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177 lines
5.3 KiB
177 lines
5.3 KiB
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--------------------------------------------------------------------------------
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-- Module Declaration
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--
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local mod, CL = BigWigs:NewBoss("Inquisitor Tormentorum", 1493, 1695)
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if not mod then return end
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mod:RegisterEnableMob(96015)
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mod.engageId = 1850
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--------------------------------------------------------------------------------
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-- Locals
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--
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local nextTeleportSoonWarning = 0
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local fleshToStoneList = {}
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--------------------------------------------------------------------------------
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-- Initialization
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--
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function mod:GetOptions()
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return {
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200898, -- Teleport
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202455, -- Void Shield
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212564, -- Inquisitive Stare
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{200904, "FLASH"}, -- Sapped Soul
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196208, -- Seed of Corruption
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201488, -- Frightening Shout
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199918, -- Shadow Crash
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{203685, "INFOBOX"}, -- Flesh to Stone
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}
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end
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function mod:OnBossEnable()
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self:Log("SPELL_CAST_START", "Teleport", 200898)
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self:Log("SPELL_AURA_APPLIED", "VoidShieldApplied", 202455)
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self:Log("SPELL_AURA_REMOVED", "VoidShieldRemoved", 202455)
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self:Log("SPELL_AURA_APPLIED", "InquisitiveStare", 212564) -- using AURA events instead of SPELL_CAST_START because a player won't get targetted if they had an immunity
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self:Log("SPELL_AURA_REFRESH", "InquisitiveStare", 212564)
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self:Log("SPELL_CAST_SUCCESS", "SapSoul", 206303) -- Mythic, Mythic+
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self:Log("SPELL_CAST_SUCCESS", "SapSoulInterruptible", 200905) -- Normal, Heroic
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self:Log("SPELL_AURA_APPLIED", "SappedSoul", 200904)
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self:Log("SPELL_AURA_REFRESH", "SappedSoul", 200904)
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self:RegisterUnitEvent("UNIT_HEALTH", nil, "boss1")
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self:Log("SPELL_CAST_START", "SeedofCorruption", 196208)
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self:Log("SPELL_CAST_START", "FrighteningShout", 201488)
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self:Log("SPELL_AURA_APPLIED", "ShadowCrashDamage", 199918) -- Shadow Crash
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self:Log("SPELL_PERIODIC_DAMAGE", "ShadowCrashDamage", 199918)
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self:Log("SPELL_PERIODIC_MISSED", "ShadowCrashDamage", 199918)
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self:Log("SPELL_AURA_APPLIED", "FleshToStoneApplied", 203685)
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self:Log("SPELL_AURA_APPLIED_DOSE", "FleshToStoneAppliedDose", 203685)
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self:Log("SPELL_AURA_REMOVED", "FleshToStoneRemoved", 203685)
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end
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function mod:OnEngage()
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fleshToStoneList = {}
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nextTeleportSoonWarning = 75 -- Teleport at 70%
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self:CDBar(200904, 11.6, self:SpellName(206303)) -- Sap Soul
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end
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--------------------------------------------------------------------------------
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-- Event Handlers
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--
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function mod:Teleport(args)
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self:MessageOld(args.spellId, "yellow", "info", CL.casting:format(args.spellName))
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end
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function mod:VoidShieldApplied(args)
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self:Bar(args.spellId, 10, CL.onboss:format(args.spellName))
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end
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function mod:VoidShieldRemoved(args)
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self:MessageOld(args.spellId, "green", "info", CL.removed:format(args.spellName))
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end
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do
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local prev = 0
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function mod:InquisitiveStare(args)
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if self:Me(args.destGUID) then
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local t = GetTime()
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if t-prev > 0.5 then
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prev = t
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self:MessageOld(args.spellId, "orange", "alarm")
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end
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self:CastBar(args.spellId, 3)
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end
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end
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end
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function mod:SapSoul(args)
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self:MessageOld(200904, "yellow", "info", CL.casting:format(args.spellName))
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self:CDBar(200904, 15.8, args.spellName)
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end
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function mod:SapSoulInterruptible(args)
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self:MessageOld(200904, "yellow", self:Interrupter() and "warning" or "info", CL.casting:format(args.spellName))
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self:CDBar(200904, 20, args.spellName)
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end
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do
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local prev = 0
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function mod:SappedSoul(args)
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if self:Me(args.destGUID) then
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local t = GetTime()
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if t-prev > 0.5 then
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prev = t
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self:TargetMessageOld(args.spellId, args.destName, "red", "long")
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self:Flash(args.spellId)
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end
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end
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end
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end
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function mod:UNIT_HEALTH(event, unit)
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local hp = UnitHealth(unit) / UnitHealthMax(unit) * 100
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if hp < nextTeleportSoonWarning then
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self:MessageOld(200898, "yellow", nil, CL.soon:format(self:SpellName(200898)))
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nextTeleportSoonWarning = nextTeleportSoonWarning - 30 -- Teleport at 40%
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if nextTeleportSoonWarning < 40 then
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self:UnregisterUnitEvent(event, unit)
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end
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end
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end
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function mod:SeedofCorruption(args)
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self:MessageOld(args.spellId, "orange", "warning", CL.casting:format(args.spellName))
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end
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function mod:FrighteningShout(args)
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self:MessageOld(args.spellId, "orange", "warning", CL.casting:format(args.spellName))
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end
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do
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local prev = 0
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function mod:ShadowCrashDamage(args)
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if self:Me(args.destGUID) then
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local t = GetTime()
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if t-prev > 1.5 then
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prev = t
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self:MessageOld(args.spellId, "blue", "alert", CL.underyou:format(args.spellName))
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end
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end
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end
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end
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function mod:FleshToStoneApplied(args)
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if not next(fleshToStoneList) then
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self:OpenInfo(args.spellId, args.spellName)
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end
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fleshToStoneList[args.destName] = 1
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self:SetInfoByTable(args.spellId, fleshToStoneList)
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end
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function mod:FleshToStoneAppliedDose(args)
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fleshToStoneList[args.destName] = args.amount
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self:SetInfoByTable(args.spellId, fleshToStoneList)
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if self:Me(args.destGUID) and args.amount > 6 then
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self:StackMessage(args.spellId, args.destName, args.amount, "orange")
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if args.amount < 9 then
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self:PlaySound(args.spellId, "alarm")
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else
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self:PlaySound(args.spellId, "warning")
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end
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end
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end
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function mod:FleshToStoneRemoved(args)
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fleshToStoneList[args.destName] = nil
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if not next(fleshToStoneList) then
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self:CloseInfo(args.spellId)
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else
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self:SetInfoByTable(args.spellId, fleshToStoneList)
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end
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end
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