpack (_detalhes.window_clamp))
|
|
|
|
if (instancia_alvo and not instancia.do_not_snap and not instancia_alvo.do_not_snap) then
|
|
instancia:AtualizaPontos()
|
|
|
|
local esquerda, baixo, direita, cima
|
|
local meu_id = instancia.meu_id --> id da inst�ncia que esta sendo movida
|
|
|
|
local isVertical = instancia_alvo.verticalSnap
|
|
local isHorizontal = instancia_alvo.horizontalSnap
|
|
|
|
local isSelfVertical = instancia.verticalSnap
|
|
local isSelfHorizontal = instancia.horizontalSnap
|
|
|
|
local _R, _T, _L, _B
|
|
|
|
if (isVertical and not isSelfHorizontal) then
|
|
_T, _B = VPB (instancia, instancia_alvo), VPT (instancia, instancia_alvo)
|
|
elseif (isHorizontal and not isSelfVertical) then
|
|
_R, _L = VPL (instancia, instancia_alvo), VPR (instancia, instancia_alvo)
|
|
elseif (not isVertical and not isHorizontal) then
|
|
_R, _T, _L, _B = VPL (instancia, instancia_alvo), VPB (instancia, instancia_alvo), VPR (instancia, instancia_alvo), VPT (instancia, instancia_alvo)
|
|
end
|
|
|
|
if (_L) then
|
|
if (not instancia:EstaAgrupada (instancia_alvo, _L)) then
|
|
esquerda = instancia_alvo.meu_id
|
|
instancia.horizontalSnap = true
|
|
instancia_alvo.horizontalSnap = true
|
|
end
|
|
end
|
|
|
|
if (_B) then
|
|
if (not instancia:EstaAgrupada (instancia_alvo, _B)) then
|
|
baixo = instancia_alvo.meu_id
|
|
instancia.verticalSnap = true
|
|
instancia_alvo.verticalSnap = true
|
|
end
|
|
end
|
|
|
|
if (_R) then
|
|
if (not instancia:EstaAgrupada (instancia_alvo, _R)) then
|
|
direita = instancia_alvo.meu_id
|
|
instancia.horizontalSnap = true
|
|
instancia_alvo.horizontalSnap = true
|
|
end
|
|
end
|
|
|
|
if (_T) then
|
|
if (not instancia:EstaAgrupada (instancia_alvo, _T)) then
|
|
cima = instancia_alvo.meu_id
|
|
instancia.verticalSnap = true
|
|
instancia_alvo.verticalSnap = true
|
|
end
|
|
end
|
|
|
|
if (esquerda or baixo or direita or cima) then
|
|
instancia:agrupar_janelas ({esquerda, baixo, direita, cima})
|
|
|
|
--> tutorial
|
|
if (not _detalhes:GetTutorialCVar ("WINDOW_GROUP_MAKING1")) then
|
|
_detalhes:SetTutorialCVar ("WINDOW_GROUP_MAKING1", true)
|
|
|
|
local group_tutorial = CreateFrame ("frame", "DetailsWindowGroupPopUp1", instancia.baseframe, "DetailsHelpBoxTemplate")
|
|
group_tutorial.ArrowUP:Show()
|
|
group_tutorial.ArrowGlowUP:Show()
|
|
group_tutorial.Text:SetText (Loc ["STRING_MINITUTORIAL_WINDOWS1"])
|
|
group_tutorial:SetPoint ("bottom", instancia_alvo.break_snap_button, "top", 0, 24)
|
|
group_tutorial:Show()
|
|
_detalhes.OnEnterMainWindow (instancia_alvo)
|
|
|
|
end
|
|
end
|
|
|
|
for _, esta_instancia in _ipairs (_detalhes.tabela_instancias) do
|
|
if (not esta_instancia:IsAtiva() and esta_instancia.iniciada) then
|
|
esta_instancia:ResetaGump()
|
|
|
|
Details.FadeHandler.Fader (esta_instancia.baseframe, "in", 0.15)
|
|
Details.FadeHandler.Fader (esta_instancia.baseframe.cabecalho.ball, "in", 0.15)
|
|
Details.FadeHandler.Fader (esta_instancia.baseframe.cabecalho.atributo_icon, "in", 0.15)
|
|
|
|
if (esta_instancia.modo == modo_raid) then
|
|
_detalhes.raid = nil
|
|
elseif (esta_instancia.modo == modo_alone) then
|
|
_detalhes.SoloTables:switch()
|
|
_detalhes.solo = nil
|
|
end
|
|
|
|
elseif (esta_instancia:IsAtiva()) then
|
|
esta_instancia:SaveMainWindowPosition()
|
|
esta_instancia:RestoreMainWindowPosition()
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
--> salva pos de todas as janelas
|
|
for _, ins in _ipairs (_detalhes.tabela_instancias) do
|
|
if (ins:IsEnabled()) then
|
|
ins:SaveMainWindowPosition()
|
|
ins:RestoreMainWindowPosition()
|
|
end
|
|
end
|
|
|
|
local group = instancia:GetInstanceGroup()
|
|
for _, this_instance in _ipairs (group) do
|
|
this_instance.isMoving = false
|
|
end
|
|
|
|
_detalhes.snap_alert.playing = false
|
|
_detalhes.snap_alert.animIn:Stop()
|
|
_detalhes.snap_alert.animOut:Play()
|
|
|
|
if (not DetailsFramework.IsTimewalkWoW()) then
|
|
_detalhes.MicroButtonAlert:Hide()
|
|
end
|
|
|
|
if (instancia_alvo and instancia_alvo.ativa and instancia_alvo.baseframe) then
|
|
instancia_alvo.h_esquerda:Stop()
|
|
instancia_alvo.h_baixo:Stop()
|
|
instancia_alvo.h_direita:Stop()
|
|
instancia_alvo.h_cima:Stop()
|
|
end
|
|
|
|
end
|
|
end
|
|
_detalhes.move_janela_func = move_janela
|
|
|
|
local BGFrame_scripts_onenter = function (self)
|
|
OnEnterMainWindow (self._instance, self)
|
|
end
|
|
|
|
local BGFrame_scripts_onleave = function (self)
|
|
OnLeaveMainWindow (self._instance, self)
|
|
end
|
|
|
|
local BGFrame_scripts_onmousedown = function (self, button)
|
|
|
|
-- /run Details.disable_stretch_from_toolbar = true
|
|
if (self.is_toolbar and self._instance.baseframe.isLocked and button == "LeftButton" and not _detalhes.disable_stretch_from_toolbar) then
|
|
return self._instance.baseframe.button_stretch:GetScript ("OnMouseDown") (self._instance.baseframe.button_stretch, "LeftButton")
|
|
end
|
|
|
|
if (self._instance.baseframe.isMoving) then
|
|
move_janela (self._instance.baseframe, false, self._instance)
|
|
self._instance:SaveMainWindowPosition()
|
|
return
|
|
end
|
|
|
|
if (not self._instance.baseframe.isLocked and button == "LeftButton") then
|
|
move_janela (self._instance.baseframe, true, self._instance)
|
|
if (self.is_toolbar) then
|
|
if (self._instance.attribute_text.enabled and self._instance.attribute_text.side == 1 and self._instance.toolbar_side == 1) then
|
|
self._instance.menu_attribute_string:SetPoint ("bottomleft", self._instance.baseframe.cabecalho.ball, "bottomright", self._instance.attribute_text.anchor [1]+1, self._instance.attribute_text.anchor [2]-1)
|
|
end
|
|
end
|
|
elseif (button == "RightButton") then
|
|
if (self.is_toolbar and not _detalhes.disable_alldisplays_window) then
|
|
self._instance:ShowAllSwitch()
|
|
else
|
|
if (_detalhes.switch.current_instancia and _detalhes.switch.current_instancia == self._instance) then
|
|
_detalhes.switch:CloseMe()
|
|
else
|
|
_detalhes.switch:ShowMe (self._instance)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local BGFrame_scripts_onmouseup = function (self, button)
|
|
|
|
if (self.is_toolbar and self._instance.baseframe.isLocked and button == "LeftButton") then
|
|
if (DetailsWindowLockPopUp1 and DetailsWindowLockPopUp1:IsShown()) then
|
|
_G ["DetailsWindowLockPopUp1"]:Hide()
|
|
end
|
|
return self._instance.baseframe.button_stretch:GetScript ("OnMouseUp") (self._instance.baseframe.button_stretch, "LeftButton")
|
|
end
|
|
|
|
if (self._instance.baseframe.isMoving) then
|
|
move_janela (self._instance.baseframe, false, self._instance) --> novo movedor da janela
|
|
self._instance:SaveMainWindowPosition()
|
|
if (self.is_toolbar) then
|
|
if (self._instance.attribute_text.enabled and self._instance.attribute_text.side == 1 and self._instance.toolbar_side == 1) then
|
|
self._instance.menu_attribute_string:SetPoint ("bottomleft", self._instance.baseframe.cabecalho.ball, "bottomright", self._instance.attribute_text.anchor [1], self._instance.attribute_text.anchor [2])
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local function BGFrame_scripts (BG, baseframe, instancia)
|
|
BG._instance = instancia
|
|
BG:SetScript ("OnEnter", BGFrame_scripts_onenter)
|
|
BG:SetScript ("OnLeave", BGFrame_scripts_onleave)
|
|
BG:SetScript ("OnMouseDown", BGFrame_scripts_onmousedown)
|
|
BG:SetScript ("OnMouseUp", BGFrame_scripts_onmouseup)
|
|
end
|
|
|
|
function gump:RegisterForDetailsMove (frame, instancia)
|
|
|
|
frame:SetScript ("OnMouseDown", function (frame, button)
|
|
if (not instancia.baseframe.isLocked and button == "LeftButton") then
|
|
move_janela (instancia.baseframe, true, instancia) --> novo movedor da janela
|
|
end
|
|
end)
|
|
|
|
frame:SetScript ("OnMouseUp", function (frame)
|
|
if (instancia.baseframe.isMoving) then
|
|
move_janela (instancia.baseframe, false, instancia) --> novo movedor da janela
|
|
instancia:SaveMainWindowPosition()
|
|
end
|
|
end)
|
|
end
|
|
|
|
--> scripts do base frame
|
|
local BFrame_scripts_onsizechange = function (self)
|
|
self._instance:SaveMainWindowSize()
|
|
self._instance:ReajustaGump()
|
|
self._instance.oldwith = self:GetWidth()
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_SIZECHANGED", nil, self._instance)
|
|
self._instance:RefreshAttributeTextSize()
|
|
end
|
|
|
|
local BFrame_scripts_onenter = function (self)
|
|
OnEnterMainWindow (self._instance, self)
|
|
end
|
|
|
|
local BFrame_scripts_onleave = function (self)
|
|
OnLeaveMainWindow (self._instance, self)
|
|
end
|
|
|
|
local BFrame_scripts_onmousedown = function (self, button)
|
|
if (not self.isLocked and button == "LeftButton") then
|
|
move_janela (self, true, self._instance)
|
|
end
|
|
end
|
|
|
|
local BFrame_scripts_onmouseup = function (self, button)
|
|
if (self.isMoving) then
|
|
move_janela (self, false, self._instance) --> novo movedor da janela
|
|
self._instance:SaveMainWindowPosition()
|
|
end
|
|
end
|
|
|
|
local function BFrame_scripts (baseframe, instancia)
|
|
baseframe._instance = instancia
|
|
baseframe:SetScript("OnSizeChanged", BFrame_scripts_onsizechange)
|
|
baseframe:SetScript("OnEnter", BFrame_scripts_onenter)
|
|
baseframe:SetScript("OnLeave", BFrame_scripts_onleave)
|
|
baseframe:SetScript ("OnMouseDown", BFrame_scripts_onmousedown)
|
|
baseframe:SetScript ("OnMouseUp", BFrame_scripts_onmouseup)
|
|
end
|
|
|
|
local function backgrounddisplay_scripts (backgrounddisplay, baseframe, instancia)
|
|
backgrounddisplay:SetScript ("OnEnter", function (self)
|
|
OnEnterMainWindow (instancia, self)
|
|
end)
|
|
|
|
backgrounddisplay:SetScript ("OnLeave", function (self)
|
|
OnLeaveMainWindow (instancia, self)
|
|
end)
|
|
end
|
|
|
|
local function instancias_horizontais (instancia, largura, esquerda, direita)
|
|
if (esquerda) then
|
|
for lado, esta_instancia in _pairs (instancia.snap) do
|
|
if (lado == 1) then --> movendo para esquerda
|
|
local instancia = _detalhes.tabela_instancias [esta_instancia]
|
|
instancia.baseframe:SetWidth (largura)
|
|
instancia.auto_resize = true
|
|
instancia:ReajustaGump()
|
|
instancia.auto_resize = false
|
|
instancias_horizontais (instancia, largura, true, false)
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_SIZECHANGED", nil, instancia)
|
|
end
|
|
end
|
|
end
|
|
|
|
if (direita) then
|
|
for lado, esta_instancia in _pairs (instancia.snap) do
|
|
if (lado == 3) then --> movendo para esquerda
|
|
local instancia = _detalhes.tabela_instancias [esta_instancia]
|
|
instancia.baseframe:SetWidth (largura)
|
|
instancia.auto_resize = true
|
|
instancia:ReajustaGump()
|
|
instancia.auto_resize = false
|
|
instancias_horizontais (instancia, largura, false, true)
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_SIZECHANGED", nil, instancia)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local function instancias_verticais (instancia, altura, esquerda, direita)
|
|
if (esquerda) then
|
|
for lado, esta_instancia in _pairs (instancia.snap) do
|
|
if (lado == 1) then --> movendo para esquerda
|
|
local instancia = _detalhes.tabela_instancias [esta_instancia]
|
|
if (instancia:IsEnabled()) then
|
|
instancia.baseframe:SetHeight (altura)
|
|
instancia.auto_resize = true
|
|
instancia:ReajustaGump()
|
|
instancia.auto_resize = false
|
|
instancias_verticais (instancia, altura, true, false)
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_SIZECHANGED", nil, instancia)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if (direita) then
|
|
for lado, esta_instancia in _pairs (instancia.snap) do
|
|
if (lado == 3) then --> movendo para esquerda
|
|
local instancia = _detalhes.tabela_instancias [esta_instancia]
|
|
if (instancia:IsEnabled()) then
|
|
instancia.baseframe:SetHeight (altura)
|
|
instancia.auto_resize = true
|
|
instancia:ReajustaGump()
|
|
instancia.auto_resize = false
|
|
instancias_verticais (instancia, altura, false, true)
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_SIZECHANGED", nil, instancia)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local check_snap_side = function (instanceid, snap, id, container)
|
|
local instance = _detalhes:GetInstance (instanceid)
|
|
if (instance and instance.snap [snap] and instance.snap [snap] == id) then
|
|
tinsert (container, instance)
|
|
return true
|
|
end
|
|
end
|
|
|
|
function _detalhes:InstanciasVerticais (instance)
|
|
|
|
instance = self or instance
|
|
|
|
local on_top = {}
|
|
local on_bottom = {}
|
|
local id = instance:GetId()
|
|
|
|
--lower instances
|
|
local this_instance = _detalhes:GetInstance (id-1)
|
|
if (this_instance) then
|
|
--> top side
|
|
if (this_instance.snap [2] and this_instance.snap [2] == id) then
|
|
local cid = id
|
|
local snapid = 2
|
|
for i = cid-1, 1, -1 do
|
|
if (check_snap_side (i, 2, cid, on_top)) then
|
|
cid = cid - 1
|
|
else
|
|
break
|
|
end
|
|
end
|
|
--> bottom side
|
|
elseif (this_instance.snap [4] and this_instance.snap [4] == id) then
|
|
local cid = id
|
|
local snapid = 4
|
|
for i = cid-1, 1, -1 do
|
|
if (check_snap_side (i, 4, cid, on_bottom)) then
|
|
cid = cid - 1
|
|
else
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
--upper instances
|
|
local this_instance = _detalhes:GetInstance (id+1)
|
|
if (this_instance) then
|
|
--> top side
|
|
if (this_instance.snap [2] and this_instance.snap [2] == id) then
|
|
local cid = id
|
|
local snapid = 2
|
|
for i = cid+1, _detalhes:GetNumInstancesAmount() do
|
|
if (check_snap_side (i, 2, cid, on_top)) then
|
|
cid = cid + 1
|
|
else
|
|
break
|
|
end
|
|
end
|
|
--> bottom side
|
|
elseif (this_instance.snap [4] and this_instance.snap [4] == id) then
|
|
local cid = id
|
|
local snapid = 4
|
|
for i = cid+1, _detalhes:GetNumInstancesAmount() do
|
|
if (check_snap_side (i, 4, cid, on_bottom)) then
|
|
cid = cid + 1
|
|
else
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
--> calc top clamp
|
|
local top_clamp = 0
|
|
local bottom_clamp = 0
|
|
|
|
if (instance.toolbar_side == 1) then
|
|
top_clamp = top_clamp + 20
|
|
elseif (instance.toolbar_side == 2) then
|
|
bottom_clamp = bottom_clamp + 20
|
|
end
|
|
if (instance.show_statusbar) then
|
|
bottom_clamp = bottom_clamp + 14
|
|
end
|
|
|
|
for cid, this_instance in _ipairs (on_top) do
|
|
if (this_instance.show_statusbar) then
|
|
top_clamp = top_clamp + 14
|
|
end
|
|
top_clamp = top_clamp + 20
|
|
top_clamp = top_clamp + this_instance.baseframe:GetHeight()
|
|
end
|
|
|
|
for cid, this_instance in _ipairs (on_bottom) do
|
|
if (this_instance.show_statusbar) then
|
|
bottom_clamp = bottom_clamp + 14
|
|
end
|
|
bottom_clamp = bottom_clamp + 20
|
|
bottom_clamp = bottom_clamp + this_instance.baseframe:GetHeight()
|
|
tinsert (on_top, this_instance)
|
|
end
|
|
|
|
return on_top, bottom_clamp, top_clamp
|
|
end
|
|
|
|
--[[
|
|
lado 4
|
|
-----------------------------------------
|
|
| |
|
|
lado 1 | | lado 3
|
|
| |
|
|
| |
|
|
-----------------------------------------
|
|
lado 2
|
|
--]]
|
|
|
|
function _detalhes:InstanciasHorizontais (instancia)
|
|
|
|
instancia = self or instancia
|
|
|
|
local linha_horizontal, esquerda, direita = {}, 0, 0
|
|
|
|
local top, bottom = 0, 0
|
|
|
|
local checking = instancia
|
|
|
|
local check_index_anterior = _detalhes.tabela_instancias [instancia.meu_id-1]
|
|
if (check_index_anterior and check_index_anterior:IsEnabled()) then --> possiu uma inst�ncia antes de mim
|
|
if (check_index_anterior.snap[3] and check_index_anterior.snap[3] == instancia.meu_id) then --> o index negativo vai para a esquerda
|
|
for i = instancia.meu_id-1, 1, -1 do
|
|
local esta_instancia = _detalhes.tabela_instancias [i]
|
|
if (esta_instancia.snap[3]) then
|
|
if (esta_instancia.snap[3] == checking.meu_id) then
|
|
linha_horizontal [#linha_horizontal+1] = esta_instancia
|
|
esquerda = esquerda + esta_instancia.baseframe:GetWidth()
|
|
checking = esta_instancia
|
|
end
|
|
else
|
|
break
|
|
end
|
|
end
|
|
elseif (check_index_anterior.snap[1] and check_index_anterior.snap[1] == instancia.meu_id) then --> o index negativo vai para a direita
|
|
for i = instancia.meu_id-1, 1, -1 do
|
|
local esta_instancia = _detalhes.tabela_instancias [i]
|
|
if (esta_instancia.snap[1]) then
|
|
if (esta_instancia.snap[1] == checking.meu_id) then
|
|
linha_horizontal [#linha_horizontal+1] = esta_instancia
|
|
direita = direita + esta_instancia.baseframe:GetWidth()
|
|
checking = esta_instancia
|
|
end
|
|
else
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
checking = instancia
|
|
|
|
local check_index_posterior = _detalhes.tabela_instancias [instancia.meu_id+1]
|
|
if (check_index_posterior and check_index_posterior:IsEnabled()) then
|
|
if (check_index_posterior.snap[3] and check_index_posterior.snap[3] == instancia.meu_id) then --> o index posterior vai para a esquerda
|
|
for i = instancia.meu_id+1, #_detalhes.tabela_instancias do
|
|
local esta_instancia = _detalhes.tabela_instancias [i]
|
|
if (esta_instancia.snap[3]) then
|
|
if (esta_instancia.snap[3] == checking.meu_id) then
|
|
linha_horizontal [#linha_horizontal+1] = esta_instancia
|
|
esquerda = esquerda + esta_instancia.baseframe:GetWidth()
|
|
checking = esta_instancia
|
|
end
|
|
else
|
|
break
|
|
end
|
|
end
|
|
elseif (check_index_posterior.snap[1] and check_index_posterior.snap[1] == instancia.meu_id) then --> o index posterior vai para a direita
|
|
for i = instancia.meu_id+1, #_detalhes.tabela_instancias do
|
|
local esta_instancia = _detalhes.tabela_instancias [i]
|
|
if (esta_instancia.snap[1]) then
|
|
if (esta_instancia.snap[1] == checking.meu_id) then
|
|
linha_horizontal [#linha_horizontal+1] = esta_instancia
|
|
direita = direita + esta_instancia.baseframe:GetWidth()
|
|
checking = esta_instancia
|
|
end
|
|
else
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
return linha_horizontal, esquerda, direita, bottom, top
|
|
|
|
end
|
|
|
|
local resizeTooltip = {
|
|
{text = "|cff33CC00Click|cffEEEEEE: ".. Loc ["STRING_RESIZE_COMMON"]},
|
|
|
|
{text = "+|cff33CC00 Click|cffEEEEEE: " .. Loc ["STRING_RESIZE_HORIZONTAL"]},
|
|
{icon = [[Interface\AddOns\Details\images\key_shift]], width = 24, height = 14, l = 0, r = 1, t = 0, b =0.640625},
|
|
|
|
{text = "+|cff33CC00 Click|cffEEEEEE: " .. Loc ["STRING_RESIZE_VERTICAL"]},
|
|
{icon = [[Interface\AddOns\Details\images\key_alt]], width = 24, height = 14, l = 0, r = 1, t = 0, b =0.640625},
|
|
|
|
{text = "+|cff33CC00 Click|cffEEEEEE: " .. Loc ["STRING_RESIZE_ALL"]},
|
|
{icon = [[Interface\AddOns\Details\images\key_ctrl]], width = 24, height = 14, l = 0, r = 1, t = 0, b =0.640625}
|
|
}
|
|
|
|
--> search key: ~resizescript
|
|
|
|
local resize_scripts_onmousedown = function (self, button)
|
|
_G.GameCooltip:ShowMe (false) --> Hide Cooltip
|
|
|
|
if (_detalhes.disable_lock_ungroup_buttons) then
|
|
return
|
|
end
|
|
|
|
if (not self:GetParent().isLocked and button == "LeftButton" and self._instance.modo ~= _detalhes._detalhes_props["MODO_ALONE"]) then
|
|
self:GetParent().isResizing = true
|
|
self._instance:BaseFrameSnap()
|
|
|
|
local isVertical = self._instance.verticalSnap
|
|
local isHorizontal = self._instance.horizontalSnap
|
|
|
|
local agrupadas
|
|
if (self._instance.verticalSnap) then
|
|
agrupadas = self._instance:InstanciasVerticais()
|
|
elseif (self._instance.horizontalSnap) then
|
|
agrupadas = self._instance:InstanciasHorizontais()
|
|
end
|
|
|
|
self._instance.stretchToo = agrupadas
|
|
if (self._instance.stretchToo and #self._instance.stretchToo > 0) then
|
|
for _, esta_instancia in ipairs (self._instance.stretchToo) do
|
|
esta_instancia.baseframe._place = esta_instancia:SaveMainWindowPosition()
|
|
esta_instancia.baseframe.isResizing = true
|
|
end
|
|
end
|
|
|
|
----------------
|
|
|
|
if (self._myside == "<") then
|
|
if (_IsShiftKeyDown()) then
|
|
self._instance.baseframe:StartSizing("left")
|
|
self._instance.eh_horizontal = true
|
|
elseif (_IsAltKeyDown()) then
|
|
self._instance.baseframe:StartSizing("top")
|
|
self._instance.eh_vertical = true
|
|
elseif (_IsControlKeyDown()) then
|
|
self._instance.baseframe:StartSizing("bottomleft")
|
|
self._instance.eh_tudo = true
|
|
else
|
|
self._instance.baseframe:StartSizing("bottomleft")
|
|
end
|
|
|
|
self:SetPoint ("bottomleft", self._instance.baseframe, "bottomleft", -1, -1)
|
|
self.afundado = true
|
|
|
|
elseif (self._myside == ">") then
|
|
if (_IsShiftKeyDown()) then
|
|
self._instance.baseframe:StartSizing ("right")
|
|
self._instance.eh_horizontal = true
|
|
elseif (_IsAltKeyDown()) then
|
|
self._instance.baseframe:StartSizing ("top")
|
|
self._instance.eh_vertical = true
|
|
elseif (_IsControlKeyDown()) then
|
|
self._instance.baseframe:StartSizing ("bottomright")
|
|
self._instance.eh_tudo = true
|
|
else
|
|
self._instance.baseframe:StartSizing ("bottomright")
|
|
end
|
|
|
|
if (self._instance.rolagem and _detalhes.use_scroll) then
|
|
self:SetPoint ("bottomright", self._instance.baseframe, "bottomright", (self._instance.largura_scroll*-1) + 1, -1)
|
|
else
|
|
self:SetPoint ("bottomright", self._instance.baseframe, "bottomright", 1, -1)
|
|
end
|
|
self.afundado = true
|
|
end
|
|
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_STARTRESIZE", nil, self._instance)
|
|
|
|
if (_detalhes.update_speed > 0.3) then
|
|
_detalhes:SetWindowUpdateSpeed (0.3, true)
|
|
_detalhes.resize_changed_update_speed = true
|
|
end
|
|
|
|
end
|
|
end
|
|
|
|
local resize_scripts_onmouseup = function (self, button)
|
|
|
|
if (_detalhes.disable_lock_ungroup_buttons) then
|
|
return
|
|
end
|
|
|
|
if (self.afundado) then
|
|
self.afundado = false
|
|
if (self._myside == ">") then
|
|
if (self._instance.rolagem and _detalhes.use_scroll) then
|
|
self:SetPoint ("bottomright", self._instance.baseframe, "bottomright", self._instance.largura_scroll*-1, 0)
|
|
else
|
|
self:SetPoint ("bottomright", self._instance.baseframe, "bottomright", 0, 0)
|
|
end
|
|
else
|
|
self:SetPoint ("bottomleft", self._instance.baseframe, "bottomleft", 0, 0)
|
|
end
|
|
end
|
|
|
|
if (self:GetParent().isResizing) then
|
|
|
|
self:GetParent():StopMovingOrSizing()
|
|
self:GetParent().isResizing = false
|
|
|
|
self._instance:RefreshBars()
|
|
self._instance:InstanceReset()
|
|
self._instance:ReajustaGump()
|
|
|
|
if (self._instance.stretchToo and #self._instance.stretchToo > 0) then
|
|
for _, esta_instancia in ipairs (self._instance.stretchToo) do
|
|
esta_instancia.baseframe:StopMovingOrSizing()
|
|
esta_instancia.baseframe.isResizing = false
|
|
esta_instancia:RefreshBars()
|
|
esta_instancia:InstanceReset()
|
|
esta_instancia:ReajustaGump()
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_SIZECHANGED", nil, esta_instancia)
|
|
end
|
|
self._instance.stretchToo = nil
|
|
end
|
|
|
|
local largura = self._instance.baseframe:GetWidth()
|
|
local altura = self._instance.baseframe:GetHeight()
|
|
|
|
if (self._instance.eh_horizontal) then
|
|
instancias_horizontais (self._instance, largura, true, true)
|
|
self._instance.eh_horizontal = nil
|
|
end
|
|
|
|
--if (instancia.eh_vertical) then
|
|
instancias_verticais (self._instance, altura, true, true)
|
|
self._instance.eh_vertical = nil
|
|
--end
|
|
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_ENDRESIZE", nil, self._instance)
|
|
|
|
if (self._instance.eh_tudo) then
|
|
for _, esta_instancia in _ipairs (_detalhes.tabela_instancias) do
|
|
if (esta_instancia:IsAtiva() and esta_instancia.modo ~= _detalhes._detalhes_props["MODO_ALONE"]) then
|
|
esta_instancia.baseframe:ClearAllPoints()
|
|
esta_instancia:SaveMainWindowPosition()
|
|
esta_instancia:RestoreMainWindowPosition()
|
|
end
|
|
end
|
|
|
|
for _, esta_instancia in _ipairs (_detalhes.tabela_instancias) do
|
|
if (esta_instancia:IsAtiva() and esta_instancia ~= self._instance and esta_instancia.modo ~= _detalhes._detalhes_props["MODO_ALONE"]) then
|
|
esta_instancia.baseframe:SetWidth (largura)
|
|
esta_instancia.baseframe:SetHeight (altura)
|
|
esta_instancia.auto_resize = true
|
|
esta_instancia:RefreshBars()
|
|
esta_instancia:InstanceReset()
|
|
esta_instancia:ReajustaGump()
|
|
esta_instancia.auto_resize = false
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_SIZECHANGED", nil, esta_instancia)
|
|
end
|
|
end
|
|
|
|
self._instance.eh_tudo = nil
|
|
end
|
|
|
|
self._instance:BaseFrameSnap()
|
|
|
|
for _, esta_instancia in _ipairs (_detalhes.tabela_instancias) do
|
|
if (esta_instancia:IsAtiva()) then
|
|
esta_instancia:SaveMainWindowPosition()
|
|
esta_instancia:RestoreMainWindowPosition()
|
|
end
|
|
end
|
|
|
|
if (_detalhes.resize_changed_update_speed) then
|
|
_detalhes:SetWindowUpdateSpeed (false, true)
|
|
_detalhes.resize_changed_update_speed = nil
|
|
end
|
|
|
|
end
|
|
end
|
|
|
|
local resize_scripts_onhide = function (self)
|
|
if (self.going_hide) then
|
|
_G.GameCooltip:ShowMe (false)
|
|
self.going_hide = nil
|
|
end
|
|
end
|
|
|
|
local resize_scripts_onenter = function (self)
|
|
|
|
if (_detalhes.disable_lock_ungroup_buttons) then
|
|
return
|
|
end
|
|
|
|
if (self._instance.modo ~= _detalhes._detalhes_props["MODO_ALONE"] and not self._instance.baseframe.isLocked and not self.mostrando) then
|
|
|
|
OnEnterMainWindow (self._instance, self)
|
|
|
|
self.texture:SetBlendMode ("ADD")
|
|
self.mostrando = true
|
|
|
|
_detalhes:CooltipPreset (2.1)
|
|
GameCooltip:AddFromTable (resizeTooltip)
|
|
|
|
GameCooltip:SetOwner (self)
|
|
GameCooltip:ShowCooltip()
|
|
end
|
|
end
|
|
|
|
local resize_scripts_onleave = function (self)
|
|
if (self.mostrando) then
|
|
self.going_hide = true
|
|
if (not self.movendo) then
|
|
OnLeaveMainWindow (self._instance, self)
|
|
end
|
|
|
|
self.texture:SetBlendMode ("BLEND")
|
|
self.mostrando = false
|
|
|
|
GameCooltip:ShowMe (false)
|
|
end
|
|
end
|
|
|
|
local function resize_scripts (resizer, instancia, scrollbar, side, baseframe)
|
|
resizer._instance = instancia
|
|
resizer._myside = side
|
|
|
|
resizer:SetScript ("OnMouseDown", resize_scripts_onmousedown)
|
|
resizer:SetScript ("OnMouseUp", resize_scripts_onmouseup)
|
|
resizer:SetScript ("OnHide", resize_scripts_onhide)
|
|
resizer:SetScript ("OnEnter", resize_scripts_onenter)
|
|
resizer:SetScript ("OnLeave", resize_scripts_onleave)
|
|
end
|
|
|
|
local lockButtonTooltip = {
|
|
{text = Loc ["STRING_LOCK_DESC"]},
|
|
{icon = [[Interface\PetBattles\PetBattle-LockIcon]], width = 14, height = 14, l = 0.0703125, r = 0.9453125, t = 0.0546875, b = 0.9453125, color = "orange"},
|
|
}
|
|
|
|
local lockFunctionOnEnter = function (self)
|
|
|
|
if (_detalhes.disable_lock_ungroup_buttons) then
|
|
return
|
|
end
|
|
|
|
if (self.instancia.modo ~= _detalhes._detalhes_props["MODO_ALONE"] and not self.mostrando) then
|
|
OnEnterMainWindow (self.instancia, self)
|
|
|
|
self.mostrando = true
|
|
|
|
self.label:SetTextColor (1, 1, 1, .6)
|
|
|
|
_detalhes:CooltipPreset (2.1)
|
|
GameCooltip:SetOption ("FixedWidth", 180)
|
|
GameCooltip:AddFromTable (lockButtonTooltip)
|
|
|
|
GameCooltip:SetOwner (self)
|
|
GameCooltip:ShowCooltip()
|
|
end
|
|
end
|
|
|
|
local lockFunctionOnLeave = function (self)
|
|
if (self.mostrando) then
|
|
self.going_hide = true
|
|
OnLeaveMainWindow (self.instancia, self)
|
|
self.label:SetTextColor (.6, .6, .6, .7)
|
|
self.mostrando = false
|
|
GameCooltip:ShowMe (false)
|
|
end
|
|
end
|
|
|
|
local lockFunctionOnHide = function (self)
|
|
if (self.going_hide) then
|
|
GameCooltip:ShowMe (false)
|
|
self.going_hide = nil
|
|
end
|
|
end
|
|
|
|
function _detalhes:DelayOptionsRefresh (instance, no_reopen)
|
|
if (_G.DetailsOptionsWindow and _G.DetailsOptionsWindow:IsShown()) then
|
|
_detalhes:ScheduleTimer ("OpenOptionsWindow", 0.1, {instance or _G.DetailsOptionsWindow.instance, no_reopen})
|
|
end
|
|
end
|
|
|
|
function _detalhes:RefreshLockedState()
|
|
if (not self.baseframe and self.meu_id and self:IsEnabled()) then
|
|
self:ScheduleTimer ("RefreshLockedState", 1)
|
|
return
|
|
elseif (not self.baseframe) then
|
|
return
|
|
end
|
|
|
|
if (self.baseframe.isLocked) then
|
|
self.baseframe.resize_direita:EnableMouse (false)
|
|
self.baseframe.resize_esquerda:EnableMouse (false)
|
|
else
|
|
self.baseframe.resize_direita:EnableMouse (true)
|
|
self.baseframe.resize_esquerda:EnableMouse (true)
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
local lockFunctionOnClick = function (button, button_type, button2, isFromOptionsButton)
|
|
|
|
--isFromOptionsButton is true when the call if from the button in the display section of the options panel
|
|
if (_detalhes.disable_lock_ungroup_buttons and isFromOptionsButton ~= true) then
|
|
return
|
|
end
|
|
|
|
if (not button:GetParent().instance) then
|
|
button = button2 --from any other button
|
|
end
|
|
|
|
local baseframe = button:GetParent()
|
|
if (baseframe.isLocked) then
|
|
baseframe.isLocked = false
|
|
baseframe.instance.isLocked = false
|
|
button.label:SetText (Loc ["STRING_LOCK_WINDOW"])
|
|
button:SetWidth (button.label:GetStringWidth()+2)
|
|
|
|
if (not _detalhes.disable_lock_ungroup_buttons) then
|
|
baseframe.resize_direita:SetAlpha (1)
|
|
baseframe.resize_esquerda:SetAlpha (1)
|
|
end
|
|
|
|
button:ClearAllPoints()
|
|
button:SetPoint ("right", baseframe.resize_direita, "left", -1, 1.5)
|
|
else
|
|
--> tutorial
|
|
if (not _detalhes:GetTutorialCVar ("WINDOW_LOCK_UNLOCK1") and not _detalhes.initializing) then
|
|
_detalhes:SetTutorialCVar ("WINDOW_LOCK_UNLOCK1", true)
|
|
|
|
local lock_tutorial = CreateFrame ("frame", "DetailsWindowLockPopUp1", baseframe, "DetailsHelpBoxTemplate")
|
|
lock_tutorial.ArrowUP:Show()
|
|
lock_tutorial.ArrowGlowUP:Show()
|
|
lock_tutorial.Text:SetText (Loc ["STRING_MINITUTORIAL_WINDOWS2"])
|
|
lock_tutorial:SetPoint ("bottom", baseframe.UPFrame, "top", 0, 20)
|
|
lock_tutorial:Show()
|
|
|
|
end
|
|
|
|
baseframe.isLocked = true
|
|
baseframe.instance.isLocked = true
|
|
button.label:SetText (Loc ["STRING_UNLOCK_WINDOW"])
|
|
button:SetWidth (button.label:GetStringWidth()+2)
|
|
button:ClearAllPoints()
|
|
button:SetPoint ("bottomright", baseframe, "bottomright", -3, 0)
|
|
baseframe.resize_direita:SetAlpha (0)
|
|
baseframe.resize_esquerda:SetAlpha (0)
|
|
end
|
|
|
|
baseframe.instance:RefreshLockedState()
|
|
|
|
_detalhes:DelayOptionsRefresh()
|
|
end
|
|
|
|
_detalhes.lock_instance_function = lockFunctionOnClick
|
|
|
|
local unSnapButtonTooltip = {
|
|
{text = Loc ["STRING_DETACH_DESC"]},
|
|
{icon = [[Interface\AddOns\Details\images\icons]], width = 14, height = 14, l = 160/512, r = 179/512, t = 142/512, b = 162/512},
|
|
}
|
|
|
|
local unSnapButtonOnEnter = function (self)
|
|
|
|
if (_detalhes.disable_lock_ungroup_buttons) then
|
|
return
|
|
end
|
|
|
|
local have_snap = false
|
|
for _, instancia_id in _pairs (self.instancia.snap) do
|
|
if (instancia_id) then
|
|
have_snap = true
|
|
break
|
|
end
|
|
end
|
|
|
|
if (not have_snap) then
|
|
OnEnterMainWindow (self.instancia, self)
|
|
self.mostrando = true
|
|
return
|
|
end
|
|
|
|
OnEnterMainWindow (self.instancia, self)
|
|
self.mostrando = true
|
|
|
|
_detalhes:CooltipPreset (2.1)
|
|
GameCooltip:SetOption ("FixedWidth", 180)
|
|
GameCooltip:AddFromTable (unSnapButtonTooltip)
|
|
|
|
GameCooltip:ShowCooltip (self, "tooltip")
|
|
|
|
end
|
|
|
|
local unSnapButtonOnLeave = function (self)
|
|
if (self.mostrando) then
|
|
OnLeaveMainWindow (self.instancia, self)
|
|
self.mostrando = false
|
|
GameCooltip:Hide()
|
|
end
|
|
end
|
|
|
|
--> this should run only when the mouse is over a instance bar
|
|
local shift_monitor = function (self)
|
|
|
|
if (not self:IsMouseOver()) then
|
|
self:SetScript ("OnUpdate", shift_monitor)
|
|
return
|
|
end
|
|
|
|
if (_IsShiftKeyDown()) then
|
|
if (not self.showing_allspells) then
|
|
self.showing_allspells = true
|
|
local instancia = _detalhes:GetInstance (self.instance_id)
|
|
instancia:MontaTooltip (self, self.row_id, "shift")
|
|
end
|
|
|
|
elseif (self.showing_allspells) then
|
|
self.showing_allspells = false
|
|
local instancia = _detalhes:GetInstance (self.instance_id)
|
|
instancia:MontaTooltip (self, self.row_id)
|
|
end
|
|
|
|
if (_IsControlKeyDown()) then
|
|
if (not self.showing_alltargets) then
|
|
self.showing_alltargets = true
|
|
local instancia = _detalhes:GetInstance (self.instance_id)
|
|
instancia:MontaTooltip (self, self.row_id, "ctrl")
|
|
end
|
|
|
|
elseif (self.showing_alltargets) then
|
|
self.showing_alltargets = false
|
|
local instancia = _detalhes:GetInstance (self.instance_id)
|
|
instancia:MontaTooltip (self, self.row_id)
|
|
end
|
|
|
|
if (_IsAltKeyDown()) then
|
|
if (not self.showing_allpets) then
|
|
self.showing_allpets = true
|
|
local instancia = _detalhes:GetInstance (self.instance_id)
|
|
instancia:MontaTooltip (self, self.row_id, "alt")
|
|
end
|
|
|
|
elseif (self.showing_allpets) then
|
|
self.showing_allpets = false
|
|
local instancia = _detalhes:GetInstance (self.instance_id)
|
|
instancia:MontaTooltip (self, self.row_id)
|
|
end
|
|
end
|
|
|
|
local barra_backdrop_onenter = {
|
|
bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
|
|
tile = true, tileSize = 16,
|
|
insets = {left = 1, right = 1, top = 0, bottom = 1}
|
|
}
|
|
local barra_backdrop_onleave = {
|
|
bgFile = "",
|
|
edgeFile = "", tile = true, tileSize = 16, edgeSize = 32,
|
|
insets = {left = 1, right = 1, top = 0, bottom = 1}
|
|
}
|
|
|
|
--> pre creating the truncate frame
|
|
_detalhes.left_anti_truncate = CreateFrame ("frame", "DetailsLeftTextAntiTruncate", UIParent,"BackdropTemplate")
|
|
_detalhes.left_anti_truncate:SetBackdrop (gump_fundo_backdrop)
|
|
_detalhes.left_anti_truncate:SetBackdropColor (0, 0, 0, 0.8)
|
|
_detalhes.left_anti_truncate:SetFrameStrata ("FULLSCREEN")
|
|
_detalhes.left_anti_truncate.text = _detalhes.left_anti_truncate:CreateFontString (nil, "overlay", "GameFontNormal")
|
|
_detalhes.left_anti_truncate.text:SetPoint ("left", _detalhes.left_anti_truncate, "left", 3, 0)
|
|
|
|
local barra_scripts_onenter = function (self)
|
|
self.mouse_over = true
|
|
OnEnterMainWindow (self._instance, self)
|
|
|
|
self._instance:MontaTooltip (self, self.row_id)
|
|
|
|
self:SetBackdrop (barra_backdrop_onenter)
|
|
self:SetBackdropColor (0.588, 0.588, 0.588, 0.7)
|
|
|
|
if (not _detalhes.instances_disable_bar_highlight) then
|
|
if (self._instance.bars_inverted) then
|
|
self.right_to_left_texture:SetBlendMode ("ADD")
|
|
else
|
|
self.textura:SetBlendMode ("ADD")
|
|
end
|
|
end
|
|
|
|
local lefttext = self.lineText1
|
|
if (lefttext:IsTruncated()) then
|
|
if (not _detalhes.left_anti_truncate) then
|
|
|
|
end
|
|
|
|
_detalhes:SetFontSize (_detalhes.left_anti_truncate.text, self._instance.row_info.font_size)
|
|
_detalhes:SetFontFace (_detalhes.left_anti_truncate.text, self._instance.row_info.font_face_file)
|
|
_detalhes:SetFontColor (_detalhes.left_anti_truncate.text, lefttext:GetTextColor())
|
|
|
|
_detalhes.left_anti_truncate:SetPoint ("left", lefttext, "left", -3, 0)
|
|
_detalhes.left_anti_truncate.text:SetText (lefttext:GetText())
|
|
|
|
_detalhes.left_anti_truncate:SetSize (_detalhes.left_anti_truncate.text:GetStringWidth() + 3, self._instance.row_info.height)
|
|
_detalhes.left_anti_truncate:Show()
|
|
lefttext.untruncated = true
|
|
end
|
|
|
|
self:SetScript ("OnUpdate", shift_monitor)
|
|
end
|
|
|
|
local barra_scripts_onleave = function (self)
|
|
self.mouse_over = false
|
|
OnLeaveMainWindow (self._instance, self)
|
|
|
|
--_GameTooltip:Hide()
|
|
GameCooltip:ShowMe (false)
|
|
|
|
self:SetBackdrop (barra_backdrop_onleave)
|
|
self:SetBackdropBorderColor (0, 0, 0, 0)
|
|
self:SetBackdropColor (0, 0, 0, 0)
|
|
|
|
if (self._instance.bars_inverted) then
|
|
self.right_to_left_texture:SetBlendMode ("BLEND")
|
|
else
|
|
self.textura:SetBlendMode ("BLEND")
|
|
end
|
|
|
|
self.showing_allspells = false
|
|
self:SetScript ("OnUpdate", nil)
|
|
|
|
local lefttext = self.lineText1
|
|
if (lefttext.untruncated) then
|
|
lefttext.untruncated = nil
|
|
_detalhes.left_anti_truncate:Hide()
|
|
end
|
|
end
|
|
|
|
local barra_scripts_onmousedown = function (self, button)
|
|
if (self.fading_in) then
|
|
return
|
|
end
|
|
|
|
local lefttext = self.lineText1
|
|
if (lefttext.untruncated) then
|
|
lefttext.untruncated = nil
|
|
_detalhes.left_anti_truncate:Hide()
|
|
end
|
|
|
|
if (button == "RightButton") then
|
|
return _detalhes.switch:ShowMe (self._instance)
|
|
|
|
--elseif (button == "MiddleButton") then
|
|
|
|
elseif (button == "LeftButton") then
|
|
|
|
end
|
|
|
|
self._instance:HandleTextsOnMouseClick (self, "down")
|
|
|
|
self.mouse_down = _GetTime()
|
|
self.button = button
|
|
local x, y = _GetCursorPosition()
|
|
self.x = _math_floor (x)
|
|
self.y = _math_floor (y)
|
|
|
|
if (not self._instance.baseframe.isLocked) then
|
|
GameCooltip:Hide()
|
|
move_janela (self._instance.baseframe, true, self._instance)
|
|
end
|
|
end
|
|
|
|
local barra_scripts_onmouseup = function (self, button)
|
|
|
|
local is_shift_down = _IsShiftKeyDown()
|
|
local is_control_down = _IsControlKeyDown()
|
|
|
|
if (self._instance.baseframe.isMoving) then
|
|
move_janela (self._instance.baseframe, false, self._instance)
|
|
self._instance:SaveMainWindowPosition()
|
|
|
|
if (self._instance:MontaTooltip (self, self.row_id)) then
|
|
GameCooltip:Show (self, 1)
|
|
end
|
|
end
|
|
|
|
self._instance:HandleTextsOnMouseClick (self, "up")
|
|
|
|
local x, y = _GetCursorPosition()
|
|
x = _math_floor (x)
|
|
y = _math_floor (y)
|
|
|
|
if (self.mouse_down and (self.mouse_down+0.4 > _GetTime() and (x == self.x and y == self.y)) or (x == self.x and y == self.y)) then
|
|
if (self.button == "LeftButton" or self.button == "MiddleButton") then
|
|
if (self._instance.atributo == 5 or is_shift_down) then
|
|
--> report
|
|
if (self._instance.atributo == 5 and is_shift_down) then
|
|
local custom = self._instance:GetCustomObject()
|
|
if (custom and custom.on_shift_click) then
|
|
local func = loadstring (custom.on_shift_click)
|
|
if (func) then
|
|
local successful, errortext = pcall (func, self, self.minha_tabela, self._instance)
|
|
if (not successful) then
|
|
_detalhes:Msg ("error occurred custom script shift+click:", errortext)
|
|
end
|
|
return
|
|
end
|
|
end
|
|
end
|
|
|
|
if (_detalhes.row_singleclick_overwrite [self._instance.atributo] and type (_detalhes.row_singleclick_overwrite [self._instance.atributo][self._instance.sub_atributo]) == "function") then
|
|
return _detalhes.row_singleclick_overwrite [self._instance.atributo][self._instance.sub_atributo] (_, self.minha_tabela, self._instance, is_shift_down, is_control_down)
|
|
end
|
|
|
|
return _detalhes:ReportSingleLine (self._instance, self)
|
|
end
|
|
|
|
if (not self.minha_tabela) then
|
|
return _detalhes:Msg ("this bar is waiting update.")
