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local SLE, T, E, L, V, P, G = unpack(ElvUI_SLE)
local M = SLE.Media
--GLOBALS: hooksecurefunc
local _G = _G
local random = random
local FadingFrame_Show = FadingFrame_Show
M.Zones = L["SLE_MEDIA_ZONES"]
M.PvPInfo = L["SLE_MEDIA_PVP"]
M.Subzones = L["SLE_MEDIA_SUBZONES"]
M.PVPArena = L["SLE_MEDIA_PVPARENA"]
local ClassColor = RAID_CLASS_COLORS[E.myclass]
local Colors = {
[1] = {0.41, 0.8, 0.94}, -- sanctuary
[2] = {1.0, 0.1, 0.1}, -- hostile
[3] = {0.1, 1.0, 0.1}, --friendly
[4] = {1.0, 0.7, 0}, --contested
[5] = {1.0, 0.9294, 0.7607}, --white
}
local skinnableWidgets = {
[1217] = true, --Alliance warfront BfA
[1329] = true, --Horde warfront BfA
[2319] = true,
[3302] = true,
[4324] = true,
}
local fontFrames = {
ZoneTextString = 'zone', -- Zone Name
SubZoneTextString = 'subzone', -- SubZone Name
PVPInfoTextString = 'pvp', -- PvP status for main zone
PVPArenaTextString = 'pvp', -- PvP status for subzone
SendMailBodyEditBox = 'mail', --Writing letter text
-- OpenMailBodyText = 'mail', -- Received letter text --! Seems to be bugged atm
QuestFont = 'gossip', -- Quest Log/Petitions --! Looks terrible with an outline set, so it is skipped in M:SetBLizzFonts()
QuestFont_Super_Huge = 'questFontSuperHuge', -- Not Sure Which One This Is
QuestFont_Enormous = 'questFontSuperHuge', -- Not Sure Which One This Is
}
local objectiveFrames = {
ObjectiveTrackerBlocksFrame = { 'CampaignQuestHeader', 'QuestHeader', 'AchievementHeader', 'ScenarioHeader', 'ProfessionHeader', 'MonthlyActivitiesHeader' },
BONUS_OBJECTIVE_TRACKER_MODULE = 'Header',
WORLD_QUEST_TRACKER_MODULE = 'Header',
}
local function ZoneTextPos()
_G.SubZoneTextString:ClearAllPoints()
if ( _G.PVPInfoTextString:GetText() == '' ) then
_G.SubZoneTextString:SetPoint('TOP', 'ZoneTextString', 'BOTTOM', 0, -E.db.sle.media.fonts.subzone.offset)
else
_G.SubZoneTextString:SetPoint('TOP', 'PVPInfoTextString', 'BOTTOM', 0, -E.db.sle.media.fonts.subzone.offset)
end
end
local function MakeFont(obj, font, size, style, r, g, b, sr, sg, sb, sox, soy)
obj:FontTemplate(font, size, style)
if sr and sg and sb then obj:SetShadowColor(sr, sg, sb) end
if sox and soy then obj:SetShadowOffset(sox, soy) end
if r and g and b then obj:SetTextColor(r, g, b)
elseif r then obj:SetAlpha(r) end
end
local function SetObjectiveFrameFonts()
local db = E.db.sle.media.fonts
local COLOR
if E.db.sle.skins.objectiveTracker.classHeader then
COLOR = ClassColor
else
COLOR = E.db.sle.skins.objectiveTracker.colorHeader
end
for frame, children in pairs(objectiveFrames) do
if _G[frame] then
if type(children) == 'table' then
for _, child in pairs(children) do
if _G[frame][child] then
_G[frame][child].Text:FontTemplate(E.LSM:Fetch('font', db.objectiveHeader.font), db.objectiveHeader.fontSize, db.objectiveHeader.fontOutline)
_G[frame][child].Text:SetTextColor(COLOR.r, COLOR.g, COLOR.b)
end
end
else
_G[frame][children].Text:FontTemplate(E.LSM:Fetch('font', db.objectiveHeader.font), db.objectiveHeader.fontSize, db.objectiveHeader.fontOutline)
_G[frame][children].Text:SetTextColor(COLOR.r, COLOR.g, COLOR.b)
end
end
end
local widgetFrames = _G.ScenarioStageBlock.WidgetContainer.widgetFrames
if widgetFrames then
for widgetID, frame in pairs(widgetFrames) do
