You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

690 lines
28 KiB

local _, T = ...
local XU, ScrollBar, iSB, type = T.exUI, {}, {}, type
local assert, getWidgetData, newWidgetData, setWidgetData, AddObjectMethods, CallObjectScript = XU:GetImpl()
local HOLD_ACTION_DELAY, PAGE_DELAY, STEPPER_REPEAT_DELAY = 0.15, 0.25, 1/3
local MIN_ANIMATION_FRAMERATE, ANIMATION_TARGET_DURATION = 45, 0.2
local STYLES, DEFAULT_STYLE = {}, "minimal" do
STYLES.common = {
trackWidth = 20, stepperReserve = 18.5, stepperMarginY = 1, stepperTrack = true, thumbMinSize=16,
trackTop = {"t", "Interface/PaperDollInfoFrame/UI-Character-ScrollBar", tc={2/64, 29/64, 0/256, 32/256}, w=22, h=22/27*32},
trackTopBare = {tc={2/64, 29/64, 21/256, 32/256}, h=22/27*11},
trackMid = {"t", "Interface/PaperDollInfoFrame/UI-Character-ScrollBar", tc={2/64, 29/64, 28/256, 1}},
trackBot = {"t", "Interface/PaperDollInfoFrame/UI-Character-ScrollBar", tc={35/64, 62/64, 228/256, 255/256}, w=22, h=22},
trackBotBare = {tc={35/64, 62/64, 228/256, 234/256}, h=22/27*6},
trackBack = {"c", 0x5a000000, insetH=2, insetV=1},
thumb = {w=15, h=20, ofsX=0.25, midOfsAbsolute=true, midOfsB=6, midOfsT=6},
thumbTop = {"a", "UI-ScrollBar-Knob-EndCap-Top", hcB=28, h=20, hcT=1},
thumbTopH = {"a", "UI-ScrollBar-Knob-MouseOver-EndCap-Top"},
thumbMid = {"a", "UI-ScrollBar-Knob-Center", h=0, tch=1022},
thumbMidH = {"a", "UI-ScrollBar-Knob-MouseOver-Center", h=0, tch=1022},
thumbBot = {"a", "UI-ScrollBar-Knob-EndCap-Bottom", hcB=28, h=20},
thumbBotH = {"a", "UI-ScrollBar-Knob-MouseOver-EndCap-Bottom"},
step = {w=18, h=16, tc={0.20, 0.80, 0.25, 0.75}},
stepUp = {"t", "Interface/Buttons/UI-ScrollBar-ScrollUpButton-Up"},
stepUpH = {"t", "Interface/Buttons/UI-ScrollBar-ScrollUpButton-Highlight", blend="ADD"},
stepUpP = {"t", "Interface/Buttons/UI-ScrollBar-ScrollUpButton-Down"},
stepUpD = {"t", "Interface/Buttons/UI-ScrollBar-ScrollUpButton-Disabled"},
stepDown = {"t", "Interface/Buttons/UI-ScrollBar-ScrollDownButton-Up"},
stepDownH = {"t", "Interface/Buttons/UI-ScrollBar-ScrollDownButton-Highlight", blend="ADD"},
stepDownP = {"t", "Interface/Buttons/UI-ScrollBar-ScrollDownButton-Down"},
stepDownD = {"t", "Interface/Buttons/UI-ScrollBar-ScrollDownButton-Disabled"},
}
STYLES.minimal = {
trackWidth = 10, stepperReserve = 20, stepperMarginY = 2, stepperPushOfsY = 2, thumbMinSize=18,
trackMid = {"a", "!minimal-scrollbar-track-middle", asize=1},
trackTop = {"a", "minimal-scrollbar-track-top", asize=1},
trackBot = {"a", "minimal-scrollbar-track-bottom", asize=1},
thumb = {w=8, h=20, midOfsAbsolute=true, midOfsT=8, midOfsB=10, asize=1},
thumbS = {w=8, h=20, midOfsAbsolute=true, midOfsT=8, midOfsB=6, asize=1},
smallThumbThreshold = 32,
thumbTop = {"a", "minimal-scrollbar-thumb-top"},
thumbTopH = {"a", "minimal-scrollbar-thumb-top-over"},
thumbTopP = {"a", "minimal-scrollbar-thumb-top-down"},
thumbBot = {"a", "minimal-scrollbar-thumb-bottom"},
thumbBotS = {"a", "minimal-scrollbar-small-thumb-bottom"},
thumbBotH = {"a", "minimal-scrollbar-thumb-bottom-over"},
thumbBotHS = {"a", "minimal-scrollbar-small-thumb-bottom-over"},