|
|
end
|
|
|
|
self._instance:AbreJanelaInfo (self.minha_tabela, nil, nil, is_shift_down, is_control_down)
|
|
end
|
|
end
|
|
end
|
|
|
|
local barra_scripts_onclick = function (self, button)
|
|
|
|
end
|
|
|
|
local barra_scripts_onshow = function (self)
|
|
-- search key: ~model
|
|
if (self.using_upper_3dmodels) then
|
|
self.modelbox_high:SetModel (self._instance.row_info.models.upper_model)
|
|
self.modelbox_high:SetAlpha (self._instance.row_info.models.upper_alpha)
|
|
end
|
|
if (self.using_lower_3dmodels) then
|
|
self.modelbox_low:SetModel (self._instance.row_info.models.lower_model)
|
|
self.modelbox_low:SetAlpha (self._instance.row_info.models.lower_alpha)
|
|
end
|
|
end
|
|
|
|
function _detalhes:HandleTextsOnMouseClick (row, type)
|
|
|
|
if (self.bars_inverted) then
|
|
if (type == "down") then
|
|
row.lineText4:SetPoint ("left", row.statusbar, "left", 2, -1)
|
|
|
|
if (self.row_info.no_icon) then
|
|
row.lineText1:SetPoint ("right", row.statusbar, "right", -1, -1)
|
|
else
|
|
row.lineText1:SetPoint ("right", row.icone_classe, "left", -1, -1)
|
|
end
|
|
|
|
elseif (type == "up") then
|
|
row.lineText4:SetPoint ("left", row.statusbar, "left", 1, 0)
|
|
|
|
if (self.row_info.no_icon) then
|
|
row.lineText1:SetPoint ("right", row.statusbar, "right", -2, 0)
|
|
else
|
|
row.lineText1:SetPoint ("right", row.icone_classe, "left", -2, 0)
|
|
end
|
|
end
|
|
|
|
else
|
|
if (type == "down") then
|
|
row.lineText4:SetPoint ("right", row.statusbar, "right", 1, -1)
|
|
if (self.row_info.no_icon) then
|
|
row.lineText1:SetPoint ("left", row.statusbar, "left", 3, -1)
|
|
else
|
|
row.lineText1:SetPoint ("left", row.icone_classe, "right", 4, -1)
|
|
end
|
|
|
|
elseif (type == "up") then
|
|
row.lineText4:SetPoint ("right", row.statusbar, "right")
|
|
if (self.row_info.no_icon) then
|
|
row.lineText1:SetPoint ("left", row.statusbar, "left", 2, 0)
|
|
else
|
|
row.lineText1:SetPoint ("left", row.icone_classe, "right", 3, 0)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local set_bar_value = function (self, value)
|
|
if (self._instance.bars_inverted) then
|
|
self.statusbar:SetValue (0)
|
|
|
|
local width = self._instance.cached_bar_width
|
|
local inverse_bar_size = width / 100 * value
|
|
local coord_inverse = inverse_bar_size / width
|
|
|
|
inverse_bar_size = _math_max (inverse_bar_size, 0.00000001)
|
|
|
|
self.right_to_left_texture:SetWidth (inverse_bar_size)
|
|
self.right_to_left_texture:SetTexCoord (coord_inverse, 0, 0, 1)
|
|
else
|
|
self.statusbar:SetValue (value)
|
|
end
|
|
|
|
self.statusbar.value = value
|
|
|
|
if (self.using_upper_3dmodels) then
|
|
local width = self:GetWidth()
|
|
local p = (width / 100) * value
|
|
self.modelbox_high:SetPoint ("bottomright", self, "bottomright", p - width, 0)
|
|
end
|
|
end
|
|
|
|
-- ~talent ~icon
|
|
local icon_frame_on_enter = function (self)
|
|
local actor = self.row.minha_tabela
|
|
|
|
if (self.row.icone_classe:GetTexture() ~= "") then
|
|
--self.row.icone_classe:SetSize (self.row.icone_classe:GetWidth()+1, self.row.icone_classe:GetWidth()+1)
|
|
--self.row.icone_classe:SetBlendMode ("ADD")
|
|
end
|
|
|
|
if (actor) then
|
|
if (actor.frags) then
|
|
|
|
|
|
elseif (actor.is_custom or actor.byspell or actor.damage_spellid) then
|
|
local spellid = actor.damage_spellid or actor.id or actor[1]
|
|
if (spellid) then
|
|
GameTooltip:SetOwner (self, "ANCHOR_TOPLEFT", 0, 10)
|
|
_detalhes:GameTooltipSetSpellByID (spellid)
|
|
GameTooltip:Show()
|
|
end
|
|
|
|
elseif (actor.dead_at) then
|
|
|
|
|
|
elseif (actor.name) then --ensure it's an actor table
|
|
|
|
local serial = actor.serial
|
|
local name = actor:name()
|
|
local class = actor:class()
|
|
local spec = _detalhes.cached_specs [serial] or actor.spec
|
|
local talents = _detalhes.cached_talents [serial]
|
|
local ilvl = _detalhes.ilevel:GetIlvl (serial)
|
|
|
|
local icon_size = 20
|
|
|
|
local instance = _detalhes:GetInstance (self.row.instance_id)
|
|
|
|
instance:BuildInstanceBarTooltip (self)
|
|
|
|
local class_icon, class_L, class_R, class_T, class_B = _detalhes:GetClassIcon (class)
|
|
|
|
local spec_id, spec_name, spec_description, spec_icon, spec_role, spec_class = DetailsFramework.GetSpecializationInfoByID (spec or 0) --thanks pas06
|
|
local spec_L, spec_R, spec_T, spec_B
|
|
if (spec_id) then
|
|
if (_detalhes.class_specs_coords [spec_id]) then
|
|
spec_L, spec_R, spec_T, spec_B = unpack (_detalhes.class_specs_coords [spec_id])
|
|
end
|
|
end
|
|
|
|
GameCooltip:AddLine (name, spec_name)
|
|
if (class == "UNKNOW" or class == "UNGROUPPLAYER") then
|
|
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\classes_small_alpha]], 1, 1, icon_size, icon_size, 0, 0.25, 0.75, 1)
|
|
else
|
|
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\classes_small_alpha]], 1, 1, icon_size, icon_size, class_L, class_R, class_T, class_B)
|
|
end
|
|
|
|
if (spec_L) then
|
|
GameCooltip:AddIcon ([[Interface\AddOns\Details\images\spec_icons_normal_alpha]], 1, 2, icon_size, icon_size, spec_L, spec_R, spec_T, spec_B)
|
|
else
|
|
GameCooltip:AddIcon ([[Interface\GossipFrame\IncompleteQuestIcon]], 1, 2, icon_size, icon_size)
|
|
end
|
|
_detalhes:AddTooltipHeaderStatusbar()
|
|
|
|
local talent_string = ""
|
|
if (talents and not DetailsFramework.IsTBCWow()) then
|
|
for i = 1, #talents do
|
|
local talentID, name, texture, selected, available = GetTalentInfoByID(talents [i])
|
|
if (texture) then
|
|
talent_string = talent_string .. " |T" .. texture .. ":" .. 24 .. ":" .. 24 ..":0:0:64:64:4:60:4:60|t"
|
|
end
|
|
end
|
|
end
|
|
|
|
local got_info
|
|
if (ilvl) then
|
|
GameCooltip:AddLine (STAT_AVERAGE_ITEM_LEVEL .. ":" , ilvl and "|T:" .. 24 .. ":" .. 24 ..":0:0:64:64:4:60:4:60|t" .. floor (ilvl.ilvl) or "|T:" .. 24 .. ":" .. 24 ..":0:0:64:64:4:60:4:60|t ??") --> Loc from GlobalStrings.lua
|
|
GameCooltip:AddIcon ([[]], 1, 1, 1, 20)
|
|
_detalhes:AddTooltipBackgroundStatusbar()
|
|
got_info = true
|
|
else
|
|
GameCooltip:AddLine (STAT_AVERAGE_ITEM_LEVEL .. ":" , 0)
|
|
GameCooltip:AddIcon ([[]], 1, 1, 1, 20)
|
|
_detalhes:AddTooltipBackgroundStatusbar()
|
|
got_info = true
|
|
end
|
|
|
|
if (talent_string ~= "") then
|
|
GameCooltip:AddLine (TALENTS .. ":", talent_string) --> Loc from GlobalStrings.lua
|
|
GameCooltip:AddIcon ([[]], 1, 1, 1, 24)
|
|
_detalhes:AddTooltipBackgroundStatusbar()
|
|
got_info = true
|
|
elseif (got_info) then
|
|
GameCooltip:AddLine (TALENTS .. ":", Loc ["STRING_QUERY_INSPECT_REFRESH"]) --> Loc from GlobalStrings.lua
|
|
GameCooltip:AddIcon ([[]], 1, 1, 1, 24)
|
|
_detalhes:AddTooltipBackgroundStatusbar()
|
|
end
|
|
|
|
GameCooltip:SetOption ("StatusBarTexture", [[Interface\AddOns\Details\images\bar_skyline]])
|
|
GameCooltip:SetOption ("MinButtonHeight", 15)
|
|
GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
|
|
|
|
local height = 66
|
|
if (not got_info) then
|
|
GameCooltip:AddLine (Loc ["STRING_QUERY_INSPECT"], nil, 1, "orange")
|
|
GameCooltip:AddIcon ([[Interface\TUTORIALFRAME\UI-TUTORIAL-FRAME]], 1, 1, 12, icon_size, 8/512, 70/512, 224/512, 306/512)
|
|
height = 54
|
|
end
|
|
|
|
local combat = instance:GetShowingCombat()
|
|
local diff = combat:GetDifficulty()
|
|
local attribute, subattribute = instance:GetDisplay()
|
|
|
|
--> check if is a raid encounter and if is heroic or mythic
|
|
if (diff and (diff == 15 or diff == 16) and (attribute == 1 or attribute == 2)) then
|
|
local db = _detalhes.OpenStorage()
|
|
if (db) then
|
|
local bestRank, encounterTable = _detalhes.storage:GetBestFromPlayer (diff, combat:GetBossInfo().id, attribute == 1 and "damage" or "healing", name, true)
|
|
if (bestRank) then
|
|
--GameCooltip:AddLine ("")
|
|
|
|
--> discover which are the player position in the guild rank
|
|
local playerTable, onEncounter, rankPosition = _detalhes.storage:GetPlayerGuildRank (diff, combat:GetBossInfo().id, attribute == 1 and "damage" or "healing", name, true)
|
|
|
|
--" .. floor (bestRank[2] or 0) .. " ilvl" .. " |
|
|
GameCooltip:AddLine ("Best Score:", _detalhes:ToK2 ((bestRank[1] or 0) / encounterTable.elapsed) .. " [|cFFFFFF00Rank: " .. (rankPosition or "#") .. "|r]", 1, "white")
|
|
_detalhes:AddTooltipBackgroundStatusbar()
|
|
|
|
GameCooltip:AddLine ("|TInterface\\TUTORIALFRAME\\UI-TUTORIAL-FRAME:14:12:0:1:512:512:8:70:224:306|t Open Rank", "|TInterface\\TUTORIALFRAME\\UI-TUTORIAL-FRAME:14:12:0:1:512:512:8:70:328:409|t Refresh Talents", 1, "white", "white")
|
|
_detalhes:AddTooltipBackgroundStatusbar()
|
|
|
|
--GameCooltip:AddLine ("On: " .. (encounterTable.date:gsub (".*%s", "")), , 1, "orange")
|
|
--_detalhes:AddTooltipHeaderStatusbar()
|
|
if (not got_info) then
|
|
height = height + 25
|
|
else
|
|
height = height + 31
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local attribute, subAttribute = instance:GetDisplay()
|
|
if (attribute == 1) then
|
|
local realDps = actor.total / instance:GetShowingCombat():GetCombatTime()
|
|
local dpsValue = _detalhes:comma_value_raw (realDps)
|
|
if (dpsValue) then
|
|
local total, decimal = strsplit (".", dpsValue)
|
|
total = total-- .. "." .. (decimal and decimal:match("^%d"))
|
|
GameCooltip:AddLine ("Dps:", total)
|
|
_detalhes:AddTooltipBackgroundStatusbar()
|
|
GameCooltip:AddIcon ("", 1, 1, 1, 20)
|
|
height = height + 21
|
|
end
|
|
end
|
|
|
|
--[=[
|
|
if (RaiderIO and RaiderIO.GetScore) then
|
|
local mythicPlusScore = RaiderIO.GetScore (name)
|
|
if (mythicPlusScore and mythicPlusScore.allScore) then
|
|
GameCooltip:AddLine ("Mythic+ Score:", mythicPlusScore.allScore, 1, "white", "white")
|
|
_detalhes:AddTooltipBackgroundStatusbar()
|
|
end
|
|
end
|
|
--]=]
|
|
|
|
GameCooltip:SetOption ("FixedHeight", height)
|
|
|
|
GameCooltip:ShowCooltip()
|
|
|
|
self.unitname = name
|
|
self.showing = "actor"
|
|
end
|
|
end
|
|
|
|
end
|
|
local icon_frame_on_leave = function (self)
|
|
GameCooltip:Hide()
|
|
|
|
if (GameTooltip and GameTooltip:IsShown()) then
|
|
GameTooltip:Hide()
|
|
end
|
|
|
|
if (self.row.icone_classe:GetTexture() ~= "") then
|
|
--self.row.icone_classe:SetSize (self.row.icone_classe:GetWidth()-1, self.row.icone_classe:GetWidth()-1)
|
|
--self.row.icone_classe:SetBlendMode ("BLEND")
|
|
end
|
|
end
|
|
|
|
local icon_frame_events = _detalhes:CreateEventListener()
|
|
function icon_frame_events:EnterCombat()
|
|
for anim, _ in pairs (_detalhes.icon_animations.load.in_use) do
|
|
anim.anim:Stop()
|
|
anim:Hide()
|
|
tinsert (_detalhes.icon_animations.load.available, anim)
|
|
|
|
anim.icon_frame.icon_animation = nil
|
|
anim.icon_frame = nil
|
|
end
|
|
wipe (_detalhes.icon_animations.load.in_use)
|
|
end
|
|
|
|
icon_frame_events:RegisterEvent ("COMBAT_PLAYER_ENTER", "EnterCombat")
|
|
|
|
function icon_frame_events:CancelAnim (anim)
|
|
|
|
local anim, timeout = unpack (anim)
|
|
|
|
if (_detalhes.icon_animations.load.in_use [anim]) then
|
|
|
|
if (timeout) then
|
|
local f = anim
|
|
if (not f.question_icon) then
|
|
f.question_icon = f.parent:GetParent():GetParent().border:CreateTexture (nil, "overlay")
|
|
f.question_icon:SetTexture ([[Interface\GossipFrame\ActiveLegendaryQuestIcon]])
|
|
f.question_icon:SetSize (16, 16)
|
|
end
|
|
f.question_icon:Show()
|
|
f.question_icon:SetPoint ("center", f.parent, "center")
|
|
|
|
if (not _detalhes.HideBarQuestionIcon) then
|
|
function _detalhes:HideBarQuestionIcon (frame)
|
|
frame.question_icon:Hide()
|
|
end
|
|
end
|
|
_detalhes:ScheduleTimer ("HideBarQuestionIcon", 2, f)
|
|
end
|
|
|
|
_detalhes.icon_animations.load.in_use [anim] = nil
|
|
tinsert (_detalhes.icon_animations.load.available, anim)
|
|
anim.anim:Stop()
|
|
anim:Hide()
|
|
|
|
anim.icon_frame.icon_animation = nil
|
|
anim.icon_frame = nil
|
|
end
|
|
end
|
|
|
|
local icon_frame_inspect_callback = function (guid, unitid, icon_frame)
|
|
if (icon_frame.icon_animation) then
|
|
icon_frame.icon_animation.anim:Stop()
|
|
icon_frame.icon_animation:Hide()
|
|
end
|
|
|
|
local is_in_use = _detalhes.icon_animations.load.in_use [icon_frame.icon_animation]
|
|
if (is_in_use) then
|
|
tinsert (_detalhes.icon_animations.load.available, icon_frame.icon_animation)
|
|
_detalhes.icon_animations.load.in_use [icon_frame.icon_animation] = nil
|
|
end
|
|
|
|
if (icon_frame:IsMouseOver()) then
|
|
icon_frame_on_enter (icon_frame)
|
|
end
|
|
|
|
if (icon_frame.icon_animation) then
|
|
icon_frame.icon_animation.icon_frame = nil
|
|
icon_frame.icon_animation = nil
|
|
end
|
|
end
|
|
|
|
local icon_frame_create_animation = function()
|
|
local f = CreateFrame ("frame", nil, UIParent)
|
|
f:SetFrameStrata ("FULLSCREEN")
|
|
f.anim = f:CreateAnimationGroup()
|
|
f.rotate = f.anim:CreateAnimation ("Rotation")
|
|
f.rotate:SetDegrees (360)
|
|
f.rotate:SetDuration (2)
|
|
f.anim:SetLooping ("repeat")
|
|
|
|
local t = f:CreateTexture (nil, "overlay")
|
|
t:SetTexture ([[Interface\COMMON\StreamCircle]])
|
|
t:SetAlpha (0.7)
|
|
t:SetAllPoints()
|
|
|
|
tinsert (_detalhes.icon_animations.load.available, f)
|
|
end
|
|
|
|
local icon_frame_on_click_down = function (self)
|
|
local instanceID = self.instance_id
|
|
local instanceObject = Details:GetInstance (instanceID)
|
|
self:GetParent():GetParent().icone_classe:SetPoint ("left", self:GetParent():GetParent(), "left", instanceObject.row_info.icon_offset[1] + 1, instanceObject.row_info.icon_offset[2] + -1)
|
|
end
|
|
|
|
local icon_frame_on_click_up = function (self, button)
|
|
|
|
local instanceID = self.instance_id
|
|
local instanceObject = Details:GetInstance (instanceID)
|
|
self:GetParent():GetParent().icone_classe:SetPoint ("left", self:GetParent():GetParent(), "left", instanceObject.row_info.icon_offset[1], instanceObject.row_info.icon_offset[2])
|
|
|
|
if (button == "LeftButton") then
|
|
--> open the rank panel
|
|
local instance = _detalhes:GetInstance (self.row.instance_id)
|
|
if (instance) then
|
|
local attribute, subattribute = instance:GetDisplay()
|
|
local combat = instance:GetShowingCombat()
|
|
local diff = combat:GetDifficulty()
|
|
local bossInfo = combat:GetBossInfo()
|
|
|
|
if ((attribute == 1 or attribute == 2) and bossInfo) then --if bossInfo is nil, means the combat isn't a boss
|
|
local db = _detalhes.OpenStorage()
|
|
if (db and bossInfo.id) then
|
|
local haveData = _detalhes.storage:HaveDataForEncounter (diff, bossInfo.id, true) --attempt to index local 'bossInfo' (a nil value)
|
|
if (haveData) then
|
|
_detalhes:OpenRaidHistoryWindow (bossInfo.zone, bossInfo.id, diff, attribute == 1 and "damage" or "healing", true, 1, false, 2)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
return
|
|
end
|
|
|
|
if (_detalhes.in_combat) then
|
|
_detalhes:Msg (Loc ["STRING_QUERY_INSPECT_FAIL1"])
|
|
return
|
|
end
|
|
|
|
if (self.showing == "actor") then
|
|
|
|
if (_detalhes.ilevel.core:HasQueuedInspec (self.unitname)) then
|
|
|
|
--> icon animation
|
|
local anim = tremove (_detalhes.icon_animations.load.available)
|
|
if (not anim) then
|
|
icon_frame_create_animation()
|
|
anim = tremove (_detalhes.icon_animations.load.available)
|
|
end
|
|
|
|
local f = anim
|
|
if (not f.question_icon) then
|
|
f.question_icon = self:GetParent():GetParent().border:CreateTexture (nil, "overlay")
|
|
f.question_icon:SetTexture ([[Interface\GossipFrame\ActiveLegendaryQuestIcon]])
|
|
f.question_icon:SetSize (16, 16)
|
|
end
|
|
|
|
f.question_icon:ClearAllPoints()
|
|
f.question_icon:SetPoint ("center", self, "center")
|
|
f.question_icon:Show()
|
|
|
|
if (not _detalhes.HideBarQuestionIcon) then
|
|
function _detalhes:HideBarQuestionIcon (frame)
|
|
frame.question_icon:Hide()
|
|
end
|
|
end
|
|
_detalhes:ScheduleTimer ("HideBarQuestionIcon", 1, f)
|
|
|
|
self.icon_animation = anim
|
|
anim.icon_frame = self
|
|
|
|
local pid
|
|
pid = icon_frame_events:ScheduleTimer ("CancelAnim", 1, {anim})
|
|
_detalhes.icon_animations.load.in_use [anim] = pid
|
|
anim.parent = self
|
|
|
|
return
|
|
end
|
|
|
|
local does_query = _detalhes.ilevel.core:QueryInspect (self.unitname, icon_frame_inspect_callback, self)
|
|
|
|
if (self.icon_animation) then
|
|
return
|
|
end
|
|
|
|
--> icon animation
|
|
local anim = tremove (_detalhes.icon_animations.load.available)
|
|
if (not anim) then
|
|
icon_frame_create_animation()
|
|
anim = tremove (_detalhes.icon_animations.load.available)
|
|
end
|
|
|
|
anim:Show()
|
|
anim:SetParent (self)
|
|
anim:ClearAllPoints()
|
|
anim:SetFrameStrata ("TOOLTIP")
|
|
anim:SetPoint ("center", self, "center")
|
|
anim:SetSize (self:GetWidth()*1.7, self:GetHeight()*1.7)
|
|
|
|
anim.anim:Play()
|
|
|
|
self.icon_animation = anim
|
|
anim.icon_frame = self
|
|
|
|
local pid
|
|
if (does_query) then
|
|
pid = icon_frame_events:ScheduleTimer ("CancelAnim", 4, {anim, true})
|
|
else
|
|
pid = icon_frame_events:ScheduleTimer ("CancelAnim", 0.2, {anim})
|
|
end
|
|
_detalhes.icon_animations.load.in_use [anim] = pid
|
|
anim.parent = self
|
|
|
|
if (anim.question_icon) then
|
|
anim.question_icon:Hide()
|
|
end
|
|
end
|
|
end
|
|
|
|
local set_frame_icon_scripts = function (row)
|
|
row.icon_frame:SetScript ("OnEnter", icon_frame_on_enter)
|
|
row.icon_frame:SetScript ("OnLeave", icon_frame_on_leave)
|
|
row.icon_frame:SetScript ("OnMouseDown", icon_frame_on_click_down)
|
|
row.icon_frame:SetScript ("OnMouseUp", icon_frame_on_click_up)
|
|
end
|
|
|
|
local function barra_scripts (esta_barra, instancia, i)
|
|
esta_barra._instance = instancia
|
|
|
|
esta_barra:SetScript ("OnEnter", barra_scripts_onenter)
|
|
esta_barra:SetScript ("OnLeave", barra_scripts_onleave)
|
|
esta_barra:SetScript ("OnMouseDown", barra_scripts_onmousedown)
|
|
esta_barra:SetScript ("OnMouseUp", barra_scripts_onmouseup)
|
|
esta_barra:SetScript ("OnClick", barra_scripts_onclick)
|
|
|
|
esta_barra:SetScript ("OnShow", barra_scripts_onshow)
|
|
|
|
set_frame_icon_scripts (esta_barra)
|
|
|
|
esta_barra.SetValue = set_bar_value
|
|
end
|
|
|
|
function _detalhes:ReportSingleLine (instancia, barra)
|
|
|
|
local reportar
|
|
if (instancia.atributo == 5) then --> custom
|
|
|
|
--> dump cooltip
|
|
local GameCooltip = GameCooltip
|
|
if (GameCooltipFrame1:IsShown()) then
|
|
local actor_name = barra.lineText1:GetText() or ""
|
|
actor_name = actor_name:gsub ((".*%."), "")
|
|
|
|
if (instancia.segmento == -1) then --overall
|
|
reportar = {"Details!: " .. Loc ["STRING_OVERALL"] .. " " .. instancia.customName .. ": " .. actor_name .. " " .. Loc ["STRING_CUSTOM_REPORT"]}
|
|
else
|
|
reportar = {"Details!: " .. instancia.customName .. ": " .. actor_name .. " " .. Loc ["STRING_CUSTOM_REPORT"]}
|
|
end
|
|
|
|
local amt = GameCooltip.Indexes
|
|
for i = 2, amt do
|
|
local left_text, right_text = GameCooltip:GetText (i)
|
|
reportar [#reportar+1] = (i-1) .. ". " .. left_text .. " ... " .. right_text
|
|
end
|
|
else
|
|
reportar = {"Details!: " .. instancia.customName .. ": " .. Loc ["STRING_CUSTOM_REPORT"]}
|
|
reportar [#reportar+1] = barra.lineText1:GetText() .. " " .. barra.lineText4:GetText()
|
|
|
|
--reportar [#reportar+1] = (i-1) .. ". " .. left_text .. " ... " .. right_text
|
|
end
|
|
|
|
else
|
|
reportar = {"Details!: " .. Loc ["STRING_REPORT"] .. " " .. _detalhes.sub_atributos [instancia.atributo].lista [instancia.sub_atributo]}
|
|
reportar [#reportar+1] = barra.lineText1:GetText() .. " " .. barra.lineText4:GetText()
|
|
end
|
|
|
|
|
|
return _detalhes:Reportar (reportar, {_no_current = true, _no_inverse = true, _custom = true})
|
|
end
|
|
|
|
-- ~stretch
|
|
local function button_stretch_scripts (baseframe, backgrounddisplay, instancia)
|
|
local button = baseframe.button_stretch
|
|
|
|
button:SetScript ("OnEnter", function (self)
|
|
self.mouse_over = true
|
|
if (not _detalhes.disable_stretch_button) then
|
|
Details.FadeHandler.Fader (self, "ALPHA", 1)
|
|
end
|
|
end)
|
|
button:SetScript ("OnLeave", function (self)
|
|
self.mouse_over = false
|
|
Details.FadeHandler.Fader (self, "ALPHA", 0)
|
|
end)
|
|
|
|
button:SetScript ("OnMouseDown", function (self, button)
|
|
|
|
if (button ~= "LeftButton") then
|
|
return
|
|
end
|
|
|
|
if (instancia:IsSoloMode()) then
|
|
return
|
|
end
|
|
|
|
instancia:EsconderScrollBar (true)
|
|
baseframe._place = instancia:SaveMainWindowPosition()
|
|
baseframe.isResizing = true
|
|
baseframe.isStretching = true
|
|
baseframe:SetFrameStrata ("TOOLTIP")
|
|
instancia.rowframe:SetFrameStrata ("TOOLTIP")
|
|
|
|
local _r, _g, _b, _a = baseframe:GetBackdropColor()
|
|
|
|
gump:GradientEffect ( baseframe, "frame", _r, _g, _b, _a, _r, _g, _b, 0.9, 1.5)
|
|
if (instancia.wallpaper.enabled) then
|
|
_r, _g, _b = baseframe.wallpaper:GetVertexColor()
|
|
_a = baseframe.wallpaper:GetAlpha()
|
|
gump:GradientEffect (baseframe.wallpaper, "texture", _r, _g, _b, _a, _r, _g, _b, 0.05, 0.5)
|
|
end
|
|
|
|
if (instancia.stretch_button_side == 1) then
|
|
baseframe:StartSizing ("top")
|
|
baseframe.stretch_direction = "top"
|
|
elseif (instancia.stretch_button_side == 2) then
|
|
baseframe:StartSizing ("bottom")
|
|
baseframe.stretch_direction = "bottom"
|
|
end
|
|
|
|
local linha_horizontal = {}
|
|
|
|
local checking = instancia
|
|
for i = instancia.meu_id-1, 1, -1 do
|
|
local esta_instancia = _detalhes.tabela_instancias [i]
|
|
if ((esta_instancia.snap[1] and esta_instancia.snap[1] == checking.meu_id) or (esta_instancia.snap[3] and esta_instancia.snap[3] == checking.meu_id)) then
|
|
linha_horizontal [#linha_horizontal+1] = esta_instancia
|
|
checking = esta_instancia
|
|
else
|
|
break
|
|
end
|
|
end
|
|
|
|
checking = instancia
|
|
for i = instancia.meu_id+1, #_detalhes.tabela_instancias do
|
|
local esta_instancia = _detalhes.tabela_instancias [i]
|
|
if ((esta_instancia.snap[1] and esta_instancia.snap[1] == checking.meu_id) or (esta_instancia.snap[3] and esta_instancia.snap[3] == checking.meu_id)) then
|
|
linha_horizontal [#linha_horizontal+1] = esta_instancia
|
|
checking = esta_instancia
|
|
else
|
|
break
|
|
end
|
|
end
|
|
|
|
instancia.stretchToo = linha_horizontal
|
|
if (#instancia.stretchToo > 0) then
|
|
for _, esta_instancia in ipairs (instancia.stretchToo) do
|
|
esta_instancia:EsconderScrollBar (true)
|
|
esta_instancia.baseframe._place = esta_instancia:SaveMainWindowPosition()
|
|
esta_instancia.baseframe.isResizing = true
|
|
esta_instancia.baseframe.isStretching = true
|
|
esta_instancia.baseframe:SetFrameStrata ("TOOLTIP")
|
|
esta_instancia.rowframe:SetFrameStrata ("TOOLTIP")
|
|
|
|
local _r, _g, _b, _a = esta_instancia.baseframe:GetBackdropColor()
|
|
gump:GradientEffect ( esta_instancia.baseframe, "frame", _r, _g, _b, _a, _r, _g, _b, 0.9, 1.5)
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_STARTSTRETCH", nil, esta_instancia)
|
|
|
|
if (esta_instancia.wallpaper.enabled) then
|
|
_r, _g, _b = esta_instancia.baseframe.wallpaper:GetVertexColor()
|
|
_a = esta_instancia.baseframe.wallpaper:GetAlpha()
|
|
gump:GradientEffect (esta_instancia.baseframe.wallpaper, "texture", _r, _g, _b, _a, _r, _g, _b, 0.05, 0.5)
|
|
end
|
|
|
|
end
|
|
end
|
|
|
|
_detalhes:SnapTextures (true)
|
|
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_STARTSTRETCH", nil, instancia)
|
|
|
|
--> change the update speed
|
|
if (_detalhes.update_speed > 0.3) then
|
|
_detalhes:SetWindowUpdateSpeed (0.3, true)
|
|
_detalhes.stretch_changed_update_speed = true
|
|
end
|
|
|
|
end)
|
|
|
|
button:SetScript ("OnMouseUp", function (self, button)
|
|
|
|
if (button ~= "LeftButton") then
|
|
return
|
|
end
|
|
|
|
if (instancia:IsSoloMode()) then
|
|
return
|
|
end
|
|
|
|
if (baseframe.isResizing) then
|
|
baseframe:StopMovingOrSizing()
|
|
baseframe.isResizing = false
|
|
instancia:RestoreMainWindowPosition (baseframe._place)
|
|
instancia:ReajustaGump()
|
|
baseframe.isStretching = false
|
|
if (instancia.need_rolagem) then
|
|
instancia:MostrarScrollBar (true)
|
|
end
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_SIZECHANGED", nil, instancia)
|
|
|
|
instancia:RefreshBars()
|
|
instancia:InstanceReset()
|
|
instancia:ReajustaGump()
|
|
|
|
baseframe.stretch_direction = nil
|
|
|
|
if (instancia.stretchToo and #instancia.stretchToo > 0) then
|
|
for _, esta_instancia in ipairs (instancia.stretchToo) do
|
|
esta_instancia.baseframe:StopMovingOrSizing()
|
|
esta_instancia.baseframe.isResizing = false
|
|
esta_instancia:RestoreMainWindowPosition (esta_instancia.baseframe._place)
|
|
esta_instancia:ReajustaGump()
|
|
esta_instancia.baseframe.isStretching = false
|
|
if (esta_instancia.need_rolagem) then
|
|
esta_instancia:MostrarScrollBar (true)
|
|
end
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_SIZECHANGED", nil, esta_instancia)
|
|
|
|
local _r, _g, _b, _a = esta_instancia.baseframe:GetBackdropColor()
|
|
gump:GradientEffect ( esta_instancia.baseframe, "frame", _r, _g, _b, _a, instancia.bg_r, instancia.bg_g, instancia.bg_b, instancia.bg_alpha, 0.5)
|
|
|
|
if (esta_instancia.wallpaper.enabled) then
|
|
_r, _g, _b = esta_instancia.baseframe.wallpaper:GetVertexColor()
|
|
_a = esta_instancia.baseframe.wallpaper:GetAlpha()
|
|
gump:GradientEffect (esta_instancia.baseframe.wallpaper, "texture", _r, _g, _b, _a, _r, _g, _b, esta_instancia.wallpaper.alpha, 1.0)
|
|
end
|
|
|
|
esta_instancia.baseframe:SetFrameStrata (esta_instancia.strata)
|
|
esta_instancia.rowframe:SetFrameStrata (esta_instancia.strata)
|
|
esta_instancia:StretchButtonAlwaysOnTop()
|
|
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_ENDSTRETCH", nil, esta_instancia.baseframe)
|
|
|
|
esta_instancia:RefreshBars()
|
|
esta_instancia:InstanceReset()
|
|
esta_instancia:ReajustaGump()
|
|
end
|
|
instancia.stretchToo = nil
|
|
end
|
|
|
|
end
|
|
|
|
local _r, _g, _b, _a = baseframe:GetBackdropColor()
|
|
gump:GradientEffect ( baseframe, "frame", _r, _g, _b, _a, instancia.bg_r, instancia.bg_g, instancia.bg_b, instancia.bg_alpha, 0.5)
|
|
if (instancia.wallpaper.enabled) then
|
|
_r, _g, _b = baseframe.wallpaper:GetVertexColor()
|
|
_a = baseframe.wallpaper:GetAlpha()
|
|
gump:GradientEffect (baseframe.wallpaper, "texture", _r, _g, _b, _a, _r, _g, _b, instancia.wallpaper.alpha, 1.0)
|
|
end
|
|
|
|
baseframe:SetFrameStrata (instancia.strata)
|
|
instancia.rowframe:SetFrameStrata (instancia.strata)
|
|
instancia:StretchButtonAlwaysOnTop()
|
|
|
|
_detalhes:SnapTextures (false)
|
|
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_ENDSTRETCH", nil, instancia)
|
|
|
|
if (_detalhes.stretch_changed_update_speed) then
|
|
_detalhes:SetWindowUpdateSpeed (false, true)
|
|
_detalhes.stretch_changed_update_speed = nil
|
|
end
|
|
|
|
end)
|
|
end
|
|
|
|
local function button_down_scripts (main_frame, backgrounddisplay, instancia, scrollbar)
|
|
main_frame.button_down:SetScript ("OnMouseDown", function(self)
|
|
if (not scrollbar:IsEnabled()) then
|
|
return
|
|
end
|
|
|
|
local B = instancia.barraS[2]
|
|
if (B < instancia.rows_showing) then
|
|
scrollbar:SetValue (scrollbar:GetValue() + instancia.row_height)
|
|
end
|
|
|
|
self.precionado = true
|
|
self.last_up = -0.3
|
|
self:SetScript ("OnUpdate", function(self, elapsed)
|
|
self.last_up = self.last_up + elapsed
|
|
if (self.last_up > 0.03) then
|
|
self.last_up = 0
|
|
B = instancia.barraS[2]
|
|
if (B < instancia.rows_showing) then
|
|
scrollbar:SetValue (scrollbar:GetValue() + instancia.row_height)
|
|
else
|
|
self:Disable()
|
|
end
|
|
end
|
|
end)
|
|
end)
|
|
|
|
main_frame.button_down:SetScript ("OnMouseUp", function (self)
|
|
self.precionado = false
|
|
self:SetScript ("OnUpdate", nil)
|
|
end)
|
|
end
|
|
|
|
local function button_up_scripts (main_frame, backgrounddisplay, instancia, scrollbar)
|
|
|
|
main_frame.button_up:SetScript ("OnMouseDown", function(self)
|
|
|
|
if (not scrollbar:IsEnabled()) then
|
|
return
|
|
end
|
|
|
|
local A = instancia.barraS[1]
|
|
if (A > 1) then
|
|
scrollbar:SetValue (scrollbar:GetValue() - instancia.row_height*2)
|
|
end
|
|
|
|
self.precionado = true
|
|
self.last_up = -0.3
|
|
self:SetScript ("OnUpdate", function (self, elapsed)
|
|
self.last_up = self.last_up + elapsed
|
|
if (self.last_up > 0.03) then
|
|
self.last_up = 0
|
|
A = instancia.barraS[1]
|
|
if (A > 1) then
|
|
scrollbar:SetValue (scrollbar:GetValue() + instancia.row_height*2)
|
|
else
|
|
self:Disable()
|
|
end
|
|
end
|
|
end)
|
|
end)
|
|
|
|
main_frame.button_up:SetScript ("OnMouseUp", function (self)
|
|
self.precionado = false
|
|
self:SetScript ("OnUpdate", nil)
|
|
end)
|
|
|
|
main_frame.button_up:SetScript ("OnEnable", function (self)
|
|
local current = scrollbar:GetValue()
|
|
if (current == 0) then
|
|
main_frame.button_up:Disable()
|
|
end
|
|
end)
|
|
end
|
|
|
|
function DetailsKeyBindScrollUp()
|
|
|
|
local last_key_pressed = _detalhes.KeyBindScrollUpLastPressed or GetTime()-0.3
|
|
|
|
local to_top = false
|
|
if (last_key_pressed+0.2 > GetTime()) then
|
|
to_top = true
|
|
end
|
|
|
|
_detalhes.KeyBindScrollUpLastPressed = GetTime()
|
|
|
|
for index, instance in ipairs (_detalhes.tabela_instancias) do
|
|
if (instance:IsEnabled()) then
|
|
|
|
local scrollbar = instance.scroll
|
|
|
|
local A = instance.barraS[1]
|
|
if (A and A > 1) then
|
|
if (to_top) then
|
|
scrollbar:SetValue (0)
|
|
scrollbar.ultimo = 0
|
|
instance.baseframe.button_up:Disable()
|
|
else
|
|
scrollbar:SetValue (scrollbar:GetValue() - instance.row_height*2)
|
|
end
|
|
elseif (A) then
|
|
scrollbar:SetValue (0)
|
|
scrollbar.ultimo = 0
|
|
instance.baseframe.button_up:Disable()
|
|
end
|
|
|
|
end
|
|
end
|
|
end
|
|
|
|
function DetailsKeyBindScrollDown()
|
|
for index, instance in ipairs (_detalhes.tabela_instancias) do
|
|
if (instance:IsEnabled()) then
|
|
|
|
local scrollbar = instance.scroll
|
|
|
|
local B = instance.barraS[2]
|
|
if (B and B < instance.rows_showing) then
|
|
scrollbar:SetValue (scrollbar:GetValue() + instance.row_height*2)
|
|
elseif (B) then
|
|
local _, maxValue = scrollbar:GetMinMaxValues()
|
|
scrollbar:SetValue (maxValue)
|
|
scrollbar.ultimo = maxValue
|
|
instance.baseframe.button_down:Disable()
|
|
end
|
|
|
|
end
|
|
end
|
|
end
|
|
|
|
local function iterate_scroll_scripts (backgrounddisplay, backgroundframe, baseframe, scrollbar, instancia)
|
|
|
|
baseframe:SetScript ("OnMouseWheel",
|
|
function (self, delta)
|
|
if (delta > 0) then --> rolou pra cima
|
|
local A = instancia.barraS[1]
|
|
if (A) then
|
|
if (A > 1) then
|
|
scrollbar:SetValue (scrollbar:GetValue() - instancia.row_height * _detalhes.scroll_speed)
|
|
else
|
|
scrollbar:SetValue (0)
|
|
scrollbar.ultimo = 0
|
|
baseframe.button_up:Disable()
|
|
end
|
|
end
|
|
elseif (delta < 0) then --> rolou pra baixo
|
|
local B = instancia.barraS[2]
|
|
if (B) then
|
|
if (B < (instancia.rows_showing or 0)) then
|
|
scrollbar:SetValue (scrollbar:GetValue() + instancia.row_height * _detalhes.scroll_speed)
|
|
else
|
|
local _, maxValue = scrollbar:GetMinMaxValues()
|
|
scrollbar:SetValue (maxValue)
|
|
scrollbar.ultimo = maxValue
|
|
baseframe.button_down:Disable()
|
|
end
|
|
end
|
|
end
|
|
|
|
end)
|
|
|
|
scrollbar:SetScript ("OnValueChanged", function (self)
|
|
local ultimo = self.ultimo
|
|
local meu_valor = self:GetValue()
|
|
if (ultimo == meu_valor) then --> n�o mudou
|
|
return
|
|
end
|
|
|
|
--> shortcut
|
|
local minValue, maxValue = scrollbar:GetMinMaxValues()
|
|
if (minValue == meu_valor) then
|
|
instancia.barraS[1] = 1
|
|
instancia.barraS[2] = instancia.rows_fit_in_window
|
|
instancia:RefreshMainWindow (instancia, true)
|
|
self.ultimo = meu_valor
|
|
baseframe.button_up:Disable()
|
|
return
|
|
elseif (maxValue == meu_valor) then
|
|
local min = (instancia.rows_showing or 0) -instancia.rows_fit_in_window
|
|
min = min+1
|
|
if (min < 1) then
|
|
min = 1
|
|
end
|
|
instancia.barraS[1] = min
|
|
instancia.barraS[2] = (instancia.rows_showing or 0)
|
|
instancia:RefreshMainWindow (instancia, true)
|
|
self.ultimo = meu_valor
|
|
baseframe.button_down:Disable()
|
|
return
|
|
end
|
|
|
|
if (not baseframe.button_up:IsEnabled()) then
|
|
baseframe.button_up:Enable()
|
|
end
|
|
if (not baseframe.button_down:IsEnabled()) then
|
|
baseframe.button_down:Enable()
|
|
end
|
|
|
|
if (meu_valor > ultimo) then --> scroll down
|
|
|
|
local B = instancia.barraS[2]
|
|
if (B < (instancia.rows_showing or 0)) then --> se o valor maximo n�o for o m�ximo de barras a serem mostradas
|
|
local precisa_passar = ((B+1) * instancia.row_height) - (instancia.row_height*instancia.rows_fit_in_window)
|
|
--if (meu_valor > precisa_passar) then --> o valor atual passou o valor que precisa passar pra locomover
|
|
if (true) then --> testing by pass row check
|
|
local diff = meu_valor - ultimo --> pega a diferen�a de H
|
|
diff = diff / instancia.row_height --> calcula quantas barras ele pulou
|
|
diff = _math_ceil (diff) --> arredonda para cima
|
|
if (instancia.barraS[2]+diff > (instancia.rows_showing or 0) and ultimo > 0) then
|
|
instancia.barraS[1] = (instancia.rows_showing or 0) - (instancia.rows_fit_in_window-1)
|
|
instancia.barraS[2] = (instancia.rows_showing or 0)
|
|
else
|
|
instancia.barraS[2] = instancia.barraS[2]+diff
|
|
instancia.barraS[1] = instancia.barraS[1]+diff
|
|
end
|
|
instancia:RefreshMainWindow (instancia, true)
|
|
end
|
|
end
|
|
else --> scroll up
|
|
local A = instancia.barraS[1]
|
|
if (A > 1) then
|
|
local precisa_passar = (A-1) * instancia.row_height
|
|
--if (meu_valor < precisa_passar) then
|
|
if (true) then --> testing by pass row check
|
|
--> calcula quantas barras passou
|
|
local diff = ultimo - meu_valor
|
|
diff = diff / instancia.row_height
|
|
diff = _math_ceil (diff)
|
|
if (instancia.barraS[1]-diff < 1) then
|
|
instancia.barraS[2] = instancia.rows_fit_in_window
|
|
instancia.barraS[1] = 1
|
|
else
|
|
instancia.barraS[2] = instancia.barraS[2]-diff
|
|
instancia.barraS[1] = instancia.barraS[1]-diff
|
|
end
|
|
|
|
instancia:RefreshMainWindow (instancia, true)
|
|
end
|
|
end
|
|
end
|
|
self.ultimo = meu_valor
|
|
end)
|
|
end
|
|
|
|
function _detalhes:HaveInstanceAlert()
|
|
return self.alert:IsShown()
|
|
end
|
|
|
|
function _detalhes:InstanceAlertTime (instance)
|
|
instance.alert:Hide()
|
|
instance.alert.rotate:Stop()
|
|
instance.alert_time = nil
|
|
end
|
|
|
|
local hide_click_func = function()
|
|
--empty
|
|
end
|
|
|
|
function _detalhes:InstanceAlert (msg, icon, time, clickfunc, doflash, forceAlert)
|
|
|
|
if (not forceAlert and _detalhes.streamer_config.no_alerts) then
|
|
--return
|
|
end
|
|
|
|
if (not self.meu_id) then
|
|
local lower = _detalhes:GetLowerInstanceNumber()
|
|
if (lower) then
|
|
self = _detalhes:GetInstance (lower)
|
|
else
|
|
return
|
|
end
|
|
end
|
|
|
|
if (type (msg) == "boolean" and not msg) then
|
|
self.alert:Hide()
|
|
self.alert.rotate:Stop()
|
|
self.alert_time = nil
|
|
return
|
|
end
|
|
|
|
if (msg) then
|
|
self.alert.text:SetText (msg)
|
|
else
|
|
self.alert.text:SetText ("")
|
|
end
|
|
|
|
if (icon) then
|
|
if (type (icon) == "table") then
|
|
local texture, w, h, animate, left, right, top, bottom, r, g, b, a = unpack (icon)
|
|
|
|
self.alert.icon:SetTexture (texture)
|
|
self.alert.icon:SetWidth (w or 14)
|
|
self.alert.icon:SetHeight (h or 14)
|
|
if (left and right and top and bottom) then
|
|
self.alert.icon:SetTexCoord (left, right, top, bottom)
|
|
end
|
|
if (animate) then
|
|
self.alert.rotate:Play()
|
|
end
|
|
if (r and g and b) then
|
|
self.alert.icon:SetVertexColor (r, g, b, a or 1)
|
|
end
|
|
else
|
|
self.alert.icon:SetWidth (14)
|
|
self.alert.icon:SetHeight (14)
|
|
self.alert.icon:SetTexture (icon)
|
|
self.alert.icon:SetVertexColor (1, 1, 1, 1)
|
|
self.alert.icon:SetTexCoord (0, 1, 0, 1)
|
|
end
|
|
else
|
|
self.alert.icon:SetTexture (nil)
|
|
end
|
|
|
|
self.alert.button.func = nil
|
|
wipe (self.alert.button.func_param)
|
|
|
|
if (clickfunc) then
|
|
self.alert.button.func = clickfunc[1]
|
|
self.alert.button.func_param = {unpack (clickfunc, 2)}
|
|
end
|
|
|
|
time = time or 15
|
|
self.alert_time = time
|
|
_detalhes:ScheduleTimer ("InstanceAlertTime", time, self)
|
|
|
|
self.alert:SetPoint ("bottom", self.baseframe, "bottom", 0, -12)
|
|
self.alert:SetPoint ("left", self.baseframe, "left", 3, 0)
|
|
self.alert:SetPoint ("right", self.baseframe, "right", -3, 0)
|
|
|
|
self.alert:SetFrameStrata ("TOOLTIP")
|
|
self.alert.button:SetFrameStrata ("TOOLTIP")
|
|
|
|
self.alert:Show()
|
|
|
|
if (doflash) then
|
|
self.alert:DoFlash()
|
|
end
|
|
|
|
self.alert:Play()
|
|
|
|
end
|
|
|
|
local alert_on_click = function (self, button)
|
|
if (self.func) then
|
|
local okey, errortext = pcall (self.func, unpack (self.func_param))
|
|
if (not okey) then
|
|
_detalhes:Msg ("error on alert function:", errortext)
|
|
end
|
|
end
|
|
self:GetParent():Hide()
|
|
end
|
|
|
|
local function CreateAlertFrame (baseframe, instancia)
|
|
|
|
local frame_upper = CreateFrame ("scrollframe", "DetailsAlertFrameScroll" .. instancia.meu_id, baseframe)
|
|
frame_upper:SetPoint ("bottom", baseframe, "bottom")
|
|
frame_upper:SetPoint ("left", baseframe, "left", 3, 0)
|
|
frame_upper:SetPoint ("right", baseframe, "right", -3, 0)
|
|
frame_upper:SetHeight (13)
|
|
frame_upper:SetFrameStrata ("TOOLTIP")
|
|
|
|
local frame_lower = CreateFrame ("frame", "DetailsAlertFrameScrollChild" .. instancia.meu_id, frame_upper)
|
|
frame_lower:SetHeight (25)
|
|
frame_lower:SetPoint ("left", frame_upper, "left")
|
|
frame_lower:SetPoint ("right", frame_upper, "right")
|
|
frame_upper:SetScrollChild (frame_lower)
|
|
|
|
local alert_bg = CreateFrame ("frame", "DetailsAlertFrame" .. instancia.meu_id, frame_lower,"BackdropTemplate")
|
|
alert_bg:SetPoint ("bottom", baseframe, "bottom")
|
|
alert_bg:SetPoint ("left", baseframe, "left", 3, 0)
|
|
alert_bg:SetPoint ("right", baseframe, "right", -3, 0)
|
|
alert_bg:SetHeight (12)
|
|
alert_bg:SetBackdrop ({bgFile = [[Interface\AddOns\Details\images\background]], tile = true, tileSize = 16,
|
|
insets = {left = 0, right = 0, top = 0, bottom = 0}})
|
|
alert_bg:SetBackdropColor (.1, .1, .1, 1)
|
|
alert_bg:SetFrameStrata ("FULLSCREEN")
|
|
alert_bg:SetFrameLevel (baseframe:GetFrameLevel() + 6)
|
|
alert_bg:Hide()
|
|
|
|
local toptexture = alert_bg:CreateTexture (nil, "background")
|
|
toptexture:SetTexture ([[Interface\Challenges\challenges-main]])
|
|
--toptexture:SetTexCoord (0.1921484375, 0.523671875, 0.234375, 0.160859375)
|
|
toptexture:SetTexCoord (0.231171875, 0.4846484375, 0.0703125, 0.072265625)
|
|
toptexture:SetPoint ("left", alert_bg, "left")
|
|
toptexture:SetPoint ("right", alert_bg, "right")
|
|
toptexture:SetPoint ("bottom", alert_bg, "top", 0, 0)
|
|
toptexture:SetHeight (1)
|
|
|
|
local text = alert_bg:CreateFontString (nil, "overlay", "GameFontNormal")
|
|
text:SetPoint ("right", alert_bg, "right", -14, 0)
|
|
_detalhes:SetFontSize (text, 10)
|
|
text:SetTextColor (1, 1, 1, 0.8)
|
|
|
|
local rotate_frame = CreateFrame ("frame", "DetailsAlertFrameRotate" .. instancia.meu_id, alert_bg)
|
|
rotate_frame:SetWidth (12)
|
|
rotate_frame:SetPoint ("right", alert_bg, "right", -2, 0)
|
|
rotate_frame:SetHeight (alert_bg:GetWidth())
|
|
rotate_frame:SetFrameStrata ("FULLSCREEN")
|
|
|
|
local icon = rotate_frame:CreateTexture (nil, "overlay")
|
|
icon:SetPoint ("center", rotate_frame, "center")
|
|
icon:SetWidth (14)
|
|
icon:SetHeight (14)
|
|
|
|
local button = CreateFrame ("button", "DetailsInstance"..instancia.meu_id.."AlertButton", alert_bg)
|
|
button:SetAllPoints()
|
|
button:SetFrameStrata ("FULLSCREEN")
|
|
button:SetScript ("OnClick", alert_on_click)
|
|
button._instance = instancia
|
|
button.func_param = {}
|
|
|
|
local RotateAnimGroup = rotate_frame:CreateAnimationGroup()
|
|
local rotate = RotateAnimGroup:CreateAnimation ("Rotation")
|
|
rotate:SetDegrees (360)
|
|
rotate:SetDuration (6)
|
|
RotateAnimGroup:SetLooping ("repeat")
|
|
|
|
alert_bg:Hide()
|
|
|
|
local anime = alert_bg:CreateAnimationGroup()
|
|
anime.group = anime:CreateAnimation ("Translation")
|
|
anime.group:SetDuration (0.15)
|
|
anime.group:SetOffset (0, 10)
|
|
anime:SetScript ("OnFinished", function(self)
|
|
alert_bg:Show()
|
|
alert_bg:SetPoint ("bottom", baseframe, "bottom", 0, 0)
|
|
alert_bg:SetPoint ("left", baseframe, "left", 3, 0)
|
|
alert_bg:SetPoint ("right", baseframe, "right", -3, 0)
|
|
end)
|
|
|
|
local on_enter_alert = function (self)
|
|
text:SetTextColor (1, 0.8, 0.3, 1)
|
|
icon:SetBlendMode ("ADD")
|
|
end
|
|
local on_leave_alert = function (self)
|
|
text:SetTextColor (1, 1, 1, 0.8)
|
|
icon:SetBlendMode ("BLEND")
|
|
end
|
|
|
|
button:SetScript ("OnEnter", on_enter_alert)
|
|
button:SetScript ("OnLeave", on_leave_alert)
|
|
|
|
function alert_bg:Play()
|
|
anime:Play()
|
|
end
|
|
|
|
local flash_texture = button:CreateTexture (nil, "overlay")
|
|
flash_texture:SetTexCoord (53/512, 347/512, 58/256, 120/256)
|
|
flash_texture:SetTexture ([[Interface\AchievementFrame\UI-Achievement-Alert-Glow]])
|
|
flash_texture:SetAllPoints()
|
|
flash_texture:SetBlendMode ("ADD")
|
|
local animation = flash_texture:CreateAnimationGroup()
|
|
local anim1 = animation:CreateAnimation ("ALPHA")
|
|
local anim2 = animation:CreateAnimation ("ALPHA")
|
|
anim1:SetOrder (1)
|
|
|
|
anim1:SetFromAlpha (0)
|
|
anim1:SetToAlpha (1)
|
|
|
|
anim1:SetDuration (0.1)
|
|
anim2:SetOrder (2)
|
|
|
|
anim1:SetFromAlpha (1)
|
|
anim1:SetToAlpha (0)
|
|
|
|
anim2:SetDuration (0.2)
|
|
animation:SetScript ("OnFinished", function (self)
|
|
flash_texture:Hide()
|
|
end)
|
|
flash_texture:Hide()
|
|
|
|
local do_flash = function()
|
|
flash_texture:Show()
|
|
animation:Play()
|
|
end
|
|
|
|
function alert_bg:DoFlash()
|
|
C_Timer.After (0.23, do_flash)
|
|
end
|
|
|
|
alert_bg.text = text
|
|
alert_bg.icon = icon
|
|
alert_bg.button = button
|
|
alert_bg.rotate = RotateAnimGroup
|
|
|
|
instancia.alert = alert_bg
|
|
|
|
return alert_bg
|
|
end
|
|
|
|
function _detalhes:InstanceMsg (text, icon, textcolor, iconcoords, iconcolor)
|
|
if (not text) then
|
|
self.freeze_icon:Hide()
|
|
return self.freeze_texto:Hide()
|
|
end
|
|
|
|
self.freeze_texto:SetText (text)
|
|
self.freeze_icon:SetTexture (icon or [[Interface\CHARACTERFRAME\Disconnect-Icon]])
|
|
|
|
self.freeze_icon:Show()
|
|
self.freeze_texto:Show()
|
|
|
|
if (textcolor) then
|
|
local r, g, b, a = gump:ParseColors (textcolor)
|
|
self.freeze_texto:SetTextColor (r, g, b, a)
|
|
else
|
|
self.freeze_texto:SetTextColor (1, 1, 1, 1)
|
|
end
|
|
|
|
if (iconcoords and type (iconcoords) == "table") then
|
|
self.freeze_icon:SetTexCoord (_unpack (iconcoords))
|
|
else
|
|
self.freeze_icon:SetTexCoord (0, 1, 0, 1)
|
|
end
|
|
|
|
if (iconcolor) then
|
|
local r, g, b, a = gump:ParseColors (iconcolor)
|
|
self.freeze_icon:SetVertexColor (r, g, b, a)
|
|
else
|
|
self.freeze_icon:SetVertexColor (1, 1, 1, 1)
|
|
end
|
|
end
|
|
|
|
function _detalhes:schedule_hide_anti_overlap (self)
|
|
self:Hide()
|
|
self.schdule = nil
|
|
end
|
|
local function hide_anti_overlap (self)
|
|
if (self.schdule) then
|
|
_detalhes:CancelTimer (self.schdule)
|
|
self.schdule = nil
|
|
end
|
|
local schdule = _detalhes:ScheduleTimer ("schedule_hide_anti_overlap", 0.3, self)
|
|
self.schdule = schdule
|
|
end
|
|
|
|
local function show_anti_overlap (instance, host, side)
|
|
|
|
local anti_menu_overlap = instance.baseframe.anti_menu_overlap
|
|
|
|
if (anti_menu_overlap.schdule) then
|
|
_detalhes:CancelTimer (anti_menu_overlap.schdule)
|
|
anti_menu_overlap.schdule = nil
|
|
end
|
|
|
|
anti_menu_overlap:ClearAllPoints()
|
|
if (side == "top") then
|
|
anti_menu_overlap:SetPoint ("bottom", host, "top")
|
|
elseif (side == "bottom") then
|
|
anti_menu_overlap:SetPoint ("top", host, "bottom")
|
|
end
|
|
anti_menu_overlap:Show()
|
|
end
|
|
|
|
_detalhes.snap_alert = CreateFrame ("frame", "DetailsSnapAlertFrame", UIParent, "ActionBarButtonSpellActivationAlert")
|
|
_detalhes.snap_alert:Hide()
|
|
_detalhes.snap_alert:SetFrameStrata ("FULLSCREEN")
|
|
|
|
function _detalhes:SnapAlert()
|
|
_detalhes.snap_alert:ClearAllPoints()
|
|
_detalhes.snap_alert:SetPoint ("topleft", self.baseframe.cabecalho.modo_selecao.widget, "topleft", -8, 6)
|
|
_detalhes.snap_alert:SetPoint ("bottomright", self.baseframe.cabecalho.modo_selecao.widget, "bottomright", 8, -6)
|
|
_detalhes.snap_alert.animOut:Stop()
|
|
_detalhes.snap_alert.animIn:Play()
|
|
end
|
|
|
|
do
|
|
|
|
--search key: ~tooltip
|
|
local tooltip_anchor = CreateFrame ("frame", "DetailsTooltipAnchor", UIParent,"BackdropTemplate")
|
|
tooltip_anchor:SetSize (140, 20)
|
|
tooltip_anchor:SetAlpha (0)
|
|
tooltip_anchor:SetMovable (false)
|
|
tooltip_anchor:SetClampedToScreen (true)
|
|
tooltip_anchor.locked = true
|
|
tooltip_anchor:SetBackdrop ({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]], edgeSize = 10, insets = {left = 1, right = 1, top = 2, bottom = 1}})
|
|
tooltip_anchor:SetBackdropColor (0, 0, 0, 1)
|
|
|
|
tooltip_anchor:SetScript ("OnEnter", function (self)
|
|
tooltip_anchor.alert.animIn:Stop()
|
|
tooltip_anchor.alert.animOut:Play()
|
|
GameTooltip:SetOwner (self, "ANCHOR_TOPLEFT")
|
|
GameTooltip:ClearLines()
|
|
GameTooltip:AddLine (Loc ["STRING_OPTIONS_TOOLTIPS_ANCHOR_TEXT_DESC"])
|
|
GameTooltip:Show()
|
|
end)
|
|
|
|
tooltip_anchor:SetScript ("OnLeave", function (self)
|
|
GameTooltip:Hide()
|
|
end)
|
|
|
|
tooltip_anchor:SetScript ("OnMouseDown", function (self, button)
|
|
if (not self.moving and button == "LeftButton") then
|
|
self:StartMoving()
|
|
self.moving = true
|
|
end
|
|
end)
|
|
|
|
tooltip_anchor:SetScript ("OnMouseUp", function (self, button)
|
|
if (self.moving) then
|
|
self:StopMovingOrSizing()
|
|
self.moving = false
|
|
local xofs, yofs = self:GetCenter()
|
|
local scale = self:GetEffectiveScale()
|
|
local UIscale = UIParent:GetScale()
|
|
xofs = xofs * scale - GetScreenWidth() * UIscale / 2
|
|
yofs = yofs * scale - GetScreenHeight() * UIscale / 2
|
|
_detalhes.tooltip.anchor_screen_pos[1] = xofs / UIscale
|
|
_detalhes.tooltip.anchor_screen_pos[2] = yofs / UIscale
|
|
|
|
elseif (button == "RightButton" and not self.moving) then
|
|
tooltip_anchor:MoveAnchor()
|
|
end
|
|
end)
|
|
|
|
function tooltip_anchor:MoveAnchor()
|
|
if (self.locked) then
|
|
self:SetAlpha (1)
|
|
self:EnableMouse (true)
|
|
self:SetMovable (true)
|
|
self:SetFrameStrata ("FULLSCREEN")
|
|
self.locked = false
|
|
tooltip_anchor.alert.animOut:Stop()
|
|
tooltip_anchor.alert.animIn:Play()
|
|
else
|
|
self:SetAlpha (0)
|
|
self:EnableMouse (false)
|
|
self:SetFrameStrata ("MEDIUM")
|
|
self:SetMovable (false)
|
|
self.locked = true
|
|
tooltip_anchor.alert.animIn:Stop()
|
|
tooltip_anchor.alert.animOut:Play()
|
|
end
|
|
end
|
|
|
|
function tooltip_anchor:Restore()
|
|
local x, y = _detalhes.tooltip.anchor_screen_pos[1], _detalhes.tooltip.anchor_screen_pos[2]
|
|
local scale = self:GetEffectiveScale()
|
|
local UIscale = UIParent:GetScale()
|
|
x = x * UIscale / scale
|
|
y = y * UIscale / scale
|
|
self:ClearAllPoints()
|
|
self:SetParent (UIParent)
|
|
self:SetPoint ("center", UIParent, "center", x, y)
|
|
end
|
|
|
|
tooltip_anchor.alert = CreateFrame ("frame", "DetailsTooltipAnchorAlert", UIParent, "ActionBarButtonSpellActivationAlert")
|
|
tooltip_anchor.alert:SetFrameStrata ("FULLSCREEN")
|
|
tooltip_anchor.alert:Hide()
|
|
tooltip_anchor.alert:SetPoint ("topleft", tooltip_anchor, "topleft", -60, 6)
|
|
tooltip_anchor.alert:SetPoint ("bottomright", tooltip_anchor, "bottomright", 40, -6)
|
|
|
|
local icon = tooltip_anchor:CreateTexture (nil, "overlay")
|
|
icon:SetTexture ([[Interface\AddOns\Details\images\minimap]])
|
|
icon:SetPoint ("left", tooltip_anchor, "left", 4, 0)
|
|
icon:SetSize (18, 18)
|
|
|
|
local text = tooltip_anchor:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
|
text:SetPoint ("left", icon, "right", 6, 0)
|
|
text:SetText (Loc ["STRING_OPTIONS_TOOLTIPS_ANCHOR_TEXT"])
|
|
|
|
tooltip_anchor:EnableMouse (false)
|
|
|
|
end
|
|
|
|
--> ~inicio ~janela ~window ~nova ~start
|
|
function gump:CriaJanelaPrincipal (ID, instancia, criando)
|
|
|
|
-- main frames -----------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
--> create the base frame, everything connect in this frame except the rows.
