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--[[-----------------------------------------------------------------------------
Button Widget for our Expand button
-------------------------------------------------------------------------------]]
if not WeakAuras.IsLibsOK() then return end
local AddonName, OptionsPrivate = ...
local Type, Version = "WeakAurasExpandSmall", 3
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-- Lua APIs
local select, pairs = select, pairs
-- WoW APIs
local CreateFrame, UIParent = CreateFrame, UIParent
--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
local function Control_OnEnter(frame)
frame.obj:Fire("OnEnter")
end
local function Control_OnLeave(frame)
frame.obj:Fire("OnLeave")
end
local function Button_OnClick(frame, button)
frame.obj:Fire("OnClick", button)
AceGUI:ClearFocus()
end
--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
["OnAcquire"] = function(self)
self:SetHeight(20)
self:SetWidth(110)
self:SetLabel()
self:SetImage(nil)
self:SetImageSize(24, 24)
self:SetDisabled(false)
end,
-- ["OnRelease"] = nil,
["SetLabel"] = function(self, text)
if text and text ~= "" then
self.label:Show()
self.label:SetText(text)
self:SetHeight(max(self.label:GetStringHeight(), self.image:GetHeight()))
else
self.label:Hide()
self:SetHeight(self.image:GetHeight())
end
end,
["SetImage"] = function(self, path, ...)
local image = self.image
if path == "collapsed" then
self:SetExpandedState(false)
path = "Interface\\AddOns\\WeakAuras\\Media\\Textures\\gear"
elseif path == "expanded" then
self:SetExpandedState(true)
path = "Interface\\AddOns\\WeakAuras\\Media\\Textures\\geardown"
else
self:SetExpandedState(false)
end
image:SetTexture(path)
if image:GetTexture() then
local n = select("#", ...)
if n == 4 or n == 8 then
image:SetTexCoord(...)
else
image:SetTexCoord(0, 1, 0, 1)
end
end
end,
["SetExpandedState"] = function(self, state)
self.expanded = state
if state then
self.expandedBackground:Show()
self.expandedHighlight:Show()
else
self.expandedBackground:Hide()
self.expandedHighlight:Hide()
end
end,
["GetExpandedState"] = function(self)
return self.expanded
end,
["SetImageSize"] = function(self, width, height)
self.image:SetWidth(width)
self.image:SetHeight(height)
self:UpdateWidth()
if self.label:IsShown() then
self:SetHeight(max(self.label:GetStringHeight(), self.image:GetHeight()))
else
self:SetHeight(self.image:GetHeight())
end
end,
["SetDisabled"] = function(self, disabled)
self.disabled = disabled
if disabled then
self.frame:Disable()
self.label:SetTextColor(0.5, 0.5, 0.5)
self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5)
else
self.frame:Enable()
self.label:SetTextColor(1, 1, 1)
self.image:SetVertexColor(1, 1, 1, 1)
end
end,
["OnWidthSet"] = function(self, width)
self:UpdateWidth()
end,
["UpdateWidth"] = function(self)
self.label:SetWidth(self.frame:GetWidth() - self.image:GetWidth())
if self.label:IsShown() then
self:SetHeight(max(self.label:GetStringHeight(), self.image:GetHeight(), 20))
else
self:SetHeight(self.image:GetHeight())
end
self.expandedBackground:SetHeight(self.frame:GetHeight()*2)
end,
["SetAnchor"] = function(self, otherWidget)
local expandedBackground = self.expandedBackground
if otherWidget then
expandedBackground:SetPoint("BOTTOMLEFT", otherWidget.frame, "TOPLEFT", -4, -2)
end
end
}
local function OnFrameShow(frame)
local self = frame.obj
local option = self.userdata.option
if option and option.arg and option.arg.expanderName then
OptionsPrivate.expanderButtons[option.arg.expanderName] = self
local otherWidget = OptionsPrivate.expanderAnchors[option.arg.expanderName]
if otherWidget then
self:SetAnchor(otherWidget)
end
end
end
local function OnFrameHide(frame)
local self = frame.obj
local option = self.userdata.option
if option and option.arg and option.arg.expanderName then
OptionsPrivate.expanderButtons[option.arg.expanderName] = nil
local otherWidget = OptionsPrivate.expanderAnchors[option.arg.expanderName]
if otherWidget then
self:SetAnchor(nil)
end
end
end
--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
local frame = CreateFrame("Button", nil, UIParent)
frame:Hide()
frame:EnableMouse(true)
frame:SetScript("OnEnter", Control_OnEnter)
frame:SetScript("OnLeave", Control_OnLeave)
frame:SetScript("OnClick", Button_OnClick)
frame:SetScript("OnShow", OnFrameShow)
frame:SetScript("OnHide", OnFrameHide)
local image = frame:CreateTexture(nil, "BACKGROUND")
image:SetWidth(64)
image:SetHeight(64)
image:SetPoint("LEFT", 2, 0)
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight")
label:SetJustifyH("LEFT")
label:SetJustifyV("CENTER")
label:SetPoint("RIGHT")
label:SetPoint("TOP")
label:SetPoint("BOTTOM")
label:SetPoint("LEFT", image, "RIGHT", 5, 0)
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
highlight:SetAllPoints(frame)
highlight:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_White")
highlight:SetVertexColor(0.2, 0.4, 0.8, 0.2)
highlight:SetBlendMode("ADD")
local expandedHighlight = frame:CreateTexture(nil, "BACKGROUND")
expandedHighlight:SetPoint("TOPLEFT", frame, -2, 0)
expandedHighlight:SetPoint("BOTTOMRIGHT", frame, 0, 0)
expandedHighlight:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_White")
expandedHighlight:SetVertexColor(1, 0.8, 0, 0.1)
expandedHighlight:SetBlendMode("ADD")
local expandedBackground = frame:CreateTexture(nil, "BACKGROUND")
expandedBackground:SetPoint("TOPLEFT", frame, "BOTTOMLEFT", -1, -1)
expandedBackground:SetWidth(128)
expandedBackground:SetTexture("Interface\\AddOns\\WeakAuras\\Media\\Textures\\Square_AlphaGradient")
expandedBackground:SetVertexColor(1, 0.8, 0, 0.15)
expandedBackground:SetBlendMode("ADD")
local widget = {
label = label,
image = image,
frame = frame,
type = Type,
expanded = false,
expandedBackground = expandedBackground,
expandedHighlight = expandedHighlight,
}
for method, func in pairs(methods) do
widget[method] = func
end
return AceGUI:RegisterAsWidget(widget)
end
AceGUI:RegisterWidgetType(Type, Constructor, Version)