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local mod = DBM:NewMod(2495, "DBM-Party-Dragonflight", 5, 1201)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20240601044955")
mod:SetCreatureID(191736)
mod:SetEncounterID(2564)
mod:SetHotfixNoticeRev(20221127000000)
--mod:SetMinSyncRevision(20211203000000)
--mod.respawnTime = 29
mod.sendMainBossGUID = true
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 377034 377004 376997",
"SPELL_CAST_SUCCESS 377004 376781",
"SPELL_AURA_APPLIED 376781 181089",
"SPELL_AURA_REMOVED 376781"
)
--Gale force not in combat log
--TODO, verify target scan
--[[
(ability.id = 377034 or ability.id = 377004 or ability.id = 376997) and type = "begincast"
or ability.id = 376781
or ability.id = 181089
or type = "dungeonencounterstart" or type = "dungeonencounterend"
--]]
local warnPlayBall = mod:NewSpellAnnounce(377182, 2, nil, nil, nil, nil, nil, 2)
local specWarnFirestorm = mod:NewSpecialWarningDodge(376448, nil, nil, nil, 2, 2)
local specWarnOverpoweringGust = mod:NewSpecialWarningDodge(377034, nil, nil, nil, 2, 2)
local yellOverpoweringGust = mod:NewYell(377034)
local specWarnDeafeningScreech = mod:NewSpecialWarningMoveAwayCount(377004, nil, nil, nil, 2, 2)
local specWarnSavagePeck = mod:NewSpecialWarningDefensive(376997, nil, nil, nil, 1, 2)
local timerFirestorm = mod:NewBuffActiveTimer(12, 376448, nil, nil, nil, 1)
local timerOverpoweringGustCD = mod:NewCDTimer(28.2, 377034, nil, nil, nil, 3)
local timerDeafeningScreechCD = mod:NewCDCountTimer(22.7, 377004, nil, nil, nil, 3)
local timerSavagePeckCD = mod:NewCDTimer(13.6, 376997, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON)--Spell queued intoo oblivion often
mod:AddRangeFrameOption(4, 377004)
mod.vb.ScreechCount = 0
function mod:GustTarget(targetname)
if not targetname then return end
if targetname == UnitName("player") then
yellOverpoweringGust:Yell()
end
end
function mod:OnCombatStart(delay)
self.vb.ScreechCount = 0
timerSavagePeckCD:Start(3.6-delay)
timerDeafeningScreechCD:Start(5.4-delay, 1)
timerOverpoweringGustCD:Start(15.7-delay)
end
function mod:OnCombatEnd()
if self.Options.RangeFrame then
DBM.RangeCheck:Hide()
end
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 377034 then
self:ScheduleMethod(0.2, "BossTargetScanner", args.sourceGUID, "GustTarget", 0.1, 8, true)
specWarnOverpoweringGust:Show()
specWarnOverpoweringGust:Play("shockwave")
timerOverpoweringGustCD:Start()
elseif spellId == 377004 then
self.vb.ScreechCount = self.vb.ScreechCount + 1
specWarnDeafeningScreech:Show(self.vb.ScreechCount)
specWarnDeafeningScreech:Play("scatter")
timerDeafeningScreechCD:Start(nil, self.vb.ScreechCount+1)
if self.Options.RangeFrame then
DBM.RangeCheck:Show(4)
end
elseif spellId == 376997 then
timerSavagePeckCD:Start()
if self:IsTanking("player", "boss1", nil, true) then
specWarnSavagePeck:Show()
specWarnSavagePeck:Play("defensive")
end
end
end
function mod:SPELL_CAST_SUCCESS(args)
local spellId = args.spellId
if spellId == 377004 then
if self.Options.RangeFrame then
DBM.RangeCheck:Hide()
end
elseif spellId == 376781 then
specWarnFirestorm:Show()
specWarnFirestorm:Play("watchstep")
end
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 376781 then
timerFirestorm:Start()
--Regardless of time remaining, crawth will cast these coming out of stun
--Season 4 seems to have swapped these? or spell queue is now happening and either can be cast at 12?
timerDeafeningScreechCD:Stop()
timerDeafeningScreechCD:Start(12, 1)
timerOverpoweringGustCD:Stop()
timerOverpoweringGustCD:Start(12)--Screech and gust can swap, whatever one is 12 the other is ~17
timerSavagePeckCD:Stop()--24.6, This one probably restarts too but also gets wierd spell queue and MIGHT not happen
elseif spellId == 181089 then
if args:GetDestCreatureID() == 191736 then--Crawth getting buff is play ball starting
warnPlayBall:Show()
warnPlayBall:Play("phasechange")
else--if it's not Crawth, then it's goals activating
--Swap timer back to same timer with a new count
local elapsed, total = timerDeafeningScreechCD:GetTime(self.vb.ScreechCount+1)
if total and total ~= 0 then
timerDeafeningScreechCD:Stop()--Stop old one
timerDeafeningScreechCD:Update(elapsed, total, self.vb.ScreechCount+1)--Generate new one with update
end
self.vb.ScreechCount = 0
end
end
end
function mod:SPELL_AURA_REMOVED(args)
local spellId = args.spellId
if spellId == 376781 then
timerFirestorm:Stop()
end
end