|
|
local baseframe = CreateFrame ("scrollframe", "DetailsBaseFrame"..ID, _UIParent,"BackdropTemplate") --
|
|
baseframe:SetMovable (true)
|
|
baseframe:SetResizable (true)
|
|
baseframe:SetUserPlaced (false)
|
|
baseframe:SetDontSavePosition (true)
|
|
|
|
baseframe.instance = instancia
|
|
baseframe:SetFrameStrata (baseframe_strata)
|
|
baseframe:SetFrameLevel (2)
|
|
|
|
--> background holds the wallpaper, alert strings ans textures, have setallpoints on baseframe
|
|
--> backgrounddisplay is a scrollschild of backgroundframe
|
|
local backgroundframe = CreateFrame ("scrollframe", "Details_WindowFrame"..ID, baseframe) --window frame
|
|
local backgrounddisplay = CreateFrame ("frame", "Details_GumpFrame"..ID, backgroundframe,"BackdropTemplate") --gump frame
|
|
backgroundframe:SetFrameLevel (3)
|
|
backgrounddisplay:SetFrameLevel (3)
|
|
backgroundframe.instance = instancia
|
|
backgrounddisplay.instance = instancia
|
|
instancia.windowBackgroundDisplay = backgrounddisplay
|
|
|
|
--> row frame is the parent of rows, it have setallpoints on baseframe
|
|
local rowframe = CreateFrame ("frame", "DetailsRowFrame"..ID, _UIParent) --row frame
|
|
rowframe:SetAllPoints (baseframe)
|
|
rowframe:SetFrameStrata (baseframe_strata)
|
|
rowframe:SetFrameLevel (3)
|
|
rowframe:EnableMouse(false)
|
|
instancia.rowframe = rowframe
|
|
|
|
--> right click bookmark
|
|
local switchbutton = CreateFrame("button", "Details_SwitchButtonFrame" .. ID, UIParent)
|
|
switchbutton:SetAllPoints (baseframe)
|
|
switchbutton:SetFrameStrata (baseframe_strata)
|
|
switchbutton:SetFrameLevel (4)
|
|
instancia.windowSwitchButton = switchbutton
|
|
|
|
--> avoid mouse hover over a high window when the menu is open for a lower instance.
|
|
local anti_menu_overlap = CreateFrame ("frame", "Details_WindowFrameAntiMenuOverlap" .. ID, UIParent)
|
|
anti_menu_overlap:SetSize (100, 13)
|
|
anti_menu_overlap:SetFrameStrata ("DIALOG")
|
|
anti_menu_overlap:EnableMouse (true)
|
|
anti_menu_overlap:Hide()
|
|
--anti_menu_overlap:SetBackdrop (gump_fundo_backdrop) --debug
|
|
baseframe.anti_menu_overlap = anti_menu_overlap
|
|
|
|
--> floating frame is an anchor for widgets which should be overlaying the window
|
|
local floatingframe = CreateFrame ("frame", "DetailsInstance"..ID.."BorderHolder", baseframe)
|
|
floatingframe:SetFrameLevel (baseframe:GetFrameLevel()+7)
|
|
instancia.floatingframe = floatingframe
|
|
|
|
-- scroll bar -----------------------------------------------------------------------------------------------------------------------------------------------
|
|
--> create the scrollbar, almost not used.
|
|
|
|
local scrollbar = CreateFrame ("slider", "Details_ScrollBar"..ID, backgrounddisplay) --> scroll
|
|
|
|
--> scroll image-node up
|
|
baseframe.scroll_up = backgrounddisplay:CreateTexture (nil, "background")
|
|
baseframe.scroll_up:SetPoint ("topleft", backgrounddisplay, "topright", 0, 0)
|
|
baseframe.scroll_up:SetTexture (DEFAULT_SKIN)
|
|
baseframe.scroll_up:SetTexCoord (unpack (COORDS_SLIDER_TOP))
|
|
baseframe.scroll_up:SetWidth (32)
|
|
baseframe.scroll_up:SetHeight (32)
|
|
|
|
--> scroll image-node down
|
|
baseframe.scroll_down = backgrounddisplay:CreateTexture (nil, "background")
|
|
baseframe.scroll_down:SetPoint ("bottomleft", backgrounddisplay, "bottomright", 0, 0)
|
|
baseframe.scroll_down:SetTexture (DEFAULT_SKIN)
|
|
baseframe.scroll_down:SetTexCoord (unpack (COORDS_SLIDER_DOWN))
|
|
baseframe.scroll_down:SetWidth (32)
|
|
baseframe.scroll_down:SetHeight (32)
|
|
|
|
--> scroll image-node middle
|
|
baseframe.scroll_middle = backgrounddisplay:CreateTexture (nil, "background")
|
|
baseframe.scroll_middle:SetPoint ("top", baseframe.scroll_up, "bottom", 0, 8)
|
|
baseframe.scroll_middle:SetPoint ("bottom", baseframe.scroll_down, "top", 0, -11)
|
|
baseframe.scroll_middle:SetTexture (DEFAULT_SKIN)
|
|
baseframe.scroll_middle:SetTexCoord (unpack (COORDS_SLIDER_MIDDLE))
|
|
baseframe.scroll_middle:SetWidth (32)
|
|
baseframe.scroll_middle:SetHeight (64)
|
|
|
|
--> scroll widgets
|
|
baseframe.button_up = CreateFrame ("button", "DetailsScrollUp" .. instancia.meu_id, backgrounddisplay)
|
|
baseframe.button_down = CreateFrame ("button", "DetailsScrollDown" .. instancia.meu_id, backgrounddisplay)
|
|
|
|
baseframe.button_up:SetWidth (29)
|
|
baseframe.button_up:SetHeight (32)
|
|
baseframe.button_up:SetNormalTexture ([[Interface\BUTTONS\UI-ScrollBar-ScrollUpButton-Up]])
|
|
baseframe.button_up:SetPushedTexture ([[Interface\BUTTONS\UI-ScrollBar-ScrollUpButton-Down]])
|
|
baseframe.button_up:SetDisabledTexture ([[Interface\BUTTONS\UI-ScrollBar-ScrollUpButton-Disabled]])
|
|
baseframe.button_up:Disable()
|
|
|
|
baseframe.button_down:SetWidth (29)
|
|
baseframe.button_down:SetHeight (32)
|
|
baseframe.button_down:SetNormalTexture ([[Interface\BUTTONS\UI-ScrollBar-ScrollDownButton-Up]])
|
|
baseframe.button_down:SetPushedTexture ([[Interface\BUTTONS\UI-ScrollBar-ScrollDownButton-Down]])
|
|
baseframe.button_down:SetDisabledTexture ([[Interface\BUTTONS\UI-ScrollBar-ScrollDownButton-Disabled]])
|
|
baseframe.button_down:Disable()
|
|
|
|
baseframe.button_up:SetPoint ("topright", baseframe.scroll_up, "topright", -4, 3)
|
|
baseframe.button_down:SetPoint ("bottomright", baseframe.scroll_down, "bottomright", -4, -6)
|
|
|
|
scrollbar:SetPoint ("top", baseframe.button_up, "bottom", 0, 12)
|
|
scrollbar:SetPoint ("bottom", baseframe.button_down, "top", 0, -12)
|
|
scrollbar:SetPoint ("left", backgrounddisplay, "right", 3, 0)
|
|
scrollbar:Show()
|
|
|
|
--> config set
|
|
scrollbar:SetOrientation ("VERTICAL")
|
|
scrollbar.scrollMax = 0
|
|
scrollbar:SetMinMaxValues (0, 0)
|
|
scrollbar:SetValue (0)
|
|
scrollbar.ultimo = 0
|
|
|
|
--> thumb
|
|
scrollbar.thumb = scrollbar:CreateTexture (nil, "overlay")
|
|
scrollbar.thumb:SetTexture ([[Interface\Buttons\UI-ScrollBar-Knob]])
|
|
scrollbar.thumb:SetSize (29, 30)
|
|
scrollbar:SetThumbTexture (scrollbar.thumb)
|
|
|
|
--> scripts
|
|
button_down_scripts (baseframe, backgrounddisplay, instancia, scrollbar)
|
|
button_up_scripts (baseframe, backgrounddisplay, instancia, scrollbar)
|
|
|
|
-- stretch button -----------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
baseframe.button_stretch = CreateFrame ("button", "DetailsButtonStretch" .. instancia.meu_id, baseframe)
|
|
baseframe.button_stretch:SetPoint ("bottom", baseframe, "top", 0, 20)
|
|
baseframe.button_stretch:SetPoint ("right", baseframe, "right", -27, 0)
|
|
baseframe.button_stretch:SetFrameLevel (1)
|
|
|
|
local stretch_texture = baseframe.button_stretch:CreateTexture (nil, "overlay")
|
|
stretch_texture:SetTexture (DEFAULT_SKIN)
|
|
stretch_texture:SetTexCoord (unpack (COORDS_STRETCH))
|
|
stretch_texture:SetWidth (32)
|
|
stretch_texture:SetHeight (16)
|
|
stretch_texture:SetAllPoints (baseframe.button_stretch)
|
|
baseframe.button_stretch.texture = stretch_texture
|
|
|
|
baseframe.button_stretch:SetWidth (32)
|
|
baseframe.button_stretch:SetHeight (16)
|
|
|
|
baseframe.button_stretch:Show()
|
|
Details.FadeHandler.Fader (baseframe.button_stretch, "ALPHA", 0)
|
|
|
|
button_stretch_scripts (baseframe, backgrounddisplay, instancia)
|
|
|
|
-- main window config -------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
baseframe:SetClampedToScreen (true)
|
|
baseframe:SetSize (_detalhes.new_window_size.width, _detalhes.new_window_size.height)
|
|
|
|
baseframe:SetPoint ("center", _UIParent)
|
|
baseframe:EnableMouseWheel (false)
|
|
baseframe:EnableMouse (true)
|
|
baseframe:SetMinResize (150, 7)
|
|
baseframe:SetMaxResize (_detalhes.max_window_size.width, _detalhes.max_window_size.height)
|
|
|
|
baseframe:SetBackdrop (gump_fundo_backdrop)
|
|
baseframe:SetBackdropColor (instancia.bg_r, instancia.bg_g, instancia.bg_b, instancia.bg_alpha)
|
|
|
|
-- background window config -------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
backgroundframe:SetAllPoints (baseframe)
|
|
backgroundframe:SetScrollChild (backgrounddisplay)
|
|
|
|
backgrounddisplay:SetResizable (true)
|
|
backgrounddisplay:SetPoint ("topleft", baseframe, "topleft")
|
|
backgrounddisplay:SetPoint ("bottomright", baseframe, "bottomright")
|
|
backgrounddisplay:SetBackdrop (gump_fundo_backdrop)
|
|
backgrounddisplay:SetBackdropColor (instancia.bg_r, instancia.bg_g, instancia.bg_b, instancia.bg_alpha)
|
|
|
|
-- instance mini widgets -------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
--> overall data warning
|
|
instancia.overall_data_warning = backgrounddisplay:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
|
instancia.overall_data_warning:SetHeight (64)
|
|
instancia.overall_data_warning:SetPoint ("center", backgrounddisplay, "center")
|
|
instancia.overall_data_warning:SetTextColor (.8, .8, .8, .5)
|
|
instancia.overall_data_warning:Hide()
|
|
instancia.overall_data_warning:SetText (Loc ["STRING_TUTORIAL_OVERALL1"])
|
|
|
|
--> freeze icon
|
|
instancia.freeze_icon = backgrounddisplay:CreateTexture (nil, "overlay")
|
|
instancia.freeze_icon:SetWidth (64)
|
|
instancia.freeze_icon:SetHeight (64)
|
|
instancia.freeze_icon:SetPoint ("center", backgrounddisplay, "center")
|
|
instancia.freeze_icon:SetPoint ("left", backgrounddisplay, "left")
|
|
instancia.freeze_icon:Hide()
|
|
|
|
instancia.freeze_texto = backgrounddisplay:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
|
instancia.freeze_texto:SetHeight (64)
|
|
instancia.freeze_texto:SetPoint ("left", instancia.freeze_icon, "right", -18, 0)
|
|
instancia.freeze_texto:SetTextColor (1, 1, 1)
|
|
instancia.freeze_texto:Hide()
|
|
|
|
--> details version
|
|
instancia._version = baseframe:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
|
|
--instancia._version:SetPoint ("left", backgrounddisplay, "left", 20, 0)
|
|
instancia._version:SetTextColor (1, 1, 1)
|
|
instancia._version:SetText ("this is a alpha version of Details\nyou can help us sending bug reports\nuse the blue button.")
|
|
if (not _detalhes.initializing) then
|
|
|
|
end
|
|
instancia._version:Hide()
|
|
|
|
|
|
--> wallpaper
|
|
baseframe.wallpaper = backgrounddisplay:CreateTexture (nil, "overlay")
|
|
baseframe.wallpaper:Hide()
|
|
|
|
--> alert frame
|
|
baseframe.alert = CreateAlertFrame (baseframe, instancia)
|
|
|
|
-- resizers & lock button ~lock ------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
--> right resizer
|
|
baseframe.resize_direita = CreateFrame ("button", "Details_Resize_Direita"..ID, baseframe)
|
|
|
|
local resize_direita_texture = baseframe.resize_direita:CreateTexture (nil, "overlay")
|
|
resize_direita_texture:SetWidth (16)
|
|
resize_direita_texture:SetHeight (16)
|
|
resize_direita_texture:SetTexture (DEFAULT_SKIN)
|
|
resize_direita_texture:SetTexCoord (unpack (COORDS_RESIZE_RIGHT))
|
|
resize_direita_texture:SetAllPoints (baseframe.resize_direita)
|
|
baseframe.resize_direita.texture = resize_direita_texture
|
|
|
|
baseframe.resize_direita:SetWidth (16)
|
|
baseframe.resize_direita:SetHeight (16)
|
|
baseframe.resize_direita:SetPoint ("bottomright", baseframe, "bottomright", 0, 0)
|
|
baseframe.resize_direita:EnableMouse (true)
|
|
baseframe.resize_direita:SetFrameStrata ("HIGH")
|
|
baseframe.resize_direita:SetFrameLevel (baseframe:GetFrameLevel() + 6)
|
|
baseframe.resize_direita.side = 2
|
|
|
|
--> lock window button
|
|
baseframe.lock_button = CreateFrame ("button", "Details_Lock_Button"..ID, baseframe)
|
|
baseframe.lock_button:SetPoint ("right", baseframe.resize_direita, "left", -1, 1.5)
|
|
baseframe.lock_button:SetFrameLevel (baseframe:GetFrameLevel() + 6)
|
|
baseframe.lock_button:SetWidth (40)
|
|
baseframe.lock_button:SetHeight (16)
|
|
baseframe.lock_button.label = baseframe.lock_button:CreateFontString (nil, "overlay", "GameFontNormal")
|
|
baseframe.lock_button.label:SetPoint ("right", baseframe.lock_button, "right")
|
|
baseframe.lock_button.label:SetTextColor (.6, .6, .6, .7)
|
|
baseframe.lock_button.label:SetJustifyH ("right")
|
|
baseframe.lock_button.label:SetText (Loc ["STRING_LOCK_WINDOW"])
|
|
baseframe.lock_button:SetWidth (baseframe.lock_button.label:GetStringWidth()+2)
|
|
baseframe.lock_button:SetScript ("OnClick", lockFunctionOnClick)
|
|
baseframe.lock_button:SetScript ("OnEnter", lockFunctionOnEnter)
|
|
baseframe.lock_button:SetScript ("OnLeave", lockFunctionOnLeave)
|
|
baseframe.lock_button:SetScript ("OnHide", lockFunctionOnHide)
|
|
baseframe.lock_button:SetFrameStrata ("HIGH")
|
|
baseframe.lock_button:SetFrameLevel (baseframe:GetFrameLevel() + 6)
|
|
baseframe.lock_button.instancia = instancia
|
|
|
|
--> left resizer
|
|
baseframe.resize_esquerda = CreateFrame ("button", "Details_Resize_Esquerda"..ID, baseframe)
|
|
|
|
local resize_esquerda_texture = baseframe.resize_esquerda:CreateTexture (nil, "overlay")
|
|
resize_esquerda_texture:SetWidth (16)
|
|
resize_esquerda_texture:SetHeight (16)
|
|
resize_esquerda_texture:SetTexture (DEFAULT_SKIN)
|
|
resize_esquerda_texture:SetTexCoord (unpack (COORDS_RESIZE_LEFT))
|
|
resize_esquerda_texture:SetAllPoints (baseframe.resize_esquerda)
|
|
baseframe.resize_esquerda.texture = resize_esquerda_texture
|
|
|
|
baseframe.resize_esquerda:SetWidth (16)
|
|
baseframe.resize_esquerda:SetHeight (16)
|
|
baseframe.resize_esquerda:SetPoint ("bottomleft", baseframe, "bottomleft", 0, 0)
|
|
baseframe.resize_esquerda:EnableMouse (true)
|
|
baseframe.resize_esquerda:SetFrameStrata ("HIGH")
|
|
baseframe.resize_esquerda:SetFrameLevel (baseframe:GetFrameLevel() + 6)
|
|
|
|
baseframe.resize_esquerda:SetAlpha (0)
|
|
baseframe.resize_direita:SetAlpha (0)
|
|
|
|
if (instancia.isLocked) then
|
|
instancia.isLocked = not instancia.isLocked
|
|
lockFunctionOnClick (baseframe.lock_button, nil, nil, true)
|
|
end
|
|
|
|
Details.FadeHandler.Fader (baseframe.lock_button, -1, 3.0)
|
|
|
|
-- scripts ------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
BFrame_scripts (baseframe, instancia) --baseframe
|
|
BGFrame_scripts (switchbutton, baseframe, instancia) --backgroundframe
|
|
BGFrame_scripts (backgrounddisplay, baseframe, instancia)
|
|
|
|
iterate_scroll_scripts (backgrounddisplay, backgroundframe, baseframe, scrollbar, instancia)
|
|
|
|
|
|
-- create toolbar ----------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
gump:CriaCabecalho (baseframe, instancia)
|
|
|
|
-- create statusbar ----------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
gump:CriaRodape (baseframe, instancia)
|
|
|
|
-- left and right side bars ------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
-- ~barra ~bordas ~border
|
|
|
|
--> left
|
|
baseframe.barra_esquerda = floatingframe:CreateTexture (nil, "artwork")
|
|
baseframe.barra_esquerda:SetTexture (DEFAULT_SKIN)
|
|
baseframe.barra_esquerda:SetTexCoord (unpack (COORDS_LEFT_SIDE_BAR))
|
|
baseframe.barra_esquerda:SetWidth (64)
|
|
baseframe.barra_esquerda:SetHeight (512)
|
|
baseframe.barra_esquerda:SetPoint ("topleft", baseframe, "topleft", -56, 0)
|
|
baseframe.barra_esquerda:SetPoint ("bottomleft", baseframe, "bottomleft", -56, -14)
|
|
--> right
|
|
baseframe.barra_direita = floatingframe:CreateTexture (nil, "artwork")
|
|
baseframe.barra_direita:SetTexture (DEFAULT_SKIN)
|
|
baseframe.barra_direita:SetTexCoord (unpack (COORDS_RIGHT_SIDE_BAR))
|
|
baseframe.barra_direita:SetWidth (64)
|
|
baseframe.barra_direita:SetHeight (512)
|
|
baseframe.barra_direita:SetPoint ("topright", baseframe, "topright", 56, 0)
|
|
baseframe.barra_direita:SetPoint ("bottomright", baseframe, "bottomright", 56, -14)
|
|
--> bottom
|
|
baseframe.barra_fundo = floatingframe:CreateTexture (nil, "artwork")
|
|
baseframe.barra_fundo:SetTexture (DEFAULT_SKIN)
|
|
baseframe.barra_fundo:SetTexCoord (unpack (COORDS_BOTTOM_SIDE_BAR))
|
|
baseframe.barra_fundo:SetWidth (512)
|
|
baseframe.barra_fundo:SetHeight (64)
|
|
baseframe.barra_fundo:SetPoint ("bottomleft", baseframe, "bottomleft", 0, -56)
|
|
baseframe.barra_fundo:SetPoint ("bottomright", baseframe, "bottomright", 0, -56)
|
|
|
|
-- break snap button ----------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
instancia.break_snap_button = CreateFrame ("button", "DetailsBreakSnapButton" .. ID, floatingframe)
|
|
instancia.break_snap_button:SetPoint ("bottom", baseframe.resize_direita, "top", -1, 0)
|
|
instancia.break_snap_button:SetFrameLevel (baseframe:GetFrameLevel() + 5)
|
|
instancia.break_snap_button:SetSize (13, 13)
|
|
instancia.break_snap_button:SetAlpha (0)
|
|
|
|
instancia.break_snap_button.instancia = instancia
|
|
|
|
instancia.break_snap_button:SetScript ("OnClick", function()
|
|
if (_detalhes.disable_lock_ungroup_buttons) then
|
|
return
|
|
end
|
|
instancia:Desagrupar (-1)
|
|
--> hide tutorial
|
|
if (DetailsWindowGroupPopUp1 and DetailsWindowGroupPopUp1:IsShown()) then
|
|
DetailsWindowGroupPopUp1:Hide()
|
|
end
|
|
end)
|
|
|
|
instancia.break_snap_button:SetScript ("OnEnter", unSnapButtonOnEnter)
|
|
instancia.break_snap_button:SetScript ("OnLeave", unSnapButtonOnLeave)
|
|
|
|
instancia.break_snap_button:SetNormalTexture (DEFAULT_SKIN)
|
|
instancia.break_snap_button:SetDisabledTexture (DEFAULT_SKIN)
|
|
instancia.break_snap_button:SetHighlightTexture (DEFAULT_SKIN, "ADD")
|
|
instancia.break_snap_button:SetPushedTexture (DEFAULT_SKIN)
|
|
|
|
instancia.break_snap_button:GetNormalTexture():SetTexCoord (unpack (COORDS_UNLOCK_BUTTON))
|
|
instancia.break_snap_button:GetDisabledTexture():SetTexCoord (unpack (COORDS_UNLOCK_BUTTON))
|
|
instancia.break_snap_button:GetHighlightTexture():SetTexCoord (unpack (COORDS_UNLOCK_BUTTON))
|
|
instancia.break_snap_button:GetPushedTexture():SetTexCoord (unpack (COORDS_UNLOCK_BUTTON))
|
|
|
|
-- scripts ------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
resize_scripts (baseframe.resize_direita, instancia, scrollbar, ">", baseframe)
|
|
resize_scripts (baseframe.resize_esquerda, instancia, scrollbar, "<", baseframe)
|
|
|
|
-- side bars highlights ------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
--> top
|
|
local fcima = CreateFrame ("frame", "DetailsTopSideBarHighlight" .. instancia.meu_id, floatingframe)
|
|
gump:CreateFlashAnimation (fcima)
|
|
fcima:Hide()
|
|
|
|
instancia.h_cima = fcima:CreateTexture (nil, "overlay")
|
|
instancia.h_cima:SetTexture ([[Interface\AddOns\Details\images\highlight_updown]])
|
|
instancia.h_cima:SetTexCoord (0, 1, 0.5, 1)
|
|
instancia.h_cima:SetPoint ("topleft", baseframe.cabecalho.top_bg, "bottomleft", -10, 37)
|
|
instancia.h_cima:SetPoint ("topright", baseframe.cabecalho.ball_r, "bottomright", -97, 37)
|
|
instancia.h_cima:SetDesaturated (true)
|
|
fcima.texture = instancia.h_cima
|
|
instancia.h_cima = fcima
|
|
|
|
--> bottom
|
|
local fbaixo = CreateFrame ("frame", "DetailsBottomSideBarHighlight" .. instancia.meu_id, floatingframe)
|
|
gump:CreateFlashAnimation (fbaixo)
|
|
fbaixo:Hide()
|
|
|
|
instancia.h_baixo = fbaixo:CreateTexture (nil, "overlay")
|
|
instancia.h_baixo:SetTexture ([[Interface\AddOns\Details\images\highlight_updown]])
|
|
instancia.h_baixo:SetTexCoord (0, 1, 0, 0.5)
|
|
instancia.h_baixo:SetPoint ("topleft", baseframe.rodape.esquerdo, "bottomleft", 16, 17)
|
|
instancia.h_baixo:SetPoint ("topright", baseframe.rodape.direita, "bottomright", -16, 17)
|
|
instancia.h_baixo:SetDesaturated (true)
|
|
fbaixo.texture = instancia.h_baixo
|
|
instancia.h_baixo = fbaixo
|
|
|
|
--> left
|
|
local fesquerda = CreateFrame ("frame", "DetailsLeftSideBarHighlight" .. instancia.meu_id, floatingframe)
|
|
gump:CreateFlashAnimation (fesquerda)
|
|
fesquerda:Hide()
|
|
|
|
instancia.h_esquerda = fesquerda:CreateTexture (nil, "overlay")
|
|
instancia.h_esquerda:SetTexture ([[Interface\AddOns\Details\images\highlight_leftright]])
|
|
instancia.h_esquerda:SetTexCoord (0.5, 1, 0, 1)
|
|
instancia.h_esquerda:SetPoint ("topleft", baseframe.barra_esquerda, "topleft", 40, 0)
|
|
instancia.h_esquerda:SetPoint ("bottomleft", baseframe.barra_esquerda, "bottomleft", 40, 0)
|
|
instancia.h_esquerda:SetDesaturated (true)
|
|
fesquerda.texture = instancia.h_esquerda
|
|
instancia.h_esquerda = fesquerda
|
|
|
|
--> right
|
|
local fdireita = CreateFrame ("frame", "DetailsRightSideBarHighlight" .. instancia.meu_id, floatingframe)
|
|
gump:CreateFlashAnimation (fdireita)
|
|
fdireita:Hide()
|
|
|
|
instancia.h_direita = fdireita:CreateTexture (nil, "overlay")
|
|
instancia.h_direita:SetTexture ([[Interface\AddOns\Details\images\highlight_leftright]])
|
|
instancia.h_direita:SetTexCoord (0, 0.5, 1, 0)
|
|
instancia.h_direita:SetPoint ("topleft", baseframe.barra_direita, "topleft", 8, 18)
|
|
instancia.h_direita:SetPoint ("bottomleft", baseframe.barra_direita, "bottomleft", 8, 0)
|
|
instancia.h_direita:SetDesaturated (true)
|
|
fdireita.texture = instancia.h_direita
|
|
instancia.h_direita = fdireita
|
|
|
|
--> done
|
|
|
|
if (criando) then
|
|
local CProps = {
|
|
["altura"] = 100,
|
|
["largura"] = 200,
|
|
["barras"] = 50,
|
|
["barrasvisiveis"] = 0,
|
|
["x"] = 0,
|
|
["y"] = 0,
|
|
["w"] = 0,
|
|
["h"] = 0
|
|
}
|
|
instancia.locs = CProps
|
|
end
|
|
|
|
return baseframe, backgroundframe, backgrounddisplay, scrollbar
|
|
|
|
end
|
|
|
|
function _detalhes:IsShowingOverallDataWarning()
|
|
return self.overall_data_warning:IsShown()
|
|
end
|
|
|
|
function _detalhes:ShowOverallDataWarning (state)
|
|
if (state) then
|
|
self.overall_data_warning:Show()
|
|
self.overall_data_warning:SetWidth (self:GetSize() - 20)
|
|
else
|
|
self.overall_data_warning:Hide()
|
|
end
|
|
end
|
|
|
|
|
|
function _detalhes:SetBarFollowPlayer (follow)
|
|
|
|
if (follow == nil) then
|
|
follow = self.following.enabled
|
|
end
|
|
|
|
self.following.enabled = follow
|
|
|
|
self:RefreshBars()
|
|
self:InstanceReset()
|
|
self:ReajustaGump()
|
|
end
|
|
|
|
function _detalhes:SetBarOrientationDirection (orientation)
|
|
if (orientation == nil) then
|
|
orientation = self.bars_inverted
|
|
end
|
|
|
|
self.bars_inverted = orientation
|
|
|
|
self:InstanceRefreshRows()
|
|
self:RefreshBars()
|
|
self:InstanceReset()
|
|
self:ReajustaGump()
|
|
end
|
|
|
|
function _detalhes:SetBarGrowDirection (direction)
|
|
if (not direction) then
|
|
direction = self.bars_grow_direction
|
|
end
|
|
|
|
self.bars_grow_direction = direction
|
|
local x = self.row_info.space.left
|
|
|
|
local bars = self.barras or self.Bars --> .Bars for third-party plugins
|
|
local baseframe = self.baseframe or self.Frame --> .Frame for plugins
|
|
local height = self.row_height
|
|
|
|
if (direction == 1) then --> top to bottom
|
|
for index, row in _ipairs (bars) do
|
|
local y = height * (index - 1)
|
|
y = y * -1
|
|
row:ClearAllPoints()
|
|
|
|
if (self.toolbar_side == 1) then
|
|
--> if titlebar is attached to the top side, don't add any midifiers
|
|
row:SetPoint ("topleft", baseframe, "topleft", x, y)
|
|
else
|
|
--> if the titlebar is on the bottom side, remove the gap between the baseframe and the titlebar
|
|
row:SetPoint ("topleft", baseframe, "topleft", x, y - 1)
|
|
end
|
|
end
|
|
|
|
elseif (direction == 2) then --> bottom to top
|
|
for index, row in _ipairs (bars) do
|
|
local y = height * (index - 1)
|
|
row:ClearAllPoints()
|
|
if (self.toolbar_side == 1) then
|
|
--> if the titlebar is attached to the top side, we want to align bars a little above
|
|
row:SetPoint ("bottomleft", baseframe, "bottomleft", x, y + 2)
|
|
else
|
|
--> the titlebar is on the bottom side, align bars on the bottom
|
|
row:SetPoint ("bottomleft", baseframe, "bottomleft", x, y + 0)
|
|
end
|
|
end
|
|
end
|
|
|
|
--> update all row width
|
|
if (self.bar_mod and self.bar_mod ~= 0) then
|
|
for index = 1, #bars do
|
|
bars [index]:SetWidth (baseframe:GetWidth() + self.bar_mod)
|
|
end
|
|
else
|
|
for index = 1, #bars do
|
|
bars [index]:SetWidth (baseframe:GetWidth() + self.row_info.space.right)
|
|
end
|
|
end
|
|
end
|
|
|
|
--> Alias
|
|
function gump:NewRow (instancia, index)
|
|
return gump:CreateNewLine (instancia, index)
|
|
end
|
|
|
|
_detalhes.barras_criadas = 0
|
|
|
|
--> search key: ~row ~barra
|
|
function gump:CreateNewLine (instancia, index)
|
|
|
|
--> instancia = window object, index = row number
|
|
local baseframe = instancia.baseframe
|
|
local rowframe = instancia.rowframe
|
|
|
|
--> create the bar with rowframe as parent
|
|
local new_row = CreateFrame ("button", "DetailsBarra_"..instancia.meu_id.."_"..index, rowframe,"BackdropTemplate")
|
|
|
|
new_row.row_id = index
|
|
new_row.instance_id = instancia.meu_id
|
|
new_row.animacao_fim = 0
|
|
new_row.animacao_fim2 = 0
|
|
|
|
--> set point, almost irrelevant here, it recalc this on SetBarGrowDirection()
|
|
local y = instancia.row_height * (index-1)
|
|
if (instancia.bars_grow_direction == 1) then
|
|
y = y*-1
|
|
new_row:SetPoint ("topleft", baseframe, "topleft", instancia.row_info.space.left, y)
|
|
|
|
elseif (instancia.bars_grow_direction == 2) then
|
|
new_row:SetPoint ("bottomleft", baseframe, "bottomleft", instancia.row_info.space.left, y + 2)
|
|
end
|
|
|
|
--> row height
|
|
new_row:SetHeight (instancia.row_info.height)
|
|
new_row:SetWidth (baseframe:GetWidth()+instancia.row_info.space.right)
|
|
new_row:SetFrameLevel (baseframe:GetFrameLevel() + 4)
|
|
new_row.last_value = 0
|
|
new_row.w_mod = 0
|
|
new_row:EnableMouse (true)
|
|
new_row:RegisterForClicks ("LeftButtonDown", "RightButtonDown")
|
|
|
|
--> statusbar
|
|
new_row.statusbar = CreateFrame ("StatusBar", "DetailsBarra_Statusbar_"..instancia.meu_id.."_"..index, new_row)
|
|
new_row.statusbar.value = 0
|
|
--> right to left texture
|
|
new_row.statusbar.right_to_left_texture = new_row.statusbar:CreateTexture (nil, "overlay")
|
|
new_row.statusbar.right_to_left_texture:SetPoint ("topright", new_row.statusbar, "topright")
|
|
new_row.statusbar.right_to_left_texture:SetPoint ("bottomright", new_row.statusbar, "bottomright")
|
|
new_row.statusbar.right_to_left_texture:SetWidth (0.000000001)
|
|
new_row.statusbar.right_to_left_texture:Hide()
|
|
new_row.right_to_left_texture = new_row.statusbar.right_to_left_texture
|
|
|
|
--> frame for hold the backdrop border
|
|
new_row.border = CreateFrame ("Frame", "DetailsBarra_Border_" .. instancia.meu_id .. "_" .. index, new_row.statusbar,"BackdropTemplate")
|
|
new_row.border:SetFrameLevel (new_row.statusbar:GetFrameLevel()+2)
|
|
new_row.border:SetAllPoints (new_row)
|
|
|
|
--border
|
|
local lineBorder
|
|
if (DetailsFramework.IsTBCWow()) then
|
|
lineBorder = DetailsFramework:CreateFullBorder(nil, new_row)
|
|
--lineBorder = CreateFrame("frame", nil, new_row, "DFNamePlateFullBorderTemplate, BackdropTemplate")
|
|
else
|
|
lineBorder = CreateFrame("frame", nil, new_row, "NamePlateFullBorderTemplate, BackdropTemplate")
|
|
end
|
|
new_row.lineBorder = lineBorder
|
|
|
|
-- search key: ~model
|
|
|
|
--low 3d bar
|
|
new_row.modelbox_low = CreateFrame ("playermodel", "DetailsBarra_ModelBarLow_" .. instancia.meu_id .. "_" .. index, new_row) --rowframe
|
|
new_row.modelbox_low:SetFrameLevel (new_row.statusbar:GetFrameLevel()-1)
|
|
new_row.modelbox_low:SetPoint ("topleft", new_row, "topleft")
|
|
new_row.modelbox_low:SetPoint ("bottomright", new_row, "bottomright")
|
|
--high 3d bar
|
|
new_row.modelbox_high = CreateFrame ("playermodel", "DetailsBarra_ModelBarHigh_" .. instancia.meu_id .. "_" .. index, new_row) --rowframe
|
|
new_row.modelbox_high:SetFrameLevel (new_row.statusbar:GetFrameLevel()+1)
|
|
new_row.modelbox_high:SetPoint ("topleft", new_row, "topleft")
|
|
new_row.modelbox_high:SetPoint ("bottomright", new_row, "bottomright")
|
|
|
|
--> create textures and icons
|
|
new_row.textura = new_row.statusbar:CreateTexture (nil, "artwork")
|
|
new_row.textura:SetHorizTile (false)
|
|
new_row.textura:SetVertTile (false)
|
|
|
|
--> row background texture
|
|
new_row.background = new_row:CreateTexture (nil, "background")
|
|
new_row.background:SetTexture()
|
|
new_row.background:SetAllPoints (new_row)
|
|
|
|
new_row.statusbar:SetStatusBarColor (0, 0, 0, 0)
|
|
new_row.statusbar:SetStatusBarTexture (new_row.textura)
|
|
new_row.statusbar:SetMinMaxValues (0, 100)
|
|
new_row.statusbar:SetValue (0)
|
|
|
|
--> class icon
|
|
local icone_classe = new_row.border:CreateTexture (nil, "overlay")
|
|
icone_classe:SetHeight (instancia.row_info.height)
|
|
icone_classe:SetWidth (instancia.row_info.height)
|
|
icone_classe:SetTexture (instancia.row_info.icon_file)
|
|
icone_classe:SetTexCoord (.75, 1, .75, 1)
|
|
new_row.icone_classe = icone_classe
|
|
|
|
local icon_frame = CreateFrame ("frame", "DetailsBarra_IconFrame_" .. instancia.meu_id .. "_" .. index, new_row.statusbar)
|
|
icon_frame:SetPoint ("topleft", icone_classe, "topleft")
|
|
icon_frame:SetPoint ("bottomright", icone_classe, "bottomright")
|
|
icon_frame:SetFrameLevel (new_row.statusbar:GetFrameLevel()+1)
|
|
icon_frame.instance_id = instancia.meu_id
|
|
icon_frame.row = new_row
|
|
new_row.icon_frame = icon_frame
|
|
|
|
icone_classe:SetPoint ("left", new_row, "left")
|
|
new_row.statusbar:SetPoint ("topleft", icone_classe, "topright")
|
|
new_row.statusbar:SetPoint ("bottomright", new_row, "bottomright")
|
|
|
|
--> left text 1
|
|
new_row.lineText1 = new_row.border:CreateFontString (nil, "overlay", "GameFontHighlight")
|
|
new_row.lineText1:SetPoint ("left", new_row.icone_classe, "right", 3, 0)
|
|
new_row.lineText1:SetJustifyH ("left")
|
|
new_row.lineText1:SetNonSpaceWrap (true)
|
|
|
|
--create text columns
|
|
for i = 2, 4 do
|
|
new_row ["lineText" .. i] = new_row.border:CreateFontString (nil, "overlay", "GameFontHighlight")
|
|
end
|
|
|
|
--> set the onclick, on enter scripts
|
|
barra_scripts (new_row, instancia, index)
|
|
|
|
--> hide
|
|
Details.FadeHandler.Fader (new_row, 1)
|
|
|
|
--> adds the window container
|
|
instancia.barras [index] = new_row
|
|
|
|
--> set the left text
|
|
new_row.lineText1:SetText (Loc ["STRING_NEWROW"])
|
|
|
|
--> refresh rows
|
|
instancia:InstanceRefreshRows()
|
|
|
|
_detalhes:SendEvent ("DETAILS_INSTANCE_NEWROW", nil, instancia, new_row)
|
|
|
|
return new_row
|
|
end
|
|
|
|
function _detalhes:SetBarTextSettings (size, font, fixedcolor, leftcolorbyclass, rightcolorbyclass, leftoutline, rightoutline, customrighttextenabled, customrighttext, percentage_type, showposition, customlefttextenabled, customlefttext, smalloutline_left, smalloutlinecolor_left, smalloutline_right, smalloutlinecolor_right, translittext)
|
|
|
|
--> size
|
|
if (size) then
|
|
self.row_info.font_size = size
|
|
end
|
|
|
|
--> font
|
|
if (font) then
|
|
self.row_info.font_face = font
|
|
self.row_info.font_face_file = SharedMedia:Fetch ("font", font)
|
|
end
|
|
|
|
--> fixed color
|
|
if (fixedcolor) then
|
|
local red, green, blue, alpha = gump:ParseColors (fixedcolor)
|
|
local c = self.row_info.fixed_text_color
|
|
c[1], c[2], c[3], c[4] = red, green, blue, alpha
|
|
end
|
|
|
|
--> left color by class
|
|
if (type (leftcolorbyclass) == "boolean") then
|
|
self.row_info.textL_class_colors = leftcolorbyclass
|
|
end
|
|
|
|
--> right color by class
|
|
if (type (rightcolorbyclass) == "boolean") then
|
|
self.row_info.textR_class_colors = rightcolorbyclass
|
|
end
|
|
|
|
--> left text outline
|
|
if (type (leftoutline) == "boolean") then
|
|
self.row_info.textL_outline = leftoutline
|
|
end
|
|
|
|
--> right text outline
|
|
if (type (rightoutline) == "boolean") then
|
|
self.row_info.textR_outline = rightoutline
|
|
end
|
|
|
|
-- left text small outline and small outline color
|
|
if (type (smalloutline_left) == "boolean") then
|
|
self.row_info.textL_outline_small = smalloutline_left
|
|
end
|
|
if (smalloutlinecolor_left) then
|
|
local red, green, blue, alpha = gump:ParseColors (smalloutlinecolor_left)
|
|
local c = self.row_info.textL_outline_small_color
|
|
c[1], c[2], c[3], c[4] = red, green, blue, alpha
