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# [5.17.0](https://github.com/WeakAuras/WeakAuras2/tree/5.17.0) (2024-08-25)
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[Full Changelog](https://github.com/WeakAuras/WeakAuras2/compare/5.16.1...5.17.0)
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## Highlights
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- Performance improvemsn
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- Bug fixes
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- Add Bleed type via LibDispel
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## Commits
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InfusOnWoW (9):
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- Item Count: Add support for reagent/account bank api
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- Fix lua errors with progressSources after trigger moving
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- Zone Names/Zone Ids, etc: Add - for negation
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- BT2: Enable hostility check for group units too
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- Spell Triggers: Handle spell names similar to before
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- BT2: Add Bleed type via LibDispel
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- Options: Allow or searching via " or " and "|"
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- Options: Update shape shift combobox if the shape shift data changed
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- Totem Trigger: Implement an icon check
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emptyrivers (6):
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- upgrade cachebuild priority if building & there's a cache miss
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- more improvements to spell cache thread
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- defer snapshots out of login process
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- make spellCache a background task
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- supercharge dynFrame
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- improve build advertisement
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mrbuds (2):
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- Fix issue with talent load option showing wrong hero talents in tree
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- Workaround C_Reputation.GetFactionDataByIndex returning nil when it shouldn't
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