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108 lines
4.3 KiB
108 lines
4.3 KiB
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5 years ago
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local L = BigWigsAPI:NewLocale("BigWigs: Common", "deDE")
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if not L then return end
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-- Prototype.lua common words
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L.you = "%s auf DIR"
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L.you_icon = "%s auf |T13700%d:0|tDIR"
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L.underyou = "%s unter DIR"
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L.other = "%s: %s"
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L.onboss = "%s auf dem BOSS"
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L.buff_boss = "Buff auf BOSS: %s"
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L.buff_other = "Buff auf %s: %s"
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L.on = "%s auf %s"
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L.stack = "%dx %s auf %s"
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L.stackyou = "%dx %s auf DIR"
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L.cast = "<Wirkt %s>"
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L.casting = "Wirkt %s"
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L.soon = "%s bald"
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L.count = "%s (%d)"
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L.count_icon = "%s (%d|T13700%d:0|t)"
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L.count_rticon = "%s (%d{rt%d})"
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L.rticon = "%s ({rt%d})"
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L.near = "%s in DEINER Nähe"
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L.on_group = "%s auf GRUPPE"
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L.phase = "Phase %d"
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L.stage = "Phase %d"
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L.normal = "Normaler Modus"
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L.heroic = "Heroischer Modus"
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L.mythic = "Mythischer Modus"
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L.active = "Aktiv" -- When a boss becomes active, after speech finishes
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L.general = "Allgemein" -- General settings, i.e. things that apply to normal, heroic and mythic mode.
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L.duration = "%s für %s Sek" -- Spell for 10 seconds
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L.over = "%s vorbei" -- Spell Over
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L.removed = "%s entfernt" -- Spell Removed
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L.removed_from = "%s wurde von %s entfernt" -- Spell removed from Player
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L.removed_by = "%s wurde durch %s entfernt" -- Spell removed by Player
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L.incoming = "%s steht bevor" -- Spell Incoming
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L.interrupted = "%s unterbrochen" -- Spell Interrupted
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L.interrupted_by = "%s wurde von %s unterbrochen" -- Spell interrupted by Player
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L.no = "Kein %s" -- No Spell
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L.intermission = "Zwischenphase"
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L.percent = "%d%% - %s" -- 20% - Spell
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L.cancelled = "%s abgebrochen" -- Spell Cancelled
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-- Add related
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L.add_spawned = "Add erschienen"
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L.spawned = "%s erschienen"
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L.spawning = "%s entsteht"
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L.next_add = "Nächstes Add"
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L.add_killed = "Add getötet (%d/%d)"
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L.add_remaining = "Add getötet, noch %d übrig"
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L.add = "Add"
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L.adds = "Adds"
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L.big_add = "Großes Add" -- singular
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L.big_adds = "Große Adds" -- plural
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L.small_add = "Kleines Add" -- singular
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L.small_adds = "Kleine Adds" -- plural
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-- Mob related
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L.mob_killed = "%s getötet (%d/%d)"
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L.mob_remaining = "%s getötet, noch %d übrig"
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-- Localizers note:
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-- The default mod:Berserk(600) uses spell ID 26662 to get the Berserk name
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L.custom_start = "%s angegriffen – %s in %d Min"
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L.custom_start_s = "%s angegriffen – %s in %d Sek"
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L.custom_end = "%s wird zum %s"
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L.custom_min = "%s in %d Min"
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L.custom_sec = "%s in %d Sek"
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L.focus_only = "|cffff0000Warnungen nur für Fokusziel.|r "
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L.trash = "Trash"
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-- Common raid marking locale
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L.marker = "%s markieren"
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L.marker_player_desc = "Markiert Spieler, die von %s betroffen sind, mit %s. Benötigt Leiter oder Assistent."
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L.marker_npc_desc = "Markiert %s mit %s. Benötigt Leiter oder Assistent."
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-- Ability where two players have to move close to each other
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L.link = "Verbindung"
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L.link_with = "Verbunden mit %s"
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L.link_with_icon = "Verbunden mit |T13700%d:0|t%s"
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L.link_short = "Verbunden: %s"
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L.link_both = "%s verbunden mit %s"
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L.link_removed = "Verbindung entfernt"
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-- Abbreviated numbers
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L.amount_one = "%dB" -- Billions 1,000,000,000
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L.amount_two = "%dM" -- Millions 1,000,000
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L.amount_three = "%dK" -- Thousands 1,000
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L.seconds = "%.1fs" -- 1.1 seconds
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-- Common ability name replacements
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L.laser = "Laser" -- Used for abilities that act like a laser. Usually from the boss to a player, or, from the boss to a specific area
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L.beam = "Strahl" -- Similar to "Laser" (a beam from boss to player/boss to area) but can be used to better describe certain abilities that don't look like a Laser
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L.beams = "Strahlen" -- Plural of L.beam
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L.bomb = "Bombe" -- Used for debuffs that make players explode
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L.bombs = "Bomben" -- Plural of L.bomb
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L.explosion = "Explosion" -- When the explosion from a bomb-like ability will occur
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L.fixate = "Fixieren" -- Used when a boss or add is chasing/fixated on a player
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L.knockback = "Rückstoß" -- Used when an ability knocks players away from a certain point, like a "smash" type ability that knocks you back 10 meters
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L.traps = "Fallen" -- Used for abilities that act like traps on the floor e.g. move into it and something bad happens like you die, or are rooted, etc.
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L.meteor = "Meteor" -- This one will probably only ever be used for actual meteors
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L.shield = "Schild" -- Abilities that absorb damage/healing creating a "shield" around the boss/player e.g. "Shield on boss" or "Shield remaining"
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L.teleport = "Teleport" -- A boss/add/etc teleported somewhere
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L.fear = "Furcht" -- For abilities that cause you to flee in fear
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