|
|
end
|
|
-- right text small outline and small outline color
|
|
if (type (smalloutline_right) == "boolean") then
|
|
self.row_info.textR_outline_small = smalloutline_right
|
|
end
|
|
if (smalloutlinecolor_right) then
|
|
local red, green, blue, alpha = gump:ParseColors (smalloutlinecolor_right)
|
|
local c = self.row_info.textR_outline_small_color
|
|
c[1], c[2], c[3], c[4] = red, green, blue, alpha
|
|
end
|
|
|
|
--> custom left text
|
|
if (type (customlefttextenabled) == "boolean") then
|
|
self.row_info.textL_enable_custom_text = customlefttextenabled
|
|
end
|
|
if (customlefttext) then
|
|
self.row_info.textL_custom_text = customlefttext
|
|
end
|
|
|
|
--> custom right text
|
|
if (type (customrighttextenabled) == "boolean") then
|
|
self.row_info.textR_enable_custom_text = customrighttextenabled
|
|
end
|
|
if (customrighttext) then
|
|
self.row_info.textR_custom_text = customrighttext
|
|
end
|
|
|
|
--> percent type
|
|
if (percentage_type) then
|
|
self.row_info.percent_type = percentage_type
|
|
end
|
|
|
|
--> show position number
|
|
if (type (showposition) == "boolean") then
|
|
self.row_info.textL_show_number = showposition
|
|
end
|
|
|
|
--> translit text by Vardex (https://github.com/Vardex May 22, 2019)
|
|
if (type (translittext) == "boolean") then
|
|
self.row_info.textL_translit_text = translittext
|
|
end
|
|
|
|
self:InstanceReset()
|
|
self:InstanceRefreshRows()
|
|
end
|
|
|
|
function _detalhes:SetBarBackdropSettings (enabled, size, color) --argumente texture removed on shadowlands beta
|
|
if (type (enabled) ~= "boolean") then
|
|
enabled = self.row_info.backdrop.enabled
|
|
end
|
|
if (not size) then
|
|
size = self.row_info.backdrop.size
|
|
end
|
|
if (not color) then
|
|
color = self.row_info.backdrop.color
|
|
end
|
|
|
|
self.row_info.backdrop.enabled = enabled
|
|
self.row_info.backdrop.size = size
|
|
self.row_info.backdrop.color = color
|
|
|
|
self:InstanceReset()
|
|
self:InstanceRefreshRows()
|
|
self:ReajustaGump()
|
|
end
|
|
|
|
function _detalhes:SetBarModel (upper_enabled, upper_model, upper_alpha, lower_enabled, lower_model, lower_alpha)
|
|
|
|
--> is enabled
|
|
if (type (upper_enabled) == "boolean") then
|
|
self.row_info.models.upper_enabled = upper_enabled
|
|
end
|
|
if (type (lower_enabled) == "boolean") then
|
|
self.row_info.models.lower_enabled = lower_enabled
|
|
end
|
|
|
|
--> models:
|
|
if (upper_model) then
|
|
self.row_info.models.upper_model = upper_model
|
|
end
|
|
if (lower_model) then
|
|
self.row_info.models.lower_model = lower_model
|
|
end
|
|
|
|
--> alpha values:
|
|
if (upper_alpha) then
|
|
self.row_info.models.upper_alpha = upper_alpha
|
|
end
|
|
if (lower_alpha) then
|
|
self.row_info.models.lower_alpha = lower_alpha
|
|
end
|
|
|
|
self:InstanceReset()
|
|
self:InstanceRefreshRows()
|
|
self:ReajustaGump()
|
|
_detalhes:RefreshMainWindow (-1, true)
|
|
end
|
|
|
|
-- ~spec ~icons
|
|
function _detalhes:SetBarSpecIconSettings (enabled, iconfile, fulltrack)
|
|
|
|
if (type (enabled) ~= "boolean") then
|
|
enabled = self.row_info.use_spec_icons
|
|
end
|
|
if (not iconfile) then
|
|
iconfile = self.row_info.spec_file
|
|
end
|
|
|
|
self.row_info.use_spec_icons = enabled
|
|
self.row_info.spec_file = iconfile
|
|
|
|
if (enabled) then
|
|
if (not _detalhes.track_specs) then
|
|
_detalhes.track_specs = true
|
|
_detalhes:TrackSpecsNow (fulltrack)
|
|
end
|
|
else
|
|
local have_enabled
|
|
for _, instance in _ipairs (_detalhes.tabela_instancias) do
|
|
if (instance:IsEnabled() and instance.row_info.use_spec_icons) then
|
|
have_enabled = true
|
|
break
|
|
end
|
|
end
|
|
if (not have_enabled) then
|
|
_detalhes.track_specs = false
|
|
_detalhes:ResetSpecCache(true) --force
|
|
end
|
|
end
|
|
|
|
self:InstanceReset()
|
|
self:InstanceRefreshRows()
|
|
self:ReajustaGump()
|
|
end
|
|
|
|
function _detalhes:SetBarSettings (height, texture, colorclass, fixedcolor, backgroundtexture, backgroundcolorclass, backgroundfixedcolor, alpha, iconfile, barstart, spacement, texture_custom)
|
|
|
|
--> bar start
|
|
if (type (barstart) == "boolean") then
|
|
self.row_info.start_after_icon = barstart
|
|
end
|
|
|
|
--> icon file
|
|
if (iconfile) then
|
|
self.row_info.icon_file = iconfile
|
|
if (iconfile == "") then
|
|
self.row_info.no_icon = true
|
|
else
|
|
self.row_info.no_icon = false
|
|
end
|
|
end
|
|
|
|
--> alpha
|
|
if (alpha) then
|
|
self.row_info.alpha = alpha
|
|
end
|
|
|
|
--> height
|
|
if (height) then
|
|
self.row_info.height = height
|
|
self.row_height = height + self.row_info.space.between
|
|
end
|
|
|
|
--> spacement
|
|
if (spacement) then
|
|
self.row_info.space.between = spacement
|
|
self.row_height = self.row_info.height + spacement
|
|
end
|
|
|
|
--> texture
|
|
if (texture) then
|
|
self.row_info.texture = texture
|
|
self.row_info.texture_file = SharedMedia:Fetch ("statusbar", texture)
|
|
end
|
|
|
|
if (texture_custom) then
|
|
self.row_info.texture_custom = texture_custom
|
|
self.row_info.texture_custom_file = "Interface\\" .. self.row_info.texture_custom
|
|
end
|
|
|
|
--> color by class
|
|
if (type (colorclass) == "boolean") then
|
|
self.row_info.texture_class_colors = colorclass
|
|
end
|
|
|
|
--> fixed color
|
|
if (fixedcolor) then
|
|
local red, green, blue = gump:ParseColors (fixedcolor)
|
|
local c = self.row_info.fixed_texture_color
|
|
c[1], c[2], c[3], c[4] = red, green, blue, self.row_info.alpha
|
|
end
|
|
|
|
--> background texture
|
|
if (backgroundtexture) then
|
|
self.row_info.texture_background = backgroundtexture
|
|
self.row_info.texture_background_file = SharedMedia:Fetch ("statusbar", backgroundtexture)
|
|
end
|
|
|
|
--> background color by class
|
|
if (type (backgroundcolorclass) == "boolean") then
|
|
self.row_info.texture_background_class_color = backgroundcolorclass
|
|
end
|
|
|
|
--> background fixed color
|
|
if (backgroundfixedcolor) then
|
|
local red, green, blue, alpha = gump:ParseColors (backgroundfixedcolor)
|
|
local c = self.row_info.fixed_texture_background_color
|
|
c [1], c [2], c [3], c [4] = red, green, blue, alpha
|
|
end
|
|
|
|
self:InstanceReset()
|
|
self:InstanceRefreshRows()
|
|
self:ReajustaGump()
|
|
|
|
end
|
|
|
|
local brackets = {
|
|
["("] = {" (", ")"},
|
|
["{"] = {" {", "}"},
|
|
["["] = {" [", "]"},
|
|
["<"] = {" <", ">"},
|
|
["NONE"] = {" ", ""},
|
|
}
|
|
|
|
local separators = {
|
|
[","] = ", ",
|
|
["."] = ". ",
|
|
[";"] = "; ",
|
|
["-"] = " - ",
|
|
["|"] = " | ",
|
|
["/"] = " / ",
|
|
["\\"] = " \\ ",
|
|
["~"] = " ~ ",
|
|
["NONE"] = "",
|
|
}
|
|
|
|
function _detalhes:GetBarBracket()
|
|
return brackets [self.row_info.textR_bracket]
|
|
end
|
|
|
|
function _detalhes:GetBarSeparator()
|
|
return separators [self.row_info.textR_separator]
|
|
end
|
|
|
|
function _detalhes:SetBarRightTextSettings (total, persecond, percent, bracket, separator)
|
|
|
|
if (type (total) == "boolean") then
|
|
self.row_info.textR_show_data [1] = total
|
|
end
|
|
if (type (persecond) == "boolean") then
|
|
self.row_info.textR_show_data [2] = persecond
|
|
end
|
|
if (type (percent) == "boolean") then
|
|
self.row_info.textR_show_data [3] = percent
|
|
end
|
|
|
|
if (bracket) then
|
|
self.row_info.textR_bracket = bracket
|
|
end
|
|
if (separator) then
|
|
self.row_info.textR_separator = separator
|
|
end
|
|
|
|
self:InstanceReset()
|
|
|
|
end
|
|
|
|
--/script _detalhes:InstanceRefreshRows (_detalhes.tabela_instancias[1])
|
|
|
|
--> on update function
|
|
local fast_ps_func = function (self)
|
|
local instance = self.instance
|
|
|
|
if (not instance.showing) then
|
|
return
|
|
end
|
|
|
|
local combat_time = instance.showing:GetCombatTime()
|
|
local ps_type = _detalhes.ps_abbreviation
|
|
|
|
if (instance.rows_fit_in_window) then
|
|
for i = 1, instance.rows_fit_in_window do --instance:GetNumRows()
|
|
local row = instance.barras [i] --instance:GetRow (i)
|
|
if (row and row:IsShown()) then
|
|
local actor = row.minha_tabela
|
|
if (actor) then
|
|
local dps_text = row.ps_text
|
|
if (dps_text) then
|
|
local new_dps = _math_floor (actor.total / combat_time)
|
|
local formated_dps = tok_functions [ps_type] (_, new_dps)
|
|
|
|
--row.lineText4:SetText (row.lineText4:GetText():gsub (dps_text, formated_dps))
|
|
row.lineText4:SetText (( row.lineText4:GetText() or "" ):gsub (dps_text, formated_dps))
|
|
row.ps_text = formated_dps
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
-- ~dps ~hps
|
|
--> check if can start or need to stop
|
|
function _detalhes:CheckPsUpdate()
|
|
|
|
local is_enabled = self.row_info.fast_ps_update
|
|
|
|
if (is_enabled) then
|
|
--> check if the frame is created
|
|
if (not self.ps_update_frame) then
|
|
self.ps_update_frame = CreateFrame ("frame", "DetailsInstance" .. self.meu_id .. "PsUpdate", self.baseframe)
|
|
self.ps_update_frame.instance = self
|
|
end
|
|
|
|
--> if isn't in combat, just stop
|
|
if (not _detalhes.in_combat) then
|
|
if (self.ps_update_frame.is_running) then
|
|
self.ps_update_frame.is_running = nil
|
|
self.ps_update_frame:Hide()
|
|
self.ps_update_frame:SetScript ("OnUpdate", nil)
|
|
end
|
|
return
|
|
end
|
|
|
|
--> check if needs to start
|
|
local attribute, sub_attribute = self:GetDisplay()
|
|
|
|
--> check if the instance is showing damage done/dps or healing done/hps
|
|
if ( (attribute == 1 and (sub_attribute == 1 or sub_attribute == 2)) or (attribute == 2 and (sub_attribute == 1 or sub_attribute == 2))) then
|
|
if (not self.ps_update_frame.is_running) then
|
|
self.ps_update_frame.is_running = true
|
|
self.ps_update_frame:Show()
|
|
self.ps_update_frame:SetScript ("OnUpdate", fast_ps_func)
|
|
end
|
|
else
|
|
--> check if needs to stop
|
|
if (self.ps_update_frame.is_running) then
|
|
self.ps_update_frame.is_running = nil
|
|
self.ps_update_frame:Hide()
|
|
self.ps_update_frame:SetScript ("OnUpdate", nil)
|
|
end
|
|
end
|
|
|
|
else
|
|
if (self.ps_update_frame and self.ps_update_frame.is_running) then
|
|
self.ps_update_frame.is_running = nil
|
|
self.ps_update_frame:Hide()
|
|
self.ps_update_frame:SetScript ("OnUpdate", nil)
|
|
end
|
|
end
|
|
end
|
|
|
|
-- /run _detalhes:GetInstance(1):FastPSUpdate (true)
|
|
-- /dump (_detalhes:GetInstance(1).fast_ps_update)
|
|
|
|
function _detalhes:FastPSUpdate (enabled)
|
|
if (type (enabled) ~= "boolean") then
|
|
enabled = self.row_info.fast_ps_update
|
|
end
|
|
|
|
self.row_info.fast_ps_update = enabled
|
|
|
|
self:CheckPsUpdate()
|
|
end
|
|
|
|
|
|
-- search key: ~row ~bar ~updatebar
|
|
function _detalhes:InstanceRefreshRows (instancia)
|
|
|
|
if (instancia) then
|
|
self = instancia
|
|
end
|
|
|
|
if (not self.barras or not self.barras[1]) then
|
|
return
|
|
end
|
|
|
|
--> mirror
|
|
local is_mirror = self.bars_inverted
|
|
|
|
--> texture
|
|
local texture_file = SharedMedia:Fetch ("statusbar", self.row_info.texture)
|
|
local texture_file2 = SharedMedia:Fetch ("statusbar", self.row_info.texture_background)
|
|
--> update texture files
|
|
self.row_info.texture_file = texture_file
|
|
self.row_info.texture_background_file = texture_file2
|
|
|
|
if (type (self.row_info.texture_custom) == "string" and self.row_info.texture_custom ~= "") then
|
|
texture_file = "Interface\\" .. self.row_info.texture_custom
|
|
--> update texture file
|
|
self.row_info.texture_custom_file = texture_file
|
|
end
|
|
|
|
--> outline values
|
|
local left_text_outline = self.row_info.textL_outline
|
|
local right_text_outline = self.row_info.textR_outline
|
|
local textL_outline_small = self.row_info.textL_outline_small
|
|
local textL_outline_small_color = self.row_info.textL_outline_small_color
|
|
local textR_outline_small = self.row_info.textR_outline_small
|
|
local textR_outline_small_color = self.row_info.textR_outline_small_color
|
|
|
|
--> texture color values
|
|
local texture_class_color = self.row_info.texture_class_colors
|
|
local texture_r, texture_g, texture_b
|
|
if (not texture_class_color) then
|
|
texture_r, texture_g, texture_b = _unpack (self.row_info.fixed_texture_color)
|
|
end
|
|
|
|
--text color
|
|
local left_text_class_color = self.row_info.textL_class_colors
|
|
local right_text_class_color = self.row_info.textR_class_colors
|
|
local text_r, text_g, text_b
|
|
if (not left_text_class_color or not right_text_class_color) then
|
|
text_r, text_g, text_b = _unpack (self.row_info.fixed_text_color)
|
|
end
|
|
|
|
local height = self.row_info.height
|
|
|
|
--alpha
|
|
local alpha = self.row_info.alpha
|
|
|
|
--icons
|
|
local no_icon = self.row_info.no_icon
|
|
local start_after_icon = self.row_info.start_after_icon
|
|
|
|
--if (self.row_info.use_spec_icons) then
|
|
--local icon_texture = self.row_info.spec_file --isn't in use
|
|
--end
|
|
|
|
local icon_force_grayscale = self.row_info.icon_grayscale
|
|
local icon_offset_x, icon_offset_y = unpack (self.row_info.icon_offset)
|
|
|
|
--line border
|
|
local lineBorderEnabled = self.row_info.backdrop.enabled
|
|
local lineBorderColor = self.row_info.backdrop.color
|
|
local lineBorderSize = self.row_info.backdrop.size
|
|
|
|
--font face
|
|
self.row_info.font_face_file = SharedMedia:Fetch ("font", self.row_info.font_face)
|
|
|
|
--models
|
|
local upper_model_enabled = self.row_info.models.upper_enabled
|
|
local lower_model_enabled = self.row_info.models.lower_enabled
|
|
|
|
local upper_model = self.row_info.models.upper_model
|
|
local lower_model = self.row_info.models.lower_model
|
|
|
|
local upper_model_alpha = self.row_info.models.upper_alpha
|
|
local lower_model_alpha = self.row_info.models.lower_alpha
|
|
|
|
--using_upper_3dmodels using_lower_3dmodels
|
|
|
|
-- do it
|
|
|
|
for _, row in _ipairs (self.barras) do
|
|
|
|
--> positioning and size
|
|
row:SetHeight (height)
|
|
row.icone_classe:SetHeight (height)
|
|
row.icone_classe:SetWidth (height)
|
|
|
|
if (icon_force_grayscale) then
|
|
row.icone_classe:SetDesaturated (true)
|
|
else
|
|
row.icone_classe:SetDesaturated (false)
|
|
end
|
|
|
|
--> icon and texture anchors
|
|
if (not is_mirror) then
|
|
row.lineText1:ClearAllPoints()
|
|
|
|
row.lineText2:ClearAllPoints()
|
|
row.lineText3:ClearAllPoints()
|
|
row.lineText4:ClearAllPoints()
|
|
|
|
row.lineText1:SetJustifyH("left")
|
|
row.lineText2:SetJustifyH("right")
|
|
row.lineText3:SetJustifyH("right")
|
|
row.lineText4:SetJustifyH("right")
|
|
|
|
if (not self.use_multi_fontstrings) then
|
|
row.lineText2:SetText("")
|
|
row.lineText3:SetText("")
|
|
end
|
|
|
|
row.lineText4:SetText("")
|
|
|
|
row.lineText2:SetPoint ("right", row.statusbar, "right", -self.fontstrings_text2_anchor, 0)
|
|
row.lineText3:SetPoint ("right", row.statusbar, "right", -self.fontstrings_text3_anchor, 0)
|
|
row.lineText4:SetPoint ("right", row.statusbar, "right", -self.fontstrings_text4_anchor, 0)
|
|
|
|
if (no_icon) then
|
|
row.statusbar:SetPoint ("topleft", row, "topleft")
|
|
row.statusbar:SetPoint ("bottomright", row, "bottomright")
|
|
row.lineText1:SetPoint ("left", row.statusbar, "left", 2, 0)
|
|
row.icone_classe:Hide()
|
|
else
|
|
row.icone_classe:ClearAllPoints()
|
|
row.icone_classe:SetPoint ("left", row, "left", icon_offset_x, icon_offset_y)
|
|
row.icone_classe:Show()
|
|
|
|
if (start_after_icon) then
|
|
row.statusbar:SetPoint ("topleft", row.icone_classe, "topright")
|
|
else
|
|
row.statusbar:SetPoint ("topleft", row, "topleft")
|
|
end
|
|
|
|
row.statusbar:SetPoint ("bottomright", row, "bottomright")
|
|
row.lineText1:SetPoint ("left", row.icone_classe, "right", 3, 0)
|
|
end
|
|
else
|
|
row.lineText1:ClearAllPoints()
|
|
row.lineText2:ClearAllPoints()
|
|
row.lineText3:ClearAllPoints()
|
|
row.lineText4:ClearAllPoints()
|
|
|
|
row.lineText4:SetJustifyH("left")
|
|
row.lineText3:SetJustifyH("left")
|
|
row.lineText2:SetJustifyH("left")
|
|
row.lineText1:SetJustifyH("right")
|
|
|
|
row.lineText4:SetPoint ("left", row.statusbar, "left", self.fontstrings_text4_anchor + 1, 0)
|
|
row.lineText3:SetPoint ("left", row.statusbar, "left", self.fontstrings_text3_anchor + 1, 0)
|
|
row.lineText2:SetPoint ("left", row.statusbar, "left", self.fontstrings_text2_anchor + 1, 0)
|
|
|
|
if (no_icon) then
|
|
row.statusbar:SetPoint ("topleft", row, "topleft")
|
|
row.statusbar:SetPoint ("bottomright", row, "bottomright")
|
|
row.lineText1:SetPoint ("right", row.statusbar, "right", -2, 0)
|
|
row.icone_classe:Hide()
|
|
|
|
row.right_to_left_texture:SetPoint ("topright", row.statusbar, "topright")
|
|
row.right_to_left_texture:SetPoint ("bottomright", row.statusbar, "bottomright")
|
|
else
|
|
|
|
row.icone_classe:ClearAllPoints()
|
|
row.icone_classe:SetPoint ("right", row, "right", icon_offset_x, icon_offset_y)
|
|
row.icone_classe:Show()
|
|
|
|
if (start_after_icon) then
|
|
row.statusbar:SetPoint ("bottomright", row.icone_classe, "bottomleft")
|
|
else
|
|
row.statusbar:SetPoint ("bottomright", row, "bottomright")
|
|
end
|
|
|
|
row.statusbar:SetPoint ("topleft", row, "topleft")
|
|
|
|
row.lineText1:SetPoint ("right", row.icone_classe, "left", -2, 0)
|
|
end
|
|
end
|
|
|
|
if (not self.row_info.texture_background_class_color) then
|
|
local c = self.row_info.fixed_texture_background_color
|
|
row.background:SetVertexColor (c[1], c[2], c[3], c[4])
|
|
else
|
|
local c = self.row_info.fixed_texture_background_color
|
|
local r, g, b = row.background:GetVertexColor()
|
|
row.background:SetVertexColor (r, g, b, c[4])
|
|
end
|
|
|
|
--> outline
|
|
if (left_text_outline) then
|
|
_detalhes:SetFontOutline(row.lineText1, left_text_outline)
|
|
else
|
|
_detalhes:SetFontOutline(row.lineText1, nil)
|
|
end
|
|
|
|
if (right_text_outline) then
|
|
self:SetFontOutline (row.lineText2, right_text_outline)
|
|
self:SetFontOutline (row.lineText3, right_text_outline)
|
|
self:SetFontOutline (row.lineText4, right_text_outline)
|
|
else
|
|
self:SetFontOutline (row.lineText2, nil)
|
|
self:SetFontOutline (row.lineText3, nil)
|
|
self:SetFontOutline (row.lineText4, nil)
|
|
end
|
|
|
|
--> small outline
|
|
if (textL_outline_small) then
|
|
local c = textL_outline_small_color
|
|
row.lineText1:SetShadowColor (c[1], c[2], c[3], c[4])
|
|
else
|
|
row.lineText1:SetShadowColor (0, 0, 0, 0)
|
|
end
|
|
|
|
if (textR_outline_small) then
|
|
local c = textR_outline_small_color
|
|
row.lineText4:SetShadowColor (c[1], c[2], c[3], c[4])
|
|
row.lineText3:SetShadowColor (c[1], c[2], c[3], c[4])
|
|
row.lineText2:SetShadowColor (c[1], c[2], c[3], c[4])
|
|
else
|
|
row.lineText4:SetShadowColor (0, 0, 0, 0)
|
|
row.lineText3:SetShadowColor (0, 0, 0, 0)
|
|
row.lineText2:SetShadowColor (0, 0, 0, 0)
|
|
end
|
|
|
|
--> texture:
|
|
row.textura:SetTexture (texture_file)
|
|
row.right_to_left_texture:SetTexture (texture_file)
|
|
row.background:SetTexture (texture_file2)
|
|
|
|
if (is_mirror) then
|
|
row.right_to_left_texture:Show()
|
|
else
|
|
row.right_to_left_texture:Hide()
|
|
end
|
|
|
|
--> texture class color: if true color changes on the fly through class refresh
|
|
if (not texture_class_color) then
|
|
row.textura:SetVertexColor (texture_r, texture_g, texture_b, alpha)
|
|
row.right_to_left_texture:SetVertexColor (texture_r, texture_g, texture_b, alpha)
|
|
else
|
|
--automatically color the bar by the actor class
|
|
--forcing alpha 1 instead of use the alpha from the fixed color
|
|
local r, g, b = row.textura:GetVertexColor()
|
|
row.textura:SetVertexColor (r, g, b, 1) --alpha
|
|
end
|
|
|
|
--> text class color: if true color changes on the fly through class refresh
|
|
if (not left_text_class_color) then
|
|
row.lineText1:SetTextColor (text_r, text_g, text_b)
|
|
end
|
|
if (not right_text_class_color) then
|
|
row.lineText4:SetTextColor (text_r, text_g, text_b)
|
|
row.lineText3:SetTextColor (text_r, text_g, text_b)
|
|
row.lineText2:SetTextColor (text_r, text_g, text_b)
|
|
end
|
|
|
|
--> text size
|
|
_detalhes:SetFontSize (row.lineText1, self.row_info.font_size or height * 0.75)
|
|
_detalhes:SetFontSize (row.lineText2, self.row_info.font_size or height * 0.75)
|
|
_detalhes:SetFontSize (row.lineText3, self.row_info.font_size or height * 0.75)
|
|
_detalhes:SetFontSize (row.lineText4, self.row_info.font_size or height * 0.75)
|
|
|
|
--> text font
|
|
_detalhes:SetFontFace (row.lineText1, self.row_info.font_face_file or "GameFontHighlight")
|
|
_detalhes:SetFontFace (row.lineText2, self.row_info.font_face_file or "GameFontHighlight")
|
|
_detalhes:SetFontFace (row.lineText3, self.row_info.font_face_file or "GameFontHighlight")
|
|
_detalhes:SetFontFace (row.lineText4, self.row_info.font_face_file or "GameFontHighlight")
|
|
|
|
--backdrop
|
|
if (lineBorderEnabled) then
|
|
row.lineBorder:Show()
|
|
row.lineBorder:SetVertexColor(unpack(lineBorderColor))
|
|
row.lineBorder:SetBorderSizes(lineBorderSize, lineBorderSize, lineBorderSize, lineBorderSize)
|
|
row.lineBorder:UpdateSizes()
|
|
else
|
|
row.lineBorder:Hide()
|
|
end
|
|
|
|
--> models
|
|
if (upper_model_enabled) then
|
|
row.using_upper_3dmodels = true
|
|
row.modelbox_high:Show()
|
|
row.modelbox_high:SetModel (upper_model)
|
|
row.modelbox_high:SetAlpha (upper_model_alpha)
|
|
else
|
|
row.using_upper_3dmodels = false
|
|
row.modelbox_high:Hide()
|
|
end
|
|
|
|
if (lower_model_enabled) then
|
|
row.using_lower_3dmodels = true
|
|
row.modelbox_low:Show()
|
|
row.modelbox_low:SetModel (lower_model)
|
|
row.modelbox_low:SetAlpha (lower_model_alpha)
|
|
else
|
|
row.using_lower_3dmodels = false
|
|
row.modelbox_low:Hide()
|
|
end
|
|
|
|
end
|
|
|
|
self:SetBarGrowDirection()
|
|
|
|
self:UpdateClickThrough()
|
|
|
|
|
|
end
|
|
|
|
-- search key: ~wallpaper
|
|
function _detalhes:InstanceWallpaper (texture, anchor, alpha, texcoord, width, height, overlay)
|
|
|
|
local wallpaper = self.wallpaper
|
|
|
|
if (type (texture) == "boolean" and texture) then
|
|
texture, anchor, alpha, texcoord, width, height, overlay = wallpaper.texture, wallpaper.anchor, wallpaper.alpha, wallpaper.texcoord, wallpaper.width, wallpaper.height, wallpaper.overlay
|
|
|
|
elseif (type (texture) == "boolean" and not texture) then
|
|
self.wallpaper.enabled = false
|
|
return Details.FadeHandler.Fader (self.baseframe.wallpaper, "in")
|
|
|
|
elseif (type (texture) == "table") then
|
|
anchor = texture.anchor or wallpaper.anchor
|
|
alpha = texture.alpha or wallpaper.alpha
|
|
if (texture.texcoord) then
|
|
texcoord = {unpack (texture.texcoord)}
|
|
else
|
|
texcoord = wallpaper.texcoord
|
|
end
|
|
width = texture.width or wallpaper.width
|
|
height = texture.height or wallpaper.height
|
|
if (texture.overlay) then
|
|
overlay = {unpack (texture.overlay)}
|
|
else
|
|
overlay = wallpaper.overlay
|
|
end
|
|
|
|
if (type (texture.enabled) == "boolean") then
|
|
if (not texture.enabled) then
|
|
wallpaper.enabled = false
|
|
wallpaper.texture = texture.texture or wallpaper.texture
|
|
wallpaper.anchor = anchor
|
|
wallpaper.alpha = alpha
|
|
wallpaper.texcoord = texcoord
|
|
wallpaper.width = width
|
|
wallpaper.height = height
|
|
wallpaper.overlay = overlay
|
|
return self:InstanceWallpaper (false)
|
|
end
|
|
end
|
|
|
|
texture = texture.texture or wallpaper.texture
|
|
|
|
else
|
|
texture = texture or wallpaper.texture
|
|
anchor = anchor or wallpaper.anchor
|
|
alpha = alpha or wallpaper.alpha
|
|
texcoord = texcoord or wallpaper.texcoord
|
|
width = width or wallpaper.width
|
|
height = height or wallpaper.height
|
|
overlay = overlay or wallpaper.overlay
|
|
end
|
|
|
|
if (not wallpaper.texture and not texture) then
|
|
texture = "Interface\\AddOns\\Details\\images\\background"
|
|
|
|
texcoord = {0, 1, 0, 0.7}
|
|
alpha = 0.5
|
|
width, height = self:GetSize()
|
|
anchor = "all"
|
|
end
|
|
|
|
local t = self.baseframe.wallpaper
|
|
|
|
t:ClearAllPoints()
|
|
|
|
if (anchor == "all") then
|
|
t:SetPoint ("topleft", self.baseframe, "topleft")
|
|
t:SetPoint ("bottomright", self.baseframe, "bottomright")
|
|
elseif (anchor == "center") then
|
|
t:SetPoint ("center", self.baseframe, "center", 0, 4)
|
|
elseif (anchor == "stretchLR") then
|
|
t:SetPoint ("center", self.baseframe, "center")
|
|
t:SetPoint ("left", self.baseframe, "left")
|
|
t:SetPoint ("right", self.baseframe, "right")
|
|
elseif (anchor == "stretchTB") then
|
|
t:SetPoint ("center", self.baseframe, "center")
|
|
t:SetPoint ("top", self.baseframe, "top")
|
|
t:SetPoint ("bottom", self.baseframe, "bottom")
|
|
else
|
|
t:SetPoint (anchor, self.baseframe, anchor)
|
|
end
|
|
|
|
t:SetTexture (texture)
|
|
t:SetTexCoord (unpack (texcoord))
|
|
t:SetWidth (width)
|
|
t:SetHeight (height)
|
|
t:SetVertexColor (unpack (overlay))
|
|
|
|
wallpaper.enabled = true
|
|
wallpaper.texture = texture
|
|
wallpaper.anchor = anchor
|
|
wallpaper.alpha = alpha
|
|
wallpaper.texcoord = texcoord
|
|
wallpaper.width = width
|
|
wallpaper.height = height
|
|
wallpaper.overlay = overlay
|
|
|
|
t:Show()
|
|
--t:SetAlpha (alpha)
|
|
Details.FadeHandler.Fader (t, "ALPHAANIM", alpha)
|
|
|
|
end
|
|
|
|
function _detalhes:GetTextures()
|
|
local t = {}
|
|
t [1] = self.baseframe.rodape.esquerdo
|
|
t [2] = self.baseframe.rodape.direita
|
|
t [3] = self.baseframe.rodape.top_bg
|
|
|
|
t [4] = self.baseframe.cabecalho.ball_r
|
|
t [5] = self.baseframe.cabecalho.ball
|
|
t [6] = self.baseframe.cabecalho.emenda
|
|
t [7] = self.baseframe.cabecalho.top_bg
|
|
|
|
t [8] = self.baseframe.barra_esquerda
|
|
t [9] = self.baseframe.barra_direita
|
|
t [10] = self.baseframe.UPFrame
|
|
return t
|
|
--atributo_icon � uma exce��o
|
|
end
|
|
|
|
function _detalhes:SetWindowAlphaForInteract (alpha)
|
|
|
|
local ignorebars = self.menu_alpha.ignorebars
|
|
|
|
if (self.is_interacting) then
|
|
--> entrou
|
|
self.baseframe:SetAlpha (alpha)
|
|
self:InstanceAlpha (alpha)
|
|
self:SetIconAlpha (alpha, nil, true)
|
|
|
|
if (ignorebars) then
|
|
self.rowframe:SetAlpha (1)
|
|
else
|
|
self.rowframe:SetAlpha (alpha)
|
|
end
|
|
else
|
|
--> saiu
|
|
if (self.combat_changes_alpha and self.combat_changes_alpha ~= 1) then --> combat alpha
|
|
self:InstanceAlpha (self.combat_changes_alpha)
|
|
self:SetIconAlpha (self.combat_changes_alpha, nil, true)
|
|
self.rowframe:SetAlpha (self.combat_changes_alpha) --alpha do combate � absoluta
|
|
self.baseframe:SetAlpha (self.combat_changes_alpha) --alpha do combate � absoluta
|
|
|
|
else
|
|
self:InstanceAlpha (alpha)
|
|
self:SetIconAlpha (alpha, nil, true)
|
|
|
|
if (ignorebars) then
|
|
self.rowframe:SetAlpha (1)
|
|
else
|
|
self.rowframe:SetAlpha (alpha)
|
|
end
|
|
|
|
self.baseframe:SetAlpha (alpha)
|
|
end
|
|
end
|
|
|
|
if (_detalhes.debug) then
|
|
_detalhes:Msg ("(debug) setting window alpha for SetWindowAlphaForInteract() -> ", alpha)
|
|
end
|
|
|
|
end
|
|
|
|
-- ~autohide �utohide
|
|
function _detalhes:SetWindowAlphaForCombat (entering_in_combat, true_hide, alphaAmount)
|
|
local amount, rowsamount, menuamount
|
|
|
|
--get the values
|
|
if (entering_in_combat) then
|
|
amount = alphaAmount / 100
|
|
self.combat_changes_alpha = amount
|
|
rowsamount = amount
|
|
menuamount = amount
|
|
if (_detalhes.pet_battle) then
|
|
amount = 0
|
|
rowsamount = 0
|
|
menuamount = 0
|
|
end
|
|
else
|
|
if (self.menu_alpha.enabled) then --auto transparency
|
|
if (self.is_interacting) then
|
|
amount = self.menu_alpha.onenter
|
|
menuamount = self.menu_alpha.onenter
|
|
if (self.menu_alpha.ignorebars) then
|
|
rowsamount = 1
|
|
else
|
|
rowsamount = amount
|
|
end
|
|
else
|
|
amount = self.menu_alpha.onleave
|
|
menuamount = self.menu_alpha.onleave
|
|
if (self.menu_alpha.ignorebars) then
|
|
rowsamount = 1
|
|
else
|
|
rowsamount = amount
|
|
end
|
|
end
|
|
else
|
|
amount = self.color[4]
|
|
menuamount = 1
|
|
rowsamount = 1
|
|
end
|
|
self.combat_changes_alpha = nil
|
|
end
|
|
|
|
--apply
|
|
if (true_hide and amount == 0) then
|
|
self.baseframe:Hide()
|
|
self.rowframe:Hide()
|
|
self.windowSwitchButton:Hide()
|
|
--Details.FadeHandler.Fader (self.baseframe, _unpack (_detalhes.windows_fade_in))
|
|
--Details.FadeHandler.Fader (self.rowframe, _unpack (_detalhes.windows_fade_in))
|
|
--Details.FadeHandler.Fader (self.windowSwitchButton, _unpack (_detalhes.windows_fade_in))
|
|
|
|
--self:SetIconAlpha (nil, true)
|
|
|
|
if (_detalhes.debug) then
|
|
_detalhes:Msg ("(debug) hiding window SetWindowAlphaForCombat()", amount, rowsamount, menuamount)
|
|
end
|
|
--]]
|
|
else
|
|
--
|
|
self.baseframe:Show()
|
|
self.baseframe:SetAlpha (1)
|
|
|
|
self:InstanceAlpha(min (amount, self.color[4]))
|
|
Details.FadeHandler.Fader(self.rowframe, "ALPHAANIM", rowsamount)
|
|
Details.FadeHandler.Fader(self.baseframe, "ALPHAANIM", rowsamount)
|
|
--]]
|
|
end
|
|
|
|
if (self.show_statusbar) then
|
|
self.baseframe.barra_fundo:Hide()
|
|
end
|
|
if (self.hide_icon) then
|
|
self.baseframe.cabecalho.atributo_icon:Hide()
|
|
end
|
|
|
|
end
|
|
|
|
function _detalhes:InstanceButtonsColors (red, green, blue, alpha, no_save, only_left, only_right)
|
|
|
|
if (not red) then
|
|
red, green, blue, alpha = unpack (self.color_buttons)
|
|
end
|
|
|
|
if (type (red) ~= "number") then
|
|
red, green, blue, alpha = gump:ParseColors (red)
|
|
end
|
|
|
|
if (not no_save) then
|
|
self.color_buttons [1] = red
|
|
self.color_buttons [2] = green
|
|
self.color_buttons [3] = blue
|
|
self.color_buttons [4] = alpha
|
|
end
|
|
|
|
local baseToolbar = self.baseframe.cabecalho
|
|
|
|
|
|
if (only_left) then
|
|
|
|
local icons = {baseToolbar.modo_selecao, baseToolbar.segmento, baseToolbar.atributo, baseToolbar.report, baseToolbar.fechar, baseToolbar.reset, baseToolbar.fechar}
|
|
|
|
for _, button in _ipairs (icons) do
|
|
button:SetAlpha (alpha)
|
|
end
|
|
|
|
if (self:IsLowerInstance()) then
|
|
for _, ThisButton in _ipairs (_detalhes.ToolBar.Shown) do
|
|
ThisButton:SetAlpha (alpha)
|
|
end
|
|
end
|
|
|
|
else
|
|
|
|
local icons = {baseToolbar.modo_selecao, baseToolbar.segmento, baseToolbar.atributo, baseToolbar.report, baseToolbar.fechar, baseToolbar.reset, baseToolbar.fechar}
|
|
|
|
for _, button in _ipairs (icons) do
|
|
button:SetAlpha (alpha)
|
|
end
|
|
|
|
if (self:IsLowerInstance()) then
|
|
for _, ThisButton in _ipairs (_detalhes.ToolBar.Shown) do
|
|
ThisButton:SetAlpha (alpha)
|
|
end
|
|
end
|
|
|
|
end
|
|
end
|
|
|
|
function _detalhes:InstanceAlpha (alpha)
|
|
self.baseframe.cabecalho.ball_r:SetAlpha (alpha)
|
|
self.baseframe.cabecalho.ball:SetAlpha (alpha)
|
|
|
|
local skin = _detalhes.skins [self.skin]
|
|
if (not skin.icon_ignore_alpha) then
|
|
self.baseframe.cabecalho.atributo_icon:SetAlpha (alpha)
|
|
end
|
|
|
|
self.baseframe.cabecalho.emenda:SetAlpha (alpha)
|
|
self.baseframe.cabecalho.top_bg:SetAlpha (alpha)
|
|
self.baseframe.barra_esquerda:SetAlpha (alpha)
|
|
self.baseframe.barra_direita:SetAlpha (alpha)
|
|
self.baseframe.barra_fundo:SetAlpha (alpha)
|
|
self.baseframe.UPFrame:SetAlpha (alpha)
|
|
end
|
|
|
|
function _detalhes:InstanceColor (red, green, blue, alpha, no_save, change_statusbar)
|
|
|
|
if (not red) then
|
|
red, green, blue, alpha = unpack (self.color)
|
|
no_save = true
|
|
end
|
|
|
|
if (type (red) ~= "number") then
|
|
red, green, blue, alpha = gump:ParseColors (red)
|
|
end
|
|
|
|
if (not no_save) then
|
|
--> saving
|
|
self.color [1] = red
|
|
self.color [2] = green
|
|
self.color [3] = blue
|
|
self.color [4] = alpha
|
|
if (change_statusbar) then
|
|
self:StatusBarColor (red, green, blue, alpha)
|
|
end
|
|
else
|
|
--> not saving
|
|
self:StatusBarColor (nil, nil, nil, alpha, true)
|
|
end
|
|
|
|
local skin = _detalhes.skins [self.skin]
|
|
if (not skin) then --the skin isn't available any more
|
|
Details:Msg ("Skin " .. (self.skin or "?") .. " not found, changing to 'Dark Theme'.")
|
|
Details:Msg ("Recommended to change the skin in the option panel > Skin Selection.")
