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-- Custom Skin handlers (In this situation, this must be declared before the skin table. If loaded after, it would not have a chance to load and an error would be thrown.)
local function formatDetails(window, guild, level, race, class)
if (guild ~= "") then
guild = "<"..guild.."> ";
end
return "|cffffffff"..guild..level.." "..race.." "..class.."|r";
end
--Default window skin
local WIM_Elvui = {
title = "WIM ElvUI",
version = "1.0.0",
author = "fuba",
4 years ago
website = "https://www.curseforge.com/members/fuba82/projects",
message_window = {
texture = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\message_window",
min_width = 256,
min_height = 128,
backdrop = {
top_left = {
width = 64,
height = 64,
offset = {0, 0},
texture_coord = {0, 0, 0, .25, .25, 0, .25, .25}
},
top_right = {
width = 64,
height = 64,
offset = {0, 0},
texture_coord = {.75, 0, .75, .25, 1, 0, 1, .25}
},
bottom_left = {
width = 64,
height = 64,
offset = {0, 0},
texture_coord = {0, .75, 0, 1, .25, .75, .25, 1}
},
bottom_right = {
width = 64,
height = 64,
offset = {0, 0},
texture_coord = {.75, .75, .75, 1, 1, .75, 1, 1}
},
top = {
tile = false,
texture_coord = {.25, 0, .25, .25, .75, 0, .75, .25}
},
bottom = {
tile = false,
texture_coord = {.25, .75, .25, 1, .75, .75, .75, 1}
},
left = {
tile = false,
texture_coord = {0, .25, 0, .75, .25, .25, .25, .75}
},
right = {
tile = false,
texture_coord = {.75, .25, .75, .75, 1, .25, 1, .75}
},
background = {
tile = false,
texture_coord = {.25, .25, .25, .75, .75, .25, .75, .75}
}
},
widgets = {
class_icon = {
texture = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\class_icons",
chatAlphaMask = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\chatAlphaMask",
width = 16,
height = 16,
points = {
{"TOPLEFT", "window", "TOPLEFT", 4, -4}
},
is_round = false,
blank = {.5, .5, .5, .75, .75, .5, .75, .75},
druid = {0, 0, 0, .25, .25, 0, .25, .25},
hunter = {.25, 0, .25, .25, .5, 0, .5, .25},
mage = {.5, 0, .5, .25, .75, 0, .75, .25},
paladin = {.75, 0, .75, .25, 1, 0, 1, .25},
priest = {0, .25, 0, .5, .25, .25, .25, .5},
rogue = {.25, .25, .25, .5, .5, .25, .5, .5},
shaman = {.5, .25, .5, .5, .75, .25, .75, .5},
warlock = {.75, .25, .75, .5, 1, .25, 1, .5},
warrior = {0, .5, 0, .75, .25, .5, .25, .75},
deathknight = {.75, .5, .75, .75, 1, .5, 1, .75},
monk = {0, .75, 0, 1, .25, .75, .25, 1},
gm = {.25, .5, .25, .75, .5, .5, .5, .75},
demonhunter = {.75, .75, .75, 1, 1, .75, 1, 1},
--d3 = {.5, .75, .5, 1, .75, .75, .75, 1},
--bnd = {.25, .75, .25, 1, .5, .75, .5, 1}
},
client_icon = {
texture = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\client_icons",
chatAlphaMask = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\chatAlphaMask",
width = 16,
height = 16,
points = {
{"TOPLEFT", "window", "TOPLEFT", 4, -4}
},
is_round = false,
hots = {.5, .5, .5, .75, .75, .5, .75, .75},
--druid = {0, 0, 0, .25, .25, 0, .25, .25},
--hunter = {.25, 0, .25, .25, .5, 0, .5, .25},
--mage = {.5, 0, .5, .25, .75, 0, .75, .25},
--paladin = {.75, 0, .75, .25, 1, 0, 1, .25},
--priest = {0, .25, 0, .5, .25, .25, .25, .5},
--rogue = {.25, .25, .25, .5, .5, .25, .5, .5},
--shaman = {.5, .25, .5, .5, .75, .25, .75, .5},
--warlock = {.75, .25, .75, .5, 1, .25, 1, .5},
--warrior = {0, .5, 0, .75, .25, .5, .25, .75},
ow = {.75, .5, .75, .75, 1, .5, 1, .75},
hs = {0, .75, 0, 1, .25, .75, .25, 1},
--gm = {.25, .5, .25, .75, .5, .5, .5, .75},
sc2 = {.75, .75, .75, 1, 1, .75, 1, 1},
d3 = {.5, .75, .5, 1, .75, .75, .75, 1},
bnd = {.25, .75, .25, 1, .5, .75, .5, 1}
},
from = {
points = {
{"TOPLEFT", "window", "TOPLEFT", 24, -7}
},
font = "FriendsFont_Normal", --GameFontNormalLarge
font_color = "ffffff",
font_height = 11,
font_flags = "",
use_class_color = true
},
char_info = {
format = formatDetails,
points = {
{"TOPRIGHT", "window", "TOPRIGHT", -25, -7}
},
font = "FriendsFont_Normal", --GameFontNormal
font_color = "1883d1"
},
close = {
state_hide = {
NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\hide",
PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\hide_pushed",
HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
HighlightAlphaMode = "ADD"
},
state_close = {
NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\close",
PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\close_pushed",
HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
HighlightAlphaMode = "ADD"
},
width = 16,
height = 16,
points = {
{"TOPRIGHT", "window", "TOPRIGHT", -4, -4}
}
},
history = {
NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\history",
PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\history_pushed",
HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