thumbBotP = {"a", "minimal-scrollbar-thumb-bottom-down"},
thumbBotPS = {"a", "minimal-scrollbar-small-thumb-bottom-down"},
thumbMid = {"a", "minimal-scrollbar-thumb-middle", tch=715},
thumbMidH = {"a", "minimal-scrollbar-thumb-middle-over"},
thumbMidP = {"a", "minimal-scrollbar-thumb-middle-down"},
step = {asize=1},
stepUp = {"a", "minimal-scrollbar-arrow-top"},
stepUpH = {"a", "minimal-scrollbar-arrow-top-over"},
stepUpP = {"a", "minimal-scrollbar-arrow-top-down"},
stepUpD = {desat=true, vc={0.5, 0.5, 0.5}},
stepDown = {"a", "minimal-scrollbar-arrow-bottom"},
stepDownH = {"a", "minimal-scrollbar-arrow-bottom-over"},
stepDownP = {"a", "minimal-scrollbar-arrow-bottom-down"},
stepDownD = {desat=true, vc={0.5, 0.5, 0.5}},
}
end
local ScrollBarData, scrollBarProps = {}, {
api=ScrollBar,
scripts={"OnMinMaxChanged", "OnValueChanged"},
val=0,
min=0,
max=100,
win=10,
step=1,
stepsPerPage=1, stepsPerWheel=nil,
maxAnimSteps=math.huge,
enabled=true,
}
AddObjectMethods({"ScrollBar"}, scrollBarProps)
-- Public ScrollBar Widget API
function ScrollBar:GetValue()
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
return d.val
end
function ScrollBar:SetValue(value, forceNotify)
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
assert(type(value) == "number", 'Syntax: ScrollBar:SetValue(value[, forceNotify])')
if d.val ~= value then
iSB.SetValue(d, value, false, true)
elseif forceNotify then
iSB.NotifyValueChanged(d, false, false)
end
end
function ScrollBar:GetMinMaxValues()
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
return d.min, d.max
end
function ScrollBar:SetMinMaxValues(minValue, maxValue)
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
assert(type(minValue) == 'number' and type(maxValue) == 'number', 'Syntax: ScrollBar:SetMinMaxValues(minValue, maxValue)')
if minValue == d.min and maxValue == d.max then return end
d.min, d.max, d.ThumbSize = minValue, maxValue < minValue and minValue or maxValue
iSB.SetValue(d, d.val, false)
iSB.SetInteractionState(d, "NONE")
iSB.UpdateThumbSizeAndPosition(d)
CallObjectScript(d.self, "OnMinMaxChanged", minValue, maxValue)
end
function ScrollBar:GetWindowRange()
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
return d.win
end
function ScrollBar:SetWindowRange(range)
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
if d.win == range then return end
assert(type(range) == 'number' and range >= 0, 'Syntax: ScrollBar:SetWindowRange(range)')
d.win = range
iSB.UpdateThumbSizeAndPosition(d)
iSB.SetInteractionState(d, "NONE")
end
function ScrollBar:GetValueStep()
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
return d.step
end
function ScrollBar:SetValueStep(step)
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
assert(type(step) == "number" and step >= 0, 'Syntax: ScrollBar:SetValueStep(step)')
d.step = step
end
function ScrollBar:GetStepsPerPage()
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
return d.stepsPerPage, d.stepsPerWheel
end
function ScrollBar:SetStepsPerPage(steps, ...)
local d, ws = assert(getWidgetData(self, ScrollBarData), "Invalid object type"), ...