if skinnableWidgets[widgetID] and (frame and frame.HeaderText) then
frame.HeaderText:FontTemplate(E.LSM:Fetch('font', db.scenarioStage.HeaderText.font), db.scenarioStage.HeaderText.fontSize, db.scenarioStage.HeaderText.fontOutline)
if frame.Timer and frame.Timer.Text then
frame.Timer.Text:FontTemplate(E.LSM:Fetch('font', db.scenarioStage.TimerText.font), db.scenarioStage.TimerText.fontSize, db.scenarioStage.TimerText.fontOutline)
end
end
end
end
_G.ScenarioStageBlock.Stage:FontTemplate(E.LSM:Fetch('font', db.scenarioStage.HeaderText.font), db.scenarioStage.HeaderText.fontSize, db.scenarioStage.HeaderText.fontOutline)
end
function M:SetBlizzFonts()
if not E.private.general.replaceBlizzFonts then return end
local db = E.db.sle.media.fonts
for frame, option in pairs(fontFrames) do
if _G[frame] then
if frame == 'QuestFont' then
_G[frame]:FontTemplate(E.LSM:Fetch('font', db[option].font), db[option].fontSize, 'NONE')
_G[frame]:SetShadowOffset(0, 0)
_G[frame]:SetShadowColor(0, 0, 0, 0)
else
_G[frame]:FontTemplate(E.LSM:Fetch('font', db[option].font), db[option].fontSize, db[option].fontOutline)
end
end
end
--* Objective Frame
-- Try to reduce addon conflicts when MerathilisUI addon is enabled as well as their option to alter the objective tracker is enabled
if SLE._Compatibility['ElvUI_MerathilisUI'] and E.db.mui.blizzard.objectiveTracker.enable then return end
local COLOR
if E.db.sle.skins.objectiveTracker.classHeader then
COLOR = ClassColor
else
COLOR = E.db.sle.skins.objectiveTracker.colorHeader
end
if not _G.ObjectiveTrackerFrame.SLEHookedFonts then
hooksecurefunc('ObjectiveTracker_Update', SetObjectiveFrameFonts)
_G.ObjectiveTrackerFrame.SLEHookedFonts = true
end
SetObjectiveFrameFonts()
MakeFont(_G.ObjectiveFont, E.LSM:Fetch('font', db.objective.font), db.objective.fontSize, db.objective.fontOutline)
-- _G.ScenarioStageBlock.Stage:SetTextColor(COLOR.r, COLOR.g, COLOR.b)
_G.ObjectiveTrackerFrame.HeaderMenu.Title:FontTemplate(E.LSM:Fetch('font', db.objectiveHeader.font), db.objectiveHeader.fontSize, db.objectiveHeader.fontOutline)
_G.ObjectiveTrackerFrame.HeaderMenu.Title:SetTextColor(COLOR.r, COLOR.g, COLOR.b)
if M.BonusObjectiveBarText then M.BonusObjectiveBarText:FontTemplate(E.LSM:Fetch('font', db.objective.font), db.objective.fontSize, db.objective.fontOutline) end
end
function M:TextShow()
local z, i, a, s, c = random(1, #M.Zones), random(1, #M.PvPInfo), random(1, #M.PVPArena), random(1, #M.Subzones), random(1, #Colors)
local red, green, blue = unpack(Colors[c])
--Setting texts--
_G.ZoneTextString:SetText(M.Zones[z])
_G.PVPInfoTextString:SetText(M.PvPInfo[i])
_G.PVPArenaTextString:SetText(M.PVPArena[a])
_G.SubZoneTextString:SetText(M.Subzones[s])
ZoneTextPos()
--Applying colors--
_G.ZoneTextString:SetTextColor(red, green, blue)
_G.PVPInfoTextString:SetTextColor(red, green, blue)
_G.PVPArenaTextString:SetTextColor(red, green, blue)
_G.SubZoneTextString:SetTextColor(red, green, blue)
FadingFrame_Show(_G.ZoneTextFrame)
FadingFrame_Show(_G.SubZoneTextFrame)
end
function M:Initialize()
if not SLE.initialized or not E.private.sle.media.enable then return end
hooksecurefunc(E, 'UpdateBlizzardFonts', M.SetBlizzFonts)
hooksecurefunc('SetZoneText', ZoneTextPos)
M.SetBlizzFonts()
end
SLE:RegisterModule(M:GetName())