local SLE , _ , E , L = unpack ( select ( 2 , ... ) )
local EDB = E.DataBars
local DB = SLE.DataBars
--GLOBALS: unpack, select, format, tinsert, XP, XPBAR_LABEL, RANK, HONOR, FACTION, REPUTATION, SCENARIO_BONUS_LABEL
local format , tinsert = format , tinsert
local XP , XPBAR_LABEL , RANK , HONOR , FACTION , REPUTATION , SCENARIO_BONUS_LABEL = XP , XPBAR_LABEL , RANK , HONOR , FACTION , REPUTATION , SCENARIO_BONUS_LABEL
local function configTable ( )
if not SLE.initialized then return end
local ACH = E.Libs . ACH
E.Options . args.sle . args.modules . args.databars = {
type = " group " ,
name = L [ " DataBars " ] ,
childGroups = ' tab ' ,
order = 1 ,
args = {
exp = {
order = 1 ,
type = " group " ,
name = L [ " Experience " ] ,
args = {
goElv = {
order = 1 ,
type = ' execute ' ,
name = " ElvUI: " .. XPBAR_LABEL ,
func = function ( ) E.Libs [ " AceConfigDialog " ] : SelectGroup ( " ElvUI " , " databars " , " experience " ) end ,
} ,
longtext = {
order = 2 ,
type = " toggle " ,
name = L [ " Full value on Exp Bar " ] ,
get = function ( ) return E.db . sle.databars . experience.longtext end ,
set = function ( _ , value ) E.db . sle.databars . experience.longtext = value ; EDB : ExperienceBar_Update ( ) end ,
} ,
chatfilters = {
order = 3 ,
type = " group " ,
guiInline = true ,
name = L [ " Chat Filters " ] ,
get = function ( info ) return E.db . sle.databars . experience.chatfilter [ info [ # info ] ] end ,
set = function ( info , value ) E.db . sle.databars . experience.chatfilter [ info [ # info ] ] = value end ,
args = {
enable = {
order = 1 ,
type = " toggle " ,
name = L [ " Enable " ] ,
desc = L [ " Change the message style. " ] ,
set = function ( info , value ) E.db . sle.databars . experience.chatfilter [ info [ # info ] ] = value ; DB : RegisterFilters ( ) end ,
} ,
iconsize = {
order = 2 ,
type = " range " ,
name = L [ " Icon Size " ] ,
disabled = function ( ) return not E.db . sle.databars . experience.chatfilter . enable end ,
min = 8 , max = 32 , step = 1 ,
} ,
style = {
order = 3 ,
type = " select " ,
name = L [ " Experience Style " ] ,
disabled = function ( ) return not E.db . sle.databars . experience.chatfilter . enable end ,
values = {
[ " STYLE1 " ] = format ( DB.Exp . Styles [ " STYLE1 " ] [ " Bonus " ] , 11 , E.myname , 300 , 150 , SCENARIO_BONUS_LABEL ) ,
[ " STYLE2 " ] = format ( DB.Exp . Styles [ " STYLE2 " ] [ " Bonus " ] , 11 , E.myname , 300 , 150 , SCENARIO_BONUS_LABEL ) ,
} ,
} ,
} ,
} ,
} ,
} ,
rep = {
order = 1 ,
type = " group " ,
name = L [ " Reputation " ] ,
args = {
goElv = {
order = 1 ,
type = ' execute ' ,
name = " ElvUI: " .. L [ " Reputation " ] ,
func = function ( ) E.Libs [ " AceConfigDialog " ] : SelectGroup ( " ElvUI " , " databars " , " reputation " ) end ,
} ,
longtext = {
order = 2 ,
type = " toggle " ,
name = L [ " Full value on Rep Bar " ] ,
get = function ( ) return E.db . sle.databars . reputation.longtext end ,
set = function ( _ , value ) E.db . sle.databars . reputation.longtext = value ; EDB : ReputationBar_Update ( ) end ,
} ,
chatfilters = {
order = 5 ,
type = " group " ,
guiInline = true ,
name = L [ " Chat Filters " ] ,
get = function ( info ) return E.db . sle.databars . reputation.chatfilter [ info [ # info ] ] end ,
set = function ( info , value ) E.db . sle.databars . reputation.chatfilter [ info [ # info ] ] = value end ,
args = {
enable = {
order = 1 ,
type = " toggle " ,
name = L [ " Enable " ] ,
desc = L [ " Change the message style. " ] ,
set = function ( info , value ) E.db . sle.databars . reputation.chatfilter [ info [ # info ] ] = value ; DB : RegisterFilters ( ) end ,
} ,
iconsize = {
order = 2 ,
type = " range " ,
name = L [ " Icon Size " ] ,
disabled = function ( ) return not E.db . sle.databars . reputation.chatfilter . enable end ,
min = 8 , max = 32 , step = 1 ,
} ,
increase = {
order = 3 ,
type = " select " ,
name = L [ " Reputation increase Style " ] ,
disabled = function ( ) return not E.db . sle.databars . reputation.chatfilter . enable end ,
values = {
[ " STYLE1 " ] = format ( DB.RepIncreaseStyles [ " STYLE1 " ] , 12 , FACTION , 300 ) ,
[ " STYLE2 " ] = format ( DB.RepIncreaseStyles [ " STYLE2 " ] , 12 , FACTION , 300 ) ,
} ,
get = function ( info ) return E.db . sle.databars . reputation.chatfilter . style [ info [ # info ] ] end ,