assert(type(steps) == "number" and steps >= 1 and
(ws == nil or type(ws) == "number" and ws >= 1),
'Syntax: ScrollBar:SetStepsPerPage(stepsPerPage[, stepsPerWheel])')
d.stepsPerPage, d.stepsPerWheel = steps, ws or select("#", ...) == 0 and d.stepsPerWheel or nil
end
function ScrollBar:GetStepperButtonsShown()
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
return d.StepUp:IsShown()
end
function ScrollBar:SetStepperButtonsShown(shown)
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
d.StepUp:SetShown(shown)
d.StepDown:SetShown(shown)
iSB.SetInteractionState(d, "NONE")
iSB.ApplyTrackAnchors(d, shown)
iSB.UpdateTrackTextures(d)
iSB.UpdateThumbSizeAndPosition(d)
end
function ScrollBar:Step(delta, allowAnimation)
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
assert(type(delta) == "number" and (allowAnimation == nil or type(allowAnimation) == "boolean"), 'Syntax: ScrollBar:Step(delta[, allowAnimation])')
if d.interactionState ~= "THUMB_DRAG" then
iSB.Step(d, delta, false, allowAnimation)
end
end
function ScrollBar:IsValueAtRest()
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
return d.animTarget == nil and d.interactionState ~= "THUMB_DRAG"
end
function ScrollBar:IsEnabled()
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
return d.enabled
end
function ScrollBar:SetEnabled(enabled)
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
enabled = not not enabled
if d.enabled ~= enabled then
d.enabled = enabled
iSB.SetInteractionState(d, "NONE")
end
end
function ScrollBar:Enable()
return ScrollBar.SetEnabled(self, true)
end
function ScrollBar:Disable()
return ScrollBar.SetEnabled(self, false)
end
function ScrollBar:GetStyle()
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
return d.userStyle, d.style
end
function ScrollBar:SetStyle(style)
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
assert(type(style) == "string", 'Syntax: ScrollBar:SetStyle("style")')
iSB.ApplyStyle(d, style)
end
function ScrollBar:SetCoverTarget(widget, insetLeft, insetRight, insetTop, insetBottom)
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
assert(widget == nil or
type(widget) == "table" and widget[0] and type(widget.IsObjectType) == "function" and widget:IsObjectType("Frame"),
'Syntax: ScrollBar:SetCoverTarget(widget[, insetLeft, insetRight, insetTop, insetBottom])')
assert(insetLeft == nil and insetRight == nil and insetTop == nil and insetBottom == nil or
type(insetLeft) == "number" and type(insetRight) == "number" and type(insetTop) == "number" and type(insetBottom) == "number",
'Invalid insets')
d.coverTarget, d.coverIL, d.coverIR, d.coverIT, d.coverIB = widget, insetLeft or 0, insetRight or 0, insetTop or 0, insetBottom or 0
iSB.UpdateCover(d)
end
function ScrollBar:GetCoverTarget()
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
local t = d.coverTarget
if t then
return t, d.coverIL, d.coverIR, d.coverIT, d.coverIB
end
end
function ScrollBar:SetWheelScrollTarget(widget, insetLeft, insetRight, insetTop, insetBottom)
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
assert(widget == nil or
type(widget) == "table" and widget[0] and type(widget.IsObjectType) == "function" and widget:IsObjectType("Frame"),
'Syntax: ScrollBar:SetWheelScrollTarget(widget[, insetLeft, insetRight, insetTop, insetBottom])')
assert(insetLeft == nil and insetRight == nil and insetTop == nil and insetBottom == nil or
type(insetLeft) == "number" and type(insetRight) == "number" and type(insetTop) == "number" and type(insetBottom) == "number",
'Invalid insets')
d.wheelTarget, d.wheelIL, d.wheelIR, d.wheelIT, d.wheelIB = widget, insetLeft or 0, insetRight or 0, insetTop or 0, insetBottom or 0
iSB.UpdateWheelCapture(d)
end
function ScrollBar:GetWheelScrollTarget()
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
if d.wheelTarget then
return d.wheelTarget, d.wheelIL, d.wheelIR, d.wheelIT, d.wheelIB
end
end
function ScrollBar:SetAnimationMaxSteps(limit)
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
assert(limit == nil or type(limit) == "number", 'Syntax: ScrollBar:SetAnimationMaxSteps(limit|nil)')
d.maxAnimSteps = limit or math.huge
end
function ScrollBar:GetAnimationMaxSteps()
local d = assert(getWidgetData(self, ScrollBarData), "Invalid object type")
return d.maxAnimSteps
end
local confTexture, confTextureS do
local p0, p1, p2
local function p(k)
local s = p0 and p0[k] ~= nil and p0 or
p1 and p1[k] ~= nil and p1 or
p2 and p2[k] ~= nil and p2
return (s or nil) and s[k]
end
local function readpack(t, ...)
if t then
return unpack(t)
end
return ...
end
function confTextureS(tex, sz, ...) -- (tex, sz, p0, p1, p2)
p0, p1, p2 = ...
local at, av, w, h, blend, desat, tc, vc = p(1), p(2), p("w"), p("h"), p("blend"), p("desat"), p("tc"), p("vc")
local asize, hcB, hcT, cutB, cutT = at == "a" and p("asize"), p("hcB"), p("hcT"), 0, 0
if at == "a" then
tex:SetAtlas(av, not not asize)
elseif at == "t" then
tex:SetTexture(av)
else
av = type(av) == "number" and av >= 0 and av < 2^32 and av or 0
local a, r, g, b = av/256^3 % 256, av/256^2 % 256, av/256^1 % 256, av % 256
a, r, g, b = (a - a % 1)/255, (r - r % 1)/255, (g - g % 1)/255, (b - b % 1)/255
tex:SetColorTexture(r, g, b, a)
end
if sz and hcB and sz < hcB then
local cut = 1-sz/hcB
h, cutB, cutT = h - hcB + sz, hcT and 0 or cut, hcT and cut or 0
end
if not asize then
tex:SetSize(w or 0, h or 0)
end
tex:SetBlendMode(blend or "BLEND")
tex:SetDesaturated(desat or false)
tex:SetTexCoord(readpack(tc, 0,1, cutB,1-cutT))
tex:SetVertexColor(readpack(vc, 1,1,1,1))
end
function confTexture(tex, ...)
