local SLE , _ , E = unpack ( select ( 2 , ... ) )
local Pr = SLE.Professions
--GLOBALS: unpack, select, LoadAddOn, IsAddOnLoaded
local _G = _G
local GetSpellInfo , IsSpellKnown , GetProfessions , GetProfessionInfo = GetSpellInfo , IsSpellKnown , GetProfessions , GetProfessionInfo
local IsNPCCrafting = C_TradeSkillUI.IsNPCCrafting
local IsTradeSkillGuild = C_TradeSkillUI.IsTradeSkillGuild
local IsTradeSkillGuildMember = C_TradeSkillUI.IsTradeSkillGuildMember
local IsTradeSkillLinked = C_TradeSkillUI.IsTradeSkillLinked
Pr.baseTradeSkills = {
[ " FirstAid " ] = 129 ,
[ " Blacksmithing " ] = 164 ,
[ " Leatherworking " ] = 165 ,
[ " Alchemy " ] = 171 ,
[ " Herbalism " ] = 182 ,
[ " Cooking " ] = 185 ,
[ " Mining " ] = 186 ,
[ " Tailoring " ] = 197 ,
[ " Engineering " ] = 202 ,
[ " Enchanting " ] = 333 ,
[ " Fishing " ] = 356 ,
[ " Skinning " ] = 393 ,
[ " Jewelcrafting " ] = 755 ,
[ " Inscription " ] = 773 ,
[ " Archeology " ] = 794 ,
}
function Pr : UpdateSkills ( event )
if event ~= " CHAT_MSG_SKILL " then
Pr.DEname , Pr.LOCKname , Pr.SMITHname = false , false , false
if ( IsSpellKnown ( 13262 ) ) then Pr.DEname = GetSpellInfo ( 13262 ) end --Enchant
if ( IsSpellKnown ( 1804 ) ) then Pr.LOCKname = GetSpellInfo ( 1804 ) end --Lockpicking
if ( IsSpellKnown ( 31252 ) ) then Pr.PROSPECTname = GetSpellInfo ( 31252 ) end --Jewelcrating
if ( IsSpellKnown ( 51005 ) ) then Pr.MILLname = GetSpellInfo ( 51005 ) end --Milling
end
end
function Pr : IsSkillMine ( )
local npc = IsNPCCrafting ( )
if npc then return false end
local guild = IsTradeSkillGuild ( )
if guild then return false end
local member = IsTradeSkillGuildMember ( )
if member then return false end
local linked = IsTradeSkillLinked ( )
if linked then return false end
return true
end
function Pr : Initialize ( )
if not SLE.initialized then return end
if not IsAddOnLoaded ( " Blizzard_TradeSkillUI " ) then LoadAddOn ( " Blizzard_TradeSkillUI " ) end
--Next line is to fix other guys' code cause they feel like being assholes and morons
-- if SLE._Compatibility["TradeSkillMaster"] and not TradeSkillFrame.RecipeList.collapsedCategories then TradeSkillFrame.RecipeList.collapsedCategories = {} end
Pr : UpdateSkills ( )
if E.private . sle.professions . enchant.enchScroll then Pr : EnchantButton ( ) end
self : RegisterEvent ( " CHAT_MSG_SKILL " , " UpdateSkills " )
if E.private . sle.professions . deconButton.enable then Pr : InitializeDeconstruct ( ) end
if E.private . sle.professions . fishing.EasyCast then Pr : FishingInitialize ( ) end
end
SLE : RegisterModule ( " Professions " )