|
|
skin = _detalhes.skins ["Minimalistic"]
|
|
self.skin = "Minimalistic"
|
|
end
|
|
|
|
self.baseframe.cabecalho.ball_r:SetVertexColor (red, green, blue)
|
|
self.baseframe.cabecalho.ball_r:SetAlpha (alpha)
|
|
|
|
self.baseframe.cabecalho.ball:SetVertexColor (red, green, blue)
|
|
self.baseframe.cabecalho.ball:SetAlpha (alpha)
|
|
|
|
if (not skin.icon_ignore_alpha) then
|
|
self.baseframe.cabecalho.atributo_icon:SetAlpha (alpha)
|
|
end
|
|
|
|
self.baseframe.cabecalho.emenda:SetVertexColor (red, green, blue)
|
|
self.baseframe.cabecalho.emenda:SetAlpha (alpha)
|
|
self.baseframe.cabecalho.top_bg:SetVertexColor (red, green, blue)
|
|
self.baseframe.cabecalho.top_bg:SetAlpha (alpha)
|
|
|
|
self.baseframe.barra_esquerda:SetVertexColor (red, green, blue)
|
|
self.baseframe.barra_esquerda:SetAlpha (alpha)
|
|
self.baseframe.barra_direita:SetVertexColor (red, green, blue)
|
|
self.baseframe.barra_direita:SetAlpha (alpha)
|
|
self.baseframe.barra_fundo:SetVertexColor (red, green, blue)
|
|
self.baseframe.barra_fundo:SetAlpha (alpha)
|
|
|
|
self.baseframe.UPFrame:SetAlpha (alpha)
|
|
|
|
--self.color[1], self.color[2], self.color[3], self.color[4] = red, green, blue, alpha
|
|
end
|
|
|
|
function _detalhes:StatusBarAlertTime (instance)
|
|
instance.baseframe.statusbar:Hide()
|
|
end
|
|
|
|
function _detalhes:StatusBarAlert (text, icon, color, time)
|
|
|
|
local statusbar = self.baseframe.statusbar
|
|
|
|
if (text) then
|
|
if (type (text) == "table") then
|
|
if (text.color) then
|
|
statusbar.text:SetTextColor (gump:ParseColors (text.color))
|
|
else
|
|
statusbar.text:SetTextColor (1, 1, 1, 1)
|
|
end
|
|
|
|
statusbar.text:SetText (text.text or "")
|
|
|
|
if (text.size) then
|
|
_detalhes:SetFontSize (statusbar.text, text.size)
|
|
else
|
|
_detalhes:SetFontSize (statusbar.text, 9)
|
|
end
|
|
else
|
|
statusbar.text:SetText (text)
|
|
statusbar.text:SetTextColor (1, 1, 1, 1)
|
|
_detalhes:SetFontSize (statusbar.text, 9)
|
|
end
|
|
else
|
|
statusbar.text:SetText ("")
|
|
end
|
|
|
|
if (icon) then
|
|
if (type (icon) == "table") then
|
|
local texture, w, h, l, r, t, b = unpack (icon)
|
|
statusbar.icon:SetTexture (texture)
|
|
statusbar.icon:SetWidth (w or 14)
|
|
statusbar.icon:SetHeight (h or 14)
|
|
if (l and r and t and b) then
|
|
statusbar.icon:SetTexCoord (l, r, t, b)
|
|
end
|
|
else
|
|
statusbar.icon:SetTexture (icon)
|
|
statusbar.icon:SetWidth (14)
|
|
statusbar.icon:SetHeight (14)
|
|
statusbar.icon:SetTexCoord (0, 1, 0, 1)
|
|
end
|
|
else
|
|
statusbar.icon:SetTexture (nil)
|
|
end
|
|
|
|
if (color) then
|
|
statusbar:SetBackdropColor (gump:ParseColors (color))
|
|
else
|
|
statusbar:SetBackdropColor (0, 0, 0, 1)
|
|
end
|
|
|
|
if (icon or text) then
|
|
statusbar:Show()
|
|
if (time) then
|
|
_detalhes:ScheduleTimer ("StatusBarAlertTime", time, self)
|
|
end
|
|
else
|
|
statusbar:Hide()
|
|
end
|
|
end
|
|
|
|
|
|
function gump:CriaRodape (baseframe, instancia)
|
|
|
|
baseframe.rodape = {}
|
|
|
|
--> esquerdo com statusbar
|
|
baseframe.rodape.esquerdo = instancia.floatingframe:CreateTexture (nil, "overlay")
|
|
baseframe.rodape.esquerdo:SetPoint ("topright", baseframe, "bottomleft", 16, 0)
|
|
baseframe.rodape.esquerdo:SetTexture (DEFAULT_SKIN)
|
|
baseframe.rodape.esquerdo:SetTexCoord (unpack (COORDS_PIN_LEFT))
|
|
baseframe.rodape.esquerdo:SetWidth (32)
|
|
baseframe.rodape.esquerdo:SetHeight (32)
|
|
|
|
--> esquerdo sem statusbar
|
|
baseframe.rodape.esquerdo_nostatusbar = instancia.floatingframe:CreateTexture (nil, "overlay")
|
|
baseframe.rodape.esquerdo_nostatusbar:SetPoint ("topright", baseframe, "bottomleft", 16, 14)
|
|
baseframe.rodape.esquerdo_nostatusbar:SetTexture (DEFAULT_SKIN)
|
|
baseframe.rodape.esquerdo_nostatusbar:SetTexCoord (unpack (COORDS_PIN_LEFT))
|
|
baseframe.rodape.esquerdo_nostatusbar:SetWidth (32)
|
|
baseframe.rodape.esquerdo_nostatusbar:SetHeight (32)
|
|
|
|
--> direito com statusbar
|
|
baseframe.rodape.direita = instancia.floatingframe:CreateTexture (nil, "overlay")
|
|
baseframe.rodape.direita:SetPoint ("topleft", baseframe, "bottomright", -16, 0)
|
|
baseframe.rodape.direita:SetTexture (DEFAULT_SKIN)
|
|
baseframe.rodape.direita:SetTexCoord (unpack (COORDS_PIN_RIGHT))
|
|
baseframe.rodape.direita:SetWidth (32)
|
|
baseframe.rodape.direita:SetHeight (32)
|
|
|
|
--> direito sem statusbar
|
|
baseframe.rodape.direita_nostatusbar = instancia.floatingframe:CreateTexture (nil, "overlay")
|
|
baseframe.rodape.direita_nostatusbar:SetPoint ("topleft", baseframe, "bottomright", -16, 14)
|
|
baseframe.rodape.direita_nostatusbar:SetTexture (DEFAULT_SKIN)
|
|
baseframe.rodape.direita_nostatusbar:SetTexCoord (unpack (COORDS_PIN_RIGHT))
|
|
baseframe.rodape.direita_nostatusbar:SetWidth (32)
|
|
baseframe.rodape.direita_nostatusbar:SetHeight (32)
|
|
|
|
--> barra centro
|
|
baseframe.rodape.top_bg = baseframe:CreateTexture (nil, "background")
|
|
baseframe.rodape.top_bg:SetTexture (DEFAULT_SKIN)
|
|
baseframe.rodape.top_bg:SetTexCoord (unpack (COORDS_BOTTOM_BACKGROUND))
|
|
baseframe.rodape.top_bg:SetWidth (512)
|
|
baseframe.rodape.top_bg:SetHeight (128)
|
|
baseframe.rodape.top_bg:SetPoint ("left", baseframe.rodape.esquerdo, "right", -16, -48)
|
|
baseframe.rodape.top_bg:SetPoint ("right", baseframe.rodape.direita, "left", 16, -48)
|
|
|
|
local StatusBarLeftAnchor = CreateFrame ("frame", "DetailsStatusBarAnchorLeft" .. instancia.meu_id, baseframe)
|
|
StatusBarLeftAnchor:SetPoint ("left", baseframe.rodape.top_bg, "left", 5, 57)
|
|
StatusBarLeftAnchor:SetWidth (1)
|
|
StatusBarLeftAnchor:SetHeight (1)
|
|
baseframe.rodape.StatusBarLeftAnchor = StatusBarLeftAnchor
|
|
|
|
local StatusBarCenterAnchor = CreateFrame ("frame", "DetailsStatusBarAnchorCenter" .. instancia.meu_id, baseframe)
|
|
StatusBarCenterAnchor:SetPoint ("center", baseframe.rodape.top_bg, "center", 0, 57)
|
|
StatusBarCenterAnchor:SetWidth (1)
|
|
StatusBarCenterAnchor:SetHeight (1)
|
|
baseframe.rodape.StatusBarCenterAnchor = StatusBarCenterAnchor
|
|
|
|
--> display frame
|
|
baseframe.statusbar = CreateFrame ("frame", "DetailsStatusBar" .. instancia.meu_id, instancia.floatingframe,"BackdropTemplate")
|
|
baseframe.statusbar:SetFrameLevel (instancia.floatingframe:GetFrameLevel()+2)
|
|
baseframe.statusbar:SetPoint ("left", baseframe.rodape.esquerdo, "right", -13, 10)
|
|
baseframe.statusbar:SetPoint ("right", baseframe.rodape.direita, "left", 13, 10)
|
|
baseframe.statusbar:SetHeight (14)
|
|
|
|
local statusbar_icon = baseframe.statusbar:CreateTexture (nil, "overlay")
|
|
statusbar_icon:SetWidth (14)
|
|
statusbar_icon:SetHeight (14)
|
|
statusbar_icon:SetPoint ("left", baseframe.statusbar, "left")
|
|
|
|
local statusbar_text = baseframe.statusbar:CreateFontString (nil, "overlay", "GameFontNormal")
|
|
statusbar_text:SetPoint ("left", statusbar_icon, "right", 2, 0)
|
|
|
|
baseframe.statusbar:SetBackdrop ({
|
|
bgFile = [[Interface\AddOns\Details\images\background]], tile = true, tileSize = 16,
|
|
insets = {left = 0, right = 0, top = 0, bottom = 0}})
|
|
baseframe.statusbar:SetBackdropColor (0, 0, 0, 1)
|
|
|
|
baseframe.statusbar.icon = statusbar_icon
|
|
baseframe.statusbar.text = statusbar_text
|
|
baseframe.statusbar.instancia = instancia
|
|
|
|
baseframe.statusbar:Hide()
|
|
|
|
--> frame invis�vel
|
|
baseframe.DOWNFrame = CreateFrame ("frame", "DetailsDownFrame" .. instancia.meu_id, baseframe)
|
|
baseframe.DOWNFrame:SetPoint ("left", baseframe.rodape.esquerdo, "right", 0, 10)
|
|
baseframe.DOWNFrame:SetPoint ("right", baseframe.rodape.direita, "left", 0, 10)
|
|
baseframe.DOWNFrame:SetHeight (14)
|
|
|
|
baseframe.DOWNFrame:Show()
|
|
baseframe.DOWNFrame:EnableMouse (true)
|
|
baseframe.DOWNFrame:SetMovable (true)
|
|
baseframe.DOWNFrame:SetResizable (true)
|
|
|
|
BGFrame_scripts (baseframe.DOWNFrame, baseframe, instancia)
|
|
end
|
|
|
|
function _detalhes:GetMenuAnchorPoint()
|
|
local toolbar_side = self.toolbar_side
|
|
local menu_side = self.menu_anchor.side
|
|
|
|
if (menu_side == 1) then --left
|
|
if (toolbar_side == 1) then --top
|
|
return self.menu_points [1], "bottomleft", "bottomright"
|
|
elseif (toolbar_side == 2) then --bottom
|
|
return self.menu_points [1], "topleft", "topright"
|
|
end
|
|
elseif (menu_side == 2) then --right
|
|
if (toolbar_side == 1) then --top
|
|
return self.menu_points [2], "topleft", "bottomleft"
|
|
elseif (toolbar_side == 2) then --bottom
|
|
return self.menu_points [2], "topleft", "topleft"
|
|
end
|
|
end
|
|
end
|
|
|
|
--> search key: ~icon
|
|
function _detalhes:ToolbarMenuButtonsSize (size)
|
|
size = size or self.menu_icons_size
|
|
self.menu_icons_size = size
|
|
return self:ToolbarMenuButtons()
|
|
end
|
|
|
|
local SetIconAlphaCacheButtonsTable = {}
|
|
function _detalhes:SetIconAlpha (alpha, hide, no_animations)
|
|
|
|
if (self.attribute_text.enabled) then
|
|
if (not self.menu_attribute_string) then --> create on demand
|
|
self:AttributeMenu()
|
|
end
|
|
|
|
if (hide) then
|
|
Details.FadeHandler.Fader (self.menu_attribute_string.widget, _unpack (_detalhes.windows_fade_in))
|
|
else
|
|
if (no_animations) then
|
|
self.menu_attribute_string:SetAlpha (alpha)
|
|
else
|
|
Details.FadeHandler.Fader (self.menu_attribute_string.widget, "ALPHAANIM", alpha)
|
|
end
|
|
end
|
|
end
|
|
|
|
table.wipe (SetIconAlphaCacheButtonsTable)
|
|
SetIconAlphaCacheButtonsTable [1] = self.baseframe.cabecalho.modo_selecao
|
|
SetIconAlphaCacheButtonsTable [2] = self.baseframe.cabecalho.segmento
|
|
SetIconAlphaCacheButtonsTable [3] = self.baseframe.cabecalho.atributo
|
|
SetIconAlphaCacheButtonsTable [4] = self.baseframe.cabecalho.report
|
|
SetIconAlphaCacheButtonsTable [5] = self.baseframe.cabecalho.reset
|
|
SetIconAlphaCacheButtonsTable [6] = self.baseframe.cabecalho.fechar
|
|
|
|
if (alpha == 1) then
|
|
alpha = self.menu_icons_alpha
|
|
end
|
|
|
|
for index, button in _ipairs (SetIconAlphaCacheButtonsTable) do
|
|
if (self.menu_icons [index]) then
|
|
if (hide) then
|
|
--Details.FadeHandler.Fader (button, _unpack (_detalhes.windows_fade_in))
|
|
button:Hide()
|
|
else
|
|
button:Show()
|
|
button:SetAlpha(alpha)
|
|
--if (no_animations) then
|
|
-- button:SetAlpha (alpha)
|
|
--else
|
|
-- Details.FadeHandler.Fader (button, "ALPHAANIM", alpha)
|
|
--end
|
|
end
|
|
end
|
|
end
|
|
|
|
if (self:IsLowerInstance()) then
|
|
if (#_detalhes.ToolBar.Shown > 0) then
|
|
for index, button in ipairs (_detalhes.ToolBar.Shown) do
|
|
if (hide) then
|
|
Details.FadeHandler.Fader (button, _unpack (_detalhes.windows_fade_in))
|
|
else
|
|
if (no_animations) then
|
|
button:SetAlpha (alpha)
|
|
else
|
|
Details.FadeHandler.Fader (button, "ALPHAANIM", alpha)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function _detalhes:ToolbarMenuSetButtonsOptions (spacement, shadow)
|
|
if (type (spacement) ~= "number") then
|
|
spacement = self.menu_icons.space
|
|
end
|
|
|
|
if (type (shadow) ~= "boolean") then
|
|
shadow = self.menu_icons.shadow
|
|
end
|
|
|
|
self.menu_icons.space = spacement
|
|
self.menu_icons.shadow = shadow
|
|
|
|
return self:ToolbarMenuSetButtons()
|
|
end
|
|
|
|
-- search key: ~buttons ~icons
|
|
|
|
local tbuttons = {}
|
|
function _detalhes:ToolbarMenuSetButtons (_mode, _segment, _attributes, _report, _reset, _close)
|
|
|
|
if (_mode == nil) then
|
|
_mode = self.menu_icons[1]
|
|
end
|
|
if (_segment == nil) then
|
|
_segment = self.menu_icons[2]
|
|
end
|
|
if (_attributes == nil) then
|
|
_attributes = self.menu_icons[3]
|
|
end
|
|
if (_report == nil) then
|
|
_report = self.menu_icons[4]
|
|
end
|
|
if (_reset == nil) then
|
|
_reset = self.menu_icons[5]
|
|
end
|
|
if (_close == nil) then
|
|
_close = self.menu_icons[6]
|
|
end
|
|
|
|
self.menu_icons[1] = _mode
|
|
self.menu_icons[2] = _segment
|
|
self.menu_icons[3] = _attributes
|
|
self.menu_icons[4] = _report
|
|
self.menu_icons[5] = _reset
|
|
self.menu_icons[6] = _close
|
|
|
|
table.wipe (tbuttons)
|
|
|
|
tbuttons [1] = self.baseframe.cabecalho.modo_selecao
|
|
tbuttons [2] = self.baseframe.cabecalho.segmento
|
|
tbuttons [3] = self.baseframe.cabecalho.atributo
|
|
tbuttons [4] = self.baseframe.cabecalho.report
|
|
tbuttons [5] = self.baseframe.cabecalho.reset
|
|
tbuttons [6] = self.baseframe.cabecalho.fechar
|
|
|
|
local anchor_frame, point1, point2 = self:GetMenuAnchorPoint()
|
|
local got_anchor = false
|
|
|
|
self.lastIcon = nil
|
|
self.firstIcon = nil
|
|
|
|
local size = self.menu_icons_size
|
|
local space = self.menu_icons.space
|
|
local shadow = self.menu_icons.shadow
|
|
|
|
local toolbar_icon_file = self.toolbar_icon_file
|
|
if (shadow) then
|
|
toolbar_icon_file = toolbar_icon_file .. "_shadow"
|
|
end
|
|
|
|
local total_buttons_shown = 0
|
|
|
|
--> normal buttons
|
|
if (self.menu_anchor.side == 1) then
|
|
for index, button in _ipairs (tbuttons) do
|
|
if (self.menu_icons [index]) then
|
|
button:ClearAllPoints()
|
|
if (got_anchor) then
|
|
button:SetPoint ("left", self.lastIcon.widget or self.lastIcon, "right", space, 0)
|
|
else
|
|
button:SetPoint (point1, anchor_frame, point2)
|
|
got_anchor = button
|
|
self.firstIcon = button
|
|
end
|
|
self.lastIcon = button
|
|
button:SetParent (self.baseframe)
|
|
button:SetFrameLevel (self.baseframe.UPFrame:GetFrameLevel()+1)
|
|
button:Show()
|
|
|
|
button:SetSize (16*size, 16*size)
|
|
|
|
button:SetNormalTexture (toolbar_icon_file)
|
|
button:SetHighlightTexture (toolbar_icon_file)
|
|
button:SetPushedTexture (toolbar_icon_file)
|
|
|
|
total_buttons_shown = total_buttons_shown + 1
|
|
else
|
|
button:Hide()
|
|
end
|
|
end
|
|
|
|
elseif (self.menu_anchor.side == 2) then
|
|
for index = #tbuttons, 1, -1 do
|
|
local button = tbuttons [index]
|
|
|
|
if (self.menu_icons [index]) then
|
|
button:ClearAllPoints()
|
|
if (got_anchor) then
|
|
button:SetPoint ("right", self.lastIcon.widget or self.lastIcon, "left", -space, 0)
|
|
else
|
|
button:SetPoint (point1, anchor_frame, point2)
|
|
got_anchor = button
|
|
self.firstIcon = button
|
|
end
|
|
self.lastIcon = button
|
|
button:SetParent (self.baseframe)
|
|
button:SetFrameLevel (self.baseframe.UPFrame:GetFrameLevel()+1)
|
|
button:Show()
|
|
|
|
button:SetSize (16*size, 16*size)
|
|
|
|
button:SetNormalTexture (toolbar_icon_file)
|
|
button:SetHighlightTexture (toolbar_icon_file)
|
|
button:SetPushedTexture (toolbar_icon_file)
|
|
|
|
total_buttons_shown = total_buttons_shown + 1
|
|
else
|
|
button:Hide()
|
|
end
|
|
end
|
|
end
|
|
|
|
--> plugins buttons
|
|
|
|
local pluginFirstIcon = true
|
|
if (not self.baseframe.cabecalho.PluginIconsSeparator) then
|
|
self.baseframe.cabecalho.PluginIconsSeparator = self.baseframe:CreateTexture (nil, "overlay")
|
|
self.baseframe.cabecalho.PluginIconsSeparator:SetTexture ([[Interface\FriendsFrame\StatusIcon-Offline]])
|
|
|
|
local color = 0
|
|
self.baseframe.cabecalho.PluginIconsSeparator:SetVertexColor (color, color, color)
|
|
self.baseframe.cabecalho.PluginIconsSeparator:SetAlpha (0.2)
|
|
|
|
local scale = 0.4
|
|
self.baseframe.cabecalho.PluginIconsSeparator:SetSize (16 * scale, 16 * scale)
|
|
end
|
|
|
|
self.baseframe.cabecalho.PluginIconsSeparator:Hide()
|
|
|
|
if (self:IsLowerInstance()) then
|
|
if (#_detalhes.ToolBar.Shown > 0) then
|
|
|
|
local last_plugin_icon
|
|
|
|
if (#_detalhes.ToolBar.Shown > 0) then
|
|
self.baseframe.cabecalho.PluginIconsSeparator:Show()
|
|
self.baseframe.cabecalho.PluginIconsSeparator:ClearAllPoints()
|
|
self.baseframe.cabecalho.PluginIconsSeparator.widget = self.baseframe.cabecalho.PluginIconsSeparator
|
|
end
|
|
|
|
for index, button in ipairs (_detalhes.ToolBar.Shown) do
|
|
button:ClearAllPoints()
|
|
|
|
if (got_anchor) then
|
|
if (pluginFirstIcon) then
|
|
-- space = space + 6 --was adding an extra padding between plugin icons
|
|
end
|
|
|
|
if (self.plugins_grow_direction == 2) then --right
|
|
if (self.menu_anchor.side == 1) then --left
|
|
|
|
local temp_space = space
|
|
|
|
if (pluginFirstIcon) then
|
|
temp_space = temp_space / 3
|
|
self.baseframe.cabecalho.PluginIconsSeparator:SetPoint ("left", last_plugin_icon or self.lastIcon.widget or self.lastIcon, "right", temp_space, 0)
|
|
self.lastIcon = self.baseframe.cabecalho.PluginIconsSeparator
|
|
end
|
|
|
|
button:SetPoint ("left", self.lastIcon.widget or self.lastIcon, "right", temp_space, 0)
|
|
|
|
elseif (self.menu_anchor.side == 2) then --right
|
|
|
|
local temp_space = space
|
|
|
|
if (pluginFirstIcon) then
|
|
temp_space = temp_space / 3
|
|
self.baseframe.cabecalho.PluginIconsSeparator:SetPoint ("left", last_plugin_icon or self.firstIcon.widget or self.firstIcon, "right", temp_space, 0)
|
|
self.lastIcon = self.baseframe.cabecalho.PluginIconsSeparator
|
|
end
|
|
|
|
button:SetPoint ("left", last_plugin_icon or self.lastIcon.widget or self.firstIcon, "right", temp_space, 0)
|
|
|
|
end
|
|
|
|
elseif (self.plugins_grow_direction == 1) then --left
|
|
if (self.menu_anchor.side == 1) then --left
|
|
|
|
local temp_space = space
|
|
|
|
if (pluginFirstIcon) then
|
|
temp_space = temp_space / 3
|
|
self.baseframe.cabecalho.PluginIconsSeparator:SetPoint ("right", last_plugin_icon or self.firstIcon.widget or self.firstIcon, "left", -temp_space, 0)
|
|
self.lastIcon = self.baseframe.cabecalho.PluginIconsSeparator
|
|
end
|
|
|
|
button:SetPoint ("right", last_plugin_icon or self.lastIcon.widget or self.firstIcon, "left", -temp_space, 0)
|
|
|
|
elseif (self.menu_anchor.side == 2) then --right
|
|
|
|
local temp_space = space
|
|
|
|
if (pluginFirstIcon) then
|
|
temp_space = temp_space / 3
|
|
self.baseframe.cabecalho.PluginIconsSeparator:SetPoint ("right", last_plugin_icon or self.lastIcon.widget or self.lastIcon, "left", -temp_space, 0)
|
|
self.lastIcon = self.baseframe.cabecalho.PluginIconsSeparator
|
|
|
|
end
|
|
|
|
button:SetPoint ("right", last_plugin_icon or self.lastIcon.widget or self.firstIcon, "left", -temp_space, 0)
|
|
end
|
|
end
|
|
|
|
pluginFirstIcon = false
|
|
else
|
|
button:SetPoint (point1, anchor_frame, point2)
|
|
self.firstIcon = button
|
|
got_anchor = button
|
|
end
|
|
|
|
self.lastIcon = button
|
|
last_plugin_icon = button
|
|
|
|
button:SetParent (self.baseframe)
|
|
button:SetFrameLevel (self.baseframe.UPFrame:GetFrameLevel()+1)
|
|
button:Show()
|
|
|
|
button:SetSize (16*size, 16*size)
|
|
|
|
if (shadow and button.shadow) then
|
|
button:SetNormalTexture (button.__icon .. "_shadow")
|
|
button:SetPushedTexture (button.__icon .. "_shadow")
|
|
button:SetHighlightTexture (button.__icon .. "_shadow", "ADD")
|
|
else
|
|
button:SetNormalTexture (button.__icon)
|
|
button:SetPushedTexture (button.__icon)
|
|
button:SetHighlightTexture (button.__icon, "ADD")
|
|
end
|
|
|
|
total_buttons_shown = total_buttons_shown + 1
|
|
end
|
|
end
|
|
|
|
if (self.baseframe.cabecalho.PluginIconsSeparator:IsShown()) then
|
|
if (self.baseframe.cabecalho.modo_selecao:GetAlpha() == 0) then
|
|
self.baseframe.cabecalho.PluginIconsSeparator:Hide()
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
self.total_buttons_shown = total_buttons_shown
|
|
self:RefreshAttributeTextSize()
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
function _detalhes:ToolbarMenuButtons (_mode, _segment, _attributes, _report)
|
|
return self:ToolbarMenuSetButtons (_mode, _segment, _attributes, _report)
|
|
end
|
|
|
|
local parameters_table = {}
|
|
|
|
local on_leave_menu = function (self, elapsed)
|
|
parameters_table[2] = parameters_table[2] + elapsed
|
|
if (parameters_table[2] > 0.3) then
|
|
if (not _G.GameCooltip.mouseOver and not _G.GameCooltip.buttonOver and (not _G.GameCooltip:GetOwner() or _G.GameCooltip:GetOwner() == self)) then
|
|
_G.GameCooltip:ShowMe (false)
|
|
end
|
|
self:SetScript ("OnUpdate", nil)
|
|
end
|
|
end
|
|
|
|
local OnClickNovoMenu = function (_, _, id, instance)
|
|
|
|
local is_new
|
|
if (not _detalhes.tabela_instancias [id]) then
|
|
--> esta criando uma nova
|
|
is_new = true
|
|
end
|
|
|
|
local ninstance = _detalhes.CriarInstancia (_, _, id)
|
|
instance.baseframe.cabecalho.modo_selecao:GetScript ("OnEnter")(instance.baseframe.cabecalho.modo_selecao, _, true)
|
|
|
|
if (ninstance and is_new) then
|
|
ninstance.baseframe.cabecalho.modo_selecao:GetScript ("OnEnter")(ninstance.baseframe.cabecalho.modo_selecao, _, true)
|
|
end
|
|
end
|
|
|
|
function _detalhes:SetTooltipMinWidth()
|
|
GameCooltip:SetOption ("MinWidth", 155)
|
|
end
|
|
|
|
function _detalhes:FormatCooltipBackdrop()
|
|
local CoolTip = GameCooltip
|
|
CoolTip:SetBackdrop (1, menus_backdrop, menus_backdropcolor, menus_bordercolor)
|
|
CoolTip:SetBackdrop (2, menus_backdrop, menus_backdropcolor_sec, menus_bordercolor)
|
|
end
|
|
|
|
local build_mode_list = function (self, elapsed)
|
|
|
|
local CoolTip = GameCooltip
|
|
local instancia = parameters_table [1]
|
|
parameters_table[2] = parameters_table[2] + elapsed
|
|
|
|
if (parameters_table[2] > 0.15) then
|
|
self:SetScript ("OnUpdate", nil)
|
|
|
|
CoolTip:Reset()
|
|
CoolTip:SetType ("menu")
|
|
CoolTip:SetLastSelected ("main", parameters_table [3])
|
|
CoolTip:SetFixedParameter (instancia)
|
|
|
|
CoolTip:SetOption ("TextSize", _detalhes.font_sizes.menus)
|
|
CoolTip:SetOption ("TextFont", _detalhes.font_faces.menus)
|
|
|
|
CoolTip:SetOption ("ButtonHeightModSub", -2)
|
|
CoolTip:SetOption ("ButtonHeightMod", -5)
|
|
|
|
CoolTip:SetOption ("ButtonsYModSub", -3)
|
|
CoolTip:SetOption ("ButtonsYMod", -6)
|
|
|
|
CoolTip:SetOption ("YSpacingModSub", -3)
|
|
CoolTip:SetOption ("YSpacingMod", 1)
|
|
|
|
CoolTip:SetOption ("HeighMod", 3)
|
|
CoolTip:SetOption ("SubFollowButton", true)
|
|
|
|
_detalhes:SetTooltipMinWidth()
|
|
|
|
CoolTip:AddLine (Loc ["STRING_MODE_GROUP"])
|
|
CoolTip:AddMenu (1, instancia.AlteraModo, 2, true)
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\modo_icones]], 1, 1, 20, 20, 32/256, 32/256*2, 0, 1)
|
|
|
|
CoolTip:AddLine (Loc ["STRING_MODE_ALL"])
|
|
CoolTip:AddMenu (1, instancia.AlteraModo, 3, true)
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\modo_icones]], 1, 1, 20, 20, 32/256*2, 32/256*3, 0, 1)
|
|
|
|
CoolTip:AddLine (Loc ["STRING_OPTIONS_PLUGINS"])
|
|
CoolTip:AddMenu (1, instancia.AlteraModo, 4, true)
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\modo_icones]], 1, 1, 20, 20, 32/256*3, 32/256*4, 0, 1)
|
|
|
|
--build raid plugins list
|
|
local raidPlugins = _detalhes.RaidTables:GetAvailablePlugins()
|
|
if (#raidPlugins >= 0) then
|
|
for index, ptable in _ipairs (raidPlugins) do
|
|
--if a plugin has the member 'NoMenu', it won't be shown on menus to select plugins
|
|
if (ptable[3].__enabled and not ptable[3].NoMenu) then
|
|
--PluginName, PluginIcon, PluginObject, PluginAbsoluteName
|
|
CoolTip:AddMenu (2, _detalhes.RaidTables.EnableRaidMode, instancia, ptable[4], true, ptable[1], ptable[2], true)
|
|
end
|
|
end
|
|
end
|
|
--build self plugins list
|
|
if (#_detalhes.SoloTables.Menu > 0) then
|
|
for index, ptable in _ipairs (_detalhes.SoloTables.Menu) do
|
|
if (ptable[3].__enabled and not ptable[3].NoMenu) then
|
|
CoolTip:AddMenu (2, _detalhes.SoloTables.EnableSoloMode, instancia, ptable[4], true, ptable[1], ptable[2], true)
|
|
end
|
|
end
|
|
end
|
|
|
|
--> window control
|
|
GameCooltip:AddLine ("$div")
|
|
CoolTip:AddLine (Loc ["STRING_MENU_INSTANCE_CONTROL"])
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\modo_icones]], 1, 1, 20, 20, 0.625, 0.75, 0, 1)
|
|
|
|
local HaveClosedInstances = false
|
|
for index = 1, math.min (#_detalhes.tabela_instancias, _detalhes.instances_amount), 1 do
|
|
local _this_instance = _detalhes.tabela_instancias [index]
|
|
if (not _this_instance.ativa) then
|
|
HaveClosedInstances = true
|
|
break
|
|
end
|
|
end
|
|
|
|
if (_detalhes:GetNumInstancesAmount() < _detalhes:GetMaxInstancesAmount()) then
|
|
CoolTip:AddMenu (2, OnClickNovoMenu, true, instancia, nil, Loc ["STRING_OPTIONS_WC_CREATE"], _, true)
|
|
CoolTip:AddIcon ([[Interface\Buttons\UI-AttributeButton-Encourage-Up]], 2, 1, 16, 16)
|
|
if (HaveClosedInstances) then
|
|
GameCooltip:AddLine ("$div", nil, 2, nil, -5, -11)
|
|
end
|
|
end
|
|
|
|
local ClosedInstances = 0
|
|
|
|
for index = 1, math.min (#_detalhes.tabela_instancias, _detalhes.instances_amount), 1 do
|
|
|
|
local _this_instance = _detalhes.tabela_instancias [index]
|
|
|
|
if (not _this_instance.ativa) then --> s� reabre se ela estiver ativa
|
|
|
|
--> pegar o que ela ta mostrando
|
|
local atributo = _this_instance.atributo
|
|
local sub_atributo = _this_instance.sub_atributo
|
|
ClosedInstances = ClosedInstances + 1
|
|
|
|
if (atributo == 5) then --> custom
|
|
|
|
local CustomObject = _detalhes.custom [sub_atributo]
|
|
|
|
if (not CustomObject) then
|
|
_this_instance:ResetAttribute()
|
|
atributo = _this_instance.atributo
|
|
sub_atributo = _this_instance.sub_atributo
|
|
CoolTip:AddMenu (2, OnClickNovoMenu, index, instancia, nil, "#".. index .. " " .. _detalhes.atributos.lista [atributo] .. " - " .. _detalhes.sub_atributos [atributo].lista [sub_atributo], _, true)
|
|
CoolTip:AddIcon (_detalhes.sub_atributos [atributo].icones[sub_atributo] [1], 2, 1, 16, 16, unpack (_detalhes.sub_atributos [atributo].icones[sub_atributo] [2]))
|
|
else
|
|
CoolTip:AddMenu (2, OnClickNovoMenu, index, instancia, nil, "#".. index .. " " .. _detalhes.atributos.lista [atributo] .. " - " .. CustomObject:GetName(), _, true)
|
|
CoolTip:AddIcon (CustomObject.icon, 2, 1, 16, 16, 0, 1, 0, 1)
|
|
end
|
|
|
|
else
|
|
local modo = _this_instance.modo
|
|
|
|
if (modo == 1) then --alone
|
|
|
|
atributo = _detalhes.SoloTables.Mode or 1
|
|
local SoloInfo = _detalhes.SoloTables.Menu [atributo]
|
|
if (SoloInfo) then
|
|
CoolTip:AddMenu (2, OnClickNovoMenu, index, instancia, nil, "#".. index .. " " .. SoloInfo [1], _, true)
|
|
CoolTip:AddIcon (SoloInfo [2], 2, 1, 16, 16, 0, 1, 0, 1)
|
|
else
|
|
CoolTip:AddMenu (2, OnClickNovoMenu, index, instancia, nil, "#".. index .. " Unknown Plugin", _, true)
|
|
end
|
|
|
|
elseif (modo == 4) then --raid
|
|
|
|
local plugin_name = _this_instance.current_raid_plugin or _this_instance.last_raid_plugin
|
|
if (plugin_name) then
|
|
local plugin_object = _detalhes:GetPlugin (plugin_name)
|
|
if (plugin_object) then
|
|
CoolTip:AddMenu (2, OnClickNovoMenu, index, instancia, nil, "#".. index .. " " .. plugin_object.__name, _, true)
|
|
CoolTip:AddIcon (plugin_object.__icon, 2, 1, 16, 16, 0, 1, 0, 1)
|
|
else
|
|
CoolTip:AddMenu (2, OnClickNovoMenu, index, instancia, nil, "#".. index .. " Unknown Plugin", _, true)
|
|
end
|
|
else
|
|
CoolTip:AddMenu (2, OnClickNovoMenu, index, instancia, nil, "#".. index .. " Unknown Plugin", _, true)
|
|
end
|
|
|
|
else
|
|
|
|
--CoolTip:AddMenu (2, OnClickNovoMenu, index, instancia, nil, "#".. index .. " " .. _detalhes.atributos.lista [atributo] .. " - " .. _detalhes.sub_atributos [atributo].lista [sub_atributo], _, true)
|
|
CoolTip:AddMenu (2, OnClickNovoMenu, index, instancia, nil, "#".. index .. " " .. _detalhes.sub_atributos [atributo].lista [sub_atributo], _, true)
|
|
CoolTip:AddIcon (_detalhes.sub_atributos [atributo].icones[sub_atributo] [1], 2, 1, 16, 16, unpack (_detalhes.sub_atributos [atributo].icones[sub_atributo] [2]))
|
|
|
|
end
|
|
end
|
|
|
|
CoolTip:SetOption ("TextSize", _detalhes.font_sizes.menus)
|
|
CoolTip:SetOption ("TextFont", _detalhes.font_faces.menus)
|
|
end
|
|
end
|
|
|
|
if (ClosedInstances > 0 or _detalhes:GetNumInstancesAmount() < _detalhes:GetMaxInstancesAmount()) then
|
|
GameCooltip:AddLine ("$div", nil, 2, nil, -5, -11)
|
|
end
|
|
|
|
GameCooltip:AddLine (Loc ["STRING_MENU_CLOSE_INSTANCE"], nil, 2, "white", nil, _detalhes.font_sizes.menus, _detalhes.font_faces.menus)
|
|
GameCooltip:AddIcon ([[Interface\Buttons\UI-Panel-MinimizeButton-Up]], 2, 1, 14, 14, 0.2, 0.8, 0.2, 0.8)
|
|
GameCooltip:AddMenu (2, _detalhes.close_instancia_func, instancia.baseframe.cabecalho.fechar)
|
|
|
|
--CoolTip:SetWallpaper (2, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
|
|
--> space
|
|
GameCooltip:AddLine ("$div")
|
|
|
|
--> forge and history buttons
|
|
CoolTip:AddLine (Loc ["STRING_SPELLLIST"])
|
|
CoolTip:AddMenu (1, _detalhes.OpenForge)
|
|
CoolTip:AddIcon ([[Interface\MINIMAP\Vehicle-HammerGold-3]], 1, 1, 16, 16, 0, 1, 0, 1)
|
|
|
|
--> statistics
|
|
CoolTip:AddLine (Loc ["STRING_STATISTICS"])
|
|
CoolTip:AddMenu (1, _detalhes.OpenRaidHistoryWindow)
|
|
CoolTip:AddIcon ([[Interface\PvPRankBadges\PvPRank08]], 1, 1, 16, 16, 0, 1, 0, 1)
|
|
|
|
--> space
|
|
GameCooltip:AddLine ("$div")
|
|
|
|
--> options
|
|
CoolTip:AddLine (Loc ["STRING_OPTIONS_WINDOW"])
|
|
CoolTip:AddMenu (1, _detalhes.OpenOptionsWindow)
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\modo_icones]], 1, 1, 20, 20, 0.5, 0.625, 0, 1)
|
|
|
|
--> finishes the menu
|
|
_detalhes:SetMenuOwner (self, instancia)
|
|
|
|
--apply the backdrop settings to the menu
|
|
_detalhes:FormatCooltipBackdrop()
|
|
|
|
show_anti_overlap (instancia, self, "top")
|
|
|
|
CoolTip:ShowCooltip()
|
|
end
|
|
end
|
|
|
|
|
|
|
|
function _detalhes:SetMenuOwner (self, instance)
|
|
|
|
local _, y = instance.baseframe:GetCenter()
|
|
local screen_height = GetScreenHeight()
|
|
|
|
if (instance.toolbar_side == 1) then
|
|
if (y+300 > screen_height) then
|
|
GameCooltip:SetOwner (self, "top", "bottom", 0, -10)
|
|
else
|
|
GameCooltip:SetOwner (self)
|
|
end
|
|
|
|
elseif (instance.toolbar_side == 2) then --> bottom
|
|
|
|
local instance_height = instance.baseframe:GetHeight()
|
|
|
|
if (y + math.max (instance_height, 250) > screen_height) then
|
|
GameCooltip:SetOwner (self, "top", "bottom", 0, -10)
|
|
else
|
|
GameCooltip:SetOwner (self, "bottom", "top", 0, 0)
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
local empty_segment_color = {1, 1, 1, .4}
|
|
|
|
local segments_common_tex, segments_common_color = {0.5078125, 0.1171875, 0.017578125, 0.1953125}, {1, 1, 1, .5}
|
|
local unknown_boss_tex, unknown_boss_color = {0.14453125, 0.9296875, 0.2625, 0.6546875}, {1, 1, 1, 0.5}
|
|
|
|
local party_line_color = {170/255, 167/255, 255/255, 1}
|
|
local party_line_color_trash = {130/255, 130/255, 155/255, 1}
|
|
local party_line_color2 = {210/255, 200/255, 255/255, 1}
|
|
local party_line_color2_trash = {110/255, 110/255, 155/255, 1}
|
|
|
|
local party_wallpaper_tex, party_wallpaper_color, raid_wallpaper_tex = {0.09, 0.698125, 0, 0.833984375}, {1, 1, 1, 0.5}, {33/512, 361/512, 45/512, 295/512}
|
|
|
|
local segments_wallpaper_color = {1, 1, 1, 0.5}
|
|
local segment_color_lime = {0, 1, 0, 1}
|
|
local segment_color_red = {1, 0, 0, 1}
|
|
|
|
function _detalhes:GetSegmentInfo (index)
|
|
local combat
|
|
|
|
if (index == -1 or index == "overall") then
|
|
combat = _detalhes.tabela_overall
|
|
elseif (index == 0 or index == "current") then
|
|
combat = _detalhes.tabela_vigente
|
|
else
|
|
combat = _detalhes.tabela_historico.tabelas [index]
|
|
end
|
|
|
|
if (combat) then
|
|
|
|
local enemy
|
|
local color
|
|
local raid_type
|
|
local killed
|
|
local portrait
|
|
local background
|
|
local background_coords
|
|
local is_trash
|
|
|
|
if (combat.is_boss and combat.is_boss.name) then
|
|
|
|
if (combat.instance_type == "party") then
|
|
raid_type = "party"
|
|
enemy = combat.is_boss.name
|
|
color = party_line_color
|
|
|
|
elseif (combat.is_boss.killed) then
|
|
raid_type = "raid"
|
|
enemy = combat.is_boss.name
|
|
color = segment_color_lime
|
|
killed = true
|
|
|
|
else
|
|
raid_type = "raid"
|
|
enemy = combat.is_boss.name
|
|
color = segment_color_red
|
|
killed = false
|
|
|
|
end
|
|
|
|
local p = _detalhes:GetBossPortrait (combat.is_boss.mapid, combat.is_boss.index)
|
|
if (p) then
|
|
portrait = p
|
|
end
|
|
|
|
local b = _detalhes:GetRaidIcon (combat.is_boss.mapid)
|
|
if (b) then
|
|
background = b
|
|
background_coords = segment_color_lime
|
|
|
|
elseif (combat.instance_type == "party") then
|
|
local ej_id = combat.is_boss.ej_instance_id
|
|
if (ej_id) then
|
|
local name, description, bgImage, buttonImage, loreImage, dungeonAreaMapID, link = DetailsFramework.EncounterJournal.EJ_GetInstanceInfo (ej_id)
|
|
if (bgImage) then
|
|
background = bgImage
|
|
background_coords = party_wallpaper_tex
|
|
end
|
|
end
|
|
end
|
|
|
|
elseif (combat.is_arena) then
|
|
enemy = combat.is_arena.name
|
|
|
|
local file, coords = _detalhes:GetArenaInfo (combat.is_arena.mapid)
|
|
|
|
if (file) then
|
|
background = "Interface\\Glues\\LOADINGSCREENS\\" .. file
|
|
background_coords = coords
|
|
end
|
|
|
|
else
|
|
enemy = combat.enemy
|
|
|
|
if (combat.is_trash) then
|
|
is_trash = true
|
|
end
|
|
end
|
|
|
|
return enemy, color, raid_type, killed, is_trash, portrait, background, background_coords
|
|
end
|
|
|
|
end
|
|
|
|
function _detalhes:UnpackMythicDungeonInfo (t)
|
|
return t.OverallSegment, t.SegmentID, t.Level, t.EJID, t.MapID, t.ZoneName, t.EncounterID, t.EncounterName, t.StartedAt, t.EndedAt, t.RunID
|
|
end
|
|
|
|
local segments_used = 0
|
|
local segments_filled = 0
|
|
|
|
-- search key: ~segments
|
|
local build_segment_list = function (self, elapsed)
|
|
|
|
local CoolTip = GameCooltip
|
|
local instancia = parameters_table [1]
|
|
parameters_table[2] = parameters_table[2] + elapsed
|
|
|
|
local battleground_color = {1, 0.666, 0, 1}
|
|
|
|
if (parameters_table[2] > 0.15) then
|
|
self:SetScript ("OnUpdate", nil)
|
|
|
|
--> here we are using normal Add calls
|
|
CoolTip:Reset()
|
|
CoolTip:SetType ("menu")
|
|
CoolTip:SetFixedParameter (instancia)
|
|
CoolTip:SetColor ("main", "transparent")
|
|
|
|
CoolTip:SetOption ("FixedWidthSub", 195)
|
|
CoolTip:SetOption ("RightTextWidth", 105)
|
|
CoolTip:SetOption ("RightTextHeight", 12)
|
|
|
|
CoolTip:SetOption ("SubFollowButton", true)
|
|
|
|
----------- segments
|
|
local menuIndex = 0
|
|
_detalhes.segments_amount = math.floor (_detalhes.segments_amount)
|
|
|
|
local fight_amount = 0
|
|
|
|
local filled_segments = 0
|
|
for i = 1, _detalhes.segments_amount do
|
|
if (_detalhes.tabela_historico.tabelas [i]) then
|
|
filled_segments = filled_segments + 1
|
|
else
|
|
break
|
|
end
|
|
end
|
|
|
|
filled_segments = _detalhes.segments_amount - filled_segments - 2
|
|
local fill = math.abs (filled_segments - _detalhes.segments_amount)
|
|
segments_used = 0
|
|
segments_filled = fill
|
|
|
|
local dungeon_color = party_line_color
|
|
local dungeon_color_trash = party_line_color_trash
|
|
local dungeon_run_id = false
|
|
|
|
--> history table (segments container)
|
|
local isMythicDungeon = false
|
|
for i = _detalhes.segments_amount, 1, -1 do
|
|
|
|
if (i <= fill) then
|
|
|
|
local thisCombat = _detalhes.tabela_historico.tabelas [i]
|
|
if (thisCombat) then
|
|
local enemy = thisCombat.is_boss and thisCombat.is_boss.name
|
|
local segment_info_added = false
|
|
|
|
segments_used = segments_used + 1
|
|
|
|
if (thisCombat.is_mythic_dungeon_segment) then
|
|
|
|
if (not isMythicDungeon) then
|
|
--GameCooltip:AddLine ("$div", nil, nil, -5, -13)
|
|
isMythicDungeon = thisCombat.is_mythic_dungeon_run_id
|
|
else
|
|
if (isMythicDungeon ~= thisCombat.is_mythic_dungeon_run_id) then
|
|
-- GameCooltip:AddLine ("$div", nil, nil, -5, -13)
|
|
isMythicDungeon = thisCombat.is_mythic_dungeon_run_id
|
|
end
|
|
end
|
|
|
|
local mythicDungeonInfo = thisCombat:GetMythicDungeonInfo()
|
|
|
|
if (mythicDungeonInfo) then
|
|
--> is a boss, trash overall or run overall segment
|
|
|
|
local bossInfo = thisCombat.is_boss
|
|
|
|
local isMythicOverallSegment, segmentID, mythicLevel, EJID, mapID, zoneName, encounterID, encounterName, startedAt, endedAt, runID = _detalhes:UnpackMythicDungeonInfo (mythicDungeonInfo)
|
|
local combat_time = thisCombat:GetCombatTime()
|
|
|
|
if (not dungeon_run_id) then
|
|
dungeon_run_id = runID
|
|
else
|
|
if (dungeon_run_id ~= runID) then
|
|
dungeon_color = dungeon_color == party_line_color and party_line_color2 or party_line_color
|
|
dungeon_color_trash = dungeon_color_trash == party_line_color_trash and party_line_color2_trash or party_line_color_trash
|
|
dungeon_run_id = runID
|
|
end
|
|
end
|
|
|
|
--> is mythic overall
|
|
if (isMythicOverallSegment) then
|
|
--mostrar o tempo da dungeon
|
|
local totalTime = combat_time
|
|
--CoolTip:AddLine (zoneName .. " +" .. mythicLevel .. " (overall)", _detalhes.gump:IntegerToTimer (totalTime), 1, dungeon_color)
|
|
CoolTip:AddLine (zoneName .. " +" .. mythicLevel .. " (" .. Loc ["STRING_SEGMENTS_LIST_OVERALL"] .. ")", _detalhes.gump:IntegerToTimer (endedAt - startedAt), 1, dungeon_color)
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], "main", "left", 14, 10, 479/512, 510/512, 24/512, 51/512)
|
|
CoolTip:AddLine (zoneName .. " +" .. mythicLevel .. " (" .. Loc ["STRING_SEGMENTS_LIST_OVERALL"] .. ")", nil, 2, "white", "white")
|
|
|
|
else
|
|
if (segmentID == "trashoverall") then
|
|
local trashIcon = "|TInterface\\AddOns\\Details\\images\\icons:16:16:0:0:512:512:14:58:98:160|t"
|
|
CoolTip:AddLine (trashIcon .. "" .. (encounterName or Loc ["STRING_UNKNOW"]) .. " (" .. Loc ["STRING_SEGMENTS_LIST_TRASH"] .. ")", _detalhes.gump:IntegerToTimer (endedAt - startedAt), 1, dungeon_color, "gray")
|
|
CoolTip:AddLine ((encounterName or Loc ["STRING_UNKNOW"]) .. " (" .. Loc ["STRING_SEGMENTS_LIST_TRASH"] .. ")", nil, 2, "white", "white")
|
|
else
|
|
local skull = "|TInterface\\AddOns\\Details\\images\\icons:16:16:0:0:512:512:496:512:0:16|t"
|
|
CoolTip:AddLine (skull .. "" .. (encounterName or Loc ["STRING_UNKNOW"]) .. " (" .. Loc ["STRING_SEGMENTS_LIST_BOSS"] .. ")", _detalhes.gump:IntegerToTimer (combat_time), 1, dungeon_color, "gray")
|
|
CoolTip:AddLine ((encounterName or Loc ["STRING_UNKNOW"]) .. " (" .. Loc ["STRING_SEGMENTS_LIST_BOSS"] .. ")", nil, 2, "white", "white")
|
|
end
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], "main", "left", 14, 10, 479/512, 510/512, 24/512, 51/512)
|
|
end
|
|
|
|
local portrait = (thisCombat.is_boss and thisCombat.is_boss.bossimage) or _detalhes:GetBossPortrait (nil, nil, encounterName, EJID)
|
|
if (portrait) then
|
|
CoolTip:AddIcon (portrait, 2, "top", 128, 64, 0, 1, 0, 0.96)
|
|
end
|
|
|
|
local backgroundImage = _detalhes:GetRaidIcon (mapID, EJID, "party")
|
|
if (backgroundImage) then
|
|
CoolTip:SetWallpaper (2, backgroundImage, {0.070, 0.695, 0.087, 0.566}, {1, 1, 1, 0.5}, true) -- party_wallpaper_tex -- {0.09, 0.698125, .17, 0.833984375}
|
|
end
|
|
|
|
--> sub menu
|
|
local decorrido = thisCombat:GetCombatTime()
|
|
local minutos, segundos = _math_floor (decorrido/60), _math_floor (decorrido%60)
|
|
--CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_COMBATTIME"] .. ":", minutos.."m "..segundos.."s", 2, "white", "white")
|
|
|
|
if (segmentID == "trashoverall") then
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_TIMEINCOMBAT"] .. ":", _detalhes.gump:IntegerToTimer (decorrido), 2, "white", "white")
|
|
local totalRealTime = endedAt - startedAt
|
|
local wasted = totalRealTime - decorrido
|
|
|
|
--wasted time
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_WASTED_TIME"] .. ":", "|cFFFF3300" .. _detalhes.gump:IntegerToTimer (wasted) .. " (" .. floor (wasted / totalRealTime * 100) .. "%)|r", 2, "white", "white")
|
|
CoolTip:AddStatusBar (100, 2, 0, 0, 0, 0.35, false, false, "Skyline")
|
|
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_TOTALTIME"] .. ":", _detalhes.gump:IntegerToTimer (endedAt - startedAt), 2, "white", "white")
|
|
|
|
elseif (isMythicOverallSegment) then
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_TIMEINCOMBAT"] .. ":", _detalhes.gump:IntegerToTimer (decorrido), 2, "white", "white")
|
|
local totalRealTime = endedAt - startedAt
|
|
local wasted = totalRealTime - decorrido
|
|
|
|
--wasted time
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_WASTED_TIME"] .. ":", "|cFFFF3300" .. _detalhes.gump:IntegerToTimer (wasted) .. " (" .. floor (wasted / totalRealTime * 100) .. "%)|r", 2, "white", "white")
|
|
CoolTip:AddStatusBar (100, 2, 0, 0, 0, 0.35, false, false, "Skyline")
|
|
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_TOTALTIME"] .. ":", _detalhes.gump:IntegerToTimer (totalRealTime), 2, "white", "white")
|
|
|
|
else
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_COMBATTIME"] .. ":", _detalhes.gump:IntegerToTimer (decorrido), 2, "white", "white")
|
|
end
|
|
|
|
if (thisCombat.is_boss) then
|
|
CoolTip:AddLine ("", "", 2, "white", "white")
|
|
end
|
|
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_START"] .. ":", thisCombat.data_inicio, 2, "white", "white")
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_END"] .. ":", thisCombat.data_fim or "in progress", 2, "white", "white")
|
|
|
|
CoolTip:AddStatusBar (100, 1, .3, .3, .3, 0.2, false, false, "Skyline")
|
|
else
|
|
--> the combat has mythic dungeon tag but doesn't have a mythic dungeon table information
|
|
--> so this is a trash cleanup segment
|
|
|
|
local trashInfo = thisCombat:GetMythicDungeonTrashInfo()
|
|
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_TRASH"] .. " (#" .. i .. ")", _detalhes.gump:IntegerToTimer (thisCombat:GetCombatTime()), 1, dungeon_color_trash, "gray")
|
|
--CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], "main", "left", 16, 12, 0.02734375, 0.11328125, 0.19140625, 0.3125, "red")
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], "main", "left", 14, 10, 479/512, 510/512, 24/512, 51/512, nil, nil, true)
|
|
|
|
--submenu
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_TRASH"], nil, 2, "white", "white")
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_COMBATTIME"] .. ":", _detalhes.gump:IntegerToTimer (thisCombat:GetCombatTime()), 2, "white", "white")
|
|
CoolTip:AddLine ("", "", 2, "white", "white")
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_START"] .. ":", thisCombat.data_inicio, 2, "white", "white")
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_END"] .. ":", thisCombat.data_fim or "in progress", 2, "white", "white")
|
|
|
|
if (trashInfo) then
|
|
local backgroundImage = _detalhes:GetRaidIcon (trashInfo.MapID, trashInfo.EJID, "party")
|
|
if (backgroundImage) then
|
|
CoolTip:SetWallpaper (2, backgroundImage, {0.070, 0.695, 0.087, 0.566}, {1, 1, 1, 0.5}, true)
|
|
end
|
|
end
|
|
end
|
|
segment_info_added = true
|
|
|
|
elseif (thisCombat.is_boss and thisCombat.is_boss.name) then
|
|
|
|
isMythicDungeon = false
|
|
local try_number = thisCombat.is_boss.try_number
|
|
local combat_time = thisCombat:GetCombatTime()
|
|
|
|
if (thisCombat.instance_type == "party") then
|
|
CoolTip:AddLine (thisCombat.is_boss.name .." (#"..i..")", _, 1, dungeon_color)
|
|
elseif (thisCombat.is_boss.killed) then
|
|
if (try_number) then
|
|
local m, s = _math_floor (combat_time/60), _math_floor (combat_time%60)
|
|
if (s < 10) then
|
|
s = "0" .. s
|
|
end
|
|
CoolTip:AddLine (thisCombat.is_boss.name .." (#"..try_number.." " .. m .. ":" .. s .. ")", _, 1, "lime")
|
|
else
|
|
CoolTip:AddLine (thisCombat.is_boss.name .." (#"..i..")", _, 1, "lime")
|
|
end
|
|
else
|
|
if (try_number) then
|
|
local m, s = _math_floor (combat_time/60), _math_floor (combat_time%60)
|
|
if (s < 10) then
|
|
s = "0" .. s
|
|
end
|
|
CoolTip:AddLine (thisCombat.is_boss.name .." (#"..try_number.." " .. m .. ":" .. s .. ")", _, 1, "red")
|
|
else
|
|
CoolTip:AddLine (thisCombat.is_boss.name .." (#"..i..")", _, 1, "red")
|
|
end
|
|
end
|
|
|
|
local portrait = _detalhes:GetBossPortrait (thisCombat.is_boss.mapid, thisCombat.is_boss.index) or thisCombat.is_boss.bossimage
|
|
if (portrait) then
|
|
CoolTip:AddIcon (portrait, 2, "top", 128, 64)
|
|
else
|
|
local encounter_name = thisCombat.is_boss.encounter
|
|
local instanceID = thisCombat.is_boss.ej_instance_id
|
|
if (encounter_name and instanceID and instanceID ~= 0) then
|
|
local index, name, description, encounterID, rootSectionID, link = _detalhes:GetEncounterInfoFromEncounterName (instanceID, encounter_name)
|
|
if (index and name and encounterID) then
|
|
--EJ_SelectInstance (instanceID)
|
|
--creature info pode ser sempre 1, n�o usar o index do boss
|
|
local id, name, description, displayInfo, iconImage = DetailsFramework.EncounterJournal.EJ_GetCreatureInfo (1, encounterID)
|
|
if (iconImage) then
|
|
CoolTip:AddIcon (iconImage, 2, "top", 128, 64)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], "main", "left", 16, 16, 0.96875, 1, 0, 0.03125)
|
|
|
|
if (_detalhes.tooltip.submenu_wallpaper) then
|
|
local background = _detalhes:GetRaidIcon (thisCombat.is_boss.mapid)
|
|
if (background) then
|
|
CoolTip:SetWallpaper (2, background, nil, segments_wallpaper_color, true)
|
|
else
|
|
local ej_id = thisCombat.is_boss.ej_instance_id
|
|
if (ej_id and ej_id ~= 0) then
|
|
local name, description, bgImage, buttonImage, loreImage, dungeonAreaMapID, link = DetailsFramework.EncounterJournal.EJ_GetInstanceInfo (ej_id)
|
|
if (name) then
|
|
if (thisCombat.instance_type == "party") then
|
|
CoolTip:SetWallpaper (2, bgImage, party_wallpaper_tex, party_wallpaper_color, true)
|
|
else
|
|
CoolTip:SetWallpaper (2, loreImage, raid_wallpaper_tex, party_wallpaper_color, true)
|
|
end
|
|
end
|
|
else
|
|
--CoolTip:SetWallpaper (2, [[Interface\BlackMarket\HotItemBanner]], unknown_boss_tex, unknown_boss_color, true)
|
|
end
|
|
end
|
|
else
|
|
--> wallpaper = main window
|
|
--CoolTip:SetWallpaper (2, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
end
|
|
|
|
elseif (thisCombat.is_pvp) then
|
|
isMythicDungeon = false
|
|
CoolTip:AddLine (thisCombat.is_pvp.name, _, 1, battleground_color)
|
|
enemy = thisCombat.is_pvp.name
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], "main", "left", 16, 12, 0.251953125, 0.306640625, 0.205078125, 0.248046875)
|
|
|
|
if (_detalhes.tooltip.submenu_wallpaper) then
|
|
local file, coords = _detalhes:GetBattlegroundInfo (thisCombat.is_pvp.mapid)
|
|
if (file) then
|
|
CoolTip:SetWallpaper (2, "Interface\\Glues\\LOADINGSCREENS\\" .. file, coords, empty_segment_color, true)
|
|
end
|
|
else
|
|
--> wallpaper = main window
|
|
--CoolTip:SetWallpaper (2, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
end
|
|
|
|
elseif (thisCombat.is_arena) then
|
|
isMythicDungeon = false
|
|
CoolTip:AddLine (thisCombat.is_arena.name, _, 1, "yellow")
|
|
enemy = thisCombat.is_arena.name
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], "main", "left", 16, 12, 0.251953125, 0.306640625, 0.205078125, 0.248046875)
|
|
|
|
if (_detalhes.tooltip.submenu_wallpaper) then
|
|
local file, coords = _detalhes:GetArenaInfo (thisCombat.is_arena.mapid)
|
|
if (file) then
|
|
CoolTip:SetWallpaper (2, "Interface\\Glues\\LOADINGSCREENS\\" .. file, coords, empty_segment_color, true)
|
|
end
|
|
else
|
|
--> wallpaper = main window
|
|
--CoolTip:SetWallpaper (2, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
end
|
|
else
|
|
isMythicDungeon = false
|
|
enemy = thisCombat.enemy
|
|
if (enemy) then
|
|
CoolTip:AddLine (thisCombat.enemy .." (#"..i..")", _, 1, "yellow")
|
|
else
|
|
CoolTip:AddLine (segmentos.past..i, _, 1, "silver")
|
|
end
|
|
|
|
if (thisCombat.is_trash) then
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], "main", "left", 16, 12, 0.02734375, 0.11328125, 0.19140625, 0.3125)
|
|
else
|
|
CoolTip:AddIcon ([[Interface\QUESTFRAME\UI-Quest-BulletPoint]], "main", "left", 16, 16)
|
|
end
|
|
|
|
if (_detalhes.tooltip.submenu_wallpaper) then
|
|
CoolTip:SetWallpaper (2, [[Interface\ACHIEVEMENTFRAME\UI-Achievement-StatsBackground]], segments_common_tex, segments_common_color, true)
|
|
else
|
|
--> wallpaper = main window
|
|
--CoolTip:SetWallpaper (2, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
end
|
|
|
|
end
|
|
|
|
CoolTip:AddMenu (1, instancia.TrocaTabela, i)
|
|
|
|
if (not segment_info_added) then
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_ENEMY"] .. ":", enemy, 2, "white", "white")
|
|
local decorrido = thisCombat:GetCombatTime()
|
|
local minutos, segundos = _math_floor (decorrido/60), _math_floor (decorrido%60)
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_COMBATTIME"] .. ":", minutos.."m "..segundos.."s", 2, "white", "white")
|
|
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_START"] .. ":", thisCombat.data_inicio, 2, "white", "white")
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_END"] .. ":", thisCombat.data_fim or "in progress", 2, "white", "white")
|
|
end
|
|
|
|
fight_amount = fight_amount + 1
|
|
else
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_LOWER"] .. " #" .. i, _, 1, "gray")
|
|
CoolTip:AddMenu (1, instancia.TrocaTabela, i)
|
|
CoolTip:AddIcon ([[Interface\QUESTFRAME\UI-Quest-BulletPoint]], "main", "left", 16, 16, nil, nil, nil, nil, empty_segment_color)
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_EMPTY"], _, 2)
|
|
CoolTip:AddIcon ([[Interface\CHARACTERFRAME\Disconnect-Icon]], 2, 1, 12, 12, 0.3125, 0.65625, 0.265625, 0.671875)
|
|
--CoolTip:SetWallpaper (2, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
end
|
|
|
|
if (menuIndex) then
|
|
menuIndex = menuIndex + 1
|
|
if (instancia.segmento == i) then
|
|
CoolTip:SetLastSelected ("main", menuIndex)
|
|
menuIndex = nil
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
GameCooltip:AddLine ("$div", nil, nil, -5, -13)
|
|
|
|
----------- current
|
|
local enemy = _detalhes.tabela_vigente.is_boss and _detalhes.tabela_vigente.is_boss.name or _detalhes.tabela_vigente.enemy or "--x--x--"
|
|
local file, coords
|
|
|
|
local thisCombat = _detalhes.tabela_vigente
|
|
local segment_info_added
|
|
|
|
--> add the new line
|
|
CoolTip:AddLine (segmentos.current_standard, _, 1, "white")
|
|
CoolTip:AddMenu (1, instancia.TrocaTabela, 0)
|
|
CoolTip:AddIcon ([[Interface\QUESTFRAME\UI-Quest-BulletPoint]], "main", "left", 16, 16, nil, nil, nil, nil, "orange")
|
|
--
|
|
|
|
--> current segment is a dungeon mythic+?