return confTextureS(tex, nil, ...)
end
end
local function anchorTexTrio(t, useAbsoluteOffsets, ofsStart, ofsEnd, xShift, yShift)
local oy, ox, a,b,c = yShift or 0, xShift or 0, t[1], t[2], t[3]
a:SetPoint("TOP", ox, oy)
c:SetPoint("BOTTOM", ox, oy)
b:ClearAllPoints()
if useAbsoluteOffsets then
b:SetPoint("TOP", ox, oy - (ofsStart or 0))
b:SetPoint("BOTTOM", ox, oy + (ofsEnd or 0))
else
b:SetPoint("TOPLEFT", a, "BOTTOMLEFT", 0, ofsStart or 0)
b:SetPoint("BOTTOMRIGHT", c, "TOPRIGHT", 0, -(ofsEnd or 0))
end
end
local function createTexTrio(parent, layer)
return XU:Create("ObjectGroup",
parent:CreateTexture(nil, layer, nil, 0),
parent:CreateTexture(nil, layer, nil, -1),
parent:CreateTexture(nil, layer, nil, 0)
)
end
function iSB.NotifyValueChanged(d, isInternalChange, onlyOnRestStart)
local isAtRest = d.animTarget == nil and d.interactionState ~= "THUMB_DRAG"
local wasNotAtRest = onlyOnRestStart and d.lastValueChangeNotAtRest
d.lastValueChangeNotAtRest = not isAtRest
if not onlyOnRestStart or (wasNotAtRest and isAtRest) then
CallObjectScript(d.self, "OnValueChanged", d.val, isInternalChange)
end
end
function iSB.SetInteractionState(d, state)
local val, enabled = d.val, d.enabled
d.interactionState = state
d.ThumbTexN:SetShown(state ~= "THUMB_DRAG")
d.ThumbTexP:SetShown(state == "THUMB_DRAG")
d.Thumb:EnableMouseMotion(enabled and state ~= "THUMB_DRAG")
if d.mouseDown and state ~= "THUMB_DRAG" and state ~= "TRACK_HELD" then
d.mouseDown, d.mouseDownX, d.mouseDownY, d.mouseDownS, d.mouseDownV, d.mouseDownOnThumb = nil
d.Track:SetScript("OnUpdate", state == "ANIMATING_VALUE" and iSB.OnTrackUpdate or nil)
end
if d.stepperHeld == d.StepUp and state ~= "STEP_UP_HELD" or
d.stepperHeld == d.StepDown and state ~= "STEP_DOWN_HELD" then
d.stepperHeldTime, d.stepperHeld = nil
end
d.StepUpH:SetShown(state ~= "STEP_UP_HELD")
d.StepDownH:SetShown(state ~= "STEP_DOWN_HELD")
d.StepUp:SetEnabled(enabled and val > d.min)
d.StepDown:SetEnabled(enabled and val < d.max)
if state ~= "ANIMATING_VALUE" and state ~= "STEP_UP_HELD" and state ~= "STEP_DOWN_HELD" and state ~= "TRACK_HELD" then
d.animStart, d.animTarget, d.animEnd, d.animDur = nil
end
iSB.UpdateCover(d)
iSB.NotifyValueChanged(d, true, true)
end
function iSB.SetValue(d, candValue, isInternalChange, visualUpdate, allowInteraction)
local vlo, vhi, enabled = d.min, d.max, d.enabled
local ov, nv = d.val, candValue < vlo and vlo or candValue > vhi and vhi or candValue
d.StepUp:SetEnabled(enabled and nv > vlo)
d.StepDown:SetEnabled(enabled and nv < vhi)
d.val = nv
if visualUpdate then
iSB.UpdateThumbPosition(d)
end
if nv ~= ov then
if visualUpdate and not allowInteraction then
iSB.SetInteractionState(d, "NONE")
end
iSB.NotifyValueChanged(d, isInternalChange)
return true
end
end
function iSB.UpdateThumbPosition(d)
local om = d.ThumbOffsetMul
if not om then
return iSB.UpdateThumbSizeAndPosition(d)
end
d.Thumb:SetPoint("TOP", 0, (d.val - d.min)*om)
end
function iSB.UpdateThumbSizeAndPosition(d)
local sty, vrange, urange = STYLES[d.style], d.max - d.min, d.Track:GetHeight()
d.Thumb:SetShown(vrange > 0)
if vrange <= 0 then return end
local tsz = math.max(sty.thumbMinSize, d.win / (vrange + d.win) * urange)
local om = (tsz - urange) / vrange
