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-------------------------------------------------------------------------------
-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Mekgineer Steamrigger", 545, 574)
if not mod then return end
mod:RegisterEnableMob(17796)
mod.engageId = 1943
-- mod.respawnTime = 0 -- resets, doesn't respawn
-------------------------------------------------------------------------------
-- Locals
--
local nextAddWarning = 80
-------------------------------------------------------------------------------
-- Localization
--
local L = mod:GetLocale()
if L then
L.mech_trigger = "Tune 'em up good, boys!"
end
-------------------------------------------------------------------------------
-- Initialization
--
function mod:GetOptions()
return {
31485, -- Super Shrink Ray
-5999, -- Steamrigger Mechanics
}
end
function mod:OnBossEnable()
self:Log("SPELL_AURA_APPLIED", "SuperShrinkRay", 31485)
self:RegisterEvent("CHAT_MSG_MONSTER_YELL") -- no locale-independent events
self:RegisterUnitEvent("UNIT_HEALTH", nil, "boss1")
end
function mod:OnEngage()
nextAddWarning = 80 -- 75%, 50% and 25%
end
-------------------------------------------------------------------------------
-- Event Handlers
do
local playerList = mod:NewTargetList()
function mod:SuperShrinkRay(args)
playerList[#playerList+1] = args.destName
if #playerList == 1 then
self:ScheduleTimer("TargetMessageOld", 0.3, args.spellId, playerList, "orange", "alert")
end
end
end
function mod:CHAT_MSG_MONSTER_YELL(_, msg)
if msg == L.mech_trigger or msg:find(L.mech_trigger, nil, true) then
self:MessageOld(-5999, "yellow", nil, CL.incoming:format(self:SpellName(-5999))) -- Steamrigger Mechanics
end
end
do
function mod:UNIT_HEALTH(event, unit)
local hp = UnitHealth(unit) / UnitHealthMax(unit) * 100
if hp < nextAddWarning then
nextAddWarning = nextAddWarning - 25
self:MessageOld(-5999, "red", nil, CL.soon:format(self:SpellName(-5999))) -- Steamrigger Mechanics
while nextAddWarning >= 25 and hp < nextAddWarning do
-- account for high-level characters hitting multiple thresholds
nextAddWarning = nextAddWarning - 25
end
if nextAddWarning < 25 then
self:UnregisterUnitEvent(event, unit)
end
end
end
end