|
|
if (thisCombat.is_mythic_dungeon_segment) then
|
|
local mythicDungeonInfo = thisCombat:GetMythicDungeonInfo()
|
|
|
|
if (mythicDungeonInfo) then
|
|
--> is a boss, trash overall or run overall segment
|
|
|
|
local bossInfo = thisCombat.is_boss
|
|
|
|
local isMythicOverallSegment, segmentID, mythicLevel, EJID, mapID, zoneName, encounterID, encounterName, startedAt, endedAt, runID = _detalhes:UnpackMythicDungeonInfo (mythicDungeonInfo)
|
|
local combat_time = thisCombat:GetCombatTime()
|
|
|
|
if (not dungeon_run_id) then
|
|
dungeon_run_id = runID
|
|
else
|
|
if (dungeon_run_id ~= runID) then
|
|
dungeon_color = dungeon_color == party_line_color and party_line_color2 or party_line_color
|
|
dungeon_color_trash = dungeon_color_trash == party_line_color_trash and party_line_color2_trash or party_line_color_trash
|
|
dungeon_run_id = runID
|
|
end
|
|
end
|
|
|
|
--> is mythic overall
|
|
if (isMythicOverallSegment) then
|
|
--mostrar o tempo da dungeon
|
|
local totalTime = combat_time
|
|
--CoolTip:AddLine (zoneName .. " +" .. mythicLevel .. " (overall)", _detalhes.gump:IntegerToTimer (totalTime), 1, dungeon_color)
|
|
--CoolTip:AddLine (zoneName .. " +" .. mythicLevel .. " (overall)", _detalhes.gump:IntegerToTimer (endedAt - startedAt), 1, dungeon_color)
|
|
--CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], "main", "left", 14, 10, 479/512, 510/512, 24/512, 51/512)
|
|
CoolTip:AddLine (zoneName .. " +" .. mythicLevel .. " (" .. Loc ["STRING_SEGMENTS_LIST_OVERALL"] .. ")", nil, 2, "white", "white")
|
|
|
|
else
|
|
if (segmentID == "trashoverall") then
|
|
--CoolTip:AddLine (encounterName .. " (" .. Loc ["STRING_SEGMENTS_LIST_TRASH"] .. ")", _detalhes.gump:IntegerToTimer (combat_time), 1, dungeon_color, "gray")
|
|
--CoolTip:AddLine (encounterName .. " (" .. Loc ["STRING_SEGMENTS_LIST_TRASH"] .. ")", _detalhes.gump:IntegerToTimer (endedAt - startedAt), 1, dungeon_color, "gray")
|
|
CoolTip:AddLine (encounterName .. " (" .. Loc ["STRING_SEGMENTS_LIST_TRASH"] .. ")", nil, 2, "white", "white")
|
|
else
|
|
--CoolTip:AddLine (encounterName .. " (" .. Loc ["STRING_SEGMENTS_LIST_BOSS"] .. ")", _detalhes.gump:IntegerToTimer (combat_time), 1, dungeon_color, "gray")
|
|
CoolTip:AddLine (encounterName .. " (" .. Loc ["STRING_SEGMENTS_LIST_BOSS"] .. ")", nil, 2, "white", "white")
|
|
end
|
|
--CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], "main", "left", 14, 10, 479/512, 510/512, 24/512, 51/512)
|
|
end
|
|
|
|
local portrait = (thisCombat.is_boss and thisCombat.is_boss.bossimage) or _detalhes:GetBossPortrait (nil, nil, encounterName, EJID)
|
|
if (portrait) then
|
|
CoolTip:AddIcon (portrait, 2, "top", 128, 64, 0, 1, 0, 0.96)
|
|
end
|
|
|
|
local backgroundImage = _detalhes:GetRaidIcon (mapID, EJID, "party")
|
|
if (backgroundImage) then
|
|
CoolTip:SetWallpaper (2, backgroundImage, {0.070, 0.695, 0.087, 0.566}, {1, 1, 1, 0.5}, true) -- party_wallpaper_tex -- {0.09, 0.698125, .17, 0.833984375}
|
|
end
|
|
|
|
--> sub menu
|
|
local decorrido = thisCombat:GetCombatTime()
|
|
local minutos, segundos = _math_floor (decorrido/60), _math_floor (decorrido%60)
|
|
--CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_COMBATTIME"] .. ":", minutos.."m "..segundos.."s", 2, "white", "white")
|
|
|
|
if (segmentID == "trashoverall") then
|
|
local totalRealTime = endedAt - startedAt
|
|
local wasted = totalRealTime - decorrido
|
|
|
|
CoolTip:AddLine (Loc["STRING_SEGMENTS_LIST_TIMEINCOMBAT"] .. ":", _detalhes.gump:IntegerToTimer (decorrido), 2, "white", "white")
|
|
|
|
--wasted time
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_WASTED_TIME"] .. ":", "|cFFFF3300" .. _detalhes.gump:IntegerToTimer (wasted) .. " (" .. floor (wasted / totalRealTime * 100) .. "%)|r", 2, "white", "white")
|
|
CoolTip:AddStatusBar (100, 2, 0, 0, 0, 0.35, false, false, "Skyline")
|
|
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_TOTALTIME"] .. ":", _detalhes.gump:IntegerToTimer (endedAt - startedAt) .. " [|cFFFF3300" .. _detalhes.gump:IntegerToTimer (totalRealTime - decorrido) .. "|r]", 2, "white", "white")
|
|
|
|
elseif (isMythicOverallSegment) then
|
|
CoolTip:AddLine (Loc["STRING_SEGMENTS_LIST_TIMEINCOMBAT"] .. ":", _detalhes.gump:IntegerToTimer (decorrido), 2, "white", "white")
|
|
local totalRealTime = endedAt - startedAt
|
|
local wasted = totalRealTime - decorrido
|
|
|
|
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_TOTALTIME"] .. ":", _detalhes.gump:IntegerToTimer (totalRealTime), 2, "white", "white")
|
|
|
|
--wasted time
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_WASTED_TIME"] .. ":", "|cFFFF3300" .. _detalhes.gump:IntegerToTimer (wasted) .. " (" .. floor (wasted / totalRealTime * 100) .. "%)|r", 2, "white", "white")
|
|
CoolTip:AddStatusBar (100, 2, 0, 0, 0, 0.35, false, false, "Skyline")
|
|
|
|
else
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_COMBATTIME"] .. ":", _detalhes.gump:IntegerToTimer (decorrido), 2, "white", "white")
|
|
end
|
|
|
|
if (thisCombat.is_boss) then
|
|
CoolTip:AddLine ("", "", 2, "white", "white")
|
|
end
|
|
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_START"] .. ":", thisCombat.data_inicio, 2, "white", "white")
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_END"] .. ":", thisCombat.data_fim or "in progress", 2, "white", "white")
|
|
|
|
else
|
|
--> the combat has mythic dungeon tag but doesn't have a mythic dungeon table information
|
|
--> so this is a trash cleanup segment
|
|
|
|
local trashInfo = thisCombat:GetMythicDungeonTrashInfo()
|
|
|
|
--CoolTip:AddLine (Loc ["STRING_SEGMENT_TRASH"], _detalhes.gump:IntegerToTimer (thisCombat:GetCombatTime()), 1, dungeon_color_trash, "gray")
|
|
--CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], "main", "left", 16, 12, 0.02734375, 0.11328125, 0.19140625, 0.3125, "red")
|
|
--CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], "main", "left", 14, 10, 479/512, 510/512, 24/512, 51/512, nil, nil, true)
|
|
|
|
--submenu
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_TRASH"], nil, 2, "white", "white")
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_COMBATTIME"] .. ":", _detalhes.gump:IntegerToTimer (thisCombat:GetCombatTime()), 2, "white", "white")
|
|
CoolTip:AddLine ("", "", 2, "white", "white")
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_START"] .. ":", thisCombat.data_inicio, 2, "white", "white")
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_END"] .. ":", thisCombat.data_fim or "in progress", 2, "white", "white")
|
|
|
|
if (trashInfo) then
|
|
local backgroundImage = _detalhes:GetRaidIcon (trashInfo.MapID, trashInfo.EJID, "party")
|
|
if (backgroundImage) then
|
|
CoolTip:SetWallpaper (2, backgroundImage, {0.070, 0.695, 0.087, 0.566}, {1, 1, 1, 0.5}, true)
|
|
end
|
|
end
|
|
end
|
|
|
|
segment_info_added = true
|
|
|
|
elseif (_detalhes.tabela_vigente.is_boss and _detalhes.tabela_vigente.is_boss.name) then
|
|
local portrait = _detalhes:GetBossPortrait (_detalhes.tabela_vigente.is_boss.mapid, _detalhes.tabela_vigente.is_boss.index) or _detalhes.tabela_vigente.is_boss.bossimage
|
|
if (portrait) then
|
|
CoolTip:AddIcon (portrait, 2, "top", 128, 64)
|
|
else
|
|
local thisCombat = _detalhes.tabela_vigente
|
|
local encounter_name = thisCombat.is_boss.encounter
|
|
local instanceID = thisCombat.is_boss.ej_instance_id
|
|
instanceID = tonumber (instanceID)
|
|
if (encounter_name and instanceID and instanceID ~= 0) then
|
|
local index, name, description, encounterID, rootSectionID, link = _detalhes:GetEncounterInfoFromEncounterName (instanceID, encounter_name)
|
|
if (index and name and encounterID) then
|
|
local id, name, description, displayInfo, iconImage = DetailsFramework.EncounterJournal.EJ_GetCreatureInfo (index, encounterID)
|
|
if (iconImage) then
|
|
CoolTip:AddIcon (iconImage, 2, "top", 128, 64)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if (_detalhes.tooltip.submenu_wallpaper) then
|
|
local background = _detalhes:GetRaidIcon (_detalhes.tabela_vigente.is_boss.mapid)
|
|
if (background) then
|
|
CoolTip:SetWallpaper (2, background, nil, segments_wallpaper_color, true)
|
|
else
|
|
local ej_id = _detalhes.tabela_vigente.is_boss.ej_instance_id
|
|
if (ej_id and ej_id ~= 0) then
|
|
local name, description, bgImage, buttonImage, loreImage, dungeonAreaMapID, link = DetailsFramework.EncounterJournal.EJ_GetInstanceInfo (ej_id)
|
|
if (name) then
|
|
if (_detalhes.tabela_vigente.instance_type == "party") then
|
|
CoolTip:SetWallpaper (2, bgImage, party_wallpaper_tex, party_wallpaper_color, true)
|
|
else
|
|
CoolTip:SetWallpaper (2, loreImage, raid_wallpaper_tex, party_wallpaper_color, true)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
else
|
|
--> wallpaper = main window
|
|
--CoolTip:SetWallpaper (2, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
end
|
|
|
|
elseif (_detalhes.tabela_vigente.is_pvp) then
|
|
enemy = _detalhes.tabela_vigente.is_pvp.name
|
|
file, coords = _detalhes:GetBattlegroundInfo (_detalhes.tabela_vigente.is_pvp.mapid)
|
|
elseif (_detalhes.tabela_vigente.is_arena) then
|
|
enemy = _detalhes.tabela_vigente.is_arena.name
|
|
file, coords = _detalhes:GetArenaInfo (_detalhes.tabela_vigente.is_arena.mapid)
|
|
else
|
|
if (_detalhes.tooltip.submenu_wallpaper) then
|
|
CoolTip:SetWallpaper (2, [[Interface\ACHIEVEMENTFRAME\UI-Achievement-StatsBackground]], segments_common_tex, {1, 1, 1, 0.5}, true)
|
|
else
|
|
--> wallpaper = main window
|
|
--CoolTip:SetWallpaper (2, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
end
|
|
end
|
|
|
|
if (_detalhes.tooltip.submenu_wallpaper) then
|
|
if (file) then
|
|
CoolTip:SetWallpaper (2, "Interface\\Glues\\LOADINGSCREENS\\" .. file, coords, empty_segment_color, true)
|
|
end
|
|
else
|
|
--> wallpaper = main window
|
|
--CoolTip:SetWallpaper (2, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
end
|
|
|
|
if (not segment_info_added) then
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_ENEMY"] .. ":", enemy, 2, "white", "white")
|
|
|
|
if (not _detalhes.tabela_vigente:GetEndTime()) then
|
|
if (_detalhes.in_combat) then
|
|
local decorrido = _detalhes.tabela_vigente:GetCombatTime()
|
|
local minutos, segundos = _math_floor (decorrido/60), _math_floor (decorrido%60)
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_COMBATTIME"] .. ":", minutos.."m "..segundos.."s", 2, "white", "white")
|
|
else
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_COMBATTIME"] .. ":", "--x--x--", 2, "white", "white")
|
|
end
|
|
else
|
|
local decorrido = _detalhes.tabela_vigente:GetCombatTime()
|
|
local minutos, segundos = _math_floor (decorrido/60), _math_floor (decorrido%60)
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_COMBATTIME"] .. ":", minutos.."m "..segundos.."s", 2, "white", "white")
|
|
end
|
|
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_START"] .. ":", _detalhes.tabela_vigente.data_inicio, 2, "white", "white")
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_END"] .. ":", _detalhes.tabela_vigente.data_fim or "in progress", 2, "white", "white")
|
|
end
|
|
|
|
--> fill � a quantidade de menu que esta sendo mostrada
|
|
if (instancia.segmento == 0) then
|
|
if (fill - 2 == menuIndex) then
|
|
CoolTip:SetLastSelected ("main", fill + 0)
|
|
elseif (fill - 1 == menuIndex) then
|
|
CoolTip:SetLastSelected ("main", fill + 1)
|
|
else
|
|
CoolTip:SetLastSelected ("main", fill + 2)
|
|
end
|
|
|
|
menuIndex = nil
|
|
end
|
|
|
|
----------- overall
|
|
--CoolTip:AddLine (segmentos.overall_standard, _, 1, "white") Loc ["STRING_REPORT_LAST"] .. " " .. fight_amount .. " " .. Loc ["STRING_REPORT_FIGHTS"]
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_OVERALL"], _, 1, "white")
|
|
CoolTip:AddMenu (1, instancia.TrocaTabela, -1)
|
|
CoolTip:AddIcon ([[Interface\QUESTFRAME\UI-Quest-BulletPoint]], "main", "left", 16, 16, nil, nil, nil, nil, "orange")
|
|
|
|
local enemy_name = _detalhes.tabela_overall.overall_enemy_name
|
|
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_ENEMY"] .. ":", enemy_name, 2, "white", "white")
|
|
|
|
local combat_time = _detalhes.tabela_overall:GetCombatTime()
|
|
local minutos, segundos = _math_floor (combat_time / 60), _math_floor (combat_time % 60)
|
|
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS_LIST_COMBATTIME"] .. ":", minutos.."m "..segundos.."s", 2, "white", "white")
|
|
|
|
--CoolTip:SetWallpaper (2, [[Interface\ACHIEVEMENTFRAME\UI-Achievement-StatsComparisonBackground]], {0.085, 166/256, 0, 1}, {.42, .4, .4, 0.9}, true)
|
|
|
|
if (_detalhes.tooltip.submenu_wallpaper) then
|
|
--CoolTip:SetWallpaper (2, [[Interface\PetPaperDollFrame\PetStatsBG-Hunter]], {321/512, 0, 0, 190/512}, {1, 1, 1, 0.9}, true)
|
|
--CoolTip:SetWallpaper (2, [[Interface\ACHIEVEMENTFRAME\UI-Achievement-StatsComparisonBackground]], {166/256, 1, 0, 1}, {1, 1, 1, 0.9}, true)
|
|
else
|
|
--> wallpaper = main window
|
|
--CoolTip:SetWallpaper (2, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
end
|
|
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_START"] .. ":", _detalhes.tabela_overall.data_inicio, 2, "white", "white")
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENT_END"] .. ":", _detalhes.tabela_overall.data_fim, 2, "white", "white")
|
|
|
|
-- combats added
|
|
local combats_added = _detalhes.tabela_overall.segments_added or _detalhes.empty_table
|
|
CoolTip:AddLine (Loc ["STRING_SEGMENTS"] .. ":", #combats_added, 2, "white", "white")
|
|
|
|
if (#combats_added > 0) then
|
|
CoolTip:AddLine ("", "", 2, "white", "white")
|
|
end
|
|
|
|
for i, segment in _ipairs (combats_added) do
|
|
local minutos, segundos = _math_floor (segment.elapsed/60), _math_floor (segment.elapsed%60)
|
|
|
|
local name = segment.name
|
|
if (name:len() > 20) then
|
|
name = string.sub (name, 1, #name - (#name - 20))
|
|
end
|
|
|
|
CoolTip:AddLine ("" .. name, minutos.."m "..segundos.."s", 2, "white", "white")
|
|
|
|
local segmentType = segment.type
|
|
if (segmentType == DETAILS_SEGMENTTYPE_MYTHICDUNGEON_TRASH) then
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], 2, 1, 12, 8, 479/512, 510/512, 24/512, 51/512, nil, nil, true)
|
|
|
|
elseif (segmentType == DETAILS_SEGMENTTYPE_MYTHICDUNGEON_BOSS) then
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], 2, 1, 12, 12, 0.96875, 1, 0, 0.03125, party_line_color)
|
|
|
|
elseif (segmentType == DETAILS_SEGMENTTYPE_RAID_TRASH or segmentType == DETAILS_SEGMENTTYPE_DUNGEON_TRASH) then
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], 2, 1, 10, 8, 0.02734375, 0.11328125, 0.19140625, 0.3125)
|
|
|
|
elseif (segmentType == DETAILS_SEGMENTTYPE_RAID_BOSS) then
|
|
CoolTip:AddIcon ([[Interface\AddOns\Details\images\icons]], 2, 1, 12, 12, 0.96875, 1, 0, 0.03125)
|
|
|
|
end
|
|
|
|
--CoolTip:AddStatusBar (100, 2, 0, 0, 0, 0.2, false, false, "Skyline")
|
|
end
|
|
|
|
--> fill � a quantidade de menu que esta sendo mostrada
|
|
if (instancia.segmento == -1) then
|
|
if (fill - 2 == menuIndex) then
|
|
CoolTip:SetLastSelected ("main", fill + 1)
|
|
elseif (fill - 1 == menuIndex) then
|
|
CoolTip:SetLastSelected ("main", fill + 2)
|
|
else
|
|
CoolTip:SetLastSelected ("main", fill + 3)
|
|
end
|
|
menuIndex = nil
|
|
end
|
|
|
|
---------------------------------------------
|
|
|
|
_detalhes:SetMenuOwner (self, instancia)
|
|
|
|
CoolTip:SetOption ("TextSize", _detalhes.font_sizes.menus)
|
|
CoolTip:SetOption ("TextFont", _detalhes.font_faces.menus)
|
|
|
|
CoolTip:SetOption ("SubMenuIsTooltip", true)
|
|
|
|
CoolTip:SetOption ("ButtonHeightMod", -4)
|
|
CoolTip:SetOption ("ButtonsYMod", -10)
|
|
CoolTip:SetOption ("YSpacingMod", 1)
|
|
|
|
CoolTip:SetOption ("ButtonHeightModSub", 4)
|
|
CoolTip:SetOption ("ButtonsYModSub", 0)
|
|
CoolTip:SetOption ("YSpacingModSub", -4)
|
|
|
|
CoolTip:SetOption ("HeighMod", 12)
|
|
|
|
_detalhes:SetTooltipMinWidth()
|
|
|
|
_detalhes:FormatCooltipBackdrop()
|
|
|
|
show_anti_overlap (instancia, self, "top")
|
|
|
|
CoolTip:ShowCooltip()
|
|
|
|
self:SetScript ("OnUpdate", nil)
|
|
end
|
|
|
|
end
|
|
|
|
-- ~skin
|
|
|
|
function _detalhes:SetUserCustomSkinFile (file)
|
|
if (type (file) ~= "string") then
|
|
error ("SetUserCustomSkinFile() file must be a string.")
|
|
end
|
|
|
|
if (file:find ("\\") or file:find ("/")) then
|
|
error ("SetUserCustomSkinFile() file must be only the file name (with out up folders) and slashes.")
|
|
end
|
|
|
|
self.skin_custom = file
|
|
self:ChangeSkin()
|
|
end
|
|
|
|
function _detalhes:RefreshMicroDisplays()
|
|
_detalhes.StatusBar:UpdateOptions (self)
|
|
end
|
|
|
|
function _detalhes:ChangeSkin (skin_name)
|
|
|
|
if (not skin_name) then
|
|
skin_name = self.skin
|
|
end
|
|
|
|
local this_skin = _detalhes.skins [skin_name]
|
|
|
|
if (not this_skin) then
|
|
Details:Msg("error 0x4546", skin_name)
|
|
skin_name = _detalhes.default_skin_to_use
|
|
this_skin = _detalhes.skins [skin_name]
|
|
end
|
|
|
|
local just_updating = false
|
|
if (self.skin == skin_name) then
|
|
just_updating = true
|
|
end
|
|
|
|
if (not just_updating) then
|
|
|
|
--> skin updater
|
|
if (self.bgframe.skin_script) then
|
|
self.bgframe:SetScript ("OnUpdate", nil)
|
|
self.bgframe.skin_script = false
|
|
end
|
|
|
|
--> reset all config
|
|
self:ResetInstanceConfigKeepingValues (true)
|
|
|
|
--> overwrites
|
|
local overwrite_cprops = this_skin.instance_cprops
|
|
if (overwrite_cprops) then
|
|
|
|
local copy = Details.CopyTable(overwrite_cprops)
|
|
|
|
for cprop, value in _pairs (copy) do
|
|
if (not _detalhes.instance_skin_ignored_values [cprop]) then
|
|
if (type (value) == "table") then
|
|
for cprop2, value2 in _pairs (value) do
|
|
if (not self[cprop]) then
|
|
self[cprop] = {}
|
|
end
|
|
self [cprop] [cprop2] = value2
|
|
end
|
|
else
|
|
self [cprop] = value
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
--> reset micro frames
|
|
_detalhes.StatusBar:Reset (self)
|
|
|
|
--> customize micro frames
|
|
if (this_skin.micro_frames) then
|
|
if (this_skin.micro_frames.left) then
|
|
_detalhes.StatusBar:SetPlugin (self, this_skin.micro_frames.left, "left")
|
|
end
|
|
|
|
if (this_skin.micro_frames.textxmod) then
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.left, "textxmod", this_skin.micro_frames.textxmod)
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.center, "textxmod", this_skin.micro_frames.textxmod)
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.right, "textxmod", this_skin.micro_frames.textxmod)
|
|
end
|
|
if (this_skin.micro_frames.textymod) then
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.left, "textymod", this_skin.micro_frames.textymod)
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.center, "textymod", this_skin.micro_frames.textymod)
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.right, "textymod", this_skin.micro_frames.textymod)
|
|
end
|
|
if (this_skin.micro_frames.hidden) then
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.left, "hidden", this_skin.micro_frames.hidden)
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.center, "hidden", this_skin.micro_frames.hidden)
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.right, "hidden", this_skin.micro_frames.hidden)
|
|
end
|
|
if (this_skin.micro_frames.color) then
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.left, "textcolor", this_skin.micro_frames.color)
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.center, "textcolor", this_skin.micro_frames.color)
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.right, "textcolor", this_skin.micro_frames.color)
|
|
end
|
|
if (this_skin.micro_frames.font) then
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.left, "textface", this_skin.micro_frames.font)
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.center, "textface", this_skin.micro_frames.font)
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.right, "textface", this_skin.micro_frames.font)
|
|
end
|
|
if (this_skin.micro_frames.size) then
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.left, "textsize", this_skin.micro_frames.size)
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.center, "textsize", this_skin.micro_frames.size)
|
|
_detalhes.StatusBar:ApplyOptions (self.StatusBar.right, "textsize", this_skin.micro_frames.size)
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
self.skin = skin_name
|
|
|
|
local skin_file = this_skin.file
|
|
|
|
--> set textures
|
|
if (self.skin_custom ~= "") then
|
|
skin_file = "Interface\\" .. self.skin_custom
|
|
end
|
|
|
|
self.baseframe.cabecalho.ball:SetTexture (skin_file) --> bola esquerda
|
|
self.baseframe.cabecalho.emenda:SetTexture (skin_file) --> emenda que liga a bola a textura do centro
|
|
|
|
self.baseframe.cabecalho.ball_r:SetTexture (skin_file) --> bola direita onde fica o bot�o de fechar
|
|
self.baseframe.cabecalho.top_bg:SetTexture (skin_file) --> top background
|
|
|
|
self.baseframe.barra_esquerda:SetTexture (skin_file) --> barra lateral
|
|
self.baseframe.barra_direita:SetTexture (skin_file) --> barra lateral
|
|
self.baseframe.barra_fundo:SetTexture (skin_file) --> barra inferior
|
|
|
|
self.baseframe.scroll_up:SetTexture (skin_file) --> scrollbar parte de cima
|
|
self.baseframe.scroll_down:SetTexture (skin_file) --> scrollbar parte de baixo
|
|
self.baseframe.scroll_middle:SetTexture (skin_file) --> scrollbar parte do meio
|
|
|
|
self.baseframe.rodape.top_bg:SetTexture (skin_file) --> rodape top background
|
|
self.baseframe.rodape.esquerdo:SetTexture (skin_file) --> rodape esquerdo
|
|
self.baseframe.rodape.direita:SetTexture (skin_file) --> rodape direito
|
|
self.baseframe.rodape.esquerdo_nostatusbar:SetTexture (skin_file) --> rodape direito
|
|
self.baseframe.rodape.direita_nostatusbar:SetTexture (skin_file) --> rodape direito
|
|
|
|
self.baseframe.button_stretch.texture:SetTexture (skin_file) --> bot�o de esticar a janela
|
|
|
|
self.baseframe.resize_direita.texture:SetTexture (skin_file) --> bot�o de redimencionar da direita
|
|
self.baseframe.resize_esquerda.texture:SetTexture (skin_file) --> bot�o de redimencionar da esquerda
|
|
|
|
self.break_snap_button:SetNormalTexture (skin_file) --> cadeado
|
|
self.break_snap_button:SetDisabledTexture (skin_file)
|
|
self.break_snap_button:SetHighlightTexture (skin_file, "ADD")
|
|
self.break_snap_button:SetPushedTexture (skin_file)
|
|
|
|
--> update toolbar icons
|
|
local toolbar_buttons = {}
|
|
|
|
do
|
|
local toolbar_icon_file = self.toolbar_icon_file
|
|
if (not toolbar_icon_file) then
|
|
toolbar_icon_file = [[Interface\AddOns\Details\images\toolbar_icons]]
|
|
end
|
|
|
|
toolbar_buttons [1] = self.baseframe.cabecalho.modo_selecao
|
|
toolbar_buttons [2] = self.baseframe.cabecalho.segmento
|
|
toolbar_buttons [3] = self.baseframe.cabecalho.atributo
|
|
toolbar_buttons [4] = self.baseframe.cabecalho.report
|
|
toolbar_buttons [5] = self.baseframe.cabecalho.reset
|
|
toolbar_buttons [6] = self.baseframe.cabecalho.fechar
|
|
|
|
for i = 1, #toolbar_buttons do
|
|
local button = toolbar_buttons [i]
|
|
button:SetNormalTexture (toolbar_icon_file)
|
|
button:SetHighlightTexture (toolbar_icon_file)
|
|
button:SetPushedTexture (toolbar_icon_file)
|
|
end
|
|
end
|
|
|
|
----------> icon anchor and size
|
|
|
|
if (self.modo == 1 or self.modo == 4 or self.atributo == 5) then -- alone e raid
|
|
local icon_anchor = this_skin.icon_anchor_plugins
|
|
self.baseframe.cabecalho.atributo_icon:SetPoint ("topright", self.baseframe.cabecalho.ball_point, "topright", icon_anchor[1], icon_anchor[2])
|
|
if (self.modo == 1) then
|
|
if (_detalhes.SoloTables.Plugins [1] and _detalhes.SoloTables.Mode) then
|
|
local plugin_index = _detalhes.SoloTables.Mode
|
|
if (plugin_index > 0 and _detalhes.SoloTables.Menu [plugin_index]) then
|
|
self:ChangeIcon (_detalhes.SoloTables.Menu [plugin_index] [2])
|
|
end
|
|
end
|
|
|
|
elseif (self.modo == 4) then
|
|
--if (_detalhes.RaidTables.Plugins [1] and _detalhes.RaidTables.Mode) then
|
|
-- local plugin_index = _detalhes.RaidTables.Mode
|
|
-- if (plugin_index and _detalhes.RaidTables.Menu [plugin_index]) then
|
|
--self:ChangeIcon (_detalhes.RaidTables.Menu [plugin_index] [2])
|
|
-- end
|
|
--end
|
|
end
|
|
else
|
|
local icon_anchor = this_skin.icon_anchor_main --> ancora do icone do canto direito superior
|
|
self.baseframe.cabecalho.atributo_icon:SetPoint ("topright", self.baseframe.cabecalho.ball_point, "topright", icon_anchor[1], icon_anchor[2])
|
|
self:ChangeIcon()
|
|
end
|
|
|
|
----------> lock alpha head
|
|
|
|
if (not this_skin.can_change_alpha_head) then
|
|
self.baseframe.cabecalho.ball:SetAlpha (100)
|
|
else
|
|
self.baseframe.cabecalho.ball:SetAlpha (self.color[4])
|
|
end
|
|
|
|
----------> update abbreviation function on the class files
|
|
|
|
_detalhes.atributo_damage:UpdateSelectedToKFunction()
|
|
_detalhes.atributo_heal:UpdateSelectedToKFunction()
|
|
_detalhes.atributo_energy:UpdateSelectedToKFunction()
|
|
_detalhes.atributo_misc:UpdateSelectedToKFunction()
|
|
_detalhes.atributo_custom:UpdateSelectedToKFunction()
|
|
|
|
----------> call widgets handlers
|
|
self:SetBarSettings (self.row_info.height)
|
|
self:SetBarBackdropSettings()
|
|
self:SetBarSpecIconSettings()
|
|
self:SetBarRightTextSettings()
|
|
|
|
--> update toolbar
|
|
self:ToolbarSide()
|
|
|
|
--> update stretch button
|
|
self:StretchButtonAnchor()
|
|
|
|
--> update side bars
|
|
if (self.show_sidebars) then
|
|
self:ShowSideBars()
|
|
else
|
|
self:HideSideBars()
|
|
end
|
|
|
|
--> refresh the side of the micro displays and its lock state
|
|
self:MicroDisplaysSide()
|
|
self:MicroDisplaysLock()
|
|
self:RefreshMicroDisplays()
|
|
|
|
--> update statusbar
|
|
if (self.show_statusbar) then
|
|
self:ShowStatusBar()
|
|
else
|
|
self:HideStatusBar()
|
|
end
|
|
|
|
--> update wallpaper
|
|
if (self.wallpaper.enabled) then
|
|
self:InstanceWallpaper (true)
|
|
else
|
|
self:InstanceWallpaper (false)
|
|
end
|
|
|
|
--> update instance color
|
|
self:InstanceColor()
|
|
self:SetBackgroundColor()
|
|
self:SetBackgroundAlpha()
|
|
self:SetAutoHideMenu()
|
|
self:SetBackdropTexture()
|
|
|
|
--> refresh all bars
|
|
self:InstanceRefreshRows()
|
|
|
|
--> update menu saturation
|
|
self:DesaturateMenu()
|
|
|
|
--> update statusbar color
|
|
self:StatusBarColor()
|
|
|
|
--> update attribute string
|
|
self:AttributeMenu()
|
|
|
|
--> update top menus
|
|
self:LeftMenuAnchorSide()
|
|
|
|
--> update window strata level
|
|
self:SetFrameStrata()
|
|
|
|
--> update the combat alphas
|
|
self:AdjustAlphaByContext()
|
|
|
|
--> update icons
|
|
_detalhes.ToolBar:ReorganizeIcons (true) --call self:SetMenuAlpha()
|
|
|
|
--> refresh options panel if opened
|
|
if (_G.DetailsOptionsWindow and _G.DetailsOptionsWindow:IsShown() and not _G.DetailsOptionsWindow.IsLoading) then
|
|
_detalhes:OpenOptionsWindow (self)
|
|
end
|
|
|
|
--> auto interact
|
|
if (self.menu_alpha.enabled) then
|
|
self:SetMenuAlpha (nil, nil, nil, nil, self.is_interacting)
|
|
end
|
|
|
|
--> set the scale
|
|
self:SetWindowScale()
|
|
|
|
--> refresh lock buttons
|
|
self:RefreshLockedState()
|
|
|
|
--> clear any control sscript running in this instance
|
|
self.bgframe:SetScript ("OnUpdate", nil)
|
|
self.bgframe.skin_script = nil
|
|
|
|
--> check if the skin has control scripts to run
|
|
if (not just_updating or _detalhes.initializing) then
|
|
local callbackFunc = this_skin.callback
|
|
if (callbackFunc) then
|
|
DetailsFramework:SetEnvironment(callbackFunc)
|
|
local okey, result = pcall (callbackFunc, this_skin, self, just_updating)
|
|
if (not okey) then
|
|
_detalhes:Msg ("|cFFFF9900error on skin callback function|r:", result)
|
|
end
|
|
end
|
|
|
|
if (this_skin.control_script) then
|
|
local onStartScript = this_skin.control_script_on_start
|
|
if (onStartScript) then
|
|
DetailsFramework:SetEnvironment(onStartScript)
|
|
local okey, result = pcall (onStartScript, this_skin, self)
|
|
if (not okey) then
|
|
_detalhes:Msg ("|cFFFF9900error on skin control on start function|r:", result)
|
|
end
|
|
end
|
|
|
|
local controlFunc = this_skin.control_script
|
|
DetailsFramework:SetEnvironment(controlFunc)
|
|
self.bgframe:SetScript ("OnUpdate", controlFunc)
|
|
self.bgframe.skin_script = true
|
|
self.bgframe.skin = this_skin
|
|
end
|
|
end
|
|
|
|
self:UpdateClickThrough()
|
|
end
|
|
|
|
--update the window click through state
|
|
local updateClickThroughListener = _detalhes:CreateEventListener()
|
|
function updateClickThroughListener:EnterCombat()
|
|
_detalhes:InstanceCall (function (instance)
|
|
C_Timer.After (1.5, function()
|
|
instance:UpdateClickThrough()
|
|
end)
|
|
end)
|
|
end
|
|
|
|
function updateClickThroughListener:LeaveCombat()
|
|
_detalhes:InstanceCall (function (instance)
|
|
C_Timer.After (1.5, function()
|
|
instance:UpdateClickThrough()
|
|
end)
|
|
end)
|
|
end
|
|
|
|
updateClickThroughListener:RegisterEvent ("COMBAT_PLAYER_ENTER", "EnterCombat")
|
|
updateClickThroughListener:RegisterEvent ("COMBAT_PLAYER_LEAVE", "EnterCombat")
|
|
|
|
function _detalhes:UpdateClickThroughSettings (inCombat, window, bars, toolbaricons)
|
|
if (inCombat ~= nil) then
|
|
self.clickthrough_incombatonly = inCombat
|
|
end
|
|
|
|
if (window ~= nil) then
|
|
self.clickthrough_window = window
|
|
end
|
|
|
|
if (bars ~= nil) then
|
|
self.clickthrough_rows = bars
|
|
end
|
|
|
|
if (toolbaricons ~= nil) then
|
|
self.clickthrough_toolbaricons = toolbaricons
|
|
end
|
|
|
|
self:UpdateClickThrough()
|
|
end
|
|
|
|
function _detalhes:UpdateClickThrough()
|
|
|
|
local barsClickThrough = self.clickthrough_rows
|
|
local windowClickThrough = self.clickthrough_window
|
|
local onlyInCombat = self.clickthrough_incombatonly
|
|
local toolbarIcons = not self.clickthrough_toolbaricons
|
|
|
|
if (onlyInCombat) then
|
|
|
|
if (InCombatLockdown()) then
|
|
--player bars
|
|
if (barsClickThrough) then
|
|
for barIndex, barObject in _ipairs (self.barras) do
|
|
barObject:EnableMouse(false)
|
|
barObject.icon_frame:EnableMouse(false)
|
|
end
|
|
else
|
|
for barIndex, barObject in _ipairs (self.barras) do
|
|
barObject:EnableMouse(true)
|
|
barObject.icon_frame:EnableMouse(true)
|
|
end
|
|
end
|
|
|
|
--window frames
|
|
if (windowClickThrough) then
|
|
self.baseframe:EnableMouse (false)
|
|
self.bgframe:EnableMouse (false)
|
|
self.rowframe:EnableMouse (false)
|
|
self.floatingframe:EnableMouse (false)
|
|
self.windowSwitchButton:EnableMouse (false)
|
|
self.windowBackgroundDisplay:EnableMouse (false)
|
|
self.baseframe.UPFrame:EnableMouse (false)
|
|
self.baseframe.DOWNFrame:EnableMouse(false)
|
|
|
|
|
|
else
|
|
self.baseframe:EnableMouse (true)
|
|
self.bgframe:EnableMouse (true)
|
|
self.rowframe:EnableMouse (true)
|
|
self.floatingframe:EnableMouse (true)
|
|
self.windowSwitchButton:EnableMouse (true)
|
|
self.windowBackgroundDisplay:EnableMouse (true)
|
|
self.baseframe.UPFrame:EnableMouse (true)
|
|
self.baseframe.DOWNFrame:EnableMouse(true)
|
|
end
|
|
|
|
--titlebar icons
|
|
local toolbar_buttons = {}
|
|
toolbar_buttons [1] = self.baseframe.cabecalho.modo_selecao
|
|
toolbar_buttons [2] = self.baseframe.cabecalho.segmento
|
|
toolbar_buttons [3] = self.baseframe.cabecalho.atributo
|
|
toolbar_buttons [4] = self.baseframe.cabecalho.report
|
|
toolbar_buttons [5] = self.baseframe.cabecalho.reset
|
|
toolbar_buttons [6] = self.baseframe.cabecalho.fechar
|
|
|
|
for i, button in ipairs (toolbar_buttons) do
|
|
button:EnableMouse (toolbar_buttons)
|
|
end
|
|
|
|
else
|
|
--player bars
|
|
for barIndex, barObject in _ipairs (self.barras) do
|
|
barObject:EnableMouse (true)
|
|
barObject.icon_frame:EnableMouse(true)
|
|
end
|
|
|
|
--window frames
|
|
self.baseframe:EnableMouse (true)
|
|
self.bgframe:EnableMouse (true)
|
|
self.rowframe:EnableMouse (true)
|
|
self.floatingframe:EnableMouse (true)
|
|
self.windowSwitchButton:EnableMouse (true)
|
|
self.windowBackgroundDisplay:EnableMouse (true)
|
|
self.baseframe.UPFrame:EnableMouse (true)
|
|
self.baseframe.DOWNFrame:EnableMouse(true)
|
|
|
|
--titlebar icons, forcing true because the player isn't in combat and the inCombat setting is enabled
|
|
local toolbar_buttons = {}
|
|
toolbar_buttons [1] = self.baseframe.cabecalho.modo_selecao
|
|
toolbar_buttons [2] = self.baseframe.cabecalho.segmento
|
|
toolbar_buttons [3] = self.baseframe.cabecalho.atributo
|
|
toolbar_buttons [4] = self.baseframe.cabecalho.report
|
|
toolbar_buttons [5] = self.baseframe.cabecalho.reset
|
|
toolbar_buttons [6] = self.baseframe.cabecalho.fechar
|
|
|
|
for i, button in ipairs (toolbar_buttons) do
|
|
button:EnableMouse (true)
|
|
end
|
|
end
|
|
else
|
|
|
|
--player bars
|
|
if (barsClickThrough) then
|
|
for barIndex, barObject in _ipairs (self.barras) do
|
|
barObject:EnableMouse (false)
|
|
barObject.icon_frame:EnableMouse(false)
|
|
end
|
|
else
|
|
for barIndex, barObject in _ipairs (self.barras) do
|
|
barObject:EnableMouse (true)
|
|
end
|
|
end
|
|
|
|
--window frame
|
|
if (windowClickThrough) then
|
|
self.baseframe:EnableMouse (false)
|
|
self.bgframe:EnableMouse (false)
|
|
self.rowframe:EnableMouse (false)
|
|
self.floatingframe:EnableMouse (false)
|
|
self.windowSwitchButton:EnableMouse (false)
|
|
self.windowBackgroundDisplay:EnableMouse (false)
|
|
self.baseframe.UPFrame:EnableMouse (false)
|
|
self.baseframe.DOWNFrame:EnableMouse(false)
|
|
else
|
|
self.baseframe:EnableMouse (true)
|
|
self.bgframe:EnableMouse (true)
|
|
self.rowframe:EnableMouse (true)
|
|
self.floatingframe:EnableMouse (true)
|
|
self.windowSwitchButton:EnableMouse (true)
|
|
self.windowBackgroundDisplay:EnableMouse (true)
|
|
self.baseframe.UPFrame:EnableMouse (true)
|
|
self.baseframe.DOWNFrame:EnableMouse(true)
|
|
end
|
|
|
|
--titlebar icons
|
|
local toolbar_buttons = {}
|
|
toolbar_buttons [1] = self.baseframe.cabecalho.modo_selecao
|
|
toolbar_buttons [2] = self.baseframe.cabecalho.segmento
|
|
toolbar_buttons [3] = self.baseframe.cabecalho.atributo
|
|
toolbar_buttons [4] = self.baseframe.cabecalho.report
|
|
toolbar_buttons [5] = self.baseframe.cabecalho.reset
|
|
toolbar_buttons [6] = self.baseframe.cabecalho.fechar
|
|
|
|
for i, button in ipairs (toolbar_buttons) do
|
|
button:EnableMouse (toolbarIcons)
|
|
end
|
|
end
|
|
end
|
|
|
|
function _detalhes:DelayedCheckCombatAlpha (instance, alpha)
|
|
if (UnitAffectingCombat("player") or InCombatLockdown()) then
|
|
instance:SetWindowAlphaForCombat (true, true, alpha) --> hida a janela
|
|
instance:SetWindowAlphaForCombat (true, true, alpha) --> hida a janela
|
|
end
|
|
end
|
|
|
|
function _detalhes:DelayedCheckOutOfCombatAlpha (instance, alpha)
|
|
if (not UnitAffectingCombat("player") and not InCombatLockdown()) then
|
|
instance:SetWindowAlphaForCombat (true, true, alpha) --> hida a janela
|
|
instance:SetWindowAlphaForCombat (true, true, alpha) --> hida a janela
|
|
end
|
|
end
|
|
|
|
function _detalhes:DelayedCheckOutOfCombatAndGroupAlpha (instance, alpha)
|
|
if ((_detalhes.zone_type == "raid" or _detalhes.zone_type == "party") and IsInInstance()) then
|
|
if (UnitAffectingCombat("player") or InCombatLockdown()) then
|
|
instance:SetWindowAlphaForCombat (false, false, alpha) --> deshida a janela
|
|
else
|
|
instance:SetWindowAlphaForCombat (true, true, alpha) --> hida a janela
|
|
instance:SetWindowAlphaForCombat (true, true, alpha) --> hida a janela
|
|
end
|
|
end
|
|
end
|
|
|
|
local getAlphaByContext = function(instance, contextIndex, invert)
|
|
local alpha = instance.hide_on_context[contextIndex].value
|
|
if (invert) then
|
|
alpha = abs(alpha - 100)
|
|
end
|
|
return alpha
|
|
end
|
|
|
|
function _detalhes:AdjustAlphaByContext(interacting)
|
|
|
|
--in combat
|
|
if (not self.meu_id) then
|
|
print("error Details! AdjustAlphaByContext()", debugstack())
|
|
end
|
|
|
|
local hasRuleEnabled = false
|
|
|
|
--not in group
|
|
if (self.hide_on_context[3].enabled) then
|
|
if (self.hide_on_context[3].inverse) then
|
|
--while in group
|
|
if (_detalhes.in_group) then
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 3)) --> hida a janela
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 3)) --> hida a janela
|
|
hasRuleEnabled = true
|
|
end
|
|
else
|
|
--while not in group
|
|
if (not _detalhes.in_group) then
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 3)) --> hida a janela
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 3)) --> hida a janela
|
|
hasRuleEnabled = true
|
|
end
|
|
end
|
|
end
|
|
|
|
--while not inside instance
|
|
if (self.hide_on_context[4].enabled) then
|
|
local isInInstance = IsInInstance()
|
|
if (not isInInstance or (not _detalhes.zone_type == "raid" and not _detalhes.zone_type == "party")) then
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 4)) --> hida a janela
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 4)) --> hida a janela
|
|
hasRuleEnabled = true
|
|
end
|
|
end
|
|
|
|
--while inside instance
|
|
if (self.hide_on_context[5].enabled) then
|
|
local isInInstance = IsInInstance()
|
|
if (isInInstance or _detalhes.zone_type == "raid" or _detalhes.zone_type == "party") then
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 5)) --> hida a janela
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 5)) --> hida a janela
|
|
hasRuleEnabled = true
|
|
end
|
|
end
|
|
|
|
--raid debug (inside instance + out of combat)
|
|
if (self.hide_on_context[6].enabled) then
|
|
if ((_detalhes.zone_type == "raid" or _detalhes.zone_type == "party") and IsInInstance()) then
|
|
_detalhes:ScheduleTimer ("DelayedCheckOutOfCombatAndGroupAlpha", 0.3, self, getAlphaByContext(self, 6))
|
|
end
|
|
end
|
|
|
|
--in battleground
|
|
if (self.hide_on_context[7].enabled) then
|
|
local isInInstance = IsInInstance()
|
|
if (isInInstance and _detalhes.zone_type == "pvp") then
|
|
--player is inside a battleground
|
|
if (not self.hide_on_context[7].inverse) then
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 7)) --> hida a janela
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 7)) --> hida a janela
|
|
else
|
|
self:SetWindowAlphaForCombat (false, false, getAlphaByContext(self, 7)) --> deshida a janela
|
|
end
|
|
hasRuleEnabled = true
|
|
|
|
else
|
|
--player is not inside a battleground
|
|
if (not self.hide_on_context[7].inverse) then