if d.ThumbSize == tsz and d.ThumbOffsetMul == om then return end
d.ThumbSize, d.ThumbOffsetMul = tsz, om
d.Thumb:SetHeight(tsz)
iSB.UpdateThumbTextures(d, tsz)
iSB.UpdateThumbPosition(d)
end
function iSB.PerformTrackPageStep(d, isFirstStep)
local thumb, _mouseX, mouseY = d.Thumb, GetCursorPosition()
local dsign = mouseY/thumb:GetEffectiveScale() >= thumb:GetTop() and -1 or 1
if iSB.IsCursorOverThumb(d) then
d.mouseDownS, d.mouseDown = nil -- Stop tracking, as MinimalScrollBar does
elseif isFirstStep or dsign == d.mouseDownS then
d.mouseDownS = dsign
return iSB.Step(d, d.stepsPerPage*dsign, true)
end
end
function iSB:OnTrackUpdate()
local d, now = getWidgetData(self, ScrollBarData), GetTime()
if not d then return end
local atv, md, state = d.animTarget, d.mouseDown, d.interactionState
if atv then
local sv, et, ad, p = d.animStart, d.animEnd, d.animDur, nil
if not (sv and atv and et and ad) then
elseif et <= now then
iSB.SetValue(d, atv, true, true, true)
iSB.UpdateCover(d)
else
p = 1-(et-now)/ad
p = p*p*(3-2*p)
iSB.SetValue(d, sv + (atv-sv)*p, true, true, true)
end
if p == nil then
d.animStart, d.animTarget, d.animEnd, d.animDur = nil
iSB.UpdateCover(d)
iSB.NotifyValueChanged(d, true, true)
end
elseif not md then
if state ~= "STEP_UP_HELD" and state ~= "STEP_DOWN_HELD" and state ~= "NONE" then
iSB.SetInteractionState(d, "NONE")
end
return self:SetScript("OnUpdate", nil)
end
if not (md and d.ThumbOffsetMul) then return end
local doNothing = d.mouseDown + HOLD_ACTION_DELAY > now
if doNothing and d.mouseDownOnThumb then
local _mx, my = GetCursorPosition()
doNothing = (my-d.mouseDownY)^2 < 5
end
if doNothing then
elseif d.mouseDownOnThumb then
local ts, _mx, my = self:GetEffectiveScale(), GetCursorPosition()
local dm = (d.mouseDownY-my)/ts
local nv = dm^2 > 0.5 and d.mouseDownV-dm/d.ThumbOffsetMul or d.mouseDownV
iSB.SetValue(d, nv, true, true, true)
elseif d.mouseDownS ~= 0 and iSB.PerformTrackPageStep(d, false) then
d.mouseDown = now + PAGE_DELAY - HOLD_ACTION_DELAY
end
end
function iSB:OnTrackMouseDown(button)
local d = button == "LeftButton" and getWidgetData(self, ScrollBarData)
if not (d and d.enabled and d.min < d.max) then return end
d.mouseDown, d.mouseDownOnThumb = GetTime(), iSB.IsCursorOverThumb(d)
d.mouseDownV, d.mouseDownX, d.mouseDownY = d.val, GetCursorPosition()
iSB.SetInteractionState(d, d.mouseDownOnThumb and "THUMB_DRAG" or "TRACK_HELD")
d.Track:SetScript("OnUpdate", iSB.OnTrackUpdate)
if d.mouseDownOnThumb then
PlaySound(SOUNDKIT.U_CHAT_SCROLL_BUTTON)
else
iSB.PerformTrackPageStep(d, true)
end
end
function iSB:OnTrackMouseUp(button)
local d = button == "LeftButton" and getWidgetData(self, ScrollBarData)
if d and d.mouseDown then
iSB.SetInteractionState(d, d.interactionState == "TRACK_HELD" and d.animTarget and "ANIMATING_VALUE" or "NONE")
end
end
function iSB:OnMouseWheel(delta)
local d = getWidgetData(self, ScrollBarData)
if d.enabled and d.interactionState ~= "THUMB_DRAG" then
iSB.Step(d, -delta*(d.stepsPerWheel or d.stepsPerPage), true)
end
end
function iSB:OnShow()
local d = getWidgetData(self, ScrollBarData)
iSB.SetInteractionState(d, "NONE")
d.ThumbSize = nil
iSB.UpdateThumbSizeAndPosition(d)
iSB.UpdateCover(d)