set = function ( info , value ) E.db . sle.databars . reputation.chatfilter . style [ info [ # info ] ] = value end ,
} ,
decrease = {
order = 4 ,
type = " select " ,
name = L [ " Reputation decrease Style " ] ,
disabled = function ( ) return not E.db . sle.databars . reputation.chatfilter . enable end ,
values = {
[ " STYLE1 " ] = format ( DB.RepDecreaseStyles [ " STYLE1 " ] , 12 , FACTION , 300 ) ,
[ " STYLE2 " ] = format ( DB.RepDecreaseStyles [ " STYLE2 " ] , 12 , FACTION , 300 ) ,
} ,
get = function ( info ) return E.db . sle.databars . reputation.chatfilter . style [ info [ # info ] ] end ,
set = function ( info , value ) E.db . sle.databars . reputation.chatfilter . style [ info [ # info ] ] = value end ,
} ,
chatframe = {
order = 6 ,
type = " select " ,
name = L [ " Output " ] ,
desc = L [ " Determines in which frame reputation messages will be shown. Auto is for whatever frame has reputation messages enabled via Blizzard options. " ] ,
disabled = function ( ) return not E.db . sle.databars . reputation.chatfilter . enable end ,
values = {
[ " AUTO " ] = L [ " Auto " ] ,
[ " ChatFrame1 " ] = L [ " Frame 1 " ] ,
[ " ChatFrame2 " ] = L [ " Frame 2 " ] ,
[ " ChatFrame3 " ] = L [ " Frame 3 " ] ,
[ " ChatFrame4 " ] = L [ " Frame 4 " ] ,
[ " ChatFrame5 " ] = L [ " Frame 5 " ] ,
[ " ChatFrame6 " ] = L [ " Frame 6 " ] ,
[ " ChatFrame7 " ] = L [ " Frame 7 " ] ,
[ " ChatFrame8 " ] = L [ " Frame 8 " ] ,
[ " ChatFrame9 " ] = L [ " Frame 9 " ] ,
[ " ChatFrame10 " ] = L [ " Frame 10 " ] ,
} ,
} ,
} ,
} ,
} ,
} ,
honor = {
order = 1 ,
type = " group " ,
name = HONOR ,
args = {
goElv = {
order = 1 ,
type = ' execute ' ,
name = " ElvUI: " .. HONOR ,
func = function ( ) E.Libs [ " AceConfigDialog " ] : SelectGroup ( " ElvUI " , " databars " , " honor " ) end ,
} ,
longtext = {
order = 2 ,
type = " toggle " ,
name = L [ " Full value on Honor Bar " ] ,
get = function ( ) return E.db . sle.databars . honor.longtext end ,
set = function ( _ , value ) E.db . sle.databars . honor.longtext = value ; EDB : HonorBar_Update ( ) end ,
} ,
chatfilters = {
order = 3 ,
type = " group " ,
guiInline = true ,
name = L [ " Chat Filters " ] ,
get = function ( info ) return E.db . sle.databars . honor.chatfilter [ info [ # info ] ] end ,
set = function ( info , value ) E.db . sle.databars . honor.chatfilter [ info [ # info ] ] = value end ,
args = {
enable = {
order = 1 ,
type = " toggle " ,
name = L [ " Enable " ] ,
desc = L [ " Change the message style. " ] ,
set = function ( info , value ) E.db . sle.databars . honor.chatfilter [ info [ # info ] ] = value ; DB : RegisterFilters ( ) end ,
} ,
iconsize = {
order = 2 ,
type = " range " ,
name = L [ " Icon Size " ] ,
disabled = function ( ) return not E.db . sle.databars . honor.chatfilter . enable end ,
min = 8 , max = 32 , step = 1 ,
} ,
spacer = ACH : Spacer ( 3 ) ,
style = {
order = 4 ,
type = " select " ,
name = L [ " Honor Style " ] ,
disabled = function ( ) return not E.db . sle.databars . honor.chatfilter . enable end ,
values = {
[ " STYLE1 " ] = format ( DB.Honor . Styles [ " STYLE1 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE2 " ] = format ( DB.Honor . Styles [ " STYLE2 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE3 " ] = format ( DB.Honor . Styles [ " STYLE3 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE4 " ] = format ( DB.Honor . Styles [ " STYLE4 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE5 " ] = format ( DB.Honor . Styles [ " STYLE5 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE6 " ] = format ( DB.Honor . Styles [ " STYLE6 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE7 " ] = format ( DB.Honor . Styles [ " STYLE7 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE8 " ] = format ( DB.Honor . Styles [ " STYLE8 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE9 " ] = format ( DB.Honor . Styles [ " STYLE9 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 16 ) ,
} ,
} ,
awardStyle = {
order = 5 ,
type = " select " ,
name = L [ " Award Style " ] ,
desc = L [ " Defines the style of changed string. Colored parts will be shown with your selected value color in chat. " ] ,
disabled = function ( ) return not E.db . sle.databars . honor.chatfilter . enable end ,
