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57 lines
2.0 KiB
57 lines
2.0 KiB
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5 years ago
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local SLE, _, E = unpack(select(2, ...))
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local Pr = SLE.Professions
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--GLOBALS: unpack, select, LoadAddOn, IsAddOnLoaded
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local _G = _G
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local GetSpellInfo, IsSpellKnown, GetProfessions, GetProfessionInfo = GetSpellInfo, IsSpellKnown, GetProfessions, GetProfessionInfo
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-- Pr.DEname, Pr.LOCKname, Pr.SMITHname = false, false, false
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function Pr:UpdateSkills(event)
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if event ~= "CHAT_MSG_SKILL" then
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Pr.DEname, Pr.LOCKname, Pr.SMITHname = false, false, false
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if(IsSpellKnown(13262)) then Pr.DEname = GetSpellInfo(13262) end --Enchant
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if(IsSpellKnown(1804)) then Pr.LOCKname = GetSpellInfo(1804) end --Lockpicking
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if(IsSpellKnown(31252)) then Pr.PROSPECTname = GetSpellInfo(31252) end --Jewelcrating
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if(IsSpellKnown(51005)) then Pr.MILLname = GetSpellInfo(51005) end --Milling
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end
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local prof1, prof2 = GetProfessions()
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if prof1 then
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local name, _, rank = GetProfessionInfo(prof1)
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if name == GetSpellInfo(7411) then
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Pr.DErank = rank
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end
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end
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if prof2 then
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local name, _, rank = GetProfessionInfo(prof2)
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if name == GetSpellInfo(7411) then
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Pr.DErank = rank
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end
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end
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end
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function Pr:Initialize()
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if not SLE.initialized then return end
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if not IsAddOnLoaded("Blizzard_TradeSkillUI") then LoadAddOn("Blizzard_TradeSkillUI") end
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--Next line is to fix other guys' code cause they feel like being assholes and morons
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if SLE._Compatibility["TradeSkillMaster"] and not TradeSkillFrame.RecipeList.collapsedCategories then TradeSkillFrame.RecipeList.collapsedCategories = {} end
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Pr:UpdateSkills()
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_G["TradeSkillFrame"]:HookScript("OnShow", function(frame)
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if Pr.FirstOpen then return end
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E:Delay(0.2, function()
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Pr.FirstOpen = true
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frame.RecipeList.scrollBar:SetValue(0)
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end)
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end)
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if E.private.sle.professions.enchant.enchScroll then Pr:EnchantButton() end
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self:RegisterEvent("CHAT_MSG_SKILL", "UpdateSkills")
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if E.private.sle.professions.deconButton.enable then Pr:InitializeDeconstruct() end
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if E.private.sle.professions.fishing.EasyCast then Pr:FishingInitialize() end
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end
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SLE:RegisterModule("Professions")
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