iSB.UpdateWheelCapture(d)
end
function iSB.Step(d, steps, isInternalChange, allowAnimation)
local sign, dstep = steps < 0 and -1 or steps > 0 and 1 or 0, d.step
allowAnimation = allowAnimation == true or (allowAnimation == nil and d.maxAnimSteps >= sign*steps)
local delta, at = steps * (dstep > 0 and dstep or 1), allowAnimation and d.animTarget
local sval = at and (delta == 0 or ((at - d.val) < 0) == (delta < 0)) and at or d.val
local nv = iSB.AdjustValueToStep(d, sval + delta, sign)
if allowAnimation then
return iSB.SetValueAnimated(d, nv, isInternalChange, ANIMATION_TARGET_DURATION)
end
return iSB.SetValue(d, nv, isInternalChange, true, true)
end
function iSB.AdjustValueToStep(d, candValue, dsign)
local dstep, lo, hi = d.step, d.min, d.max
local fv = dstep > 0 and candValue % dstep or 0
dsign = dsign == 0 and (fv > 0.5 and 1 or -1) or dsign
if fv > 0 then
candValue = candValue - fv + (fv+fv > dstep and dstep or 0)
end
return candValue < lo and lo or candValue > hi and hi or candValue
end
function iSB.SetValueAnimated(d, nv, isInternalChange, targetDuration)
local at = d.animTarget
if nv == d.val then
d.animStart, d.animDur, d.animTarget, d.animEnd = nil
iSB.UpdateCover(d)
return
elseif at == nv then
return true
elseif GetFramerate() < MIN_ANIMATION_FRAMERATE and not at then
return iSB.SetValue(d, nv, isInternalChange, true, true)
end
local et, ad, sv, now = d.animEnd, d.animDur, d.val, GetTime()
local r0, r1 = et and (at-d.animStart), nv - sv
d.animTarget, d.animEnd = nv, now + targetDuration - 1/60
d.Track:SetScript("OnUpdate", iSB.OnTrackUpdate)
if et == nil or et <= now or (r0 < 0) ~= (r1 < 0) or r1 == 0 then
d.animStart, d.animDur = at or sv, targetDuration
iSB.OnTrackUpdate(d.Track)
else
r0, r1 = r0 < 0 and -r0 or r0, r1 < 0 and -r1 or r1
local p = 1-(et-now)/ad
local s = r1*(36/144*r1-p*(1-p)*r0)
local x1 = s > 0 and 0.5 - s^0.5/r1 or 0.25
local p1 = x1*x1*(3-x1-x1)
local d1 = p1*(nv-sv)/(1-p1)
d.animStart, d.animDur = sv-d1, targetDuration/(1-x1)
end
iSB.UpdateCover(d)
return true
end
function iSB:OnStepButtonDown(button)
local d = button == "LeftButton" and getWidgetData(self, ScrollBarData)
local isUpStep = d and self == d.StepUp
if not d or (d.val == (isUpStep and d.min or d.max)) or not d.enabled then return end
iSB.Step(d, isUpStep and -1 or 1, true, true)
d.stepperHeldTime, d.stepperHeld = GetTime() + STEPPER_REPEAT_DELAY, self
iSB.SetInteractionState(d, isUpStep and "STEP_UP_HELD" or "STEP_DOWN_HELD")
self:SetScript("OnUpdate", iSB.OnStepButtonHeld)
PlaySound(SOUNDKIT.U_CHAT_SCROLL_BUTTON)
end
function iSB:OnStepButtonHeld()
local d = getWidgetData(self:GetParent(), ScrollBarData)
if not d then
elseif d.stepperHeld ~= self then
self:SetScript("OnUpdate", nil)
elseif d.stepperHeldTime < GetTime() then
iSB.OnStepButtonDown(self, "LeftButton")
end
end
function iSB:OnStepButtonUp(button)
local d = button == "LeftButton" and getWidgetData(self, ScrollBarData)
if not d then return end
self:SetScript("OnUpdate", nil)
if d.stepperHeld == self then
d.stepperHeldTime, d.stepperHeld = nil
end
if d.interactionState == (self == d.StepUp and "STEP_UP_HELD" or "STEP_DOWN_HELD") then
iSB.SetInteractionState(d, d.animTarget and "ANIMATING_VALUE" or "NONE")
