Dan
|
a4ee4e6810
|
- Pichu's data is bad and isn't falgged as a bay on its own page.
|
1 year ago |
Dan
|
5ebbad4ba7
|
- Write the plan out to disk
|
1 year ago |
Dan
|
6f5bfa1d47
|
- Fixs for Rotom and ursaluna
|
1 year ago |
Dan
|
8d61be9c4f
|
- Put the default forms in for pokemon thayt have them when we are trying to match evolutions lines
|
1 year ago |
Dan
|
1dab6466e8
|
- Move to a ranked match for fuzzy matching
|
1 year ago |
Quildra
|
4746debb95
|
- Fix up most missing pokemon from the plan
- Vivillon, Rotom and Aegislash to go
|
1 year ago |
Quildra
|
7bcff6fc16
|
- Fix route identification
|
1 year ago |
Quildra
|
b3cca80b73
|
- Add in a pass for Baby Status,
- Fix up basculins for detection
|
1 year ago |
Quildra
|
a2efb738a8
|
- Large work on the plan generation.
- Mostly all working, about 7 or so forms not account for, excluding event pokemon
|
1 year ago |
Quildra
|
01d101b7ad
|
- fix for cache key clash
|
1 year ago |
Quildra
|
760d76ce69
|
- Fix for Flabébé and its flower colours
|
1 year ago |
Quildra
|
95f816a6da
|
- Cache the game info, the loop doesn't break so it was using a cached game_info
|
1 year ago |
Dan
|
4e8c81ebbf
|
- More accounting for nearly all pokemon having gendered forms now
|
1 year ago |
Quildra
|
2436180e63
|
- Marks done, still needs a verfication pass
|
1 year ago |
Dan
|
c4231271f9
|
- Finish of the mark calculation
- Fix up Milcerys evolution line as its mental
|
1 year ago |
Dan
|
29d2b9e8d1
|
- Removal needs to happen before comparisions
|
1 year ago |
Dan
|
a130bf6c40
|
- Added mark informations
|
1 year ago |
Quildra
|
0f584e5b1e
|
WIP - Moving on to calculating mark information.
|
1 year ago |
Quildra
|
8f88244cc3
|
- Added in the encounter gathering
|
1 year ago |
Dan
|
e5f109949a
|
- WIP reworking form p-arsing to be more consistant
|
1 year ago |
Dan
|
35c14c9a57
|
- Fix up the storable in home filter
|
1 year ago |
Dan
|
107422679b
|
- A good place for evolutions now. They are tracking in a node graph, and displayed correctly.
|
1 year ago |
Quildra
|
f7cfa89287
|
WIP new way of extracting the node an edge work for evolutions
|
1 year ago |
Dan
|
8dd19ad249
|
- WIP re-working evolution chain parsing
|
1 year ago |
Quildra
|
706b630320
|
- WIP new node graph tech for evolutions.
- Need to refine the chains, there are duplicates
|
1 year ago |
Dan
|
f14bee7279
|
- Start work on the new evolution management and processing
|
1 year ago |
Dan
|
db5661f4b3
|
- Made the switch to store all genders in the db if they have a unique sprite or not to help preserve the evolution lines
|
1 year ago |
Dan
|
0f171bc7fe
|
- Optimizations to the home_status gathering
|
1 year ago |
Dan
|
e08b5b86e1
|
- Update to get home storage working as before
|
1 year ago |