values = {
[ " STYLE1 " ] = format ( DB.Honor . AwardStyles [ " STYLE1 " ] , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE2 " ] = format ( DB.Honor . AwardStyles [ " STYLE2 " ] , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE3 " ] = format ( DB.Honor . AwardStyles [ " STYLE3 " ] , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE4 " ] = format ( DB.Honor . AwardStyles [ " STYLE4 " ] , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE5 " ] = format ( DB.Honor . AwardStyles [ " STYLE5 " ] , " 3.45 " , DB.Honor . Icon , 16 ) ,
[ " STYLE6 " ] = format ( DB.Honor . AwardStyles [ " STYLE6 " ] , " 3.45 " , DB.Honor . Icon , 16 ) ,
} ,
} ,
} ,
} ,
} ,
} ,
azerite = {
order = 1 ,
type = " group " ,
name = L [ " Azerite " ] ,
args = {
goElv = {
order = 1 ,
type = ' execute ' ,
name = " ElvUI: " .. L [ " Azerite Bar " ] ,
func = function ( ) E.Libs [ " AceConfigDialog " ] : SelectGroup ( " ElvUI " , " databars " , " azerite " ) end ,
} ,
longtext = {
order = 2 ,
type = " toggle " ,
name = L [ " Full value on Azerite Bar " ] ,
get = function ( ) return E.db . sle.databars . azerite.longtext end ,
set = function ( _ , value ) E.db . sle.databars . azerite.longtext = value ; EDB : AzeriteBar_Update ( ) end ,
} ,
--[[chatfilters = {
order = 3 ,
type = " group " ,
guiInline = true ,
name = L [ " Chat Filters " ] ,
get = function ( info ) return E.db . sle.databars . honor.chatfilter [ info [ # info ] ] end ,
set = function ( info , value ) E.db . sle.databars . honor.chatfilter [ info [ # info ] ] = value end ,
args = {
enable = {
order = 1 ,
type = " toggle " ,
name = L [ " Enable " ] ,
desc = L [ " Change the style of honor gain messages. " ] ,
set = function ( info , value ) E.db . sle.databars . honor.chatfilter [ info [ # info ] ] = value ; DB : RegisterFilters ( ) end ,
} ,
iconsize = {
order = 2 ,
type = " range " ,
name = L [ " Icon Size " ] ,
disabled = function ( ) return not E.db . sle.databars . honor.chatfilter . enable end ,
min = 8 , max = 32 , step = 1 ,
} ,
spacer = { order = 3 , type = " description " , name = " " } ,
style = {
order = 4 ,
type = " select " ,
name = L [ " Honor Style " ] ,
disabled = function ( ) return not E.db . sle.databars . honor.chatfilter . enable end ,
values = {
[ " STYLE1 " ] = format ( DB.Honor . Styles [ " STYLE1 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE2 " ] = format ( DB.Honor . Styles [ " STYLE2 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE3 " ] = format ( DB.Honor . Styles [ " STYLE3 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE4 " ] = format ( DB.Honor . Styles [ " STYLE4 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE5 " ] = format ( DB.Honor . Styles [ " STYLE5 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE6 " ] = format ( DB.Honor . Styles [ " STYLE6 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE7 " ] = format ( DB.Honor . Styles [ " STYLE7 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE8 " ] = format ( DB.Honor . Styles [ " STYLE8 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE9 " ] = format ( DB.Honor . Styles [ " STYLE9 " ] , E.myname , RANK , " 3.45 " , DB.Honor . Icon , 12 ) ,
} ,
} ,
awardStyle = {
order = 5 ,
type = " select " ,
name = L [ " Award Style " ] ,
desc = L [ " Defines the style of changed string. Colored parts will be shown with your selected value color in chat. " ] ,
disabled = function ( ) return not E.db . sle.databars . honor.chatfilter . enable end ,
values = {
[ " STYLE1 " ] = format ( DB.Honor . AwardStyles [ " STYLE1 " ] , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE2 " ] = format ( DB.Honor . AwardStyles [ " STYLE2 " ] , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE3 " ] = format ( DB.Honor . AwardStyles [ " STYLE3 " ] , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE4 " ] = format ( DB.Honor . AwardStyles [ " STYLE4 " ] , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE5 " ] = format ( DB.Honor . AwardStyles [ " STYLE5 " ] , " 3.45 " , DB.Honor . Icon , 12 ) ,
[ " STYLE6 " ] = format ( DB.Honor . AwardStyles [ " STYLE6 " ] , " 3.45 " , DB.Honor . Icon , 12 ) ,
} ,
} ,
} ,
} , ] ]
} ,
} ,
} ,
}
end
tinsert ( SLE.Configs , configTable )