end
end
function iSB.IsCursorOverThumb(d)
local _l, _r, t, b = d.Thumb:GetHitRectInsets()
return d.Thumb:IsMouseOver(-t, b, -9000, 9000)
end
function iSB.UpdateTrackTextures(d)
local bg, sty = d.TrackBG, STYLES[d.style]
local isBare = not d.StepUp:IsShown()
confTexture(bg[1], isBare and sty.trackTopBare, sty.trackTop)
confTexture(bg[2], sty.trackMid)
confTexture(bg[3], isBare and sty.trackBotBare, sty.trackBot)
end
function iSB.UpdateThumbTextures(d, tsz)
local sty, n, h, p, m = STYLES[d.style], d.ThumbTexN, d.ThumbTexH, d.ThumbTexP, d.ThumbTexM
local stt, sth, mct, sbot = sty.smallThumbThreshold
tsz = tsz or d.Thumb:GetHeight()
local isSmall = stt and tsz < stt
sth, sbot = isSmall and sty.thumbS or sty.thumb, isSmall and sty.thumbBotS or sty.thumbBot
mct = isSmall and (sty.thumbMidS or sty.thumbMid).tch or sty.thumbMid.tch
confTextureS(n[1], tsz, sty.thumbTop, sth)
confTexture(n[2], sty.thumbMid, sth)
confTextureS(n[3], tsz, sbot, sth)
confTextureS(h[1], tsz, sty.thumbTopH, sty.thumbTop, sth)
confTexture(h[2], sty.thumbMidH, sty.thumbMid, sth)
confTextureS(h[3], tsz, isSmall and sty.thumbBotHS or sty.thumbBotH, sbot, sth)
confTextureS(p[1], tsz, sty.thumbTopP, sty.thumbTop, sth)
confTexture(p[2], sty.thumbMidP, sty.thumbMid, sth)
confTextureS(p[3], tsz, isSmall and sty.thumbBotPS or sty.thumbBotP, sbot, sth)
m:SetTexCoord(0,1, 0,mct and tsz < mct and tsz/mct or 1)
local isAbs, st, sb, ox, oy = sth.midOfsAbsolute, sth.midOfsT, sth.midOfsB, sth.ofsX, sth.ofsY
anchorTexTrio(d.ThumbTexN, isAbs, st, sb, ox, oy)
anchorTexTrio(d.ThumbTexH, isAbs, st, sb, ox, oy)
anchorTexTrio(d.ThumbTexP, isAbs, st, sb, ox, oy)
end
function iSB:UpdateStepButtonTextures(variant, sty)
local bv = variant == "TOP" and "stepUp" or variant == "BOTTOM" and "stepDown" or error('invalid variant')
local ns, bs = sty[bv], sty.step
confTexture(self:GetNormalTexture(), ns, bs)
confTexture(self:GetHighlightTexture(), sty[bv .. "H"], ns, bs)
confTexture(self:GetPushedTexture(), sty[bv .. "P"], ns, bs)
confTexture(self:GetDisabledTexture(), sty[bv .. "D"], ns, bs)
end
function iSB.ApplyStyle(d, style)
local sty = d.style ~= style and STYLES[style]
d.userStyle, d.style = style, sty and style or d.style
if not sty then return end
local stb, sth = sty.trackBack, sty.thumb
d.StepUp:SetPoint("TOP", 0, -(sty.stepperMarginY or 0))
d.StepDown:SetPoint("BOTTOM", 0, sty.stepperMarginY or 0)
iSB.UpdateStepButtonTextures(d.StepUp, "TOP", sty)
iSB.UpdateStepButtonTextures(d.StepDown, "BOTTOM", sty)
d.StepUp:GetPushedTexture():SetPoint("CENTER", 0, sty.stepperPushOfsY or 0)
d.StepDown:GetPushedTexture():SetPoint("CENTER", 0, -(sty.stepperPushOfsY or 0))
d.Track:SetWidth(sty.trackWidth)
iSB.ApplyTrackAnchors(d, nil)
d.Thumb:SetWidth(sth.w)
local etw = (d.Track:GetWidth()-d.Thumb:GetWidth())/2
d.Thumb:SetHitRectInsets(-etw, -etw, 0, 0)
d.TrackBG[4]:SetShown(not not stb)
if stb then
confTexture(d.TrackBG[4], stb)
d.TrackBG[4]:SetPoint("TOPLEFT", d.TrackBG[1], stb.insetL or stb.insetH or 0, -(stb.insetT or stb.insetV or 0))
d.TrackBG[4]:SetPoint("BOTTOMRIGHT", d.TrackBG[3], -(stb.insetR or stb.insetH or 0), stb.insetB or stb.insetV or 0)
end
iSB.UpdateTrackTextures(d)
iSB.UpdateThumbTextures(d)