|
|
--there's no inverse rule: do nothing
|
|
--self:SetWindowAlphaForCombat (false, false, getAlphaByContext(self, 7)) --> deshida a janela
|
|
else
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 7)) --> hida a janela
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 7)) --> hida a janela
|
|
hasRuleEnabled = true
|
|
end
|
|
end
|
|
end
|
|
|
|
--mythic+
|
|
if (self.hide_on_context[8].enabled) then
|
|
if (_G.DetailsMythicPlusFrame and _G.DetailsMythicPlusFrame.IsDoingMythicDungeon) then
|
|
--player is inside a dungeon mythic+
|
|
if (not self.hide_on_context[8].inverse) then
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 8)) --> hida a janela
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 8)) --> hida a janela
|
|
else
|
|
self:SetWindowAlphaForCombat (false, false, getAlphaByContext(self, 8)) --> deshida a janela
|
|
end
|
|
hasRuleEnabled = true
|
|
|
|
else
|
|
if (not self.hide_on_context[8].inverse) then
|
|
--there's no inverse rule: do nothing
|
|
--self:SetWindowAlphaForCombat (false, false, getAlphaByContext(self, 8)) --> deshida a janela
|
|
else
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 8)) --> hida a janela
|
|
self:SetWindowAlphaForCombat (true, true, getAlphaByContext(self, 8)) --> hida a janela
|
|
hasRuleEnabled = true
|
|
end
|
|
end
|
|
end
|
|
|
|
--in combat
|
|
if (self.hide_on_context[1].enabled) then
|
|
_detalhes:ScheduleTimer ("DelayedCheckCombatAlpha", 0.3, self, getAlphaByContext(self, 1))
|
|
end
|
|
|
|
--out of combat
|
|
if (self.hide_on_context[2].enabled) then
|
|
_detalhes:ScheduleTimer ("DelayedCheckOutOfCombatAlpha", 0.3, self, getAlphaByContext(self, 2))
|
|
end
|
|
|
|
--if no rule is enabled, show the window
|
|
if (not hasRuleEnabled) then
|
|
self:SetWindowAlphaForCombat(false)
|
|
self:SetWindowAlphaForCombat(false)
|
|
end
|
|
end
|
|
|
|
function _detalhes:LeftMenuAnchorSide (side)
|
|
if (not side) then
|
|
side = self.menu_anchor.side
|
|
end
|
|
|
|
self.menu_anchor.side = side
|
|
return self:MenuAnchor()
|
|
end
|
|
|
|
function _detalhes:SetFrameStrata (strata)
|
|
|
|
if (not strata) then
|
|
strata = self.strata
|
|
end
|
|
|
|
self.strata = strata
|
|
|
|
self.rowframe:SetFrameStrata (strata)
|
|
self.windowSwitchButton:SetFrameStrata (strata)
|
|
self.baseframe:SetFrameStrata (strata)
|
|
|
|
if (strata == "BACKGROUND") then
|
|
self.break_snap_button:SetFrameStrata ("LOW")
|
|
self.baseframe.resize_esquerda:SetFrameStrata ("LOW")
|
|
self.baseframe.resize_direita:SetFrameStrata ("LOW")
|
|
self.baseframe.lock_button:SetFrameStrata ("LOW")
|
|
|
|
elseif (strata == "LOW") then
|
|
self.break_snap_button:SetFrameStrata ("MEDIUM")
|
|
self.baseframe.resize_esquerda:SetFrameStrata ("MEDIUM")
|
|
self.baseframe.resize_direita:SetFrameStrata ("MEDIUM")
|
|
self.baseframe.lock_button:SetFrameStrata ("MEDIUM")
|
|
|
|
elseif (strata == "MEDIUM") then
|
|
self.break_snap_button:SetFrameStrata ("HIGH")
|
|
self.baseframe.resize_esquerda:SetFrameStrata ("HIGH")
|
|
self.baseframe.resize_direita:SetFrameStrata ("HIGH")
|
|
self.baseframe.lock_button:SetFrameStrata ("HIGH")
|
|
|
|
elseif (strata == "HIGH") then
|
|
self.break_snap_button:SetFrameStrata ("DIALOG")
|
|
self.baseframe.resize_esquerda:SetFrameStrata ("DIALOG")
|
|
self.baseframe.resize_direita:SetFrameStrata ("DIALOG")
|
|
self.baseframe.lock_button:SetFrameStrata ("DIALOG")
|
|
|
|
elseif (strata == "DIALOG") then
|
|
self.break_snap_button:SetFrameStrata ("FULLSCREEN")
|
|
self.baseframe.resize_esquerda:SetFrameStrata ("FULLSCREEN")
|
|
self.baseframe.resize_direita:SetFrameStrata ("FULLSCREEN")
|
|
self.baseframe.lock_button:SetFrameStrata ("FULLSCREEN")
|
|
end
|
|
|
|
self:StretchButtonAlwaysOnTop()
|
|
end
|
|
|
|
-- ~attributemenu (text with attribute name)
|
|
function _detalhes:RefreshAttributeTextSize()
|
|
if (self.attribute_text.enabled and self.total_buttons_shown and self.baseframe and self.menu_attribute_string) then
|
|
|
|
local window_width = self:GetSize()
|
|
|
|
if (self.auto_hide_menu.left and not self.is_interacting) then
|
|
self.menu_attribute_string:SetWidth (window_width)
|
|
self.menu_attribute_string:SetHeight (self.attribute_text.text_size + 2)
|
|
return
|
|
end
|
|
|
|
local buttons_shown = self.total_buttons_shown
|
|
local buttons_width, buttons_spacement = self.menu_icons_size * 16, self.menu_icons.space
|
|
|
|
local width_by_buttons = (buttons_shown * buttons_width) + (buttons_spacement * (buttons_shown - 1))
|
|
|
|
local text_size = window_width - width_by_buttons - 6
|
|
self.menu_attribute_string:SetWidth (text_size)
|
|
self.menu_attribute_string:SetHeight (self.attribute_text.text_size + 2)
|
|
end
|
|
end
|
|
|
|
-- ~encounter ~timer
|
|
function _detalhes:CheckForTextTimeCounter (combat_start)
|
|
if (combat_start) then
|
|
if (_detalhes.tabela_vigente.is_boss) then
|
|
local lower = _detalhes:GetLowerInstanceNumber()
|
|
if (lower) then
|
|
local instance = _detalhes:GetInstance (lower)
|
|
if (instance.baseframe and instance:IsEnabled()) then
|
|
if (instance.attribute_text.show_timer) then
|
|
if (_detalhes.instance_title_text_timer [instance:GetId()]) then
|
|
Details.Schedules.Cancel(_detalhes.instance_title_text_timer [instance:GetId()])
|
|
end
|
|
_detalhes.instance_title_text_timer[instance:GetId()] = Details.Schedules.NewTicker(1, Details.TitleTextTickTimer, Details, instance)
|
|
end
|
|
end
|
|
else
|
|
return
|
|
end
|
|
else
|
|
if (_detalhes.in_combat and _detalhes.zone_type == "raid") then
|
|
Details.Schedules.NewTimer(3, Details.CheckForTextTimeCounter, Details, true)
|
|
end
|
|
end
|
|
else
|
|
for _, instance in ipairs (_detalhes.tabela_instancias) do
|
|
if (_detalhes.instance_title_text_timer [instance:GetId()] and instance.baseframe and instance:IsEnabled() and instance.menu_attribute_string) then
|
|
Details.Schedules.Cancel(_detalhes.instance_title_text_timer[instance:GetId()])
|
|
local current_text = instance:GetTitleBarText()
|
|
current_text = current_text:gsub ("%[.*%] ", "")
|
|
instance:SetTitleBarText(current_text)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local format_timer = function (t)
|
|
local m, s = _math_floor (t/60), _math_floor (t%60)
|
|
if (m < 1) then
|
|
m = "00"
|
|
elseif (m < 10) then
|
|
m = "0" .. m
|
|
end
|
|
if (s < 10) then
|
|
s = "0" .. s
|
|
end
|
|
return "[" .. m .. ":" .. s .. "]"
|
|
end
|
|
|
|
function _detalhes:TitleTextTickTimer (instance)
|
|
if (instance.attribute_text.enabled) then
|
|
local currentText = instance.menu_attribute_string.originalText
|
|
if (currentText) then
|
|
local timer = format_timer (_detalhes.tabela_vigente:GetCombatTime())
|
|
instance:SetTitleBarText(timer .. " " .. currentText)
|
|
else
|
|
local current_text = instance:GetTitleBarText()
|
|
if (not current_text:find ("%[.*%]")) then
|
|
instance:SetTitleBarText("[00:01] " .. current_text)
|
|
else
|
|
local timer = format_timer (_detalhes.tabela_vigente:GetCombatTime())
|
|
current_text = current_text:gsub ("%[.*%]", timer)
|
|
instance:SetTitleBarText(current_text)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function _detalhes:SetTitleBarText(text)
|
|
if (self.attribute_text.enabled and self.menu_attribute_string) then
|
|
self.menu_attribute_string:SetText(text)
|
|
end
|
|
end
|
|
|
|
function _detalhes:GetTitleBarText()
|
|
if (self.menu_attribute_string) then
|
|
return self.menu_attribute_string:GetText()
|
|
end
|
|
end
|
|
|
|
-- ~titletext
|
|
function _detalhes:AttributeMenu (enabled, pos_x, pos_y, font, size, color, side, shadow, timer_encounter, timer_bg, timer_arena)
|
|
|
|
if (type (enabled) ~= "boolean") then
|
|
enabled = self.attribute_text.enabled
|
|
end
|
|
|
|
if (not pos_x) then
|
|
pos_x = self.attribute_text.anchor [1]
|
|
end
|
|
if (not pos_y) then
|
|
pos_y = self.attribute_text.anchor [2]
|
|
end
|
|
|
|
if (not font) then
|
|
font = self.attribute_text.text_face
|
|
end
|
|
|
|
if (not size) then
|
|
size = self.attribute_text.text_size
|
|
end
|
|
|
|
if (not color) then
|
|
color = self.attribute_text.text_color
|
|
end
|
|
|
|
if (not side) then
|
|
side = self.attribute_text.side
|
|
end
|
|
|
|
if (type (shadow) ~= "boolean") then
|
|
shadow = self.attribute_text.shadow
|
|
end
|
|
|
|
if (type(self.attribute_text.show_timer) ~= "boolean") then
|
|
self.attribute_text.show_timer = true
|
|
end
|
|
if (type(timer_encounter) ~= "boolean") then
|
|
timer_encounter = self.attribute_text.show_timer
|
|
end
|
|
|
|
self.attribute_text.enabled = enabled
|
|
self.attribute_text.anchor [1] = pos_x
|
|
self.attribute_text.anchor [2] = pos_y
|
|
self.attribute_text.text_face = font
|
|
self.attribute_text.text_size = size
|
|
self.attribute_text.text_color = color
|
|
self.attribute_text.side = side
|
|
self.attribute_text.shadow = shadow
|
|
self.attribute_text.show_timer = timer_encounter
|
|
|
|
--> enabled
|
|
if (not enabled and self.menu_attribute_string) then
|
|
return self.menu_attribute_string:Hide()
|
|
elseif (not enabled) then
|
|
return
|
|
end
|
|
|
|
--> protection against failed clean up framework table
|
|
if (self.menu_attribute_string and not getmetatable (self.menu_attribute_string)) then
|
|
self.menu_attribute_string = nil
|
|
end
|
|
|
|
if (not self.menu_attribute_string) then
|
|
|
|
local label = gump:NewLabel (self.floatingframe, nil, "DetailsAttributeStringInstance" .. self.meu_id, nil, "", "GameFontHighlightSmall")
|
|
self.menu_attribute_string = label
|
|
self.menu_attribute_string.text = _detalhes:GetSubAttributeName (self.atributo, self.sub_atributo)
|
|
self.menu_attribute_string.owner_instance = self
|
|
|
|
self.menu_attribute_string.Enabled = true
|
|
self.menu_attribute_string.__enabled = true
|
|
|
|
function self.menu_attribute_string:OnEvent (instance, attribute, subAttribute)
|
|
if (instance == label.owner_instance) then
|
|
local sName = instance:GetInstanceAttributeText()
|
|
local instanceMode = instance:GetMode()
|
|
|
|
if (instanceMode == DETAILS_MODE_GROUP or instanceMode == DETAILS_MODE_ALL) then
|
|
local segment = instance:GetSegment()
|
|
if (segment == DETAILS_SEGMENTID_OVERALL) then
|
|
sName = sName .. " " .. Loc ["STRING_OVERALL"]
|
|
|
|
elseif (segment >= 2) then
|
|
sName = sName .. " [" .. segment .. "]"
|
|
end
|
|
end
|
|
|
|
label.text = sName
|
|
label.originalText = sName
|
|
end
|
|
end
|
|
|
|
_detalhes:RegisterEvent (self.menu_attribute_string, "DETAILS_INSTANCE_CHANGEATTRIBUTE", self.menu_attribute_string.OnEvent)
|
|
_detalhes:RegisterEvent (self.menu_attribute_string, "DETAILS_INSTANCE_CHANGEMODE", self.menu_attribute_string.OnEvent)
|
|
_detalhes:RegisterEvent (self.menu_attribute_string, "DETAILS_INSTANCE_CHANGESEGMENT", self.menu_attribute_string.OnEvent)
|
|
end
|
|
|
|
self.menu_attribute_string:Show()
|
|
|
|
--> anchor
|
|
if (side == 1) then --> a string esta no lado de cima
|
|
if (self.toolbar_side == 1) then -- a toolbar esta em cima
|
|
self.menu_attribute_string:ClearAllPoints()
|
|
self.menu_attribute_string:SetPoint ("bottomleft", self.baseframe.cabecalho.ball, "bottomright", self.attribute_text.anchor [1], self.attribute_text.anchor [2])
|
|
|
|
elseif (self.toolbar_side == 2) then --a toolbar esta em baixo
|
|
self.menu_attribute_string:ClearAllPoints()
|
|
self.menu_attribute_string:SetPoint ("bottomleft", self.baseframe, "topleft", self.attribute_text.anchor [1] + 21, self.attribute_text.anchor [2])
|
|
|
|
end
|
|
|
|
elseif (side == 2) then --> a string esta no lado de baixo
|
|
if (self.toolbar_side == 1) then --toolbar esta em cima
|
|
self.menu_attribute_string:ClearAllPoints()
|
|
self.menu_attribute_string:SetPoint ("left", self.baseframe.rodape.StatusBarLeftAnchor, "left", self.attribute_text.anchor [1] + 16, self.attribute_text.anchor [2] - 6)
|
|
|
|
elseif (self.toolbar_side == 2) then --toolbar esta em baixo
|
|
self.menu_attribute_string:SetPoint ("bottomleft", self.baseframe.cabecalho.ball, "topright", self.attribute_text.anchor [1], self.attribute_text.anchor [2] - 19)
|
|
|
|
end
|
|
end
|
|
|
|
--font face
|
|
local fontPath = SharedMedia:Fetch ("font", font)
|
|
_detalhes:SetFontFace (self.menu_attribute_string, fontPath)
|
|
|
|
--font size
|
|
_detalhes:SetFontSize (self.menu_attribute_string, size)
|
|
|
|
--color
|
|
_detalhes:SetFontColor (self.menu_attribute_string, color)
|
|
C_Timer.After(1, function()
|
|
_detalhes:SetFontColor (self.menu_attribute_string, color)
|
|
end)
|
|
|
|
--shadow
|
|
_detalhes:SetFontOutline (self.menu_attribute_string, shadow)
|
|
|
|
--refresh size
|
|
self:RefreshAttributeTextSize()
|
|
end
|
|
|
|
-- ~backdrop
|
|
function _detalhes:SetBackdropTexture (texturename)
|
|
|
|
if (not texturename) then
|
|
texturename = self.backdrop_texture
|
|
end
|
|
|
|
self.backdrop_texture = texturename
|
|
|
|
local texture_path = SharedMedia:Fetch ("background", texturename)
|
|
|
|
self.baseframe:SetBackdrop ({
|
|
bgFile = texture_path, tile = true, tileSize = 128,
|
|
insets = {left = 0, right = 0, top = 0, bottom = 0}}
|
|
)
|
|
self.bgdisplay:SetBackdrop ({
|
|
bgFile = texture_path, tile = true, tileSize = 128,
|
|
insets = {left = 0, right = 0, top = 0, bottom = 0}}
|
|
)
|
|
|
|
self:SetBackgroundAlpha (self.bg_alpha)
|
|
|
|
end
|
|
|
|
-- ~alpha (transparency of buttons on the toolbar) ~autohide �utohide ~menuauto
|
|
function _detalhes:SetAutoHideMenu (left, right, interacting)
|
|
|
|
--30/07/2018: the separation by left and right menu icons doesn't exists for years, but it was still active in the code making
|
|
--the toolbar icons show on initialization even when the options to auto hide them enabled.
|
|
--the code to set the alpha was already updated to only one anhor (left) but this function was still calling to update the right anchor (deprecated)
|
|
|
|
if (interacting) then
|
|
if (self.is_interacting) then
|
|
if (self.auto_hide_menu.left) then
|
|
local r, g, b = unpack (self.color_buttons)
|
|
self:InstanceButtonsColors (r, g, b, 1, true, true) --no save, only left
|
|
|
|
if (self.baseframe.cabecalho.PluginIconsSeparator) then
|
|
self.baseframe.cabecalho.PluginIconsSeparator:Show()
|
|
end
|
|
end
|
|
-- if (self.auto_hide_menu.right) then
|
|
-- local r, g, b = unpack (self.color_buttons)
|
|
-- self:InstanceButtonsColors (r, g, b, 1, true, nil, true) --no save, only right
|
|
-- end
|
|
else
|
|
if (self.auto_hide_menu.left) then
|
|
local r, g, b = unpack (self.color_buttons)
|
|
self:InstanceButtonsColors (r, g, b, 0, true, true) --no save, only left
|
|
|
|
if (self.baseframe.cabecalho.PluginIconsSeparator) then
|
|
self.baseframe.cabecalho.PluginIconsSeparator:Hide()
|
|
end
|
|
end
|
|
-- if (self.auto_hide_menu.right) then
|
|
-- local r, g, b = unpack (self.color_buttons)
|
|
-- self:InstanceButtonsColors (r, g, b, 0, true, nil, true) --no save, only right
|
|
-- end
|
|
end
|
|
return
|
|
end
|
|
|
|
if (left == nil) then
|
|
left = self.auto_hide_menu.left
|
|
end
|
|
if (right == nil) then
|
|
right = self.auto_hide_menu.right
|
|
end
|
|
|
|
self.auto_hide_menu.left = left
|
|
self.auto_hide_menu.right = right
|
|
|
|
local r, g, b = unpack (self.color_buttons)
|
|
|
|
if (not left) then
|
|
--auto hide is off
|
|
self:InstanceButtonsColors (r, g, b, 1, true, true) --no save, only left
|
|
|
|
if (self.baseframe.cabecalho.PluginIconsSeparator) then
|
|
self.baseframe.cabecalho.PluginIconsSeparator:Show()
|
|
end
|
|
else
|
|
if (self.is_interacting) then
|
|
self:InstanceButtonsColors (r, g, b, 1, true, true) --no save, only left
|
|
|
|
if (self.baseframe.cabecalho.PluginIconsSeparator) then
|
|
self.baseframe.cabecalho.PluginIconsSeparator:Show()
|
|
end
|
|
else
|
|
self:InstanceButtonsColors (0, 0, 0, 0, true, true) --no save, only left
|
|
|
|
if (self.baseframe.cabecalho.PluginIconsSeparator) then
|
|
self.baseframe.cabecalho.PluginIconsSeparator:Hide()
|
|
end
|
|
end
|
|
end
|
|
|
|
--[=[
|
|
if (not right) then
|
|
--auto hide is off
|
|
self:InstanceButtonsColors (r, g, b, 1, true, nil, true) --no save, only right
|
|
else
|
|
if (self.is_interacting) then
|
|
self:InstanceButtonsColors (r, g, b, 1, true, nil, true) --no save, only right
|
|
else
|
|
self:InstanceButtonsColors (0, 0, 0, 0, true, nil, true) --no save, only right
|
|
end
|
|
end
|
|
--]=]
|
|
|
|
self:RefreshAttributeTextSize()
|
|
--auto_hide_menu = {left = false, right = false},
|
|
|
|
end
|
|
|
|
-- transparency for toolbar, borders and statusbar
|
|
function _detalhes:SetMenuAlpha (enabled, onenter, onleave, ignorebars, interacting)
|
|
|
|
if (interacting) then --> called from a onenter or onleave script
|
|
if (self.menu_alpha.enabled) then
|
|
if (self.is_interacting) then
|
|
return self:SetWindowAlphaForInteract (self.menu_alpha.onenter)
|
|
else
|
|
return self:SetWindowAlphaForInteract (self.menu_alpha.onleave)
|
|
end
|
|
end
|
|
return
|
|
end
|
|
|
|
--ignorebars
|
|
|
|
if (enabled == nil) then
|
|
enabled = self.menu_alpha.enabled
|
|
end
|
|
if (not onenter) then
|
|
onenter = self.menu_alpha.onenter
|
|
end
|
|
if (not onleave) then
|
|
onleave = self.menu_alpha.onleave
|
|
end
|
|
if (ignorebars == nil) then
|
|
ignorebars = self.menu_alpha.ignorebars
|
|
end
|
|
|
|
self.menu_alpha.enabled = enabled
|
|
self.menu_alpha.onenter = onenter
|
|
self.menu_alpha.onleave = onleave
|
|
self.menu_alpha.ignorebars = ignorebars
|
|
|
|
if (not enabled) then
|
|
self.baseframe:SetAlpha (1)
|
|
self.rowframe:SetAlpha (1)
|
|
self:InstanceAlpha (self.color[4])
|
|
self:SetIconAlpha (1, nil, true)
|
|
return self:InstanceColor (unpack (self.color))
|
|
--return self:SetWindowAlphaForInteract (self.color [4])
|
|
else
|
|
local r, g, b = unpack (self.color)
|
|
self:InstanceColor (r, g, b, 1)
|
|
r, g, b = unpack (self.statusbar_info.overlay)
|
|
self:StatusBarColor (r, g, b, 1)
|
|
end
|
|
|
|
if (self.is_interacting) then
|
|
return self:SetWindowAlphaForInteract (onenter) --> set alpha
|
|
else
|
|
return self:SetWindowAlphaForInteract (onleave) --> set alpha
|
|
end
|
|
|
|
end
|
|
|
|
function _detalhes:GetInstanceCurrentAlpha()
|
|
if (self.menu_alpha.enabled) then
|
|
if (self:IsInteracting()) then
|
|
return self.menu_alpha.onenter
|
|
else
|
|
return self.menu_alpha.onleave
|
|
end
|
|
else
|
|
return self.color [4]
|
|
end
|
|
end
|
|
|
|
function _detalhes:GetInstanceIconsCurrentAlpha()
|
|
if (self.menu_alpha.enabled and self.menu_alpha.iconstoo) then
|
|
if (self:IsInteracting()) then
|
|
return self.menu_alpha.onenter
|
|
else
|
|
return self.menu_alpha.onleave
|
|
end
|
|
else
|
|
return 1
|
|
end
|
|
end
|
|
|
|
function _detalhes:MicroDisplaysLock (lockstate)
|
|
if (lockstate == nil) then
|
|
lockstate = self.micro_displays_locked
|
|
end
|
|
self.micro_displays_locked = lockstate
|
|
|
|
if (lockstate) then --> is locked
|
|
_detalhes.StatusBar:LockDisplays (self, true)
|
|
else
|
|
_detalhes.StatusBar:LockDisplays (self, false)
|
|
end
|
|
end
|
|
|
|
function _detalhes:MicroDisplaysSide (side, fromuser)
|
|
if (not side) then
|
|
side = self.micro_displays_side
|
|
end
|
|
|
|
self.micro_displays_side = side
|
|
|
|
_detalhes.StatusBar:ReloadAnchors (self)
|
|
|
|
if (self.micro_displays_side == 2 and not self.show_statusbar) then --> bottom side
|
|
_detalhes.StatusBar:Hide (self)
|
|
if (fromuser) then
|
|
_detalhes:Msg (Loc ["STRING_OPTIONS_MICRODISPLAYWARNING"])
|
|
end
|
|
elseif (self.micro_displays_side == 2) then
|
|
_detalhes.StatusBar:Show (self)
|
|
elseif (self.micro_displays_side == 1) then
|
|
_detalhes.StatusBar:Show (self)
|
|
end
|
|
|
|
end
|
|
|
|
function _detalhes:IsGroupedWith (instance)
|
|
local id = instance:GetId()
|
|
for side, instanceId in _pairs (self.snap) do
|
|
if (instanceId == id) then
|
|
return true
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
function _detalhes:GetInstanceGroup (instance_id)
|
|
|
|
local instance = self
|
|
|
|
if (instance_id) then
|
|
instance = _detalhes:GetInstance (instance_id)
|
|
if (not instance or not instance:IsEnabled()) then
|
|
return
|
|
end
|
|
end
|
|
|
|
local current_group = {instance}
|
|
|
|
for side, insId in _pairs (instance.snap) do
|
|
if (insId < instance:GetId()) then
|
|
local last_id = instance:GetId()
|
|
for i = insId, 1, -1 do
|
|
local this_instance = _detalhes:GetInstance (i)
|
|
local got = false
|
|
if (this_instance and this_instance:IsEnabled()) then
|
|
for side, id in _pairs (this_instance.snap) do
|
|
if (id == last_id) then
|
|
tinsert (current_group, this_instance)
|
|
got = true
|
|
last_id = i
|
|
end
|
|
end
|
|
end
|
|
if (not got) then
|
|
break
|
|
end
|
|
end
|
|
else
|
|
local last_id = instance:GetId()
|
|
for i = insId, _detalhes.instances_amount do
|
|
local this_instance = _detalhes:GetInstance (i)
|
|
local got = false
|
|
if (this_instance and this_instance:IsEnabled()) then
|
|
for side, id in _pairs (this_instance.snap) do
|
|
if (id == last_id) then
|
|
tinsert (current_group, this_instance)
|
|
got = true
|
|
last_id = i
|
|
end
|
|
end
|
|
end
|
|
if (not got) then
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
return current_group
|
|
end
|
|
|
|
function _detalhes:SetWindowScale (scale, from_options)
|
|
if (not scale) then
|
|
scale = self.window_scale
|
|
end
|
|
|
|
if (from_options) then
|
|
local group = self:GetInstanceGroup()
|
|
|
|
for _, instance in _ipairs (group) do
|
|
instance.baseframe:SetScale(scale)
|
|
instance.rowframe:SetScale(scale)
|
|
instance.windowSwitchButton:SetScale(scale)
|
|
instance.windowBackgroundDisplay:SetScale(scale)
|
|
instance.window_scale = scale
|
|
end
|
|
else
|
|
self.window_scale = scale
|
|
self.baseframe:SetScale(scale)
|
|
self.rowframe:SetScale(scale)
|
|
self.windowSwitchButton:SetScale(scale)
|
|
self.windowBackgroundDisplay:SetScale(scale)
|
|
end
|
|
end
|
|
|
|
function _detalhes:ToolbarSide (side, only_update_anchors)
|
|
|
|
if (not side) then
|
|
side = self.toolbar_side
|
|
end
|
|
|
|
self.toolbar_side = side
|
|
|
|
local skin = _detalhes.skins [self.skin]
|
|
|
|
if (side == 1) then --> top
|
|
|
|
local anchor_mod = not self.show_sidebars and skin.instance_cprops.show_sidebars_need_resize_by or 0
|
|
|
|
--> icon (ball) point
|
|
self.baseframe.cabecalho.ball_point:ClearAllPoints()
|
|
|
|
local x, y = unpack (skin.icon_point_anchor)
|
|
x = x + (anchor_mod)
|
|
self.baseframe.cabecalho.ball_point:SetPoint ("bottomleft", self.baseframe, "topleft", x, y)
|
|
|
|
--> ball
|
|
if (self.hide_icon) then
|
|
self.baseframe.cabecalho.ball:SetTexCoord (unpack (COORDS_LEFT_BALL_NO_ICON))
|
|
self.baseframe.cabecalho.emenda:SetTexCoord (unpack (COORDS_LEFT_CONNECTOR_NO_ICON))
|
|
else
|
|
self.baseframe.cabecalho.ball:SetTexCoord (unpack (COORDS_LEFT_BALL))
|
|
self.baseframe.cabecalho.emenda:SetTexCoord (unpack (COORDS_LEFT_CONNECTOR))
|
|
end
|
|
|
|
self.baseframe.cabecalho.ball:ClearAllPoints()
|
|
|
|
local x, y = unpack (skin.left_corner_anchor)
|
|
x = x + (anchor_mod)
|
|
self.baseframe.cabecalho.ball:SetPoint ("bottomleft", self.baseframe, "topleft", x, y)
|
|
|
|
--> ball r
|
|
self.baseframe.cabecalho.ball_r:SetTexCoord (unpack (COORDS_RIGHT_BALL))
|
|
self.baseframe.cabecalho.ball_r:ClearAllPoints()
|
|
|
|
local x, y = unpack (skin.right_corner_anchor)
|
|
x = x + ((anchor_mod) * -1)
|
|
self.baseframe.cabecalho.ball_r:SetPoint ("bottomright", self.baseframe, "topright", x, y)
|
|
|
|
--> tex coords
|
|
self.baseframe.cabecalho.top_bg:SetTexCoord (unpack (COORDS_TOP_BACKGROUND))
|
|
|
|
--> up frames
|
|
self.baseframe.UPFrame:SetPoint ("left", self.baseframe.cabecalho.ball, "right", 0, -53)
|
|
self.baseframe.UPFrame:SetPoint ("right", self.baseframe.cabecalho.ball_r, "left", 0, -53)
|
|
|
|
self.baseframe.UPFrameConnect:ClearAllPoints()
|
|
self.baseframe.UPFrameConnect:SetPoint ("bottomleft", self.baseframe, "topleft", 0, -1)
|
|
self.baseframe.UPFrameConnect:SetPoint ("bottomright", self.baseframe, "topright", 0, -1)
|
|
|
|
self.baseframe.UPFrameLeftPart:ClearAllPoints()
|
|
self.baseframe.UPFrameLeftPart:SetPoint ("bottomleft", self.baseframe, "topleft", 0, 0)
|
|
|
|
|
|
else --> bottom
|
|
|
|
local y = 0
|
|
if (self.show_statusbar) then
|
|
y = -14
|
|
end
|
|
|
|
local anchor_mod = not self.show_sidebars and skin.instance_cprops.show_sidebars_need_resize_by or 0
|
|
|
|
--> ball point
|
|
self.baseframe.cabecalho.ball_point:ClearAllPoints()
|
|
|
|
local _x, _y = unpack (skin.icon_point_anchor_bottom)
|
|
_x = _x + (anchor_mod)
|
|
self.baseframe.cabecalho.ball_point:SetPoint ("topleft", self.baseframe, "bottomleft", _x, _y + y)
|
|
|
|
--> ball
|
|
self.baseframe.cabecalho.ball:ClearAllPoints()
|
|
|
|
local _x, _y = unpack (skin.left_corner_anchor_bottom)
|
|
_x = _x + (anchor_mod)
|
|
self.baseframe.cabecalho.ball:SetPoint ("topleft", self.baseframe, "bottomleft", _x, _y + y)
|
|
local l, r, t, b = unpack (COORDS_LEFT_BALL)
|
|
self.baseframe.cabecalho.ball:SetTexCoord (l, r, b, t)
|
|
|
|
--> ball r
|
|
self.baseframe.cabecalho.ball_r:ClearAllPoints()
|
|
|
|
local _x, _y = unpack (skin.right_corner_anchor_bottom)
|
|
_x = _x + ((anchor_mod) * -1)
|
|
self.baseframe.cabecalho.ball_r:SetPoint ("topright", self.baseframe, "bottomright", _x, _y + y)
|
|
local l, r, t, b = unpack (COORDS_RIGHT_BALL)
|
|
self.baseframe.cabecalho.ball_r:SetTexCoord (l, r, b, t)
|
|
|
|
--> tex coords
|
|
local l, r, t, b = unpack (COORDS_LEFT_CONNECTOR)
|
|
self.baseframe.cabecalho.emenda:SetTexCoord (l, r, b, t)
|
|
local l, r, t, b = unpack (COORDS_TOP_BACKGROUND)
|
|
self.baseframe.cabecalho.top_bg:SetTexCoord (l, r, b, t)
|
|
|
|
--> up frames
|
|
self.baseframe.UPFrame:SetPoint ("left", self.baseframe.cabecalho.ball, "right", 0, 53)
|
|
self.baseframe.UPFrame:SetPoint ("right", self.baseframe.cabecalho.ball_r, "left", 0, 53)
|
|
|
|
self.baseframe.UPFrameConnect:ClearAllPoints()
|
|
self.baseframe.UPFrameConnect:SetPoint ("topleft", self.baseframe, "bottomleft", 0, 1)
|
|
self.baseframe.UPFrameConnect:SetPoint ("topright", self.baseframe, "bottomright", 0, 1)
|
|
|
|
self.baseframe.UPFrameLeftPart:ClearAllPoints()
|
|
self.baseframe.UPFrameLeftPart:SetPoint ("topleft", self.baseframe, "bottomleft", 0, 0)
|
|
|
|
end
|
|
|
|
if (only_update_anchors) then
|
|
--> ShowSideBars depends on this and creates a infinite loop
|
|
return
|
|
end
|
|
|
|
--> update top menus
|
|
self:LeftMenuAnchorSide()
|
|
|
|
self:StretchButtonAnchor()
|
|
|
|
self:HideMainIcon() --attribute menu reseting value
|
|
|
|
if (self.show_sidebars) then
|
|
self:ShowSideBars()
|
|
end
|
|
|
|
self:AttributeMenu()
|
|
|
|
--> update the grow direction to update the gap between the titlebar and the baseframe
|
|
self:SetBarGrowDirection()
|
|
end
|
|
|
|
function _detalhes:StretchButtonAlwaysOnTop (on_top)
|
|
|
|
if (type (on_top) ~= "boolean") then
|
|
on_top = self.grab_on_top
|
|
end
|
|
|
|
self.grab_on_top = on_top
|
|
|
|
if (self.grab_on_top) then
|
|
self.baseframe.button_stretch:SetFrameStrata ("FULLSCREEN")
|
|
else
|
|
self.baseframe.button_stretch:SetFrameStrata (self.strata)
|
|
end
|
|
|
|
end
|
|
|
|
function _detalhes:StretchButtonAnchor (side)
|
|
|
|
if (not side) then
|
|
side = self.stretch_button_side
|
|
end
|
|
|
|
if (side == 1 or string.lower (side) == "top") then
|
|
|
|
self.baseframe.button_stretch:ClearAllPoints()
|
|
|
|
local y = 0
|
|
if (self.toolbar_side == 2) then --bottom
|
|
y = -20
|
|
end
|
|
|
|
self.baseframe.button_stretch:SetPoint ("bottom", self.baseframe, "top", 0, 20 + y)
|
|
self.baseframe.button_stretch:SetPoint ("right", self.baseframe, "right", -27, 0)
|
|
self.baseframe.button_stretch.texture:SetTexCoord (unpack (COORDS_STRETCH))
|
|
self.stretch_button_side = 1
|
|
|
|
elseif (side == 2 or string.lower (side) == "bottom") then
|
|
|
|
self.baseframe.button_stretch:ClearAllPoints()
|
|
|
|
local y = 0
|
|
if (self.toolbar_side == 2) then --bottom
|
|
y = y -20
|
|
end
|
|
if (self.show_statusbar) then
|
|
y = y -14
|
|
end
|
|
|
|
self.baseframe.button_stretch:SetPoint ("center", self.baseframe, "center")
|
|
self.baseframe.button_stretch:SetPoint ("top", self.baseframe, "bottom", 0, y)
|
|
|
|
local l, r, t, b = unpack (COORDS_STRETCH)
|
|
self.baseframe.button_stretch.texture:SetTexCoord (r, l, b, t)
|
|
|
|
self.stretch_button_side = 2
|
|
|
|
end
|
|
|
|
end
|
|
|
|
function _detalhes:MenuAnchor (x, y)
|
|
if (self.toolbar_side == 1) then --top
|
|
if (not x) then
|
|
x = self.menu_anchor [1]
|
|
end
|
|
if (not y) then
|
|
y = self.menu_anchor [2]
|
|
end
|
|
self.menu_anchor [1] = x
|
|
self.menu_anchor [2] = y
|
|
|
|
elseif (self.toolbar_side == 2) then --bottom
|
|
if (not x) then
|
|
x = self.menu_anchor_down [1]
|
|
end
|
|
if (not y) then
|
|
y = self.menu_anchor_down [2]
|
|
end
|
|
self.menu_anchor_down [1] = x
|
|
self.menu_anchor_down [2] = y
|
|
end
|
|
|
|
local menu_points = self.menu_points -- = {MenuAnchorLeft, MenuAnchorRight}
|
|
|
|
if (self.menu_anchor.side == 1) then --> left
|
|
|
|
menu_points [1]:ClearAllPoints()
|
|
|
|
if (self.toolbar_side == 1) then --> top
|
|
menu_points [1]:SetPoint ("bottomleft", self.baseframe.cabecalho.ball, "bottomright", x, y) -- y+2
|
|
|
|
else --> bottom
|
|
menu_points [1]:SetPoint ("topleft", self.baseframe.cabecalho.ball, "topright", x, (y*-1) - 4)
|
|
|
|
end
|
|
|
|
elseif (self.menu_anchor.side == 2) then --> right
|
|
|
|
menu_points [2]:ClearAllPoints()
|
|
|
|
if (self.toolbar_side == 1) then --> top
|
|
menu_points [2]:SetPoint ("topleft", self.baseframe.cabecalho.ball_r, "bottomleft", x, y+16)
|
|
|
|
else --> bottom
|
|
menu_points [2]:SetPoint ("topleft", self.baseframe.cabecalho.ball_r, "topleft", x, (y*-1) - 4)
|
|
|
|
end
|
|
end
|
|
|
|
self:ToolbarMenuButtons()
|
|
end
|
|
|
|
function _detalhes:HideMainIcon (value)
|
|
|
|
if (type (value) ~= "boolean") then
|
|
value = self.hide_icon
|
|
end
|
|
|
|
if (value) then
|
|
|
|
self.hide_icon = true
|
|
Details.FadeHandler.Fader (self.baseframe.cabecalho.atributo_icon, 1)
|
|
|
|
if (self.toolbar_side == 1) then
|
|
self.baseframe.cabecalho.ball:SetTexCoord (unpack (COORDS_LEFT_BALL_NO_ICON))
|
|
self.baseframe.cabecalho.emenda:SetTexCoord (unpack (COORDS_LEFT_CONNECTOR_NO_ICON))
|
|
|
|
elseif (self.toolbar_side == 2) then
|
|
local l, r, t, b = unpack (COORDS_LEFT_BALL_NO_ICON)
|
|
self.baseframe.cabecalho.ball:SetTexCoord (l, r, b, t)
|
|
local l, r, t, b = unpack (COORDS_LEFT_CONNECTOR_NO_ICON)
|
|
self.baseframe.cabecalho.emenda:SetTexCoord (l, r, b, t)
|
|
end
|
|
|
|
local skin = _detalhes.skins [self.skin]
|
|
|
|
if (skin.icon_on_top) then
|
|
self.baseframe.cabecalho.atributo_icon:SetParent (self.floatingframe)
|
|
else
|
|
self.baseframe.cabecalho.atributo_icon:SetParent (self.baseframe)
|
|
end
|
|
|
|
else
|
|
self.hide_icon = false
|
|
Details.FadeHandler.Fader (self.baseframe.cabecalho.atributo_icon, 0)
|
|
|
|
if (self.toolbar_side == 1) then
|
|
|
|
self.baseframe.cabecalho.ball:SetTexCoord (unpack (COORDS_LEFT_BALL))
|
|
self.baseframe.cabecalho.emenda:SetTexCoord (unpack (COORDS_LEFT_CONNECTOR))
|
|
|
|
elseif (self.toolbar_side == 2) then
|
|
|
|
local l, r, t, b = unpack (COORDS_LEFT_BALL)
|
|
self.baseframe.cabecalho.ball:SetTexCoord (l, r, b, t)
|
|
local l, r, t, b = unpack (COORDS_LEFT_CONNECTOR)
|
|
self.baseframe.cabecalho.emenda:SetTexCoord (l, r, b, t)
|
|
end
|
|
end
|
|
end
|
|
|
|
--> search key: ~desaturate
|
|
function _detalhes:DesaturateMenu (value)
|
|
|
|
if (value == nil) then
|
|
value = self.desaturated_menu
|
|
end
|
|
|
|
if (value) then
|
|
|
|
self.desaturated_menu = true
|
|
self.baseframe.cabecalho.modo_selecao:GetNormalTexture():SetDesaturated (true)
|
|
self.baseframe.cabecalho.segmento:GetNormalTexture():SetDesaturated (true)
|
|
self.baseframe.cabecalho.atributo:GetNormalTexture():SetDesaturated (true)
|
|
self.baseframe.cabecalho.report:GetNormalTexture():SetDesaturated (true)
|
|
self.baseframe.cabecalho.reset:GetNormalTexture():SetDesaturated (true)
|
|
self.baseframe.cabecalho.fechar:GetNormalTexture():SetDesaturated (true)
|
|
|
|
if (self.meu_id == _detalhes:GetLowerInstanceNumber()) then
|
|
for _, button in _ipairs (_detalhes.ToolBar.AllButtons) do
|
|
button:GetNormalTexture():SetDesaturated (true)
|
|
end
|
|
end
|
|
|
|
else
|
|
|
|
self.desaturated_menu = false
|
|
self.baseframe.cabecalho.modo_selecao:GetNormalTexture():SetDesaturated (false)
|
|
self.baseframe.cabecalho.segmento:GetNormalTexture():SetDesaturated (false)
|
|
self.baseframe.cabecalho.atributo:GetNormalTexture():SetDesaturated (false)
|
|
self.baseframe.cabecalho.report:GetNormalTexture():SetDesaturated (false)
|
|
self.baseframe.cabecalho.reset:GetNormalTexture():SetDesaturated (false)
|
|
self.baseframe.cabecalho.fechar:GetNormalTexture():SetDesaturated (false)
|
|
|
|
if (self.meu_id == _detalhes:GetLowerInstanceNumber()) then
|
|
for _, button in _ipairs (_detalhes.ToolBar.AllButtons) do
|
|
button:GetNormalTexture():SetDesaturated (false)
|
|
end
|
|
end
|
|
|
|
end
|
|
end
|
|
|
|
function _detalhes:ShowSideBars (instancia)
|
|
if (instancia) then
|
|
self = instancia
|
|
end
|
|
|
|
self.show_sidebars = true
|
|
|
|
self.baseframe.barra_esquerda:Show()
|
|
self.baseframe.barra_direita:Show()
|
|
|
|
--> set default spacings
|
|
local this_skin = _detalhes.skins [self.skin]
|
|
if (this_skin.instance_cprops and this_skin.instance_cprops.row_info and this_skin.instance_cprops.row_info.space) then
|
|
self.row_info.space.left = this_skin.instance_cprops.row_info.space.left
|
|
self.row_info.space.right = this_skin.instance_cprops.row_info.space.right
|
|
else
|
|
self.row_info.space.left = 3
|
|
self.row_info.space.right = -5
|
|
end
|
|
|
|
if (self.show_statusbar) then
|
|
self.baseframe.barra_esquerda:SetPoint ("bottomleft", self.baseframe, "bottomleft", -56, -14)
|
|
self.baseframe.barra_direita:SetPoint ("bottomright", self.baseframe, "bottomright", 56, -14)
|
|
|
|
if (self.toolbar_side == 2) then
|
|
self.baseframe.barra_fundo:Show()
|
|
local l, r, t, b = unpack (COORDS_BOTTOM_SIDE_BAR)
|
|
self.baseframe.barra_fundo:SetTexCoord (l, r, b, t)
|
|
self.baseframe.barra_fundo:ClearAllPoints()
|
|
self.baseframe.barra_fundo:SetPoint ("bottomleft", self.baseframe, "topleft", 0, -6)
|
|
self.baseframe.barra_fundo:SetPoint ("bottomright", self.baseframe, "topright", -1, -6)
|
|
else
|
|
self.baseframe.barra_fundo:Hide()
|
|
end
|
|
else
|
|
self.baseframe.barra_esquerda:SetPoint ("bottomleft", self.baseframe, "bottomleft", -56, 0)
|
|
self.baseframe.barra_direita:SetPoint ("bottomright", self.baseframe, "bottomright", 56, 0)
|
|
|
|
self.baseframe.barra_fundo:Show()
|
|
|
|
if (self.toolbar_side == 2) then --tooltbar on bottom
|
|
local l, r, t, b = unpack (COORDS_BOTTOM_SIDE_BAR)
|
|
self.baseframe.barra_fundo:SetTexCoord (l, r, b, t)
|
|
self.baseframe.barra_fundo:ClearAllPoints()
|
|
self.baseframe.barra_fundo:SetPoint ("bottomleft", self.baseframe, "topleft", 0, -6)
|
|
self.baseframe.barra_fundo:SetPoint ("bottomright", self.baseframe, "topright", -1, -6)
|
|
else --tooltbar on top
|
|
self.baseframe.barra_fundo:SetTexCoord (unpack (COORDS_BOTTOM_SIDE_BAR))
|
|
self.baseframe.barra_fundo:ClearAllPoints()
|
|
self.baseframe.barra_fundo:SetPoint ("bottomleft", self.baseframe, "bottomleft", 0, -56)
|
|
self.baseframe.barra_fundo:SetPoint ("bottomright", self.baseframe, "bottomright", -1, -56)
|
|
end
|
|
end
|
|
|
|
--self:SetBarGrowDirection()
|
|
--passando true - apenas atulizar as anchors
|
|
self:ToolbarSide (nil, true)
|
|
|
|
end
|
|
|
|
function _detalhes:HideSideBars (instancia)
|
|
if (instancia) then
|
|
self = instancia
|
|
end
|
|
|
|
self.show_sidebars = false
|
|
|
|
local this_skin = _detalhes.skins [self.skin]
|
|
local space_config = this_skin.instance_cprops and this_skin.instance_cprops.row_info and this_skin.instance_cprops.row_info.space
|
|
if (space_config) then
|
|
if (space_config.left_noborder) then
|
|
self.row_info.space.left = space_config.left_noborder
|
|
else
|
|
self.row_info.space.left = 0
|
|
end
|
|
|
|
if (space_config.right_noborder) then
|
|
self.row_info.space.right = space_config.right_noborder
|
|
else
|
|
self.row_info.space.right = 0
|
|
end
|
|
else
|
|
self.row_info.space.left = 0
|
|
self.row_info.space.right = 0
|
|
end
|
|
|
|
self.baseframe.barra_esquerda:Hide()
|
|
self.baseframe.barra_direita:Hide()
|
|
self.baseframe.barra_fundo:Hide()
|
|
|
|
--self:SetBarGrowDirection() --j� � chamado no toolbarside
|
|
--passando true - apenas atulizar as anchors
|
|
self:ToolbarSide (nil, true)
|
|
end
|
|
|
|
function _detalhes:HideStatusBar (instancia)
|
|
if (instancia) then
|
|
self = instancia
|
|
end
|
|
|
|
self.show_statusbar = false
|
|
|
|
self.baseframe.rodape.esquerdo:Hide()
|
|
self.baseframe.rodape.direita:Hide()
|
|
self.baseframe.rodape.top_bg:Hide()
|
|
self.baseframe.rodape.StatusBarLeftAnchor:Hide()
|
|
self.baseframe.rodape.StatusBarCenterAnchor:Hide()
|
|
self.baseframe.DOWNFrame:Hide()
|
|
|
|
--debug
|
|
self.baseframe.rodape.direita_nostatusbar:Show()
|
|
self.baseframe.rodape.esquerdo_nostatusbar:Show()
|
|
--
|
|
|
|
if (self.toolbar_side == 2) then
|
|
self:ToolbarSide()
|
|
end
|
|
|
|
if (self.show_sidebars) then
|
|
self:ShowSideBars()
|
|
end
|
|
|
|
self:StretchButtonAnchor()
|
|
|
|
if (self.micro_displays_side == 2) then --> bottom side
|
|
_detalhes.StatusBar:Hide (self) --> mini displays widgets
|
|
end
|
|
end
|
|
|
|
function _detalhes:StatusBarColor (r, g, b, a, no_save)
|
|
|
|
if (not r) then
|
|
r, g, b = unpack (self.statusbar_info.overlay)
|
|
a = a or self.statusbar_info.alpha
|
|
end
|
|
|
|
if (not no_save) then
|
|
self.statusbar_info.overlay [1] = r
|
|
self.statusbar_info.overlay [2] = g
|
|
self.statusbar_info.overlay [3] = b
|
|
self.statusbar_info.alpha = a
|
|
end
|
|
|
|
self.baseframe.rodape.esquerdo:SetVertexColor (r, g, b)
|
|
self.baseframe.rodape.esquerdo:SetAlpha (a)
|
|
self.baseframe.rodape.direita:SetVertexColor (r, g, b)
|
|
self.baseframe.rodape.direita:SetAlpha (a)
|
|
self.baseframe.rodape.direita_nostatusbar:SetVertexColor (r, g, b)
|
|
self.baseframe.rodape.esquerdo_nostatusbar:SetVertexColor (r, g, b)
|
|
self.baseframe.rodape.direita_nostatusbar:SetAlpha (a)
|
|
self.baseframe.rodape.esquerdo_nostatusbar:SetAlpha (a)
|
|