HighlightAlphaMode = "ADD",
width = 16,
height = 16,
points = {
{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -3, 44}
}
},
w2w = {
NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\w2w",
PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\w2w",
HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\w2w",
HighlightAlphaMode = "ADD",
points = {
{"TOPLEFT", "class_icon", 14, -14},
{"BOTTOMRIGHT", "class_icon", -14, 14}
}
},
chat_info = {
NormalTexture = nil, -- by default we don't want a texture, but your skin is welcome to have one.
PushedTexture = "Interface\\AddOns\\WIM_ElvUI_Skin\\Skins\\Default\\w2w",
HighlightTexture = "Interface\\AddOns\\WIM_ElvUI_Skin\\Skins\\Default\\w2w",
HighlightAlphaMode = "ADD",
points = {
{"TOPLEFT", "class_icon", 14, -14},
{"BOTTOMRIGHT", "class_icon", -14, 14}
}
},
chatting = {
NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\chatting",
PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\chatting",
width = 16,
height = 16,
points = {
{"TOPLEFT", "window", -3, -23}
}
},
scroll_up = {
NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\scroll_up",
PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\scroll_up_pushed",
HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
DisabledTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_disabled",
HighlightAlphaMode = "ADD",
width = 16,
height = 16,
points = {
{"TOPRIGHT", "window", "TOPRIGHT", -3, -23}
}
},
scroll_down = {
NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\scroll_down",
PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\scroll_down_pushed",
HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
DisabledTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_disabled",
HighlightAlphaMode = "ADD",
width = 16,
height = 16,
points = {
{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -3, 27}
}
},
chat_display = {
points = {
{"TOPLEFT", "window", "TOPLEFT", 4, -24},
{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -22, 27}
},
font = "FriendsFont_UserText",
font_height = 12,
font_flags = "",
},
msg_box = {
font = "FriendsFont_UserText",
font_height = 14,
font_color = {1,1,1},
points = {
{"TOPLEFT", "window", "BOTTOMLEFT", 6, 25},
{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -3, 1}
},
},
resize = {
NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\resize",
PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\resize",
HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\resize",
HighlightAlphaMode = "ADD",
width = 16,
height = 16,
points = {
{"BOTTOMLEFT", "window", "BOTTOMRIGHT", -16, 0}
}
},
shortcuts = {
stack = "DOWN",
spacing = 1,
points = {
{"TOPLEFT", "window", "TOPRIGHT", -19, -40},
{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -3, 105}
},
buttons = {
NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_frame",
PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_pushed",
HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
HighlightAlphaMode = "ADD",
icons = {
location = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\location",
invite = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\invite",
friend = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\friend",
ignore = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\ignore",
}
}
}
},
},
tab_strip = {
textures = {
tab = {
NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\tab_normal",
PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\tab_selected",
HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\tab_flash",
--HighlightTexture = "Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight",
HighlightAlphaMode = "ADD"
},
prev = {
NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\prev",
PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\prev_pushed",
DisabledTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\prev",
HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
HighlightAlphaMode = "ADD",
height = 16,
width = 16,
},
next = {
NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\next",
PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\next_pushed",
DisabledTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\next",
HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
HighlightAlphaMode = "ADD",
height = 16,
width = 16,
},
},
height = 20,
points = {
{"BOTTOMLEFT", "window", "TOPLEFT", 18, 4},
{"BOTTOMRIGHT", "window", "TOPRIGHT", -18, 4}
},
text = {
font = "SystemFont_Small",
font_color = {1, 1, 1},
font_height = 11,
font_flags = ""
},
vertical = false,
},
};
----------------------------------------------------------
-- Register Skin --
----------------------------------------------------------
WIM.RegisterSkin(WIM_Elvui);