iSB.UpdateThumbSizeAndPosition(d)
end
function iSB.ApplyTrackAnchors(d, showSteppers)
local sty, bg = STYLES[d.style], d.TrackBG
showSteppers = showSteppers == nil and d.StepUp:IsShown() or showSteppers
d.Track:SetPoint("TOP", 0, showSteppers and -sty.stepperReserve or -1)
d.Track:SetPoint("BOTTOM", 0, showSteppers and sty.stepperReserve or 1)
anchorTexTrio(bg, false, nil, nil, nil, 1)
if showSteppers and sty.stepperTrack then
bg[1]:SetPoint("TOP", d.StepUp, 0, 1)
bg[3]:SetPoint("BOTTOM", d.StepDown, 0, -1)
end
end
function iSB.UpdateCover(d)
local cov, state, ct = d.Cover, d.interactionState
ct = (d.animTarget or state == "THUMB_DRAG" or state == "TRACK_HELD") and d.coverTarget
if ct and not cov then
cov = CreateFrame("Frame", nil, d.self)
cov:EnableMouseMotion(true)
d.Cover = cov
elseif not ct then
return cov and cov:Hide()
end
cov:ClearAllPoints()
cov:SetPoint("TOPLEFT", ct, d.coverIL, -d.coverIT)
cov:SetPoint("BOTTOMRIGHT", ct, -d.coverIR, d.coverIB)
cov:SetFrameLevel(math.min(9900, ct:GetFrameLevel()+1000))
cov:Show()
end
function iSB.UpdateWheelCapture(d)
local ct, w = d.wheelTarget, d.WheelCapture
if ct and not w then
w = CreateFrame("Frame", nil, d.self)
w:SetScript("OnMouseWheel", iSB.OnMouseWheel)
setWidgetData(w, ScrollBarData, d)
5 months ago
d.WheelCapture = w
elseif not ct then
return w and w:Hide()
end
w:ClearAllPoints()
w:SetPoint("TOPLEFT", ct, d.wheelIL, -d.wheelIT)
w:SetPoint("BOTTOMRIGHT", ct, -d.wheelIR, d.wheelIB)
w:SetFrameLevel(math.min(d.self:GetFrameLevel(), ct:GetFrameLevel()))
w:Show()
end
local function createStepButton(parent, d)
local t = CreateFrame("Button", nil, parent)
t:SetSize(16, 16)
t:SetScript("OnMouseDown", iSB.OnStepButtonDown)
t:SetScript("OnMouseUp", iSB.OnStepButtonUp)
setWidgetData(t, ScrollBarData, d)
t:SetNormalTexture('')
t:SetHighlightTexture('')
t:SetPushedTexture('')
t:SetDisabledTexture('')
local a,b,c,d = t:GetNormalTexture(), t:GetHighlightTexture(), t:GetPushedTexture(), t:GetDisabledTexture()
for i=1,4 do
a:ClearAllPoints()
a:SetPoint("CENTER")
a:SetShown(i < 3)
a,b,c,d=b,c,d,a
end
return t, b
end
local function CreateScrollBar(name, parent, outerTemplate, id)
local f, d, t = CreateFrame("Frame", name, parent, outerTemplate, id)
d = newWidgetData(f, ScrollBarData, scrollBarProps)
f:SetWidth(20)
f:SetScript("OnMouseWheel", iSB.OnMouseWheel)
t = CreateFrame("Frame", nil, f)
t:SetScript("OnMouseDown", iSB.OnTrackMouseDown)
t:SetScript("OnMouseUp", iSB.OnTrackMouseUp)
t:SetScript("OnShow", iSB.OnShow)
t:SetScript("OnSizeChanged", iSB.OnShow)
setWidgetData(t, ScrollBarData, d)
t, d.Track = CreateFrame("Frame", nil, t), t
t:EnableMouseMotion(true)
d.Thumb = t
d.ThumbTexN = createTexTrio(t, "BACKGROUND")
d.ThumbTexH = createTexTrio(t, "HIGHLIGHT")
d.ThumbTexP = createTexTrio(t, "BACKGROUND")
d.ThumbTexM = XU:Create("ObjectGroup", d.ThumbTexN[2], d.ThumbTexH[2], d.ThumbTexP[2])
d.ThumbTexP:SetShown(false)
d.StepUp, d.StepUpH = createStepButton(f, d)
d.StepDown, d.StepDownH = createStepButton(f, d)
d.TrackBG = createTexTrio(d.Track, "BACKGROUND")
d.TrackBG[4] = d.Track:CreateTexture(nil, "BACKGROUND", nil, -2)
iSB.ApplyStyle(d, DEFAULT_STYLE)
return f
end
XU:RegisterFactory("ScrollBar", CreateScrollBar)