self.baseframe.rodape.top_bg:SetVertexColor (r, g, b)
|
|
self.baseframe.rodape.top_bg:SetAlpha (a)
|
|
|
|
end
|
|
|
|
function _detalhes:ShowStatusBar(instancia)
|
|
if (instancia) then
|
|
self = instancia
|
|
end
|
|
|
|
self.show_statusbar = true
|
|
|
|
self.baseframe.rodape.esquerdo:Show()
|
|
self.baseframe.rodape.direita:Show()
|
|
self.baseframe.rodape.top_bg:Show()
|
|
self.baseframe.rodape.StatusBarLeftAnchor:Show()
|
|
self.baseframe.rodape.StatusBarCenterAnchor:Show()
|
|
self.baseframe.DOWNFrame:Show()
|
|
|
|
--debug
|
|
--self.baseframe.rodape.direita_nostatusbar:Hide()
|
|
--self.baseframe.rodape.esquerdo_nostatusbar:Hide()
|
|
--
|
|
|
|
self:ToolbarSide()
|
|
self:StretchButtonAnchor()
|
|
|
|
if (self.micro_displays_side == 2) then --> bottom side
|
|
_detalhes.StatusBar:Show(self) --> mini displays widgets
|
|
end
|
|
end
|
|
|
|
function _detalhes:SetTooltipBackdrop (border_texture, border_size, border_color)
|
|
|
|
if (not border_texture) then
|
|
border_texture = _detalhes.tooltip.border_texture
|
|
end
|
|
if (not border_size) then
|
|
border_size = _detalhes.tooltip.border_size
|
|
end
|
|
if (not border_color) then
|
|
border_color = _detalhes.tooltip.border_color
|
|
end
|
|
|
|
_detalhes.tooltip.border_texture = border_texture
|
|
_detalhes.tooltip.border_size = border_size
|
|
|
|
local c = _detalhes.tooltip.border_color
|
|
local cc = _detalhes.tooltip_border_color
|
|
c[1], c[2], c[3], c[4] = border_color[1], border_color[2], border_color[3], border_color[4] or 1
|
|
cc[1], cc[2], cc[3], cc[4] = border_color[1], border_color[2], border_color[3], border_color[4] or 1
|
|
|
|
_detalhes.tooltip_backdrop.edgeFile = SharedMedia:Fetch ("border", border_texture)
|
|
_detalhes.tooltip_backdrop.edgeSize = border_size
|
|
|
|
end
|
|
|
|
--> reset button functions
|
|
local reset_button_onenter = function (self, _, forced, from_click)
|
|
|
|
if (_detalhes.instances_menu_click_to_open and not forced) then
|
|
return
|
|
end
|
|
|
|
local instancia = self._instance or self.widget._instance
|
|
local baseframe = instancia.baseframe
|
|
|
|
local GameCooltip = GameCooltip
|
|
|
|
OnEnterMainWindow (self.instance, self)
|
|
GameCooltip.buttonOver = true
|
|
self.instance.baseframe.cabecalho.button_mouse_over = true
|
|
|
|
if (self.instance.desaturated_menu) then
|
|
self:GetNormalTexture():SetDesaturated (false)
|
|
end
|
|
|
|
GameCooltip:Reset()
|
|
GameCooltip:SetType ("menu")
|
|
|
|
GameCooltip:SetOption ("ButtonsYMod", -6)
|
|
GameCooltip:SetOption ("HeighMod", 6)
|
|
GameCooltip:SetOption ("YSpacingMod", -3)
|
|
GameCooltip:SetOption ("TextHeightMod", 0)
|
|
GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
|
|
|
|
_detalhes:SetTooltipMinWidth()
|
|
|
|
GameCooltip:AddLine (Loc ["STRING_ERASE_DATA_OVERALL"], nil, 1, "white", nil, _detalhes.font_sizes.menus, _detalhes.font_faces.menus)
|
|
GameCooltip:AddIcon ([[Interface\Buttons\UI-StopButton]], 1, 1, 14, 14, 0, 1, 0, 1, "orange")
|
|
GameCooltip:AddMenu (1, _detalhes.tabela_historico.resetar_overall)
|
|
|
|
GameCooltip:AddLine ("$div", nil, 1, nil, -5, -11)
|
|
|
|
GameCooltip:AddLine (Loc ["STRING_ERASE_DATA"], nil, 1, "white", nil, _detalhes.font_sizes.menus, _detalhes.font_faces.menus)
|
|
GameCooltip:AddIcon ([[Interface\Buttons\UI-StopButton]], 1, 1, 14, 14, 0, 1, 0, 1, "red")
|
|
GameCooltip:AddMenu (1, _detalhes.tabela_historico.resetar)
|
|
|
|
_detalhes:FormatCooltipBackdrop()
|
|
|
|
show_anti_overlap (self.instance, self, "top")
|
|
|
|
_detalhes:SetMenuOwner (self, self.instance)
|
|
GameCooltip:ShowCooltip()
|
|
end
|
|
|
|
local reset_button_onleave = function (self)
|
|
OnLeaveMainWindow (self.instance, self)
|
|
|
|
if (self.instance.desaturated_menu) then
|
|
self:GetNormalTexture():SetDesaturated (true)
|
|
end
|
|
|
|
hide_anti_overlap (self.instance.baseframe.anti_menu_overlap)
|
|
|
|
GameCooltip.buttonOver = false
|
|
self.instance.baseframe.cabecalho.button_mouse_over = false
|
|
|
|
if (GameCooltip.active) then
|
|
parameters_table [2] = 0
|
|
self:SetScript ("OnUpdate", on_leave_menu)
|
|
else
|
|
self:SetScript ("OnUpdate", nil)
|
|
end
|
|
|
|
end
|
|
|
|
--> close button functions
|
|
|
|
local close_button_onclick = function (self, button_type, button)
|
|
|
|
if (self and not self.instancia and button and button.instancia) then
|
|
self = button
|
|
end
|
|
|
|
self = self or button
|
|
|
|
self:Disable()
|
|
self.instancia:DesativarInstancia()
|
|
|
|
--> n�o h� mais inst�ncias abertas, ent�o manda msg alertando
|
|
if (_detalhes.opened_windows == 0) then
|
|
_detalhes:Msg (Loc ["STRING_CLOSEALL"])
|
|
end
|
|
|
|
--> tutorial, how to fully delete a window
|
|
--_detalhes:SetTutorialCVar ("FULL_DELETE_WINDOW", false)
|
|
|
|
if (not _detalhes:GetTutorialCVar ("FULL_DELETE_WINDOW")) then
|
|
_detalhes:SetTutorialCVar ("FULL_DELETE_WINDOW", true)
|
|
|
|
local panel = gump:Create1PxPanel (UIParent, 600, 100, "|cFFFFFFFFDetails!, the window hit the ground, bang bang...|r", nil, nil, nil, nil)
|
|
panel:SetBackdropColor (0, 0, 0, 0.9)
|
|
panel:SetPoint ("center", UIParent, "center")
|
|
|
|
local s = panel:CreateFontString (nil, "overlay", "GameFontNormal")
|
|
s:SetPoint ("center", panel, "center")
|
|
s:SetText (Loc ["STRING_TUTORIAL_FULLY_DELETE_WINDOW"])
|
|
|
|
panel:Show()
|
|
end
|
|
|
|
GameCooltip:Hide()
|
|
end
|
|
_detalhes.close_instancia_func = close_button_onclick
|
|
|
|
local close_button_onenter = function (self)
|
|
OnEnterMainWindow (self.instance, self, 3)
|
|
|
|
if (self.instance.desaturated_menu) then
|
|
self:GetNormalTexture():SetDesaturated (false)
|
|
end
|
|
|
|
local GameCooltip = GameCooltip
|
|
|
|
GameCooltip.buttonOver = true
|
|
self.instance.baseframe.cabecalho.button_mouse_over = true
|
|
|
|
GameCooltip:Reset()
|
|
GameCooltip:SetType ("menu")
|
|
GameCooltip:SetOption ("ButtonsYMod", -7)
|
|
GameCooltip:SetOption ("ButtonsYModSub", -2)
|
|
GameCooltip:SetOption ("YSpacingMod", 0)
|
|
GameCooltip:SetOption ("YSpacingModSub", -3)
|
|
GameCooltip:SetOption ("TextHeightMod", 0)
|
|
GameCooltip:SetOption ("TextHeightModSub", 0)
|
|
GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
|
|
GameCooltip:SetOption ("IgnoreButtonAutoHeightSub", false)
|
|
GameCooltip:SetOption ("SubMenuIsTooltip", true)
|
|
GameCooltip:SetOption ("FixedWidthSub", 180)
|
|
--GameCooltip:SetOption ("FixedHeight", 30)
|
|
|
|
GameCooltip:SetOption ("HeighMod", 9)
|
|
|
|
local font = SharedMedia:Fetch ("font", "Friz Quadrata TT")
|
|
GameCooltip:AddLine (Loc ["STRING_MENU_CLOSE_INSTANCE"], nil, 1, "white", nil, _detalhes.font_sizes.menus, _detalhes.font_faces.menus)
|
|
GameCooltip:AddIcon ([[Interface\Buttons\UI-Panel-MinimizeButton-Up]], 1, 1, 14, 14, 0.2, 0.8, 0.2, 0.8)
|
|
GameCooltip:AddMenu (1, close_button_onclick, self)
|
|
|
|
GameCooltip:AddLine (Loc ["STRING_MENU_CLOSE_INSTANCE_DESC"], nil, 2, "white", nil, _detalhes.font_sizes.menus, _detalhes.font_faces.menus)
|
|
GameCooltip:AddIcon ([[Interface\CHATFRAME\UI-ChatIcon-Minimize-Up]], 2, 1, 18, 18)
|
|
|
|
GameCooltip:AddLine (Loc ["STRING_MENU_CLOSE_INSTANCE_DESC2"], nil, 2, "white", nil, _detalhes.font_sizes.menus, _detalhes.font_faces.menus)
|
|
GameCooltip:AddIcon ([[Interface\PaperDollInfoFrame\UI-GearManager-LeaveItem-Transparent]], 2, 1, 18, 18)
|
|
|
|
GameCooltip:SetWallpaper (1, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
GameCooltip:SetWallpaper (2, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
GameCooltip:SetBackdrop (1, menus_backdrop, nil, menus_bordercolor)
|
|
GameCooltip:SetBackdrop (2, menus_backdrop, nil, menus_bordercolor)
|
|
|
|
show_anti_overlap (self.instance, self, "top")
|
|
|
|
_detalhes:SetMenuOwner (self, self.instance)
|
|
GameCooltip:ShowCooltip()
|
|
end
|
|
|
|
local close_button_onleave = function (self)
|
|
OnLeaveMainWindow (self.instance, self, 3)
|
|
|
|
if (self.instance.desaturated_menu) then
|
|
self:GetNormalTexture():SetDesaturated (true)
|
|
end
|
|
|
|
hide_anti_overlap (self.instance.baseframe.anti_menu_overlap)
|
|
|
|
GameCooltip.buttonOver = false
|
|
self.instance.baseframe.cabecalho.button_mouse_over = false
|
|
|
|
if (GameCooltip.active) then
|
|
parameters_table [2] = 0
|
|
self:SetScript ("OnUpdate", on_leave_menu)
|
|
else
|
|
self:SetScript ("OnUpdate", nil)
|
|
end
|
|
|
|
end
|
|
|
|
------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
--> build upper menu bar
|
|
|
|
local menu_can_open = function()
|
|
if (GameCooltip.active) then
|
|
local owner = GameCooltip:GetOwner()
|
|
if (owner and owner:GetScript ("OnUpdate") == on_leave_menu) then
|
|
owner:SetScript ("OnUpdate", nil)
|
|
end
|
|
return true
|
|
end
|
|
end
|
|
|
|
local report_on_enter = function (self, motion, forced, from_click)
|
|
|
|
local is_cooltip_opened = menu_can_open() -- and not is_cooltip_opened
|
|
if (_detalhes.instances_menu_click_to_open and not forced) then
|
|
return
|
|
end
|
|
|
|
local instancia = self._instance or self.widget._instance
|
|
local baseframe = instancia.baseframe
|
|
|
|
OnEnterMainWindow (instancia, self, 3)
|
|
if (instancia.desaturated_menu) then
|
|
self:GetNormalTexture():SetDesaturated (false)
|
|
end
|
|
|
|
GameCooltip.buttonOver = true
|
|
baseframe.cabecalho.button_mouse_over = true
|
|
|
|
GameCooltip:Reset()
|
|
|
|
GameCooltip:SetType ("menu")
|
|
GameCooltip:SetOption ("ButtonsYMod", -6)
|
|
GameCooltip:SetOption ("HeighMod", 6)
|
|
GameCooltip:SetOption ("YSpacingMod", -1)
|
|
GameCooltip:SetOption ("TextHeightMod", 0)
|
|
GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
|
|
|
|
_detalhes:SetTooltipMinWidth()
|
|
|
|
_detalhes:CheckLastReportsIntegrity()
|
|
|
|
local last_reports = _detalhes.latest_report_table
|
|
if (#last_reports > 0) then
|
|
local amountReports = #last_reports
|
|
amountReports = math.min (amountReports, 10)
|
|
|
|
for index = amountReports, 1, -1 do
|
|
local report = last_reports [index]
|
|
local instance_number, attribute, subattribute, amt, report_where, custom_name = unpack (report)
|
|
|
|
local name = _detalhes:GetSubAttributeName (attribute, subattribute, custom_name)
|
|
|
|
local artwork = _detalhes.GetReportIconAndColor (report_where)
|
|
|
|
GameCooltip:AddLine (name .. " (#" .. amt .. ")", nil, 1, "white", nil, _detalhes.font_sizes.menus, _detalhes.font_faces.menus)
|
|
if (artwork) then
|
|
GameCooltip:AddIcon (artwork.icon, 1, 1, 14, 14, artwork.coords[1], artwork.coords[2], artwork.coords[3], artwork.coords[4], artwork.color, nil, false)
|
|
end
|
|
GameCooltip:AddMenu (1, _detalhes.ReportFromLatest, index)
|
|
end
|
|
|
|
GameCooltip:AddLine ("$div", nil, nil, -4)
|
|
end
|
|
|
|
GameCooltip:AddLine (Loc ["STRING_REPORT_TOOLTIP"], nil, 1, "white", nil, _detalhes.font_sizes.menus, _detalhes.font_faces.menus)
|
|
GameCooltip:AddIcon ([[Interface\Addons\Details\Images\report_button]], 1, 1, 12, 19)
|
|
GameCooltip:AddMenu (1, _detalhes.Reportar, instancia, nil, "INSTANCE" .. instancia.meu_id)
|
|
|
|
_detalhes:FormatCooltipBackdrop()
|
|
|
|
show_anti_overlap (instancia, self, "top")
|
|
_detalhes:SetMenuOwner (self, instancia)
|
|
|
|
GameCooltip:ShowCooltip()
|
|
end
|
|
|
|
local report_on_leave = function (self, motion, forced, from_click)
|
|
|
|
local instancia = self._instance or self.widget._instance
|
|
local baseframe = instancia.baseframe
|
|
|
|
OnLeaveMainWindow (instancia, self, 3)
|
|
|
|
hide_anti_overlap (instancia.baseframe.anti_menu_overlap)
|
|
|
|
GameCooltip.buttonOver = false
|
|
baseframe.cabecalho.button_mouse_over = false
|
|
|
|
if (instancia.desaturated_menu) then
|
|
self:GetNormalTexture():SetDesaturated (true)
|
|
end
|
|
|
|
if (GameCooltip.active) then
|
|
parameters_table [2] = from_click and 1 or 0
|
|
self:SetScript ("OnUpdate", on_leave_menu)
|
|
else
|
|
self:SetScript ("OnUpdate", nil)
|
|
end
|
|
end
|
|
|
|
local atributo_on_enter = function (self, motion, forced, from_click)
|
|
|
|
local is_cooltip_opened = menu_can_open() -- and not is_cooltip_opened
|
|
if (_detalhes.instances_menu_click_to_open and not forced) then
|
|
return
|
|
end
|
|
|
|
local instancia = self._instance or self.widget._instance
|
|
local baseframe = instancia.baseframe
|
|
|
|
OnEnterMainWindow (instancia, self, 3)
|
|
|
|
if (instancia.desaturated_menu) then
|
|
self:GetNormalTexture():SetDesaturated (false)
|
|
end
|
|
|
|
GameCooltip.buttonOver = true
|
|
baseframe.cabecalho.button_mouse_over = true
|
|
|
|
show_anti_overlap (instancia, self, "top")
|
|
|
|
GameCooltip:Reset()
|
|
GameCooltip:SetType (3)
|
|
GameCooltip:SetFixedParameter (instancia)
|
|
|
|
if (_detalhes.solo and _detalhes.solo == instancia.meu_id) then
|
|
_detalhes:MontaSoloOption (instancia)
|
|
|
|
elseif (instancia:IsRaidMode()) then
|
|
|
|
local have_plugins = _detalhes:MontaRaidOption (instancia)
|
|
if (not have_plugins) then
|
|
GameCooltip:SetType ("tooltip")
|
|
GameCooltip:SetOption ("ButtonsYMod", 0)
|
|
|
|
GameCooltip:SetOption ("TextHeightMod", 0)
|
|
GameCooltip:SetOption ("IgnoreButtonAutoHeight", false)
|
|
GameCooltip:AddLine ("All raid plugins already\nin use or disabled.", nil, 1, "white", nil, 10, SharedMedia:Fetch ("font", "Friz Quadrata TT"))
|
|
GameCooltip:AddIcon ([[Interface\GROUPFRAME\UI-GROUP-ASSISTANTICON]], 1, 1)
|
|
GameCooltip:SetWallpaper (1, _detalhes.tooltip.menus_bg_texture, _detalhes.tooltip.menus_bg_coords, _detalhes.tooltip.menus_bg_color, true)
|
|
|
|
end
|
|
|
|
else
|
|
_detalhes:MontaAtributosOption (instancia)
|
|
GameCooltip:SetOption ("YSpacingMod", -1)
|
|
GameCooltip:SetOption ("YSpacingModSub", -2)
|
|
end
|
|
|
|
GameCooltip:SetOption ("TextSize", _detalhes.font_sizes.menus)
|
|
|
|
_detalhes:FormatCooltipBackdrop()
|
|
|
|
_detalhes:SetMenuOwner (self, instancia)
|
|
|
|
|
|
GameCooltip:ShowCooltip ()
|
|
end
|
|
|
|
local atributo_on_leave = function (self, motion, forced, from_click)
|
|
local instancia = self._instance or self.widget._instance
|
|
local baseframe = instancia.baseframe
|
|
|
|
OnLeaveMainWindow (instancia, self, 3)
|
|
|
|
hide_anti_overlap (instancia.baseframe.anti_menu_overlap)
|
|
|
|
if (instancia.desaturated_menu) then
|
|
self:GetNormalTexture():SetDesaturated (true)
|
|
end
|
|
|
|
GameCooltip.buttonOver = false
|
|
baseframe.cabecalho.button_mouse_over = false
|
|
|
|
if (GameCooltip.active) then
|
|
parameters_table [2] = 0
|
|
self:SetScript ("OnUpdate", on_leave_menu)
|
|
else
|
|
self:SetScript ("OnUpdate", nil)
|
|
end
|
|
end
|
|
|
|
local segmento_on_enter = function (self, motion, forced, from_click)
|
|
|
|
local is_cooltip_opened = menu_can_open() -- and not is_cooltip_opened
|
|
if (_detalhes.instances_menu_click_to_open and not forced) then
|
|
return
|
|
end
|
|
|
|
local instancia = self._instance or self.widget._instance
|
|
local baseframe = instancia.baseframe
|
|
|
|
OnEnterMainWindow (instancia, self, 3)
|
|
|
|
if (instancia.desaturated_menu) then
|
|
self:GetNormalTexture():SetDesaturated (false)
|
|
end
|
|
|
|
GameCooltip.buttonOver = true
|
|
baseframe.cabecalho.button_mouse_over = true
|
|
|
|
local passou = 0
|
|
if (_G.GameCooltip.active) then
|
|
passou = 0.15
|
|
end
|
|
|
|
parameters_table [1] = instancia
|
|
parameters_table [2] = from_click and 1 or passou
|
|
self:SetScript ("OnUpdate", build_segment_list)
|
|
end
|
|
|
|
local segmento_on_leave = function (self, motion, forced, from_click)
|
|
local instancia = self._instance or self.widget._instance
|
|
local baseframe = instancia.baseframe
|
|
|
|
OnLeaveMainWindow (instancia, self, 3)
|
|
|
|
hide_anti_overlap (instancia.baseframe.anti_menu_overlap)
|
|
|
|
if (instancia.desaturated_menu) then
|
|
self:GetNormalTexture():SetDesaturated (true)
|
|
end
|
|
|
|
GameCooltip.buttonOver = false
|
|
baseframe.cabecalho.button_mouse_over = false
|
|
|
|
if (GameCooltip.active) then
|
|
parameters_table [2] = 0
|
|
self:SetScript ("OnUpdate", on_leave_menu)
|
|
else
|
|
self:SetScript ("OnUpdate", nil)
|
|
end
|
|
end
|
|
|
|
local modo_selecao_on_enter = function (self, motion, forced, from_click)
|
|
|
|
local is_cooltip_opened = menu_can_open() -- not is_cooltip_opened
|
|
if (_detalhes.instances_menu_click_to_open and not forced) then
|
|
return
|
|
end
|
|
|
|
local instancia = self._instance or self.widget._instance
|
|
local baseframe = instancia.baseframe
|
|
|
|
OnEnterMainWindow (instancia, self, 3)
|
|
|
|
if (instancia.desaturated_menu) then
|
|
self:GetNormalTexture():SetDesaturated (false)
|
|
end
|
|
|
|
GameCooltip.buttonOver = true
|
|
baseframe.cabecalho.button_mouse_over = true
|
|
|
|
local passou = 0
|
|
if (_G.GameCooltip.active) then
|
|
passou = 0.15
|
|
end
|
|
|
|
local checked
|
|
if (instancia.modo == 1) then
|
|
checked = 4
|
|
elseif (instancia.modo == 2) then
|
|
checked = 1
|
|
elseif (instancia.modo == 3) then
|
|
checked = 2
|
|
elseif (instancia.modo == 4) then
|
|
checked = 3
|
|
end
|
|
|
|
parameters_table [1] = instancia
|
|
parameters_table [2] = from_click and 1 or passou
|
|
parameters_table [3] = checked
|
|
|
|
self:SetScript ("OnUpdate", build_mode_list)
|
|
end
|
|
|
|
local modo_selecao_on_leave = function (self)
|
|
|
|
local instancia = self._instance or self.widget._instance
|
|
local baseframe = instancia.baseframe
|
|
|
|
OnLeaveMainWindow (instancia, self, 3)
|
|
|
|
hide_anti_overlap (instancia.baseframe.anti_menu_overlap)
|
|
|
|
if (instancia.desaturated_menu) then
|
|
self:GetNormalTexture():SetDesaturated (true)
|
|
end
|
|
|
|
GameCooltip.buttonOver = false
|
|
baseframe.cabecalho.button_mouse_over = false
|
|
|
|
if (GameCooltip.active) then
|
|
parameters_table [2] = 0
|
|
self:SetScript ("OnUpdate", on_leave_menu)
|
|
else
|
|
self:SetScript ("OnUpdate", nil)
|
|
end
|
|
end
|
|
|
|
|
|
|
|
-- these can
|
|
local title_bar_icons = {
|
|
{texture = [[Interface\AddOns\Details\images\toolbar_icons]], texcoord = {0/256, 32/256, 0, 1}},
|
|
{texture = [[Interface\AddOns\Details\images\toolbar_icons]], texcoord = {32/256, 64/256, 0, 1}},
|
|
{texture = [[Interface\AddOns\Details\images\toolbar_icons]], texcoord = {66/256, 93/256, 0, 1}},
|
|
{texture = [[Interface\AddOns\Details\images\toolbar_icons]], texcoord = {96/256, 128/256, 0, 1}},
|
|
{texture = [[Interface\AddOns\Details\images\toolbar_icons]], texcoord = {128/256, 160/256, 0, 1}},
|
|
}
|
|
function _detalhes:GetTitleBarIconsTexture (button, instance)
|
|
if (instance or self.meu_id) then
|
|
local textureFile = self.toolbar_icon_file or instance.toolbar_icon_file
|
|
local t = title_bar_icons [button]
|
|
if (t and textureFile) then
|
|
t.texture = textureFile
|
|
end
|
|
return t or title_bar_icons
|
|
end
|
|
return title_bar_icons [button] or title_bar_icons
|
|
end
|
|
|
|
function _detalhes:CreateFakeWindow()
|
|
local t = CreateFrame ("frame")
|
|
t:SetSize (200, 91)
|
|
t:SetBackdrop ({bgFile = "Interface\\AddOns\\Details\\images\\background", tile = true, tileSize = 16 })
|
|
t:SetBackdropColor (0.0941, 0.0941, 0.0941, 0.3)
|
|
local tb = CreateFrame ("frame", nil, t)
|
|
tb:SetPoint ("bottomleft", t, "topleft", 0, 0)
|
|
tb:SetPoint ("bottomright", t, "topright", 0, 0)
|
|
tb:SetHeight (16)
|
|
tb:SetBackdrop ({bgFile = "Interface\\AddOns\\Details\\images\\background", tile = true, tileSize = 16 })
|
|
tb:SetBackdropColor (0.7, 0.7, 0.7, 0.4)
|
|
local tt = tb:CreateFontString (nil, "overlay", "GameFontNormal")
|
|
_detalhes:SetFontColor (tt, "white")
|
|
_detalhes:SetFontSize (tt, 10)
|
|
_detalhes:SetFontFace (tt, LibStub:GetLibrary("LibSharedMedia-3.0"):Fetch ("font", "Accidental Presidency"))
|
|
tt:SetPoint ("bottomleft", tb, 3, 4)
|
|
tt:SetText ("Damage Done")
|
|
|
|
t.TitleIcons = {}
|
|
for i = 1, 5 do
|
|
local b = tb:CreateTexture (nil, "overlay")
|
|
b:SetSize (12, 12)
|
|
b:SetPoint ("bottomright", tb, "bottomright", -((abs(i-6)-1)*11) - 1, 2)
|
|
local button_texture_texcoord = _detalhes:GetTitleBarIconsTexture (i)
|
|
b:SetTexture (button_texture_texcoord.texture)
|
|
b:SetTexCoord (unpack (button_texture_texcoord.texcoord))
|
|
tinsert (t.TitleIcons, b)
|
|
end
|
|
|
|
t.TitleBar = tb
|
|
t.TitleText = tt
|
|
|
|
return t
|
|
end
|
|
|
|
local function click_to_change_segment (instancia, buttontype)
|
|
if (buttontype == "LeftButton") then
|
|
|
|
local segmento_goal = instancia.segmento + 1
|
|
if (segmento_goal > segments_used) then
|
|
segmento_goal = -1
|
|
elseif (segmento_goal > _detalhes.segments_amount) then
|
|
segmento_goal = -1
|
|
end
|
|
|
|
local total_shown = segments_filled+2
|
|
local goal = segmento_goal+1
|
|
|
|
local select_ = math.abs (goal - total_shown)
|
|
GameCooltip:Select (1, select_)
|
|
|
|
instancia:TrocaTabela (segmento_goal)
|
|
|
|
segmento_on_enter (instancia.baseframe.cabecalho.segmento.widget, _, true, true)
|
|
|
|
elseif (buttontype == "RightButton") then
|
|
|
|
local segmento_goal = instancia.segmento - 1
|
|
if (segmento_goal < -1) then
|
|
segmento_goal = segments_used
|
|
end
|
|
|
|
local total_shown = segments_filled+2
|
|
local goal = segmento_goal+1
|
|
|
|
local select_ = math.abs (goal - total_shown)
|
|
GameCooltip:Select (1, select_)
|
|
|
|
instancia:TrocaTabela (segmento_goal)
|
|
segmento_on_enter (instancia.baseframe.cabecalho.segmento.widget, _, true, true)
|
|
|
|
elseif (buttontype == "MiddleButton") then
|
|
|
|
local segmento_goal = 0
|
|
|
|
local total_shown = segments_filled+2
|
|
local goal = segmento_goal+1
|
|
|
|
local select_ = math.abs (goal - total_shown)
|
|
GameCooltip:Select (1, select_)
|
|
|
|
instancia:TrocaTabela (segmento_goal)
|
|
segmento_on_enter (instancia.baseframe.cabecalho.segmento.widget, _, true, true)
|
|
|
|
end
|
|
end
|
|
|
|
function gump:CriaCabecalho (baseframe, instancia)
|
|
|
|
baseframe.cabecalho = {}
|
|
|
|
--> FECHAR INSTANCIA ----------------------------------------------------------------------------------------------------------------------------------------------------
|
|
baseframe.cabecalho.fechar = CreateFrame ("button", "DetailsCloseInstanceButton" .. instancia.meu_id, baseframe) --, "UIPanelCloseButton"
|
|
baseframe.cabecalho.fechar:SetWidth (18)
|
|
baseframe.cabecalho.fechar:SetHeight (18)
|
|
baseframe.cabecalho.fechar:SetFrameLevel (5) --> altura mais alta que os demais frames
|
|
baseframe.cabecalho.fechar:SetPoint ("bottomright", baseframe, "topright", 5, -6) --> seta o ponto dele fixando no base frame
|
|
|
|
baseframe.cabecalho.fechar:SetNormalTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
baseframe.cabecalho.fechar:GetNormalTexture():SetTexCoord (160/256, 192/256, 0, 1)
|
|
baseframe.cabecalho.fechar:SetHighlightTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
baseframe.cabecalho.fechar:GetHighlightTexture():SetTexCoord (160/256, 192/256, 0, 1)
|
|
baseframe.cabecalho.fechar:SetPushedTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
baseframe.cabecalho.fechar:GetPushedTexture():SetTexCoord (160/256, 192/256, 0, 1)
|
|
|
|
--baseframe.cabecalho.fechar:SetNormalTexture ([[Interface\Buttons\UI-Panel-MinimizeButton-Up]])
|
|
--baseframe.cabecalho.fechar:SetHighlightTexture ([[Interface\Buttons\UI-Panel-MinimizeButton-Highlight]])
|
|
--baseframe.cabecalho.fechar:SetPushedTexture ([[Interface\Buttons\UI-Panel-MinimizeButton-Down]])
|
|
|
|
baseframe.cabecalho.fechar.instancia = instancia
|
|
baseframe.cabecalho.fechar.instance = instancia
|
|
|
|
baseframe.cabecalho.fechar:SetScript ("OnEnter", close_button_onenter)
|
|
baseframe.cabecalho.fechar:SetScript ("OnLeave", close_button_onleave)
|
|
|
|
baseframe.cabecalho.fechar:SetScript ("OnClick", close_button_onclick)
|
|
|
|
--> bola do canto esquedo superior --> primeiro criar a arma��o para apoiar as texturas
|
|
baseframe.cabecalho.ball_point = instancia.floatingframe:CreateTexture (nil, "overlay")
|
|
baseframe.cabecalho.ball_point:SetPoint ("bottomleft", baseframe, "topleft", -37, 0)
|
|
baseframe.cabecalho.ball_point:SetWidth (64)
|
|
baseframe.cabecalho.ball_point:SetHeight (32)
|
|
|
|
--> icone do atributo
|
|
--baseframe.cabecalho.atributo_icon = _detalhes.listener:CreateTexture (nil, "artwork")
|
|
baseframe.cabecalho.atributo_icon = baseframe:CreateTexture ("DetailsAttributeIcon" .. instancia.meu_id, "background")
|
|
local icon_anchor = _detalhes.skins ["WoW Interface"].icon_anchor_main
|
|
baseframe.cabecalho.atributo_icon:SetPoint ("topright", baseframe.cabecalho.ball_point, "topright", icon_anchor[1], icon_anchor[2])
|
|
baseframe.cabecalho.atributo_icon:SetTexture (DEFAULT_SKIN)
|
|
baseframe.cabecalho.atributo_icon:SetWidth (32)
|
|
baseframe.cabecalho.atributo_icon:SetHeight (32)
|
|
|
|
--> bola overlay
|
|
--baseframe.cabecalho.ball = _detalhes.listener:CreateTexture (nil, "overlay")
|
|
baseframe.cabecalho.ball = baseframe:CreateTexture (nil, "overlay")
|
|
baseframe.cabecalho.ball:SetPoint ("bottomleft", baseframe, "topleft", -107, 0)
|
|
baseframe.cabecalho.ball:SetWidth (128)
|
|
baseframe.cabecalho.ball:SetHeight (128)
|
|
|
|
baseframe.cabecalho.ball:SetTexture (DEFAULT_SKIN)
|
|
baseframe.cabecalho.ball:SetTexCoord (unpack (COORDS_LEFT_BALL))
|
|
|
|
--> emenda
|
|
baseframe.cabecalho.emenda = baseframe:CreateTexture (nil, "background")
|
|
baseframe.cabecalho.emenda:SetPoint ("bottomleft", baseframe.cabecalho.ball, "bottomright")
|
|
baseframe.cabecalho.emenda:SetWidth (8)
|
|
baseframe.cabecalho.emenda:SetHeight (128)
|
|
baseframe.cabecalho.emenda:SetTexture (DEFAULT_SKIN)
|
|
baseframe.cabecalho.emenda:SetTexCoord (unpack (COORDS_LEFT_CONNECTOR))
|
|
|
|
baseframe.cabecalho.atributo_icon:Hide()
|
|
baseframe.cabecalho.ball:Hide()
|
|
|
|
--> bola do canto direito superior
|
|
baseframe.cabecalho.ball_r = baseframe:CreateTexture (nil, "background")
|
|
baseframe.cabecalho.ball_r:SetPoint ("bottomright", baseframe, "topright", 96, 0)
|
|
baseframe.cabecalho.ball_r:SetWidth (128)
|
|
baseframe.cabecalho.ball_r:SetHeight (128)
|
|
baseframe.cabecalho.ball_r:SetTexture (DEFAULT_SKIN)
|
|
baseframe.cabecalho.ball_r:SetTexCoord (unpack (COORDS_RIGHT_BALL))
|
|
|
|
--> barra centro
|
|
baseframe.cabecalho.top_bg = baseframe:CreateTexture (nil, "background")
|
|
baseframe.cabecalho.top_bg:SetPoint ("left", baseframe.cabecalho.emenda, "right", 0, 0)
|
|
baseframe.cabecalho.top_bg:SetPoint ("right", baseframe.cabecalho.ball_r, "left")
|
|
baseframe.cabecalho.top_bg:SetTexture (DEFAULT_SKIN)
|
|
baseframe.cabecalho.top_bg:SetTexCoord (unpack (COORDS_TOP_BACKGROUND))
|
|
baseframe.cabecalho.top_bg:SetWidth (512)
|
|
baseframe.cabecalho.top_bg:SetHeight (128)
|
|
|
|
--> frame invis�vel
|
|
baseframe.UPFrame = CreateFrame ("frame", "DetailsUpFrameInstance"..instancia.meu_id, baseframe)
|
|
baseframe.UPFrame:SetPoint ("left", baseframe.cabecalho.ball, "right", 0, -53)
|
|
baseframe.UPFrame:SetPoint ("right", baseframe.cabecalho.ball_r, "left", 0, -53)
|
|
baseframe.UPFrame:SetHeight (20)
|
|
baseframe.UPFrame.is_toolbar = true
|
|
|
|
baseframe.UPFrame:Show()
|
|
baseframe.UPFrame:EnableMouse (true)
|
|
baseframe.UPFrame:SetMovable (true)
|
|
baseframe.UPFrame:SetResizable (true)
|
|
|
|
BGFrame_scripts (baseframe.UPFrame, baseframe, instancia)
|
|
|
|
--> corrige o v�o entre o baseframe e o upframe
|
|
baseframe.UPFrameConnect = CreateFrame ("frame", "DetailsAntiGap"..instancia.meu_id, baseframe)
|
|
baseframe.UPFrameConnect:SetPoint ("bottomleft", baseframe, "topleft", 0, -1)
|
|
baseframe.UPFrameConnect:SetPoint ("bottomright", baseframe, "topright", 0, -1)
|
|
baseframe.UPFrameConnect:SetHeight (2)
|
|
baseframe.UPFrameConnect:EnableMouse (true)
|
|
baseframe.UPFrameConnect:SetMovable (true)
|
|
baseframe.UPFrameConnect:SetResizable (true)
|
|
baseframe.UPFrameConnect.is_toolbar = true
|
|
|
|
BGFrame_scripts (baseframe.UPFrameConnect, baseframe, instancia)
|
|
|
|
baseframe.UPFrameLeftPart = CreateFrame ("frame", "DetailsUpFrameLeftPart"..instancia.meu_id, baseframe)
|
|
baseframe.UPFrameLeftPart:SetPoint ("bottomleft", baseframe, "topleft", 0, 0)
|
|
baseframe.UPFrameLeftPart:SetSize (22, 20)
|
|
baseframe.UPFrameLeftPart:EnableMouse (true)
|
|
baseframe.UPFrameLeftPart:SetMovable (true)
|
|
baseframe.UPFrameLeftPart:SetResizable (true)
|
|
baseframe.UPFrameLeftPart.is_toolbar = true
|
|
|
|
BGFrame_scripts (baseframe.UPFrameLeftPart, baseframe, instancia)
|
|
|
|
--> anchors para os micro displays no lado de cima da janela
|
|
local StatusBarLeftAnchor = CreateFrame ("frame", "DetailsStatusBarLeftAnchor" .. instancia.meu_id, baseframe)
|
|
StatusBarLeftAnchor:SetPoint ("bottomleft", baseframe, "topleft", 0, 9)
|
|
StatusBarLeftAnchor:SetWidth (1)
|
|
StatusBarLeftAnchor:SetHeight (1)
|
|
baseframe.cabecalho.StatusBarLeftAnchor = StatusBarLeftAnchor
|
|
|
|
local StatusBarCenterAnchor = CreateFrame ("frame", "DetailsStatusBarCenterAnchor" .. instancia.meu_id, baseframe)
|
|
StatusBarCenterAnchor:SetPoint ("center", baseframe, "center")
|
|
StatusBarCenterAnchor:SetPoint ("bottom", baseframe, "top", 0, 9)
|
|
StatusBarCenterAnchor:SetWidth (1)
|
|
StatusBarCenterAnchor:SetHeight (1)
|
|
baseframe.cabecalho.StatusBarCenterAnchor = StatusBarCenterAnchor
|
|
|
|
local StatusBarRightAnchor = CreateFrame ("frame", "DetailsStatusBarRightAnchor" .. instancia.meu_id, baseframe)
|
|
StatusBarRightAnchor:SetPoint ("bottomright", baseframe, "topright", 0, 9)
|
|
StatusBarRightAnchor:SetWidth (1)
|
|
StatusBarRightAnchor:SetHeight (1)
|
|
baseframe.cabecalho.StatusBarRightAnchor = StatusBarRightAnchor
|
|
|
|
local MenuAnchorLeft = CreateFrame ("frame", "DetailsMenuAnchorLeft"..instancia.meu_id, baseframe)
|
|
MenuAnchorLeft:SetSize (1, 1)
|
|
|
|
local MenuAnchorRight = CreateFrame ("frame", "DetailsMenuAnchorRight"..instancia.meu_id, baseframe)
|
|
MenuAnchorRight:SetSize (1, 1)
|
|
|
|
local Menu2AnchorRight = CreateFrame ("frame", "DetailsMenu2AnchorRight"..instancia.meu_id, baseframe)
|
|
Menu2AnchorRight:SetSize (1, 1)
|
|
|
|
instancia.menu_points = {MenuAnchorLeft, MenuAnchorRight}
|
|
instancia.menu2_points = {Menu2AnchorRight}
|
|
|
|
-- bot�es
|
|
-------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
local CoolTip = _G.GameCooltip
|
|
|
|
--> SELE��O DO MODO ----------------------------------------------------------------------------------------------------------------------------------------------------
|
|
local modo_selecao_button_click = function()
|
|
if (_detalhes.instances_menu_click_to_open) then
|
|
if (instancia.LastMenuOpened == "mode" and GameCooltipFrame1:IsShown()) then
|
|
GameCooltip:ShowMe (false)
|
|
instancia.LastMenuOpened = nil
|
|
else
|
|
modo_selecao_on_enter (instancia.baseframe.cabecalho.modo_selecao.widget, _, true, true)
|
|
instancia.LastMenuOpened = "mode"
|
|
end
|
|
else
|
|
_detalhes:OpenOptionsWindow (instancia)
|
|
end
|
|
end
|
|
|
|
baseframe.cabecalho.modo_selecao = gump:NewButton (baseframe, nil, "DetailsModeButton"..instancia.meu_id, nil, 16, 16, modo_selecao_button_click, nil, nil, [[Interface\AddOns\Details\images\modo_icone]])
|
|
baseframe.cabecalho.modo_selecao:SetPoint ("bottomleft", baseframe.cabecalho.ball, "bottomright", instancia.menu_anchor [1], instancia.menu_anchor [2])
|
|
baseframe.cabecalho.modo_selecao:SetFrameLevel (baseframe:GetFrameLevel()+5)
|
|
baseframe.cabecalho.modo_selecao.widget._instance = instancia
|
|
|
|
baseframe.cabecalho.modo_selecao:SetScript ("OnEnter", modo_selecao_on_enter)
|
|
baseframe.cabecalho.modo_selecao:SetScript ("OnLeave", modo_selecao_on_leave)
|
|
|
|
local b = baseframe.cabecalho.modo_selecao.widget
|
|
b:SetNormalTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetNormalTexture():SetTexCoord (0/256, 32/256, 0, 1)
|
|
b:SetHighlightTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetHighlightTexture():SetTexCoord (0/256, 32/256, 0, 1)
|
|
b:SetPushedTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetPushedTexture():SetTexCoord (0/256, 32/256, 0, 1)
|
|
|
|
|
|
--> SELECIONAR O SEGMENTO ----------------------------------------------------------------------------------------------------------------------------------------------------
|
|
local segmento_button_click = function (self, button, param1)
|
|
if (_detalhes.instances_menu_click_to_open) then
|
|
if (instancia.LastMenuOpened == "segments" and GameCooltipFrame1:IsShown()) then
|
|
GameCooltip:ShowMe (false)
|
|
instancia.LastMenuOpened = nil
|
|
else
|
|
segmento_on_enter (instancia.baseframe.cabecalho.segmento.widget, _, true, true)
|
|
instancia.LastMenuOpened = "segments"
|
|
end
|
|
else
|
|
click_to_change_segment (instancia, button)
|
|
end
|
|
end
|
|
|
|
baseframe.cabecalho.segmento = gump:NewButton (baseframe, nil, "DetailsSegmentButton"..instancia.meu_id, nil, 16, 16, segmento_button_click, nil, nil, [[Interface\AddOns\Details\images\segmentos_icone]])
|
|
baseframe.cabecalho.segmento:SetFrameLevel (baseframe.UPFrame:GetFrameLevel()+1)
|
|
baseframe.cabecalho.segmento.widget._instance = instancia
|
|
baseframe.cabecalho.segmento:SetPoint ("left", baseframe.cabecalho.modo_selecao, "right", 0, 0)
|
|
|
|
--> ativa bot�o do meio e direito
|
|
baseframe.cabecalho.segmento:SetClickFunction (segmento_button_click, nil, nil, "rightclick")
|
|
|
|
baseframe.cabecalho.segmento:SetScript ("OnEnter", segmento_on_enter)
|
|
baseframe.cabecalho.segmento:SetScript ("OnLeave", segmento_on_leave)
|
|
|
|
local b = baseframe.cabecalho.segmento.widget
|
|
b:SetNormalTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetNormalTexture():SetTexCoord (32/256, 64/256, 0, 1)
|
|
b:SetHighlightTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetHighlightTexture():SetTexCoord (32/256, 64/256, 0, 1)
|
|
b:SetPushedTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetPushedTexture():SetTexCoord (32/256, 64/256, 0, 1)
|
|
|
|
--> SELECIONAR O ATRIBUTO ----------------------------------------------------------------------------------------------------------------------------------------------------
|
|
local atributo_button_click = function()
|
|
if (_detalhes.instances_menu_click_to_open) then
|
|
if (instancia.LastMenuOpened == "attributes" and GameCooltipFrame1:IsShown()) then
|
|
GameCooltip:ShowMe (false)
|
|
instancia.LastMenuOpened = nil
|
|
else
|
|
atributo_on_enter (instancia.baseframe.cabecalho.atributo.widget, _, true, true)
|
|
instancia.LastMenuOpened = "attributes"
|
|
end
|
|
end
|
|
end
|
|
|
|
baseframe.cabecalho.atributo = gump:NewButton (baseframe, nil, "DetailsAttributeButton"..instancia.meu_id, nil, 16, 16, atributo_button_click)
|
|
baseframe.cabecalho.atributo:SetFrameLevel (baseframe.UPFrame:GetFrameLevel()+1)
|
|
baseframe.cabecalho.atributo.widget._instance = instancia
|
|
baseframe.cabecalho.atributo:SetPoint ("left", baseframe.cabecalho.segmento.widget, "right", 0, 0)
|
|
|
|
baseframe.cabecalho.atributo:SetScript ("OnEnter", atributo_on_enter)
|
|
baseframe.cabecalho.atributo:SetScript ("OnLeave", atributo_on_leave)
|
|
|
|
local b = baseframe.cabecalho.atributo.widget
|
|
b:SetNormalTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetNormalTexture():SetTexCoord (66/256, 93/256, 0, 1)
|
|
b:SetHighlightTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetHighlightTexture():SetTexCoord (68/256, 93/256, 0, 1)
|
|
b:SetPushedTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetPushedTexture():SetTexCoord (68/256, 93/256, 0, 1)
|
|
|
|
--> REPORTAR ~report ----------------------------------------------------------------------------------------------------------------------------------------------------
|
|
local report_func = function()
|
|
instancia:Reportar ("INSTANCE" .. instancia.meu_id)
|
|
GameCooltip2:Hide()
|
|
end
|
|
baseframe.cabecalho.report = gump:NewButton (baseframe, nil, "DetailsReportButton"..instancia.meu_id, nil, 8, 16, report_func)
|
|
baseframe.cabecalho.report:SetFrameLevel (baseframe.UPFrame:GetFrameLevel()+1)
|
|
baseframe.cabecalho.report.widget._instance = instancia
|
|
baseframe.cabecalho.report:SetPoint ("left", baseframe.cabecalho.atributo, "right", -6, 0)
|
|
|
|
baseframe.cabecalho.report:SetScript ("OnEnter", report_on_enter)
|
|
baseframe.cabecalho.report:SetScript ("OnLeave", report_on_leave)
|
|
|
|
local b = baseframe.cabecalho.report.widget
|
|
b:SetNormalTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetNormalTexture():SetTexCoord (96/256, 128/256, 0, 1)
|
|
b:SetHighlightTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetHighlightTexture():SetTexCoord (96/256, 128/256, 0, 1)
|
|
b:SetPushedTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetPushedTexture():SetTexCoord (96/256, 128/256, 0, 1)
|
|
|
|
|
|
|
|
-- ~delete ~erase ~reset
|
|
--> reset ----------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
local reset_func = function()
|
|
if (_detalhes.instances_menu_click_to_open) then
|
|
if (instancia.LastMenuOpened == "reset" and GameCooltipFrame1:IsShown()) then
|
|
GameCooltip:ShowMe (false)
|
|
instancia.LastMenuOpened = nil
|
|
else
|
|
reset_button_onenter (instancia.baseframe.cabecalho.reset, _, true, true)
|
|
instancia.LastMenuOpened = "reset"
|
|
end
|
|
else
|
|
if (not _detalhes.disable_reset_button) then
|
|
_detalhes.tabela_historico:resetar()
|
|
else
|
|
_detalhes:Msg (Loc ["STRING_OPTIONS_DISABLED_RESET"])
|
|
end
|
|
end
|
|
end
|
|
|
|
baseframe.cabecalho.reset = CreateFrame ("button", "DetailsClearSegmentsButton" .. instancia.meu_id, baseframe)
|
|
baseframe.cabecalho.reset:SetFrameLevel (baseframe.UPFrame:GetFrameLevel()+1)
|
|
baseframe.cabecalho.reset:SetSize (10, 16)
|
|
baseframe.cabecalho.reset:SetPoint ("right", baseframe.cabecalho.novo, "left")
|
|
baseframe.cabecalho.reset.instance = instancia
|
|
baseframe.cabecalho.reset._instance = instancia
|
|
|
|
baseframe.cabecalho.reset:SetScript ("OnClick", reset_func)
|
|
baseframe.cabecalho.reset:SetScript ("OnEnter", reset_button_onenter)
|
|
baseframe.cabecalho.reset:SetScript ("OnLeave", reset_button_onleave)
|
|
|
|
local b = baseframe.cabecalho.reset
|
|
b:SetNormalTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetNormalTexture():SetTexCoord (128/256, 160/256, 0, 1)
|
|
b:SetHighlightTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetHighlightTexture():SetTexCoord (128/256, 160/256, 0, 1)
|
|
b:SetPushedTexture ([[Interface\AddOns\Details\images\toolbar_icons]])
|
|
b:GetPushedTexture():SetTexCoord (128/256, 160/256, 0, 1)
|
|
|
|
end
|
|
|